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3 Investigators, The: Gold of the Incas / Die drei ??? 7: Das Gold der Inkas [G] | Exozet Games / USM Junior Verlag | [top] | |
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The three young investigators research the history of a vanished treasure in Incan Rocky Beach and guide the rescue operation of a sunken ship. They fall into the clutches of a Panamanian criminal ... The player takes on the role of Justus Jonas, Peter Shaw and Bob Andrews and plays in the 3rd-person perspective. The three cult detectives have a 3D look in the game with over 8 hours of gameplay and 8 locations with numerous rooms. | ||
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3 Little White Mice 2: Birthday of the Sea Rat [Ru] | Lazy Games / New Disk | [top] | |
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This is the second game of the 3 Little White Mice series. It is also too funny and too kind. It is much longer than the first. But teaching moments have made it much stronger. Colors and shapes, the aspect ratio of the logical relationships within the proposed system, search for unconventional solutions - all this will be in a fascinating tale with funny dialogue and great animation. | ||
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3 Little White Mice: Visit of the Sea Rat [Ru] | Lazy Games / New Disk, Anuman Interactive | [top] | |
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Once upon a time, three small white mice - Morzel, Mrs. Martha Nelson and small - have left the comfort of their house and went to the forest on a fascinating journey full of peril. They headed to the sea shore, where they landed on the ship of Aunt Emma's famous sea rat. On the way to a secret cove in the forest, how much can happen when you go on a short journey! Sunny glades and gloomy crude spruce, berries and mushrooms, discoveries, and danger, and of course a variety of forest dwellers are encountered. Some pass by, some hide, some will help, but from some it's better to stay away. Animals and forest world by well-known artist Natalia Fadeyeva and the lovely fairy tale is written by Natalia Dubrovsk. The game has unique puppet animation. All scenes were shot in the present, with no digital scenery, and with real light and real shadows. There's two dozen characters - a variety of forest dwellers from a caterpillar to a bear. Mushrooms, berries and plants can be found in the forest. It's like a living book, a child can play, listen to or read an interesting book on the screen. | ||
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400 Years of Quebec Adventures / Oriel's Adventure | Sarbakan | [top] | |
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Can you help Oriel who is a little absent-minded, return home safely? While sitting in front of his computer to play his favorite game. Oriel was suddenly hit by a magnetic surge and projected into Quebec City's past. He will need wit and wisdom to cross the streams of time and return to his own epoch, in the year 2408, eight centuries after the city's foundation. As the kid walks through the level it's your job to click on things to protect him from getting hurt. To do so, you will have to complete a set of tasks in the correct order and at the right times. It's similar to the same developer's Goodnight Mr. Snoozleberg and has their gorgeous colorful animation. | ||
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6 Days a Sacrifice | Yahtzee / Fully Ramblomatic | [top] | |
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The year is 2189 and Theo DaCabe enters the halls of the headquarter of a fad religion, that calls itself "Optimology". The surveying officer of the Buckinghamshire Country Council is supposed to do a quick health and safety check of this slowly-but-steadily growing sect. But suddenly he finds himself hurt and broken in an underground ward, a female doctor called Samantha Harting nursing his wounds. And who is this man with the hat guarding the door? Could this be Trilby, a known mystic character from about 200 years ago? And why does Theo have a bad feeling that something - or somebody - is creeping this underground complex? 6 Days a Sacrifice ties up all the loose ends left open by the predecessors 5 Days a Stranger, 7 Days a Skeptic and Trilby's Notes. Can Theo put an end to the killings by "The Prince" lasting about 400 years and can he save himself and the other people in the basement of the sect? A special edition is available for a small donation of 5 dollars American. It includes everything that's in the free version, plus: Author commentary, Soundtrack with composer notes, Expanded ending sequence, and STP / Ministry of Occultism classified files. | ||
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7 Days: Salvation | Dingoo Games | [top] | |
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7 Days is a 3D adventure game about a famous horror novelist, Salvator Ken, who is 30 years old, quite dissocial. He used to lock himself in his villa and think about his novel alone. One day, something strange happened, he was trapped in his house! He can‘t escape! Is it just a dream? If it is, when could he wake up? 7 Days tells a story about what happened to Ken in these days. In the game, the player's choice and interaction may affect the following events. It's a game quite worth thinking, but for the light users, the fine graphics, vivid sounds, and interesting puzzles will also bring them a great fun! Some puzzles require immediate decision and action, some other puzzles may be vital for the whole story. You can fight with the primary weapon, but sometimes using the helpful items is a better choice. You may find some hiding places in the game, they are quite useful for escaping from the strong bosses, which should be a very exciting experience. Traps may make damage to player, but you can also use them to stop the enemies, or defeat them. Dingoo Games stopped developing the English PC version somewhere in 2007. In early 2008 they abandoned Chinese PC version and stopped updating English version for mobiles. 2009 saw the last Chinese release for mobiles. | ||
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Adventure of the Brave Soldier Svejk [Ru] | Lazy Games / SoftKlab | [top] | |
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Do you know Svejk? Yeah, he who was declared unfit for military service because of idiocy. Do you remember? Here you go. Isn't it strange that such an idiot can get away with everything? Do you know why? No? We will tell you. So, early in the morning of August 1914, Josef Svejk wakes up at home, where he is overtaken by the news of the assassination of Archduke Ferdinand. Europe is on the eve of the war, but Mr. Joseph has his own idea of the balance of power and power alliances. And what is the matter - you have to find out, the players. Features: Classic quest based on the famous work of Yaroslav Hasek; Sparkling dialogues as close as possible to the author's text; Graphics in the style of original illustrations by Joseph Lada; A new look at the adventures of the famous hero. | ||
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Adventures of Baron Munchausen, The [Ru] | Trickster Games / Akella | [top] | |
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The game is made in the form of a theatrical performance. Baron Munchausen, a "troupe" actor, talks about his adventures. Players and spectators will have to shoot out of a cannon in the clouds , to ascend to the apple tree until the moon , to visit the beautiful palaces, as well as a ride on the lunar transport to the other side of the moon , and behold the beauty of unimaginable landscapes that are hiding in the back of the night lights. Each of the bright scenes that appear before you, whether it's a cozy living room, or a friendly lawn lush moonlit gardens, replete with funny riddles of Baron Munchausen - moderately difficult and terribly interesting. You will find quite a workout, checking sense of humor as well as funny and instructive guidance from the mouth of the greatest storyteller of Baron Karl Friedrich Hieronymus von Munchausen. This actual German historical figue was a famous recounter of tall tales whose reputation as a storyteller has been exaggerated by writers, giving birth to a fully fictionalized literary character. The psychiatric disorder Münchausen syndrome is named after him and involves people who feign disease, illness, or psychological trauma to draw attention or sympathy to themselves. | ||
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Adventures of Keith Night: After a Shadow | Tero Kerttula | [top] | |
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Keith Night wakes up in a gutter. Having no memories of getting there, Keith has to track the events of the previous night, but he has no idea of the events to come. Later on Keith finds out that the events are part of his inspections of the murder of his only close friend, Walter Stillman. This leads him into a chase of his nemesis-to-come, Big Jackson. The story is told almost completely subjective from Keith's point of view, excluding conversations. Along with Keith, there are only 3 main characters lined up with the story. After a Shadow is a short noir adventure in a comic-like style, made as a part of the developer's Bachelor's Thesis. It was fully created with Adventure Game Studio. The game is a classic point'n click adventure a little in the vein of Discworld Noir and such. The interface of the game is similar to Revolution's Beneath a Steel Sky, where you use only the two mouse-buttons to interact with the world and inventory. | ||
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Adventures of Nyangi | Gwimgrafx Studios | [top] | |
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This is a 3D action-adventure from an African (one-man) developer from Kenya. He created the engine that powers the software's code, rather than downloading one of the many serviceable engines available on the Internet. The main character, a black woman named Nyangi, has to find some rare African artifacts from extinct African tribes. Each artifact has an interesting story behind it. She must avoid AK47-wielding tribesmen as she searches for the 10 hidden artifacts. | ||
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Alhomepage: Les Premières Expériences [Fr] | Alexandre Venet, Parasite | [top] | |
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This brings the player into a cyberworld created by the mysterious "AL". Nature doesn't have its place here. You play as a unnamed avatar, who has to explore the beautiful world of Alhomepage, in order to resolve riddles. Navigation is similar to the first Myst: pre-rendered 3D scenes, seen by the player in first perspective, with point 'n click. The game also has a full soundtrack. The player doesn't have any idea of the story when the game starts, except that the creator of Alhomepage, "AL", allowed him to explore his world. It's a great virtual walk where the avatar can explore the seven islands, meet the locals, discover how some strange robots work. The story takes some elements from "Micky's Adventure", a web-browser flash game developed by the same author in 1998. In that game a local of Alhomepage had to "reset" the cyberworld in order to avoid its extinction. Although the game isn't very hard, it's not particularly suitable for kids: it contains obvious elements about the use of drugs. Alhomepage was released in a limited retail version in entire Europe and some other countries, but in August 2010 the it was released in full digital download version for free. | ||
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Alpha X - Project: SMASH | Callan Souza (esper) | [top] | |
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Alpha X is a first person cyberpunk adventure set in the city of Neo York in the year 2199. You are Rhys Dryden, a detective with Bureau 6, working in department 636, the newly-formed strikeforce to hunt down users and pushers of the notorious and deadly narcotic known as SMASH. You have been tasked with hunting down Zeke Russell, the only SMASH dealer ever to give you the slip, after he murdered another Bureau 6 detective. | ||
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Anacapri: The Dream | S&G Software / Adventure's Planet SRL / Got Game Entertainment | [top] | |
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This followup to "A Quiet Weekend In Capri" is an adventure game set in the island of Capri, mostly in the upper regions called Anacapri. You play the role of Dr. Nico N, an expert of the ancient civilizations. You are invited to Anacapri to accomplish a very difficult task: find the extremely powerful, but malicious Obsidian Disk. But what is this Obsidian Disk? Why is it so dangerous? Quickly you will find out that what you think as reality is in fact an illusion - the truth is far beyond what you have imagined. It's an explosive mix of mythology, literature, legends and history of the island of Capri. You will interact with real townspeople, legendary and historical Anacapri characters, such as famous doctor and writer Axel Munthe, philosopher Gunnar Adler-Karlsson, as well as several mythical characters such as Nereus, Poseidon, the Siren and the Nereids. Your quest for the Obsidian Disk will plunge you into the magical scenery of the Capri island; you will explore the deep Blue Grotto, sail the sea around the Faraglioni, traverse Tiberius' Roman villas of Damecuta and Palazzo a Mare, climb up Mount Solaro, wander across the Path of the Forts, visit the mystical hermitage of Cetrella, Villa San Michele and the Philosophical Park. Your journey will eventually lead to the final upsetting revelation and a thrilling alternate ending. It features an intriguing story mixing history, myths and legend of the island of Capri, dozens of logical puzzles perfectly embedded in the story line, more than 40 characters of the present and the past to interact with, and more than 8000 full screen pictures of the island. Panoramic views can be scrolled right/left and up/down, and the original soundtrack is composed by Silvio Savarese. There's also a game in the game: the original Neapolitan Scopa game, featuring Artificial Intelligence technology. In "Walking mode", where you can visit the entire game area as a tourist. There's more than 50 hours of game play. In 2010, an enhanced version was included in a two-game collection called Mysteries of Capri along with the first game in the series, 2003's A Quiet Weekend In Capri. | ||
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Anika's Odyssey: Land Of The Taniwha | Trickysheep | [top] | |
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This is a magical adventure deep into a lush and enchanted land. Break away from reality to enter a mystical world inspired by Aotearoa, New Zealand, as you meet the curious spirits and exotic creatures that inhabit this wondrous wilderness. It's an enchanting point-and-click adventure game, full of surprises and charm. Help Anika explore her colorful landscape as she journeys to reclaim her beloved friend. It was named by IndieGames.com as the #3 free adventure game of 2007. | ||
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Ankh 3: Battle of the Gods | Daedalic Entertainment / Deck13 | [top] | |
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Assil and Thara return and this time they get caught in a epic battle of the gods. The mighty gods of ancient Egypt fight for supremacy over the Egyptian people. Assil must prevent the nefarious Seth from winning the battle and becoming the malevolent ruler of Egypt. Ankh returns with the series' trademark humor, hilariously strange characters and rapid-fire gags. Ankh: Battle of the Gods is comic adventure gaming at its finest! | ||
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Antique Chronicles | DistantStar Productions | [top] | |
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This is a trilogy adventure game in three downloadable episodes. Michelle the Herion, searches for her Archaeology Professor that has been kidnapped by people that want him to lead them to the lost King Solomon's Gold mine. She uses not only her skills but magic along the trail. | ||
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Apathy: Midnight Collection Vol. 1 [J] | Nana Korobi Ya Korogari & Shannon | [top] | |
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A collection of stories set in the Narugami Gakuen 1995 and Midnight Collection series. Contains "Emichan no Satsujin CLUB Kansatsunikki", "Okuri Inu" and "Hashira no Kizu". It's an alternate retelling of the horror VN Apathy – Gakkou de Atta Kowai Hanashi which first debuted on – wait for it – the Super Famicom in 1995! Additional scenarios and art were eventually added to the original in 2007 to make Apathy 1995 – Gakkou de Atta Kowai Hanashi – VNV Version. The first story of Emi's Murder Club Observation Diary, is a 84 ending whopper of a story, though fortunately it doesn't take long to reach each ending. It chronicles the adventures of a psychopathic schoolgirl and her attempts not to be assassinated by the school’s Murder Club. It’s dark, twisted and ever so humorous. The theme is horror flavoured with copious amounts of black comedy, like icing on a cake made of human organs. The second, The Following Dog, has 36 endings and exchanges the black comedy with drama. It's a far more down-to-earth horror story – a much needed change from the manic pace of the Murder Club's chaos. The third, Scratches on the Pillars, rounds the collection off with a very evocative, artistic short story. It's an absolute masterpiece. The art is astounding and the atmosphere it evokes is beautiful. The downside is that it's extremely short and is completely linear, but it's an experience in itself. It was followed in 2008 by Renewal Edition where rearranged music from Gakkou de Atta Kowai Hanashi was completely replaced and an ED sung by Katakiri Rekka was added. It features new graphics, more violent than the previous edition, and a new branching scenario called "Amedama Baa-san" told by Iwashita Akemi. In 2009, a Special Edition released where choices were introduced, making this game a complex branching story with many endings. Because of this, this edition couldn't include the opening "Watashi no Ningyou" and the seventh story from Sakagami's point of view. As a replacement, a new seventh story was added. To diversify the experience, the public was invited to submit scenarios and 13 works were selected. A 2010 Final Version includes new art made with real actors, and the ability to switch tachie with previous art styles. You also have the ability to replace them with the ones of your liking such as your own illustrations and photos. Two new scenarios were added: "Kyoushi Hen" and "Seito Hen", and one was deleted: "Amedama Baa-san". | ||
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Art of Murder: FBI Confidential | Detalion / City Interactive | [top] | |
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Created by by the team who made Schizm, Sentinel and Reah, this is the story of young FBI agent Nicole Bonnet. Her first task is to solve a series of macabre murders where the victims are targeted as the wealthy and prominent of the community. The culprit's weaponry is rare and leaves an unusual calling card by removing the heart of those they choose. The adventure begins in New York, but the clues will lead ambitious agent Bonnet as far as the Peruvian city of Cusco – the ancient capital of the Inca Empire, as well as on the border of the Amazon jungle. The dark and intriguing storyline is based on proven concepts and filled with unexpected twists, extraordinary characters, interesting dialogue and mind-tangling riddles. It has a combination of classic solutions with innovative ideas, such as the possibility of the heroine's death. Nearly 20 characters, approximately 100 riddles, 15 main locations (about 200 rendered views in total) and 5000 dialogue lines are included. It has incredibly detailed and varied pre-rendered sceneries, enriched with background animation – the graphics are designed by some of the best graphic artists and art directors in Poland. The three-dimensional characters move in a natural way and cast realistic shadows. | ||
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Art of Theft, The | Ben Croshaw / Fully Ramblomatic | [top] | |
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This is a 2D platformer entirely focused on stealth. The player assumes the role of the British cat burglar Trilby, known from the The Chzo Mythos adventure series by the same developer. The events take place in 1991, two years before 5 Days a Stranger. Trilby travels to Chapow City in the United States, known for its riches. He only had small time business in England and now wants to be challenged in the city of stolen dreams. Through 7 heists, with gameplay somewhat similar to Bonanza Bros. combined with Elevator Action, Trilby has to earn reputation points, collect loot and complete the main mission. Levels consist of single screens with different platforms. To get past guards and cameras, Trilby can use a limited amount of tazer shots, hug walls, disable electric circuits, sneak past lasers, pick locks and collect information about the environment and the guards. An eye icon in the top right corner of the screen shows how well Trilby is hidden and a lamp shows the amount of light in the area. The amount of exposure (light, medium or full light) determines the efficiency of Trilby's moves and whether he will be spotted or not. Other basic moves include climbing ladders, using an umbrella to climb up platforms and moving down again. After the initial tutorial, the heists are unlocked progressively, and after each mission the performance is awarded based on completion time, the amount of alarms triggered, loot collected and tazers used. Different rankings yield different rewards, and players can return to earlier missions at any time to improve their performance. Trilby's confidence grows by having him read about his exploits in newspapers. The collected reputation points can be exchanged for new skills in the workhouse. There are 14 in total and they open up new ways to complete missions. The available skills are Roll, Gecko Hold, Sugar Rush, Lower Standards, Level 2 Locksmith, Reasonable Doubt, Into Shadow, Flit, Sidle, Bargain Hunter, Sadist, Cracksman, Electrician and Forgetfulness. There are also 6 different costumes to unlock. | ||
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Aurora: The Secret Within | Blumial Studios/ Lexicon Entertainment | [top] | |
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You play the enigmatic role of Detective Pileggi - throughout the game, his face remains obscured, the player is never able to see his face clearly. His past will be uncovered over the course of the player's journey. During the first three days the mission will be exploring Area 51 and discovering once inside the base that journeys into time are possible. Suddenly an accident occurs in the control room and Pileggi finds himself (inexplicably) in the future. Now it appears, he has only two days to find how to get home and also why he has been chosen to solve this case. It's a classic 'point and click' adventure, immersing the player in a world of puzzles and mysteries just waiting to be solved. Moving further into the adventure Pileggi revisits many of the earlier places but this time during the 1997 post nuclear period. The game features 40's 'film noir' environments, 3D room exploration and interactive animated characters. There are logical, mathematical riddles, and gradually progressive puzzles. Multiple choice dialogues influence the story leading to multiple endings. | ||
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Avaruusseikkailu [Fi] | Plan 1 | [top] | |
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In the late 1940s, a keen astronomer Max Nut detects an approaching spacecraft's with a telescope in the country. It crashed into a meteorite, and some of it is thrown to the moon. In order to make clear the need to pick up part of the probe, you must send messages to foreign civilizations. Preparation on the moon requires a lot of research, time and money. But this is only the beginning. Parts have ended up elsewhere in our solar system. The signals are continuously deteriorating. Can you find the other parts of the spacecraft, before it is too late? Examination of the Solar System constantly requires new efforts, quick decisions and a wealth of knowledge of space phenomena. With help from Max's friends, together you can end up with even a trip to other galaxies. First, however, you must build a space base for launching platforms, research facilities and training center. Only then you can find out whether we are really alone in the universe, or ...? | ||
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Azada | Big Fish Games, Inc | [top] | |
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When you awaken in a mysterious prison you have no idea how you got there or why. Your great-uncle Titus will offer assistance from beyond in freeing you and himself from the puzzles of Azada. Find the pages of the book and you'll both be free. Azada is a multi-puzzle adventure game where you must solve a bevy of different types of puzzles in order to collect painting fragments that will unlock the final puzzles to escape the room. The sorts of puzzles you will have to deal with range from many typical puzzle mini-games such as; a match game where you have to match different butterflies, a symbol-sudoku game, a sequence following game where you must remember the sequence of musical tones played, picture-puzzles where you'll have to use sliders, a game where you'll have to place arrows on the ground in order to lead a robot to the exit, a game played against the AI where you'll try and complete squares while taking turns laying down lines, a match-stick moving game where you'll have to reduce a number of boxes, mazes, math puzzles and even a tower of Hanoi game. The most unique puzzles of the game however are the ones that play similarly to graphic-adventure point-and-click games. You'll be given a stationary picture of a room with three or four objects to find in it. When you find these objects you will use them to uncover the pages of the Azada book in order to move to the next puzzle. For example you will need a pipe segment which you'll need to attach to a pipe you uncover while opening a cupboard and then when the pipe drains a number combination will fall out which you'll enter into a lock-keypad and so on and so forth. There are over forty different puzzles and puzzles make re-appearances as you play along the game and will get more challenging as you encounter them further along. For example the aforementioned Towers of Hanoi will gradually go from four discs to transfer over to seven discs. There are five master-level puzzle challenges to move through which are actually the pages of the Azada book where the forty+ puzzles are contained. | ||
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Bamba Snack Quest 1-3 | Gal Mamalya | [top] | |
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This free advergame series was made as advertisement for an Israeli snack. These fun, quirky little point-and-click diversions star a large-headed, unusually plucky baby who must traverse land, sea and even across the street to rescue his beloved bamba snacks from the clutches of an evil squirrel (and then, when things take a turn for the weird, from a giant mosquito). Happily, in addition to being charming, the Bamba Snack Quests are also clever, entertaining and well-made. The gameplay is of the "clear a path" variety, in which the player must utilize elements of each scene in the correct order and combination in order to proceed. Quest 1 is comprised of eight unlockable chapters, all of which are now available online; Quest 2 (2008) has seven to solve. The Quests have a wonderful, cheerful sense of aesthetics. Cartoony characters are combined with colorful, almost photorealistic environments, creating a sort of Roger Rabbit-like juxtaposition of the lifelike and fanciful. The puzzles are, admittedly, somewhat uneven; some chapters are ingeniously clever, some simple, and others head-scratchingly unintuitive. This, along with obnoxiously long load times, is the biggest drawback to an otherwise excellent series. Quest 3 (2011) - The baby is trying to rescue a squirrel from a UFO and involves stealing the cane from a geriatric robot amongst other surreal yet intensely cute scenes. | ||
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Belief & Betrayal | Artermatica / Anaconda Games | [top] | |
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This adventure is set in present times, but its story reaches back to the dawn of Christianity. Secret orders, forbidden scripture, ancient secrets - Belief & Betrayal tackles subjects popular both among adventure games and current fiction. Players assume the role of journalist Jonathan Danter, whose investigation into the murder of his uncle sets him on the dangerous trail of a church conspiracy that leads back to the day Judas received a reward for his betrayal of Jesus. The player's travels will lead him from New York to London, Oxford, Venice and all the way to Rome. Ancient cathedrals with secret catacombs, gloomy libraries that stock books that should have been destroyed in the inquisition, mysterious monasteries in deep and dark woods – these are the elements used to construct this first-class adventure game. Slowly, he discovers a powerful conspiracy that reaches back through the centuries. It combines the thriller motives of church conspiracies and biblical secrets to form a beautiful, classic 3rd person point & click adventure game with innovative gameplay elements. | ||
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Bermen | Island Software | [top] | |
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In this free 3D adventure made with 3D Studio Max, you can control a main character in the third person of view and walk thru locations, speak with people, collect subjects, merge them or use them. Sometimes there are some animation sequences. You are trying to pick up the pieces of the story and get to the last location. The story of this adventure game takes place in a dark, depressing environment. It contains rusty beats from MC Milosh's workshop. Darkness, rust, dirt and attacks on your psyche are everywhere. The game was created for Becherovka game 2007 (Czech-Slovak game-programming competition), and won almost CZK 30,000 for the 2nd place in the category of PC games. | ||
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Black Buccaneer | WideScreen Games / Viva Media | [top] | |
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The story is set in the Caribbean of the sixteenth century and a port of Pirates: Legend Of The Black Buccaneer PS2 game in 2006. The young sailor Francis Blade is caught in a strong storm on his way to the new world which leaves him shipwrecked on the coast of an island. On the beach he finds a mysterious skull-amulet which grants him magic powers of the terrifying Black Buccaneer. With the help of these powers he finally finds out about a legendary pirate treasure. This exciting adventure leads the player through nine different worlds on 26 challenging levels where there are tricky mysteries and deathly traps. Various different ways to solve the adventure and two playable characters make this game great fun for a long time. The real-time 3D graphics create a very special atmosphere thanks to light and shadow effects and turn the idyllic palm beaches of the Caribbean into the most horrific voodoo nightmare. | ||
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Blackwell Unbound | Wadjet Eye Games | [top] | |
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In this sequel to the point-and-click adventure The Blackwell Legacy, the year is 1971. The sound of a lone, ethereal saxophone drifts over the Roosevelt Island promenade, while a series of accidents plague a midtown construction site. The citizens of Manhattan take no notice of these events, let alone think they are connected. Embittered medium Lauren Blackwell and her spirit guide Joey Mallone are the only ones who believe that there is anything strange going on, and they are the only ones who can stop an enigmatic killer from striking again. In January/2012, a remastered version was released that was transferred to the latest version of the AGS engine and had small changes as well. | ||
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Boundless Osher [He] | Jonathan Yalon, Ori Wachtel | [top] | |
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Osher Bli Gvulot ("Boundless Osher") is the first full-length Israeli adventure game created with AGS. It contains 10 hours of gameplay with 2 hours of original music and voice speech. The game's hero is Osher, a 30-year old Israeli guy trying to get elected as Israel's next prime minister. | ||
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Cayanne Pepper | Montague | [top] | |
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When the World Wide Web broke down the world erupted into full scale nuclear war. What remains inhabitable has been divided into three zones. In the Safe Zone life goes on pretty much as before, albeit with some restrictions on immigration, tourism and computer networks. In the Unsafe Zone things are worse. Nuclear waste has lead to disfigurements, diceases and even mutations for a percentage of the population. The economy is struggling with a massive pressure on health care, environmental cleaning, natural recourses and law enforcement. The Tarnished Zone is beyond repair. People there who do not die of "unnatural" causes like homicide or traffic accidents have a life expectancy of about 35-40 years due to massive pollution and nuclear waste. Anarchy and chaos is the norm, but there are always some who find ways to capitalize on such things. In Flavendres Heights, the Safe Zone, Cayanne Pepper is trying to make it as a freelance writer, Detective Arden is struggling to inject a sense of integrity into the city's police force, and poor rich kid Leonard Perec is on the run, wanted for murder. The police department's efforts to keep Detective Arden off the case only serves to entice his interest in it further, and he asks his friend Cayanne for help. Rich in cliches and seen-before use-key-to-unlock-door-puzzles, the keyword here is "something different" - which is exactly what this run-of-the-mill quasi-post-apocalyptic crime-conspiracy game will leave you wanting. Featuring Paint-graphics in glorious 640x400 resolution (by "adding a lot of black...") and touching on themes like sex and murder with the subtle sensitivity of a medium bulldozer. The game is mostly an attempt to establish a hero and a villain. | ||
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Cellar, The | David Whyld | [top] | |
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You were always told not to go into the cellar. Told many, many times. But you were never told why. Today you’ll find out. Based on an entry in H. P. Lovecraft's Commonplace Book and made for the Lovecraft Commonplace Book Project, the Cellar is a heavily Lovecraft based story with some puzzles but focuses mainly on telling a Lovecraftian first person narrative. | ||
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Charlie Foxtrot & The Galaxy of Tomorrow | BaRoN / Hatters' Guild Productions | [top] | |
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This is a freeware AGS adventure set in space, following the legacy of the Space Quest series with a humorous undercurrent and parodies of well-known TV series, movies and technology in general. It tells the story of Charlie Foxtrot, a clone who eventually gains self-awareness and joins the intergalactic rebellion while pursued by the agent of the Empire of Conformity. It is a full-length adventure taking place on different planets. Charlie has to gather intelligence and then return to the mother station to deal with the emperor. The game uses a classic control system. Different actions are cycled through with the right mouse button or selected from a menu near the top of the screen. There are different conversation options, an inventory and the game also includes a Quest for Death 2 arcade mini-game. It is possible to die, with death screens inspired by Space Quest. Puzzles are largely inventory-based and the game also features a classic maze. Charlie navigates between the different planets using a Y2K Ladybug. He needs to gather coordinates to gain access to the different planets. | ||
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Chivalry is Not Dead | Deirdra Kiai Productions | [top] | |
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This is a "bushy" fantasy adventure in which you play as a horribly disfigured creature named Phlegmwad (whose head is conveniently covered by a paper bag), employed as an assassin for the evil Lord Horrible. His first task is to kill the good Queen of Everything. Or is it the evil Queen of Everything, and the good Lord Horrible? What do good and evil mean, anyway? This, in the end, will be up to you to decide. It was made with the Wintermute game engine. | ||
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Cleopatra: Riddle Of The Tomb / Cleopatra: A Queen's Destiny | Nobilis/ Kheops / DreamCatcher | [top] | |
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Cleopatra is a historical Myst-like adventure game taking place in ancient Egypt, in Alexandria, during the time of Cleopatra before her royal reign had begun. You, the player, must help the young Cleopatra to make the right choices on her path to godhood. Solve puzzles, experience history, explore the ancient streets of Alexandria, dabble in the mysteries of astrology and the occult - and who knows, perhaps on one day, when Cleopatra finally becomes the Queen of Kings she will remember your services to her and to Egypt. | ||
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Cobra's Arc Remake | Nerlaska Studio | [top] | |
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This remake of Cobra's Arc (1986, Dinamic ) was made to participate in the contest CEZ Retrocompo 2007. Cobra's Arc is a curious conversational adventure in which the messages the computer send us play a fundamental role, but instead of replying to them directly, we must choose the action to do by pointing to the available icons of the actions menu, therefore this is what could be called an iconographic adventure. Also, you will find lots of places, personages and situations through the game, all of them surrounded in an atmosphere of fantasy and legend, so the action could take place in deserts, as well as inhospitable mountain ranges or mysterious walled cities. The plot of the game turns around a fabulous treasure, an immense amount of accumulated wealth during centuries by the priests of an old culture dedicated to the adoration of the god Cobra. According to the tradition, the temple where the priests jealously kept their jewels, diamonds and objects made with the most precious metals, was constructed on a ship, reason why it resisted the great deluge. Now the fortune hunters have as obsession finding at all costs the palace of the god Cobra. But for it, they will have to fulfill two objectives: killing the prince Cobra and the wizard; once they do it, they will be ready to find so incredible treasure. | ||
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Covert Front 1-4 | Karol Konwerski & Mateusz Skutnik | [top] | |
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From the creator of the Submachine series comes this point-and-click adventure series. Episode 1: All Quiet on the Covert Front (July/2007) - You play Kara, a spy in a world where World War I is triggered in 1901 instead of 1914, in which technology is more advanced and your target, physicist Karl von Toten, is on the verge of a revolutionary discovery. Your task is to break into von Toten's house and find clues to his secret. Controls are the usual point-and-click fare, with inventory items stored in opaque bubbles at the top of the screen. Just like Mateusz's Submachine games, Covert Front is dripping with lush visuals and a deep atmosphere. It also contains a number of red herrings — items, scenes and other oddities that look like important clues but serve no real purpose other than to enliven the environment. Episode 2: Station on the Horizon (Oct/2007) begins with Kara inside von Toten's mansion with key intelligence in hand. Now she must escape with her life to inform her superiors of the shocking truth. The beauty of the Covert Front series (and the Submachine games) is the art direction and sense of mystery. Mateusz wraps rich environments around intruiging storylines and sprinkles puzzles that are just tough enough to make you want to see them through. Not too difficult, not too easy, but just right. Episode 3: Night in Zurich (July/2009) - Perhaps better even than the previous installments, Night in Zurich absolutely nails the atmosphere of danger and intrigue so essential to old spy tales. Mateusz's signature art style captures with aplomb the look and feel of a setting fraught with suspicion, and even the puzzles only serve to further set the mood. To succeed you'll literally have to think like a spy and search for hidden meaning in everything. Is that train schedule really as innocuous as it seems? What about the Bible on the bedspread? Just remember to watch your back while you're nosing around for clues. It's a great story, rife with missing agents, espionage, secret mechanisms, and all the things that make spy drama great. Fans of the series won't be disappointed, and while newcomers might find the occasionally brain-burning puzzles a bit daunting, anyone with a taste for mystery will find a lot to like here. Episode 4: The Spark of Life (Apr/2012) - She remains hot on the trail of Karl Von Toten, the German scientist whose discoveries could tip the balance of this alternate universe's World War. It's time to save the free world. Skulking about in rural daylight is a different kind of tension from the dark alleyways and creaking mansions Kara has explored in the past, but you will still look over your shoulder at every chirping bird and creaky door. | ||
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Crackwell Legacy, The + Crackwell 2 Unhinged | Francisco Gonzalez, Davy Stedham / Grundislav Games | [top] | |
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Not only mainstream games are parodied, even indie games cannot escape the vile claws. The Crackwell Legacy takes a few characters and events from The Blackwell Legacy and turns things around. Just like the original game, it is an AGS point-and-click adventure game. Throwing in a lot of profanity, the main goal of this 3-room game is to have Rosangela Crackwell (Rosangela Blackwell) get rid of the dog of her neighbour Shecanteat Sharma (Nishanti Sharma) with the help of Blowey Malone (Joey Malone). In the original game, Joey is a ghost that protects and guides the Blackwell family, but in this game his job is to protect the family members from a crack overdose. The game is very short, but the characters have been fully voiced and bear a likeness to those of the original game. Crackwell Unhinged (2011) The prequel to The Crackwell Legacy and parody of Wadjet Eye Games' Blackwell Unbound tells the story of Lauren Crackwell (ancestor of Rosangela Crackwell), a strung out crack-whore in New York City 1984, as she deals with her daily job to find her next crack. A ghost Blowey accompanies Lauren, while she is meeting her neighbor Hecanteat Schwarma and the deadly Madam. This very short traditional 3rd person perspective point-n-click adventure game contains fully voiced characters and developer's commentary. | ||
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CSI 4: Hard Evidence | Telltale Games / UbiSoft | [top] | |
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This fourth game in the series based on the popular tv show continues the crime-solving experiences. Players will join Gil Grissom, Catherine Willows and the rest of the Las Vegas cast to help solve crimes using realistic techniques and lab equipment. CSI: Hard Evidence features forensic reconstructions and atmospheric crime scenes taken directly from the television show, including an all-new garage labfor analyzing large evidence such as cars and boats, improved evidence gathering, review and lab mini-games, and more areas to explore, resulting in longer play experiences. | ||
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Culpa Innata | Momentum / Omni Creative Group / Strategy First | [top] | |
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In an utopian society, only the elite are deemed worthy to live under the World Union banner - the smartest, healthiest, and wealthiest. Prosperity is a science, sex is entertainment, disease and capital crime are non-existent, and the future has never looked better. But beneath a perfect world lies an unspeakable truth. That truth is ready to surface. A World Union citizen is murdered in Russia, one of the few remaining Rogue States. This murder oddly coincides with the accidental death of a prominent professor in Adrianopolis, an important border town between the World Union and Russia. Peace Officer Phoenix Wallis is assigned to lead the investigation of the murder. Still young and inexperienced, she will soon make discoveries beyond her wildest imagination, as skilled hackers and subversive characters begin taking an inexplicable interest in Phoenix. Her investigation reveals enigmatic clues that lead her deeper and deeper into a mystery that challenges not only her case, but her very beliefs in the worldview she has sworn to protect. This story-driven, third person game uses a 3D engine with dynamic cameras and other technologies developed by Momentum AS. Their remarkable patented facial animation technology is put to excellent use, as the game features over fifty personable characters that you'll frequently engage in dialogue throughout your investigation. Using a point and click interface, players have responded enthusiastically to the intuitive and responsive control. The game features a wide variety of organic obstacles ranging from logic puzzles to hi-tech gadget manipulation to dialogue and inventory challenges. | ||
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Cure for the Common Cold, A | Marina Siu‑Chong (MashPotato) | [top] | |
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What are the odds? After years of your painting career languishing in obscurity, a director for a large and respectable gallery agrees to look at some of your new artwork to include in a major show! But like Rent and La Bohème before it, health complications of the Bohemian lifestyle lay you low, a vicious cold rendering you too ill to finish your new works and skyrocket out of the gutter! How are you supposed to find inspiration when you're so congested you have a hard time breathing? A mother's sage advice lays down three eternal constants for rest and recuperation, and your mission is to achieve these objectives by using and combining common items found in your wretched two-room studio garret, navigated according to the point-and-click adventure game interface conventions of the "Broken Sword" games -- right-click to examine an object, left-click to interact with it. Get well soon! Your fifteen minutes of fame depend on it! | ||
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Darkness Within: In Pursuit of Loath Nolder | Zoetrope Interactive / Lighthouse Interactive | [top] | |
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Philosophy says there's no light without darkness, no darkness without light, and never has that been more true in this first-person, node-based thriller that finds its inspiration in the works of H.P. Lovecraft. The story itself is an original tale that casts players as detective Howard Loreid, who is called in to investigate the murder of a wealthy man heavily involved in occult activity. The prime suspect is a private investigator named Loath Nolder, whose unexplained behaviour previously caused him to quit his practice and disappear for five years before returning just as suddenly. Now Nolder is gone again, and this time it's the player's job to hunt him down. Darkness Within is no ordinary murder mystery, however, as lucid dreams and paranormal events plague your investigation, and the chase "takes players to an eerie and disturbing corner of the human psyche exploring nightmares, the occult, and a frightening psychological world". The game introduces several interesting features, including a built-in hint system with three difficulty levels, an inventory-style system for collecting and analyzing thoughts and clues, plus several special effects to reflect the changing psychological state of the the player character. In 2014, an enhanced Steam edition was released with enhanced graphics and Steam achievements. | ||
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Daymare Town 1-4 | Mateusz Skutnik | [top] | |
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This is another fun point-and-click series from the maker of Covert Front and the Submachine and The Great Escape series of escape the room games. Daymare Town (July/2007) Fade in: a strange and oddly deserted town that gives the unsettling feeling that eyes are peering from around corners. It is a drab and dreary town, not a very pleasant place to be. But now you're stuck, and you'll do anything you can to leave. The artwork in this game consists of sketches that create a much different atmosphere for a point-and-click game. Also, the difficulty has been kicked up a notch with the author claiming that Daymare Town is the hardest puzzle game he has made by far. It is for "advanced" point-and-click gamers, only. Daymare Town 2 (May/2008) This returns you to the daytime nightmare of a place complete with new puzzles to solve, new characters to meet, more creepy creatures peering at you around corners, and more items to find (this time he has you looking for coins). The place has an unsettling atmosphere and it's a bit scary, so make sure you play it late at night. You can't help but enter this freaky town, but can you escape from it? This latest game sports Mateusz' newest, slickest game engine ("the float ver.1.0") that will be used for most of his upcoming games. Daymare Town 3 (Mar/2010) - When disaster strikes, you find yourself waking up in a strange hospital with the cutest little creepy doctor keeping an eye on your hurts. Which is all well and good, but you really need to find your money bag and carry on with your adventure. Of course they'll just let you walk on out the door... right? As always, the series is more charming than scary, but the atmosphere in this weird little game is wonderfully unsettling, like a children's book that fell off the back of a truck somewhere. You can interact with a much more varied cast than before, and even indulge in a bit of item trading if someone has something you want. (And who doesn't need more vomit pills, eh? Eh??) Figuring out just what the strange, glowering (or cowering) inhabitants of the hospital want from you is a bit of a challenge, but if you keep your eyes peeled (ow, my eyes! I have to stop taking myself so literally.) you'll win the day. Daymare Town 4 (Sep 10/2013) - The player starts at the edge of a plain void of all things except the occasional sticks and trees. Some inhabitants are wilder (but in some examples like the Fog folk more intelligent) than the city folk and like the Sand giant more ancient. Eventually, the Player becomes able to see past the fog in the Deep Fog Trench to find the Tear and climb to the Cliff where another town that is not Daymare Town, but instead a mirror image awaits the Player. | ||
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Dead Cities | Jon Ingold | [top] | |
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The letter you received from Arkwright's nephew Carter was clear enough: when the old man dies the inheritance tax will be too great. It's certain ruin, much like the estate itself. To raise some capital the nephew has set up buyers for Arkwright's extensive collection of rare and old books: the British Museum, the libraries at Cambridge and Oxford and the Université de Paris. You have the inventory: of course, you still need his signature. The horse comes to a stop outside the front door of the weary mansion. The rain is getting worse. Created for the Lovecraft Commonplace Book Project, John Ingold's Dead Cities captures H.P. Lovecraft's obsession with forbidden knowledge, in a game that’s not only well written, but also crafted to draw you in. It's a small, tight design that doesn't take long to finish. With some amount of replayability, you can find a few premature/alternative endings. But the mood the game creates hangs heavy throughout, with settings richly described though not overly Lovecraftian. | ||
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Dead Mountaineer's Hotel | Electronic Paradise / Akella / Lighthouse Interactive | [top] | |
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This Russian adventure is based on the original story written by the Strugatsky brothers. Urgently called, a police inspector arrives in a hotel, but can't find any crime. However, he scents some strangeness occurring there. He decides to leave, but a snow avalanche erupts in the mountains, making it impossible for him to leave. Soon, the inspector has found a body of a dead lodger. Now everyone who lives in the hotel is under suspicion. The attractive and intricate investigation in the seventies results in unexpected mysterious final. It features a non-linear plot, a life simulation of all characters in gameworld including 15 characters with original stories and unique personalities. It has an in-house engine developed specially for adventures genre games. An English version was finally released in November/2011. | ||
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Dead Reefs | Streko-Graphics / DreamCatcher Interactive | [top] | |
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It is said that for hundreds of years, pirates from the English island of Dead Reefs were looting the ships sailing by and slaughtering their crews. One of the wrecked ships was carrying an old relic, kept secret and locked by a centennial monk order. It is known to have been then stolen and retrieved by the ruler of the island, Baron DeSantra. Shortly after, inhabitants of the island started dying in unnatural ways one by one. The first victim of this strange series of events was the Baron's wife, who was killed by her husband with his sword. Ten decades after these alleged "facts", a new death is reminiscent of the legend and casts fear on the island of Dead Reefs. A detective from the mainland, Amideo Finvinero, is sent to investigate the death and find the killer. You are this detective. And you will need more than natural skills to shed the light on this terrific case. This is a fascinating and mysterious adventure that takes place in the 18th century and spreads over several decades, combined with an absorbing murder investigation. Play as a detective and defy unnatural events, solve challenging riddles and risk your life to defeat a vicious killer. Truly non-linear gameplay has your actions determining unique outcomes and endings. The full 3D environments were made using Virtools technology. | ||
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Delaware St. John Ep. 3: The Seacliff Tragedy | Big Time Games / Lighthouse Interactive | [top] | |
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The sound of a hundred voices call to Delaware and lead him to the site of a decrepit amusement park. The site closed four years earlier after a collapse killed more than a hundred people. As Delaware explores the area he discovers the tragic accident is only the beginning of the dark events taking place. Guarding the park are demons known as Shadow People. Delaware and Kelly must fend off these soul-sucking monsters if they are to survive the night. Use Kelly's special equipment like thermal goggles and EMF counter to track paranormal activity invisible to the naked eye. Thoroughly explore the remains of the park to discover all of the secrets behind The Seacliff Tragedy. Through the hauntingly beautiful 3D rendered environments, you can use the VIC (Voice/Imagery Communicator) - a modern PDA device for communicating, use it to take pictures, record sounds and contact Simon for clues. Delaware receives visions that need to be deciphered if he's to solve the mystery behind The Seacliff Tragedy. It's the first game where you can play from both Delaware and Kelly’s perspective. That's right, Delaware's research partner is now out and about in the field to apply her ghost hunting expertise. | ||
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Destination: Treasure Island | Kheops Studio / Nobilis Group | [top] | |
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Four years have passed since the adventure recounted in Robert Louis Stevenson's novel. Jim Hawkins has become and upstanding adventurous young man, attentive to those around him. Imagine his surprise when, one morning, he sees a parrot enter his bedroom window: none other than Captain Flint, Long John's own companion. The bird brings him a message from his master. In the message the old pirate announces that he has buried a marvelous treasure on the secret isle where he retired: Emeral Island. Jim is going to have to hurry though. Pirates, old enemies of Long John, are on his trail. | ||
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Discover Babylon | Escape Hatch Entertainment | [top] | |
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This is a learning game disguised as an entertainment title, and was very successful in teaching students the history of Mesopotamia through a time travel adventure. The developers worked closely with historians, the Walters Art Museum in Baltimore, and archaeologists to create a game that was fun while sneaking in education. It was funded by a grant from the Institute of Museum and Library Services (IMLS) intended to promote collaboration between museums and libraries. It features about fifty minutes of game play. This full prototype is powered by Vicious Cycle's commercial game engine. It uses sophisticated video gaming strategies and realistic digital environments to engage the learner in challenges and activities that can be solved only by developing an understanding of Mesopotamian culture and history. It opens with a cataclysmic event — a series of earthquakes in the city of Baltimore. The setting for these opening scenes is the WAM, faithfully reconstructed via hundreds of digital photographs. The player quickly learns that the earthquakes are being caused by a time-traveling archaeologist named Dexter, who is accidentally and unknowingly wreaking havoc with the fabric of time. The storyline then unfolds, compelling the player to go on a series of missions to ancient Iraq, "leaping" into the body of several historically attested characters in the ancient cities of Uruk and Ur. | ||
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Dr. Lutz and the Time Travel Machine | Pijin Pastrana / PPA Entertainment | [top] | |
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Are you ready to find out what happened to the dinosaurs and their extinction? Then join Dr. Abraham Lutz in his attempt to reach that long passed Jurassic Age using one of his inventions: the time travel machine. Our Doctor is desperately trying to prove his own theories about why the big reptiles vanished from Earth 65 million years ago and at the same time, make a fool of one of his paleontologists colleagues. And the only way to do that is going to the Jurassic and checking by himself. Of course, getting there wont be that easy as he thought. Honouring the lasting tradition of adventure games, our old Doctor is going to need a lot of help to bring his journey to a good end. The story takes place in different spaces and times and will grab a laugh from you here and there given that the Doctor has a penchant for a cynical humour. The detailed cartoon graphics are beautifully complemented by a jaunty soundtrack by Greg Schlaepfer. | ||
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Dream Chronicles | KatGames / PlayFirst, Inc. | [top] | |
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This is an unusual casual puzzle/adventure game that assigns the player the role of Faye, a young woman, whose husband, Fidget, has been whisked away via magical means by Lilith, a mysterious fairy. To ensure that Faye's husband stays with her, Lilith has put an entire kingdom to sleep. Somehow, Faye wasn't affected, and now, it is her purpose to rescue her husband and to save the kingdom in process. The game comprises 18 chapters (screens), in each location a specific set of puzzles should be solved and a number of jewels located, by playing a Hidden Objects type of game. Those jewels do not assist in solving puzzles, but instead help to unravel the mysteries surrounding the story and increase the player's final score. Player can take his time while solving the puzzles, however, his final score will be affected if it takes too long. The puzzles presented by the game vary from classical inventory-based puzzles to mathematic and logic puzzles reminiscent of Myst. Another resemblance it shares with Myst is its presentation, which is the same pre-rendered 3D stills viewed from the first person perspective. However, due to it's casual nature the game incorporated a number of limitations to the formula of classic adventure. All of the game puzzles must be solved within the limits of one screen and player is not allowed to move any further, before solving the puzzles for a present chapter. Previously completed chapters cannot be revisited either, and all the jewels left in them are gone for good. It boasts a fairy-tale approach to it's artwork and music, trying to create an interesting and gripping story through the series of visions, diary entries and various comments on the events by the game's protagonist. | ||
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Earl Mansin: The Breakout | Adrian Bernstein (HillBilly) | [top] | |
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Help Earl Lee Mansin escape from death row in this fully voiced graphic adventure. It is freeware and developed using the AGS engine. The player has to help criminal Earl Mansin escape from his prison cell, and ultimately the prison itself. The game is entirely controlled through the mouse - the right button cycles through actions (walk, examine, pick up/use and talk) and the left button confirms them. The puzzles are largely inventory-based and all items are stored in a box in the bottom right corner of the screen.It features: 6 fully interactive rooms, 400+ lines of dialog, 30 different inventory items, 8 tracks of digital audio music (not counting the cutscenes), and 17 fully animated cutscenes. | ||
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East Side Story: A Carol Reed Mystery | MDNA Games / Merscom | [top] | |
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This is the independent Swedish developer's fourth game in the Carol Reed mystery series. Like the first three games, East Side Story is a first-person, point-and-click adventure that features a visually distinctive watercolor effect. This time around, Carol starts out on vacation. However, her holiday is short-lived as she receives a letter from a friend who informs her of the death of a vagrant at his friend's apartment. Never one to turn down a friend's request and a mystery, Carol agrees to investigate the death and soon finds herself involved in an extremely complex case. | ||
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Ecdysis | Peter Nepstad | [top] | |
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You wake, a pounding headache loud in your inner ear, the back of your head itching and tingling, your mouth full of cotton. The pain drives away your dreams, weird visions of alien landscapes. Ecdysis is based on an entry in H.P. Lovecraft's Commonplace Book. | ||
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Election Day [Ru] | Saturn+ / Buka | [top] | |
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This is an animated humorous adventure game created on the basis of the movie of the same name and a popular performance with the participation of "Kvartet I". The staff of a famous radio station is told to perform a canvass for a well-known man running for governor. As we all know the orders are not to be discussed but are to be carried out quickly and unquestioningly... and thus the musicians and DJ's, administrators and creative staff, secretaries and sound engineers sail Volga river on a motor ship "Sergey Abramov". However, in the course of the armed assault on the ship, the candidate leaves the election race. It is essential to find a new candidate and this is an hour of triumph for Stepan – the main character of the game. This is full of actual sparkling humor and irony that interlace with a touching and sincere love story. The high quality animation and dynamic storyline will turn your leisure time into an unforgettable virtual adventure. | ||
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Esklavos | Federico Rutenberg / 3Totems.com | [top] | |
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This is a 17 (!) part free Flash adventure series. Ungo and his best friend, Virop work for an interplanetary shipping company. Recently, they were to transport a special piece of cargo (more specifically, a talking doll), but got distracted along the way and crashed on Akea. They found out after getting separated, that it was in a state of war. A band of creatures called the Uros were invading with superior numbers and superior technology. Help the Akean population to defeat the Uroz and restore peace to the planet. Ungo will be chased around by several Uros, pass through an underwater gauntlet, and meet an Akean woman who used a magic flute. Virop infiltrates the Uros' base, prepares a fine fish stew, and has more than one bad dream. Esklavos tells a very suspenseful and exciting story, not to mention humorous at just the right moments, and you'll want to play each chapter to the end to see what happens next. Also, the backgrounds are photorealistic, and the voices and background sound are spot-on. The difficulty increases after the first chapters. Chapter 4 incorporates a new system called K-ROL which has nested dialogues. Chapter 7 adds a musical theme. | ||
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Everlight: Candles, Fairies And A Wish / Everlight: Power to the Elves | Kheops Studio / MC2 | [top] | |
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Melvin is a misfit. For his love for fantasy he is treated as a madcap by his classmates. He'd rather be a knight, magician or adventurer than just being Melvin. Every sunray is full of magic, in every tree is a puck; and if it was in his hand he would hunt down every gangster in the world with a magic wand. Every hard crash with reality rips him out of illusion and gets him down. That's why he goes on an adventurous journey by the help of candle magic. The game offers a varied and twisted story in a fantasy setting with an unique quest design through day and night identities of the characters. There's detailed 2D backgrounds with animated objects, a quest diary with multi-level quest help, and realistic illumination and light effects. Change between day and night is possible at any time showing the totally contrarian day and night personalities of the characters. | ||
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Exchange Student, The Episode 2: Point Club | Pan Metron Ariston | [top] | |
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Point Club is the second game in the point-and-click adventure series following the Italian Emilio Carboni through his exchange student program in Sweden. The story picks up right away where the previous game ended, and an optional short introduction is shown to get up to speed with the events of the previous episode. Emilio has met the Spanish students Pedro and Miguel who tell him about the point game. Together with Mathias, they have to earn points by kissing and having intercourse as many girls as possible. Before Emilio can become part of the game, he needs to show the Spanish students he can pull off a decent prank. Once the point game starts, Emilio will need to find a way to get into the club and get a bike to ride to his fadder meeting. Parts of the scenery of the previous episode are reused and story threads are further explored. Many new scenes, backgrounds and characters have been added. The game uses a mouse-controlled verb coin system to perform actions and it is longer than the previous episode. There is an 'Ints & Tips section to show clues when stuck. | ||
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Experiment, The / Experience112 | Lexis Numerique / Micro Application | [top] | |
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This innovative adventure starts on an old, dilapidated ship that's grounded ashore. A woman, Professor Lea Nichols, awakens in one of the cabins with intravenous tubes in her arms, she is clearly ill. You'll watch her discover a letter and then begin a desperate attempt to escape her locked room. Helpless but clearly NOT alone, she needs your assistance to escape her floating prison. And so begins a shared adventure that you experience through her, while personally remaining in your detached position. You'll need to employ equipment on screen strategically to overcome the many environmental and human challenges facing the woman. Unfortunately, you have no ability to communicate verbally with her, so your influence must be asserted through more subtle measures. At times this will involve simple tasks like opening and closing doors or steam valves, flicking light switches on and off, or ringing a phone. Other times, her safety will require you to take a more direct role by controlling survival systems like water, air, temperature, and electricity, or by distracting enemies that she may not even know exist. As Lea's extended eyes and ears, you'll constantly need to be scouting the path ahead for dangers. The camera system allows you either multiple views of the same place, such as seeing both sides of a closed door, or the ability to watch several places at once. These cameras come with full 3D rotation and zoom capabilities, enabling you to thoroughly search each area, even to the point of reading lips. But you will also need to use light intensifiers, heat detection, thermal vision, and even mobile cameras on remote controlled vehicles in order to fully explore and analyze the environment. Adding yet another layer of challenge to the game is Lea's independence. Although reliant on you to guide her, she does not know who you are, and since she has her own notions, attitudes, and fears, she will not blindly follow your lead. So you'll need to note her reactions, anticipate her decisions, and most importantly, earn and maintain her trust. Your own identity is unknown both to yourself and to Lea at first, but as the game progresses, it will start to become evident through periodic flashbacks. The ship's Intranet comes heavily into play, as you'll gain access to classified files, emails, video logs and other documents dating back to the 1970s that give you clues to understanding your current situation. As an added bonus, the game will offer optional secondary missions through these files. English version is due in January 2008. | ||
