Last Rose In A Desert Garden Jonas Kyratzes 2001

Despite their best intentions, things rarely work out for the post-apocalyptic denizens of subterranean vaults, locking in the seeds of the very things they are trying to keep beyond their thick, reinforced walls. Here, the player directs (through mouse point-and-clicking on hot-spots) the actions of a lone wanderer of the blasted, desolate wastes, seeking in vain for some evidence of after-the-bomb survival of some life form more advanced than the occasional twisted desert plant. Some highly suggestive evidence emerges, in the form of a powered, unviolated fallout shelter -- unfortunately, still locked tight against the strange new menaces in the aftermath of this new age. The player will have to employ all the scavenged materials and long-forgotten computer security knowledge at his disposal in order to gain access to three successively secured internal areas and deduce the story of the inhabitants from their own words and records.
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