Mathica Ruske & Pühretmaier / Heureka-Klett 2002

This math adventure is for young people starting from 12 years and adults as well. The restless spirit of the deceased Professor Numerus haunts a nearly deserted town. His young stepdaughter is locked in the dark and needs to solve arithmetic problems at which her father had already failed. Accept the challenge and dip into the world of Mathica. With courage, curiosity, readiness and a fascination with mathematics, you will succeed surely to break the spell and to release the sad fate in the house. Only with logic and the appropriate know-how, can the numerous mysteries be mastered. The numerous buildings in the abandoned city, a labyrinth wait to be discovered. Tricky mysteries and astonishing phenomena make handling mathematics a fascinating learning affair. Which rules are valid for dividing? Number phenomena such as magic squares, triangle numbers, perfect numbers and infinite numbers are all fascinating to discover. Combinatorial mathematics How are many hands vibrated, if all guests of a party welcome each other? Geometry - how do the Platonic bodies develop from the basic form of the triangle? Probabilities - why is it so hard to win in the Lotto? Equations - to find out an unknown quantity from other variables is no problem. At the gas station, it is necessary to convert gallons into litres and the houses of the city are accessible only with a refined numeric code. Who does not lose orientation in the labyrinth and who listens well to the lunch salesman will finally find the way to open the lock. Numerous mysteries wait also here: a magic seaweed RAM puzzle must be loosened and only he who plays the correct prime number melody on the church organ will release the stepdaughter and the city from the spell of the professor.
Screenshots
German Level Demo ~75MB ( @ Adventure Spiele)
German 2CD ISO Demo 111+700MB (uploaded by Internet Archive Software Collection)


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