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Fatal Hearts | Hanako Games | [top] | |
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Dreams... ice-blue eyes calling to you in the night. The howls of wolves echo across empty streets. Young women found dead, violently murdered. Love and loneliness. In Fatal Hearts you play the role of Christina Robinson and help her to uncover the secrets behind her dreams. As the story unfolds you will be forced to make choices of who to believe, who to trust, and who to declare an enemy. Solve puzzles and conquer challenges, but be careful, or Christina may become another victim. There's different puzzles on every path, and fourteen unique endings. This is an adventure/visual novel video game in which players control a teenage female protagonist who is having strange dreams while people are being murdered. Like traditional adventure games, the player must solve puzzles and minigames to progress through the story, but like visual novels, the player must choose the path that the story goes down in order to reach up to 14 different endings. Because some of the endings include romances with male characters, it counts as a ren'ai (romance) otome (for girls) game. The game uses anime-style graphics but is written in English. It was later made freeware. | ||
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Fate By Numbers | Revival Project | [top] | |
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This is a sci-fi noir adventure game that uses full-motion video. You assume the role of Alice Sanger, private eye. She is assigned to get a briefcase, but quickly finds herself immersed in a web of corruption and shadowy motives. What follows is a mysterious journey through the layers of a future metropolis influenced by the style of noir movies from the 1950s. Somewhere in the near future people's lives are determined by their genes. At birth a small chip is implanted and DNA-samples are taken to determine their capabilities. Live is plotted out by this implanted chip called PeCap (personal capability). Rebellion has spread throughout the world, to undermine the government responsible for these chips. In retaliation the government has developed a new update for PeCap: the ability to temporarily shut down it's carrier. On the eve of this undertaking a private detective gets unwillingly involved, events are in motion in an attempt to destroy the government's plans. Live action is shot entirely against green screen with HD cameras. An intriguing story played out in several episodes. And many different locations beautifully rendered in 3D for you to emerge in. | ||
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Features National Divorce [Ru] | JetDogs Studios / Akella | [top] | |
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Bright shoots of the proletariat have degenerated into a vile tribe of "urban jackals" who passionately indulge in a new pastime - "divorce." When a good citizen strolls from the main street into the darkness of an industrial district, he will find immediately a group of friends in tracksuits interested in the time of day. Cultural communication ends no less than a cultural exchange - a voluntary transfer of cash and hours. Only our protagonist is not one of those who meekly endure injustice! It features: a criminal-comic style game in the style of Tarantino creations, 26 atmospheric landscapes, more than 120 cartoon clips, a cruel romance in an uncensored urban fringe, a lyric soundtrack in the style of gangsta rap, 10 memorable characters, and multiple mini-games that enliven the gameplay. | ||
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Fedora Spade Episodes 1-4 | Radical Poesis Games & Creations | [top] | |
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Episode#1 Prologue is the first game in the freeware Fedora Spade episodic detective adventure series. Released simultaneously with the second episode, it is quite short with about half an hour of gameplay and generally acts as an introduction to the series to familiarize the player with the gameplay mechanics. The game has menu-driven gameplay, inspired by the NES 8-bit classics Princess Tomato in the Salad Kingdom and Portopia Renzoku Satsujin Jiken, but also with elements and humour from the more recent Gyakuten Saiban series or Snatcher. The player takes control of the hard-boiled homicide detective Fedora Spade who, between bourbons and cigarettes, tries to lead the department, as it was the only viable alternative next to flipping burgers. Armed with cynicism and brilliant insight during the few lucid moments, he has to solve cases to avoid having all funding withdrawn from the unit. The interface is divided into a graphical area where locations, characters and items are shown, a list of commands (move, look, talk, take, use and syst) and a dialogue screen at the bottom. In Prologue, Spade needs to investigate the death of doctor Sandy Fabulous. The game uses the Tomato engine, developed by Paul Eres in Game Maker. Episode#2 The Red Ring introduces a larger cast of characters to converse with and interrogate, as you attempt to solve the latest crime mystery with your sleuthing skills and persuasive charms. You're not alone in this adventure though, as a partner will tag along to provide even more humor if not some assistance. Unlike the first game, which was more of a short introduction to the series, this has longer gameplay. The game has a menu-driven interface, and now there are many more puzzles, characters, locations and clues. Progress is achieved by examining evidence and clues and then using them appropriately in conversations to lean on suspects. A small amount of the art, which consists entirely of still images, has been reused and most of it is entirely new. Spade can move between different locations using his car. The game also introduces a computer to search the police database for clues and covers two days in game time. Despite the serious theme, the characters have cheesy names and stereotypic personalities and behaviour, along with funny sound effects during the conversations. Episode#3 Death Wears A Fedora, is a new chapter in the continuing adventures of our favorite sleuth, and as usual the returning cast of Baldie, Daphne, Theo and Jules provides much humor to this investigative series. This release features a new fast forward option. Players can now skip portions of a conversation by holding down the C key. Compared to the previous games, the puzzles have become harder. Rather than allowing the player to try and use all clues until an answer comes up, many puzzles now require manual input and a thorough knowledge of the story with the paths to explore. Episode#4 The Last Job is the fourth and final game in the series and ties up some loose ends by revisiting a case mentioned in the earlier games: the Crimson April case about how Spade shot his partner Tex. Unlike the other games, this one cannot be completed through trial and error. Certain clues are shown in the environment and cannot be found otherwise. Also, players need to dissect the case and motives and are often prompted to directly type in an answer, rather than using items in the inventory. It has been split up into two parts, as separate game files. In the first part the player is Daphne Marshall, Spade's former partner who has left the force to become an assistant at Hunter Investments. She is soon suspected of killing her boss Rachel Hunter while she retraces the Crimson April case. The second part is played as Spade. Players cannot access it right away but need to answer a passcode in order to start the game. Spade mostly needs to prove Daphne's innocence and get the real culprit behind bars. There are many returning characters such as Baldie, Theo, Bong and Charlie, but also a lot of new ones such as ninja-masked flamenco dancer, the detectives Gianni and Versace, and the chief of police who is fascinated by playing the violin. Also, Daphne can access the computer in the office to do research, while Spade will need to do all the research in the field. | ||
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Feuersturm 1-3 [G] | FireOrange | [top] | |
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This is a free German adventure in three chapters made with AGS. Chapter 1: Back in the World After a 60 years long sleep our hero awakes and notices that the world has changed. The cause has been a mysterious firestorm 6 decades ago. This is an adventure based on a nightmare of the author. Chapter 2: The Scary Train (2008) After a blackout, our hero awakes in a train which is used as a hospital now. Dr. Einzig tells him that many people have died over the last weeks - strange things are happening 60 years after the storm. A new player character helps us to understand the story better. This part is a bit longer than the first chapter, with better puzzles and better immersion. Chapter 3: Where the Forest Begins (2009) After he killed Wegener in self-defence, our hero follows the clues which leads him into a dark forest. There he will meet some people and he'll learn that this forest is full of unknown things. His destination is the old institute of science which is situated behind the forest. The story gets deeper and more complex but this game has slightly weaker puzzles and pacing than the previous one. There is a cliffhanger ending as well, but sadly no chapter 4 yet. | ||
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Forgotten Riddles: The Mayan Princess | Blue Tea Games / Activision | [top] | |
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As the Chief Archaeologist, and most experienced in Mayan culture, the Embassy has sent you to investigate the mysterious demise of the last known royal Mayan family. The royal family supposedly died in 1536, yet artifacts left by the Mayan princess have been uncovered dating back to 1556 - twenty years after her supposed death. Your mission is to solve the riddles surrounding the artifacts to uncover what really happened to the royal family. | ||
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Ghost In The Sheet: The Secret Of Sector Omega / S.C.A.R.E. | CBE / Adventures Planet SRA / Tri Synergy | [top] | |
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The dead just never seem to catch a break. As if being deceased wasn't bad enough, sometimes you get stuck with a lousy boss and a challenging afterlife job. A "dark afterlife comedy", Ghost in the Sheet casts players in the role of a ghost who's wrapped in a dirty old sheet and sent out on his first mission to discover why a haunted factory called "Sector Omega" was forced to stop operations. Being a specter, your talents are paranormal rather than physical, and in order to discover the factory's hidden secrets, you'll need to develop your supernatural skills. The point-and-click adventure starts players off with a basic "Telekinesis" ability, but more will be introduced as you progress, including obsure skills like "Scary Sound". Along with its unique premise, it features high resolution graphics, largely non-linear gameplay that lets you freely explore and solve puzzles in different order, comic-style cutscenes, and various minigames. There is no dying (what with being dead already) or timed sequences in the game. | ||
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Ghost Of The Fireflies | Paul Panks | [top] | |
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Arguably boasting the most intriguing premise of any Paul Panks game, Ghost of the Fireflies sees the player initially directing the actions of Camphora, a phantom beetle, through the environs of Atsuta Jingu... plotting revenge against Sugawara no Michizane for reasons not initially clear. Navigating this tricky scenario is achieved with the assistance of Raiythius, a sassy Zen hellhound sidekick with a penchant for conveying enlightenment through physical pain and micturition. While the setting of this text adventure is quite explicitly and thoroughly Japanese, the game boasts even stranger cameo appearances than previous Panks games, including a suffering Jesus of Nazareth at the start screen, Bruce Lee as the shopkeeper (with Mr. Miyagi in the eaves) and founding father Ben Franklin, murdered for cheating in a gambling game with Wyatt Earp and his posse at the Oibara Inn. All this plus the game's author himself (hinting at some bizarre post-modern denouement) as the frontman for the house band the Singing Nobunagas! The gameplay, largely a matter of roving between areas picking up that which is not nailed down and killing that which can be overcome through physical combat (but now nearly featuring -- see trivia -- an alchemical magic system of sorts), doesn't live up to this extraordinary setup... but certainly the game steps out from the cookie-cutter fantasy accusations leveled at many of the author's other works. | ||
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Global Conflicts: Palestine | Serious Games Interactive | [top] | |
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The complex history of the Israeli-Palestine conflict is often read in biased terms by all parties involved, creating a morass of different interpretations that can confuse anyone.It is within this intellectual chaos that Serious Games Interactive sets its first offering. Global Conflicts: Palestine attempts to go beyond educational games that add gameplay elements to rote learning and immerse you in the contemporary world of the Israeli-Palestinian conflict as an investigative reporter. As you pursue the news, you come face to face with both the larger aspects of the conflict, such as the bombings, kidnappings and military reprisals, as well as the smaller aspects, such as the security checkpoints, poverty and discrimination. You assume the role of a freelance journalist who has just arrived in Jerusalem armed with a pen, a notepad and your sharp wits to get you through the challenges ahead. The goal is to create and get an article published for a newspaper by collecting quotes from the dialog in the game. The player can either get information by building up trust with each side or take a more confrontational approach to dig out information. In the end, the story with the most news-value will get the best exposure, but be careful what you print, it will affect your standings with both sides. No matter the approach or the chosen alignment, during the course of the game your beliefs and ideas about the conflict will be challenged. You will experience situations - taken from real life events - that are more complicated than outsiders may realize. | ||
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Golden Compass, The | Shiny / Sega | [top] | |
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This is an epic adventure game that immerses you in the magical parallel world of the film. The story follows Lyra's heroic journey from the safety of her home to the dangerous wonders of the North. Armed only with a truth-telling compass and accompanied by a giant armored polar bear name Iorek the game takes you on a journey of adventure exploration collaboration and discovery. Explore 13 vast locations from the movie including two areas that are unique to the game. Experience the collaborative bond between Lyra and Pan through the unique "Daemon" gameplay mechanic. Participate in a variety of themed mini-games to gain further information or avoid confrontation. Use the Golden Compass as a truth-telling device to solve in-game puzzles and unlock bonus content. It is a world where witches fly through frozen skies, giant armoured bears fight to defend their kingdom and where sinister Gobblers kidnap children and carry them to a frozen wasteland. And it is a world of intense danger and amazing adventure for the rebellious Lyra Belacqua. Her uncle, Lord Asriel, has been imprisoned, her best friend Roger kidnapped and now she must leave the safety of Jordan College to rescue both. Joining Lyra in her mission is her animal daemon, Pan, as well as a giant and powerful polar bear, Iorek, and the mysterious Golden Compass - a truth-telling device that will help lead the way. Together they embark on an epic journey of action, exploration, collaboration and discovery. You can play as headstrong heroine Lyra, who uses her cunning to evade enemies or charge forward as her powerful friend and protector, Iorek - a giant armored polar bear able to overcome any obstacle with his brute strength. Discover the majestic grandeur of Jordan College, the hustle and bustle of port town Trollesund, or the dark and foreboding research station at Bolvangar. Go beyond the movie with two areas from the His Dark Materials universe exclusive to the game. Pan has the ability to morph into a variety of different creatures to help Lyra solve puzzles and navigate obstacles throughout her perilous journey. Participate in a variety of themed mini-games to help Lyra gain further information about her journey and avoid confrontation with those that mean her harm. | ||
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Half Broken Crown, The: The Broken Kingdoms | NextGenBooks | [top] | |
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This is an all new game based upon the best selling author Darren Reid's upcoming novel The Half Broken Crown. The game is a point and click style adventure which incorporates MMO elements, allowing all online players to communicate and solve puzzles through collaboration and cooperation. The main game, co-developed by James O'Hara, features over 100 unique screens and is a complete, self contained experience. Additional in-game purchases will open up episodic content that will increase the size of the game over the course of 2007. The Broken Kingdom sees players working in the same world as Reid's upcoming novel The Half Broken Crown, decades after the events in the book. The game is presented from a first person perspective and is heavily reliant upon puzzle solving rather than combat requiring players to work together in order to solve a series of scenes and puzzles. The game will be launched exclusively on NextGenBooks and be playable through internet web browsers with specific and individual versions designed for Wii, DS, PS3, PSP, PC and Mac. The main game is free to play and additional episodes available for a small fee. Depending upon the level of content the episodes will range in price from $2.50 to $5.00. | ||
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Handyman Wanted | Roger Tober And Nige Copeland | [top] | |
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Created for the Lovecraft Commonplace Book Project, Handyman Wanted is a Flash graphic adventure game made using the Lassie AS game engine. In it you play as a young handyman in the summer of 1920 called to a house about to be foreclosed. What intially is supposed to be a simple job of cleaning up and doing repairs turns, as you might expect in a Lovecraft based game, into something much more out of this world. | ||
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Harry Potter And The Order Of The Phoenix | EA Games / Electronic Arts | [top] | |
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Harry returns for his fifth year of study at Hogwarts and discovers that much of the wizarding community has been denied the truth about the teenager's recent encounter with the evil Lord Voldemort. Fearing that Hogwarts' venerable Headmaster, Albus Dumbledore, is lying about Voldemort's return in order to undermine his power and take his job, the Minister for Magic, Cornelius Fudge, appoints a new Defence Against the Dark Arts teacher to keep watch over Dumbledore and the Hogwarts students. But Professor Dolores Umbridge's Ministry-approved course of defensive magic leaves the young wizards woefully unprepared to defend themselves against the dark forces threatening them and the entire wizarding community, so at the prompting of his friends Hermione and Ron, Harry takes matters into his own hands. Meeting secretly with a small group of students who name themselves "Dumbledore's Army", Harry teaches them how to defend themselves against the Dark Arts, preparing the courageous young wizards for the extraordinary battle that lies ahead. Explore the Hogwarts from the movie and discover its magical secrets using the gesture-based spell casting system. Talk to the portraits, complete their missions and gain passwords for shortcuts around Hogwarts. The player can interact with virtually everything they come across, gain discovery points and unlock secrets in the Room of Rewards. Complete side-missions for teachers and attend Herbology, Charms, Transfiguration and Potions classes to earn O.W.L. grades. Achieving "Outstanding" opens secret areas of the castle. Compete in Exploding Snap, Gobstones and Wizard Chess games throughout Hogwarts and challenge the best from each house. Play the key moments from the movie, from the Dementor attack in Little Whinging to the ferocious battles at the Ministry of Magic. The castle is built from the same blueprints used to build the movie sets; many of the movie's actors have been head scanned and contribute their actual character voices. Fly Fred and George out of Hogwarts as they escape Umbridge's regime. Play as Sirius Black to protect Harry as you confront Bellatrix Lestrange and Lucius Malfoy in the Ministry of Magic. Play as Dumbledore in his momentous final confrontation with Voldemort. | ||
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Harry Potter Interactive DVD Game: Hogwarts Challenge | Warner Brothers / Scope Seven | [top] | |
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Played using the arrows (and a few other buttons) on your DVD's remote, Hogwarts Challenge takes players through their first three years at Hogwarts and challenges them to get the most points and win tickets to the Quidditch World Cup. To do so, you’ll have to complete three classes each year - along with some optional extracurricular activities, if you choose - before competing in the year-end challenge to see which house will win the year's House Cup. Along the way, you'll earn and/or lose points for your house, depending on your performance. And the player who wins at least one House Cup and ends up with the most points at the end of three years gets to take part in a wizarding duel for a chance to win those coveted tickets. | ||
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HCA: The Ugly Prince Duckling | Guppyworks / The Adventure Company / Auran | [top] | |
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You control the 14 year old Hans Christian Andersen in a 3rd person adventure/action game taking place in the Copenhagen of the Golden Age around 1820. The game is inspired by HCA's famous fairytale universe but is primarily based on HCA's own life story in his pursuit of fame and success as an artist. Your job is to help HCA save the princess who has been enchanted by the evil troll. Slowly, an evil shadow is spreading darkness and disease by the sinister Mr. Schwartz who is the evil troll in disguise. The only way to save the day is to find the Tinderbox and bring light back to the streets and keep the princess alive. The narrow streets are swarming with men and beast. Open gutters are overflowing with filth and disease flourishes. Success is at the mercy of having social status and earning the friendship or respect of the High Society. Interaction with as many people as possible as well as making the right friends is important - and a lot of fun! The game is based on our proprietary AI-technology, which makes it possible for the characters to mimic human behaviour. Along her journey you meet the Little Mermaid, the Ugly Duckling, The Little Match Girl, The Swineherd, and The Chimneysweep and the Shepherdess as well as other characters made famous in Andersen's fairytales. Set in Copenhagen's Golden Age, explore the elaborate quarters of the city and vibrant game world visiting shops, secret tunnels, and the deserted windmill. Collect objects like the Magic Glow and Tinderbox, solve fun puzzles, and enjoy lots of game action that will keep you on your toes. | ||
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Himawari: The Sunflower | blank-note & Frontwing / MangaGamer | [top] | |
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In the year 2048, a high-altitude airliner built to carry man’s dreams crashed, leading to the loss of countless lives. At the same time, following the unforeseen death of Amamiya Daigo - the astronaut once lauded as a hero - the field of space development entered a period of stagnation. Two years later, in 2050, Hinata Youichi attends high school as the sole survivor of the crash, his memories lost from the shock caused by the accident. After jointly founding the so-called Space Club, Youichi and his friend Amamiya Ginga, the son of Amamiya Daigo, spent their school days building a rocket - until one fateful night, a mysterious young girl called Aries crash-lands near them, her memories also lost from the shock of the landing. Youichi, unable to leave Aries to fend for herself, decides to take the girl in, and so the two begin their new lives under the same roof. An English version was released in 2016. | ||
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I Wanna Be The Guy | Kayin | [top] | |
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This is a sardonic loveletter to the halcyon days of early American videogaming, packaged as a nail-rippingly difficult platform adventure. Players fill the role of The Kid, a youthful, vaguely Megaman-esque protagonist on a quest to become The Guy. This inscrutable plot, however, is just a vehicle for a wide variety of inventive, well-designed and frustrating jump-and-shoot challenges that pay homage to many of the games you loved as a child. The ever-fragile Kid explodes in a shower of red pixels at the slightest brush from the game's many obstacles, from traditional spikes and bottomless pits to more unconventional killers, such as plantlife and puzzle pieces. Using a multiroute layout not unlike a Metroidvania, the game grants a degree of deadly exploration, without those extraneous upgades meant to make life easier. The game provides players with a choice in terms of their deathrate, thanks to a variable difficulty setting that changes the number of save points from frequent to nonexistent. | ||
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I Want to Die | Akkad Estudios | [top] | |
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Max-V2000 is a sad robot. These words probably sound strange but the Max-V2000 is not a robot like the others. It is the result of an experiment by the prestigious and obscure Dr. Polansk, the creator of a robot model, the V-2000, capable of experiencing feelings. Max is one of them, but something begins to go wrong for him when he begins to feel only pain. He becomes a desperate robot who just wants to die. For this he needs to annihilate his "human" soul and it is only possible if he is able to find his creator, Dr. Polansk. Max needs to tell him about his pain and remedy it, but for this he needs to travel to Planet Dusk, where Dr. Polansk lives. | ||
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Iden | ScaniX | [top] | |
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Iden is a classic point&click adventure, although it is in a 3D environment. You play the role of a hero by the name Iden. Control him in this 3D world using the mouse and the keyboard. The absence of action sequences allow the adventure players to proceed well. Scenes have to be solved in a given period of time. Repeated failure will automatically "diffuse" the game, some can be released directly in other ways. The currently selected action will always be displayed under the mouse pointer and the list of possible actions will be displayed with the right click. You get options like: Investigate, Use, Take, Combine with, and Talk to. On the way to the destination you come across lots of items, some of which Iden can accommodate in his inventory. For any successful action, the player scores points which are added to the total score in the collapsible title bar. | ||
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Ilya Muromets and Nightingale the Robber [Ru] | Pipe Studio, Mill / 1C | [top] | |
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From the animated feature studio "Mill" comes this final game in a trilogy of Russian heroes. Heroes of the game are Ilya Muromets, Prince of Kiev and witty Alenushkawho proceed to the cherished goal, solving simple puzzles and winning in arcade mini-games. The player will go into a fun journey through the colorful world of ancient fairy tales and legends. In the merry company, you have to find athletic horse Burushku, find gold reserves of Russia which was stolen by the treacherous Brigand, and restore justice, punishing the main villain and his henchmen. It has impressive graphics, vivid animation and original soundtrack. | ||
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In Cubation | New Phaze Development | [top] | |
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The mystery begins in a blinding flash of white light that transports you into the alien world of the Cubes. Your first instinct is to escape as quickly as possible. Using exploration and puzzle solving skills, you make your way out of one cube-set and into the next. Each new location presents you with strange devices to master and brings you closer to discovering why you were put inside the cubes. In Cubation is a first-person point-and-click adventure game. Navigation and inventory use are accomplished by clicking on hot-spots on the game screen. The game menu allows you to save and load games and to turn on or off the ambient sound effects. | ||
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Infinity String, The | Sektor 13 | [top] | |
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Your name is Yerik Elnar. You are scientist working for United States. In late 2009 a ruins were found in Antartica by Russian explorers. A year later a complete research base was built to study the findings. Team consisted of 7 russians, 5 americans and 2 germans. 1 year later USA send you as an additional help. You arrive with the helicopter. But strange things begin to happen. There's 2 completly different worlds: Cold, icy Antartica and Warm, green junge with caves. It was made with AGS (Adventure Game Studio) and uses a standard interface (right click LOOK, left click ACTION) and has 2 different GUIS. The resolution is 320x240, 32-bit and most of the music is from Vangelis with a special intro song and more. | ||
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Inhabited Island: The Earthling [Ru] | Step Creative Group / Akella | [top] | |
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This Russian adventure has an original storyline based on a bestselling novel by the Strugatsky brothers. A couple more minutes and you would have been dead. Dead inside the twisted, smoking remains of your crashed ship. As you struggle to stay on your feet watching the smouldering wreckage you realize that the Free Search Group you fly for wont reach this far out again. Not for a long while. So now Max Kammerer is going to have to find his own way home, and you know it's not going to be easy. This world of Sarraksh, upon which our hero is stranded, is a decaying civilization. After years of the nuclear conflict the resources of this world are severely drained and the society seems doomed, close to a new conflict. Can Max find a way to get off this troubled world before he gets embroiled in its problems or is it already too late? It features photorealistic graphics and 10 chapters with more than 100 unique locations. | ||
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Jack Keane | Deck 13 / 10tacle / Play Ten Interactive | [top] | |
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From makers of Ankh comes this 3D comic point-and-click adventure set in the early Colonial era. It casts players in the titular role on a mission to escort a British secret agent to the mysterious Tooth Island. But when Keane's ship is destroyed, a new adventure awaits him as he's left to deal with the island's mysteries on his own. The ruthless Doctor T controls the island with the aid of his trained monkeys and man-eating plants, and has now set his sights on larger conquests. Jack will need to uncover the mad scientist's nefarious plans, and also determine why Doctor T seems to know him. He'll also meet up with the lovely Amanda, who must decide whether Keane is friend or foe. There's more than 40 wacky characters to meet and two playable characters: The ironic, slightly clumsy daredevil Jack Keane, plus the attractive but mysterious lady, Amanda. The 3D levels are presented with state of the art special effects. Plenty of diverse locations such as London, Capetown and the Indian jungle are explored. | ||
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Jokes Of The Gods [Ru] | S.I. Company / MediaHouse | [top] | |
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This will provide you a unique opportunity to feel the ancient Greek gods and to measure yourself against the inhabitants of Mount Olympus. This fight will not be by fair rules. To beat the gods - you need a unique sense of humor, and they're going to make jokes on you! You play as heroic young god Hermes but will be confused, led by the nose and given all sorts of advice unlucky not only to competitors, but to your assistant - conductor of celestial office Poraponty Wise. The main task - to have your head on your shoulders and match all the possible options and solutions by choosing the right one. Can you cope with puzzles with a cunning mind? Do not rush to celebrate! It's not so simple. computer game "Jokes of the Gods" defies not only your mental abilities, but erudition! During the game your hero Hermes offers numerous artifacts and references to ancient Greek myths, allusions to episodes of Scandinavian epics, and even ancient Indian mythology. It has high quality three-dimensional graphics, dynamic camera zooming, an original comic story based on the ancient Greek epic, more than 50 characters from Greek mythology, full freedom of movement, and 12 game missions in various genres (adventure, arcade). | ||
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Keepers: The Key of Life [Ru] | FalcorMedia | [top] | |
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This is Russia's first three-dimensional game with anime graphics. Welcome to the cosmic island idyll which is shattered into fragments, from which a catastrophe threatens all worlds. Three keepers – student Sergey from Earth, thegreen-haired magician Claire and alchemy girl-cat adept must collect the relic and prevent trouble. Justifying the reference to "an interactive fairy tale", screenwriters stoked conversations with delicate pathos, idle talk, a meager vocabulary, full of repetitions, strained jokes and silly mistakes. | ||
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Kesha: King PollyWood [Ru] | Parus Games / Akella | [top] | |
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This is the second part of the adventures of the tireless and restless parrot. And again he runs away from his owner Vova. This time Kesha didn't like the fact that Vova didn't allow him to watch overseas action movies for long. Without thinking twice, our hero decides to go to Pollywood himself and become a real movie star! But, of course, our hero doesn't do without adventures. Filming a real action movie, the director's displeasure, escape, meetings with Indians, a motorcycle gang, a hippie commune, and so on, and so on, and so on... Features: A colorful protagonist, familiar from childhood; Lots of funny and tense situations; Kesha's own unique and witty humor; High-quality "cartoon" graphics. | ||
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La Croix Pan | TheJBurger | [top] | |
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This is a short AGS adventure game set in the town of the same name in June 1944. The player is an Allied soldier of the 82nd Airborne who parachuted down but has not seen anyone else for a day. His squad was supposed to drop nearby and secure the village. He decides to climb a nearby tower and watch the surroundings for German activity. The gameplay includes exploration and a first-person sniping sequence. There are four main actions (walk, examine, interact and kick), which can be accessed using the icons on the screen or by cycling through them using the right mouse button. During the shooting sequence, the soldier can zoom in and reload his weapon. The game contains original music and a save/load system (including autosave). It was nominated for Best Background Art, Animation, Programming, Sound Effects, and Best Short Game at 2007 AGS Awards. | ||
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Last Half of Darkness: Beyond The Spirit's Eye | WRF Studios/ TriSynergy | [top] | |
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Like its predecessor, Shadow of the Servants, this new game in the series is a first-person, point-and-click creepfest. This time out, Beyond the Spirit's Eye takes gamers to a deserted village linked to an ancient black jewel called "Eye". You find your curiosity unleashing an overpowering interest in the rare gem and eventually taking you to a deserted village shrouded in mystery and horror. As you explore, you will soon uncover an evil that protects the jewel with its dark past and strange riddles of black magic. The village holds not only a home to the rare relic, but also a family of nocturnal hierarchy, breeding with each bite and inflicting their curse upon the remaining mortal townsfolk. As dusk approaches, the vampiric society begin to rise from the crypt and a new dawn must wait patiently for the last half of darkness to pass beyond the spirit's eye. | ||
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Legend of Beowulf, The [Ru] | JetDogs Studios / Noviy Disk | [top] | |
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The Scandinavian epic is clearly on the rise. The world premiere of the animated picture of Robert Zemeckis, retelling the life story and glorious deeds of the heroic Beowulf, has already taken place. And in Russia, the forces of St. Petersburg studio has created a game about the nice and charming hero. As befits the hero of antiquity, Beowulf will protect his fellow tribesmen from the terrible monster - Grendel and save the daughter of the noble King Hrothgar. For the players it will turn into a fun adventure in the best quest traditions. Lovers of old traditions are waiting for dozens of colorful locations, stylized three-dimensional graphics, colorful characters and a variety of mini-games. | ||
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Little Busters! | Key / Prototype | [top] | |
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Little Busters! is a romance visual novel in which the player assumes the role of Riki Naoe. The main part of the story takes place at a high school in Japan. There is a "secret of this world" that Kyousuke speaks of; Kengo and Masato are also aware of this. The characters live in either the male or female dormitories on the school grounds which are across to each other. Beside the dorms is the main school building where classes take place, which also houses the cafeteria on the ground floor. The school is four stories and the roof is normally restricted from access. Beyond the main school building is the large schoolyard, with the pool area adjacent to the yard. On the other side of the field is the baseball field, with the gymnasium and tennis court beyond it, which are closer to the main school building.Much of its gameplay is spent on reading the story's narrative and dialogue. The text in the game is accompanied by character sprites, which represent who Riki is talking to, over background art. Throughout the game, the player encounters CG artwork at certain points in the story, which take the place of the background art and character sprites. When the game is completed at least once, a gallery of the viewed CGs and played background music becomes available on the game's title screen. Little Busters! follows a branching plot line with multiple endings, and depending on the decisions that the player makes during the game, the plot will progress in a specific direction. In 2017, an English Edition was released. | ||
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Little Mermaid, The: A Magical Adventure [Ru] | WaterFall Interactive / 1C | [top] | |
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Based on the tale of Hans Andersen's The Little Mermaid. During a shipwreck, Sea Princess Aileen, daughter of the Sea King, saves the handsome Prince. The mermaid falls in love with him and, for the sake of being able to walk, gives her voice to the witch. An adventure for children and adults with colorful light graphics and magical music in a world full of exciting adventures, funny characters, educational tasks and mini-games. On the way to her happiness, the Little Mermaid will take up interesting and useful things: she will solve puzzles, colorize the pictures, prepare a delicious dinner, and at the same time upset the witches of the Sea Witch. | ||
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Lost Islands [Ru] | IT Group / Buka Entertainment | [top] | |
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You will find a wonderful adventure on this desert island! If as a child you were crazy about the adventures of Tom Sawyer, you'll be delighted with this adventure game. Once, traveling on the boat with his parents, the boy accidentally catches a bottle from the ocean with a mysterious card. Gathering everything necessary, our little hero goes on a treasure hunt. However, a storm gust throws him onto a desert island. But the modern child knows how to survive in these tropics! The most important thing - to get shelter, food and care for a swimming facility. And then you can safely go to the new island that is seen in a light haze - and suddenly there are the treasures! Features: a real adventure for children and their parents, a bright, realistic game world, embodied by modern 3D technology, and a great atmosphere of tropical islands await you! Teach your child how to take care of themselves in difficult and unfamiliar situations. Good songs recorded using the "live" instruments, perfectly complement the game atmosphere. It has the ability to control secondary characters. Solve puzzles and travel with a mischievous parrot and mighty gorilla. | ||
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Lost Pig | Admiral Jota | [top] | |
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You play as Grunk, a rather dim creature who works on a farm and who, evidently, loses a pig. Using your best typing skills, you must find your way through the forest and beyond to retrieve that darn swine. It won't be easy, since pigs in Grunk's world are not cooperative. Utilize your intuition (and maybe a little luck) and you'll find your way out of Grunk's mess in this hilarious and enjoyable game. What's great is that Lost Pig is on the lighter side. You'll find yourself laughing most of the time while gleefully wandering around. Grunk narrates the game in caveman-like diction, but this element never becomes annoying. It really serves to absorb you into the amiable character. The game isn't very long but offers up a relatively good challenge, particularly if you are unfamiliar with the genre. | ||
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Lydia's Heart | Jim Aikin | [top] | |
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"Lydia's Heart" is a large, complex game with a serious tone and seven or eight NPCs you can converse with. The genre is low-key horror: There's almost no actual blood, but there are several ways to die in a very frightening way. Various bits of magical fantasy are included in a basically real-world setting. This game is version 2.0 of "Last Resort." The story is the same, but it's not simply a TADS port of the original -- there are more rooms and about 18 entirely new puzzles. The author recommends that you play "Lydia's Heart," not "Last Resort." You play the part of 14-year-old Diane Lindsay. You have been dragged off by your Aunt Caroline to a run-down motor court in rural Mississippi for reasons that are not initially clear. As you explore the motor court, you'll meet various creepy people and overhear a murder being committed. You'll meet a ghost named Lydia, who (if you can figure out how to make friends with her) will tell you why you've been brought here, and why you must get away before the afternoon is over. | ||
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Magicama: Beyond Words | Mulawa Dreaming | [top] | |
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Magicama builds on the strengths of Xiama and Magnetic (hence the name) and endeavours to make use of the many comments received about the earlier games. Following the success of the different language versions of Magnetic, it was decided to make Magicama truly multi-lingual - it uses no words at all. It takes its inspiration from a caravan trip along the East Coast of Australia. 30 of the most exciting locations were chosen and photographed in full 360 degree panoramas. At each location, a box is hidden which contains a challenging and entertaining task for the player. Each task has several levels, usually increasing in difficulty. Help is always available but costs points. As usual, the game is supported by the Mulawa Dreaming Private Forum. This adds yet another dimension to Magicama in that players get to share the journey and their experiences - to many it is one of the highlights of the games. Magicama has taken well over two years to complete and this time it has been a truly solo effort. A journal was started almost on Day One and was kept going right till the end. It makes for fascinating reading to see the whole game creation process from start to end. This journal is available on the CD. On Jan/2017, the developers games were made freeware. | ||
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Magritte [PL] | Marcin M. Drews | [top] | |
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This is a surreal thriller which takes place in an alternate reality. Set in the Polish city of Wroclaw, it features the character of surrealist painter René Magritte. The main character has to find the Savior, to give him the artifacts to help other character paintings and, finally, get back to our reality. The game was developed as a thesis project on the use of entertainment technology in education and was made with Adventure Maker. | ||
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Mahjongg Investigations: Under Suspicion | Zemnott Inc. / GSP Software | [top] | |
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This is a mix of the MahJongg board game and a detective adventure game. The player has to solve the MahJongg puzzles to get new clues that will lead to new places to find new proof. Along the way proof and DNA traces have to be collected to solve cases. Every solved case provides progress in the career ranks, until you finally become chief of police. | ||
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Makibishi Comic | Makibishi Studio | [top] | |
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This is an atmospheric, quirky, and well-drawn point-and-click flash game created to promote the Japanese studio... Makibishi! You play the role of Asashin who is searching for five ninjas hidden across five different environments. Each stage is a new and creative area with multiple puzzles and scenes to experience. Searching for hidden characters isn't always straightforward. In fact, rarely does it make any sense at all. In true anime-style, events in the story often have little or no connection, they just drop out of the sky, do their thing, and move on. A prime example is the bear charging from off-screen to fire a blast of energy at a gigantic gorilla. Logical? Nope. Entertaining? You bet. The level of creativity in the design is extraordinary. Not only are the levels crafted with unique gameplay mechanics (like the area where you rotate an entire planet), but exploring each one reveals loads of hidden gems that will make you smile. It's filled with humor, great puzzles, and loads of amazing artwork. The style feels very much like an interactive comic strip and paints a complete (and surreal) world for you to explore. | ||
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Mondo Medicals + Mondo Agency | Cactus Software | [top] | |
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Mondo Medicals comes from developer of Hotline Miami using Game Maker within 72 hours as an entry for a contest on the website TIGSource. The contest, bearing the theme "B-Games", challenged participants to create "bad games with great personalities". Welcome to Mondo Medicals. You have applied for research. You will help us help you. Help to find the cure for cancer. First we need to verify you. A test will perform this. We hold no responsibility for your safety. If you want to stop now... Don't stop. You do want to cure cancer don't you? this will just have to put you through eight grueling 'illogical' puzzle tests that force counter intuitive thinking. A simple example of such a puzzle is a hall with an arrow pointing down it, instead of following the arrow one would go the opposite way. However, such a logical illogical solution will not hold through all the puzzles. These tests occur in gray maze-like environments, that exude a dehumanizing lab rat quality, the goal being to find the areas exit. The only controls are movement, handled by arrow keys, and a generic 'interact' command, activated by pressing 'Z'. At the start of each test you'll be given some small clue as to how to solve it, often this clue is very vague or not immediately intelligible. Common elements of the tests are stenciled arrows on the floor, concealed doors, cubical buttons, and mobile walls. Constantly the sound of what seems to be a muffled heartbeat can be heard, most often accompanied by the rubbery thuds of your footfalls. After each mission you'll see a video of a man in black who'll tell you about his fight to cure cancer. These interludes are in 'engrish', and his tone is one of anger, pity, and menace. Just what sort of testing have you been involved in, what sort of place is Mondo Medicals? Mondo Agency A sequel to the bizarre Mondo Medicals, it's a peculiar, surreal game which pits you as "Agent-65386", who receives a mission to prevent the assassination of the President "before or after it happens". Before you'll reach the President, though, you'll have to get through several "Submissions" that will test your mind, sanity and reflex alike, forcing you to jump on disappearing platforms, avoid getting confused by clever illusions, and look out for attacking enemies. The game takes place in several dull, dark-gray environments set on surfaces floating in endless black void, inhabited apparently by a society of robot people with cuboid heads. Between Submissions, you are treated to the sight of a lone, robot figure, giving you a half-insane rant about the current situation or about some random topic. The game is played from a first-person perspective, with the character able to walk, jump and (after receiving a weapon) shoot things. The goal in each Submission is to activate the exit platform and enter it. | ||
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Murder In A Wheel | Eshaktaar | [top] | |
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This freeware humorous AGS adventure was awarded the AGS Best Short Game 2007 award. It's a locked-room mystery. Investigative researcher Lionel Ulmer is invited to the mansion of Lord Blackwin to help him with the manuscript of his book. When he arrives, Lady Blackwin discovers that Roderick, the rodent pet, has been brutally murdered. Lionel is asks to investigate and he discovers everyone present, including the cat Mrs. Winterbottom, had a reason to get rid of the hamster. It is entirely controlled with the mouse and a typical SCUMM interface with commands, inventory and status bar. The different commands can be selected individually but the most logical ones are applied directly by clicking the mouse on an active hotspot. Lionel investigates the death and gathers clues to find the culprit. The entire game takes place inside the mansion. The game was created as a semester work (Game Design, Interactive Storytelling) at the Zurich University of the Arts (ZHdK). It was based on LucasFan's MMM Starterpack and the MIDI music was borrowed from several existing games. It can be finished in half an hour if you rush through the conversations. | ||
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N-Squad | Center for Technology in Teaching and Learning, Rice University | [top] | |
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A hit-and-run accident in the early morning somewhere near Neuropolis leaves the driver dead and his girlfriend in a coma. Who did this – and why? Was it an accident or foul play? As a member of the N-Squad, a team of forensic scientists, it is your job to unravel an inconvenient truth that somebody wants to leave in the dark. In this 3-episode educational adventure targeting middle school students, you will learn about alcohol's interaction in different body systems: digestive, circulatory, and nervous. Use the 'Zeta Search Robot' to collect, photograph and bag the clues found at the crime scene. Whilst researching the facts, you'll learn interesting information about alcohol and how it is processed in your body. Back at headquarters, meet the medical examiner that has just completed an autopsy - don't worry, it's not gory! You will learn about the tools used in an autopsy and their particular uses. Read the autopsy report to gain more evidence to move through this episode - there's some reading to be done, finding out more about 'the body detectives'. You are sure to enjoy uncovering these scientific mysteries - it's just like being a real-life forensic scientist. | ||
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Nancy Drew 16: White Wolf of Icicle Creek | Her Interactive | [top] | |
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Nancy Drew travels to the Canadian Rockies to investigate the Icicle Creek Lodge. Chantal, the owner of the lodge has asked her to uncover the culprit behind a recent string of suspicious accidents. To make matters worse, an eerie howling wolf keeps everyone up at night and terrorizes the guests. The wolf also appears at the site of accidents and then mysteriously disappears when the police arrive. As Nancy makes her way to the cozy lodge, an explosion rocks the quiet night, destroying a bunkhouse. A wolf howls mournfully in the distance. Nancy has barely set foot on the premise and already trouble is afoot. Can Nancy solve this mystery before all the guests leave and Chantal is left out in the cold? | ||
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Nancy Drew 17: Legend Of The Crystal Skull | Her Interactive | [top] | |
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This game in the long-running series has the teen detective and her best friend Bess flying to New Orleans for spring break. There Nancy plans to visit Henry Bolet Jr., a friend of Ned Nickerson. Henry's grandfather is recently deceased and Henry is in New Orleans to wrap up his affairs. As Nancy's adventure unfolds, family secrets are revealed and questions abound. Bruno Bolet is the owner of the "Whisperer", a crystal skull whose supposed power allows its owner to NEVER die from natural causes. Legends claim that 13 perfectly carved crystal skulls are scattered throughout the world, each possessing a special power. Only a few have been found, unearthed in Mexico, Central America, and South America. The skulls are almost exact replicas of a human skull. No one knows how they were created or who created them. Scientists who have studied the skulls the are puzzled by their creation. The lasers and tools needed to create these skulls didn't even exist in the rule of the Mayans or Aztecs! In addition, crystals are always carved with the direction that the crystal naturally grows, but these were carved against the grain, which should have caused the material to shatter. A native American legend says when 12 skulls are arranged in a circle, with the 13th one in the middle, they will tell the destiny of mankind and reveal ancient secrets. Supposedly, crystal skull powers range from allowing holders to see into the future, granting happiness, or ensuring longevity. However, there is no proof that the skulls possess these supernatural abilities. | ||
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Narcissu: Side 2nd | Stage-nana / Kadokawa Shoten / Sekai Project | [top] | |
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Narcissu: Side 2nd is the prequel to the visual novel Narcissu, produced by Stage-nana. A preview version was sold at Comiket 70 for ¥200, and has since been released for free download. On May 15, 2007 the entire game was released and made available for download on stage-nana's website. The English version was released on March 31, 2010 by Agilis, after "close to 3 years of blood, sweat, and hard work." Like the Japanese version, this release contains both the prequel and the original. The translation was done in Proportional ONscripter, a fork of ONscripter and a clone of Nscripter, which supports English text as opposed to Nscripter which in turn, doesn't. Additionally, Side 2nd includes both games' soundtracks accessible from the menu of the game. The game serves as a prequel to the first game, the plot revolves around Setsumi, the female heroine from the original visual novel, and the people and circumstances that formed the character presented in the first game. Narcissu 2 is set about six or seven years before the events of the original Narcissu, while Setsumi was still just a regular outpatient living at home near the hospital. We meet Himeko, a former 7th floor helper at the hospital. Cheerful and full of energy, no one expected that she would one day be a patient in the same ward that she had spent so much time volunteering at. One summer day, while Setsumi was going to the hospital for an examination, Setsumi meets Himeko, and a long summer begins | ||
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Nelly Cootalot: Spoonbeaks Ahoy! | Alasdair Beckett/ Screen7 | [top] | |
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Nelly Cootalot, fearsome pirate and lover of tiny and adorable creatures, is charged by the spirit of a dead buccaneer to investigate the mysterious disappearance of a fleet of birds known as spoonbeaks. Her adventure will bring her face to face with the nefarious Baron Widebeard as she uncovers corruption and wanton punning in the Barony of Meeth. This is a free game made with AGS (Adventure Game Studio). It is around medium length, and should take a few hours to play. It features a soundtrack by Mark "m0ds" Lovegrove, and real-time particle effects courtesy of Akayumo's Particle Engine. Though simple, the story is captivating and again very "cute", there is plenty to learn about the world Nelly inhabits. The dialogue throughout the game is witty and well written. There are plenty of comedy and contemporary references, and any fan of the old Maid Marian show will get a kick from it. The graphics are truly unique and are a pleasure to see - the Barony could almost make a superb "land" in Disneyland. The animations are incredibly smooth, and there are plenty of them to keep the player interested. The sound effects are top notch throughout the game, and create a very memorable atmosphere. On May 23/2019, a remastered commercial version Nelly Cootalot: Spoonbeaks Ahoy! HD was released. The game now runs in full 1920x1080 HD, (as well as other widescreen resolutions). It adds: full voice acting (English only); Full support for macOS and Linux as well as all recent Windows systems; Streamlined point & click interface; Improved launcher app. | ||
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Next Life / Reprobates | Future Games / digital tainment pool | [top] | |
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The Czech Republic based developer behind Black Mirror and NiBiRu, brings this game which has a dark, brooding story that will grip you from the start, not to mention significant improvements to the engine used in the previous Future Games titles. It all starts as an ordinary day. Adam casually gets into his car to head over to work. He expects nothing more than several dull hours before finally getting to spend time with his girlfriend. Just as he starts the engine, Adam is overcome by a quick flash of pain. For a moment, he can see nothing except for a bright white light engulfing him. The pain only lasts for a moment and then it starts to fade. Shaken and disturbed, Adam nevertheless gets on the road. He only travels a few short blocks when a gas truck comes charging down the street and crashes into Adam's car. There is nothing left but the eerie blinding white light. The accident should be fatal. Adam should not be able to make it out of the car alive. But destiny has other plans for the young man. When Adam opens his eyes again, he appears to be in a small hut. He quickly realizes that he is in a strange island with a number of people from different time periods. People are controlled by a mysterious bell. It seems no one can resist falling asleep upon hearing the ring. Inhabitants inexplicably disappear at night, never to be seen again. Cryptic messages around the island compel Adam to question and explore. What is the truth behind the island? Did Adam truly survive the seemingly fatal accident? Adam struggles to understand the mystery before he too disappears into the unknown. Answers appear and at once disappear in another ringing [of the bell]. The night comes. Will it be the last one? Or will there be another morning? The game uses the next generation of the AGDS engine. Realistic character animations aside, adventure gamers can look forward to nifty features like "emotions in [character] faces, ageing, and atmospheric effects." | ||
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Nostradamus: The Last Prophecy | Kheops Studio / MC2 | [top] | |
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This game is set in 16th century Provence, in a country ravaged by religious wars and devastated by the plague. It has been three years since Catherine de Médicis' rule as regent came to an end, but she still holds the reins of power, making her the target of repeated attacks from the French nobility. One day in March 1566, when she realises that she has fallen victim to a terrible curse, she turns to her doctor and astrologer, Michel de Nostre-Dame, better known as Nostradamus. Unfortunately, the famous prophet is too old and weak to take on such a mission alone. Refusing to abandon his queen in her hour of need, he sends his daughter Madeleine in his place. However, there is no such thing as women astrologers, let alone women doctors in medieval times. To be accepted as such, the young woman must go in disguise and assume her younger brother's identity, César, who is away for some time. Alternating between Madeleine the young woman and Madeleine disguised as César, players are plunged into a thriller where political scheming and ancestral prophecies are intertwined. The game begins as an initiatory adventure in the footsteps of her father, the prophet and astrologer, before creating all the suspense of a detective novel: from one murder to another, players make their way through a test-riddled forensic investigation. Following in the same vein as The Secrets of Da Vinci: The Forbidden Manuscript, this is an historical adventure game in which players have to solve a series of riddles and puzzles inspired by the works of Nostradamus, taking them through the worlds of astrology, medicine and medicinal plants. Though the game does not offer two fundamentally different paths, "transforming" the main character gives players a unique alternative by allowing them to assume another identity, change sex (their appearance in any case) and use it to their advantage when interacting with other characters. | ||
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Nuclear Creatures / Zwierzęta z elektrowni / Yadernye tvari [Ru] | JetDogs Studio / Noviy Disk | [top] | |
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The land has been contaminated by a reactor accident in this adventure with numerous references to the stories of the brothers Strugatsky. The game is meant for adult players. The sharp humor and narrative is by no means dressed Russian porn stars interspersed with very eccentric use of alcohol, drugs and sex toys that make it an opposing version of The Sims. You thought that Chernobyl is something serious? The characters involve the Olympics mascot and who really is the Stalker? How to escape from prison with the beaver and toilet paper? What conceals the walls of School No. 69? You have in your hands more than any other adventure. Waiting for you: deadly, often black humor, "naughty" language, and Russia's largest XXX movie star - Milena Lisicyna. Your character is every bit the mutant talking dog Bruno, one of the victims of an explosion in the reactor Czarnobobrujskiej Nuclear Power Plant. It's very difficult and full of original puzzles. The game is definitely not recommended for people with high morals or culture. | ||
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O Quarto / O Cofre | Andres Calil / Me Pixa | [top] | |
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O Quarto (Portugese for 'the room') is a great looking point-and-click game. Once again you are trapped in a room and must search the area for items to help you escape. Navigate using the arrows at the bottom of the screen and click to examine objects. Look everywhere for items — underneath, behind and inside of everything. When you start collecting a few objects you can begin to combine them and piece together some puzzles. The item interface can be a bit clunky, but it's workable. Click an object in your inventory followed by the "eye" icon to take a closer look. If you want to use an item in conjunction with the one you're viewing, click that item, then click the screen. It has a very quiet, interactive painting feel to it. The visual cues and sound it plays when you discover an item is strangely rewarding. O Quarto also has a good sense of humor, though be warned that there are a few instances of words not quite safe for children. O Cofre uses the same engine with several notable improvements to the design and interface. The visuals are as smooth as ever, and the puzzles a near perfect blend of perplexing and forgiving. O Cofre comes with an extra bonus very few room escape games have: multiple endings! The inventory system has been upgraded to make item management a much easier affair. To mix items, simply click the "mix" icon to the right of the screen, then click the two items you want to combine. No more fumbling! And now, whenever a mini-screen covers your view with a close-up of an item or location, moving the cursor outside of the window restores your normal view. The atmosphere is decidedly darker as well, with mature-themed language and violence inserted to match the horror atmosphere. We're hoping the next installment in the "O" series will be a little more family-friendly to let more players experience the piece of gaming bliss the series brings. | ||
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Overclocked: A History of Violence | House of Tales / ANACONDA | [top] | |
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From the makers of Moment Of Silence, this is an extraordinary story revolving around psychiatrist David McNamara and five traumatized young patients. The five young men and women are found barely clothed, the apparent victim of a traumatic act of violence, in the rain-drenched streets of New York City. McNamara is called to help as an expert psychiatrist. At the Staten Island Forensic Hospital he is tasked with treating the young patients – who all suffer from severe amnesia. Dave begins to carefully probe their memory, trying to reveal their obscured past. The innovative story-telling approach of Overclocked sees the player take on the role of the patients as they are questioned, playing and exploring their memories one by one. In reverse chronology, the player makes his way through the shards of their past and experiences frightening events that seem incoherent at first. The insights gained can then used back in the role of Dave McNamara to piece together the interconnections between the victims and open up new lines of questioning. In the role of McNamara, the player also explores present day New York, egularly meeting NYPD specialist Moretti in a bar close to his hotel to discuss the particulars of the mysterious case. English version is due in Feb/08. | ||
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Penumbra Overture | Frictional Games / Got Game Entertainment, Lexicon Entertainment | [top] | |
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After the positive critical and fan response to the free Penumbra game released last year, now there is a planned three-part adventure with some elements of survival horror. With a focus on immersive story and brain-teasing puzzles, Penumbra: Overture leads you to a strange metal hatch in the middle of a frozen wasteland. Step into the hatch and step into the shadows of the unknown where only your wits will unravel the mysteries of this cold catacomb. It places you in the role of Philip, who, following the death of his mother, receives a letter from a dead man – his father. The letter insists he burn a particular book, but Philip studies it instead. Following clues in the book, he is led to Greenland. Caught in a deadly snow storm, he finds refuge – or so he thinks – in a strange metal hatch in the snow. Stepping into the hatch, Philip steps into the unknown where he must use his wits to solve puzzles and unravel the mysteries of his past. Featuring cutting-edge technology, you can open drawers, pull levers, pick up objects, and more using natural mouse movements, creating a highly interactive and immersive game world. | ||
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Petka VIII: The Conquest of Rome [Ru] | Saturn Plus / Buka Entertainment | [top] | |
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This is the eighth part of one of the most famous Russian quest series. A hero of Russian communist revolution and many funny stories as well Vasily Ivanovich Chapaev with his silly henchman Petka and the most sexy girl in the village Anka the machine-gunner are into some adventures again. Something strange is going on around. People are losing memory, comissar Furmanov is dead and unknown terror is lurking nearby. Starting from their homeland brave party will investigate the mysterious events happening in Gadyukino, fight the imperialistic aliens in space, get into the loony bin and even travel through time to ancient Rome accompanying action with a lot of jokes. As always there are some historical persons made into ludicrous figures. Petka 8 is presented in totally 3D environment for the first time in series but still holds the traditional point-n-click gameplay. | ||
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Petrovich and Everything, Everything, Everything | Trickster Games / Akella | [top] | |
