Abduction | Alexander Klingenbeck | 2010 | |
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You take the role of a Hijacker who only has one goal: Abducting the Princess! It's a game about human desires, about fame and fortune, about love and hate and ultimately about life and death itself. It was made for MAGS September 2010. It controls like an arcade platformer, it plays like an adventure game. Features: keyboard or gamepad (recommended) controlled; upbeat retro sountrack; animations galore; parallax backgrounds; no bothersome dialogs; and one extra life! | ||
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