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This is a humorous quest based on the cartoons of Andrey Bilzho. The game introduces us to Petrovich and other historical figures and how they are living today. Through 25 levels of the game, we find Pushkin, Grandfather Mazzei, Chapaev, The Gingerbread Man, Alien and many other characters. Writer and artist Andrey Bilzho created this folk hero who is really loved by many different segments of the population, from the janitor to the Minister. The author has mastered all media, with appearnces on the pages of "Izvestia" and "Kommersant". Now he has a website, and at the same time tries an entirely new genre - in computer games. The game came up with its own language "plastiranto" to use. There is material enough in the idiocy of Petrovichas well as many other equally colorful characters. Here there are great Russian writers of school textbooks from literature, and book characters: pockmarked Gingerbread Man, Grandfather Mazzei and rabbits, goldfish, heroic Chapay and extremely aggressive Pinocchio. And also - the most common drinking companions of Petrovich, numerous lovers of his wife Mani, the new Russian boys and vigilant guards, and a gay marriage. It's a quest for an adult consumer, plus - an interactive collection of jokes, cartoons, portraits and recipes. Watch, play, laugh and look forward to continuing the banquet. | ||
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Pixeline: Magi i Pixieland [Da] | Krea Medie | [top] | |
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This is the thirteenth game in the Pixeline series. Get the magic back to Pixieland. There has been something mysterious in Pixieland - Pixies have lost their magic. The gnomes can not help out and the poor fairies can not fly, but also for Pixieland's new residents there are problems - and they really need your and Pixeline's help. The pet race in Pixieland is an annual tradition - but who can win? Collect singing beads in the fl oden so that the hello mermaids can sing again beautifully. Poor Polly Puk can no longer fly. Help her plant mica flowers. Help the hungry wizard Tumle Rumle to spell delicious things in stone that he can eat. Help the cute little ghosts who have moved into the old lighthouse. Pixeline interactive house that you can customize with the furniture you buy for the gold coins you earn in the games. Learn about numbers, letters and logic while playing. Games for kids from 5 to 12 years. | ||
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Princess Nightmare | Karin Entertainment | [top] | |
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This is a followup to AnimaMundi: Dark Alchemist. Little is a vampire girl. Radou treats her like his little sister and Vlad Dracula is like her father, though they are not blood-related. One day, their hiding place is found by vampire hunters and they are forced to get out of a town. Where they arrive is Japan. They sleep at an old house during the daytime and act as vampires at night. Little meets a boy and longs for human life. Radou denies it, but Dracula allows her to join a school. She makes friends and enjoys her school life. But one day, a messenger comes to their place and tells them to go back to the devil world. An English patch was released in 2014. | ||
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Red Space [Ru] | Dreamlore Games / Akella | [top] | |
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This anime project is in the genre of visual novel interactive fiction. This genre is practically not represented in the post-Soviet space. So this game is only the second in the history of Russia. The setting in the "Red Space" is quite unusual, and sometimes deeply affects minds of people with a lack of imagination. This is an alternative future in which the Soviet Union is in an uncompromising struggle against the United States. And in space. 2150 - Humanity has successfully developed space - not least thanks to the technology of hyperspace jumps. On Earth, everything is quite calm, while going beyond the regular fighting. During the run-in with the superior forces of the enemy light frigate "Yuri Andropov" - on which the action is the game - on the orders of the command to retreat from the battle and escape into hyperspace. The damaged ship is little known in the space sector, where the exhausted and desperate crew starts to experience something extremely strange. That is - a computer game! The bulk of the features you may well imagine yourself. It features: full voice of game characters, built-in mini-games, non-linear storyline with multiple endings not quite the same, quest items, bonuses - materials from the category of making of, additional game opportunities offered when passing; awesome music, piles of corpses. | ||
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Reksio and Kretes Back In Action / Reksio i Kretes w akcji [PL] | Aidem Media | [top] | |
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An independent, dexterity supplement for the Rex adventures series. It does not require installing other games from the series or the familiarity with other Rex games – it only needs concentration and fast fingers. A few months have passed since the end of the great adventure of Rex and Kretes. The heroes enjoy the peace and quiet. The bliss is interrupted by an arrival of a package from America. It is an exclusive set of dexterity games about adventures of Rex and Kretes. The characters sit in front of the console made by Cock Inventor and try to play. While doing that they discover many inaccuracies. Did Rex really jump madly, collect coins and fight giant crabs in "The Pirates' Treasure"? Did commander Kretes travel the whole universe, shooting everything that moved and not only this in “The UFO”? Did Rex made a countless number of raids on a broom shooting down a few wizards and a battalion of poultry of chaos in "The Wizards"? Did Rex and Kretes go through seven complicated mazes in various historic eras, talking in Shambolic in "The Time Machine"? Did superhero Kretes travel to the centre of the Earth to dig out some ancient tablets, defeating on his way an army of moomons and other hideous creatures in "Captain Nemo"? Of course, not! See the alternative version of previous adventures of brave dog Rex and his friend mole the Kretes. See how the heroes play games about their own adventures! Use the attached editor of levels and try to make a new dangerous adventure for mole the Kretes. | ||
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Reksio and Kretes in The Secret of the Third Dimension / Reksio i Kretes : Tajemnica Trzeciego Wymiaru [PL] | Aidem Media | [top] | |
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An independent, logical and dexterity addition to the "Adventures of Rex" series. Does not require an installation of other games in the series, or familiarity with them. A mysterious sound coming from the woods in the middle of the night wakes up Rex, Kretes and Cock Inventor. The friends, in spite of the danger, venture out to find the source of the noise. Soon in the wood clearing nearby they discover a huge black monolith of unknown origin. Kretes touches its surface and suddenly all three heroes are sucked into the abyss of the third dimension. Someone kidnapped the friends and placed them at the bottom of the Dark Tower. Someone took them out of the safe flat picture and sent them to hostile three-dimensional space. Someone prepared 54 labyrinths to put their friendship to a test. Someone without any scruples. Someone familiar... Rex – climbs ladders, moves objects, barks. Kretes – operates lifts, blocks particle emitters, has a buzzbone and moans. Cock Inventor –flies, moves crates, pushes balls and stutters when he cackles. Help the characters get out of the trap using their unusual abilities! | ||
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RGB | Neutral | [top] | |
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RGB is another great-looking room escape game by Japanese developer neutral, author of the previous game Sphere. Not only is this game great looking, it plays exceptionally well with several puzzles that will perplex and confound you, though that won't take you long to solve. Use logic to solve the mysteries that await you in this room of RGB that includes a standard point-and-click interface with inventory, as well as two different ways to escape. Like its predecessor, the graphics really pull you into the game and give special meaning to "graphic adventure," a classic description for games of this type. Unfortunately, as the name implies, color perception is required for a couple of puzzles in this game, so you may experience difficulty getting out of the room if you experience colorblindness. An integrated save feature allows you to pick up the game later if you cannot finish in one sittting, and there are both English and Japanese versions available to play. | ||
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Rhem 3: The Secret Library | Knut Müller / RuneSoft | [top] | |
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This game continues the story from its two predecessors "Rhem" and "Rhem 2: The Cave", but can of course also be played without having played the previous two titles. Your task is to once again help the brothers Kales and Zetais to discover a new part of their fascinating world. After you have found a letter from Zetais with instructions you start the journey to Rhem once again. On your arrival you meet Kales who has discovered that a mysterious artefact, a black gem, is hidden somewhere on Rhem. Because the doorway must be opened by two persons but remains open just long enough for only one person to slip through, you are the only one accessing this new part of the island. Again, on your own you must uncover these new secrets of Rhem. You will soon find out that the mysterious black gem is not the only mystery on Rhem. You will discover new passages to unknown but also to familiar and well-known places on Rhem. To find the black gem you must for one uncover the hints hidden in the secret library. But you will also need the help of some other characters to solve all the mysteries of Rhem. Some of these characters, like the redcapped Cavemen, you already met in "Rhem 2". But this time they will ask something of you in return for their help. It sets you into a huge, fantastic world full of strange vehicles and buildings, unknown mechanisms and machines, secret passages and doorways. Adventuresomeness, logic, attentivness and the ability to solve engimas will help the player to slowly but surely unveil the mystery of this new adventure on Rhem. Everywhere on Rhem you can find hints and solutions that will help you to unveil some of the strange enigmas and puzzles in Rhem 3. And remember, finding the black gem can be the final discovery in Rhem 3, but it must not be. On Mar 25/2021, an upgraded Special Edition was released. | ||
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Sacred Rings, The: Aura 2 | Streko-Graphics / The Adventure Company | [top] | |
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This is a sequel to Aura: Fate Of The Ages. Since ancient times, a clan of Keepers has guarded a collection of sacred rings that, when united with several hidden artifacts, grant the holder infinite power and immortality. When a rival clan, led by Durad, makes known its intention to obtain this power for an evil purpose, the Keepers send their prized student to uncover the artifacts and deliver them, along with the rings, to Grifit, the Old Master. Umangs journey leads him to the portal of a world unknown even to the powerful Keepers. In The Sacred Rings, the portal transports Umang to Manula Valley and a series of truths are revealed. To his dismay, Umang discovers that this world was once inhabited by the Keepers, hundreds of years ago, until it was taken from them by Durad and his clan. More disturbing, it is revealed that Umangs arrival in Manula Valley is just one more step in a plot manipulated by Durad to bring Umang and the rings one step closer to evil. He must now outwit Durads powerful forces to complete his quest and return the sacred rings to his clan. There's vast, rich environments to explore including a unique house with a hidden secret, Manula Valley, the residing place of an old witch and an ancient warlock and the old Keeper’s Tower now controlled by your brutal adversary. A proprietary engine blends together beautiful pre-rendered graphics and environmental interaction with immersive special effects. There's more than 40 minutes of incredible cut-scenes, more than 400 beautiful locations to fully-explore, numerous characters to interact with, and an astonishing musical score with 8 varied themes to compliment gameplay. | ||
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Sam & Max Season 2 - Beyond Time And Space | Telltale Games | [top] | |
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Sam & Max are coming back for a second season of warm, melty episodic goodness. There's changes to all the recurring locations, and a few brand new ones! More lively NPCs who move around the world instead of standing rooted to one spot like pieces of furniture. Even more bizarre scenarios that will take Sam & Max from the arctic to the tropics and beyond. All-new, unique mini-games in every episode. Characters who pipe up of their own accord with useful information if they think you're stuck. Updated driving game with improved controls and the ability to upgrade your DeSoto. And there's Flint Paper. Also, Sam can run now if you want him to, and the games will finally support those giant widescreen monitors the kids seem so crazy about these days. Like Season One before it, Sam & Max Season Two will be released electronically. GameTap subscribers will get each new episode first, but just one day later it'll be unleashed on Telltale's website for gamers worldwide to consume. Episode 1: Ice Station Santa features a psycho Santa that has his intern elves scared to death. Part of the holiday episode will take the partners into the seedy underground world of rat boxing, with an action minigame that lets players control a miniature Boxing Betty doll. Episode 2: Moai Better Blues - a surprise trip to the tropics turns into a working vacation when Sam & Max sign up to stop a massive volcano eruption. Will their special blend of bewildering wit and renegade justice be enough to win over the gods? Episode 3: Night of the Raving Dead - they head to Stuttgart to face an emo vampire and his army of the undead. Transylvania was never this trendy. Episode 4: Chariots of the Dogs - Bosco, the lovable neighborhood paranoid, has gone missing. Now Flint Paper needs help from the Freelance Police to track him down. So what happened to Bosco? Episode 5: What's New, Beelzebub? - In this season finale, with souls on the line and the fate of mankind hanging by a thread, Sam & Max will come face to face with their biggest, baddest adversary ever. On Dec 8/2021, a Remastered Edition was released with beautiful dynamic lighting, shadows, and ambiance that pull a fourteen-year-old game into the future. All graphical assets have been scaled up, which means more detailed environments and smoother animations. It has revised character designs, adds visual effects, higher quality voices, some new music tracks, and many other improvements. | ||
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Scooby-Doo: Case File 3 Frights, Camera, Mystery! | Mindscape / The Learning Company, Inc. | [top] | |
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In this adventure for kids, when Scooby-Doo's around, fun can't be far behind. Join Scooby and his hilarious sleuthing pals on a memorable, mystery-solving romp. With multiple levels of challenge for lasting appeal, you'll never run out of exciting ways to play. Explore a theater, movie set, sounds stage and more in six different activities all packed with games, puzzles, surprises, and laughs. Collect clues to unlock a bonus hidden activity. Solve multiple mysteries – uncover new clues and different villains each time you play. Work your way through three levels of challenge: spooky, spookier, and spooktacular. Keep the fun and learning alive even after the computer's turned off with great printable activities. Build essential skills like critical thinking, problem solving, deductive reasoning, and logic. | ||
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Sea Of Glomp, The | Paul Kramm | [top] | |
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You play a young fish whose egg has been stolen by a creature that looks like a bat. An underwater bat. You set out on a quest to find the egg, a task that takes you through some of the strangest parts of the sea you could imagine. This is an old-school figure-it-out-yourself adventure, meaning once you start playing the game, you're on your own. Tutorials won't magically appear telling you how to progress, you just have to experiment and see what happens. This leads to remarkably open-ended gameplay and more than one possible solution to most of the puzzles. If you're stuck, try exploring other parts of the sea for clues. And remember that your chomp ability does more than bite, you can also use it to pick things up and carry them around. | ||
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Security Agents Nationality [Ru] | Jam-games / New Disk | [top] | |
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Molii and Skalder - the real secret superspies capable of outdoing any James Bond. Fire, water and copper pipes are waiting for you. Uncover the secrets of celebrities. Where hides the terminator? What is the actual size of the bust of Pamela? Do not forget to save humanity. Features: clean-shaven agents; the plot is based on unreal events; you'll fall off your chair laughing; Hollywood stars have flatly refused to allow their images to be used, but that's their problem. | ||
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Sherlock Holmes: Nemesis / Sherlock Holmes Versus Arsene Lupin / Sherlock Holmes Versus The King of Thieves | Frogwares / Focus Home Interactive | [top] | |
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In the fourth chapter of the game series, our favourite detective, Sherlock Holmes, receives a strange letter signed by a famous gentleman thief. The latter challenges Holmes to prevent him from doing the incredible robberies that he has planned to do here, in London, with the purpose of humiliate England itself. The objects are housed in highly prestigious locations such as the National Gallery, the British Museum, the Tower of London and even Buckingham Palace. With patriotic fervor, the English detective decides to stop the Frenchman but the task will not be easy: Lupin's skill, his numerous disguises, and his audacity transform this chase into a matter of honour and integrity for the two men. The game invites you to visit 19th century London in all its splendor and to travel through superb decors which have been faithfully reproduced with the game's 3D engine. With famous places and some of the most prestigious landmarks as your playing field, it is as if you are on your own guided tour of one of Europe’s most fabulous cities. If the pace of the adventure and its many surprises leaves you breathless, take a break and enjoy looking at the hundreds of works of art, all faithfully reproduced in their real location. | ||
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Simon The Sorcerer 4: Chaos Happens | Silver Style Entertainment / RTL Enterprises | [top] | |
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In Simon the Sorcerer 4, Simon has spent the last few years as an ordinary teenager in the real world, and has almost forgotten about the events of the first games. At the beginning of the game, he meets Alix in a vision, who tells him that the magic world is in danger and needs his help. So Simon quickly reactivates his wardrobe and teleports to the magic world, where he discovers that it seems like he's been there all along. Alix ends her relationship with him (which he didn't even know about) and unknown characters greet him as if they had met him only a few minutes before. After the initial puzzles, it is clear that there is a doppelgänger around, and suddenly Simon finds himself in the midst of his new, big adventure. The gameplay will be classic point-and-click. Only the characters are in real-time 3D, while the backgrounds are prerendered. It's released in Germany so far. | ||
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Sinking Island | White Birds Prod. / Microids | [top] | |
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Written by Benoît Sokal, the maker of Syberia, Sinking Island is the first game in a planned series of adventures starring middle-aged private investigator Jack Norm. The third-person game takes place on a private tropical island that is literally sinking under the weight of the colossal art deco-styled hotel built upon it. In a classic whodunit with a twist, the hotel's billionaire owner is murdered, and there are ten suspects on the island, each with a strong motive for having done the deed. It's up to Norm to determine the true culprit. The catch? With the island sinking and the game occurring over a simulated three day period, lower level environments (and the evidence they contain) are only available until they're lost forever to the sea, so players will need to make best use of locations and time in order to succeed. English version is due Feb/2008. | ||
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Snutten Adventures [Sw] | Prelusion Games / Proactive Games | [top] | |
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Explore a magical world and experience hilarious adventures in the hunt for the five ingredients needed by the Wizard to bring Snutten back to his tree house. Help the Invisible in his jungle-shop, rent a broom to capture some stardust, assist the Wizard in creating magic potions or visit the Pirate captain and take the ultimate pirate test! Snutten is a fun adventure for the whole family, completely without violence and which encourages critical thinking and creative problem-solving. | ||
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Solfege [J] | Kuroneko-san Team, Kogado Studio & GungHo Works | [top] | |
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Kagura is a high school student who returns to her old school after three years abroad. There, she wants to meet again her sempai Sukune, who she admired since she was little. But she has also more friends: the active Chiho and the serene Kotomi. But it seems Sukune has forgotten her. What's happening...? | ||
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Speculum Mortis | Happo Entertainment | [top] | |
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Speculum Mortis is a horror-influenced first-person point-and-click adventure. After a long work trip, the protagonist is driving through Middle-English country at night when he notices a hitchhiker. He takes her along and brings her to an old estate. Once inside the yard, the girl suddenly disappears and the gates leading outside are closed. The player has to find a way to leave the estate. The game is entirely controlled through the mouse. A left click examines the environment, while right clicking interacts. There is a limited inventory where four different items can be stored. Items in the inventory do not need to be combined and it is possible for the player to die. Gameplay largely exists of exploration. There are no NPCs to meet and the environment changes, with new locations opened up, as the player progresses. Except a few hues of gold and red, all the environments are presented in grayscale. | ||
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Sphere | Neutral | [top] | |
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Sphere is a great-looking room escape by Japanese developer neutral. The visuals have a wonderful polished 3D appearance that seem a bit surreal at times, almost as if you were inside a doll house. The challenge level is an almost perfect mix of vague clues and helpful hints that keep you interested without frustrating you. As the usual story goes, you're trapped in a room and need to find a way to get out. Navigate using the mouse and the arrows that appear on the sides of the screen. Search for items in every corner of the room, including beneath the furniture and in-between objects. A single click lets you pick up items and store them in your inventory. Some items can be combined, so experiment with everything you grab to see what turns up. Sphere isn't too difficult and the puzzles don't involve a lot of random clicking. The clues you'll stumble across do a great job of guiding you to the goal without being overtly obvious. A handy save feature lets you stop and resume at any point in the game. Sphere is definitely one of the best-looking room escape games on the web. The gameplay is smooth and the puzzles are just right, making it a great experience on every front. | ||
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Starshine Legacy 1: Mystery of the Soulriders | Hidden Entertainment AB, Pixel Tales AB / Brighter Minds Media, Inc. | [top] | |
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This follows four girls as they combat evil forces in their town through the power of friendship; both with each other, and with their magical talking horses. The game opens with Lisa, on her first day of school, helping the horse Starshine ride again. But who is the old man Mr. Sands, and why does Starshine feel pain whenever he is near? Gameplay is third-person adventure, and levels are in full 3D. Walk around and talk to people, collect and use items. There is, of course, horseback riding, which controls similarly. There are golden stars hidden in out-of-the-way places in each level, so keep your eyes open. | ||
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Sterling's Gift | White Rabbit | [top] | |
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Fans of historical adventures can now get a glimpse back into the post-American Civil War era thanks to this release, the debut title from independent developer White Rabbit. Set in what is now the Neill-Cochran House Museum in Austin, Texas, Sterling's Gift tells a fictional tale of what happened in the house during the year it was used as a hospital by General Custer shortly after the war. The game revolves around a magical gift that a young blind orphan named Sterling gave to Libbie Custer for Christmas in 1865, which she kept secret from everyone but wrote about in her personal diary. In the game, the player discovers Libbie's old diary, and must thoroughly search the house, discover additional clues, and solve the puzzles that will lead to the secret of Sterling's miraculous gift. Played entirely with the mouse and presented in a series of photographs of the actual house, it should provide between 6-8 hours of gameplay according to the developer. | ||
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Suveh Nux | David Fisher | [top] | |
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This text adventure is an entry in the 2007 One Room Game Competition. You play a magician's servant who gets trapped in your master's vault; you'll need to learn some of his tricks if you want to get out. It was a nominee for Best Game at 2007 XYZZY Awards and was ranked in Top 50 at Interactive Fiction Top 50 of all time at the Interactive Fiction Database. The puzzle design here is very strong. Solving the game mostly involves acquiring, understanding, and finally casting appropriately magic spells made of sequences of magic words, each of which has its own unique effect. The game's magic system thus has an oddly lingusitic flavor to it that adds an extra dimension to the typical IF magic schemes found in games as old as Enchanter. In keeping with the game's fun-first approach, you are provided with always accessible notes about the various magical words as you acquire them, eliminating any need for memorization or notetaking and allowing you to focus on what you really want to be doing - stringing the words together in various sequences to see what they do. It's this process that gives the game much of its charm. Sometimes getting it wrong here is more fun than getting it right, due to the game's impressive level of simulation. | ||
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Tale Of Two Kingdoms, A | Crystal Shard | [top] | |
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King's Quest II ½ (SCS): A Tale of Two Kingdoms was going to be an unofficial fan-made game that was being developed by Solar Crescent Studios, however it was suspended in that form, and was then developed as a non King's Quest Game. The game as it was originally was being made, was to be set between King's Quest II and King's Quest III. You are Maeldun Whiteblade, who three years ago stopped the bloody conquest of King Vortigern. It's Autumn Equinox and celebrations are in order. The memories of the war with the kingdom of Theylinn have almost faded. You drink your mead, enjoy the delicious harvest and share horror stories of the Fair Folk with your companions. Perhaps from now on, life will be quiet and boring - just the way you have always wished it to be. But suddenly a messenger arrives, telling you that your old enemy needs your help. The goblins are attacking their border and if Theylinn falls, it might mean the end of your peaceful lands also. Troubled by these news, you accept the call for help. As you stand on the deck of the ship, you know deep inside of you that there is more to this than meets the eye. For hidden within the borders of Theylinn lies a second kingdom, named Thierna na Oge, where the faeries reign. As the ship arrives in the docks you put these thoughts away - it's time to meet your old enemy face to face. It's an epic faerie tale, reminiscent to the classic style of the famous Sierra and Lucasarts graphical adventure games. Featuring five different endings, several sidequests and alternate solutions, teamwork with non-player characters, 75 minutes of high quality music, a director's commentary and a romantic adventure story - ATOTK is a game that deserves to be played. A Deluxe Edition commercial version was released in Nov/2017 with a new interactive prologue, several graphic updates, and professional voice acting. | ||
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Tales about Toshechku and Boshechku [Ru] | CreativeDream Studio / Akella | [top] | |
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This is a children's animated adventure where players are cute characters, there's a cozy atmosphere and unobtrusive sound of live guitar tracks. A large number of background animation, quality-designed sets and logical puzzles create a lovely homely atmosphere. Toshechku and Boshechku's house goes up in the air due to the explosion of a steam boiler and goes on a long journey towards the heavens. On the way, the heroes find three crows, which are to become parties to all subsequent adventures. The house lands in an unknown country where Toshechku and Boshechku have to grow roots and settle. In the beautiful lake, they decide to go and face at the same time a number of problems that are solved in the usual manner for quests. Each of the characters solve game problems on their own. Everywhere with them comes a cat - the character that can not be controlled directly, and which at the same time sometimes helps to solve the puzzles. The game was created on the popular quest engine WME (Wintermute Engine). Scenery and characters are drawn by hand without the use of 3D technology. | ||
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Tell: Das Spiel zum Film [G] | Silver Style Entertainment / The Games Company | [top] | |
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From an Austrian impostor comes the ultimate Swiss national hero: it anticipates the famous myth and mercilessly exposes the almost truth behind the legend, because: Actually, everything was different ... funny dialogues, tricky riddles and cinematic locales inspire not only the fans of the same titled movie comedy which highlights with Axel Stein and Christian Tramitz in the lead roles. Even adventure lovers will be captivated by Tell's humorous story. It's the official game of the movie - original characters and a humorous story with witty twists. It has cinematic, lively atmosphere, detailed cartoon graphics, a professional setting and fully voiced, easy entry and intuitive controls, three stages of help with puzzles. | ||
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Terrific Menace of the Invaders from Audiogalaxy, The | genereavventura | [top] | |
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Having spent more than 3 years in the making, this is a project which has the purpose of achieving a game in Flash, playable directly via the web, absolutely free. It is supposed to have, above all, a complexity and longevity like those games famous in this genre. The authors, who loved these kind of games, wanted to pay homage to these masterpieces, by creating an original and independent story. Everything in the story had to have a cause and a consequence for occurring. The "hero" of the story is an "average boy of a near future", who is forced to be involved with the plans of taking over the world by a group of aliens. He - the player - will have to find out how to save the world by thwarting the aliens' plan. It's in fact like a classical sci-fi movie or a japanese cartoon. The game has a musical setting that will cover the main points of the history of music of the last decades. Visually, the game is similar to the strange and schizophrenic style of "Day of the Tentacle", without exceeding into distortions and perspective styles. It has a vivid and saturated colouring, with different settings and styles. The personages' drawing style is changeable, from lightly caricatural to lacking of any anatomical sense. It is supposed to be similar to some icons of this genre to have an immediate recognizability. Everyone has his own different character, sometimes hilarious, sometimes ironic. | ||
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Tipping Point | Freecloud Design, Inc. | [top] | |
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You thought you were going to spend a relaxing evening watching TV...until a mysterious message from a complete stranger launches you into an adventure of epic proportions. As you explore beautiful beaches, lush jungles and even outer space, you fall deeper and deeper into the mystery. A father and son team of inventors were poised to make history when their technology unexpectedly summoned something from out of this world. Suddenly, you find yourself at the center of the discovery that changes everything. Tipping Point is an immersive, photorealistic adventure game that stimulates both sides of your brain. As you solve a myriad of challenging puzzles, you're rewarded with a satisfying story filled with drama, humor and unexpected plot twists. Original music, lifelike characters, animals and scenery all come together to create a cinematic experience. You can explore the world at your own pace and use the in-game hint system if you ever get stuck. It features: an in-game hint system so you'll never get stuck, easy single-finger controls, 55 photorealistic screens, almost 400 unique sound effects, 12 original music compositions, 5 chapters of puzzles and story, ability to create up to 5 player profiles, ability to save your game progress. It was released in 5 chapters...the first 4 are free but for only $2 you'll get a final chapter 5 and epilogue as a Windows 8 app. | ||
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Trolls de Troy: La cité de la mort rose [Fr] | Belle Productions / Mindscape | [top] | |
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This is a PC adventure game based on the cartoon Mourier and Arleston. You will head two little trolls to fight against human well decided to end your race by sending you into a whole beautiful world all pink, the complete opposite of yours. With some elements from the point'n'click, the game takes the humorous tone of the series. | ||
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Tsuki no Terasu / Moonshine | Sakura Mint | [top] | |
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This is the story of the unnamed protagonist - who finds himself suddenly without a means to support himself due to factors completely outside his control. This is the story of an entire generation — that finds itself attempting to navigate the treacherous abyss that lies in between childhood and true adulthood. This is the story of a nation — that finds itself struggling to come to terms with a lost decade and a rapidly-changing social climate. This is a story of these things and more. This is a story of us all. Originally in Japanese, an English version was later released in 2008. | ||
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UmaNetto Full hello! [Ru] | PIPE Studio / Noviy Disk | [top] | |
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This is a humorous cartoon quest - a parody of the TV series "Not Born Beautiful." You play as Kate Ochkarevu who fell in love with her boss, Andrew Padlycha. Put yourself in the heart of the teeming life in UmaNetto. Climb the corporate ladder - from shredder to cool caretaker. Take part in auditions, corporate events, team building, training, and unrealistic orders. Do not stay away from the game and the infamous Bear - the undisputed leader of the hit parade of Internet jokes. To pass all the levels, you have to have a fair sense of humor, absurdity of thinking, resourcefulness and exceptional ability to sabotage. Enjoy the unique style of speech of all the characters who are voiced by the same actors as in the cartoon. | ||
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Umineko When They Cry: Question Arcs | 07th Expansion / MangaGamer | [top] | |
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Umineko When They Cry is the 2nd series of Sound Novel released by 07th Expansion. The 2016 Steam version features renewed character sprites which is swappable from the classic art. Welcome to the world of "Umineko When They Cry" (When Seagulls Cry). Welcome to the Rokkenjima of October 4, 1986. You have been given a chance to catch a glimpse of the family conference held annually by the Ushiromiya family. The remaining life in the old family head who has built up a vast fortune is very slim. To his children, the greatest point of contention at this family conference is the distribution of his inheritance. Everyone desires all that money, no one relents, and no one believes. Who will gain the old head's vast inheritance? Where is the 10 tons of gold that the old head is said to have hidden? Can the unnerving riddle of the epitaph which is said to point to the location of that gold be solved? In the midst of this, a suspicious letter is sent from one claiming to be a witch. The presence of a 19th person on this island, which should only have 18, begins to hang in the air. Brutal murders repeat, and unsolvable riddles are left at the scene. How many will die? How many will live? Or will everyone die? Is the culprit one of the 18, or not? Is the culprit a "human", or a "witch"? Please, enjoy this isolated island, western mansion, mystery-suspense gadget of the good old days to the fullest. | ||
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Visitor, The & Visitor Returns | zeebarf / ClickShake | [top] | |
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Guide an alien parasite through its new earthly surroundings in this interactive horror adventure. Contains gory cartoon depictions. This game on Kongregate site gained over 40 million plays and made its sequel their most requested game. The Visitor: Massacre at Camp Happy (2010) - Control an alien slug as it rains death and destruction onto a sleepy campground. Devour creatures to gain their abilities of flight, swimming, climbing and size as you make your way to your next human meal. Based on Zeebarf's hit game The Visitor, the insatiable death slug is back in an all new action-adventure horror game. Guide him through the mountainous forest grounds of Camp Happy, as he destroys everything in his path in search of victims. Featuring original horror music by Sergiu Muresan, game stat tracking and automatic game saving. The Visitor Returns (2011) - The alien death slug attacks a trailer park. Devour prey and become more powerful with each kill in this point and click horror adventure. Complete all 6 different endings. | ||
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Walter Ego va a la Disco [Sp] | WEBfine | [top] | |
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With nods to comic situations and other mythical adventure games, Walter Ego recreates the adventures of a character who must prove the innocence of the girl of his dreams, accused of a crime he never committed. It was developed by Ramon Grau Guinot, the drummer of the Catalan rumba group Los Manolos. It's the first adventure game created with the online programming platform called "Karisma". | ||
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What Makes You Tick? | Matthias Kempke (Deaddog) | [top] | |
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This is a free point and click adventure game in the vein of old Lucas Arts games inspired by The Sandman ("Der Sandmann"), a story written in 1817 by E. T. A. Hoffmann. It was built using the "Lassie" freeware authoring engine and features beautiful visuals and atmosphere. Young Nathan has been sent by his university to deliver an important message to a retired professor. We are not initially told how or why the university knows this information, but the professor's life is apparently in danger, and Nathan must find him. He is sent to the professor's last known residence somewhere in the countryside, and he soon learns that he is not the only one seeking the professor. This is a very straightforward and accessible adventure game. It is not super difficult, making it very well suited to the casual adventure gamer. It has a very simple interface. There are 3 actions that you can take in relation to any object/person within the game, denoted by an interface of 3 icons (a mouth for talking, eyes for examining, and hands for using/picking up things). Hint: you can use the mouth icon on inanimate objects, for example to blow out a candle or to consume food or drink. The production values are very well done and manage to create a wonderful early 1900's atmosphere. The game is almost more enjoyable to look at than play, and the music is fantastic. In July/2015, a voiced English & Spanish version along with formerly commercial sequel A Stitch In Time with German subtitles was released in a free pack. | ||
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Wizard Of Oz: Urfin Jus and his Wooden Soldiers [Ru] | Electronic Paradise / Akella | [top] | |
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Lone carpenter Urfin Jus learned the secret magic powder that can animate inanimate objects. Creating an army of wooden soldiers, he managed to seize power throughout Fairyland, and the Scarecrow and the Tin Woodman, who did not wish to serve the enemy were imprisoned in the prison tower. When it began to seem that there is no escape and no one dares to resist the army blockheads, Ellie comes to the rescue, accompanied by her uncle, a seasoned sailor, Charlie Black. You will have to meet with six-pawed monster dungeons, climb a rope, manage a land vehicle, learn the secrets of magic items and fight the army of Urfin Jus. It features: a new meeting with your favorite characters and tales of Alexander Volkov ( a Russian author who made a series of freely translated version of Wizard Of Oz in 1939 and sequels that were unrelated to L. Frank Baum's original series) - The Wizard of Oz, Dorothy, Toto and others depending on the situation. You can play as Ellie or her Uncle Charlie Blake. You can get help from the characters that you meet while traveling, play a huge number and wide variety of mini-games that are blended in the story. | ||
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Yoomurjak's Ring | Private Moon Studios | [top] | |
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The municipality of Eger in Hungary was looking for new and perhaps unconventional ways to promote the town, so they launched a contest for creative ideas. Private Moon, the makers of the Agon adventures, gave a proposal of an FMV adventure set in the heart of the town and was chosen the winner. While exploring the town whose history dates back to the 10th century, and admiring its predominantly Baroque-style buildings built in the 18th century, you'll quickly be caught up in an engaging mystery that may just point to the existence of time travel. The story revolves around an American journalist name Jonathan Hunt, grandson of AGON's protagonist Samuel Hunt. Jonathan is on his way to Hungary after his mother's death, seeking to discover his cultural roots and make a break from his former life in New York. Professor Pál Ábray wrote letters to Jonathan's grandfather passionately defending the possibility of travelling through time, and hint at the existence of a device to prove it. Once in Eger, Jonathan meets up with an old man whose own grandfather had been an apprentice for Ábray until he disappeared suddenly long ago. Though presumed dead, the old man contends that his grandfather had in fact triggered the time machine and transported himself back to the 16th century, where he left clues of his presence — clues later discovered and recorded as the "fictional" character of Yoomurjak in Gárdonyi's famous book. Unfortunately, the old man dies before having a chance to fully tell Jonathan his story, leaving behind only some vague clues and a note imploring Jonathan to finish his research. It's a purely point and click affair played from a first-person perspective, with each node offering 360-degree panning. The backgrounds are all photographic, and the game's 600 panoramic views cover more than thirty locations, from Eger's historic fort to a minaret from the town's Turkish period to an immense basilica, to name just a few. Jonathan soon finds himself in pursuit of the titular ring that has a special significance to the time device but a local gangster is also on its trail. As you explore, you'll have to search for clues, collect and use items, and solve a variety of puzzles. Whether decoding ciphers, creating a coat of arms from various descriptions, preparing a 16th century bomb, or even working on an unfinished symphony by Schubert, there should be plenty to keep players busy throughout the course of the game's 20 hours of play time. Included in that timeframe is more than an hour and a half of filmed footage with over thirty professional Hungarian actors plus subtitles in other languages. In 2009, a digital download with English subtitles was released. | ||
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Zbang!: The Game (cancelled) | Corbomite Games | [top] | |
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Zbang is the most famous, recognized, and sold comics in Israel for nearly 20 years. With over six hundred thousand copies sold, Zbang is being produced and published in many forms, among which are a weekly 3-page comic strip in Maariv Lanoar (A weekly youth magazine), and a 40 page monthly magazine. In the late 90's, Zbang was adapted into a television series with many known names in Israeli entertainment like Yossi Graber and Sandy Bar. Since then the show has been syndicated. This is a point-and-click interactive comedy game from the makers of Pizza Morgana, where you play Mike, an average teenager. In the game you get to meet Mike and his gang of friends and foes. Interact with the craziest characters created by Uri fink's twisted mind, and take part in both heartbreaking and hilarious situations taken from these people's "normal" daily routine. Will Mike actually get to have sex with his beloved Jennifer? Can you avert a disaster caused by one of Eugene's bombastic experiments? Will Benny eat WaxDonald's last burger on earth (after having over 7 million burgers served)? Will Bob survive yet another one of Josephine's culinary surprises? Unfortunately, only a demo was finished but the full game was never released. | ||
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Život Není Krásný 7: Útěk z věznice Georgetown [Cz] | Martin Pohl / ZNK Productions | [top] | |
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The game begins in 1995 when the protagonist wakes up with pen in hand over the mutilated corpse of an Ukrainian and does not remember anything. Upon arrival of the ESU, he is arrested and later sentenced to 14 years. The goal is to get out of prison and find out what really happened. It is necessary to find a fellow prisoner who is willing to help with the escape and also to deal with brutal prisoners and guards. | ||
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Adventures of Bouapha, The: Sleepless Hollow | Hamumu Software / eGames Inc. | [top] | |
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This game is a 2.5-dimensional action/puzzle game. While Bouapha has to explore Sleepless Hollow, collecting Hammers to fight off the seemingly endless hordes of monsters, he must also solve several puzzles in order to progress. It's based on Dr. Lunatic's code, with elements of Loonyland: Halloween Hill mixed in. As luck would have it, Bouapha's car has broken down in front of a small forest village known as Sleepless Hollow. But the town appears to be completely empty (if you don't count hordes of angry monsters), and a series of conveniently scattered journal pages are the only clues. Yes, Bouapha is back for another adventure. This time, he gains experience and levels, as well as upgrading the six Mystical Hammers that he finds. This is a seriously tough game, too - it's meant for the hardcore Dr. Lunatic fan, with endless puzzles and challenges. Dozens of devious puzzles and challenges to test your hammering skills to the limit. Six Mystical Hammers to collect, each with a unique power from generating black holes to setting enemies on fire. Buy handy bonus items with your hard-earned candles in Mr. Klein's transdimensional shop. 25 Comic Goals to test you beyond the game itself - complete them all to put together an "amusing" comic book. Go electrofishing to catch fish and set new records. It was made freeware in 2017, | ||
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Agent Hugo: Operation Lemoon Twist | Beyond Reality Games | [top] | |
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Join Hugo on a thrilling adventure far more dangerous and exciting than anything he has ever set upon before. The hazards facing him make even the most evil plan Sculla the Witch ever came up with seem like kids stuff. Dr. Hypno has embarked on a dastardly plot to take over the world. He intends to hypnotise everyone and everything on earth. Dr Hypno has built a hypno-satellite, which he plans to launch into space from his secret island fortress, which is guarded by his hyper-mad-hypnotised minions. Once in orbit the satellite will cover the world in hypnotising rays rendering all life on earth powerless allowing Dy Hypno to rule the world for EVER. Once again Hugo returns as the ever resourceful secret agent, under the watchful eye of Mrs Alltobright leader of R.I.S.K. (Risky Intelligent Spy Knights). HoneyBunny and W make up the rest of the team, together they will help him on this his most important mission. W has designed a fantastic new secret energy combat suit (ECS) for Agent Hugo, to help him on his most daring and dangerous mission to date. W is also hard at work on a new lemon based anti-hypnotise serum formula which will knock out Dr Hypno’s crazed hyper-mad-hypnotised minions and allow Agent Hugo to destroy Dr Hypno and save the world. | ||
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Alarm für Cobra 11: Crash Time | Synetic GmbH / RTL Games GmbH | [top] | |
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This is an action-oriented racing game based on the German TV series Alarm für Cobra 11. The main characters are the Semir Gerkhan and Chris Ritter, known from the series, and a novice policemen. Which one the player controls depends on the mission. The campaign consists of 8 cases which are divided into several sections and are arranged in a linear way. The eight case has to be unlocked by beating most of the others in the highest difficulty. The goals of the sections are varying, mostly the player has to win a race or stopping a criminal by crashing his car or thwarting him. Other goals are checkpoint races or tailing somebody. The story is told voiced texts between the sections or in voiceovers during the missions. If the player fails a section he can try it again instantly but he has to solve the whole case in one sitting. Most sections have additional goals which the player needs to fulfill, e.g. a time or damage limit. These restrictions change with the difficulty level which can be selected before each case. After every solved case the player unlocks new cars and courses for the single races and multiplayer mode. These don't represent the playing modes of the campaign but are always regular races. | ||
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Aquaria | Bit Blot, LLC. | [top] | |
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In Aquaria, the player controls Naija, a lone underwater dweller, who is in search of her family. She explores a massive ocean world, teeming with life and filled with ancient secrets. In her journey she encounters various underwater creatures, travels from hidden caves to sunlit oases, and solves mysterious quests in underwater ruins and long forgotten cities of ancient civilizations. It is an action adventure game, heavily focused on exploration and puzzle-solving, with non-linear gameplay. There are many lifeforms with which Naija can interact. Some of them are hostile, while others are friendly, and some pay no notice to her. Interaction is accomplished by singing songs, which have various effects on Naija (shield, transformation into another form, etc.) and her surroundings (lifting heavy objects, opening plants, cracking eggs, etc.). It is also possible for Naija to obtain offensive powers to protect herself from some of the more hostile creatures in the game, and key battles against certain ancient foes are essential to progressing the storyline. To face dangers, Naija has to use the power of the verse. By right-clicking on her, eight notes of different colours are shown, and clicking them triggers a chant. By chanting the right tone at certain plants, Naija can collect items, and learn spells and recipes. In the style of Loom of The Legend of Zelda: Ocarina of Time, the notes can be combined into songs to cast spells. These form shields, can be used to lift objects or change Naija to different forms with new abilities giving access new locations. Right-clicking interacts with the environment and is used for attacking. In an items menu food and other objects can be used or cooked in combination to form new ones. During the game Naija also meets four pets that assist her and there are ancient turtles she can use to travel over large distances. The different environments are linked from Naija's home, a central hub. Hidden treasures found while exploring are used to decorated the cave or can be used as a costume. During gameplay, a mini-map is shown in the bottom right corner and it can be enlarged to a full map. The game can be saved using red crystals scattered around the areas and it includes a level editor to create new environments and modifications. It won the 2007 Independent Game Of The Year award for best game. | ||
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Ark 22 | Srehpog | [top] | |
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An epic space-age adventure. Ark 22 combines classic puzzle elements with fast-paced action, sidequests, minigames, upgrades, collectibles and a huge game world to explore. | ||
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Armado | Tricky Software | [top] | |
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Assume the role of Armado the armadillo and embark upon a great adventure to free the Queen of the land. The Queen is a Great Eagle, the last of an ancient race. While on a journey to visit the Queen, Armado learned of a growing darkness from the South; armies of giant ants marching Northward. They moved slowly at first, but eventually overwhelmed and colonized the legendary eagle nests in the mountains. Soon, the Queen herself was captured, and imprisoned. Just as Armado bowed his head and turned for home, he noticed an old fox. The fox was dressed in old tattered robes and told Armado that the Queen herself had foretold that he would meet a great hero at this very spot. Armado did not think for a moment that meant him. Then the fox handed him a satchel filled with magical eggs, and told Armado that one by one they must be placed into the ancient nests. Before Armado could speak the fox was gone in a puff of blue smoke. And so began Armado's quest to help free the Queen. This game is a front-scroller on rails, à la Crash Bandicoot. The character follows a curved path, rather than a straight one. | ||
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Asterix at the Olympic Games | Étranges Libellules S.A. / Atari Europe S.A.S.U. | [top] | |
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Lovestorix is in love with Princess Irina but Brutus also wants to marry her. To solve this problem, the Princess decides that she'll marry whoever wins the Olympic Games. At the same time the evil Doctormabus has discovered a dimensional key with which he can open portals to parallel dimensions and with it threatens to destroy the balance between the worlds. But of course Asterix & Obelix come to the rescue and have to not only stop Doctormabus but also help Lovestorix win the games. Like in Astérix & Obélix XXL 2: Mission: Las Vegum you take control over both Asterix and Obelix and fight your way through hordes of Romans, building up combos with your punches and solving small riddles on the way. You can also change between controling Asterix or Obelix at any time. But since you are taking part in the Olympic Games, there are also several mini-games waiting which need to be beat in order to progress further in the story. These mini-games include things like Long Jump or Tug of War. These field events are played much like in Asterix and Obelix which means for example that you alternate between two buttons as fast as you can to run. Once you've completed an event in the story mode, you can also play these events seperately in Olympic Mode in which two players (or one player against the CPU) fight for the gold medal in each discipline. During the story mode you also collect helmets by destroying scenery objects or beating up Romans. These can be used to buy health or new combos ingame or unlock small parts of the movie. You also unlock new characters for the Olympic Mode as you advance in the story. Also the game neither directly follows the storyline of the comic nor the movie, the twist with the portals to the real world is used to also include some actors of the movie in the game. | ||
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Avatar The Last Airbender: Bobble Battles | Flashbang Studios / Valusoft | [top] | |
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Restore balance to a war-torn world in Avatar Bobble Battles, an entertaining real-time strategy game based on Avatar: The Last Airbender cartoon series. Command the armies of the Water Tribe, Earth Kingdom, and even the Fire Nation through 18 missions spanning three epic campaigns. These battles depend on your skill alone as you fight for victory with Aang, Katara, and Prince Zoku, plus many other heroic characters. From the attack on the Northern Water Tribe to the siege of Ba Sing Se, and to the ultimate defeat of Firelord Ozai, each thrilling sequence gives you full control over the battles. Use Harvesters to mine for minerals; call on builders to erect towers, temples and barracks; build your army with over 30 types of units. Every piece of the action is depends on your strategy. Can you find the strength to defeat the enemy and restore the balance to Avatar? | ||
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Azur & Asmar | Wizarbox / OUAT / EMME | [top] | |
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Immerse yourself in the magic atmosphere of Azur and Asmar thanks to this platform/adventure game based on the animated film of Michel Ocelot (who also did Kirikou). Azur, a blond boy with blue eyes, son of the lord of the manor, and Asmar, a dark haired boy with black eyes, son of Azur's nanny, meet again after having been brutally separated during their childhood. Both of them are determined to find the Djinns fairy they heard so much about when they were younger. In order to find her, they will have to foil dangerous traps, fight mean brigands and solve many enigmas. Alternatively, players will control Azur or Asmar and use their own specific capacities to make it to the next levels as varied as they are dangerous. There's 13 levels faithful to the film's atmosphere in varied locales: desert, palace, mountains, caves. Logic and ability will be necessary to find the Warm key or the Perfumed key and use their magic powers. There's also many different enemies and traps to overcome in order to succeed in the different missions. | ||
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Bear Go Home | Phoenix Seed | [top] | |
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This is a short, side-scrolling action game, in which the player influences the movements of a cartoony bear character on its perilous way to its home. Using the mouse, the player can squeeze, pull and stretch the bear as it walks, helping it overcome various obstacles on its way, such as jumping across pits and boulders, squeezing through narrow tunnels, or extending its jaw to catch flying strawberries or apples for points. The bear can also magically transform itself into 4 special avatars, each with their own special skill, some of which are required at certain places in the game. The bear's opponents are cartoony snails and frogs, and pumpkin masks and bee-hives dropping from the sky, and the game features two boss encounters, that each require a unique strategy. The visual style is inspired by LocoRoco. It was nominated for BAFTA Ones To Watch Award for amateur developers. | ||
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Bee Movie Game | Beenox Studios / Activision | [top] | |
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Bee Movie Game is an adventure/platformer based on Dreamworks' animated film, Bee Movie. In the game you control the star bee of the movie, Barry B. Benson voiced by Jerry Seinfeld as he zips through the crowded and dangerous streets of New York City, while building your class action lawsuit against the human race for their unscrupulous thievery of honey from bees everywhere. The controls are very simple - you use the arrow keys to move Barry and the number-pad keys 1 through 4 as action buttons. There's actually very little action to control, though - the gameplay consists of responding to on-screen prompts telling you which direction to go in order to avoid colliding with traffic, or which number button to mash to avoid situations like a soccer ball flying at you. You'll usually be given a glance at what's to come with a brief cut scene showing ways you could potentially be squished, and then thrust into action. | ||
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Beowulf | Ubi Soft | [top] | |
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The Beowulf video game takes players deep into groundbreaking director Robert Zemeckis' vision of the classic saga, Beowulf. Gamers live the life of Beowulf, the legendary Norse warrior with the strength of 30 men who is torn between the nobility and brutality within him. Arrogant, self-serving and lustful for gold and glory, Beowulf will journey to Denmark to destroy a bloodthirsty beast wreaking havoc on a frigid land. But evil persists, and Beowulf succumbs to its lure of even greater fame, quietly maneuvering to claim the Danish throne. As King, Beowulf must face the consequences of ambition, even as war descends on the realm. As Beowulf, players lead their men, called thanes, into battle, slay the Titans of a dying age and crush the enemies that threaten to annihilate both their kingdom and people. Only then, when Beowulf looks Destiny in the eye, will he know what kind of hero he has truly become. Delve even deeper into the adventure as gamers will play through 30 years of the Beowulf story not seen in the movie to experience more of Beowulf's life and mold their own legacy. Powered by the next evolution of the award-winning YETI technology used to create the critically acclaimed Tom Clancy's Ghost Recon Advanced Warfighter 1 & 2, Beowulf delivers an unrivalled graphical experience. There's an army of up to 12 thanes to unlock as players increase their heroic experience (by saving thanes, killing giant monsters, etc.). Players use the thane army to their advantage by giving orders, assigning positions, tailoring weapons to the situation or enemy and by triggering in-game mechanisms. The thane army evolves with upgradeable weapons (swords, mace and spears), skills and abilities. Use legacy experience points to gain thanes, replace weapons and upgrade Carnal abilities. Carnal Power allows the use of stronger attacks and special weapons. Carnal upgrades include less daze after use and prolonged use of Carnal Fury. But if used too much, there will be grave consequences. Dynamic combat system including combos, parries and increasing skills as the player progresses. Grab ability allows Beowulf to hold on to walls or climb, as well as fight up close with visceral hand-to-hand combat against enemies and giant monsters. | ||
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Blow Everything Up! | Seasoft / Victory Games | [top] | |
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This is a side-scrolling action game, sort of like Far Cry in 2D. Play as John, a super soldier who fights against organized crime. Go on a tropical island alone to administer justice. You begin in a patrol boat with mounted heavy gun, but after you go on dry land. The first weapon is a 9mm pistol, which also acts as a sniper rifle. Accuracy, range and power of this weapon is simply killer, the exact opposite of the second of our scrap metal, a machine gun. Traverse the land, killing many enemies, looting houses in search of first-aid kits and use vehicles. The latter are few, starting from the boat, armored cars and ending up in tanks. There is a stealth and audibility indicator so when both are at a low level, we may be able to sneak up on enemies really close to where one shot will give justice. Opponents often throw at our feet grenades. | ||
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Chicken Little: Ace In Action | Avalanche Software / Disney Interactive Studios | [top] | |
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Inspired by the "movie within the movie" finale of Walt Disney Pictures' box office hit film "Chicken Little", this features Ace, the superhero alter ego of Chicken Little, and the Hollywood versions of his misfit band of friends: Runt, Abby and Fish-Out-of-Water. The crew faces off against Foxy Loxy and her evil Amazonian sidekick, Goosey Loosey, who have an evil plan to take over Earth. Battle evil alien robots through multiple levels across the solar system and combat your foes in one of three distinct game play modes: Ace on foot as a soldier, Runt as the driver of an armored tank, or Abby as the pilot of a spaceship. The original Chicken Little and his friends Abby, Runt and Fish we know from the film are featured in cut scenes throughout the game. Chicken Little receives a copy of the latest video game starring his super hero alter ego and invites his friends to come over and play it with him, in effect creating a "video game within a video game". The look and feel is an over the top parody of 1950s sci-fi film inspired by the glimpse into Ace's world from the film. There's four new dynamic worlds to explore: Pluto, Saturn, Mars, and the Moon. Four unique modes of game play include: Ace on foot as a soldier, Runt as a tank commander, and Abby as the pilot of a spaceship and hovercraft. Diverse and fun variety of weapons and gadgets can defeat enemies and navigate extra-terrestrial landscapes. Two person multi-player mode for tank and spaceship levels is available. | ||
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Coffret Prestige: 3 Musées - Le Louvre, Orsay, L'Ermitage [Fr] | Montparnasse Multimedia | [top] | |
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Discover the treasures of the Louvre Museum, the Orsay Museum and the Hermitage Museum thanks to three reference titles. Take a virtual tour of an exceptional place: The Musée d'Orsay. Of exceptional quality and diversity, the collections shed light on the history of art from the mid-19th century to the dawn of the 20th century: Realism, Impressionism, Nabism. Features: The virtual tour; 300 works analyzed and commented on; Art in the 19th century. A unique invitation to discover the Louvre. Find all the atmosphere of the museum and admire its prestigious collections: Antiquities, Paintings, Sculptures and Works of art. Immerse yourself in 6000 years of history and the eight centuries of the palace's history. Features: The virtual visit; 400 masterpieces analyzed and commented on. Discover the masterpieces of the most prestigious Russian museum, the Hermitage. This museum houses one of the most prestigious collections of paintings in the world, from the French, Italian and Flemish schools. Finally, discover the other collections of the museum: sculptures, works of art and watercolours. Features: the virtual visit; 200 masterpieces analyzed and commented on; Three centuries of Russian history. | ||
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Corpse-Party Zero | Sanmaru / Noraenu | [top] | |
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Created using the RPG Maker XP engine, this fan-made survival horror adventure game was released in Japan in 2007 and an American group called "Memories of Fear" translated it to English in 2012. It is a prequel to an influential horror game, Corpse Party (usually known under the abbreviation Dante 98), made by Makoto Kedouin and released for the NEC PC-9801 home system in Japan on April 22, 1996. The games feel like a mix of Clock Tower and Sweet Home, if you want some examples. The original game has seen multiple remakes and has gotten a few sequels and a spinoff in addition to manga and OVA series. Corpse-Party Zero is a sequel which stars two sisters mentioned only in passing in the original Corpse-Party, Kaori Hasegawa and Shiho Hasegawa, who try to escape from the cursed senior high school. | ||
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Cosmic Osmo's Hex Isle | Cyan Worlds / Fanista | [top] | |
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Cosmic Osmo is back. However, Osmo has been banished to the Hex Isles and needs your help to make his escape and find his space ship again. The goal of Hex Isle is simple: guide Osmo over hexagonal shaped tiles (hexes) to touch six targets, thus completing the level and helping him escape Hex Isle brings back the classic computer game character from 1989 in a brand new way. Elegant game-play (easy to learn - hard to master) is accompanied with whimsical yet stunning real-time 3D levels and a plethora of game variables that give goal-oriented players over ten hours of game-play (36 levels). A scoring system involving three different styles of gaming (strategy vs. speed vs. score) adds a high degree of replayability. | ||
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Crazy Chicken Kart 3 | Phenomedia AG | [top] | |
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Players again have the opportunity to demonstrate their skills of crazy go-kart driving, getting the opportunity to play one of the six funny players (apart from Moorhuhn there are turtles, rooks and scarecrows, among other things). The competition takes place on 8 tightly twisted routes, running, among others, through the ancient colosseum and under the gigantic skeletons of dinosaurs. There are three models of go-karts, which differ in engine capacity and performance. In addition, players can choose the colour scheme of the bodywork. The driving model used has a strictly arcade character. In the course of the game it is possible to gain various weapons and power-ups, allowing you to gain an advantage over your competitors. | ||
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Crazy Chicken: Heart of Tibet | Sproing Interactive Media GmbH / phenomedia publishing gmbh | [top] | |
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This is a new challenge for our daring treasure hunter. It's an old-school platformer with 3D graphics over a 2D game arena, spread over 21 levels of jumping, shooting and point collecting. Innumerable adventurers and treasure hunters have tried to climb the mountain of Shlimalaya, infiltrate the SingSong Monks' monastery, and obtain the Heart of Tibet, but none have been successful. Crazy Chicken will have to deal with new, dastardly enemies, evade countless traps, cross rough terrain and battle snowdrifts. Yetis, local spirits, and demons will do their best to hinder our hero on his way to the summit. Jump, climb, and fight with your fists and gun through diverse landscapes, collecting a wealth of precious gems and gold. | ||
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Crazy Chicken: Jewel of Darkness | Phenomedia / Focus Multimedia | [top] | |
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The addictive puzzle game that's definitely NOT for chickens! In the deepest darkest jungle lies an abandoned temple. You must lead Crazy Chicken inside, and travel deep underground to find the elusive Jewel of Darkness. Plan your strategy carefully as you journey through a complex labyrinth. Many perils await you. Cleave through narrow tunnels and stifling, hot air with the help of his red flying balloon within a complex labyrinth that is getting more confusing the further he goes. Take care not to block your access to precious gems and gold, or even the next level by carelessly moving boulders and stones. Defeat all of the monsters to complete a level, but beware - running out of ammunition or being crushed by falling rocks will be the end of you! | ||
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Crazy Chicken: The Winged Pharaoh | Phenomedia | [top] | |
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Egypt – mystical land on the Nile full of traditions... and no unknown territory for Moorhuhn. But new challenges in terms of numerous tombs and unexplored pyramids wait amidst the holy desert of Urhasis. Dark legends entwine around the winged pharaoh who has been entombed in this area. Deep within his burial chamber, the magnificent sarcophagus of TUT CHICK AMUN is waiting to be found! This unique and precious treasure must not be withheld from the world. The perfect mission for our fearless treasure hunte. According to ancient lore clues to the whereabouts of TUT CHICK AMUN's tomb can be found on 30 clay tablets which are hidden in the depths of the Urhasis desert. Each of these tablets contains hints about the location of the next one. Eventually, the 30th and last tablet reveals the way to TUT CHICK AMUN's tomb. | ||
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Defender Of The Crown: Heroes Live Forever | TechFront Studios, Ltd. / Cinemaware, Inc. | [top] | |
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This is a "casual" remake of the classic hit, Defender of the Crown. Set in post-Norman Conquest England, it puts you in the shoes of a Saxon lord - with the ultimate goal of eliminating all rival lords and reuniting the kingdom. Once again, the core gameplay consists of a territorial conquest game on a map, similar to Risk. Buy armies and garrisons made up of five different types (infantry, knights, crossbowmen, bowmen, and catapults) and fight tactical battles against your foes. Tactics cards can be won in battle or purchased with gold and then played in these battles, giving special bonuses that enhance your army or weaken your opponents. Mini-games break up the conquest game and bring rewards of either gold or fame. These mini-games include jousts, archery contests, castle raids, princess kidnappings and rescues, and castle sieges. Of course, Robin of Locksley is still available to offer his assistance (up to three times) to Saxon lords, but beware: this time around, the Norman lords can call on the Black Templars for aid as well! | ||
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Determinance | Mode 7 Games | [top] | |
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This is a sword fighting simulator. Each player takes on the role of an immortal super warrior who have been fighting each another since times immemorial. On various planets they battle it out in sword fighting duels or free for all deathmatches for up to eight players over the Internet or LAN. It is also possible to fight against AI controlled bots. Each map is a fully 3D landscape in which the player's avatar is shown in third person perspective. The avatar can be moved around freely as can its sword. This is done using the mouse. For beginners the movement of the avatar can be automated, so that the player can fully focus on controlling the sword. Each movement the player makes with the sword is translated by an actual movement in the game. This allows players to develop their own sword fighting techniques. | ||
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Disney-Pixar Cars: Mater-National Championship | Rainbow Studios, Inc. / THQ Inc. | [top] | |
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This is a game adaptation of the animated feature film Cars. It features 13 characters in total, 3 areas and the following modes. Profile: Here you can check/load any of the existing profiles and see how many points you have, the races you have won and the completion percentage you have achieved. Bonus Content: Bonus Content has two options – Characters and Art. In the 1st option you can use the points you have earned to unlock new cars or buy new colours for the ones you already have. The 2nd option allows you to unlock art from the cars, tracks etc. again in exchange for points. Story Mode: You play as Lightning McQueen in the world of Radiator Springs, Ornament Valley and Tailfin Pass. While there, you can just look around, talk with other cars or enter races to earn points that can be expend to unlock new characters and other staff in the Bonus Content section and Bolt Banners that are needed to unlock more areas. Each time you enter a race/mini-game you'll see a cutscene of Lightning and the cars that will compete (races only) and if you win, these races/mini-games will become available in Arcade mode. Also by winning races new events will be unlocked in Story Mode. Arcade: Arcade mode has two options as well. Race and Minigame. The 1st option will enable you to choose one of the available cars and race in any of the tracks that you have unlocked in Story Mode. In the 2nd option you can play mini-games such as hitting the buttons that appear on the screen at the right time, trying to finish a race before running out of fuels, playing tag with another car, etc. Versus: This mode allows you to compete against another human player. | ||
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Doraemon: Nobita’s Resident Evil | aaa | [top] | |
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This is a parody of the Biohazard series featuring the cast of Doraemon. Despite being a parody, the game is surprisingly well done. Considering the fact that most RPG Maker games are adventure or rpg games, this one features a solid action battle system, with enemies from the Resident Evil universe, as well as adding some custom enemies. Since then, many people have modified the game and spawned many mods and scenarios which not only expands the Nobihaza universe, but adds some new interesting mechanics and gameplay. After a holiday on a foreign island, the cast of Doraemon, including the protagonist Nobita Nobi, finds themselves in a living hell when most of the neighborhood have either turned into flesh-eating zombies or been killed by them. After the immerse shock from losing his parents, Nobita runs away from the horde of zombies and takes refuge at the school in which he attends. There, he finds fellow survivors: his best friends Gian, Suneo, Shizuka as well as original characters Seina, Kenji, Toby, and Kaneda. The survivors decide to split up and search the school for an escape route. However, the further they progress, monsters become stronger, and more casualties are made. Nobita finds himself facing the deepest secrets under his own school involving the Umbrella Cooperation, its mutating "Tyrant Virus", and most shockingly, the facts that some of his best friends are not what they seem to be. The game was not known to westerners when it was first released despite its popularity among Japanese indie gamers. In 2014, Naoya Kiriyama provided the translation for the game. | ||
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DROD: The City Beneath | Caravel Games / Akella | [top] | |
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This is the third game in the series, alternately known as DROD 3.0. It includes all the features of Journey to Rooted Hold, plus a complete new official hold with in-game dialog, 3 new design styles, and further enhanced customizability and networking. Cutscenes support, lighting system and variables that allow non-linear plot progression are the most prominent new features of DROD:TCB. Two Smitemaster's Selection sets were released so far, these being: Devilishly Dangerous Dungeons of Doom and Smitemaster for Hire. In Roger Barnett's "DDDD", after Beethro learns a terrifying secret at Lowest Point in DROD: The City Beneath, he seeks to warn everyone of the danger. However, the Empire seeks to block him at every turn. Beethro learns a devilishly dangerous dungeon stands in his way to the one person who might listen to him and do something about it. Join Beethro Budkin in a raucous romp of alliterative allegory in this hilarious hold filled with six loopy levels of fantastic fun! Smitemaster for Hire contains two puzzle-packed holds from master architects Jason Fedor and Rasmus Björling. Suit Pursuit is of medium difficulty. It picks up where Devilishly Dangerous Dungeons of Doom left off. Beethro is making his way back to Rooted Hold to learn about the Grand Event, but someone in the Empire seems to not want him to know a about it. This time, a border checkpoint requires him to start taking his Imperial "profession" seriously. Hilarity - and a lot of smiting - ensues. A cast of new and old faces make an appearance along the way. Complex Complex is a difficult hold that harkens back to the days when Beethro is running his famed Roasted Roach Grill after clearing out King Dugan's Dungeon. Beethro receives a call to infiltrate the secret base of a rogue architect. The price is right, but when Beethro finds himself pinned between two warring factions, will he find he has bitten off more roach meat than he can chew? | ||
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Egoboo | Egobbo Dev Team | [top] | |
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Egoboo is an open source, cross-platform computer game. It's a three-dimensional dungeon crawling adventure that borrows a lot of elements from the roguelike genre. Egoboo is still under development, but it is fully playable. Egoboo could be called a lot of things; "ARPG", "hack and slash", or perhaps "rougelike". It is an action-based adventure game with a unique mood and style. In Egoboo, you will slay hordes of foul monsters, explore many unusual locations, and get lots of really cool loot. Your ultimate quest is to save Lord Bishop, the king of the land, from the evil Dracolich. It is a difficult task, and you will have to face unbelievable danger to accomplish your goal. | ||
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Fairy Run | StarFish Game Studios / Dusk2Dawn Interactive | [top] | |
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The realm was a peaceful and loving place until the Dark Queen arrived. Whilst the fairy city slept the dark queen stole the power stars - the natural source of life for the fairies. As she escaped she accidentally dropped all of the stars , scattering them across the realm. The following morning once the crime had been uncovered , the Good Queen turns to her most trusted fairy - ANASTASIA. As Anastasia , it is your job to recover the power stars before the dark queen gets them and uses them for evil. | ||
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Fem Myror Är Fler Än Fyra Elefanter [Sw] | Pan Vision | [top] | |
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"Five ants are more than four elephants" is based on the classic TV series with the same name and playful pedagogy. Via the menu you can easily follow the elephants on exciting trips or visit Magnus and Brasse. In the elephants you can learn to recognize letters and numbers. In addition, you can throw coconuts at Tarzan, get the penguins to dance etc. Magnus and Brasse offer games and exercises in three different levels. You choose which level suits you best. Help Magnus write love letters, count weights in Brasse's awesome gym, educate you as a C-agent with the help of the clever machine c. In addition, the album is permeated by music, children's frames and lots of mischievous surprises. Welcome to Magnus, Brasses and all the animals of the animals. In part 2 "you follow Magnus and Brasse on new breathtaking adventures. Just like part 1, the game is based on the classic, almost cult-explained TV series. Our hope is that as many children as learned read, count and much more via television in the 70's, should learn through the computer today and have at least as much fun. How about hanging with the elephants on space adventures to the planets Gigantus, Cube, Numerus and Alphabet? Feed the Glass Monster with Geoglass? Help Magnus look for sausages in the maze so maybe the Fyrax monster lets him out of his claws. But the smartest of all must probably be to teach Brasse Vänster / Högerkörning, so that he can finally get his driving license ... Magnus does not want waves in the hair, fix the leak with the Brasse, the 2-hook, the Z-angle and the other tubes. What do you say, dare you throw yourself into Magnus and Brasse's crunchy, sneaky, whimsical world A TIME TO? You never know what can happen there. | ||
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Fish Fillets II, The | IDEA Games / ALTAR Games | [top] | |
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Agents Tina Guppy and Max Flounder received an important mission: to find Virgil Crab, younger brother of King Crab, the millionaire businessman rap-star, who was kidnapped. The main suspect is the famous serial killer, Jack the Fisher. In this sequel to Fish Fillets, the player again controls two fish: Agent Tina Guppy (a little female golden fish) and Max Flounder (a big male blue fish). The object is to lead both fish to the exit of each level, making them rearrange the level objects in such a way that they can exit unharmed. Max can move heavy steel objects while Tina can enter the holes and corridors that are too narrow for its bigger partner. The characters will die if objects fall upon them, but unlike the previous game, they can now move objects over each other's back, and can also swim downwards while carrying an object. Along their way, they'll get help of other six characters. They'll also find starfish, which will unlock bonus features, such as picture puzzles, videos, extra rooms, etc. By collecting starfish they'll also gain the "Joker feature", which allows the player to skip a given level. The level structure is branched, allowing the player to continue by another way if he gets stuck somewhere. The game has a total of 112 levels. | ||
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Flipside Of The Divine | Team Flipside | [top] | |
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Flipside of the divine is an action puzzle game set in the world of the ancient Aztec mythology. You play the role of an eagle warrior and your goal is to find a way through the dangerous and deceptive world of the gods. By manipulating platforms and flipping enemies down into the abyss you use both your mind and your fighting skills to get to the portal that will take you to the next level. The game was developed during a 10-week course at the University of Skövde, spring 2007. | ||
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G-Speed | Alex Riva / MaskedBear Studios | [top] | |
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A future 3D racing game with loads of tracks, ships and bonusses. There is even a Caiman ship as it was made for that site. G-speed new features (in compare with TPS-speed): New ship models; One additional track with a big jump; All TPS-speed tracks with different graphics; Smoother game engine; New enhanced graphics; Refined AI; Better gameplay. Drive your hovering ship to victory over 7 tracks Compete in the Championship, too, and drive your ship to the title. You may choose between a roster of 6 ships initially and you may unlock 2 extra ships You may unlock 3 extra tracks, too, the reversed versions of three original ones, and then, you may unlock and compete in a R Championship, with the three R tracks plus 3 original ones. When you have selected the options click on "START" button on top-right of the menu page or press Return/Enter to start the game. Keys: Arrowkeys Left/Right - control your ship; Arrowkey Up - thrust; Arrowkey Down - brakes; Shift - activate the first available powerup (if any); Ctrl - activate the bonus slot powerup (if any); "1-6" keys - activate powerup 1-6; "C" - change camera(external, chase or internal views); Return/Enter - proceed from Results&Table end-race screen or start the game from menu page. Joypad control included: Right/Left - steer; Fire A - thrust; Fire B - brakes; Fire C - activate the first available powerup (if any); Fire D - activate the bonus slot powerup (if any). You may choose between four difficulty levels: ROOKIE, SEMI-PRO, PRO, LEGEND. You may play different game modes: SINGLE RACE - Drive in a single race on a track of your choice; CHAMPIONSHIP - Drive a complete season of 6 tracks trying to conquer the title. If unlocked you may also compete in the R Championship, consisting in 3 original tracks + 3 reversed tracks; TIME TRIAL - Fight against time to obtain the record (Beta version still hasn't the record saving system, so you can only view your session best time); ARMOURED BATTLE - You may drive a special single race where you have Armour powerup always on and infinite. Missiles and Mines, same have your opponents; SUPER SPEEDERS - A single race with infinite Turbos and Catapults. For those who like faster driving; Powerups - Simply drag&drop powerups if you have enough coins into the 5 slots. If you want to discard a powerup from a slot drag it and drop into the screen, the coins will be refunded to you. Same thing to move a powerup from a slot to another. When activated the Trap powerup releases the Trap, marked with an "X" on the track map. Press again the activation key to start the Trap. Please note that if the Trap is released under a tunnel it will be placed at the end of the tunnel itself instead, same in Rantooine raise to the jump where it's placed just after the jump. In the settings workshop you may change sharp tunings of your ship. You have 2 Delta Points at start and you can remove points from a skill and add to another according to the track you are going to challenge. | ||
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Hard Time | MDickie | [top] | |
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In a bleak future where there are more criminals than citizens, one prison hopes to redress the balance with short doses of HARD time! Take your punishment like a man and try to endure the grueling regime of Southtown Correctional Facility. Create your own inmate from scratch and rub shoulders with up to 100 fellow convicts throughout the sprawling prison complex. With each passing day, every action taken and every word spoken will sculpt your own unique identity - as you attempt to juggle the physical and mental demands of prison life. You'll soon find that "reputation" is the only currency that matters in this world! Having one keeps you alive, but avoiding one keeps you sane. Which side of the fence will you fall on? It was made freeware in 2009. | ||
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Hauser the Hound | DigiPen | [top] | |
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This is a single-player physics-based side-scrolling adventure game based in four unique and engaging worlds. Players compete for high scores in an arcade style environment. Each world subjects the player to different settings, atmospheres, and enemies. It was made by a group of students at DigiPen Institute Of Technology. | ||
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Heracles: Battle With The Gods | Midas Interactive Entertainment / Neko Entertainment | [top] | |
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Join Heracles on an amazing adventure to rescue his best friend Pegasus from the evil Poseidon, God of the sea and earn favour from the Gods. Only by succeeding in his quest can his banishment from Mount Olympus be undone. Heracles' trials continue in this epic journey across the magical lands of Ancient Greece. With many foes to defeat and treacherous landscapes to navigate, Heracles will require all his superhuman strength, stamina and agility to deliver Pegasus from his evil captor. There's 30 levels of non-stop action including hidden bonus levels, which make Hercules a platformer with plenty of replay value. Each level consists of numerous treasures, fearsome beasts and magical hidden delights. Numerous enemies taken from the realm of myth and legend include - Medusa, Cerberus, the Minotaur, the Centaur and many others. Heracles will have to cope with many different platforms, surfaces and environmental hazards to get to the top including slippery ice patches, burning ledges, traps, bouncy platforms and crumbling rocks. | ||
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Hoshi Saga Series | Yoshio Ishii / Nekogames | [top] | |
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From the creator of the Submachine series comes this point-and-click adventure series. Hoshi Saga (May/2007) - is a simple game of discovery. One part point-and-click and one part puzzle game, the objective in each of the game's 36 stages is to find the star. How you go about doing that is different for every stage. The task is up to you to figure out how. There are 25 stages to explore freely as you wish, with another 11 stages that must be unlocked by completing rows and columns of stages that appear on the stage select menu. The menu also shows the relative difficulty for each stage represented by a number of highlighted stars (out of 5). It combines unique interaction design with simple yet effective graphics that together form an engaging and compelling experience. Some stages are easy and that's the hook. Once you discover how simple and yet irresistible these unique little puzzle games are, you'll be coming back to this again and again until you've solved them all. Thankfully an integrated save system is employed to save your progress across sessions. Hoshi Saga 2 (Sep/2007) the goal remains the same: find the star in each level. There are 36 new levels to discover, and the level numbers pick up right where the first game leaves off. None of them are very difficult, but some may stump you for a bit until you figure out what it is you need to do. Hoshi Saga 3 (Sep/2008) - In this edition, there are 20 stages to explore freely as you wish, with another 16 stages that must be unlocked by completing rows and columns of stages that appear on the stage select menu. Hoshi Saga Ringo (Jan/2010) - while it might not be as difficult as its predecessors, Ishii-san brings new life to the game with his beautiful artwork and use of gradients. This one is in color. As before, each puzzle asks you to click and drag your way to finding a star hidden within each screen. Feel free to click around and explore each level to find each solution. This episode contains 25 new puzzles to solve. Sadly, if you were a fan of the difficult five-star puzzles in past iterations of Hoshi Saga, you'll be a bit disappointed, as the highest-ranked puzzle here is two and a half stars. Hoshi Saga Ringoame (Apr/2010) - This one has more full-color artwork in 25 brand new levels. This is an excellent warm-up exercise to get you used to the sort of puzzles seen throughout the series. Hoshi Saga Ringoen (May/2011) - While there are 25 different scenarios to solve, only 16 of them can be accessed immediately. You will need to solve the first four levels in each row across to access the fifth level in that row, and you will need to solve the first four puzzles in each column down to access the fifth as well. Hoshi Saga Ringohime (Sep/2011) - This has another 25 new stages to clear. The artwork is gorgeous with its soft and striking watercolor hues and textured backgrounds. Hoshi Saga Dokuringo (Oct/2011) - This latest set of levels contains some risqué imagery, as well as some way more difficult stages. Inside you'll find 25 new stages to clear, made up of images from the previous "ringo" games with all new puzzles (and mini-games) designed for them, and all you need to do is find the star. | ||
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How to get a Student: Beta House [Ru] | Astar Games / Buka Entertainment | [top] | |
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In this strategic puzzle game similar to Neighbours From Hell, you have to help the most ordinary students get rid of their neighbor. For two weeks, you will master the art of playing on the nerves and the tactics of covert war. Enjoy excellent graphics and addictive gameplay. It tells the story of the confrontation that ensued at the expanse of a student dormitory. Together with one of the residents of the hostel, you will make traps and pitfalls for the annoying neighbor who constantly bothers them. Cut wires to their computer mouse or upset the TV, or leave a spider under the covers. | ||
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It's The Big Game Charlie Brown | Black Hammer Productions, Inc., The Web Production / Viva Media, LLC | [top] | |
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This is an action adventure game that teaches children about baseball. Charlie Brown is the pitcher and manager of the team. Players will help Charlie recruit his Peanuts friends onto the team (Snoopy, Linus, Peppermint Patty, Pigpen and more) in Story Mode by solving puzzles which teach social skills. The gang will train using 10 character-specific mini-games. For instance, Lucy teaches fielding, Shroeder teaches pitching etc. The game approaches baseball from a beginner's perspective so kids can learn everything about the game of baseball - from hitting the ball, catching and fielding to scoring runs. When the team is complete, and all of the mini-games have been finished, the team will play a full game of baseball. During the "Big Game" players can choose 6 or 9 innings to test their skill. The game is played in point-and-click manner and features music and sound effects plus the graphics of the lovable Peanuts characters in their native cartoon atmosphere. | ||
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Jaws: Unleashed | Appaloosa Interactive Corporation / Majesco Entertainment Company | [top] | |
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Based on the film series of the same name, players take control of the Great White killer shark known as "Jaws". In an open-ended world, players visit Amity Island just in time for the 4th of July holiday season, and do what the predator does best: eat, kill, and destroy. As the game progresses, Jaws will rampage through aquatic theme parks, chemical plants, beaches and more, facing off against boats, divers, and other marine life. As players continue through the game, they will earn new upgrades that will allow Jaws to ram, bite, and survive with greater potency. Up to 32 side quests are available, allowing various item and bonus feature unlockables. | ||
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Knight Lore Remake | Devilish Games, Retrospec | [top] | |
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This was initially a classic action puzzler on Spectrum computers in 1984. While never released officially on pc, fans have made a couple of remakes. Our hero must reach Melkhior, a somewhat eccentric wizard who is the only one who can save him. As with most Ultimate titles of the day, reaching him is a long and treacherous challenge, involving both puzzle-solving and action, meaning that each screen requires thorough planning and precise navigation. The game uses the isometric viewpoint in a manner similar to the later Head Over Heels, using monochrome but detailed graphics and techniques to avoid flickering sprites. It was regarded as a revolutionary title and was the first of the "isometric adventure" genre, by displaying a detailed 3D world using that isometric perspective. The game lasts for 40 days and nights - at night your character turns into a werewolf. Ultimate's individual style of eschewing straightforward instructions in favor of feature lists and riddles is put to good use here, with the story detailed in a rhyming poem of sorts. The Devilish Games remake uses cartoonish graphics while the 2010 Retrospec version has more 3D graphics. | ||
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Knytt Stories | Nicklas Nygren / Nifflas' Games | [top] | |
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Knytt Stories, the sequel to Knytt, is a jump-and-run platformer with a distinctive minimalist art style. It is set in the same universe as the previous game and incorporates the same gameplay mechanics. Unlike its predecessor, there is not a single scenario, but multiple stories divided over different game types such as Tutorial, Challenge (skill-based), Puzzle (focus on thinking), Maze (large and confusing levels), Environmental (no monsters, puzzles or challenges - just landscape), Playground (practice) or Misc (other levels). There are multiple difficulty levels that influence the items' placement. The base game comes with a tutorial and a single scenario: The Machine. It focuses on Juni, one of the Knytts. The environment around her suddenly changes to a desolate wilderness. She receives a letter from Henna who tells her about a machine inside a cave, guarded by a monster. Juni needs to find a way inside and bring the beautiful landscape back. Gameplay is largely based on exploration and platform jumping. The Knytts can jump, climb and turn red when there are enemies nearby, but have no means of defence. New abilities include an umbrella to slowly float down or up, a double jump, hologram and a ghost mode to view invisible items and platforms. Not all of these are usually available right away. Players need to collect power-ups to activate them, even to jump higher or to climb walls. Some levels also have coloured keys that lead to secrets and there are more enemies than in the original game. Players are encouraged to design their own stories with the included level editor. Soon after the release, Nicklas Nygren released a first expansion pack himself, with the levels A Strange Dream, An Underwater Adventure, Sky Flower and This Level Is Unfinished (its "unfinished" state being an actual part of the level design). | ||
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Little Britain The Video Game | Revolution Studios, Gamerholix / Blast! Entertainment Ltd | [top] | |
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This is a fun and entertaining collection of mini-games presented in the format of an episode from the TV show and players can get interactive with their favourite sketch show characters in a series of eight mini-games featuring Lou and Andy, Vicky Pollard, Mr. Mann, Emily and Florence, Marjorie Dawes, Daffyd Thomas, Judy & Maggie and Letty. Each mini game plays like a sketch from the TV show and to win the game, the player must progress through all the sketches to the end of the show, where the credits will roll. The characters have all been modelled in 3D and hand animated to bring them to life, giving them the characteristics of their real-life counterparts. The voices will be provided by the stars of the TV show, Matt Lucas and David Walliams who have also played an integral part in the scripting of the game and narrated by Tom Baker, ensuring that players enjoy an authentic Little Britain experience. Little Britain was previously a radio series before debuting on BBC Three in 2003. There have been three seasons of the show so far, a fourth series is also planned for autumn 2007, and an American version on HBO is in the works. It has proved to be one of the most successful comedy shows of all time, and has enjoyed huge success amongst adults, teenagers and children alike. A recent W-Kat poll of 6000 UK schoolchildren showed that Little Britain was the second favourite brand after The Simpsons for 10-12 year old boys, showing a younger audience is now also enjoying Little Britain alongside a loyal adult and teenage following. | ||
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Lucky Luke: Go West | Shiny / Sega | [top] | |
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Inspired by the cucumber-cool cowboy's adventures in the comic book "The Caravan", Lucky Luke: Go West! lets players jump into his spurred boots for a thrill-a-minute journey escorting the notorious Dalton brothers to New York to stand trial. Of course, the Daltons do what they do best – they escape, rob banks, wreak havoc and blow stuff up. Throw in the tenacious Lucky Luke, his faithful steed Jolly Jumper, tribes of deadly Indians, cops by the cart-load, and a vast wagon train where the Daltons mislay their ill-gotten gains and the result is a wild world of hilarious new western adventures. Play as a selection of different characters from the famous stories, including the Daltons and of course Luke himself, through the fun and colourful environments from the parched western desert to the mean streets of the Big Apple. A host of frenetic mini-games will test much more than the speed of the player's draw with chaotic shooting, drawing, steering, dancing and music games. Take on the story mode solo or invite up to 3 friends to join in for party mode mayhem and see who really does have the fastest draw in the west. Play in the universe of Lucky Luke and immerse yourself in the humor and ambiance of the wild west. | ||
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LV-426 | Derbian Games | [top] | |
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LV-426 is a remake of an old first-person strategy game called 'Aliens'. The original game was developed by Software Studios and published by Electric Dreams in 1987 for the following platforms: Commodore 64, Amstrad CPC, ZX Spectrum and MSX. The game is based on the second movie in the Alien movie series. I wanted to re-make Aliens because it was one of my old favourites, and probably the scariest game of its time. The game was very innovative and tense due to the use of a first-person view and having to control a whole squad of marines. In my opinion, it really captured the atmosphere of the movie. The action takes place in first-person perspective, with you seeing the view through the helmet camera of Ripley and the Marines. You move the crosshair of your pulse rifle to track the aliens or turn around in a room, with the camera following the gunsight. I've tried to keep the remake as faithful as possible, but there are a few changes here and there, plus updated graphics and sounds. The game includes a split screen mode allowing two players to play cooperatively. It is also possible to create your own custom 6-member squad out of all the marines in the movie, each having varying attributes. Other changes include a minimap that makes navigation a lot easier. Some parts of the game, such as room positions and wall tile locations, are exactly the same as in the original game. In fact, if you happen to have a map of the original game, it is still perfectly suitable for the remake. Contact is lost with the colonists on the planet LV-426. Ripley reluctantly agrees to accompany an elite squad of Space Marines to the distant planet to investigate the situation. On arrival they find an eerie, deserted base bearing signs of a savage struggle. It is your task to control her and the squad to penetrate the base and rescue the survivors, if there are any... The crew have set-up a Mobile Tactical Operations Bay (MTOB) in the Armoured Personnel Carrier, just outside the colony base. You will remain here and direct the other crew members around the base using the MTOB to monitor their progress. As darkness descends, Alien warriors enter the base where you and your companions are waiting. Nervously flicking the safety catches off your smart guns, you advance... | ||
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Mao-Tan | Kairouan | [top] | |
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This is a simple, cute and fun doujin action game where you'll play as an apprentice maid named Sharon. One day, a group of bad guys break through the castle and kidnapped her master. As the only hope, Sharon goes to stop the bandits and simultaneously rescue her master. Fortunately, Sharon won't facing the dangers alone, because there is a sentient magic broom that gives her advice (though sometimes get her into trouble). Use this broom to whack, spin around for temporary invicible, and of course sweep up foes. When defeated, some enemies often give power up or health. The game comes in fine cell shaded graphics and supports up to 1280 x 960 resolution. | ||
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Meet The Robinsons | Avalanche Software / Disney Interactive Studios | [top] | |
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Disney's Meet the Robinsons, based on the Walt Disney Pictures animated film, is a time-traveling action/adventure game. Players experience the adventure as Wilbur Robinson, helping him chase the dastardly Bowler Hat Guy and his diabolical robotic hat Doris through multiple timelines in an attempt to thwart their evil plans. The game weaves in and out of the film's plot, expanding the Robinson world and offering an all-new adventure. Wilbur will have a host of gadgets at his disposal as he battles enemies and solves puzzles while pursuing Bowler Hat Guy and trying not to alter the future. Experience large-scale and stunning environments that expand the movie universe - fully explore the Robinson's House, Lewis's science fair, Lizzie's Ant Underworld and much more. Travel through time to alter the past and affect the future, interacting with the funny and distinct cast of characters from the movie. Utilize and upgrade the game's myriad cool gadgets in funny and clever ways, including the: Chargeball Glove, Disassembler, Scanner, Family Album, Havoc Gloves and Levitation Ray. Solve puzzles and complete missions, discovering hidden upgrades, new items, and adventure areas in an interactive environment. Play various Charge Ball mini-games and collect Virtual Reality discs to unlock new courts. | ||
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Melty Blood: Act Cadenza | Type-Moon / Ecole Software Corp. | [top] | |
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This 2D fighting game is the Windows conversion of the arcade game of the same name, which is in turn based on the original 2002 Melty Blood PC game. Compared to the arcade version, it includes a tag team mode, a 4-player team battle mode, a programmable dummy for training purposes, and a new hidden boss character, Neco-Arc Chaos Black G666 (replacing G-Akiha from Melty Blood: Re-ACT). It also includes subtle gameplay changes, most notably altered defense ratings for characters and adjustments to the game's input system. Other typical fighting elements are cancels (cancel an attack before the animation ends), chain combos and the use of power bars (magic circuits) for enhanced attacks. An English translation was released in 2008. Melty Blood: Act Cadenza Ver.B release was a Windows PC port of the arcade ver.B2. It has added features including tag-team mode, a 4-player team battle mode, and a new hidden boss character, Neco-Arc Chaos Black G666 (replacing G-Akiha from Melty Blood Re-ACT). | ||
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Office, The | MumboJumbo / Universal Digital Platforms Group | [top] | |
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The cubicle crew at Dunder Mifflin, Inc., are subjects of their first video game, courtesy of casual games publisher MumboJumbo. Based on the NBC version of the show starring ASteve Carrell (which itself was based on the acclaimed British series created by Ricky Gervaise), this has players interacting with Michael Scott, Dwight Schrute, Jim Halpert, Pam Beesly, and the rest of the gang in a lighthearted task-oriented game designed in the spirit of Diner Dash, Cake Mania, and similar offerings. By maneuvering through the quirkiness, whether it's a dysfunctional fax machine or the idiosyncrasies of oddball co-workers, they'll be able to spend a year at the Scranton branch of the Dunder Mifflin Paper Company. The frenzied fun of The Office game has players competing to be the best paper salesman and playing pranks to slow down rival players who might be getting ahead. The game characters are bobble-head caricatures of the television show cast. | ||
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Overlord | Triumph Studios / Codemasters | [top] | |
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Controlling a mysterious figure that has inherited the legacy of the evil, long-dead Overlord, the player emerges, near death, from the ruins of the old Overlord's Dark Tower. Only the player's actions will determine if they will rise to become the new all-powerful Overlord; it's all down to how much of a bad ass they want to be in order to succeed... evil or really evil. Played out with plenty of black humour and dark irony, the game will immerse players in twisted parodies of classic fantasy scenarios and characters. Overlord's key innovation is the introduction of an array of impish creatures – the Minions. They believe you are the old Overlord reborn and will use their unique skills to fetch, fight and die for you. Throughout the game players will actively control a horde of these gremlin-like critters and they'll follow your every instruction no matter how despotic or, for the Minions, life threatening it is. | ||
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Overlord: Raising Hell | Triumph Studios / Codemasters | [top] | |
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This single-player expansion pack opens up a series of hellish new levels. Complete with new enemies and objectives, each level is a supernatural abyss - a hell for each of the game's five kingdoms: Mellow Hills, Evernight, Heaven's Peak, the Golden Halls and the Ruborian Desert. Access to each abyss is via a portal, which opens once a kingdom has been successfully conquered and the previous ruler banished to a personal hell within. However, it's not just the fallen heroes that have been dragged into the abyss; the Overlord's newly loyal peasants have also been taken down into hell too. With the undead denizens of each abyss on the attack and threatening the Overlord's reign above ground, there's only one thing to do about it: assemble a minion army, descend into each abyss and embark on a fresh wave of tyranny in order to return the serfs to their homelands, defeat the fallen heroes once and for all, and claim the throne of each kingdom's underworld. | ||
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Pet Vet 3D: Animal Hospital Down Under | BrainGame Publishing GmbH / Fantastic.TV | [top] | |
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In the same vein as other games in the Pet Vet 3D series, Down Under lets kids play as an animal doctor, but this time with native Australian animals. There are 7 species of animals from both land and sea to take care of including koala bears, wombats, kangaroos, seals and dolphins. Build both a land-based clinic and a water hospital to diagnose, treat, feed and play with the animals in a tropical Australian "outback" setting. Choose from 2 main characters to play, which is different from its predecessors. Each has their own talking pet parrot. There is also more reaction from the animals as players interact with them. In the true spirit of simulation, players can choose from different hair colors and styles, apply make-up, dress their characters in different clothes and decorate their living space with a selection of furniture and accessories. New leisure activities include cooking, shopping, sunbathing, swimming, and exercising. The game is point-and-click. Players can follow a mission-based game with a background story or play in "free play" mode. | ||
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Pet Vet 3D: Wild Animal Hospital | BrainGame Publishing GmbH / Viva Media LLC | [top] | |
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This is a children's simulation game that lets them assume the role of a veterinarian in charge of an African national park animal hospital. Feeding, handling and playing with baby wild animals is only part of the fun. Similar to its predecessor, Pet Vet 3D: Animal Hospital, the game teaches players about animals, how to diagnose, treat and care for them, plus how to manage and grow a small business on a budget. In the beginning, the hospital is relatively small and not all animal types can be treated. More animal species become available after successfully completing the various scenarios and reading reference books about them. As experience is gained and more money added for spending, players can hire a helper, construct additional pens and buildings, buy supplies and toys for the animals and even decorate their surroundings. Gameplay is completely 'point-and-click' using a colorful, icon driven interface. A Play Tutorial is included to guide new players through the basics of the game. There are 3 difficulty levels (Easy, Average and Difficult) which determine how much money players start with as well as the types of animals available in the beginning. | ||
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Pippa Funnell: Secrets Of The Ranch | Lexis Numerique / Ubisoft | [top] | |
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A young French-American girl is in a cab on her way to the city. She just got hired as an assistant to a veterinarian. Unfortunately her cab breaks down in the middle of nowhere, and it's dark. Our young heroine searches for a place to stay and finds a small village not far away. There, she meets a young boy that provides her shelter for the night. In return he asks her to help his mare give birth. After, she learns that the landlord of the ranch has disappeared in strange circumstances. Raise your horses from birth to competition developing their abilities as the adventure goes on. More than 35 decors and environments: 6 equestrian centres to train your horses, 6 different competitions to win, 6 outdoor environments to ride around in. All equestrian activities of a real ranch: clean your horses, train them in cross country, jumping and dressage and enter into exciting competitions to test you and your horse's abilities and skills. Create your own foal who will have skills and characteristics according to the mother and father you choose. Improved animations from previous games to create a more realistic adventure. A multi-path adventure: several different endings to the adventure depending on your choices. Meet 7 new characters and well as 7 characters from previous games. Dynamic changes in weather and time for a more varied experience. Shop in the village for new items, clothes and riding gear. Show your horses on the internet, check your friends progress and get codes to unlock hidden content. | ||
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Pippa Funnell: The Golden Stirrup Challenge | Lexis Numerique / Ubisoft | [top] | |
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Integrate a new horseback riding school: manage your schedule between your trainings and horse care in a brand new academy and discover new characters and meet again with your friends from Alexandra Ledermann 6. New features responding to players’ demands: for the first time, take care of an adorable foal; Italy, Alsace and China - only plebiscite elected sceneries; a completely new and modernized dressage mode. An even more successfully complete production: 5 different and perfectly reproduced horse breeds; more expressive characters with lips and eye movements; enchanting and thinner 3D sceneries emphasised by a new dynamic camera system; follow the horse’s pace in a brand new Dance Dance Revolution-like gameplay. | ||
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Pirates of the Caribbean 3: At World's End | Eurocom Entertainment / Disney Interactive Studios | [top] | |
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This is the first game to tie into the events of both the second and the third films (as well as introducing new legendary pirates, locations and unique endings). Combat is full of Sparrow-esque flamboyance: sweeping enemies' legs out from under them, evading by rolling over an opponent's back as he charges in, and of course, over the top finishing moves such as slamming a foot down on a floorboard so that the other end swings up into your opponent's face. Jackanisms tie in with another central theme of the game; you must "Live and die by the sword". The sword is the most important tool in the game. It's not just for combat, you can also use it in a variety of interesting ways - to ride a flying fox, to jam into a sail and ride the rip to the ground, to create a grapple point in a wall (think PoP: The Two Thrones), for puzzles, and naturally, to save your hide. If you're walking along a narrow beam and fall, Jack sticks the sword into the beam, saving himself. Similar deal if you're fighting on a ship's deck on rough seas - the sword can be the difference between going overboard and living to tell the tale. You can even dip your sword in tar and set it on fire. There will also be large scale battles in the game with Jack, Will and Elizabeth all battling tooth and nail, with the player able to swap between them at will. There's also a heavy dose of exploration and puzzle solving, with a number of side-quests as well. | ||
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Polarity | Team Polarity | [top] | |
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This is a 2D platform/puzzle game based on magnetism made by students from Carnegie Mellon University. The goal of the game is to navigate environments and solve puzzles by using your suit's magnetic properties in interesting ways. You can attract to and repel from objects, instantly switch magnetic polarity, or even boost the strength of your magnetic field for added abilities. To succeed, a combination of thinking and reflexes are necessary. The focus of the game is a mix of puzzle and platforming segments, but there is no combat. The only obstacles are electrically charged surfaces, although checkpoints are very liberal, and the player never really has to repeat content. The game was developed to be played with the Microsoft Xbox 360 Controller for Windows, but it also supports keyboard controls as well as most other types of PC gamepads. It was a winner of the student showcase at the Independent Games Festival in 2008. | ||
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Power Rangers: Super Legends | Artificial Mind and Movement (A2M) / Disney Interactive Studios, Inc. | [top] | |
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The Power Rangers celebrate their 15th birthday with this combat-driven action game and marked by the return of the evil Lord Zedd. Zedd, thought destroyed after Power Rangers in Space, has concealed himself in a hidden dimension and begun the process of altering time to go back and destroy every Power Ranger throughout history. Gamers can take control of more than 20 upgradeable Power Rangers, called to the Hall of Legends by the new Super Ranger to help recover artifacts, and unleash 26 different melee and ranged attacks on Zords. Two-player co-op allows friends to team up and build off each other's combo attacks. | ||
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Pranksterz: No Rest for the Wicked | VZlab / GFI | [top] | |
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Neighbors always nosing around? Poking into your business? Now you can get back at them during the best time of the year – their vacation! Using a wide range of props and tricks, this lets you play practical jokes and pranks on your pesky neighbors during their holidays to drive them nuts. Mix vinegar in their lemonade, lure ants into their bed, rig their hammock for a good fall! Make sure to take your pranks seriously though, you’ll need to be sneaky not to get caught, and you have to be smart to combine several tricks together for extra bonuses. Non-stop antics, great cartoon-style graphics, various holiday settings and crazy animations will have you laughing for hours. Use stealth and skill to set your plan in motion and escape detection. | ||
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Princess Maker 5 | CFK Co. Ltd. | [top] | |
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Your and your daughter's story starts again. The stage of Princess Maker 5 is the world we are living in now. There is not only a TV, but we use the cellphone and the Internet as well. But something is a bit different than those. It's a world where the demons and fairies are living together. And for you living in such world comes an orphan girl by nature. This girl was the only Princess candidate survivor of the Kingdom that you served in the past. At that time, you decided to take the girl and raise her as your daughter. And your and your daughter's story starts. In this game(version), the player can choose father and mother as well as the name. The main character, a former Hero of this world, is living in a modern world. And a butler comes to you to take care of a girl who was driven by a power struggle in another world. The girl lost her memories in another world. The player's mission is to raise this girl safely. She is about 10 years old and you have to make her a good adult for 8 years. It is good to be a bride in pursuit of happiness in the real world, and a costume player and an actress are good too. You can also go back to a chaotic Kingdom and go on a journey of adventure and romance. The daughter grows with the player's mind. Let's decide on how to raise your daughter with your curfew, balance of study and play, etiquette, and so on. She will act in accordance with the Education Policy that you can set out every month. If she comes home late, she may be able to hang out at night, but become sociable. Playing too much makes her neglect her studies. Your way of raising will determine your daughter's future whether it is sparthan or laissez-faire. On weekdays, your daughter goes to school. The schedules at school are fixed but it is up to you, the parent, to decide what to do after school. If she goes to academy, she can raise a lot of abilities but it requires money. She can do the same by making money with part-time jobs but there are different abilities depending on the type of academy and part-time jobs, so care must be taken not to cause stress. Daughter's condition at a glance with MOE (Motion OF Emotion) system. The SD character displayed in the daughter's room reflects the daughter's abilities, personality, condition, and interests. She is lying in bed when she is not feeling well, and may often take a sigh of relief at times when stressed, and shout at a doll from time to time. It's fun to see a cute SD character moving around the room. This is a new AI system called MOE. She can be a tomboy with the concept of Personality Parameter or Puberty, and sometimes she becomes rebellious, expressing a more human form. Variety of clothes - When talking to your daughter, your daughter's graphics are displayed on the screen. At this time, you can change the clothes your daughter is wearing. If she dresses up to TPO, she'll stay in shape, and when she dates, the evaluation of the opponent will change. As you play the game, you get more clothes. Attention to the changes of your daughter - As your daughter grows, her body shape changes. Also, don't take your eyes off your daughter's daily changes as her facial expressions adjust to her changes. Numerous characters and events - In order to describe the modern stage and the fantastic world view, we needed more various parameters and a character surrounding them. In eight years, more complex human relationships are made up of about 100 characters, which are the biggest in the series. Some of them develop friendships, or being rivals for love, living in another world, and you'll find a couple of old faces if you have played the previous game. Of course, there are plenty of endings to match the modern- and another world with the greatest play time of the series, so you can play it multiple times for fun. Originally released in Japanese, in 2018 an English Steam version was released. | ||
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Professor Fizzwizzle and the Molten Mistery | Grubby Games | [top] | |
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While on vacation, Professor Fizzwizzle investigates a volcano and that lands him in a molten mystery involving Bat-Bots and a cunning enemy. Professor Fizzwizzle and the Molten Mystery is a sequel to Professor Fizzwizzle. Like its predecessor, you must get from the entrance tube to the exit tube of each level. To do this, you must avoid, get over or use crates, barrels, magnets, Bat-Bots, gates, etc. over surfaces like grass, sand and ice. Use the arrow keys on the keyboard to make the Professor push barrels and crates, climb ladders, activate switches and escape from Bat-Bots, all to reach the exit. | ||
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Quest For Aladdin's Treasure | Oxygen Interactive | [top] | |
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In this kid's platform adventure, you try and rescue Princess Jasmine from the clutches of evil sorcerer, Jafar. Share the legend with a friend and play as Aladdin and his Genie. Speed your way by magic carpet across the desert plains. Venture on foot through ancient temples, collecting hidden treasures on your journey to save the princess. Challenging puzzles in every temple will test and reward you. With magic, treasure hunts and a flying carpet adventure... can you keep your wits about you? | ||
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Ratatouille | Heavy Iron Studios / THQ | [top] | |
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Ratatouille offers a fresh and exciting take on the platform action genre. The game will engage players in deep, fluid, and fast gameplay through fun filled mini-games, daring heists, frenzied pursuits and wild chases. This game will provide constant fun and challenge based on the Pixar animated movie. Players will take on the role of Remy, a young rat whose love for food puts him at odds with his family's needs. Relive some of the film's most memorable moments and take part in a series of unique mini-games, cooking challenges and head-to-head multiplayer games. There's numerous enemy characters (knife wielding chefs and poisonous insects) and a wide variety of missions (navigating pathways, collecting cheese and searching for recipe cards). Navigate through environmental hazards and solve puzzles. It uses licensed voice over talent and movie snippets from the movie. There's over 30 original mission objectives filled with moving obstacles and vicious enemies. | ||
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Recettear: An Item Shop's Tale | EasyGameStation / Carpe Fulgur LLC | [top] | |
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Recettear is the story of an item shop, the girl who lives in it, and the fairy who turned her life upside down. Recette Lemongrass finds herself in charge of an item shop built into her house, in order to pay back a loan her father took and then skipped out on - and Tear, her newfound fairy "companion", won't take no for an answer! As Recette, you have to decide how you'll get your stock - either through playing the markets in town or going out into the wild with an adventuring friend and thrashing beasts until they give up the goodies - how much to sell things for, what the shop should look like, and how to best go about getting the money Tear needs to pay off the loan. If you can't come up with the money... well, hope you like living in a cardboard box. Key features: Manage all aspects of an item shop – from stock to interior design; Explore randomized dungeons – never quite the same twice; Multiple adventurers to choose from when dungeon-diving – no two play the same; Plenty to do after beating the game – challenge yourself with Survival Mode or play to your heart's delight in Endless Mode; Engaging story, localized by Carpe Fulgur – get to know the people of Pensee. An English version was released in 2010. | ||
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Revenge of the Sunfish | Jacob W. Buczynski | [top] | |
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The game was made using the Games Factory and most of the graphics were hand drawn using MS Paint. It contains different styles of game play including platformer, shoot em up, obscure puzzle elements and some horror elements. It gained notoriety for its psychedelic visuals and lack of coherency. It's set in a peaceful galaxy which has come under attack from (you guessed it) Sunfish. You are the unexplained hero who must thwart their evil plans and save the galaxy. Doesn't sound too insane? When you start the first level, notice the appalling graphics, grating music, and lack of character animation. Upon reaching the second level, you will probably start to think the developer is particularly disturbed. After that, you will realize this game was merely created for the author's own odd amusement. You may find yourself laughing at the over the top cartoon violence, disturbing images, and its lack of structured gameplay. Unlike most games, ROTSF can be beaten almost entirely by dying on most of the levels, this is because dying takes you to the next level anyway. This is considered by the author to be a feature. | ||
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Robin Hood's Quest | Oxygen Interactive | [top] | |
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Dare ye take on Robin Hood's Quest and bravely fight as the legendary Robin Hood and Will Scarlett, challenging the Sheriff of Nottingham and his fiendish troop? Take your band of merry men and defy said Sheriff and his evil henchmen. Brave wild forests, scale an impenetrable castle and rescue the beauteous Maid Marian. Play alone as Robin Hood, or with a friend as the famous companions Robin Hood and Will Scarlett. Use stealth, agility and trickery to sneak, creep and steel your way through the forest without alerting the sheriff and his evil men. Enchanting and challenging levels span the forests, orchards and castle governed by the wicked Sheriff of Nottingham. | ||
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Show, The [G] | Sixteen Tons Entertainment / Take-Two Interactive Software, Inc. | [top] | |
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It's the year 2097 and after a long civil war California finally got its will and split with the USA. Under the reign of dictator and media mogul Lou Baxter the newly formed state declared to be the Republic of California. Of course the masses aren't very happy to live in a police state so Lou invents the TV show "The Show" in which political enemies and dissidents need to fight "for their freedom" as he calls it. In reality they are basically just getting slaughtered in front of the cameras. As you might guess, the democratic east doesn't tolerate this and sends in Major Frank Harris who infiltrates the show in order to destroy it from the inside. So you take control over Frank Harris and Team Outlaw and fight your way to the generator that powers the island on which "The Show" takes place. The island actually consists of several platforms that are several kilometers high, 500x500 metres in diameter and float in front of the coast of California. The top of a platform is covered with holo-emitters which allow Lou to form totally different conditions for every match. The modules themselves are hollow and contain all the prisoners and the equipment. This means you need to build several kinds of elevators for infantry and mechs in order to move these reinforcements to the top and into your fight. The resources needed to build new buildings and recruit new units are Credits, Energy and Communication channels. While you need to build generators to get Energy and upgrade your elevator and headquarters to increase the number of available Communication channels, the only way to get credits is to conquer the outposts on the map. But you can't conquer them any way you want to. They are all connected with one another and your are only able to conquer outposts that have a connection to another outpost you own. The outposts are also a fast way of transportation since you can send in your units at one outpost and then order them to get out of another one you own. You do not only fight on top of the platforms but also inside of them because your goal still is to destroy them all. Often you receive a special mission in which you need to take a group of infantry, while you are fighting in front of the cameras, down into the heart of the module and for example retrieve a communication device so that you can communicate with the mole inside "The Show". The game features ten multiplayer-maps for four players with three different modes: Conquest, Sudden Death and Co-op. Conquest is the normal Deathmatch in which you need to destroy the all the enemy headquarters on a map. Sudden Death plays much faster than Conquest because the goal is just to conquer an enemy outpost before the enemy conquers one of yours. Co-op is basically Team deathmatch which means that you play with a friend against another team of two players. The goal is again to destroy all enemy headquarters. | ||
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Shrek The Third | 7-Studios / Activision | [top] | |
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In Shrek the Third, players adventure as Shrek and his friends to save Far Far Away in a hilariously twisted fairy tale from the movie and beyond. Fans play as their favorite heroes from the film: Shrek, Donkey, Puss-in-Boots, Fiona, Fiona's rebellious cousin Arthur and her fellow fairy tale heroine Sleeping Beauty. The game takes players on an epic journey through the worlds of Far Far Away after Prince Charming storms the city with an army of villains in order to seize the throne. Players are challenged to rescue pals, face off against Charming's henchmen, gather collectibles, test their gaming skills in numerous boss fights and engage in various single-player and multiplayer mini-games. Gamers interact with characters from the film as well as new characters exclusive to the game in order to take advantage of their unique moves, special abilities and combat skills. Players travel through the epic Shrek universe in 20 peril-filled movie-based and game exclusive levels such as Academy Grounds, Evil Queen's Castle (game exclusive), Pirate Ship and more. Epic boss battles draw fans further into the Shrek universe as they defend the kingdom against Prince Charming and his bumbling band of down and out fairytale friends. Players learn to utilize each character's special abilities and combat skills including Shrek's "Ogre Power", Fiona's "Flying Kick", Puss N' Boots "Cute Puss", Sleeping Beauty's sleeping "Swoon" attack, and Artie's "Power of Excalibur" that must be used successfully to get back to Far, Far Away. Unique levels with numerous puzzles and platform challenges including three Princess levels (players play as Fiona and Sleeping Beauty) challenge gamers to work their way out of difficult situations. Gamers can engage in six multiplayer mini-games including Castle Attack, Shrekleboard, Frog Herder, Shooting Gallery, Catacombs Leap and Ships Ahoy. | ||
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SimCity Societies | Tilted Mill Entertainment Inc. / Electronic Arts Inc. | [top] | |
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This takes a completely different approach to the city-builder theme and distance itself from the economy-simulation that SimCity 4 was. Instead of laying out different zones and caring for the infrastructure, you now place every single building by yourself. But also you technically only need money to do so, each building also produces or needs one of the six resources to function. These resources include productivity, prosperity and creativity. So if you built a normal three storey house which needs prosperity to function, it won't work until you also build for example a bank which produces prosperity. What resources you need also depends on what type of city you want to build which range from a normal town over industrial cities to a cyberpunk metropolis. To make the process of building a specific type of town, the buildings can be filtered for the different city-types. Since you don't need to build water or power-infrastructure, it's only required to place a power-plant somewhere and it will automatically supply all the buildings until his reserves are maxed out. Then it's time to build another power-plant. But you still need to build streets, subway-systems and other public transportation. The Sims will come also automatically into your city once there's an open room available regardless if you cared for their needs like schools or police. The important thing is to keep them happy by giving them a place to work and other things to do like a baseball-stadium. Many of these pleasure-buildings also feature a special event which gives your Sims a short happiness-boost and makes them more productivity for a short period of time. In the case of the baseball-stadium it's the Nickel Root Beer Night. But these buildings and events can also be a danger to your citizens by having a greater chance of being injured during it. Although the game is still open ended, there are some achievements in forms of medals and trophies waiting for you and at the beginning of the game you first need to unlock all of the buildings in normal play before you can use them in freeplay or god-mode (unlimited money). The criteria range from simple tasks like having a big enough population to more detailed and mixed up requirements which include population, happiness of your citizens and a fixed amount of resources.
See also: SimCity Societies: Destinations |
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Sims, The: Life Stories | Aspyr Media, Inc. / Electronic Arts, Inc. | [top] | |
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Life Stories is the first title in the The Sims Stories series, part of the larger Sims franchise. Unlike the main The Sims 2 game, which offers open-ended gameplay, this title focuses on the life of 2 characters, Riley Harlow and Vince Moore, and the game mechanics are more reminiscent of the console ports. The player needs to guide 2 characters through a more or less linear story, with set goals to achieve and through the use of scripted sequences. Each character has an independent, pre-defined story, and upon completion a classic mode is unlocked, where the player can create a new character with much more freedom and open-ended gameplay. In Riley's story, she is evicted from her house in Sim City and moves to her aunt's house in Four Corners to start a new life. She will get to meet the neighbours and Mickey Smith, who soon becomes her love interest. Vincent Moore is a business tycoon from Bitville who breaks up with his girlfriend Samantha Hayden after proposing to her. He too will fall in love, with Naomi Hunt, but there are business rivals to take into account. The game has been optimized for laptops through the controls and by not requiring an independent graphics card. Gameplay wise, this the same Sims 2 you know and love. You'll control your Sims' every action, from washing dishes and watching TV to going to work and going to the toilet when appropriate. Adult Sims can have kids, and all Sims age, grow, and eventually die. You can trigger all sorts of nasty things to them in the process, with fires and the like, if your tendencies are more destructive than constructive. There is an array of objects and decorations to buy, and you can build your Sims' houses with a variety of wallpaper and carpet options. In this, nothing has changed between Life Stories and the core titles. | ||
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Sims, The: Pet Stories | Maxis Software Inc. / Electronic Arts | [top] | |
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This is the second game in the The Sims Stories series, part of the larger Sims franchise. Unlike the main The Sims 2 game, which offers open-ended gameplay, this title focuses on two, more or less linear stories involving raising and training pets. Upon completion a classic mode is unlocked where the player can create a new character with much more freedom and open-ended gameplay. The game offers the familiar interface of the original game, with scripted sequences and set goals to achieve. The content of the game is largely borrowed from The Sims 2: Pets and The Sims 2: Nightlife. The first story, Best in Show, is about Alice from Garden Heights, who has financial problems and is about to lose her house. As a final resort, she enters her Dalmatian in a dog show to earn money to save her house. There are competitors in the show, and Alice also has friends and rivals she interacts with. The second story, Midnight Masquerade, is about the executive chef Stephen Loyal and it is set in the neighbourhood of Mesa Flats. Stephen is asked to organize the annual Midnight Masquerade. Meanwhile he has to take care of his Celeste Girard's cat Diva Loyal while she is on her honeymoon, to make up for him missing her wedding. There are different characters to meet: friends, rivals, but also potential love interests. The game has been optimized for laptops through the controls with keyboard shortcuts and by not requiring an independent graphics card. | ||
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Snow Queen Quest, The | Oxygen Interactive | [top] | |
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An ill-fated town lies cloaked in the shroud of winter, under the icy spell of the evil Snow Queen. Steal your way through enchanted forest, and fortified courtyard, into the depths of the castle to destroy the source of her power. Play as a brave hero, alone or with a friend, to reach the queen and destroy the enchanted mirror in which her power lies. Use tactics and agility to sneak, creep and steal your way through the levels without waking your evil enemy from her slumber. It has charming and thought provoking levels spanning the forest, courtyards and castle corridors of a bewitched castle. Only you can end her evil reign and bring back the summer sun. | ||
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Spider-Man 3 | The Fizz Factor / Activision | [top] | |
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Based on the movie, this game allows players to experience the actions of heroic red-suited Spider-Man and, for the first time ever, his darker, more mysterious black-suited persona. Set in a larger, dynamic, free-roaming New York City, the game gives players the freedom to choose their own gameplay experience through multiple movie-based and original storylines, fully integrated city missions and performance rewards including improved speed, combat maneuvers and agility. Players draw upon Spider-Man's completely revamped combat abilities as they protect the city and defeat nemeses using expanded aerial fighting, finishing moves and dynamic webbing during missions and epic boss battles. The legendary black suit magnifies Spider-Man's strength, agility and durability. Punish your enemies with explosive new attacks and incredible upgrades, including fearsome room-clearers. All this power comes with a price, though, as players will find the black suit harder and harder to control. Will you be strong enough to make a heroic choice before your quest for vengeance turns the city against you? From towering skyscrapers to the vast new subterranean sewers and subways Spider-Man must patrol all of New York. Three criminal gangs and variety of Super Villains will be competing for your attention, taking hostages, stealing cars, harassing citizens, and creating havoc. Three vicious gangs have laid claim to the bouroughs of New York and must be taken down. Experience multi-stage, dynamic boss battles against the headlining villains from the movie as well as a host of legendary comic book foes who all take advantage of their environments, their minions, and the large-scale destruction that their superpowers cause in trying to defeat Spider-Man. Using Spider-Man's web abilities, he can catch falling objects including people and debris, fix hazards like broken train rails, barricade doors, and even slingshot from the tops of buildings for increased speed and huge air. | ||
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Spider-Man: Friend Or Foe | Beenox Inc. / Activision | [top] | |
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Inspired by the Spider-Man film trilogy and the classic Spider-Man comics, this game challenges players to defeat and then join forces with notorious movie nemeses including Doc Ock, Green Goblin, Venom and Sandman, and embark on an epic quest to overcome a worldwide evil threat. Throughout the game's original story and thrilling battles, fans control Spider-Man and one of numerous Super Hero or Super Villain sidekicks and master unique fighting moves and styles while switching between characters to execute team combos and defeat foes. For the first time ever in a Spider-Man game, it features a unique co-op mode in which a friend can join the game at any time and take control of Spider-Man's sidekick as they battle through the game side-by-side and replay favorite levels. It allows players to choose a sidekick from Spider-Man's allies – Pick from a long list of Spider-Man's powerful allies, like Blade and Iron Fist, and swap between the web-slinger and the chosen sidekicks at any time during gameplay. Each sidekick, good or evil, features their own unique attributes and powers that will assist Spider-Man throughout the game's challenges. Using an innovative combat system, face off against and defeat some of the Spider-Man movies' most notorious Super Villains such as Doc Ock, Sandman and Green Goblin, and then convert them to join Spidey's list of potential sidekicks. A unique co-op mode lets friends join the game at any time and take control of Spider-Man's sidekick. Playing in two-player co-op mode allows gamers to discover new ways to overcome obstacles and enemies. As players progress through the game, battle arenas are unlocked where raw one-on-one brawling with any Super Hero or Villain can take place at any time. Replay the game or experience Versus mode with a different sidekick and eventually play as Black-Suited Spider-Man (Spidey’s darker, more aggressive persona) featuring unique powers and abilities. Throughout the different worlds, a host of secret areas containing special tokens can be discovered in the first play through, which players can go back and explore at any time. Gamers can also uncover a variety of hidden items scattered throughout the game which unlock collectables, powers and mini-games. | ||
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Stranded II | Unreal Software | [top] | |
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A (re-)take on Wilderness: A Survival Adventure, this puts the player in the first-person role of a castaway shipwreck survivor on a tropical desert isle, reduced to rummaging through flotsam, foraging for fresh water and edible plants, and hunting (or defending against!) the local fauna in order to survive against the triple threats of hunger, thirst, and fatigue (or tiredness). Once the bare essentials are accounted for, the construction of rudimentary tools from the primitive materials available (a stick plus a rock... hey, I've invented baseball!) allow the achievement of more advanced game goals such as shelter from the elements and a raft to visit more distant islands in the chain (and interact with their denizens). It features: big islands with countless different animals and plants; more than 100 (!) different items with various qualities; a lot of distinctive buildings and vehicles; a huge arsenal of different tools, weapons and ammunitions; smooth day-night cycle; dynamic lighting effects, particles, fog, reflecting water and blur effects; a big adventure with ingame sequences and story elements; many varied maps; map editor with numerous options; extremely comprehensive scripting system for interactive maps; completely "modable" by changing scripts and definitions; there are also Wilson and sharks by the way. | ||
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Strictly Come Duncing | Quite Interesting Ltd. / Warner Vision International | [top] | |
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In the company of QI's resident Dunce Master, Stephen Fry, you will encounter giant larvaceans, otter wrestling, the social feather duster worm, Charles the Fat and amorous beavers. You'll also be on first name terms with Cratwell, Pascha Rose and Stump-Leg. Despite its name, QI Presents: Strictly Come Duncing has very little to do with dancing, and absolutely nothing to do with presents. In fact, virtually the only references to dancing are in the titles of each section of the game - or 'Dunce Halls' as we call them. Players (known as 'Duncers') can play up to 36 differently themed quizzes, each of which contains 10 multiple-choice questions. You can either do battle with a friend (or in two teams) or challenge QI's permanent Dunce In Residence, Alan 'Duncing Queen' Davies. The player to score the most points in each quiz becomes QI's reigning Dunce Champion. A word of warning though: at each and every turn, you will meet cunningly disguised 'General Ignorance' questions. Although you will think you know the answer, nothing is ever as it seems. Packed with hundreds of jokes, fascinating facts, music tracks and photographs, it will keep Duncers of all ages entertained for hours. Special Features: Play against a friend (or in two teams); Play against Alan Davies (single player); 36 unique quizzes; Over 300 music tracks; Outtakes and bloopers; Over 300 exclusive photographs. | ||
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Super Chick Sisters | PETA2 | [top] | |
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The esteemed Mario Bros. laid low by a chronic case of Wii-itis, a new set of run-and-jump platformer heroes are called upon to rescue PETA spokesperson Pamela Anderson (in a smashing Princess Toadstool ensemble) from the sinister clutches of no less than Kentucky Fried Chicken founder Colonel Sanders! The player chooses one of these two sisters, baby chickens Nugget or Chick-ette, and heads into action to rescue Pam and save the day. The gameplay follows SMB's platformer conventions very closely - boxes shatter when jumped into while large, question-mark boxes yield a healthy block of tofu allowing the chicks to grow larger and gain a second hit, and instead of coins players now collect 100 flying chick-heads in order to gain a 1UP. Through some five levels (outdoors, the Colonel's mansion, slime pits, jungle, and a mechanical abattoir hell) the player guides the chosen chick sister up vines, chains and trampolines, down pipes, and swimming through water and murky gunk, jumping on the backs of robotic spiders wearing Col. Sanders masks (the only regular enemy type), avoiding falling down bottomless pits (and into vats of frying oil) and touching a KFC flag at every level's end, replacing it with a PETA standard -- all within a time limit ticking down from 900. Some differences include educational conversations the protagonists conduct with bystanders, spelling out appalling conditions of factory-farmed chickens, as well as humourous cut-scenes of Mario's misguided attempts to catch up and save the day and an absence of Super Mario's further power-ups such as the fire flower or invincibility star. The final stages step up the challenge with dangerous or disorienting environmental hazards including fans to blow jumps off course, crushers to flatten chicks, and conveyor belts to complicate even simple pedestrian locomotion. The game concludes with a Bowserian boss fight, following which Pamela Anderson can be unlocked as a playable bonus character! | ||
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Supercow | NevoSoft | [top] | |
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When the evil criminal mastermind Professor Duriarti captures and clones farm animals to do his evil deeds only one cow can stand up to his treachery - Supercow! This is a fast paced platform game where your main objective is to rescue all the kidnapped animals who've been transformed into monsters. There are 47 levels to this game and the levels are split within 10 stages. As Supercow, you must dash through levels and collect various treasures and stomp on enemies to kill them. Naturally there will be enemies who will need a different tactic to defeat them such as the porcupines who will require you to have hyper-hoofs to be able to safely stomp on them. There are a few other power-ups within the levels such as a super jump and an invulnerability sphere. Naturally there are also health and life power-ups. Besides the typical patrolling enemy the player will also need to be on the lookout for flying enemies such as birds, suspended enemies such as spiders and of course traps and mechanisms of the levels themselves. Mechanisms such as giant blades will drop from a ceiling to cut the player and there are also a few pitfalls and flame-pits. To aid you through levels there are many jumps placed but of course these can be also detrimental if you are not careful where you are jumping up to. Also there are automated ramps and terrains of different properties such as icy levels. Some parts of the levels contain garbage bins and trash heaps which you can stomp to transform into flowers. Not all levels require you to just find the exit, some require you find all the hidden keys or destroy all enemies. Defeating all the enemies of a level can also reward you with a trophy as will many other accomplishments which are prominently displayed in your in-game trophy room. Controls are pretty basic in that you can run left or right and you can jump. The simplicity of this control scheme and the speediness of the levels allows the player to feasibly play the game using a mouse by slightly pulling the mouse to either direction and clicking to jump. | ||
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SuperTuxKart | SuperTuxKart Development Team | [top] | |
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Karts. Nitro. Action! SuperTuxKart is a 3D open-source arcade racer with a variety of characters, tracks, and modes to play. Our aim is to create a game that is more fun than realistic, and provide an enjoyable experience for all ages. In Story mode, you must face the evil Nolok, and defeat him in order to make the Mascot Kingdom safe once again. You can race by yourself against the computer, compete in several Grand Prix cups, or try to beat your fastest time in Time Trial mode. You can also race, battle or play soccer with up to eight friends on a single computer, play on a local network or play online with other players all over the world. Main Characters: The hero of SuperTuxKart, Tux is a brave penguin who must save his friend, Gnu, from the evil clutches of Nolok. Tux is the mascot of Linux. Tux’s wise mentor, Gnu rides a flying carpet and lives peacefully in a pagoda. When Nolok captures him, the entire kingdom will try to save him. Gnu is the mascot of the GNU Project. The villain of SuperTuxKart, Nolok is always concocting some sort of malevolent plan inside his fiery lava castle. You can create your own characters, tracks, and arenas and share them with the SuperTuxKart community! You can do this by going to online.supertuxkart.net. | ||
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TAGAP: The Apocalyptic Game About Penguins | Penguin Development Team | [top] | |
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This freeware game was made by a duo of Finnish hobbyist developers. Mad scientist doctor Glowenko is planning to take on the world with an army of bio-engineered cybernetic penguins. One of the penguins, codenamed Pablo, doesn't like the idea and escapes, only to find himself fighting against the whole clone penguin army, leaded by Pedro, another cyber-penguin. The fate of the world is in Pablo's... er... flippers! TAGAP is a 2-D platformer shoot-em-up, but it plays more like a first-person-shooter than traditional genre game. Keyboard is for movement while guns are handled with mouse. Speaking of weapons, there are plenty to choose from: Uzis, rocket launchers, plasma guns and even combat vehicles. And you'll need them all against endless waves for zombie penguins, security robots and sentry turrets. But TAGAP isn't just about penguins and guns, but also about pills. There are four different pills that are rewarded for in-game achievements, like hi-scores and killing spree combos. The color-coded drugs have different effects and side effects. As a result gameplay keeps switching from trippy slow-motion to fast-forward chaos – and back! TAGAP uses OpenGL effects arsenal for 2-D presentation of slightly naïve style, resulting slick, anarchistic presentation easiest described as Mario-meets-Doom. Also featured are built-in level editor and thoroughly-documented TAGAP_Script scripting system. T | ||
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TMNT: Teenage Mutant Ninja Turtles | Ubi Soft Montreal / Ubi Soft Entertainment | [top] | |
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The new TMNT video game uses the same dark and dangerous environments and adventurous themes featured in the new TMNT CGI film developed by Imagi Animation Studios and Mirage Licensing. The TMNT movie takes place in a New York City plagued by secretive villains and strange, otherworldly creatures. Faced with these perils, the Turtles will experience their most trying time as heroes and as a family, as Raphael, Donatello and Michelangelo lose their focus and struggle to maintain their unity and ninja discipline. In the movie and in the highly immersive video game adventure, it's up to Leonardo and the faithful father figure Splinter to reunite the band of brothers and save New York City from a monstrous evil that lurks around every corner. Video game players will engage in over-the-top acrobatic navigation, collaborative combat and powerful fighting moves. Harness the power of Ninjitsu and become a master of combat. Leonardo, Raphael, Donatello and Michelangelo are playable and each have unique acrobatic moves, weapons and combat skills, such as Michelangelo's fast nunchuck face slap and Raphael's powerful Sai throw. The Turtles jump from rooftop to rooftop, scale tall buildings, dive into sewers and race through every corner of the city to confront their enemies. Together the Turtles can team up to reach locations unattainable alone, or defeat the enemy. Characters from the movie and the original comic book series – including the Purple Dragon Street Gang and the infamous Foot Clan – and a whole new group of enemies creep out of the shadows to face the Turtles. | ||
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Tortuga: Two Treasures | Ascaron / CDV Software Entertainment | [top] | |
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Thomas "Hawk" Blythe is the captain of the swift pirate frigate "Hawkwind". Both he and his girlfriend, the voodoo priestess Sangua, captain ships under the high command of the notorious pirate leader "Blackbeard". Together, Hawk and Sangua embark on a search for the legendary treasure of Henry Morgan, an infamous pirate and Governor of Jamaica approximately fifty years earlier. The game tells of Hawk's struggle against a world growing blacker by the day. Betrayal and death are but a small element of Hawk's adventures. Forged treasure maps, voodoo magic, a deadly curse and the seemingly ever-present threat of Blackbeard's wrath all appear focused on stifling Hawk as he plunges into a battle for power, romance, treasure and truth. Hawk may decide at any time which strategy would be the most advantageous in any given situation. Tactical planning, carefully considered actions and a realistic assessment of ones strengths are indispensable for successful battles at sea. Close combat may consist of an action packed fight against numerous sailors - on the other hand, it could involve sneaking past guards and officers in order to reach the captain for the final showdown. In order to sneak up on someone successfully, Hawk must avoid the opponents' line of sight and then he has to attack swiftly and silently from behind. If the guards detect him, they will alert everyone and attack. Hawk will be able to wield many different weapons such as throwing knives, sabers, axes, pistols or even exploding grenades. Hawk will increase his skills throughout the game. | ||
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Tuber: Treasure Map / Adventures of Tuber: Map Of Treasures | Tubergame | [top] | |
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This is a friendly and exciting 3D Arcade game based on classical collect-all-the-treasures concept. The main character - a friendly explorer - Tuber, takes you on an underwater adventure of problem-solving fun. The game has elements of a logic game and is aimed at development of craft and intuition. The further you explore this fairy world, the more inventive you become, moving from easier to more difficult levels of the game. The game gets even more challenging as the main aim of the game level (collecting of all coins) can be achieved in different ways. Tuber is more equipped now and has to find more useful items. He has got new friends to help him on the way. And what's the most intriguing, now the action takes place not only in the underwater world but also on land. The most challenging land levels with unusual land creatures have appeared. | ||
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Turtix | In Images / Alawar Entertainment, Inc. | [top] | |
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Turtix has gone and done it. What he thought would be a small spell ended up being the one that broke the amulet of peace. Of course he didn't really mean to do any harm, but maybe he should have waited for his teacher to help him. As if this wasn't bad enough, the evil forces of the land, which the amulet kept at bay, kidnapped all the young turtles of the School of Magic that are scattered throughout the islands of his world. Well, Turtix will not take this lying down and so he sets out on a journey to recover the shattered amulet pieces and rescue all the young turtles. Turtix is a side-scrolling platform game wherein the player takes the role of Turtix, a student magician, on a quest to rescue kidnapped friends and recover gems and amulets. There are five various worlds in the game to go through each with highly-detailed environments and their own enemies and bosses. Basic movement is jump which will enable the player to stomp on enemies and finish them off by kicking them. The player will get special power-ups such as the ability to fire magic missiles but they will have to, again, kick some of the enemies to finish them off. Very basic movement and attack commands make the game more about platform jumping than attacking; in fact the game doesn't require the player to kill off all the enemies but rather just the ones that are guarding fellow kidnapped students. The levels are littered with obstacles such as spikes and moving platforms and of course enemies but each game world starts slowly, requiring the player to rescue only three students in a small level and build up, before a boss battle, to levels containing ten rescues and large maze-like layouts. In between levels, the mentor will give the player tips about introduced enemies and obstacles but will also give them a heads-up on new power-ups and strategies for finishing the bosses off. | ||
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Tuttles, The: Madcap Misadventures | DevoGames / Animax Entertainment / Legacy Interactive | [top] | |
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Starlight Starbright Children`s Foundation is pleased to announce The Tuttles: Madcap Misadventures, a first-of-its-kind fundraising initiative. The modern Tuttle family embarks on a family vacation to the Alamo. Beautifully detailed art & sidescrolling action add to the fun. Comic book style cut scenes are brought to life by the voice-over talents of Hollywood`s biggest names. Get caught up in this hilarious arcade adventure that pairs having a good time with doing good! 75% of the purchase price is contributed to the Starlight Starbright Children's Foundation. Celebrity voiceovers include Bob Saget, Jamie Lee Curtis, William Shatner, Ashley Tisdale, and Dominic Scott Kay. There's 40 levels of side-scrolling action, and 6 lush environments, including the desert, jungle, and underwater paradise. Play as each member of the Tuttles family. | ||
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Ushuaïa le Jeu: A la poursuite des biotrafiquants [Fr] | Strass Productions / Mindscape | [top] | |
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In this adventure, the player is a woman of action and ecological beliefs, Member of the "Sentinels Ushuaia" nature protection organization. A brilliant University student of Ethnology studies, a seasoned sportswoman, with a character, Lena has always been attached to the protection of the environment. Sent to a mission on all environmentally sensitive points, Lena Green is faced with the actions of a bio-piracy and environmental predatory company that is causine a lot of traffic. An alarming report on the extent of poaching in Botswana alerts the organization that sends Lena on the ground to investigate and put an end to these activities. Lena soon discovers that an old sentry from the dark side is closely mixed with this. In his footsteps, she travels the world of Botswana and the Andes, passing through Greenland and Borneo to explore the most remote regions. | ||
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Viva Piñata | Rare Limited / Microsoft Corporation | [top] | |
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You've been given the opportunity to start your very own garden - only this garden will be full of Piñata animals that are full of candy. Nurture your garden to attract a wide variety of unique Piñata species as you aim to keep your residents happy. This is a simulation in the vein of a game like Harvest Moon. While there is no specific story or goal to the game, you can progress further by attracting many different types of Piñatas into your garden. At first, you'll only have a small patch of land covered in junk; however, with some cleaning up and basic maintenance, you can begin to attract many different species, starting from the tiny Whirlm, to larger creatures like Horstachio. If you're more interested in money-making than collecting, you can get the Piñatas to produce goods, like honey or milk, for you. Failing that, you can simply sell off any of your excess Piñatas after you learn how to get them to mate. Each species has its own particular ritual and conditions for mating. Occasionally, mischievous Sour Piñatas will turn up to cause trouble in your garden. If you can cure them of their sour condition, they'll help your garden instead! You can also get the services of the local Piñata Island residents, such as shopping, garden maintenance, and Piñata capture (if you require a particular species). | ||
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Weakest Link, The: Interactive DVD Quiz | BBC Worldwide / EMI TV | [top] | |
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The Weakest Link i-DVD is the first-ever interactive DVD quiz of the famous show, and sees the razor-tongued queen of the quiz shows Anne Robinson challenging you at home to avoid the infamous put-down "You are the Weakest Link. Goodbye!" Anne Robinson hosts the DVD game which gives you, your family and your friends the chance to test your know-how with over a thousand original questions from the popular BBC show. Following the instantly recognisable format of the show, players are pitted against each other to become the strongest link whilst facing a barrage of withering comments from Anne herself. Players bid for survival will not only test their general knowledge but reveal the extent of their tactical prowess and competitive edge. Each player will battle to bank as much money as possible before voting their nearest and dearest to take the dreaded "Walk of Shame". Between one and nine players of all ages can take part in the Weakest Link with a bank of brain-busting questions, ferocious competitiveness and hilarious put-downs to enjoy in the comfort of their own home. | ||
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Wonderland Adventures | Midnight Synergy | [top] | |
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Tremors are disturbing Wonderland and strange things are appearing. It is up to you to find out what is going on. This is the sequel to Wonderland Secret Worlds. Using your mouse, guide your character about the land. Read signs, talk to others and learn what is happening. When you talk to others, they will ask you for help like rescuing trapped Stinkers or retrieving lost items. You will need to step on switches to open doors, get help to have someone stand on a switch, or find the needed key. Later, you will learn to use magic switches. The different colors do different things. For example, the purple ones transport you great distances. | ||
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2Animate | 2Simple | [top] | |
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Draw, capture or scan images, click on play and watch your animation! A cross-curricular resource for every age group with differentiated user levels (FS, KS1, KS2). Teach processes, sequencing, cause & effect. Add, remove and copy frames. Use a webcam/ digital camera/ scanner. Save as animated GIF for simple web publishing. Frame Extractor for exporting individual frames included. Support videos included. Available for: Windows XP and above. | ||
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American Girl: Julie Saves The Eagles | ValuSoft | [top] | |
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A good game for any American Girl doll fan. Julie Albright is a fun-loving girl growing up in San Francisco in the 1970s. Julie faces big changes in her life, like overcoming her parent's divorce and having to move to a new neighborhood. Julie soon comes into contact with a wildlife rescue sanctuary and decides to help them save a family of endangered bald eagles. You will help her raise money for the effort by adventuring around the city and talking to people and completing quests. In this point and click adventure, Julie will come into contact with people that don't necessarily agree with her goals. Julie responds thoughtfully that she cares both about people's needs and the good of the environment. Young players will learn critical thinking skills to solve the quests, understanding both sides of difficult issues like the need for natural resources and protecting the environment, and how to go about solving problems. Piece together evidence from your research and interviews throughout the game to find out what's happening to the eagles. Need Help? Ask Mom! If ever you are lost, visit Julie's mom at the Gladrags Shop for a bit of help or a hint on your journey. Travel throughout the Bay area, from the busy streets of Chinatown to the summit of San Bruno Mountain, on your quest to save your feathered friends. Add special notes to Julie's diary, read some of her personal entries or even a note from her BFF Ivy. Experience Julie, her feelings and her life and family situation, through conversations with friends, family and acquaintances. | ||
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Animal Genius | Scholastic Inc. | [top] | |
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Play games that test your knowledge about animals, quick thinking, and instincts on your quest to win 25 animals that live in five different habitats around the world. Visit the rainforest, arctic, grasslands, ocean and woodlands. Build basic life science skills while discovering fascinating facts about animals. Travel the world exploring different habitats and earning new friends for yourself. Learn incredible animal facts and expand your animal IQ in this fun and exciting Kids game. It has gripping minigames and fun bonus rounds. | ||
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Bamse I Egypten [Sw] | Nordic License Toys | [top] | |
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An adventure where Bamse, Skalman and Lille Skutt travel to Egypt in Skalman's air balloon to search for the lost professor Glyf. An exciting story, written by Rune Andréasson, told by Olof Thunberg. You can help the three friends to cope with the difficulties that occur during the journey. Five games: The balloon game, The maze game, The Mummy game, The camel game, The helicopter game. The games are available in 3 different levels of difficulty. Paint pages, five different motifs that can be colored in the computer or print and paint with crayons. Puzzle, three different motifs with 6, 9 and 12 pieces. When you have completed a puzzle you will see or hear a funny ending. Songs, listen and sing along. Three songs with karaoke function that you can also print. | ||
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Bamses Cirkus [Sw] | Nordic Softsales | [top] | |
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A fun and exciting story written by Rune Andreasson and narrated by Olof Thunberg. In the story you are able to point and click objects in the pictures to see them move. Sometimes objects can be enchanted with a Magicians wand. The little mouse show your way on the story page and when objects are click-able. There´s a Sing-A-Long function with all the four songs of the game. The texts are also printable. Make your own Circus Poster, with the brush and the colors of the palette or you can print the poster in Black-and-White to paint it with your own crayons. When the Poster made in the game is done put it on the wall where Brum put his. There are several nice pictures made by Thomas Holm to be printed and painted with your own colours. Assist the Little Mouse stack cheeses in it´s pantry. Play with your friends who can pick the correct honey pot where the Little Mouse is hiding. | ||
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Barbie As The Island Princess | Human Soft, Ivolgamus / Activision | [top] | |
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This follows the storyline of the popular DVD title in a fun party-style format. You'll play as Rosella, the shipwrecked princess, who is raised by a "family" of animal friends and rescued by the adventurous Prince Antonio from her tropical island. Through a series of mini-games joined by music and characters from the movie, you will venture from Rosella's island home to the Prince's coastal castle in a fun filled adventure! In each of these challenges you must earn points in order to acquire island roses. These roses are important because you can't travel on to the next location without them. Once you aquire enough flowers you'll be able to play new mini-games and unlock extra features, such as scenes from the movie and accessories that you can bedeck Barbie in when using the Dressing Room feature (which lets you dress Barbie in different outfits and nothing else). | ||
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Caillou: Ready To Read | Brighter Child Interactive Inc | [top] | |
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Join Caillou and his friends while they play! Children can use this software to learn the most essential development skills in English, Spanish or French. Over 30 interactive software activities. Features: Includes a bonus set of flash cards; 50 Sight Words; Play in English, Spanish, or French; Over 30 engaging activities; Favorite characters from PBS KIDS; Two complete programs on one CD. | ||
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Charlie Church Mouse: Early Elementary | Inspired Media Entertainment | [top] | |
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Charlie Church Mouse! Early Elementary is an interactive CD-ROM learning adventure for the PC. Here children have an opportunity to learn, explore, and have fun with the help of a lovable friend, Charlie Church Mouse. Children not only learn classic bible stories from the Old & New Testament, they also learn academic skills vital to early childhood development. This computer game is designed for children ages 5-8. | ||
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Charlie Church Mouse: Kindergarten | Inspired Media Entertainment | [top] | |
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Charlie Church Mouse Bible Adventures - Kindergarten is an interactive CD-ROM learning adventure for the PC. Here children have an opportunity to learn, explore, and have fun with the help of a lovable friend, Charlie Church Mouse. Children not only learn classic bible stories from the Old & New Testament, they also learn academic skills vital to early childhood development. This computer game is designed for children ages 4-6. | ||
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Charlie Church Mouse: Preschool | Inspired Media Entertainment | [top] | |
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Charlie Church Mouse Preschool is a fantastic game in which “Charlie” teaches kids age appropriate academic skills and 6 Bible Stories with good moral values. Kids really connect with Charlie and have a blast seeing him come to life with beautifully rendered graphics and animation! | ||
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Cheburashka in the City of Mechanical Men [Ru] | Media Art / New Disc | [top] | |
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A three-dimensional adventure based on the story of Eduard Uspensky "The Crocodile Gene and His Friends," with some learning for kids. He was once a strange nameless toy. He came to us from distant hot lands in a box of oranges. Then this beast, unknown to science, found its name by "cheburashka" from a couple of tables. And then we loved him so much that he became the closest friend of several generations of children. Since then, much has changed. Our children have new idols and favorites, new role models, but we are not always sure that these modern heroes will teach them kindness and attentiveness. And good fairy tales do not age, on the contrary, they become even more valuable and touching, connecting generations among themselves, helping children and parents find a common language. Here is a completely new story about Cheburashka, the crocodile Gene and their friends. Favorite characters remained the same, but the fairy tale on the computer screen took on not only a new form, but also an unexpected plot twist. Cheburashka, the crocodile Gena and even the saboteur Shapoklyak with the invariable favorite of the Crimean Lariska decided to travel a little. But what is it: the railway suddenly broke off - the railway bridge disappeared. To continue the journey, the heroes have to return the crossing. Solving the mystery of the disappearance of the bridge, they will do many good deeds: they will help the forest ranger feed the animals and clean the forest, help out the little girl and parents who got into the ... zoo. And most importantly - they will visit a fantastic city, whose inhabitants, robots, walk, talk, invent funny things and even write poems. Playing this wonderful quest and completing various tasks, the children will develop observation, memory and logical thinking, and parents will remember how great it is to be a child. The game is focused on the most playing children's audience - 5-8 years. Features: Classic three-dimensional quest for the whole family with the participation of your favorite characters; Bright game world filled with interactive objects; Interesting tasks for the development of ingenuity, attention and imagination; 15 locations, more than 10 colorful characters; A real Cheburashka - fluffy, kind and touching. | ||
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Disney Princess: Royal Horse Show | Disney Interactive Studios, Inc. | [top] | |
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This is a single player, casual game for children. Though it is a single player game it does cater for up to ten separate players, just not at the same time. The game is introduced by Cinderella who is in the gazebo, the banners in the gazebo serve as links to the different activities in the game. There are four separate activities in this game, they are: The Royal Stables - This activity is introduced by princess Aurora who is with four horses. The player dresses each horse with headpieces, saddles, blankets etc to make them look pretty. For every two that are dressed another bonus horse appears until all six horses are revealed. The player also has the option of saving their equine costumes and using them on other horses. The Royal Fairground - This activity is introduced by Snow White. The player is presented with a view from the castle balcony, around the balcony are flowers, drapes, a flag a banner etc. Clicking on one of these hot spots presents the player with a menu of alternate flowers, drapes, flag etc and changing the item on the balcony changes the items viewed in the background. The player can also change the game's music in this activity. The Royal Showground - This activity is also introduced by Snow White. Here the player guides their horse around a show jumping circuit. There are three circuits to choose from, completing the ruby circuit successfully five times unlocks the emerald circuit, and likewise completing the emerald circuit five times unlocks the diamond circuit. The first couple of circuits in each course are straightforward while the last three include an inner loop and additional jumps. This activity can be played with either mouse or keyboard. The Craft Shop - This activity is introduced by Belle and it's here that the player can view and print their awards. Additionally they can print a height chart and horse trading cards. | ||
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Elias Operation Lungvik [Sw] | Artplant / Pan Vision | [top] | |
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A kid's game based on the tv series and which teaches about water safety. It also has several mini games. Elias is a small red bottom boat in the small coastal village of Lugnvik. He is small but also brave. In the game you control Elias with the task of conducting 10 different tasks. There will be towing and rescuing of boats that get lost, etc. Under tough conditions such as rain, storm and fog. In the game, you also acquaint yourself with Elia's buddies Goliath, Kruse, Trσle and Helinor. | ||
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Fairies, The: Fairy Magic | DataWorks | [top] | |
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This is a CD-ROM computer game that will entertain and enchant children who love The Fairies. This program contains six early learning activities designed to educate and entertain young children. Play tic tac toe with Harmony, solve puzzles with Rhapsody, lead Barnaby through a maze, paint with Elf and colour in with Wizzy. The activities stay fresh and challenging, with multiple difficulty levels that cater for ages 3 to 7. Features: Popular characters from The Fairies TV show; Five highly re-playable games that will enhance memory, problem solving and hand-eye coordination; Early learning activities; Printable artwork; Five difficulty settings; Intuitive design. | ||
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Flunkerne: Kaos Og Kalypso [Da] | Tonic Games / Krea Medie | [top] | |
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Action/ logic game for kids ages 5-12 loosely based on the adventures of Odysseus. Chaos and Kalypso - Finally they are here. The crazy, funny, wild and very naughty Flunker. The flunkers have appeared on this PC game, just like you know them from the books, but now they're moving. The game is packed with fun action and exciting tasks. We follow the flunk Odysseus' path through the ancient Greek archipelago - full of dangers and exciting adventures. Odtsseus-Flunken sails with a bunch of Flunker sailors who are used to a little of each, and together with the player they have to solve lots of exciting tasks. You can, among others, visit: Cyclops island where you have to ride on rams and avoid rolling rocks in the Cyclops cave; Princess Nausika's island where dangerous moray eels and sea snakes lurk in the depths along with Poseidon; Styx himself where the boatman Charon tries to gather the sailors 'souls - including Odysseus'; The Rocky Island of the Wizard's Church to help Odysseus free the sailors from a swine curse; Kalypso on the party island, where all the sailors have a party and do not want to leave again at all. Control the naughty flunks: Lots of exciting action games and fun thinking games; Play on 3 different levels; Many hours of heady Flunker entertainment; Parental control - set playing time; Beautiful drawings that can be printed and colored. Experience the Flunkers as you know them. Do not miss the first game with the Flunkers ever. | ||
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Funtime Learning | Eureka Multimedia / Nodtronics | [top] | |
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This helps children, ages 3 - 6, learn about shapes, colours, patterns and nursery rhymes through 14 fun-filled interactive games, fun-facts and pictures. Also includes audio tracks for 16 all-time classic nursery rhymes. Features: Essential Skills; Enhances children's logic; Promotes listening skills; Improves object matching; Identifies differences; Increases memory recall; Builds vocabulary skills; Stimulates creativity; Contains Interactive help; Musical soundtracks; Over 60 minutes of story reading; 'Teaching Your Child' handbook; 2 x Printable 24-page activity books. | ||
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Henga & Bia [Nor] | Art Plant / Norsk Spill Distribusjon AS | [top] | |
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In the company of Henga and Bia, you will promp yourself in the air, shoot with color cannons, play hide and seek, color and enchant your friends into the strangest creatures. The game, or rather the ten different sub-games, does not require any computer skills and is supposed to give benefits for kids 3+. If the child knows what a mouse is, and is able to turn on a keyboard, that's enough. The voices, including Alex Rosèn, tell you when to hit or press. | ||
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I Spy Fun House | Big Blue Bubble Inc., Artech Studios Ltd. / Scholastic, Inc. | [top] | |
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I Spy Fun House is another digital adaptation of the long-running series of children's books by Walter Wick, this time with an amusement park theme. The objective is to find and click on all the objects described in a verse at the bottom, on screens depicting locations and attractions of the park. The objects move or display a little animation after being clicked to indicate the correct selection. After all the required items are found, the verse is replaced with a final clue to a hidden ticket. The tickets unlock new areas and mini-games. Eleven tickets are necessary to enter the Fun House area, while extra tickets open the mini-games. These bonus games are implementations of classic concepts, where the player has to match tiles by swapping pairs on concentric circles, fit tetrominoes shapes inside the limited space of a box, click on the differences between several similar pictures and other challenges. There are no hints or hint button available to show the location of the objects, and no time limit or penalty for wrong clicks. The Windows/Macintosh CD-ROM release includes a 3-inch promotional mini-disc, containing one riddle from each of three earlier I Spy games: I Spy Fantasy, I Spy Spooky Mansion Deluxe, and I Spy Treasure Hunt. | ||
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Kesha Parrot: Lessons of Courtesy and Accuracy [Ru] | G.o.g. Games / Akella | [top] | |
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Learning accuracy and attentiveness with your favorite cartoon characters is easy and enjoyable. Together with the Kesha parrot, your child will have to help Vovka in homework. To do this, you need to solve many interesting problems, as well as participate in fun mini-games. How lucky Vovka is that he has friends who will always come to the rescue. Features: Good atmosphere of your favorite cartoon; Exciting mini-games that develop mindfulness and accuracy; Ability to control different characters during the passage; 6 beautifully animated characters; Simple and convenient operation. | ||
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Lissi und der Wilde Kaiser: Der Kaiserschmarrn Zum Film [G] | Kritzelkratz 3000 GmbH / Tivola | [top] | |
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Who hasn't dreamed of strolling through their own castle as a queen in silk robes and enjoying the benefits of the monarchy? Who has never wanted to breathe a lullaby into their emperor's ears while lying on a velvet pillow and caressed by luxury? Who doesn't wish to rule a fairytale kingdom and become immortal? It's all possible! But unfortunately not in this game... The willing player is sure that through years of training in dealing with the usual clicking of all keys on the keyboard, the mouse or other small animals, he has been trained in such a way that he intends to face the challenge ? Then he will experience his majestic miracle, because searching for meaning may often be right - not here. Features: Over 29 mini-mini games; With the original voices from the film - Michael Bully Herbig, Rick Kavanian, Christian Tramitz (known from: bullyparade, Bully & Rick, Manitu's Shoe and (T)Spaceship Surprise - Period 1). | ||
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Mia's Big Adventure Collection: The Bugaboo Bugs | Kutoka Interactive Inc | [top] | |
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The Bugaboo Bugs inadvertently entered Mia’s house. The Big Feet warns everyone to get out, but not for Mia the Mouse. She will need to find a way to solve the problem. The game features reading skills for ages 5 to 9. The game also uses a side-scrolling and mouse-controlled interactivity to guide Mia through the adventure. The game's 12 educational activities teach associating images to words, adverbs, phonics, rhymes, spelling, sentence structure, vocabulary, reading comprehension, word recognition etc. - each with four levels of difficulty. It's an interactive adventure where children recognize words and their spelling, add vocabulary, learn grammar, practice phonics and rhymes. Developed by an award-winning team, Mia Reading is designed to spark children's interest and stir their imagination in every minute of play. This is what separates the Mia Adventure series from any other children's software, a successful mix of entertainment and quality education. Each adventure puts your child in full control, free to lead Mia on an exciting escapade. With exceptional 3D graphics and story-based game-play format, Mia makes learning fun. The sixth installment in the popular Mia series comes on a DVD-ROM for an even better graphic quality. The Mia series has won over 130 awards including Best e-learning program from the United Nations, Excellence in Educational Publishing – AEP (USA); Winner – Early Elementary Foreign Language – Bessie Awards (USA); Gold Award – Parents' Choice (USA) and many more. | ||
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My Little Pony: Pinkie Pie's Party Parade | THQ Inc. / ValuSoft | [top] | |
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This challenges players to help Pinkie Pie and her pony pals prepare for the best Ponyville Birthday Party Parade ever. Players will help Pinkie Pie make the prettiest tiara, join Star Song in decorating the Teapot Palace, and practice dance steps with Toola-Roola, all while preparing for the Party Parade. During their exploration of Ponyville, players will unlock poster pieces in order to eventually uncover a total of seven colorful posters. Play 10 exciting pony games and activities including, Pony Pictures, Dancing Days, Magic Star Show, Cutie Croquet, Pony Bowling and Derby Racing. Work together with Pinkie Pie to make the best pretty pink tiara to be worn by the super secret birthday pony. Help Rainbow Dash get dressed for the Ponyville Birthday Party Parade - choose from hundreds of combinations of shoes, hats, hairstyles, jewelry and more. | ||
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Phonics Riding Adventure | Eureka Multimedia | [top] | |
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This is set in a 3D environment and offers a fully interactive learning experience for young minds. Features: Blending - 80 phonic blends treated; Initial and terminal blends; Digraphs; Diphthongs; The bossy 'e' rule; Many Adventures. | ||
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Pixeline Skolehjælp: Lær om geografi - Danmark på spil [Da] | KREA Medie | [top] | |
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Many children want to learn where the cities in Denmark are. Pixeline LEARN ABOUT GEOGRAPHY take the children on a pleasant and educational journey around Denmark. Pixeline's Little Brother is in a teasing mood and has started calling all the cities of Denmark by himself. To find out where Little Brother is hiding, the kids with Pixeline have to go around and visit all of Denmark's famous places. Along the way, the children gain exciting knowledge about Denmark's geography. The children in LEARN ABOUT GEOGRAPHY get knowledge about: Location of all the major Danish cities; Compass directions North, South, East and West; Danish cultural sights; Dialects in Denmark; Denmark's waters and islands. | ||
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Pixeline Skolehjælp: Lær om Kroppen - Rejsen til kroppens [Da] | Krea Medie | [top] | |
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In "Learning About The Body", the children learn about the functions of the body together with Pixeline. Fredo and his uncle, the professor, are aliens from outer space who want to learn something about humans. Therefore, they beam Pixeline up into their spaceship so that together they can explore the mysteries of the body. The robot collects all the newfound knowledge in an encyclopedia that the children can always look up. The children learn about: The structure of the body; The circulatory system; Digestion; Functions of the brain; The senses - all with the purpose of giving children an understanding of the different functions of the body. The game has been developed in collaboration with primary school teachers and is aimed at children in the youngest school classes. With 3 different levels of difficulty, there are plenty of challenges for kids at all levels and different grade levels. | ||
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Playmobil: Rescue / Playmobil: Alarm | Dreamcatcher | [top] | |
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Make a childhood dream come true and slip into a firefighting suit. Help Playmobil characters Laura and Alex extinguish fires, assist the injured and prevent environmental disasters in this interactive and exciting game. 8 exhilarating missions await the junior firefighters. Complete with easy to understand instructions. 5 Detailed locations - Fire Department Headquarters. City Fire House, Cargo Docks and the Helipad. Promotes eye and hand coordination, concentration and observation. | ||
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Pong Pong's Learning Adventure in the Underwater Kingdom [Ru] | DataSun Software Corporation / Buka Entertainment | [top] | |
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Former pirate Silver decided to build a marine entertainment park. But here's the problem - it requires real marine animals, and Silver asks Piglet to go into a full adventurous trip around the world to collect sea inhabitants for the future park. Piglet needs your help to get the right knowledge from Silver's logbook, answer a lot of interesting questions and talk of sea creatures to move in the amusement park. It features 5 mini-games: you have to go through the icebergs of Antarctica to teach seals repel ball, dolphin jumping through the rings to help untangle the tentacles octopus and fish-clown to get out of the maze of coral. It has nice backgrounds and wonderful animation of all characters in the game and has more than 60 questions and interesting facts about the marine life. All the dialogues in the game are voiced by professional actors, so the game is suitable even for those who still can not read well. | ||
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Pong Pong's Learning Adventure: Big Space Travel [Ru] | DataSun Software Corporation / Buka Entertainment | [top] | |
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This time Piglet travels across the vast expanses of space. He will meet with the aliens, space pirates, Big Dipper by the sun and learn a lot of new and interesting information about the structure of the solar system, space objects and our planet. This game continues the famous series of quests about Piglet and will introduce your child to the basics of the wonderful science of astronomy. Tell him about the structure of the solar system, stars and celestial bodies. Kids will be with Piglet to find answers to many tricky questions, to save the galaxy from space pirates and go on a visit to the sun itself. | ||
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Prinzessin Lillifee: Lillifees Waldklinik [G] | Tivola Publishing GmbH | [top] | |
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The charming "Princess Lillifee" should be a household name to those book buyers who have ever sought a gift book for a little girl. The successful book series around the eponymous princess has become a true bestseller. Contributing to this are not only the drawings painted with love, but also the skilful color scheme and solid book embossing. The author Monika Finsterbuch has created the "Princess Lillifee" an identification for little girls, which seems almost ideal. Lillifee has set up a forest clinic. Here she is treating the woes of her friends. She treats hare, fox, ladybugs and other animal lovers. From the series "Princess Lillifee"> With the help of clinical thermometer, X-ray machine, magnifying glass and stethoscope, the player finds out with Lillifee what the animals are suffering from> In the herb garden you can even mix health tea and ointment The game can be used in conjunction with other "Princess Lillifee" games. This creates a large virtual playground for the children. | ||
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Safari Kidz: Adventure Disc | Safari Kidz Productions | [top] | |
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This is suitable for children from the age of 3 and consists of: an interactive CD with 45 games and puzzles, 21 video clips of animals-in-action and 33 on-screen colour-me-ins; facts about the wild-30,000 written words; animal sounds, distribution maps, pictures of spoor and dung. Languages: English,Afrikaans,French,German,Dutch. | ||
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Sali Mali: Picnic | Awen Media | [top] | |
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An opportunity for children to go on a picnic with Sali Mali and her friends and to learn about sharing, parts of the body and healthy eating. Suitable for 3-5 year olds. | ||
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Sesame Street: Learn, Play & Grow Preschool | Nova Development / Sesame Workshop | [top] | |
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Developed by trusted experts in childhood education, this is the 2nd in a series of software titles focused on early childhood learning and self-esteem building. With Elmo, Ernie, Bert, Grover and Oscar the Grouch as playmates (Big Bird even greets your child by name), it provides children ages 2-4 with a variety of different learning activities including Letters, Numbers, Music, Art, Shape Games, and a study of People in Your Neighborhood. Toddlers will also discover basic yet critical pre-reading pre-math categorization and creative expression skills through activities that grow progressively challenging as each area is mastered. Features: From Sesame Street the #1 family brand in the world; Sesame Street has received over 100 Emmy Award nominations over 37 seasons; Specially designed for children ages 2-4; Easy mouse activities for kids - Simply point and click. | ||
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Thomas & Friends Special Delivery | Constructive Learning / Brighter Minds Media, LLC | [top] | |
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Based on the popular Thomas the Tank Engine children's television series, this home computer game features a story and side games in which young players help Thomas and his friend James to deliver a menagerie of animals to the zoo on the other side of the Island of Sodor. Players must use logic, counting, and time-keeping skills to solve problems and puzzles, then lay down track to create a route for Thomas and James to travel. It includes six skill-building activities, and you can print out a customized certificate of achievement. | ||
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Three from Prostokvashino 4: Summer Vacations [Ru] | Electronic Paradise / Akella | [top] | |
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Buttermilk is nice in the summer: the cool river, forest, mushrooms, berries... Do you want to - swim, catch fish, and acquire delicious supplies for the winter? But those who had come from Uncle Fyodor do not rest. And it is not surprising, because the village is experiencing very strange things. People stopped to greet Sharik and Matroskin, and are even trying to get to the home of their party. Postman Pechkin left on his bicycle and disappeared. Our heroes have to deal with all the eccentricities and try to return life to normal in Buttermilk. But it's not so easy as it seems at first glance. Features: More than 50 colorful locations; 10 entertaining mini-games; Gorgeous animation and voice characters. | ||
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Three from Prostokvashino: English with Uncle Fiodor [Ru] | Electronic Paradise / Akella | [top] | |
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Uncle Fedor, Ball and Matroskin are beginning to learn English. By the arrival of guests from America, they will know the English alphabet, numbers, colors, will be able to show her kitchen, yard, nature, Buttermilk, and much more useful things. Young players learn how interesting and useful it is to learn English. After all, with the help of colorful pictures to remember the words so simple and easy. This will further involve the child in a fun game for learning English. Features: Exciting game, unobtrusively learning the basics of the English language; Fun mini-games to help remember the letters, words and their correct pronunciation; Impeccably voiced English text; The game is designed for children from 7 years. | ||
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Tonka On The Job | Webfoot Technologies / THQ, ValuSoft | [top] | |
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Control the toughest trucks on the planet to build foundations, dig canals, clear trees and more. Use 13 of the toughest Tonka trucks to dig, dump, build and demolish. Test your construction and destruction skills in dirt yards, cities, gravel pits and forests. Save the day putting out yard fires, rescuing injured workers and hauling vehicles out of the crew's way. Prove you can get it done in Job Mode, where real-life construction projects will test you to the limit, or roam free in Sandbox Mode. Features: Control trucks; Build, dig, dump, demolish; Construction and destruction; Put out fires and rescue workers; Sandbox 'play' mode; For kids ages 5-7. | ||
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Totally Spies!: Swamp Monster Blues | Brighter Minds Media / Mindscape | [top] | |
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This is an adventure and dexterity item created primarily for the youngest PC users. The game is based on a French animated series called Totally Spies! When a cute goverment courier disappears deep in the Louisiana Bayou it's up to the Totally Spies to save the day. Sam, Clover and Alex need your help. Only with your aid can the girls solve the mystery of the missing courier. Features: Entertaining games with beautiful graphics; Fun learning with a unique adventure; 32 page puzzle book included; Eight interactive challenges; Three difficulty levels increase playability. | ||
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Underground Ernie: International Fun Station | GSP | [top] | |
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This game based on the TV series Underground Ernie has you join Underground Ernie and friends in this fun-filled activity center. Packed full of games, puzzles and activities there's heaps of fun and excitement to keep Ernie fans challenged and entertained for hours. It's based around the adventures of Ernie, a supervisor at International Station, and his colleagues, Millie and Mr Rails. In addition to these three popular human characters, there are a variety of train characters based on the names of London Underground lines; Victoria, Circle, Bakerloo, Jubilee and Hammersmith & City. Ernie is the supervisor of the network and our 'hero' character. Dedicated to his work, ensuring that passengers get to their destinations safely and on time. Millie operates the computer network and helps Ernie with his busy life. She is well travelled and speaks several languages. Mr Rails is the loveable maintenance man who ensures everything is in proper working order. From time to time Ernie and his team have visits from their international friends Moscow, Paris, Brooklyn, Sydney, Osaka giving Underground Ernie and added global appeal. Mini-games: Colouring, Word search, Sliding tiles, Snap, Jigsaw, Pairs, Spot the difference, Meet the cast. | ||
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Wildlife Man's Amazing Sea Creatures, The | Eureka Multimedia | [top] | |
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Join acclaimed ‘wildlife man’ David Ireland as he presents some of the world’s most amazing sea creatures. A fun and informative program, this will take children ages 5 - 9+ on a voyage of discovery into oceans, reefs and more. Fun facts - Fascinating information about each animal, narrated by David Ireland. Who Am I Game - See if you can find the correct animal using the given clue. Memory Game - Memorize a group of animals and find them in a bigger group. Project Maker - Create projects using pictures and text from within or outside of the program. Digital Darkroom - Manipulate and create awesome pictures using special effects. Jigsaw Puzzles - Piece together images of amazinga nimals and watch them come to life. Picture Game - Create and print stunning scenesusing hundreds of available images. Concentration Game - Match up the animal pairs to reveal the picture hidden beneath. Story Read Along - Follow the text and listen to David Ireland as he tells animal tales. | ||
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Ane wa Erokomi Henshuusha: Injuu Bukkake Seishidou [J] | 13cc | [top] | |
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The main character is a rookie erotic comic writer. One day, he meets Kotono, his older sister, and finds that she is his editor. When he is in trouble writing his comic, she gives him advice using her body. She tries various costume plays for her brother, and gradually gets absorbed in it.... | ||
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Cinderella, The: Pure Dream [Ru] | Babilon / Macho Studio | [top] | |
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This adventure takes you a thousand years into the future. It's a new Cinderella story - sensual and frank - happening in the world of a post-nuclear catastrophe. In a city where there are remnants of civilization, lives a pretty young girl named Cinderella. A wicked stepmother - not a man but a modified radiation mutant - doesn't let her go to the royal ball. While residents of the real war clamor for an invitation card... So begins the story of the new Cinderella - full of juicy situations and seductive scenes. It features a fantastic arrangement of a known story with a lot of candid situations; an original mix-style "cyberpunk" and erotic adventure. Venue is a huge city is populated by mutants, vampires and the remnants of the human race. There's stylish surroundings, and a combination of ancient weapons with the technology of the future. | ||
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Escalation: Wild Love Fugue | Rolling Star / Peach Princess | [top] | |
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Rie is a shy and innocent girl who has just transferred to Saint Yale Academy. After the shock of lost love, she leaves her parents and tries to live out her transfer school life in the dorm. However, when going to class one day she happens to witness a lesbian scene with her upperclasswomen Naomi and Midori. With the academy as the backdrop, a sadistic corruption of pure love unfolds. Originally in Japanese, an English translation was released in 2011 as part of Yukkuri Panic: Escalation. | ||
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Eternal Fantasy [J] | Circus, Yamayuri Games / SakuraGame | [top] | |
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This is a galgame with RPG elements. The gameplay follows a linear plot line, which offers pre-determined scenarios and courses of interaction, and focuses on the appeal of the main female characters, but differs from traditional visual novel in that the player is allowed to navigate in an overworld map from a top-down perspective, and its utilization of a combat system. It utilizes three different styles of gameplay. The game features an overworld map and a combat system, typical to role-playing video games, and a visual novel system. While on the overworld map, a scaled-down depiction of the game's fictional landscape, the player is allowed to navigate between locations from a top-down perspective. Upon entering locations in the overworld map, the game shifts to a visual novel-style gameplay. Gameplay in this segment requires little player interaction as most of the duration of the game is spent on simply reading the text that appears on the screen, which represents either dialogue between characters, or the inner thoughts of the protagonists. Every so often, the player will come to a "decision point" where he or she is given the chance to choose from options that are displayed on the screen, typically two to three at a time. Gameplay pauses at these points until the player makes a choice, and depending on which choice the player makes, the plot will progress in a specific direction. At times, the player will be engaged in combat. Combat in Eternal Fantasy utilizes a real-time battle system, with the player taking control of one member of the party, while other characters are controlled by AIs. Each character and enemy has a certain number of hit points. Players may reduce hit points by wounding targets using different types of physical and magical attacks, and may also restore their hit points by healing themselves using items. When a character loses all his or her hit points, he or she faints, and if all of the player's characters lose all of their hit points, the game ends, and the player may either restore their progress from a previously saved location or immediately before battle. Attacks from characters are restricted by a countdown gauge similar to Square Enix's Active Time Battle system, and players can only issue attacks and place movements when the gauge is completely empty. There are multiple plot lines that the player will have the chance to experience. To view all of the plot lines, the player will need to replay the game multiple times, access different areas and make different choices to progress the plot in an alternate direction. One of the goals of the gameplay is to view the hentai scenes, depicting one of the protagonists having sexual intercourse with one of the heroines. | ||
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Hoshi no Oujo: Uchuu Ishiki ni Mezameta Yoshitsune [J] | Mirai | [top] | |
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Her brother Shanaou was killed by a member of the Heike clan. For vengeance and to restore the Minamoto clan, the protagonist Sakurako vows to destroy all the Heike. Introducing herself as Shanaou in place of her late brother, along with her childhood friend Kisanta she goes off to Kurama Temple for training. One day a merchant named Kichiji appeared in front of them. He had been told to come and pick them up by order of Fujiwara no Hidehara. In order to defeat the Heike, they couldn't afford to stay at this tranquil temple any longer... So Sakurako decided that they should go to Oushuu Hiraizumi where Fujiwara no Hidehara was waiting. Hiraizumi where Hidehara ruled was a peaceful land that had no relation to war. There the protagonist trained her sword arm in the dojo of the famed teacher Satou Tsugunobu. However, Kichiji brought news that would smash that peace. Sakurako's big brother Minamoto no Yoritomo, was raising an army to defeat the Heike. She wanted to run to her brother's side immediately, but as she was now she was powerless. Once again she went to the capital. To find a man whose name reached even Hiraizumi, the "Demon of Gojou", and become his retainer. She advances deeply and quietly into an entangled destiny like many heroes before her. | ||
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Kangoku Senkan ~Hidou no Sennou Kaizou Koukai~ / Prison Battleship [J] | Anime Lilith | [top] | |
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The next target of the captain of the battleship Jasant, Major. Donny Bohgan, is beautiful army officers Rieri Bishop and Naomi Evans who have an inordinate level of popularity among people, and also, are Donny's hateful enemies he got hurt by. Brainwash the two female officers in the space battleship and give them a hard time to change them into someone else. | ||
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Katahane [J] | Tarte / Russell / Dennou Club | [top] | |
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The story takes place in a world with 3 kingdoms, the Red, White, and Blue Kingdom. In this world, they have highly-advanced dolls with some closely resembling humans. These dolls occasionally need maintenance which is done by a “tuner”. A young playwright named Wakaba writes a controversial play about a traitor named Ein who killed a ruler of the White Kingdom, Christina. In Wakaba’s play, she presumes that Ein did not betray Christina, but was actually her loyal supporter. When Wakaba’s friend Cero needs to make a trip to get Coco, a doll that lives with him, maintenance, Wakaba and her brother Light travel with him. Wakaba travels in the hopes of finding some actors for her play. Along the way, they meet a beautiful doll with one wing named Belle and an aspiring actress named Angelina. The story takes place in 2 parts. Shirohane: the main story with Wakaba and gang. Kurohane: the historical events talking about the end of the reign of Christina | ||
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Kira Kira | Overdrive / MangaGamer | [top] | |
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Shikanosuke Maejima is a student at Oubi Academy, a school of a missionary nature. He doesn't visit his club. He doesn't put much effort into his studies. All he really does is show up at his part time job. In short, his life could be better. All this changes when he meets Kirari Shiino at work. Kirari is a strange girl, and soon Shikanosuke finds himself joining a punk band. This is where the story begins. The members of the band are Shikanosuke, Kirari, Shikanosuke's childhood friend Chie Isurugi, and a rich yet sickly girl by the name of Sarina Kashiwara. The four of them are members of the Second Literature Club, which has little in the way of active members and which is scheduled to be canceled. The band is their way of saying farewell to their club. Though ill-prepared for the challenge ahead, the members go through eccentric training, and eventually succeed in rocking Oubi Academy's cultural festival with their debut performance. And that should have been it. The members should have been satisfied, and they should have returned to their normal school lives. However, their final performance at a local music theater ends up as a hit on the Internet, and they receive requests from theaters far and wide who want them to come and perform. What now? Exams are coming up, and the families are opposed to the band. But none of that matters! The four of them embark on a trip through Japan, armed with their makeshift musical instruments and aboard a rickety van that could come apart at any moment. It is to be their final project as academy students. An English version was released in 2009. | ||
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Koihime Musou: A Heart-Throbbing, Maidenly Romance of the Three Kingdoms | BaseSon / MangaGamer | [top] | |
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Timeslip!? Kazuto went out to catch a thief that had broken into the local Chinese history museum late one night. But after a sudden confrontation with the thief, he finds himself absorbed in a white light only to awaken in a wasteland. What's happened!? He is surrounded by three bandits. They try and steal his school uniform, but when he refuses to let them take it they attack. Just when he thinks he is about to be killed, a girl appears in front of him. She attacks the bandits with a spear of some kind and forces them to flee. "My name is Kan'u, My Lord. As the Messenger from Heaven please stand with me to help bring peace to this country at war." An English version was released in 2010. | ||
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Lightning Warrior Raidy II: Temple of Desire | Zyx / G-Collections | [top] | |
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This is a remake of the original DOS/Windows version of the game, Ikazuchi no Senshi Raidy 2. The thunder-powered sexy warrior Raidy, after a long walk through a desert, finds herself in a small town where girls are abducted by mysterious thieves. Raidy ventures into the old abandoned mansion to rescue the girls. The gameplay is largely based on Raidy crawling through a 3D dungeon and fighting random enemies in turn-based combat. Unlike the first game, there is a town here which you can visit to rest and to buy supplies. The remake features high-resolution graphics, voice-overs, a more comfortable interface, and an automap feature for the huge mansion. As before, there are explicit sex scenes in the game. | ||
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Love Death 2: Realtime Lovers [J] | Teatime | [top] | |
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Grim reapers, the carriers of death, exist in our world. One of them, known as 10555 ("Sango"), has lost his scythe. In an attempt to recover it from a man named Kuroda he accidentally killed another person. As a result, Sango was reincarnated as a young boy named Mitsuru Kagami. Mitsuru enjoys a pleasurable life, but all changes when he realizes the grim reaper is a part of him. This is a combination of visual novel-like gameplay with simulation elements. The story unfolds automatically through extensive conversations and text descriptions. From time to time the player is prompted to make a choice that would influence the plot. Animated 3D cel-shaded characters appear on still backgrounds during the visual novel part, but there are no real cutscenes or movement. During most of the scenes the player can opt to interrupt the narrative and switch to the "movement mode", which allows limited first-person navigation in a 3D environment. This mode is essentially a sex simulation, since the goal is always to have sex with a female character. The player can use stimulating drinks and other items to make the girl more inclined to consent. It is also possible to physically assault and rape the girl; however, in such case the relationship will come to a halt and the story will not reach the best ending. The sex scenes are interactive and offer various possibilities (positions, movements, etc.). | ||
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Mach’s Noch Einmal, Sven | phenomedia publishing gmbh | [top] | |
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Sven returns to the original Sven premise, but with a twist: there are specific missions to complete, e.g. engage into sexual intercourse with a given amount of sheep under the influence of a slowdown mushroom or have sex with Wotan a given amount of times. Failure to complete an objective will have the player stranded on an incompletable level. "Do it again, Sven", the voluptuous ram is returning to home and a familiar genre. Spacious, lush, green meadows, an all too careless shepherd who leaves the guarding of the herd to his envious dog Tole, and of course lots of dreamy sheep. They have been waiting eagerly for our little heartbreaker. No less than 50 flocks of sheep graze on Sven's pastures - so many hearts to conquer ... and around the clock. And so that you don't lose track of time while playing, we have adapted the daylight display in the game to your computer time. So Sven seduces his sheep in a very atmospheric way in the light of the setting sun, under a starry sky or in the early dawn. Features: 50 woolly levels; Arcade mode; Make happy as many sheep as possible for as long as you want; Quest mode; Complete special tasks within a time limit; 2-player mode; Play with a friend on the same PC; Old acquaintances now in a modern look; love around the clock; incidence of light in the game depending on the time display on your PC; Virtual trading cards; Sweet, new love positions; Sexy bonus material. | ||
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Mashiro Botan [J] | Fizz | [top] | |
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Tokiya and his cousin Mashiro, are high school students. One day, a transfer student joins his class. Her name is also Mashiro. He is surprised to see her, because he met her a couple of days before. Mashiro asks, "Do you know her?" "Hmm... yeah...." "...?" We met in January, the coldest time of the year... Fizz's second work, this work is a romantic comedy that depicts a boy who is worried between two contrasting girls, Mashiro, set in a snowy town. Most of the H scenes are in clothes. Also, all heroines are wearing black tights, but by introducing the reservation privilege "Niso disk", the black tights can be replaced with knee socks. Toshiya Mogami helps a girl buried in snow one day. Tokiya had her name "Yukinko" in her heart because the girl didn't give her name. A few days later, "Yukinko" is transferred to Tokiya's class. However, "Yukinko," or Mashiro Miyazono, had a different attitude than when she first met, and confused Tokiya. | ||
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Minna Daisuki Kozukuri Banchou [J] | Anastasia / Eushully / Seiha | [top] | |
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To counter the declining number of childbirths, the government of Japan decides to activate a plan. All schools across the country will enter contests against each other. The losing school will be shut down and its students will enter the service of the winners. Thus re-igniting the spirits of the lost young generation and hopefully producing healthy couples capable of childbirth again. The protagonist realizes that this is his chance to realize his dreams and makes a grand plan. First he "acquires" the help of the goddess of fertility, allowing his children to grow up in weeks instead of years. Then he starts leading the fight against other schools and "collecting" girls to grant him superior children on the battles to come. Gameplay is divided into two modes. Global mode plays like an adventure game where you talk, date and have sex with your followers. There is a minigame to make babies and also the simulation part is here as well in which you configure your troops and select which school to attack next. Arcade mode is where you lead the contests and fighting against rival schools. Leading your hero, who doesn't have any special powers at the start and making yourself a team with the mothers and children, who actually grant bonuses to mothers and special powers to you. | ||
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Moe Moe 2-ji Taisen (Ryaku) [J] | SystemSoft Alpha | [top] | |
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World-famous World War II breaks out. Allied countries such as the United States, Britain, and the Soviet Union participate in a war against Axis countries such as Germany and Japan. The sparks are spreading all over the world as front expands. Steel Maidens are deployed as new secret weapon in Europe and Pacific. | ||
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Nagomibako Innocent Grey Fandisc | Innocent Grey | [top] | |
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This fandisc features short stories and mini-games based on Innocent Grey works such as Cartagra and PP-pianisimo-. | ||
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Period [J] | Littlewitch | [top] | |
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Mitsuki is a bright young man who can't apply himself to school, and an event in his past keeps him from getting close to anyone. Then, just before summer, a series of events gets him involved in the lives of eight girls at school. Period is a school-based, true-love ero ADV from Littlewitch, the creators of Episode of the Clovers, Quartett!, and Romanesque. | ||
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Scramble Heart | Bonbee! | [top] | |
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Hayato's parents went abroad on business one year ago, and he has been living with his sister, Yoko, since then. It didn't take long until they became close..., meaning they slept together. But one day, Natsuki, his classmate, tells him she loves him, and they start dating. Sex life at home and pure love life at school... Which will he choose...? | ||
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Sekien no Inganock: What a Beautiful People [J] | Liar-soft | [top] | |
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Inganock, a city isolated from the outside, a city where everything is distorted, even the sun. It all started ten years ago, at a day called as 'Revival'. Then residents of the city slowly changed into beings that are partially human and partially animal. To this day, only a few still look fully human on the outside. One of these is Gii, a former medical student, now an illegal doctor that walks the city and cures the poor for free. He changed too, but only in the inside and his change enabled him a mysterious ability that he uses to heal people that keep mutating further every day. He has a few 'friends' if you can call them that. One of them is a black steel cat girl called Ati. Another one is an old friend from his medical school that he just met again after ten years, Salem. And the games story really begins when he encounters a little girl with pink eyes named Kia. In 2011, a Fullvoice ReBORN Edition was released with full voice, additional CGs, and the option to skip the minigame on first playthrough. | ||
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Sharin no Kuni, Yuukyuu no Shounenshoujo [J] | Akabei Soft2 / 5pb. | [top] | |
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The fandisc consists of the following: Houzuki’s chapter (the point), the epilogues for the original game's heroines, and a hidden omake. For starters, Houzuki’s chapter will probably tie everything that was left unanswered in Himawari no Shoujo. Therefore, it is really a step that any reader shouldn’t skip, considering how it is canonically ending everything so far. Houzuki's chapter sets the timeframe many years before the events of Himawari, at the very same location. Akutsu Masaomi and Higuchi Saburou, the 2 protagonists of the story managed to survive from the hellish SHCP trial and enter in the final part of their examination. They soon meet the current SHCP in charge of the town, Ari Ruruliant Houzuki. Cunning and often plotting behind their back, Ari will monitor them as the two will be in charge of Saika Miina, the only student with an obligation at that given time. Masaomi progressively realize that Miina’s situation is completely irrational, but many obstacles will arise before him. | ||
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Sudoku Bondage: Tied Up & Bound | Grasland Production, Redfire Software | [top] | |
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In this simulation of Sudoku, player should complete the puzzle on each level to watch a picture of naked, tied up & bound, solid female model and proceed to next level. The playfield is a 9x9 grid divided into 3x3 boxes. There are numbers between 1 and 9 in a few of these cells, the so-called "givens". The puzzle must be completed in such a way that each number from 1 to 9 appear in each of the 9 lines, columns, and boxes only once. Player can activate/deactivate the "Assist" function. It allows to see cells, where number may be placed and how it influence on whole grid. When the game starts, a Sudoku grid is filled with certain givens. The givens and the model on the same level may vary. During the game, computer specifies the number to be placed. Player should wisely choose the cell to place a number. If number is placed in a wrong cell, the playfield will be reset and the level starts from the very beginning. If the puzzle is completed in a given time, the picture of solid female model is shown. The final goal of the game is to become a master of Sudoku. | ||
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Zoku Satsuriku no Django: Jigoku no Shoukinkubi [J] | Nitroplus | [top] | |
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The planet Sweetwater is a wasteland of burning desert sands, an abandoned utopia of thieves where the usage of galactic technology is strictly forbidden by advanced bio-mechanical lifeforms known as Protozoans who watch over the planet from the skies above. Here, a single legend is uttered with equal reverence betwixt the ranks of the corrupt nobility, the downtrodden farming peasants, and the bloodthirsty rogues who make Sweetwater their nest - this is the legend of Black Franco, a gunslinger-cum-revolutionary who managed to amass a hidden fortune, incite a revolution, and earn a 500000 dollar price on his head before vanishing ten years ago. Recently, however, there have been new rumors of a gunslinger appearing with Franco's trademark gun, the Black Hawk, in hand... Lily Salvatana, a particularly sagacious headhunter, takes it upon herself to claim the massive bounty set on Franco's head. However, Lily soon encounters a mysterious gunslinger who refuses to speak her name who seems to have the same idea - exactly who will end up claiming the bounty? And in the first place, who exactly is Franco? | ||
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Age of Pirates 2: City of Abandoned Ships | Seaward.Ru Team / Akella / Playlogic Entertainment, Inc. | [top] | |
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This pirate rpg simulation takes place in the Caribbean, in the year 1665 where the player tries to forge destiny in the role of a sea captain, choosing various different approaches to achieve fame and fortune, by becoming an adventurer, a corsair, or a merchant. The adventurer actively seeks explores the seas and land for hidden treasures and undiscovered mysteries. The corsair finds fame and fortune by attacking ships and plundering cities, may it be legal with a letter of marquis, or by being a dreaded pirate. The merchant buys and sells good at the various cities in the Caribbean, while optionally completing various available trade assignments. Regardless of the available professions, during gameplay the player is free to choose which approach the player deems favorable. The player may choose one of three of the available characters. Choosing any one of the available characters will introduce selective some minor differences in the story, starting ships and mates, and other minor features. Other than that, gameplay and progress is basically unrestricted depending on the player. The characters that may be selected are Diego Espinoza (a Spanish adventurer), Peter Blood (an English corsair) or Jan Stance (a Dutch merchant) For each character, the player may optionally change the profession (adventurer, corsair, merchant) and their nationalities. Character development in this game skill-based, meaning that skills increase if manually activated by the player or certain events automatically activate other passive skills. | ||
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Avencast: Rise of the Mage | ClockStone Softwareentwicklung GmbH / Lighthouse Interactive Game Publishing BV | [top] | |
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As always Jonesch went down to the river to get water. As he walked towards the stream he noticed a basket on the shore. In it he finds a baby with a strange amulet around his neck. He chose to take care of this lost child and raise him. Soon he discovered that the child had a great gift for magic and when the child was old enough, he send him to the mage academy of Avencast in the hopes that he would be able to satisfy his desire to know more about magic there. The player takes on the role of a young apprentice mage in the Avencast Magic Academy. In the beginning, the player is tasked with to meet three Master Wizards and gain their stamp of approval before entering the final examination for graduation. During this time, the player will learn the basic game mechanics quite unique to this game. The game introduces three schools of magic: Blood Magic, primary used for magical melee attacks; Soul Magic, primary used for magical ranged spells; and Summoning, which summons monsters to aid the player. Use of magic will drain the player of mana, which regenerates quite quickly. Spells must be assigned to quick keys they can be used. When the character levels up, skills points may be used to purchase these spells, each with a level requirement. The player may engage in melee or ranged combat. Both melee and ranged combat uses the staff as weapon; melee combat consisting of martial art moves while ranged combat allows the player to cast magical bolts at a target, with controls similar to a third person shooter. The game also emphasis on action-type combat with the the player's ability to dodge though quick moves and rolling. | ||
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Avernum V | Spiderweb Software | [top] | |
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All was prosperous and peaceful in the Empire—until recently. Someone tried to assassinate the Empress...but who would dare such a thing, and to what end? The answer to the mystery may lie with the rebel Dorikas, who has fled to the subterranean realm of Avernum. A party of four brave heroes must pursue Dorikas underground, solve the mystery, and restore order to the land. Avernum V is an isometric role-playing game in the tradition of Ultima, Fallout, and the previous Avernum games. Create a party of four characters of various races, classes, skills, and traits and explore a vast underground territory. Exploration and menu navigation is mouse-driven with optional hotkey controls. The combat mode is a turn-based affair in which each party member has a given number of action points for movement, melee/ranged attacks, and spellcasting. | ||
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Aveyond 2: Ean's Quest | Amaranth Games, LLC | [top] | |
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A young elf is missing and nobody remembers her existence, except for her best friend, Ean. He decides to solve the mystery and leaves his village for exploring the Land of Man with its forests, deserts and mountains. At the same time, an evil queen is turning the world into ice. Can Ean find his friend and stop the queen's plan? Aveyond 2 is the sequel to Aveyond. It's a RPG made with RPG Maker X and is similar in play style and appearance to SNES and Genesis classics. Your character can level up, interact with other ones and fight against monsters. Fighting is unique in that even though it is turn based when actually in combat, the player has the ability to real-time dodge the prowling enemies before getting into a situation. The game features more than 60 quests and 100 places to explore. | ||
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Book of Three, The | Lysander86 | [top] | |
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Taran might be Assistant Pig-keeper to the most famous oracular pig in the land, but what he *really* wants to be is a hero. He might get his chance, for the Horned King has come forth at his master's command, and all of Prydain is in danger. This is an RPG Maker 2000 adaptation of the first book in Lloyd Alexander's 'Chronicles of Prydain' fantasy series. | ||
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Call For Heroes: Pompolic Wars | Quotix Software / Strategy First | [top] | |
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This is a third-person action game with RPG elements. The game places players in a fantasy medieval world, where a dimensional portal to the Outer Worlds has opened, and an enemy from the darkness has encroached the world. Led by a demon named Pompolic, the armies of demonic hordes have taken over most of the planet. With mysterious origins, Pompolic's malevolent spiritual being possesses supernatural powers. His desire is to possess the people and turn them into minions of his dark army, as he wields his power through his servants, the Dark Souls. There's 2 unique characters to choose from and each has unique weapons, items and 15 special abilities. A character gains experience which will help him to upgrade his strength, armor and health. The fantasy/medieval type world is divided into 15 levels and you'll fight 18 different types of monsters and 3 bosses at the end. | ||
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Chinese Paladin 4 / Xianjian Qixia Zhuan 4 [Ch] | Softstar Entertainment Inc. / Unistar | [top] | |
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A young man's life is changed after his fateful encounter with a woman. Yun Tianhe is an 18 year old boy who lives in the mountains by himself. One day, a girl named Han Lingsha appears in front of him, and brings him to his parents' grave. After realizing his parents' mysterious past, Yun Tianhe decides to leave his home to embark on an adventure with Han Lingsha. On their journey, Yun and Han meet a Kunlun Clan disciple called Murong Ziying and a beautiful girl named Liu Mengli. All together, their story finally begins. This is a traditional Eastern RPG, which requires the use of a mouse. A keyboard is also necessary for shortcut options. The basic gameplay system is very similar to the one used in the third game, displaying a bar showing the turns of the participants in the turn-based battles, and learning magic of five different elemental disciplines. Some of the gameplay aspects have been simplified (for example, magic no longer has levels and casting time). Character-related puzzles have been replaced by field abilities which deplete the "qi" energy of a character - for example, Yun Tianhe can set traps in front of approaching monsters. | ||
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Dawn Of Cthulhu | Cartoon Octopus Animation | [top] | |
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This freeware RPG is based on the Cthulhu Mythos stories created by H.P. Lovecraft. It concerns Herbert Angel returning to Dunwich only to discover that a cult has stolen the Necronomicon from display at a library and intends to use to call upon unspeakable evils that once roamed the earth. Made using RPG Maker XP, the game right off the bat lets you have complete freedom to explore the town of Dunwich and can at any time choose to continue the investigation that will eventually lead you to a showdown with the cult named The Esoteric Order Of Cthulhu. For those of you who've ever wanted to see an almost flawless merger of Lovecraft and Final Fantasy, you're in luck. | ||
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Day Watch | Nival, Inc. / ND Games | [top] | |
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Day Watch is the sequel to Night Watch and it is named after the Russian film of the same name by director Timur Bekmambetov. Day Watch is a turn-based tactics game with RPG elements. The story of this game is a direct continuation from the previous game. This time the main character Anna has to unravel a mystery about a family of a "Dark One" that has been kidnapped. The player can let Anna and her teammates roam about each level in real time, but once they enter combat the game turns to turn based. Each character has a number of action points which can be used each turn. Possible actions include walking, healing, attacking, healing a teammate, etc. Each teammate has a number of magical powers and when they gain more experience they gain more powerful spells. Characters can also travel to the gloom, a shadow world that is invisible for mere mortals. In this world their attacks are more powerful and the characters cannot be seen by mortal people. | ||
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Depths of Peril | Soldak Entertainment, Inc. | [top] | |
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This is a single player action/RPG influenced heavily by turn based strategy games like Civilization. Your character takes lead of a fledgling Covenant (a faction or guild) in the barbarian city of Jorvik, where you compete or ally with other Covenants. These factions are the most unique aspect, adding a level of depth unusual in games of this genre. The player can negotiate trades for money or even items, start wars or form alliances, raid enemy Covenants or destabilize them with rumors. These other groups will also compete with the player to complete quests and win recruits, or can even adventure alongside the player. Items and inventory are handled in much the same way as other action/RPGs. There are common items, rare items, uniques, set pieces, artifacts and so forth, all color coded for your convenience. Every item alters your character's appearance as well. It does not support multiplayer, but it does allow you to export your character sheet in HTML and other formats to post on the internet, allowing for some ladder-style competition. Also, your character, Covenant and recruits can all be transferred to a new game when you win as well, allowing for a lot of replayability. | ||
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Diablo 2 GBA Edition [G] | Robin Schmitz | [top] | |
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This is a German fan-made demake of Diablo 2 with GBA style graphics. Fantastically polished graphics from the days of classic 2D RPGs, which - as the name suggests - would be suitable for a GameBoy, so most of you will surely like such graphics. Each of the characters in the game can learn a maximum of 4 different "skills", each up to the 12th level. As you reach each level, you will be asked which ability you want to improve. If you decide once, your character's character will also change according to your level up. This small tidbit should indicate how sophisticated Diablo 2 GB Edition is in even one named area. And that's not even talking about the many "discussing" characters we'll meet in the game, as well as the many monsters that will try to get a tip from us. | ||
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Elder Scrolls IV: Shivering Isles | Bethesda Softworks / 2K Games | [top] | |
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This is the official expansion for Oblivion – the 2006 RPG and Game of the Year. It features more than 30 hours of new gameplay as you are sent to explore an entirely new plane of Oblivion – the realm of Sheogorath, the Daedric Prince of Madness. Shivering Isles adds to the existing world of Oblivion, so you can continue playing with your existing save game/character, or create an all new character just to explore the new content in Shivering Isles. New creatures, weapons, armor, ingredients, branching questlines, and more await in the land of Mania and Dementia. Enter the world of the Madgod – the Realm of Sheogorath. Inside this torn plane reside the sublimely creative and the completely psychotic. Something is happening to the Shivering Isles and Sheogorath himself looks to you to be his champion and defend his realm and its inhabitants from destruction. Do you have the strength to survive his trials, to tame a realm fraught with paranoia and despair, and wear the mantle of a God? Battle the denizens of a land filled with hideous insects, Flesh Atronachs, skeletal Shambles, amphibeous Grummites, and many more. Find and wield new weapons and armor, or have new ones forged for you by the talented craftsmen of Crucible and Bliss. Explore a bizarre landscape filled with twisting, vast dungeons buried within the roots of the trees themselves. Unravel the mystery surrounding the endless cycle of madness and destruction that threatens to destroy the Shivering Isles. | ||
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Elsword | KOG Games | [top] | |
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This is a free-to-play, online action RPG that uses classic side-scrolling beat ‘em up gameplay mechanics and deep customization to bring a unique manga experience to life. In Elsword, you star in your own comic book while experiencing all the excitement of a massively multiplayer online game. Get ready for fast-paced gameplay, stunning animation, and epic bosses. Whether conquering hordes of enemies in dungeon runs or showing off your skills in the PvP arena, Elsword is the most intense free-to-play action RPG to date. Features: Co-Op Gameplay - Party-up with friends to explore over 50 unique and beautifully rendered dungeons, towns, and secret levels; Unique Characters, Unique Stories- Players can choose from thirteen customizable characters, each their own unique story, play style and special skills to develop; Skill-Based PVP Combat- Elsword offers intense and strategic PvP with matchmaking and multiple competitive modes. Challenge your friends in matches of up to 8 players at a time; Customize like Crazy- Each character features multiple job changes, dozens of skills and endless opportunities for customization. Create or discover your personal look; Community Support- Constant game updates, item and content expansions, and special events including GM Livestream play sessions, community contests and PVP Tournaments are all a part of the Elsword experience. | ||
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Eschalon: Book I | Basilisk Games | [top] | |
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This is the first title in a series of independently developed RPG games. It's a faithful follower of classic RPG series like Wizardry, Might & Magic, or Ultima. The game is turn-based, with the outcome of every action determined by the character's stats. Those are aided by different skills that involve combat proficiency with various weapons, thieving skills, magic abilities and non-combat skills like cartography (affects the quality of the automap feature), lore or mercantile. The world is open from the very beginning, with nothing but overpowering monsters and thugs preventing the player from going wherever he pleases. The story finds the player in an abandoned building in the ransacked village of Elderhollow, suffering from a memory loss and with a short note instructing him what to do next. In time, he finds out that he is located in the eastern province of Eschalon, Thaermore, which is currently torn apart by war with a mysterious underworld race of creatures bearing a strong resemblance to dwarves. The passage to the west was closed by the Eschalon ruler, so all the people left in the province now have to care for themselves. A series of notes and instructions brings the player closer to the truth about his origin and his role in the current conflict. In Feb/2017, to celebrate 10 years since its release, it was made freeware. | ||
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Falling Stars | Ivolgamus UAB | [top] | |
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This is a role-playing game designed for children, and features a detailed story along with many hours of gameplay. As the player uncovers the mysteries of Dazzleon, they must participate in 7 unique mini-games, train their own pet, dress Luna in an assortment of unique outfits, and battle a variety of deadly monsters. The story starts as an ancient spirit detects a dark power awakening in the peaceful world of Dazzleon. The player takes the role of a young spirit entrusted with a mission of great importance. To investigate this world, the spirit must take the form of a young girl named Luna. However, restoring peace to Dazzleon ends up not being such a simple task as thwarting evil requires the player to complete various quests and challenges, train their own pet, and command their pet in battle against rogue monsters unleashed by Luna’s wicked uncle, Matt. | ||
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Fantasia Sango 3 / Huanxiang Sanguozhi 3 [Ch] | UserJoy Technology / Unistar Software Co., Ltd | [top] | |
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This retains many features and ideas from the previous two games but also adds many new ones, some of which would be later used in Fantasia Sango 4 and Fantasia Sango 4 Wai Zhuan. The most immediate difference is right at the beginning when the player first starts their adventure – they must choose either sword-wielding Xia Hao or the feisty Zhang Jie as the main character. The stories for these two soon intertwine but they start out very differently and as the game goes on that initial choice will have continue to have some bearing on the way events and dialogue play out. These two are far from being alone though, a total of seven different characters will join the party over time. While these characters obviously help in battle they also add to the plot in quite a fluid way, with the choice of party members effecting or even triggering certain events and setting the player on a course to experience one of the eight possible endings to the game. Battles have also received an overhaul and are in 3D for the first time. Battles are generally set out as they were before – a formation of four characters can be in battle at one time (a decrease from the six you could use in Fantasia Sango 2), points earned in battle can be used to level up individual skill trees, unlocking spells and skills to unleash on the battlefield and crystals can be attached to equipment to enhance its effects. The main addition is in the special events that can pop up, defeating the enemy quickly or in a particular manner can give the group bonus items that they wouldn’t normally obtain. Brave or skilled players going through the game on one of the harder difficulty settings will find themselves with completely unique items if they can successfully complete these challenges. The pet system also makes a return and is much as it was before – these uncontrollable creatures gain levels and skills much like their human counterparts and are sometime required to overcome obstacles out on the field (for example – flying over terrain the player otherwise wouldn’t be able to).
See also: Fantasia Sango 3: Shuang Fei Yuan [Ch] |
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Fantasia Sango 3: Shuang Fei Yuan [Ch] | UserJoy Technology Co. Ltd. | [top] | |
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"Flying is willing to" expansion has a new drama, an adventure before departure. New scene - Tibetan Cloud Gap, added beast - class. Added two soundtracks, new props and equipment - antique fairy doll. Enjoy the different development of multi-line plot. It has a new system battle event, the skill tree decryption; main, branch, emotional events complete the experience; magic Yibao are not to be missed; a detailed map will not get lost; remedies will help you; enemies, weapons, paper dolls have confidential information open to the public. | ||
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Farewell to Dragons, A | Arise & KranX Productions / 1C Publishing | [top] | |
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This classicall-styled Action/RPG is an adaptation of a Russian language fantasy novel by Sergey Lukyanenko and Nick Perumov titled "Не время для драконов" (translated as "Not the Time for Dragons"). Fateful times began in the Middle World, from now on its destiny depends on Victor, the main character of the game. The hero will discover the magic of four elements, master the power and fulfill his destiny. Leaded by young sorceress Telle the hero has to grasp in intrigues, experience himself and accept his fate. Will he become Dragon the Created or the Dragon Slayer? | ||
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Giotail [J] | Kogado Studio | [top] | |
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"Magic School Unusual Record" is an "AVG+ Instant Battle RPG" game in the background of the Real World Academy and its corresponding alien world. An ordinary high school student, Fifty Fathoms, was sucked into the gap between the time and space. When he woke up, he found himself in a parallel world that was exactly the same as the real world... Why did he come here through time and space? In order to solve doubts and mysteries, Cheung and the other person in the world "Hino forgive", himself and his classmates on a journey of adventure. | ||
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Hard to Be a God | Akella, Burut Creative Team | [top] | |
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This is a role playing game with adventure and espionage elements. The main hero is a graduate of a medieval secret service high school where he took the course of combat and diplomatic training. He’s strong, sly and intelligent, he is the most powerful person living in Arkanar, but his well-known world still brings surprises to him. The highly developed Earth race governs the series of unexpected events in Arkanar. The main hero starts his new mission in co-operation with Earth forces. The agent gains access to incredibly advanced technologies. In his native underdeveloped world, he almost becomes a God. How will it end? Features: Attractive non-liner storyline; Story by Russian Sci-Fi writers brothers Strugatsky; Interface of medival and alternative future epochs in the game universe; Original character development system; Interactive game world; Real-time combat system with active pause includes many different combos and special attacks (stunning, disarming, etc.); Varied managing approach to mercenaries and volunteers of the hero’s party; Sci-fi technologies instead of a traditional magic system; Free movement through locations and random encounters using global map; Environments created in different style and landscape types affecting the movement speed. | ||
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Istanbul Kıyamet Vakti: Derindeki Sır [Tu] | Sobee Studios / Mynet | [top] | |
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Istanbul Doomsday is a free-to-play MMORPG set in a post-apocalyptic Istanbul that was forever changed by a meteor impact. The visual imagery of the game world blends realistic elements with post-apocalyptic, dieselpunk and cyberpunk aesthetics. The player starts the game as a member of an unnamed special unit and he/she is called a conscript (nefer) and completes the quests given by an organization called Syndicate (Teskilat). The game is a classic MMORPG in terms of gameplay. Players can kill enemies and monsters, complete quests, level up, loot and craft items, and engage in PvP battles with each other. There are three different classes to choose from during character creation: warrior, mage and healer. Each class has its own skill tree. There are also professions: three for gathering and three for crafting. Gatherers collect resources and crafters create items using recipes. It was the first completely Turkish-made and 100% Turkish MMO game. | ||
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Jade Empire: Special Edition | BioWare / 2K Games | [top] | |
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Step into the role of an aspiring martial-arts master and follow the path of the Open Palm or the Closed Fist. In this spectacular action-RPG, your choices and actions will determine the fate of the entire Jade Empire. Will you prevent the destruction of this beautiful land, or will you crush it beneath your heel? Are you a warrior who uses his strength and fighting mastery to bring peace, or will you instead use your powers to bring pain and ruin? This revised version of the XBOX game from the famed RPG makers at Bioware has exclusive content: introduced for the first time in this all-new Special Edition are new monsters, combat styles, items, enhanced graphics, as well as an included poster and Jade Empire art book. Adding to one of the most critically acclaimed RPG games ever created, it features even more gameplay and enhancements to the ancient mythological world of Jade Empire. Enhanced for the PC, the mysterious world of Jade Empire comes to life with beautiful high-resolution graphics and new visual effects and details. Take command of your journey with intuitive controls optimized for the PC platform - support for both game pads and keyboard-mouse layouts is included. Also included in the PC version are new monsters to battle, new items to find and new combat-styles to learn. The power of today's PC-gaming systems is fully utilized by Jade Empire to bring gamers very short load-times, smooth frame-rates and ultra-crisp visuals. | ||
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Legacies of Dondoran | harmonic | [top] | |
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A 40-50 hour epic, featuring an extensive original musical score, and a dynamic skill tree progression system. Basically, will keep you busy for a long time! Skill tree is HUGE and fun to explore. Lots and lots and lots of loot, the later half of the game is non-linear with a lot of side-quests. | ||
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Legacies of Dondoran 2 (cancelled) | harmonic | [top] | |
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Sequel to the Rpgmaker2003 epic, Legacies of Dondoran. Takes place 20 years later. Same world, mostly the same geo-political circumstances, totally new plot, only marginally related to the plot of LoD1. The game's protagonist is Alec Tyranos, son of the hero of LoD1, Garm Tyranos. Humanity, united in its effort to create the new "Magi Army," comprised of magically gifted folk, and deploying its invincible airship fleet, stands astride the world with undisputed dominance. Alec Tyranos, a regular army officer, finds himself amidst a massive political upheaval that threatens to shatter the continuity of the expansive Dondoran Republic. Projected Play time: ~30 hours. Current Features: Fully functional, fast, user-friendly CMS; All character progression determined by the highly interactive (and now, way way more user-friendly picture-based) skill tree; "Battle2" (large animation) Battlechars. Which means, I don't use the standard 3-frame crap. The battlechars will rock, in other words; Skill points act as experience, seperate from level experience. SPs can be acquired via quests or tomes of skill. Sp gain is directly related to party level versus enemy party level; Mostly random encounters, but few in number, and longer, more complex fights. The HP level (in relation to damage output) of players and enemies is high, which raises the importance of buffs, debuffs, and specific tactics; STR, DEF, and INT stats are dramatically more important than default rm2k3. AGI, which is a broken stat, is mostly homoginized, and changes only with specific skills and gear. The game was cancelled but the unfinished version was released. | ||
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Legend of Heroes: Trails in the Sky the 3rd | Nihon Falcom / XSEED Games, Marvelous USA, Inc. | [top] | |
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Half a year after the events of Trails in the Sky Second Chapter, Liberl has settled into peace once again—but even during peaceful times, there are many among the distinguished and fortunate burning with greed thanks to the influence of ancient artifacts. Most of the population remains unaware of their abuses of power, but to the most enigmatic order of the beloved Septian Church, the Gralsritter, snuffing out these would-be villains and claiming artifacts in their name is as everyday as professing one’s faith in the Goddess. On the eve of another successfully completed mission, high-ranking member Father Kevin Graham is immediately assigned to retrieve one more artifact that rests beneath Grancel Cathedral. What's more, even though this is a task he could easily complete on his own, he must reluctantly do so in partnership with his newest recruit, rookie Gralsritter and childhood friend Sister Ries Argent. Thus begins the start of a routine mission that becomes anything but, delving into a new and mysterious realm that follows an unnaturally strict set of rules: Phantasma. Therein, the history of the Septian Church and the pasts of the many familiar faces who took up arms for the sake of Liberl's future will be laid bare...and some may have been better off staying forever sealed behind closed doors. A More Personal Adventure - Trails in the Sky has become a fan favorite for thoughtfully written characters down to its NPCs, and for its final installment further focuses on fleshing out its playable cast via Moon and Star doors found as the story progresses. Familiar Tactics, Brutal Combat - Widely considered the most challenging title in the series, players are encouraged to iterate upon the combat style they’ve come to know in the 3rd's predecessors by either enjoying its in-depth story on Easy or crying with frustration on its unforgiving Nightmare difficulty. One More from Falcom Sound Team jdk - Nihon Falcom is known for its brilliant music, and the Trails series has never been an exception, with the 3rd adding dozens of new tracks to keep players engaged as they journey through Phantasma. Even More Olivier - As if two Sky games was enough Olivier. An English version was released in May/2017. | ||
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Legend: Hand of God | Master Creating GmbH / THQ, Inc. | [top] | |
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From the developers of the Action RPG Restricted Area, comes this Diablo clone set in a classic fantasy world full of goblins, orcs, ogres, and trolls. It places an emphasis on heavy combat and action. Players begin as a young apprentice, who, upon returning from a rite of passage, discovers that all of his brethren have been massacred. Gamers can develop their character as a warrior, a mage, or a hybrid of the two, but whatever choice they make, the result will be the same -- massive retaliatory carnage. The action is click-based, meaning players travel by clicking where they want to go, and they attack by clicking on the enemy. The cursor takes on the form of a luminescent fairy that provides light in the darkened (and randomly generated) dungeons, and periodically offers gamers hints, and the developers have implemented a "Cinematic Combat System" that provides distinct attack animations for each enemy. This means the main character will jump up and attack larger enemies, rather than just slashing at their knees, and he'll also perform unique finishing moves when the bad guys are on their last legs. | ||
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Loki: Heroes of Mythology | Cyanide / Dreamcatcher | [top] | |
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Somewhere in a pyramid, not far from the Nile, the Egyptian god Seth awakens again and swears revenge on all gods and mankind. As always, it is the player's duty to stop him. The choice between the four characters - Shaman, Barbar, Battlemage or Amazon - dictates in which of the four worlds the player begins his journey to waste Seth's hordes and ultimately Seth himself. The four worlds are Egypt in the 13th century B.C. (Battlemage), Greece in the 12th century B.C. (Amazon), Scandinavia in the 1st century A.D. and the Aztec empire in the 16th century A.D.. After completing one world, there is a choice as to where to go next. It's a hack 'n slash game much like Diablo II or Titan Quest. The character makes its way through literally hundreds of thousands of monsters on three different difficulty levels in order to reach the maximum level of 200. Slain enemies remain visible; that way, cleared areas are not repopulated until a new game is started. All levels are generated randomly. While playing experience points can be gained by killing all the pesky bastards that stand in the way or by completing the quests given by NPCs. The twist is that the character can either believe in one of the three available gods or play as an atheist. Believing grants access to 17 more talents (which add up to an overall of 51 talents) but one quarter of the experience points goes directly into those talents. So as an atheist the character levels faster but he can only unlock 34 talents. While playing, it is possible to change beliefs at one of the many altars. Taking armor and weapons of fallen enemies is not the only way to get powerful items. At a blacksmith, redundant items can be deconstructed and those materials can be used to build new, more powerful weapons. Only combining a handle and a blade can make a good sword, but by throwing in additional materials like iron or a moon stone, magic attributes can also be applied. During the journey there are runes to collect, which can also be incorporated into the item crafting process. When tired of running around alone, there is an online multiplayer mode to play with up to 5 other players through the campaign, with 3 additional modes as well. In the duel mode the player goes up against another player in a one-on-one. Statistics of these fights are tracked in an online ladder if the duels are played over the official GameCenter. The next mode is team duel in which up to four players on each side can fight against each other. But unlike the one-on-one there is no ranking. The last game mode sets a group of players in fights against various monster combinations not encountered in the singleplayer or cooperative part of the game. There it is for example possible to fight against all the bosses of the campaign at once. Except for the co-op mode, all modes take place in an arena. | ||
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Lord of the Rings Online, The: Shadows of Angmar | Turbine Inc., Standing Stone Games / Midway Games, Daybreak Games | [top] | |
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This MMORPG set in a fantasy universe based upon J. R. R. Tolkien's Middle-earth writings and Peter Jackson's Lord of the Rings films offers players a chance to participate in a constantly evolving world full of hobbits, elves, men, and dwarves. The Dark Lord Sauron has sent out the Nazgul to find his Ring and all of Mordor is stirring. Players can choose their sides and take part in the war that will decide the fate of Middle-earth. Design features allow users to create a unique individual with a customized face, hairstyle, clothing, armor, and more. As they advance in power and prestige, players can also purchase houses, run businesses, harvest rare resources, and gain valuable items. Choose to fight on the side of evil as a minion of Sauron or stand for the cause of good in the Fellowship of the Ring. Explore Mordor, The Misty Mountains, and The Shire as you carve out your existence in Middle Earth. Create a completely customized character by selecting your favorite face, hair, clothing, race, and armor. Originally subscription-based only, it has become free to play on September 10/2010, with a paid VIP subscription available that provides players various perks. In Mar/2022, on the 15th anniversary of the game, older expansions including Mines of Moria, Siege of Mirkwood, Rise of Isengard, Riders of Rohan, and Helm's Deep were made free. In addition, VIP subscribers will gain access to the game's more recent Mordor, Minas Morgul, and War of the Three Peaks expansions at no additional cost. | ||
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MakoMako Panic [J] | Chinchilla SoftHouse | [top] | |
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Action RPG in which Kanon and AIR characters appear. | ||
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Nethergate: Resurrection | Spiderweb Software | [top] | |
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This is a revamped version of Nethergate that uses the Blades of Avernum game engine, which also provides a quest log, a nicer automap, and improved graphical features. There's two new dungeons, several new quests, and many new magic items. It's a two-sided adventure that can be played either as the Celts or as the Romans. The story takes place in Roman Britain, around the time of Boadicea. Your group of warriors has been called to this area at the request of either a Celtic Chief or a Roman Military Governor. You are asked to perform a series of tasks and encounter magic and mystery along the way. This Roman Britain is not ours; it has real magic, and fairies who are sometimes sympathetic and sometimes hostile to mankind. In addition, goblins, wights, orcs, formori, and other monsters are present in large numbers. You will be faced with these foes as you attempt to complete the tasks your masters set you. Nethergate is unique among Spiderweb Software games in being the only game to use a spell system consisting of Spell Circles, instead of the "Mage" and "Priest" spell system featured in the Exile and Avernum series. | ||
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Neverwinter Nights 2: Mask of the Betrayer | Obsidian / Atari | [top] | |
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Following the climactic battle against the King of Shadows, you awaken alone and stranded deep beneath the earth. A dark hunger grows within you, threatening to devour your very soul. Will you fight against the hunger within or will you embrace it, revelling in your newfound power? Set in harsh, spirit-rich Rashemen, near the powerful nation of Thay, this expansion presents players with an exciting new 20-30+ hour campaign filled with meaningful choices, rich characters, and surprising outcomes. Continue the adventure of your Neverwinter Nights 2 character or create a completely new epic hero – no previous experience required. Hundreds of new gameplay options include epic levels; feats, spells, races, and classes; powerful weapons, armour, and crafting options; and hordes of diverse creatures. Major improvements to the franchise include: enhanced graphics, including extensive use of specularity, environment effects, and normal maps; improved performance; streamlined party control; and an easier to use and more powerful toolset. Play the official campaign either alone or online with your friends. Stunning new environments include the Astral Plane, sunken Imaskari ruins, a Thayan wizard academy, and the Shadow Plane. Explore an amazingly reactive world, where your decisions affect those around you and the passage of time realistically impacts gameplay. Switch seamlessly between exploration and tactical combat with the immersive, over the shoulder view of Character Mode and the top down perspective of Strategy Mode with its RTS-like controls. Combat and negotiate with dozens of new creatures including many D&D favourites such as blue dragons, treants, hags, solars, and the two-headed fell troll. Choose from over 20 classic and exotic D&D races, including the new genasi: planetouched humanoids hailing from the elemental planes of air, earth, fire, or water. Customize your character with over 60 epic feats including the monk's Blazing Aura, the rogue's Epic Precision, and the druid's Dragon Shape. Master more than 50 new spells, including epic spells such as mass fowl, damnation, and vampiric feast. Play new D&D classes such as the Red Wizard of Thay, spirit shaman, and invisible blade. Collect souls from defeated foes to create mighty artefacts using an expanded item enchantment system. Create your own D&D adventures to play with friends online with enhanced modding tools. | ||
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Rainblood: Town Of Death | Soulframe | [top] | |
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This is the first in an episodic RPG series, a dark fantasy inspired by Chinese mythology and martial arts. It has a single protagonist, Soul, that seems to have been following the orders of a mysterious Organization. Betrayed by his best friend and his woman he is now hunted by his former brothers-in-arms, as his best friend married the girl and now wants him dead. Pang Town, a small town on the border of Central Land, is enveloped in a strange plague when a mysterious black-dressed man arrives. Following the man are strange creatures and the ghosts of his past. He does not know why he has been cursed, nor why those he once cared for want him dead. If only he knew a darker force was behind it all... There is hope, for in the strange Pang Town, he will find his destiny and hopefully his salvation. Strong adventure motifs are present along with typical jRPG solo action. Initially released in China and made with RPG Maker with hand-drawn graphics, it became hugely popular with over 3 million in sales. In May/2010, a translated English version was finally released. | ||
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Sailor Chibi Moon's Great Adventure | [top] | ||
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Excellent, though weighty RPG about the adventures of Sailor Chibi Moon in a spaceship filled with dark clones sailor soldiers. Chibi-Usa and Sailor Chibimoon are the main characters. This RPG takes place after Sailormoon S and Wedding Peach DX. It starts with Chibi-Usa feels something strange but then she finds Minako Aino / Sailor Venus and Yuri Tanima / Sailor Angellily stuck in a spaceship trying to find a exit. Then it starts to happen very strange things. The game was created using the program RPG Maker 2003. | ||
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Sailor Moon: The Youma and the Demons | SGradeFreak | [top] | |
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This is a crossover rpg with both Sailor Moon and Yuyu Hakusho. It was made with RPG Maker XP runtime called "xp_rtp102e.exe" | ||
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Scallywag: Lair of the Medusa | Chronic Reality / Shrapnel Games | [top] | |
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In the tradition of NetHack and Rogue, players control a single character, Rapius the mighty farm laborer, in his quest to defeat the forces of darkness and become the savior of Gosling valley (and its shrooms!). Rapius, who begins his virtual career with barely a rag to wear, must penetrate eighty levels of darkness, growing in power with each denizen of the dark slain, each newly acquired trinket, and every mushroom consumed, until at last he meets his final foe, the dreaded Medusa! Get drunk, bash zombies, do shrooms, get mashed, grab loot, get poisoned, get lost, get found, burn oil, be clever, be quick, be hungover, be a werewolf, learn to fly, smoke fungus, be invisible, get diseased, learn magic, explore worlds, start a Tramp, become a Scallywag...and keep the lantern burning! Explore 8 different worlds, in over 80 levels of classic gameplay, and fight over 50 unique monsters along the way. Craft useful new items from old ones, harness long forgotten arcane magic, and experiment with potent mushrooms, fungus, and more! When you get Scallywag, you don't just get a great game, you get all you need to create new games of your own! No programming is required, thanks to the highly customisable Random Adventure Game engine (RAGe). | ||
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Silverfall | Kyiv's Games / Monte Cristo Multimedia | [top] | |
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The city of Silverfall is the capital city of the kingdom Egreïd in the land of Nelwïë and a proud monument of what the combined strength of four races (humans, elves, trolls and goblins) can build with magic and technology. But not everyone is happy with this development and many say that the people should not forget their roots, and turn away from technology. These people call themselves the League of the Wilderness and for many years both groups had their disputes but no war. But it boils under the surface. One day all magical places of Nelwïë are attacked by an army of daemons - including Silverfall - to take advantage of the tense situation. While the inhabitants (of which the player is one) flee from the city, the archmage makes his stand and manages to defeat their leader. But in his last breath the daemon leader unleashes a powerful spell taking over the body of the archmage. A dark era is about to begin... The refugees of Silverfall meanwhile fled to the nearby swamps and began to build a temporary home under the leadership of the son of the archmage. Since the camp is surrounded by swamps, where deadly things roam, it needs a hero: You. After defining a race and customizing the appearance, your first quest as a level 1 hero is to kill a few skeletons near the campsite. Like in Diablo you gain experience by completing quests from the main story line and the many side quests that await you or by killing enemies. At each new level you gain 4 attribute points and 4 skill points. As you level up those points can be spent on the different attributes (Strength, Intelligence, Agility or Vitality) or the different skill trees if you want to be a fighter, a long-range combatant or a sorcerer. There are several skill trees to spend your points in, such as magic (Light, Shadow and Elemental), melee combat, long-range combat, combat technique and a racial ability skill tree in which there are several talents to unlock and upgrade. In the course of the game you also decide on which side of the never-ending struggle between Technology and Nature you stand through solving quests for the different groups. This not only affects how the NPCs of each group react to you but also changes the look of the city Silverfall since you gain a great influence among the population as you get deeper involved in saving the whole world from the new evil that spreads through the land. Each path also grants access to an additional skill tree in which you can find spells like a Shield which blocks incoming projectiles (Technology tree) or grants the ability to turn into an animal (Nature tree). Spells and talents will not bring down an enemy alone so you will also find many items of different qualities from armory and weapons to necklaces and rings in the course of your adventure. These can be used to gear up your hero and make him a real fighting machine. If you do not like to fight alone you can recruit NPCs to help you after you did a quest for them. You can give them orders such as "ignore the enemies - just heal me" and customize their gear. You can play through the campaign or just roam the world and do sidequests (or PvP) with up to 7 other players in the two multiplayer modes of the game. Silverfall features a cel-shaded graphical style which puts a black outline around all characters and gives the world a comic-style look. This effect can be turned off at any time. | ||
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Swashbucklers: Blue vs. Grey | Akella, TM Studios / 1C Company, Atari | [top] | |
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This is an action adventure RPG, offering a chance to take to the high seas as the schizophrenic Captain Abraham Gray. Sail the world and explore towns on your own custom-made pirate ship as you smuggle and plunder your way to riches. Blow your enemy out of the water in naval battles or duel the rival ship captains one-on-one. Yet, beware of the mysterious English ironclad from Liverpool. Enjoy a variety of weapons ranging from the classic six-shooter and sabers to more exotic inventions such as powder rockets or powerful gatling guns. Swashbucklers: Blue vs. Grey also offers many forms of customization: be it upgrading Captain Abraham Gray's ship into a fortress of defense or the most powerful array of armaments to sail the high seas. Even the Captain himself enjoys earning skills and perks. Skills can be distributed into various options such as fencing, shooting, and defense. Perks offer a chance to create a uniquely styled captain with special melee attacks, superb navigation skills, or a clever trader out for profit. | ||
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Titan Quest: Immortal Throne | Iron Lore Entertainment Ltd. / THQ Inc. | [top] | |
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It was a big fight high above on the Olymp but in the end the hero won the fight and eradicated the evil from the earth. Or did he? Zeus knows that the hero missed something and sends him to the temple of Apollon on the island of Rhodos. There he hears of the evil that still resides in the one place that was not visited: the domain of Hades, the resting place of the dead. Hades commands his demons to kill all living creatures and the hero cannot allow that to happen, so he descends into the underworld, crosses the river Styx and even travels to the Elysian Fields in order to hunt Hades down and make himself a customer in his own realm. This add-on not only expands the level cap to 75 (+10 compared to the original game) but also adds a new mastery called "Dream". This mastery uses deceptions and illusions to seduce, disorient and, of course, kill enemies. In the item department the expansion not only adds over 500 new items but also new types of objects such as arcane formulas which, once deciphered by a Enchanter, reveal how to make powerful artifacts which can be placed in the new slot in the character screen to increase the abilities. To make these artifacts, three reagents are needed, which can be everything from relics to other artifacts and scrolls. Scrolls are new, too. They contain powerful one-time spells such as "Raise the Dead" or "Heal me completely". The last new item is the Gravestone. A Gravestone appears on the location where the hero is killed and when it is revisited, a large part of the lost experience points is regained. The companion system has also been reworked. The player can assign different behavior patterns like Aggressive or Defensive to anyone. It is now also easier to control them as they can be selected either directly with the function keys, or marked as a whole group with a single key. The new companions are not the only new NPCs in the new and old world. There are also the Carvans and the already mentioned Enchanters. In the wagons of the Caravan items can be stored for later use when the available space in the inventory becomes scarce, similar to the chest in Diablo II. Items can then be accessed anytime and at any Outpost. The Enchanter not only deciphers arcane formulas but can also remove Relics from weapons and armor. A few changes were made in the multiplayer part of the game. The most obvious is the overhaul of the lobby system. Open games now have detailed information shown including a list of the characters currently playing. Completely new is the possibility to activate PvP on a server to spice the action up a bit. Of course, this expansion brings many more small additions and changes from which the original game also profits. | ||
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Two Worlds | Reality Pump / SouthPeak Interactive | [top] | |
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This magical world full of swords and sorcery fantasy RPG game features incredible graphics, and amazing characters and storyline. In this world, the races are divided into two. There are the civilized races, humans and their allies who build cities and practice the high arts. Then there are the hordes, nomadic or beast-like people led by the orcs. The two groups lived peace for decades, but the recent discovery of an ancient temple that both races want to control has sparked war once again. As the main character in the game, players find themselves trapped between the two races and forced to make some very hard decision. The game has over 200 different endings, giving players the chance to play their character in wildly different ways. It's a game that focuses a lot on decisions. While they obviously affect the ending, what the player does also affects their in-game alliances and actions. Gamers can join guilds to learn new skills, but later, in order to learn different skills, they may have to betray their guild. This, of course, could alienate them from many of their strongest allies. Players have to weight all the factors when making a decision, else find themselves cut off from needed resources. Thrilling fight choreographies, gripping characters and realistic worlds create new dimensions in the genre. Players can experiment with different careers and even reverse their former choices with the help of "career changers". Players are allowed to assemble their own magic spells and can travel and fight on various animals from horses to tamed lizards and beasts. A choice of traps and snares are at the Player's disposal making the gameplay both rich and flexible. Randomly generated pieces of equipment, thematic sets and combined items offer the space to experiment and satisfy the need to collect. There's a wide range of beautifully rendered terrains: from high mountains to seashores and deep caves with all of the locations featuring ultra sharp texturing and stunning design. Hyper-realistic tree physics and sophisticated weather system make the world come to life as has never been seen before. Up to 8 players can play in the multiplayer mode. In August, 2008 came Two Worlds: Epic Edition which contains the original game and the add-ons "Tainted Blood" and "Curse of Souls", putting the massive world of Antaloor and countless hours of adventuring into one tremendous package. The original Two Worlds gave players a huge world and hundreds of adventures to undertake. The expanded content of Epic Edition adds over 70 online quests, eight new multiplayer maps, an innovative player-versus-player challenge where opponents battle to control magical orbs within a variety of arenas, and introduces the town of Tharnburg where players can train their warriors in various skills and challenge other players to combat in the Gladiator District's huge arena. | ||
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Valdis Story | Endless Fluff Games | [top] | |
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Atop Icy Mountains sits Fortress Hyogokun. Once the base of operations for the Hyogokun Knights, it is now thought to be abandoned. It is here that Wyatt believes he may find the some clues about his father, Demon General Cadeyrn. This is a side-scrolling Castlevaniaesque platformer rpg with chain attacks, equipment, summons, and boss battles. In 2012, an enhanced version called Valdis Story: Abysal City was successfully kickstarted and will be released in the future. | ||
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Vampire World: Port of Death / Vampire Hunters | Mayhem Studios / Game Factory Interactive Ltd., Cmedia | [top] | |
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Vampire World is a combination of the role-playing game (RPG) and adventure genres. Its storyline will take the player into the dark corners of an old dockyard. The main character is Bernard – an adventurer living in the company of the undead for years. The story starts to unfold as a mysterious murder, apparently without a motive, takes place on one of the dockyard's piers. Even the vampires themselves seem to avoid the crime scene. As Bernard starts his investigation, events begin to get scary. The storyline will take the player to four different locations: abandoned docks, lighthouse district, old factory and a merchant ship. There is an ATBS (active time battle system) adding dynamics to combat as well as the possibility to use a lot of hits, blows, weapons and special combos (a similar system is used for example in the Final Fantasy series). There's the possibility to create your own spells using the rune system, and a lot of adventure-like items and non-linear dialogue branching. | ||
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Witcher, The | CD Projekt Red / Atari | [top] | |
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The Witcher represents the pinnacle of storytelling in role-playing games, shattering the line between good and evil with a world where moral ambiguity reigns. In a beautiful, rich game universe created by artists first, technology second, the player becomes his own hero in an epic, action-packed narrative uniquely defined by his actions. Returning to the roots of the role-playing genre with a fresh and modern approach, The Witcher emphasizes story and character development in a vibrant world, while incorporating tactically-deep real-time combat like no game before it. Immersed in a vivid but harsh fantasy world, the player assumes the role of a white-haired witcher named Geralt, a renowned monster-slayer-for-hire and master swordsman with superhuman strength and reflexes. While trying to regain his lost memory, Geralt unwillingly becomes involved in a world-shaking power struggle. Created to provide entertainment for both fans of role-playing games and those seeking fast-paced action, The Witcher brings together epic storytelling and dynamic, visually stunning, and tactically deep action. Geralt of Rivia is a one-of-a-kind protagonist - a charismatic and unique character who is a mutant swordmaster and professional monster slayer. Choose from over 250 special abilities correlated to attributes, combat skills and magical powers to build the character in a way best suited to tactical needs and style of play. Inspired by the writings of renowned Polish author Andrzej Sapkowski, it features adult themes, less fairy-tale than typical fantasy, with mature social issues like racism, political intrigue and genocide. It is a harsh world where nothing is black or white, right or wrong, often forcing players to choose between the lesser of two evils to advance. All quests can be accomplished in several ways and the game has three different endings depending on the player's actions and choices throughout the adventure. Engage in complex yet intuitive real-time combat based on real medieval sword-fighting techniques. Motion capture performed by medieval fighting experts result in 600 spectacular and authentic in-game combat animations. There's six combat styles, dozens of potions, complex alchemy system, modifiable weapons and powerful magic add tactical depth to the fluid real-time experience.
See also: Enhanced Edition / Director's Cut |
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World Of Chaos [G] | Brainfactor Entertainment KFT / XIDER | [top] | |
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This is a turn-based RPG based on the Hungarian novel series of the same name. The player takes the role of the half-orc Skandar Graun who was sent by the god of chaos to retrieve an important artifact. Due to unpredicted happenings the player strands at the harbour town Rentzal without skills or equipment. As usual in RPGs the player spends much of his time by exploring his surroundings, talking to people and solving quests, e.g. rescuing a kitten from a hungry orc. He also can pick up other characters and form a three-headed party. When meeting an enemy the game automatically starts the combat mode. The player has a certain amount of action points to his disposal which he uses to move, attack or cast spells. Every killed enemy and solved quest rewards experience points. After gathering enough of them the character levels up and the player can divide additional points to 36 skills, e.g. melee, lockpicking or resistance to the four elements. The player is not restricted to a certain class but can choose freely which skills he wishes to develop. The 240 spells are divided into six kodices of magic and six spheres of priesthood. | ||
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Ys Online: The Call of Solum | CJ Internet | [top] | |
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This is a free-to-play MMORPG that featured colorful anime-inspired graphics and a rich setting inspired by other games in the Ys series of RPGs. It takes place in the world of Esteria, home to three races: the Eresians, Afrocans, and Kimoans, each with unique equipment and classes. Players could initially pick between Fighter and Mage, then branch off into a secondary, race-specific class as they leveled. Eresians could become Knights, Rogues, Warriors, Clerics, and Wizards; Afrocans could become Guardians, Nighthawks, Myrmidons, Wiccas, and Witchdoctors; and finally, Kimoans could become Archers, Protectors, Conjurors and Shamans. The game also offered features that players would come to expect from MMORPGs, such as instanced dungeons, a plethora of quests, and crafting. One of its unique elements was its card-based enhancement system that allowed players to strengthen equipment, learn new skills, and summon pets. Fifteen Unique Classes – create a character and pick from Fighter or Mage, then branch out into 15 unique secondary classes determined by the character’s race. Three Playable Races – create a character from the three starting race: Afrocan, Eresian, and Kimoan. Card System – collect cards from enemies and vendors, useful for a variety of tasks including quests, crafting, enchanting, custom skills, advancing abilities, and more. Guild Perks – join a guild to access benefits that include new quests and rewards only available to players in a guild. Guild vs. Guild PvP – declare war on other guilds and fight them in a massive battle to assert dominance. The game servers were shut down in 2012. | ||
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Azangara | Axysoft | [top] | |
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This is a 3D labyrinth arcade game with original visualization. It shows vertical maze world consisting of the number of palaces. Your path is full of adventures and dangers: moving floor, disappearing bridges, burning abysses, flashes of lightning, etc. Monsters are keeping the secrets behind each door. Each palace represents a unique style, emphasized by music and animation. You shall expect wonderful journey through the labyrinths of the ancient castles and tangled dungeons in search for great treasures and exciting rewards in order to open centuries-long mystery. Collect the diamonds and fantastic bonuses. Use the power and weapon against the monsters. Light the way by a torch. Find all dark cellars and secret rooms. The teleport is the exit to the next castle. A bonus levels will allow you to add extra scores. The game contains 7 Full Castles. Every next castle contains more rooms, bonuses, new intrigues and atmosphere. The castle becomes more tangled and interesting. Lead your hero through mazes of adventures. Features: 5 unique game palaces; Full 3D; Tutorial palace; Training palace; Bonus levels; Joystick support; Possibility of loading and saving games; User-friendly interface; Non-violent and fun for all ages. | ||
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Camelot Warriors: El Remake | BUHOnero, Coelophysis | [top] | |
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This freeware remake of the Spanish platform game from 1985 (on C64, ZX Spectrum and other platforms but not PC) replaces the 8-bit graphics and sounds with modern, enhanced assets while keeping the unforgiving gameplay of the original. As before, the player controls a knight of the round table on a quest to retrieve four magical artifacts for King Arthur. In a humorous twist, all the the quest items are anachronistic objects. For example, "the fire that doesn't burn" is actually a fluorescent lamp. The knight has a limited set of movements and only one attack strike, a sword swipe, to transverse screens filled with obstacles, dangerous roaming monsters and hazardous environments. The hero can be killed by touching anything remotely dangerous, and is unable to crouch and slay short enemies. In one instance, after bringing back the artifact to the wizard Aznaht, the knight is transformed into an amphibian creature to be able to breathe underwater and navigate a complex of submerged caves. It won second place at CEZ Retrocompo 2007 to remake Spanish games. | ||
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Coggon 4 [K] | Kotul.net | [top] | |
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This is the fourth work of the COGGON series and proceeds from COGGON ADVENTURE point of view. It's an action platformer. Kok Kee-hee gets to know that a thief came in from a bank he relied on to shake off the nostrils in the safe. Even the bank that he believed can not be relieved, and he feels embarrassed and angry at the same time. On the other hand, his enemy, the idol peanut who stole his nose from the bank vault, told the gunman of the doubt to kill Kogan. Kok-hee has a new weapon and can fight in a different way than before. For the first time in the series, a relatively well-known voice actor participated in dubbing and attracted attention. | ||
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Crazy Bunny | Rhema Group / PlayWay | [top] | |
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Go and look for new adventures together with friendly bunny, who'd do anything for carrots. Help him find all of them. This is a very dangerous task full of dreadful obstacles. You'll have to explore quiet woods, hot desert, freezing pole and green land. Each of these territories consists of 4 difficulty levels, with such obstacles like thorns, wasps, tiny earthworms, stinging hedgehogs, moving platforms and colorful slugs. Watching our hero will give children lot of fun, but adults should find it funny and relaxing too. Features: fast paced action; convenient and friendly interface; 4 fascinating and differentiated levels; beautiful 3d graphic location; interesting audio effect and proper music. | ||
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Frankenstein | DisOrder Interactive / Play-publishing | [top] | |
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This is an arcade game, especially aimed at young players. Many years have passed since the memorable events that took place at Dr. Frankenstein's castle. Frankie have settled in small hut hidden deep in the woods where no one could have disturbed his peace. But someday an unexpected guest visited his hut – it was a small bat with a letter attached to it’s leg. The message was from Igor – Doctor’s assistant and a close friend of Frank. During one of his experiments, Doctor has awaken frightening powers lurking beneath the castle. Monsters have kidnapped him and imprisoned me inside the dungeon. Frankie put down the letter and got lost in his thoughts. After a while, he took his pocked-sized antique cannon, which played a role of paperweight so far. He took a last look around and hasted with an aid to his friend... Help Frankenstein's Creature save his best friend, and reclaim the castle from the grasp of evil. Fight the creepy creatures haunting this place, to uncover castle's darkest secret. Features: 5 different themes; 10 levels; Distinctive, old-school graphics; Lots of unique enemies; Beautiful sound themes. | ||
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Free Running | Core Design Ltd., Rebellion Developments Ltd. / Reef Entertainment | [top] | |
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The art of Parkour or Free Running is a way of life, developing the body and mind. The philosophy of Free Running is to view the environment, urban or natural, and its obstacles as a series of challenges. You will learn from a Free Running pioneer to overcome these barriers with fluidity. Join an elite group of athletes known as ‘Tracers’ (Free Runners) and race against other Free Runners, to possibly become the greatest Tracer of all time. The challenges ahead require supreme physical strength and imagination. Have you got what it takes? More than 60 challenges spread over 10 different levels in 3 distinct zones, each with its own style of gameplay. Master over 50 moves, tricks and stunts including 'Kong Vaults', 'Pharaoh Climbs', 'Rail Split - Vaults' and 'Vertical Wall Runs' to be crowned the King of Parkour. 9 different challenge modes including ‘Race’, ‘Trick’ and ‘Target Collect’. Unlock new characters, clothes, tricks and music. Recreate your favourite Free Running moves and techniques. Free roaming gameplay. Multiplayer notice: Because official multiplayer servers have been taken offline, playing over the Internet is no longer supported. Playing through a LAN is still available. | ||
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Garfield Lasagna World Tour | EKO Software / Blast Entertainment Ltd., Conspiracy Games | [top] | |
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Garfield is back, funnier and wackier than ever. The PAWS TV channel is organizing a treasure hunt "The Lasagna World Tour" and guess what? Garfield and his hungry stomach are ready for the challenge, especially for the chance to win his weight in lasagna for life. Accompany Garfield through 10 vast levels of lasagna munching action. Explore Mexico, Italy and Egypt to find those elusive clues. Play, ride and give orders to Odie and chase around on his back with hilarious results. Dress Garfield up as a soccer player, cowboy, a fakir or a chef and obtain some hilarious super powers. Switch to multi-player mode to make the mini games into a family game. | ||
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Hurrican | Poke 53280 / Winterworks | [top] | |
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This freeware Windows remake of Turrican (of which the only game in the series to be released on PC being Turrican 2), is a fast-paced side-scrolling platformer. The player has to explore 9 levels and fight many different types of enemies at once. Rather than only recreating the original game graphically, there are many new features and redesigns. The player has 3 lives and each level is time-limited. Starting with 700 seconds, additional time is added when 50 diamonds are collected. There is only one weapon, but with three modes: spreadshot (red), laser (blue) and bounce (green). Each weapon has unlimited ammo can be upgraded multiple times, but these are lost when the character dies. Another function is lightning. By charging, the player can either create a blue blast and swing it around, or launch it as a projectile. It can be upgraded as well and cannot be used unlimitedly. In difficult situations, a powerline can be activated - a double vertical line of fire that covers the entire screen. The player can also go into wheel mode, during which the character is invincible. This can be used to go through narrow passages while optionally dropping bombs. Additionally, there are grenades, a shockwave, and a smartbomb filled with a power-up. The player can shoot in five directions (270 degrees clockwise to 90 degrees), crouch and jump. Holding the jump button longer has the character jump higher and by holding the shoot button, there is autofire, but the rate can also be increased by tapping the button quickly. Enemies attack from all directions and often originate from nests that spawn them. There are multiple routes to cross the levels and signs guide the player to the exit. As in the original game, the levels are filled with secret areas, hidden behind destructible walls or on hard to reach places. Next to diamonds, there are different power-ups, health items, a shield, and bonuses to collect. Each level ends with a level boss and there is an option to save the game before continuing. The character can take multiple hits and the current health is shown in a red circle in the top left corner. There are 4 difficulty levels and an option to play the game cooperatively with another human player. The game is mod-friendly and custom-made level packs, with new graphics and sounds, are supported. | ||
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Ivory Springs (cancelled) | Konjak | [top] | |
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This was the developer's original attempt at the Iconoclasts concept. This one was meant to be much more light-hearted and silly. Another beautiful freeware game from Konjak, the mind that gave birth to that little masterpiece called Legend of Princess, but also the author of the fantastic Chalk and the Noitu Love series. This is an action game he had been working on for some time, but for one reason or another it was never finished. The game is not complete but it offers an extraordinary feeling and a first-rate gameplay. Graphically it recalls masterpieces such as Cave Story, the author warns that you may find some imperfections but after playing it for more than twenty minutes I can assure you that it is a gem to try absolutely. It's an exploratory platformer with puzzles to solve and fabulous bosses to eliminate. The controls include the cursor keys and the ASD sequence with which we can shoot, jump and slide. | ||
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Kaptein Sabeltann: Grusomme Gabriels forbannelse [Nor] | ArtPlant / Norsk Spill Distribusjon AS | [top] | |
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Named the best Nordic children's game by the Nordic Game Awards. Pinky, the world's youngest sea fox, joins Captain Sabertooth on a fantastic adventure. The king of the sea hunts for gold and precious stones, but possessed by gold fever, the pirates fall right into a dangerous trap. No one can put their fingers in Cruel Gabriel's gold with impunity. His ghost casts his curse on Captain Sabertooth and his men. Then he releases his three life-threatening beings. Join Pinky and Captain Sabertooth on a journey into an adventurous, exciting and fun sea world. Captain Sabertooth and Cruel Gabriel's Curse is a fast-paced quality game for many small and some large pirates. It introduces new characters from the Captain Sabertooth universe, such as the witch Miriam, the Count of Gral and Maga Kahn. The player controls the young pirate Pinky with the arrow keys and uses the space bar to interact with the environment of the game. | ||
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Kirby: Cosmic Chaos (cancelled) | Azurarok Studio | [top] | |
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Again another incident occurs on the peaceful planet of Popstar. This time, it is an alien invasion, by the "Verdans," led by Emperor Neo. Seeing an odd sight in the sky around the same time, Meta Knight can't shake the feeling that something's not right... This was created by a team of fans, working to show the world just what potential Kirby games (especially Kirby fangames) have. It captures the 2.5D feel of the lost Kirby GCN game. Some game mechanics were ahead of the official Kirby games that were already released at the time. Various versions were created until 2010 but ultimately ultimate completion of game plans were never finished. | ||
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Kirikou et les Bêtes sauvages [Fr] | Emme Interactive | [top] | |
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This platform game adapted from the animated film Kirikou and the Wild Beasts is for children from 3 years. In a colorful atmosphere faithful to the cartoon, the little player's mission through his village while avoiding the various traps and animals he meets along the way (lion, hyena, buffalo, bees, giraffes, etc.). The game also features animated scenes from the film and a selection of mini-games. | ||
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Lionheart Remake | Byron 3D Games Studio | [top] | |
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Lionheart is one of the nicest looking Platformers ever released on the Amiga, the details and game play are of very high standard, with parallax scrolling and 3D Backgrounds. Even though it was using the old chipset, non AGA, which further makes this an impressive game. This was originally released in 1992 by Thalion Software and art design by Henk Neiborg which had your character traversing the levels, jumping platforms and killing bad guys, thus it was so popular that it received some great reviews in several magazines. This fan-made remake keeps as much as possible elements of the original game. The story is the same: You, a Cat-Man called Valdyn, got new capacity by The King, in order to destroy the growing threat of Norka, a monster wanting to destroy The Kingdom. Llene, promised woman of Valdyn has been kidnapped. Valdyn has to search for Norka, far of The Kingdom, in order to find her. But the trip won't be easy. Indeed, your long tour is divided into several parts. You will have to cross a lot of area before to reach the end. The adventure is made up of 15 levels by including 7 distinct areas. Each area has its own elements, monsters... | ||
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Marisa and Alice | Desunoya | [top] | |
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Marisa and Alice (or MariAri) is a 2D doujin puzzle platform fangame as a parody of Mario & Wario and set in the Tōhō universe. The player must guide Alice Margatroid to the goal, which is her friend Marisa Kirisame. The story tells how Patchouli put a curse on Alice, and now she can't see anything. The player uses Alice's doll Shanghai to platforms on and off and rotate Alice. The game has eight worlds, each with eight stages and a boss fight. | ||
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Mickman X [J] | MickmanX | [top] | |
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Mikuman X (known as Mickman X, but due to the original spelling of her name and Mick capable of being pronounced as Miku in Japan, it's a bit of a language joke of sorts) is a short and action-packed Mega Man X clone made with the "Game Maker" program and stars Hatsune Miku, the very popular vocaloid. It's noted for its high difficulty level. In this game, Miku can shoot basic projectiles like Mega Man (she can't charge her shots, but jumping and shooting oddly acts like a charged shot without the charge) and swing a leek like Zero's sword. She is granted very slight invincibility from most attacks with most of her attacks. The reason is because even slight errors can result in a most punishing defeat. Her job is to start outside of an enemy fortress and work her way into the boss' chamber to fight Mega Man 2's "Air Man". | ||
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Monty's Christmas Special | Trevor Storey (Smila), Scottige | [top] | |
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Following in the footsteps of fangame Moley Xmas and especially Gremlin's Moley Christmas, this holiday season sees retro protagonist Monty Mole, in Auf Wiedersehen Monty mode plus a charming little Santa hat, flipping switches and jumping over enemies and other hazards through the offices of Retro Gamer magazine, in classic Speccy platformer style (minus the eye-breaking colour palettes) Toward what end? Why, to recover the 48 pages of manuscript that have been scattered by his pal Sam Stoat. Only Monty can gather the pages back together in time to get the Christmas edition of the magazine to its faithful and devoted retro gaming subscribers, and he needs the player's sharp reflexes to guide him. | ||
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Mushroom Kingdom Fusion | Confuzyon Studios | [top] | |
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This is a fan-made platforming video game that is based on Super Mario Bros. It is a Crossover with elements, characters, and settings from a multitude of other video games. The game consists of mechanics primarily from the SNES and Game Boy Advance renditions of Super Mario Bros. 2, Super Mario Bros. 3, and Super Mario World. Enemy characters include standard Mario-universe enemies, demonic beings, alien creatures, and human soldiers. The music includes the usual Mario series music, along with tracks from the Halo series and other games featured in MKF. The game features items from the Mario series and weaponry originally used by the Covenant races in Halo, in addition to suit items that bestow upon the main playable characters the guise and abilities of certain characters from the Mega Man universe. Characters featured in MKF include Mario, Luigi, and Wario plus a roster of characters from other video game franchises (such as Sonic the Hedgehog, The Legend of Zelda, Ninja Gaiden, and Mega Man). The game design is influenced by franchises such as the Sonic, Doom, and Mega Man series and other Nintendo titles. Other game franchises featured include (but are not limited to) Metal Slug, Castlevania, and Ghosts 'n Goblins; some obscure game titles represented are R-Type and E.V.O.: Search for Eden. JudgeSpear, the game's founding developer, stepped down from the project due to increasingly polarized views of the game's content and the inclusion of many different game elements, far removing the game from the original concept of just Mario visiting other game worlds, plus several disagreements with the other team members. A spinoff fangame project, Super Mario Fusion Revival, was founded to revive that original concept. The game has had a trouble history; it's been cancelled, revived, then cancelled for good due to burnout, lack of free time, and the mess that the source is in. A fan started a remake in Game Maker: Studio, but too has been cancelled. However, a fan by the name of D-TurboKiller has since continued development of the game, with 0.6 "Vanilla Shroom" being released here. Then they quit. Then other fans took up the project. It will. Not. DIE. | ||
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Pilot Brothers: Catch [Ru] | DiP Interactive / 1C Company | [top] | |
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This latest game in the Pilot Brothers series is unlike the previous ones, a sidescroller. In the old days chicken Malathion kidnapped the Gorynycha snake to place it in the "Malathion collection of rare animals". But as normal, except in fairy tales, everything went awry: Ilya Muromets will not fight with anyone, Baba Yaga builds no intrigue, and dragon-dad in grief forgets about his fabulous responsibilities, but looks for the child of other tales. In modern times, meanwhile, Berdichev stories disappear, and books with tales are issued but empty. Can the famous detectives find when such a disaster happened, they go past a fabulous chicken to find the kidnapper to call them to account. | ||
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Pinocchio | PlayWay | [top] | |
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Pinocchio is a colorful platform game for every child. It is the story of a puppet, made by woodcarver Gepetto, who learns about being a real boy. Your main task is to find a Blue Fairy, she can turn poor Pinokio into a real boy. But you have to be careful, many opponents will try to stop you in your great journey. You must pass game levels, while collecting treasure and defeating enemies. It has wonderful and colorful graphics, 3 big levels, interesting story, great gameplay, and 3 difficulty levels. | ||
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Puss In Boots | Rhema Group / Play-publishing | [top] | |
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This is one of four (next to the Snow Queen, Thumbelina and Snow White) games for children based on the motifs of popular folk fairy tales. The plot of the game loosely refers to the motifs of a fairy tale popularized by Charles Perrault. Players will learn more about the fate of the title character and his friend - miller Janek. The boy was captured and imprisoned by the Great Wizard, and the brave cat, regardless of the dangers, moves on to help. The game combines elements of a platformer, adventure game and logical game. Guided by Puss In Boots, the player explores the fairy-tale world in which he performs the tasks assigned to him, solves simple logic puzzles, and fights with enemies. Intuitively simple control system has been designed especially for the youngest customers. The visual setting of the game is far from modern standards. Three-dimensional graphical environment is very sparse in detail, and attention is drawn mainly to the vivid colors and unusual game screen decorations stylized on the theater audience. | ||
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RoboCop 2D 3 | Park Productions | [top] | |
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The third installment in the Robocop 2D trilogy sees OCP begin mass production of their now out dated crime prevention unit. These units however are assembled at a low cost with their organic systems provided by executed convicts programmed to kill. One cyborg stands between the OCP army of crazed robotic cops and their plan for complete control... Robocop! | ||
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Rockman 7-FC | Mend | [top] | |
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This is an unofficial fan-made project that takes the Mega Man 7 SNES game and turns it into an NES-style game. The game features remade 8-bit NSF-style music (created with pxtone) and the design of sprites and the landscape has been converted from 16-bit to 8-bit, but the layout and shape of the landscape is the same from the original version. Of course, cutscenes are in Japanese and the Japanese names for characters and weapons are used. The game mixes and matches certain elements, for example using sound effects from later entries in the series, but they are all carefully chosen to work so seamlessly that you barely even notice. It excises the "introductory level" and the interstitial level where you fight the goofy clown boss. A lot of the plot elements and dialogue have also been removed. You can now select any of the eight robot masters right from the beginning. Most of the game's hidden items and such have been retained, but Auto's shop is gone, as well as one particular hidden item that related to it. | ||
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RosenkreuzStilette | [erka:es] | [top] | |
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After six months of training in the Black Forest, Spiritia Rosenberg witness the members of the RKS have begun a new war against Holy Empire and Orthodox Church. Along with her fairy friend, Spiritia embark on a quest to the bottom of this new war. Rosenkreuzstilette, also known as RKS is a doujin platformer based upon classic Rockman series combined with Castlevania elements. As Spiritia, player navigating through enemy, traps and defeating the boss at the end of each stage. Spiritia has all abilities used by the original Rockman including standard shot, charged shot, jump, slide and copy the powers of her fellow Magi upon their defeat. The original Japanese version was released at Comiket 73, on December 2007 and the English version was available on July 2009. | ||
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Super Granny 4 | Sandlot Games, Orchid Games | [top] | |
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This continues a successful franchise of casual arcade games series by Sandlot Games. Just like in previous titles the player takes control of Super Granny in the quest to find all of her missing kittens in a puzzle/platformer style of gameplay reminiscent of Lode Runner. In the new installment of the series Granny is joined by two of her faithful elderly friends: Kamila and Margaret. This provides an interesting twist on some puzzles due to the ability to switch between characters in the limits of one level. In her adventures Granny also has a wide array of items to rely upon: frying pan to scare off the thugs, umbrella to guide her during falls, sneakers to increase her speed and much more. The game features 160 levels spread across 6 different worlds. Among which you can find a cat's fair, Egypt or Alaska. As previous games in the series the game is supplied with a free-to-use level editor allowing every gamer to create and distribute the levels of his own. Some of them are lucky enough to get to the official site and become available for free download. | ||
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Super Snail Jump & Run | Casual Arcade / SelectSoft | [top] | |
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Deliver the letters... the sooner the better. Forget email. Snail mail has never been so fast and fun. As a delivery snail for the postal service, it's your sworn duty to transport the mail safely to it's destination. So you can't give up just because all your packages have gone missing and you're surrounded by deadly plants and animals. If you're quick and clever, you'll be able to find and deliver all the hidden letters before your time runs out. But if not... you might end up as escargot. Features: Multiple levels and environments; 3 snail types; Colorful, fun graphics. | ||
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Toad Strikes Back | Kyle Heard / Thunder Dragon | [top] | |
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This is an extremely successful Mario fangame released for NCFC 2007. Take control of everyone's favorite mushroom and traverse over 50 unique levels, in an adventure that pays homage to each of Mario's classic sidescrolling adventures. Stop the resurrection of King Koopa (Bowser), who died several hundred years earlier along with the rest of the primary Mario cast. Fortunately, Toad is able to perform most of Mario's old maneuvers, such as stomping, uprooting vegetables or picking up enemies, hurling fireballs, riding Yoshi, and even using the legendary hero's hammer. It was met with great reviews and is one of the highest rated games on Mario Fan Game Galaxy. The game won 9 awards for the 2007 MFGG Awards: Best Game, Best Sprites, Best Level Design, Most Polished, Most Original Gameplay, Most Replay Value, Best Secrets, Best Setting and Best Use of Site Resources. | ||
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Untitled Story, An | Matt Makes Games | [top] | |
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This is a metroidvania video game by Matt Thorson. The story revolves around an egg that has fallen from his nest, and begins to explore the world around him. It's a chilled-out hardcore wonderland of action discovery, plus an unidentifiable je ne sais quoi that just makes you want to drink it down in one gulp and then spit out a rainbow. You start out as a lonely egg in a nest. You can jump right away, but all of your other abilities must be discovered and earned. But there is no clear path to your goals, and indeed no clear goals. You will spend your time upgrading your abilities by locating blue orbs, upgrading your health meter by finding hearts, and defeating bosses by jumping on their heads when they are vulnerable. Over time, you will uncover the shattered fragments of a plot-line, find avian love, and even reveal the dark secrets of your world. Initially priced at $1, it was later made freeware in 2008. | ||
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Xmas Special | Puzzlehouse Finland | [top] | |
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This is a traditional 3d-platformer created with powerful tools and engines: PHX version 0.6, EasyBuilder 3D, Particle Candy. Collect gifts and ornaments order to save the Christmas. It has only 3 levels, but the graphics are fantastic. Nice xmas music, great graphics and very smooth controls. | ||
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3D Shanghai [J] | Redtechno | [top] | |
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This is a mahjong puzzle game that displays the Mahjong tiles in 3D graphics. Not a fixed point of view, it can be enjoyed while looking at the mountain of Mahjong tiles in your favorite point of view. All 30 stages were divided into 10 levels of difficulty. The rule is "Shanghai" as it is, from stacked Mahjong tiles as pyramid, you will take off tiles of the same pattern in a pair, and clear all of the tiles. However, tiles that have ones adjacent to both left and right, or tiles that have others on top can not be removed. The game is over when it comes to a state where the remaining tiles cannot be removed. | ||
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Abra Academy | BrutoMemo Entertainment / Big Fish Games, Inc | [top] | |
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Wanda has a dream: to become a witch. So, she applied to the Abra Academy. It is up to you to help her through graduation by finding hidden magic objects in the Academy! Abra Academy is an hidden object game. At the beginning of each level, a list with items to find is given. You have a certain amount of time to reach your goal. When you find an object, you have to click on it. You can also use hints, symbolized by fairies, if you are stuck. Also, you can keep burning the cauldron by finding hidden wood in the room. The game contains mini-games too. You have to beat 24 levels before graduating from the Academy. | ||
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Abra Academy: Returning Cast | BrutoMemo Entertainment / Big Fish Games, Inc | [top] | |
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Wanda, the heroine of Abra Academy is now a witch. But strange things are happening to her previous school, the Abra Academy. So, it's up to her and her friends to find what is causing that and to put an end to it. Abra Academy: Returning Cast is the sequel to Abra Academy, belonging to the hidden object genre. At each beginning of a level, a list with items to find is given. You have a certain amount of time for reaching your goal. When you find an object, you have to click on it. You can also use hints, symbolized by glowing crystals, if you're stuck. If you're making too many mistakes, a gargoyle appears and cuts your time short. The 25 levels are set in and around the school. There are also mini-games like "spot the differences". | ||
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Agatha Christie: Death on the Nile | Flood Light Games / Oberon Media | [top] | |
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After a rich heiress is killed, Agatha Christie's famous detective, Hercule Poirot finds himself in the right place at the right time to investigate the crime with a boatful of murder suspects onboard the S.S. Karnak as it floats serenely down the Nile. Can the Belgian detective find the culprit before they reach port? The game is beautifully designed and artfully drawn, using an engaging and intuitive "seek-and-find" game dynamic. Award-winning game designer Jane Jensen has gone to great lengths to remain faithful to the original storyline and the era. Fans of the Queen of Crime and casual games alike will find the game immensely appealing as they immerse themselves in the uncertain world of Hercule Poirot. In order to solve the crime, Poirot (who in fact is you) will need to sleuth for clues in all the rooms of the liner, and question each of the passengers. Look for the required objects that are listed on the left-hand side of the screen and click them. The item will immediately be crossed out of your to-find-list. It's similar to the Mystery Case Files games, but you can also check different objects and the background of each location is no longer a steady picture, but it contains animated elements. Just like in real life, you can lift a book resting on the floor, turn its pages in order to find the clue hidden behind the pages, or watch the wall clock ticking etc. After searching for clues at the usual levels you'll be offered to tackle a sliding puzzle containing a picture that will shed light on a mysterious murder and bring you one step closer to its solution. Another stage of levels includes questioning the suspects. You'll have a chance to meet the passengers and familiarize with their biographies to sort out who was involved in this dreadful story. The history and culture of the first part of 20th century is also nicely presented. | ||
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Agatha Christie: Evil Under The Sun | AWE Games / Dreamcatcher | [top] | |
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Famous detective Hercule Poirot is back in typical style, turning up at just the right time to begin an investigation into the murder of a famous actress during what should have been the start of a relaxing holiday. Taking on the role of Agatha Christie's famous literary detective Hercule Poirot, players can scour a stunning tropical island for clues and delve deeper into the mysterious relationships between over 20 unique characters to search out the killer. There are a number of added features and improvements that have been made to Evil Under the Sun based on player feedback, including a more streamlined inventory system, character dialogue choices that will impact events as the player progresses in the game, less repetitive detective footwork, and more diverse environments and locales to explore. There's stunning and varied environments for players to explore and a host of new puzzles and intriguing plot twists to enhance the experience. Character dialogue choices will impact events and there's less repetitive detective footwork than in previous games in the series. | ||
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Agatha Christie: Peril At End House | Oberon Media / Big Fish Games | [top] | |
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Calling all seek and find fiends - The biggest selling novelist in history is back with another spine tingling challenge for Hercule Poirot and his faithful companion Hastings. Set on the beautiful Cornish coast, there has always been an air of evil at End House and with three attempts on our heroine Nick Buckley`s life in as many days, it is up to the famous Poirot to unravel the mystery before it's too late. As soon as you open the book, you find yourself sitting alongside Hercule Poirot in a quiet coastal resort, one filled with odd characters, art deco signs, and Victorian nostalgia. Soon, you meet a beguiling young woman who calls herself "Miss Nick" and claims, rather nonchalantly, that she's come close to death three times in as many days. As you and Poirot listen, glancing about the scene, you realize something isn't quite right. Stories don't quite match up. Odd clues are scattered here and there. Suddenly, there is a murder. Before you know it, you have a mystery on your hands. At first glance, it may seem like a typical hidden object game, complete with mini-puzzles. As you enter a scene, you are given a list of objects and 25 minutes to find them. However, unlike many games of this genre, you are not searching for random bits of clutter. You're looking for clues: bits of shredded newspaper, knick-knacks which disguise secret compartments, murder weapons and motives. In the meantime, you'll find yourself drawn into a twisted plot, presented as clue cards and comic book panels. As you piece together these hints and clues, a surprising story emerges — one that could only have been conceived by a master of mystery like Agatha Christie. It's a pleasant blend of casual gaming and classic mystery. Often, hidden picture games can seem dull and repetitive, with contrived plots that quickly fall flat. This is not the case with Peril at End House. Even if you guess the solution to the mystery early in the game, Christie's clever twists and turns might lead you astray. The blend of art styles (detailed landscapes that are not quite still, period objects with art deco details, interrupted by comics and mini-games) gives the game a clever, eclectic feel—not unlike Christie's strange characters. Peril at End House celebrates its 75th anniversary with an interactive game that remains true to the Agatha Christie classic, while delivering an unforgettable hidden object experience. | ||
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Age of Emerald | Rumbic Studio | [top] | |
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Four magicians want to create the best city in the world in time to host the King's birthday party. You are assisting them by lining up money, food and magic. This is a match three game. To make matches, place your mouse on an item and hold down the left button. Then, drag the mouse across two or more of the same items then release the button. Everything does not need to be on the same row but you cannot do diagonals. Keep making matches until you fill up the meter to the left to end the level. Some items that you match will increase your supply of money, food or magic. Next, you are taken to a screen where you can buy buildings, gardens, wells, etc. To make purchases, you must have enough money, food and/or magic per building. As the game progresses, you will gain bonuses. These can include the hammer, among others. When powered up, the hammer can be used to destroy any group of five tiles. Keep building to create the perfect city for the King's big day. | ||
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Amazing Adventures: The Lost Tomb | SpinTop Games / PopCap Games, Inc. | [top] | |
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You're a historian who received a piece of map sent by the museum you're working for. It is believed that it's belonging to a bigger map revealing the location of The Lost Tomb. It's up to you to gather information and to find the place for collecting the treasure in it. The main mechanics is a list of objects you have to find in a limited amount of time. When you spot one, click on it for deleting it from the list. Sometimes, you have to find more than one object (for example: 2 wrenches) or items described by a riddle (like "ivory owner" for elephant). This hidden object game contains also mini-games, like spot the differences or puzzles. Also, if you find the 21 scarabs, one hidden per level, you'll unlock a second game mode. | ||
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Are You Smarter Than a 5th Grader? | THQ, Zemnott | [top] | |
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Class is in session - how much have you forgotten since grammar school? Step up to the podium and put your smarts on the line to see if you're smarter than a 5th grader. Jump right into the game show action. Enjoy game show excitement - just like the game show, from the classmates' peer pressure, to Jeff Foxworthy's wisecracks. Test your knowledge with 28 tough grade school subjects with over 3000 challenging questions, which you can answer with help from your 5 classmates. The pressure is rising. Reach the Million Dollar Question and realize that you are on your own. See only the subject of the question before deciding to proceed or drop out of school. Fast forward to the next round with help from your classmate! Peek: You can see what your classmate wrote down as the answer, and choose whether to go along with it or not. If you choose to use this cheat, you must answer the question and may not drop out. Copy: You are locked into whatever answer your classmate wrote down, without being able to see it first. Save: If you get an answer incorrect but your classmate does not, you are credited with a correct answer. | ||
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Atomic / Streamcards (Otoko no sano gemu) [J] | Redtechno | [top] | |
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In "brain gymnastics Atomic" you rearrange the atoms that are scattered in the stage, intellectual puzzle game to complete the element. The tricky stage arrangement looks easy, and will require the logical configuration force to read ahead. "StreamCards" is unprecedented innovative rules of the card game. The cards are placed apart, rearranged along a predetermined rule that, purpose is to align the card in order. Complex logical analysis force is required. | ||
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Barkanoid 3 Gold | magnussoft Deutschland GmbH | [top] | |
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This breakout game offers a gaudy collections of bricks. To reduce the number of bricks a ball and a bat are used. The next level will be reached after breaking the bricks. Breezy winged creatures and fierce shapes try to get in your way. There are more than 60 different upgrades and boni you can collect, but beware, not everyone of them is helpful. This offers new multiplayer experience via Hot-Seat. Of course it's still possible to play solo, over the internet or LAN. We added a lot of new options. You are able to fully customize the game to your own liking: It does not matter which one of the six different sets of stone you choose or if you feel like playing without intelligent enemies, everything is possible. You can even play your own music while playing. We also added a special easy mode for children. It does not only lower the difficulty, it even changes the graphics into a children-friendly mode. | ||
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Battleship, Trouble & Perfection Collection | Valusoft / THQ | [top] | |
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It's time to play all of your old favorites a whole new way. There's fun for the whole family in these 3 all-time classic favorites. But be careful. Once the fun starts you won't want it to stop. Battleship: "You sank my Battleship!“ Engage in a naval battle, sinking your opponent’s ships before your entire fleet is discovered and destroyed. Trouble: Race-ahead and then get bumped back in this classic family favorite! Move your pawns around the board and into home base first to win. Perfection: Are you ready for frantic shape matching action? Race against the clock to match all the shapes before they pop up. Features 3 of the best-selling board games for kids and families of all time. | ||
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Big City Adventure: San Francisco | Jolly Bear Games, Inc. / Elephant Entertainment, LLC / Oberon Media, Inc. | [top] | |
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Your family is visiting San Francisco, on an adventure taking you through 30 key locations in San Francisco. Gameplay involves locating objects - 12 items are identified as being sought from a screen of objects overlapping and sitting on shelves. You can collect 'clue' coins, which when used will reveal the location of a single object. When a level is completed within the time limit, points are awarded based on how much time you have left. To get between locations you must reveal the next one to be visited - this involves a small subgame played on a grid of tiles hiding a picture. Clicking on a tile removes any of the same design which are touching, and causes replacement tiles to drop in. A tile must be removed from every space to reveal the full picture and access the next level. Each location is preceded by a postcard containing fascinating facts about the locale. | ||
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Big City Adventure: Sydney, Australia | Jolly Bear Games, Inc. / Elephant Entertainment, LLC / Oberon Media, Inc. | [top] | |
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Your family, after visiting San Francisco in Big City Adventure: San Francisco, is now in Sydney. But she's not alone as two Australian friends tag along with you. Their names are Wallaby and Koala. The game starts once you've chosen one of the eight characters: Dad, Mom, Grandpa, Grandma, Brother, Sister, Koala or Wallaby. You're visiting locations by searching hidden objects and by beating mini-games like puzzles, mahjongg etc. Each level contains a list of what you have to find but be careful at the time limit. Once you spot one, click on it for gaining points. When you're done with a location, you have to unlock the following by beating a mini-game. | ||
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Burger Island | eGames Inc., Sandlot Games / TechFront Studios Ltd. | [top] | |
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After her sailboat crashed in Mount Tikikola Beach, Patty Melton decided to start a new life. She gets a work at Beach Burger. To her surprise, the owners decide to retire and leave her their business. Now, as the main "chef" in Beach Burger, Patty has to spread her franchise all the way to the capital city of Honochuchu. This is an action game which simulates a burger restaurant. The player has to prepare burgers, shakes and fries made of over 30 different recipes. The gameplay consists in clicking in the ingredients and placing them in the correct order for each recipe. For a hamburger, for instance, the player has to click in the burger stack to pick one and then click in the grill to start frying it. The player has to wait for it to get well done and then place it in the bread, adding ketchup and the top slice. Each order has a time limit to be done, or else the customer will quit waiting. Also, Patty starts working at 10:30 AM and ends at 9:00 PM, and has to reach a daily goal. If she fails to reach it, she'll lose a life. Each stage has a different kind of order to be prepared, being it burgers, shakes or fries. At first, Patty knows only one recipe of each kind of order, but in between levels new recipes can be bought. New recipes are harder to prepare, but are also more expensive. Earning more money is necessary as the stages go by due to the higher goals to be reached. As the daily shift remains the same, more expensive recipes are needed to reach the daily goal. The game has a total of 60 levels and three difficulty levels. | ||
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Burger Shop | GoBit Inc. / Big Fish Games | [top] | |
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After receiving a set of strange blueprints in the mail, you build an extraordinary food-making contraption and open a restaurant. Your goal? Make food and satisfy customers until you discover the truth behind the mysterious blueprints. Burger Shop is a fun and addicting time-management game with several play modes including: Story Mode, Challenge Mode, Relax Mode and Expert Story Mode, each with different trophies you can collect. Utilize unique food making devices to make over fifty different food items during your quest. With four play modes, over sixty upgrade items and ninety six trophies, you can play Burger Shop forever. | ||
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Bust a Move Online | 505 Games | [top] | |
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The goal is to align small balls of color together to make disappear whole lines. The more you play and the faster the balls fall, it's up to you to have the mind sharp enough to assemble them properly. Play solo, multiplayer and meet other people on the net. Discover eight characters with their own characteristics as well as seven types of attack and eight types of defense. | ||
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Cake Mania 2: Jill's Next Adventure! | Sandlot Games | [top] | |
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This is the sequel to Cake Mania. Jill heads back into the bakery to help our her friends with their confection-related issues. The game mechanics are the same as the first game. Every day, customers come into Jill's bakery and order cakes. You must bake cakes by putting together combinations of cake shapes, icing colors, and cake toppers to fulfill the orders before the customers get angry and leave. Happy customers reward you with money, angry customers leave without paying. You get to move on to the next day if you earn enough cash to reach the target for the day. It adds new locations, kitchen upgrades, and characters to the same gameplay formula from the first Cake Mania. | ||
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Card & Casino Games Platinum | Selectsoft Publishing, Viva Media | [top] | |
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Spin the wheel, shuffle the cards, roll the dice, and more. Packed with the world's most popular card and casino games, it's non-stop action for the best gambling fun. Double down or place your bet on red or black. The odds are, you'll love these games. Thousands of slot machines to choose from. Games Included: Poker, Keno, Blackjack, Roulette, Baccarat and much more. | ||
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Chessmaster: Grandmaster Edition | Ubisoft SRL / Ubisoft, Inc. | [top] | |
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The newest iteration in the Chessmaster series features an extensive Chess-tutorial by Chess Master Josh Waitzkin. Based on his book "The Art of Learning" and accompanied by the comments of Chess Grandmaster Larry Christiansen, beginners as well as advanced players can learn and perfect their skills in several dozens training sessions with extensive examples and explanations. The game also includes 900 famous chess plays to show off the skills of the masters and what lead to their victory. To test his own skills, the player can choose to play against several AI-opponents that greatly differ in skill and used tactics or go online and play in ranked matches, tournaments and others. After each match the player can also choose to let the AI analyze the past match to show the bad and good moves of the play. By winning ranked plays, the player can also unlock new 2D and 3D chess sets including a 3D chess set featuring the rabbits from Rayman Raving Rabbids If the player doesn't want to play a full match, he can also try to solve the several hundred chess puzzle available. Chessmaster: Grandmaster Edition also features several mini-games like "Pathfinder", which is kind of a Nibbles-clone with chess pieces, or "Fork My Fruit" in which the player uses the chess pieces and their corresponding moves to capture two or more fruits on the board at the same time to earn points. | ||
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Chocolatier | Big Splash Games LLC / PlayFirst Inc. | [top] | |
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Buy a chocolate factory and get to making your own luxury sweets. Chocolatier is a whimsical historical business simulation of chocolate making in the late 1800's. Players have the choice of rescuing a dying chocolate empire in story mode, or building from scratch in free play mode. Gameplay is comprised of two parts, a strategic portion where players make business decisions about purchases, quest for new recipes, and travel the globe; and a minigame portion where newly-discovered chocolates are created. | ||
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Chocolatier 2: Secret Ingredients | Big Splash Games LLC / PlayFirst Inc. | [top] | |
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Several years ago, you helped Evangeline Baumeister to save her family's chocolate business. Now, it is the 1920's but the Baumeisters have not kept up with innovations and the business is in dire straights again. Help Alexandra Tangye, Evangeline's granddaughter, update and recover the family business. As in the first Chocolatier, you will run a chocolate factory business. This time, in addition to chocolate squares, you can make sauces, truffles, pralines and more. Travel the globe looking for ingredients and recipes. Be sure to buy at the best rates you can to stretch every dollar. Once you have your ingredients, head to the factory to mix up some chocolate. This is done in a mini-game where you launch the ingredients towards the correct compartments on the machine. Do this as quickly and accurately as you can to get your output levels high. Later recipes will be more complex, making this task harder. Once the chocolate is made, it is time to sell it for a profit. As the game progresses, you can also buy other factories to increase your production and profits. | ||
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Christmasville | NevoSoft LLC / SpinTop Games | [top] | |
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Usually, as a private investigator, Arthur Knight is used to weird cases. But going to North Pole, by being knocked out by an Abominable Snowman that is begging him to find Santa Claus, was something that he thought impossible. Arthur, convinced that he's not dreaming, will do everything in his power to save Christmas... even if he must meet some weird creatures or Death herself. Christmasville is an hidden object game, with minigames. In a certain amount of time, you have to find items whose names or silhouettes are given in a list. When it's done, you have to click on them in order to making progress. If you're stuck, you can ask for an hint/tip. That system for helping you is available for all minigames: "spot the differences", where you're given two pictures and you have to find the differences by clicking on them, "decipher the message", by switching letters, "reconstitute the picture", etc.. | ||
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Crazy Machines 2 | FAKT Software GmbH / Viva Media, LLC | [top] | |
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This is the sequel to Crazy Machines. The series got a complete overhaul and features now improved graphics and sound. While the concept of the series has not changed since its first incarnation (and its spiritual ancestor The Incredible Machine), the game has now grown to over 150 different objects and over 200 pre-designed "head-scratching" puzzles. The main feature of the game is a so-called "extraordinary journey around the world". Which is basically a very long line (150) of different experiments. The "World Tour" is divided into 15 levels with 10 stages each. Naturally a "Beginner's Lab" is included for starters. To ease the pain for all those, that a not gifted with supreme knowledge of physics, the game offers varied support. Also the player doesn't have to clear every puzzle to advance on the "world tour", seven out of ten is sufficient. Additionally the AGEIA PhysX engine to emulate dynamic and unscripted physics for more realistic challenges has been implemented. The addition of the AGEIA PhysX engine lead to the inclusion of a section, which you can only play, if you have AGEIA hardware.
See also: Invaders from Space DLC |
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Deal or No Deal: Secret Vault Games | 2K Play, Endemol USA | [top] | |
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Twenty cases. A Secret Vault. The One and Only Howie Mandel. Welcome to Deal or No Deal: Secret Vault Games. Do you have the right combination of skills and nerves to join host Howie Mandel and venture where no contestant has gone before? The heavily guarded vault contains 20 cases with games so unique and highly classified that even The Banker needed special clearance. Each game is derived from the hit TV show so be sure to master them all - or you'll leave the vault with one penny instead of millions of dollars. If you're ready to challenge friends and family to "Strike a Deal", discover "The Keys to Success" and defy the odds in "Dice or No Dice" then it's time to answer the most important question of all... Deal or No Deal? | ||
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Deal or No Deal: The Official PC Game | Oak Systems Leisure Software Ltd / Mindscape SA | [top] | |
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This is a game based on the UK game show hosted by Noel Edmonds. However in this game the host is a virtual Noel with the real Noel providing the voiceover. The format of the game mirrors the format of the show with the player trying to beat 'the Banker' as they open twenty two sealed boxes which contain randomly assigned sums of money inside ranging from 1p to £250,000. The game sees the player selecting one numbered box at the start of the game and eliminating remaining the boxes one by one. At various points 'the Banker' will offer a cash-out deal, the first offer comes after five boxes have been eliminated and thereafter offers come after every three eliminations. At the end of the game when the player is left with two boxes they may be offered the chance to swap their chosen box for the one other remaining box. One of the standard game options when considering the banker's offer is to see what the box opening contestants would do. This too is replicated in the game with the AI people shaking or nodding their heads as appropriate, Noel then summarises the poll results. One of the game's configuration options allows the player(s) to adjust the each of the contestants response to risk. The inlay claims six game modes, the single and multiplayer modes of the Normal Game are counted as two separate games. Normal Game: this can be played as a single-player or a multiplayer game and it follows the format of the game show and is for one to four players. In a single player game the player wins if they beat the banker, i.e. the amount they accept in a deal is higher than the cash in their chosen box, or the amount they win is higher than the banker's offer. In the multiplayer game all players are given the chance to accept the banker's deal or continue playing, the victor is the player who wins the most money. Human Banker game: this too plays just like the show but it is for two to four players. One player takes the role of the banker and that player decides the amount to be offered, it's entered via the keyboard and not chosen from a pick list. The other player(s) play as though in the normal game, deciding whether or not to accept the banker's offer. If the player(s) win or settle for an amount that is lower than the contents of the box then the banker wins the game, if they win more than the banker's offer then the highest winner takes the game. Banker vs PC: in this single game all the box selection is done by the game, all the player does is decide the deal on offer. If the game accepts a deal that is lower than the amount it could have won then the banker wins. Cash Game: this is a variant of the Normal Game, it is for one to four players but the amounts range from 1p to just £50. Forfeit: in this game the players do not play for cash, they play for 'forfeits'. It's a game for one to four players and can be played as a family game, a Friends game or a Couples game with the forfeits being altered appropriately. Instead of blue and red indicating the low and high cash amounts they indicate the desirability of the forfeit, for example playing the Couples game the lowest/worst blue forfeit is 'Your partner decides what clothes you will wear for a week' while the highest/best red forfeit is 'Your partner will take you on holiday'. The game is played in the usual way with forfeits in the boxes instead of cash amounts, the banker's offers are red/blue forfeits too. | ||
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Delicious 2 Deluxe | Zylom Media Group BV / Gamehouse Inc. | [top] | |
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This is a time management game based around the character Emily Napoli. The player helps her to serve customers in different locations. The game can be played in a Story Mode or The Happy Customer Mode. With gameplay identical to the first game, there are five restaurants with ten levels each. Each level takes up a day and Emily works towards her dream of opening her own tea garden. The five restaurants are The Park, The Bistro, The Italian Restaurant, The Cafeteria, and The Sushi Bar. Each one comes with different deliverables and customers. They also each have their own decorations bought with the decoration money earned in additional to the regular profit. Items to take into account are order size that grow gradually and customer characteristics. Tables need to be cleaned as well before customers can be sit down. Emily can choose to hire entertainers that provide a mood boost and additional time to make customers more patient while waiting for their food. Through the days the story is also furthered. The premise is that Emily receives a call from her uncle Antonio. Marcello has disappeared and he needs her help in the restaurants. New characters are introduced such as François, Norma and Ziggy, and Emily starts up different activities to keep Antonio's restaurants open. Differences compared to the first game are more varied dishes, the introduction of a story to link the different levels together, entertainers and decorations as new game elements, and a trophy cabinet where up to twelve trophies that can be earned, are stored. | ||
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Diner Dash: Hometown Hero | PlayFirst / Encore Software | [top] | |
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Flo is going back to her hometown for a journey through her childhood memories with her grandmother, Grandma Florence. But when she discovers that her favorite places are in poor state and nearing the definitive disappearance, she decides to save them by working in their restaurants with her grandma in the kitchen. This is the fourth game in the Diner Dash series, featuring Flo, owner of different restaurants in Dinertown. She has to save five different places in her hometown: the zoo, the baseball stadium, the museum, the lunapark and her grandmother's restaurant, which has been closed before her birth and can be saved by a jump to the past. The gameplay is still the same: seat customers, take their orders, serve their meals and collect the money. Additionally, they can also ask for a snack or a dessert. Sometimes Flo will have to use the mop for cleaning the mess kids and babies made or bring a high chair for families. She can also phone for asking help (for speaking to the customers waiting when a podium is available, for playing some music, for bringing cocktails or for bringing plates). Each customer has five hearts. The more they are red, the more higher the tip will be. If a customer loses all his hearts, he'll leave the restaurant. The customers are also carrying colored clothes and seating them on seats with the same color brings bonus points. There are still the usual customers met in the previous games: Cellphone Addict, Business Woman, Bookworm, Family (including mothers with babies and Father with Son), Normal Girl, etc., each with specific features. For example, some customers like Business Woman or Bookworm don't like noises, so seating them near Cellphone Addict is a wrong idea. In the contrary, the noise doesn't bother Family, so you can put the Cellphone Addict near them. There are also new customers like the Hungry Man who is ordering twice a meal, the Teen Boy/Girl, addicted to cellphone but flirting with each other when seated near each other or the Local Celebrity, who can replenish the nearing people's hearts. When beating a level, you'll be giving the choice to redecorate the restaurant or to propose a new plate. | ||
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Dream Day Honeymoon | iWin.com / Oberon Media, Inc. | [top] | |
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Dream Day Honeymoon is an hidden object game and also the sequel to Dream Day Wedding. Each level has a list of the objects randomly selected, that you have to find in a limited time. When you have one, you have to click on it. For finishing the game starring Jenny and Robert, the happily newlyweds from Dream Day Wedding, you have to beat 30 levels involving treasure and exotic locations. Play "Perfect Match" for gaining items needed for unlocking the bonus level, "First Class". And with "Choose a Story", you'll be writing Jenny and Robert's adventures. You have also the feature "Honeymoon Crisis", a special test of skill, involving items already found but not in the same place. If you don't pass it, Jenny and Robert risk to go home in a bad mood. | ||
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Dream Day Wedding | Pogo.com / Oberon Media, Inc. | [top] | |
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Dream Day Wedding is hidden object game with elements of traditional adventure gaming. Each level has a list of the objects you have to find in a limited time. When you have one, you have to click on it. For finishing the game, you have to beat 12 levels and 16 mini-games involving a wedding planning. You can also write the story between Jenny, the bride, and Robert, the groom, by choosing how they met, fell in love, etc. You have also the feature "Wedding Crisis", a special test of skill, involving items already found but not in the same place. A bonus "honeymoon" level is also unlockable if you find all the hidden bluebirds. | ||
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Fairy Tower | LittleWing Co. Ltd. | [top] | |
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The legendary Fairy Tower stood silent since ancient times in its site, with four gates for water, earth, light and wind elements. Vegetation grew tall around it, and the farmers worshipped the magical construction as a deity. One day, the tower suddenly awakened and ejected its magical artifacts all over the land. These items have great energy and the power to destroy the world. They must be stored back inside the tower for the sake of humankind. It's the 9th pinball simulation game created by LittleWing. It has one table, and the objective is to collect all four orbs and store them inside the tower, activating it in the process. The blue water orb is received after the hitting all the three blue targets near the bumpers. The red light orb can be acquired by shooting the ball in the Ent lane five times. The Ent multiball starts when the fourth ball enters the lane. The player can get the green earth orb after receiving four dwarf souvenirs. To get the souvenirs, the ball must travel through U-Turn lane when the souvenir light is blinking. The green orb is awarded and multiball starts after acquiring the fourth souvenir. The white wind orb is attained after dropping all the targets in front of the tower four times. The orbs can be installed in the tower directly by hitting it with the ball. After installing all four orbs, tower multiball and jackpot starts, and the player retrieves one of the missing magical devices. Super tower multiball starts if the orbs are all installed at the same time, giving more points and the possibility of retrieving three devices. Ultimate tower multiball starts after all twelve devices are acquired. | ||
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Farm Frenzy | Melesta / Alawar Entertainment Inc. | [top] | |
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This is a straightforward time-management game, where the player controls a farm, raising animals and selling products to the market. The main game screen is mostly occupied by a central bare patch of land where the farm animals roam, surrounded by a series of farm implements and machines. All necessary actions are performed with clicks over interactive hotspots of the scenery. The objective is displayed at the start of the level, usually requiring a certain amount of resources, money or other goals. Initially, the player has to click on the well to collect water and on the ground to grow the grass that feeds most of the livestock. The animals can be purchased from a tab at the top, to eat the turf and generate products every few moments. Geese lay eggs, sheep shed cotton, cows produce milk, and all these resources have to be collected and stacked on boxes at the bottom storage shed. The boxes have to be shipped to the market by clicking on the truck, that takes a few moments to make the transportation of all the selected goods. A small animation at the bottom-right shows the vehicle going back and forth between the farm and the city. Dangerous bears appear randomly on the farm, and kill any animal that cross their paths. They have to be quickly contained on cages, and afterwards collected on boxes to be sold as a product. If the cage remains untouched on the field for too long, the bear eventually breaks free and runs out of the farm. The storage space at the bottom is limited, and sometimes bears and other products can't be stored on time and disappear after a while. The structures surrounding the game field are used to process the raw materials produced by the farm into more refined products, like powdered eggs, cheese, baked goods and other items. The stars received after completing a level have to be spent on upgrades to the machines on the shop screen, to make them more efficient and unlock new levels. There is no time limit to complete each stage, but finishing within a specific time frame, shown at the top, gives awards and bonus stars. | ||
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Fritz 11 | ChessBase GmbH | [top] | |
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The new Fritz 11 has been vastly improved, compared to the version that beat the world champion. Its playing strength has improved by 80 Elo points. But it is also the entire package of new features that will impress chess fans. The program helps you with practical play, training and analysis, and does so in an entertaining way that fosters learning and understanding. The main Fritz database contains over one million games, ranging from the years 1625 to 2007 – from the early beginnings of chess history to the latest top-level tournaments. The revised and extended openings book is more diverse and better tuned to the strengths and preferences of Fritz. A complete new feature, the "magic eye", visualizes the thought processes of the engine on the 3D chessboard. You can directly follow the ideas that are going through the "mind" of the program. | ||
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G.H.O.S.T. Hunters: The Haunting of Majesty Manor | Aisle 5 Games, Inc. / Big Fish Games, Inc | [top] | |
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Viola Majesty, the owner of an estate that carries her family name, calls a paranormal agency named G.H.O.S.T. Hunters to investigate the strange and unexplainable supernatural occurrences that are taking place in the manor. This is a hidden object game that takes place in a haunted manor. The main objective is to collect all the items from a list at the left side of the screen, by finding and clicking on them in the cluttered rooms of the manor, within a time limit. The game is divided in fifteen days, each with several locations. The hint button located above the list replaces the cursor with the multi-scanner wand, a device with four buttons that turn red when near one of the required objects. Each room has a concealed battery that recharges the scanner when collected. | ||
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Galactic Arkanoid | MyPlayCity | [top] | |
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The apocalypse is about to begin. Only you can help billions to survive. Two heroes - Cleaner and Bubble will help you to crush all the boxes threatening the world. The game is similar to a common Arkanoid, but there are several important features that surely make the gameplay more interesting. First - the moving boxes: when you get to higher levels you'll understand that moving parts are more interesting to hunt. Second: the mutant guards. You should neutralize them as well as the boxes. Third thing is the time limit - you should hurry up! And the last but not the least items are various bonuses: armored ball, multiball, additional life, AI support board and others. Collect them to win. But do not forget to avoid getting anti-bonuses: speed decrease, -1 life, reducing time limit and so on. Moreover, the ball is not simple - it rounds upon its axis and jumps off the objects with the unpredictable angle. Visuals and sound effects are atmospheric and they help you to dive into the world of space journey. The game will surely entertain you for a very long time because the gameplay is so groovy that you will not lose interest even after hours of breaking those tricky boxes. Each new level will bring new tactician puzzle: if you make a perfect shot, you'll pass the stage over a few seconds. It's a great adventure for most skillful and dexterous ones. | ||
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GameHouse Solitaire Challenge | GameHouse | [top] | |
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Take a break today with this fantastic collection of solitaire games featuring an original twist! Choose from ten of your favorite solitaire variations including Klondike, Tri-Peaks, Pyramid, Spider Solitaire, and more! Play a relaxing game of card-matching , or try the all-new Challenge mode that puts a brain bending spin on classic fun! Use the Online Global Statistics Ticker to compare your solitaire stats, including longest win-streak, winning percentage and more, with players from all over the world. Whether you're looking to relax with a soothing game of cards, face a perplexing challenge, or go for global bragging rights, it's a unique take on classic family fun. | ||
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Garden Defense | GameHouse Inc. | [top] | |
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This is an action / strategy game that involves protecting flower beds from being eaten by hungry insects and pests. The story of the game follows Allen and Laurel Smith. Allen is a tinkerer of sorts, and has transformed kitschy garden decorations known as Gadgets (Garden Gnome, Peeing Cherub, Pink Flamingo) into Garden Defenses. His wife Laurel raises an aggressive variety of Plants (Sunflower, Nightbells, and Spitting Cactus). Eventually, the Smiths are joined by their Bug Loving daughter, Charlotte. She introduces Bughouses that are used to summon friendly Bugs (Stinkbug, Dragonfly and Ladybugs) to help defend the gardens. Each level has a winding path that the pests follow toward the flower bed. The player must build Garden Defenses along the path to stop the pests. Each level is broken into waves of enemies that get progressively harder. The enemies come in two varieties, Crawlers (they move along the ground) and Fliers (they fly above the path). Each defensive object has its strengths and weaknesses. Some target just one enemy at a time, while others attack all enemies within its attack radius. Some attack fliers only while others attack crawlers, or both. The player has as much time as they like between waves to set up their defenses. This allows for different strategies to form. The defensive objects also have unique properties of their type. Gadgets, for example, can be moved anywhere in the garden at any time. This creates a more action arcade feel to the game. On the other hand, Plants are permanently rooted in the ground once placed, but they naturally grow and upgrade on their own over time. And lastly, the Friendly Bugs that can be deployed from the Bughouses follow the path away from the flower bed, and toward the oncoming enemy. When Bugs engage an enemy of a like type, they engage them in melee combat. The Bugs also each have a unique ability giving the player more options when using Bugs. As the player goes through the game, they come across Cut Scenes which tell the story of the Smith's defense of the Gardens of Lindencroft (The town in which Garden Defense takes place.) The Cut Scenes establish the areas of the game in which the player defends the flower beds and gardens. These areas include, the Suburbs of Lindencroft, an Abandoned Garden called Jardin House, gardens in the town of Grand Chap, Botanical Gardens at the town Museum, and ultimately protecting rare plants in Birdsong Woods. The player can upgrade their arsenal by purchasing a variety of global upgrades in "The Lab". These include super versions of each of the defenses, as well as range increases, damage modifiers, and different bonuses to the game's economy. The most notable Lab Upgrade is the WMD: Widow of Mass Destruction. The WMD is Charlotte Smith's pet widow spider, Merriam. Once this upgrade is purchased from the Lab, the Player may call Merriam to create a giant spider web, which cocoons any enemies in its radius and slowly poisons them, and also slows any other enemies which have to crawl through the web. As the player goes through the game, many challenges are unlocked, which reuse the story levels in new and unique ways, with restrictions and different rules. Garden Defense has been compared to the genre of game, "Tower Defense," and has introduced elements such as tower moving, tower growing and anti-enemy deployment (as seen with the bugs.) | ||
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Guitar Hero III: Legends of Rock | Neversoft Entertainment Inc. / Activision Publishing Inc., RedOctane Inc. | [top] | |
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This is the third full game in the Guitar Hero series and fourth game overall but the first to be on PC. The gameplay remains similar to the previous games: using a guitar-shaped controller, you need to coordinate pressing the five fret buttons and strumming to the scrolling notes on screen. Missing notes will cause your performance meter to drop; if the meter drops too low then the performance is a failure and you will need to try again. This edition of the game features 71 new songs to play from various artists including Cream, The Rolling Stones, Black Sabbath, Aerosmith, Guns N' Roses, Santana, Sonic Youth, Weezer, and many more. In addition to the available songs the game also features "boss battles" against famous guitarists such as Slash, Tom Morello and Lou the Devil. Several game modes are available including career mode, co-op mode, and multiplayer mode. In addition to the main game modes, training and practice modes are available to aid in learning the game or figuring out a tricky passage in a song. | ||
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Hawaiian Explorer: Pearl Harbor | centrum.pl, EEEZEE Products / GameMill Entertainment LLC, iWin.com | [top] | |
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An eccentric multi-millionaire called Charles Johnson hires a Hawaiian-based diving team to search for Japan's 800-year-old Diamond Medal, set with a 96-carat gem. This is a standard hidden object game. Objects (from a list at the top of the screen) have to be found within a time limit on locations cluttered with them. Three hints are provided at the start of each location. Using them removes 45 seconds from the timer. Each wrong click subtracts 10 seconds. Air tanks increase the time left by 30 seconds when collected. Jigsaw puzzles appear between stages and have to assembled. There are two timers at the top of the screen. The first one shows the time left to collect all the objects in the screen, the second one marks the overall time of the stage (comprised of several locations). When the first clock runs out, the location is reset with a new list of objects to be found. When the stage timer stops, the player has to find everything from all the stage locations again. | ||
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Hexcite | Gajin / Big Fish Games | [top] | |
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Originally released in Japan in 1997, this was the first English PC version. Players take turns placing playing pieces in the shape of familiar polygons--triangles, rhomboids, trapezoids, and hexagons--on the gameboard, competing for points based on the placement of their own pieces. The rules are very simple, which will make the actual sophistication of the game itself very surprising indeed. Like chess or shogi, the game's developments are complex and wide-ranging; the more you play, the more intense it gets. The random distribution of playing pieces, and unexpected changes of direction in the course of play make it enjoyable for beginners as well as experienced players. The geometric shapes of the gameboard and playing pieces are unique and attractive. The game is very popular in Japan and a real board game was created as a spinoff. | ||
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Hidden Expedition: Everest | Big Fish Games | [top] | |
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This is a hidden object game with adventure elements. You have a list of objects to find and when you spot one, you click on it in order to collect it. Some objects found are stored in the inventory to be used as key parts of the scenery for progressing in the game. The game is the sequel to Hidden Expedition: Titanic. The plotline is simple: you're a member of The Hidden Expedition Club and you have to compete against three rival groups in the climbing of Mt. Everest. Unfortunately, your path is blocked. You have to travel in Latin America in order to find a mysterious adventurer who knows a hidden passage. If you get stuck, you can use the limited number of hints or ask for help to a world class mountaineer, Ed Viesturs. You can also monitor the progression of your rivals with an icon. | ||
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Hidden Relics | ToyboxGames Inc. / Reflexive Entertainment Inc. | [top] | |
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A student of archaeology called Adrianna Stone is summoned by her professor to travel around the globe, searching for stolen relics. This is a hidden object game, where players have to find the scattered items from a list at the right side of the screen, within a time limit. Each name from the list can be clicked to show a brief description and a picture of the object. Besides the common object hunt, there are special relics that have to be collected using one of the gadgets at the bottom. These machines are acquired at the gadget shop, available at the start of each chapter. They pulsate on the screen when a relic is hidden on the scenery. All the gadgets work the same way, when one of them is selected a round lens viewer appears on the screen that can be moved around, showing a distorted view of the scenery. A relic only appears when the lens is over it. The only difference between the gadgets is the way they distort the image. The magnifier only increases the image, while the sonar makes it swirl around the viewer. The gadgets are purchased at the shop with the stars received from playing mini-games. These games are implementations of classic puzzles: concentration, sliding-tiles, jigsaw and Tower of Hanoi. The games become more complex after each round. For example, the number of discs on the Hanoi puzzle increase after solving it. At the end of each chapter, there's a variation of gameplay as the final challenge. Sometimes the list is replaced with small pictures of specific parts of the screen that must be found and clicked by the player. In other moments the player has to search for several instances of the same object. There is also a spot-the-difference screen, where the player has to click on the differences between two similar images. Special items are concealed on the screen, like the magnifying glass that gives extra hints, and cans of gasoline that allow the player to travel to another location. | ||
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Hide & Secret: Treasure of the Ages | Anarchy Enterprises / RealArcade | [top] | |
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Will Scout and Anna Lyze must defeat Jacques and retrieve the stolen Treasures of the Ages by going to 30 locations across the globe. Hide & Secret: Treasure of the Ages is a standard hidden object game with the obligatory screen filled with assorted things and its list of clickable objects (at the left side). Clicking on the correct object makes it swirl and fall inside one of the characters purse. Clicking on the wrong spot results in a time deduction. The story portion is presented in a series of comic books with voice acting, similar to the ones in the Max Payne games. | ||
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Hot Pinball / Ultimate Pinball Challenge: Erotic Edition | Fancy Bytes / Rondomedia | [top] | |
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Choose one of the challenging and erotic pinball tables and play your game. Hot girls waiting on each table and cheering you on. Make your experience with stunning, high quality graphic combined with realistic sound- and physic effects. Choose from different camera angles and get a new highscore. Features: challenging and erotic pinball tables, stunning 3D-graphics, realistic sound and physic effects, lots of hot girls. | ||
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Hoyle Card Games 2008 | Greenstreet Games, Encore Software Inc. | [top] | |
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Step up to the best deal in town and test your skill with Card Games from HOYLE, the Official Name in Gaming. Shuffle the cards and deal yourself in to the greatest card games of all time. HOYLE drops you right into the action with over 75 classic games, official rules, tips and strategies. From classic games like Cribbage to new favorites like online Texas Hold'em, HOYLE Card Games has something for everyone. Learn and master all your favorite card games with Hoyle, the authority for over 200 years. All games are based on the official rules from Hoyle. Create your own character with Face Creator, customizing everything from facial features to clothes. Interactive computer opponents with multiple skill levels to challenge everybody. Play together on the same computer and challenge your friends and family for bragging rights or play solo with 55 different solitaire games included. Over 75 card games including - Texas Hold'em, Hearts, Bridge, Crazy Eights, Gin Rummy, Omaha Hold'em, Pinochle, Rummy 500, and much more. | ||
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Interpol: The Trail of Dr. Chaos | TikGames, LLC | [top] | |
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Dr. Vladimir Chaosky has been missing from the face of the Earth for more than a decade. Now the trail of this Dr. Chaos gets warm again as he resurfaces bent on continuing his criminal ways. As a sole agent of Interpol you must travel the globe and search for clues and finally bring this madman to justice. This is for the most part a typical hidden object game. As is typical of this genre you must identify the listed objects in a photo-illustration. Few variations on the hidden object game-play conventions being level-end-puzzles where you must complete such tasks as identify differences between two photographs or simply finding the mistakes in one single photo to complete the level. If however you get stuck with a specific item and can't move to the next city there's a handy hint feature that will highlight any item you want from the list. The one other large thing that makes this game different is the almost completely immersive interface. From your icons to the world maps to the menu screens, the entire game is production designed to convey a sense of using Interpol computers and equipment to solve the puzzles. Each level is typically split into three stages and each level is themed after a world famous city. For example if your search takes you to New York, you can expect to scour The Statue of Liberty, Radio City Music Hall or The Brooklyn Bridge for clues. Other cities you can expect to explore include Paris, Moscow, Tokyo, Hollywood, London and more. If however you get stuck with a specific item and can't move to the next city there's a handy hint feature that will highlight any item you want from the list. | ||
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Jojo's Fashion Show | gameLab / iWin Inc. | [top] | |
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This is the first game of what has become a series of games. It is a single player, fast, puzzle game based around the fashion industry. The story behind the game is that twenty years ago, Jojo Cruz was the hottest name in fashion when she retired to raise her family. Now her her daughter Rosalind has convinced her to restart her career. Does she still have the impeccable sense of mixing and matching that earned her the nickname, Mistress of Mix? There are two game modes, the fashion game and a dress-up game, the dress up game is a freestyle dressing game that uses items that have been unlocked in the main game - it cannot be played until some progress has been made in the main game. The main game consists of a series of levels based around a fashion event, level one is New York's Fashion week, level two is in London etc. The actual locations don't matter much but they are a convenient and convincing way to organize the game. Within each event the player must compete in ten shows and must achieve a specified score level in order to proceed to the next show, if the player fails to do this then they must replay the level. Before each show the player is given style tips on a particular look and what clothes will are needed to make it work, for example denim, leather, fringes and boots will make a western look that will score highly but they will score little in a 'rock and roll' look and nothing in a bridal or a hippy look. More styles are added as the game progresses, there are thirty five in all. During the show the player is given three models to dress, above each model is a sign showing the style in which they must be dressed and running along the bottom of the screen is a selection of shoes, bottoms and tops that the player uses to construct the required look. All of this is timed so getting the models out on the runway quickly is important. Once dressed the models are scored, well put together outfits will score highly and can bring power-ups as well as points. The player can only hold five power-ups at a time which encourages them to be used, common bonuses are: The Shuffle power-up - This changes the clothes the player has available and is useful when none of the clothes available fit the styles that the models require. The Dazzle power-up - The player has limited time to dress the models and sometimes it isn't enough, this bonus dazzles the audience with a bit of an unseen floorshow thus buying extra time. Matching Outfit - This will auto-dress a model with clothes appropriate to the required style. The Style Eye power-up - It looks like a magnifying glass and when enabled it will show the points that a piece of clothing will score in each style, very helpful when trying to dress for maximum points. In the background there are three outfits hung in a wardrobe, if the player can dress a model in any of these outfits they score a signature outfit bonus and unlock items in Dress Up mode. As the game progresses accessories become available, when paired with outfits these score extra points. | ||
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Kaseki Play [J] | Sega | [top] | |
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This is billed as a "relaxation game" and your goal is to dig up dinosaur fossils in a simulated excavation site using the mouse or various Wacom tablets through 23 stages and maps. There are seven different tools you can use. | ||
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Lady Bug | Ben Hanke | [top] | |
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A self-styled "retro remake" of the 1981 arcade game from Universal with the same name, taking up a compact 4 KB and most closely resembling the ColecoVision or Commodore 64 versions. Just like in the original, you control a ravenous ladybug in a maze filled with nutritious "x" symbols, which you must devour to proceed to the next level. The border that rings the maze also serves as an animated timer, and on each full rotation a new enemy bug will spawn at the center. These bugs will try and hunt you down, but they can be thwarted by using the revolving doors which change positions when used (altering the layout of the maze). Once they're all out of their lair, a special food item can be collected to freeze them for a while. Poisonous skulls are lethal both for you and for the enemy bugs, but other items can be more profitable, depending on their color when they're picked up: hearts will increase your score multiplier, and letters can be collected to spell out "EXTRA" and "SPECIAL" for bonuses. In 2006, Ladybug 2K6 a previous remake was released by danjosoftware for the 2006 Retro-remakes comp. | ||
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Little Charming Bulldozer / Urban Constructor | Uxus Games / Flight of the Navigator | [top] | |
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A QIX variant with 3D graphics where you play a tractor that tries to build a city by drawing rectangles and other figures while opposed by tornadoes, cloud storms and other enemies. Different random bonuses could appear as well, and each out of 50 levels is done after 45% of the land is all built up. Control your bulldozer, avoid obstacles and traps and reach the ultimate goal - build a living and breathing city. Test your reaction and logic skills throughout the distinctive incredible levels, play with your friend on one computer and unlock new visual themes. | ||
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Little Shop Of Treasures | GameHouse, Inc. | [top] | |
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Your goal in this game is to build up your own Little Shop of Treasures, but to finance this you must also work one-off shifts in various other shops and marketplaces. Wherever you are, the basic gameplay is the same; customers come in and request particular items, which you must find (in pictorial form) and click on for them to receive. In total there are 12 locations, with 1200 items between them. Each level has a total of 15 customers, with a minimum success target of 10 - any others are a bonus. A maximum of five customers are in the shop at a time, so new customers are constantly added to the display at the bottom until you've cleared 11. To discourage random click-and-hope play, the pointer is temporarily deactivated if you make 3 successive clicks on the wrong items. To help locate the items there is a 'Hint' feature, which shows the images of the objects in place of the names. You start with one on each level, but can activate more by finding the hidden ?s. | ||
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Little Shop of Treasures 2 | GameHouse, Inc. | [top] | |
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This is a hidden object game where the player takes the role of a shop clerk, finding objects for several costumers. Each location is a screen filled with assorted paraphernalia, representing a different shop. Five customers keep appearing at the bottom, and speech balloons over their heads show the names of the required objects. Each object found adds a star in a meter at the top, with a minimum of 10 to complete the stage. If the player repeatedly clicks on wrong spots, the cursor is disabled for a few seconds. The hint button shows images of the objects instead of words inside the balloons. Extra hints can be collected, hidden in the scenery as ? marks. | ||
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Little Shop: Big City / City Lights | GameHouse, Inc. | [top] | |
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This is a hidden object game, where the objective is to fulfill a series of customer orders, shown as cartoon characters with speech balloons at the bottom of the screen, within a time limit. Each level takes place in a different shop on a week day, where items are scattered around and the player must perform the shop clerk duties by finding and clicking on all the required objects. A minimum of 10 orders have to be fulfilled before closing time to receive the bronze star and successfully complete each scene and move to the next shop. Completing all the orders gives a gold star and a bonus round, where the player must find one extra item. Game progress is shown as small renovations performed weekly to an old movie theater, slowly transforming it into a movie memorabilia store. Besides the customer items, other bonus objects can be found on the locations. Sock monkeys and pigeons are found on every scene, exploding in an shower of bananas and feathers when clicked. The player receives a trophy after finding all of them. The ? marks are placed discreetly on the scenery, and can be collected for extra hints. The thermometer shows descending icicles and growing flames on the customer speech balloons, indicating the distance between the required objects and the cursor. The hint button replaces the objects names with images for a limited time. All locations completed in the main adventure mode are unlocked in the Blitz mode, where the objective is to collect every single object from each scene as fast as possible. | ||
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Luxor 3 | MumboJumbo, LLC | [top] | |
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This is another sequel in the marble shooter game series. The player controls a winged scarab at the bottom of the screen. The goal is to avoid the spheres popping in a determined path before they hit the pyramid. The spheres have different colors used to build up chains that will destroy them. This is done by launching the sphere on the winged scarab. The storyline features a young dead pharaoh, who cannot ascend to the afterlife until his pyramid is complete. His ka (spirit) must help the gods defend against evil deity Set's minions, bent on stealing their essences. It contains over 140 levels and seven gameplay modes. | ||
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Luxor: Mahjong | MumboJumbo | [top] | |
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Embark on an epic quest to recover the stolen treasures of Ancient Egypt. The fun and challenge is unending with 200 unique layouts available in 3 awesome play modes; Adventure, Single and Traditional. Three difficulty settings ensure that any player will find a challenge, and 3 exotic tile sets make it a truly custom experience. Can you work your way up from a lowly farm hand to become the Pharaoh of all Egypt? There's 5 Magical Power-Ups, 3 Difficulty Settings, Unique Player Ranking system, and All New Adventures in the Land of Egypt. | ||
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Lyrical Nanoha Puzzle -3rd- Magical Fever [J] | Cosplay Kissa Nyan Nyan | [top] | |
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This is a doujin puzzle game based on Magical Girl Lyrical Nanoha. Operation is almost similar to Tetris: direction key control, Z key and X key control the direction of rotation, C key menu (pause). 4 adjacent RH of the same color can be eliminated, and attack the opponent. Eliminate multiple kinds in one action. The color is training attack, attack bonus. Eliminating RH when attacked can be offset, and the 9 storage tanks on the head (filling bombs?) are full in reward mode. The purpose of the game is to make the opponent RH pool full. | ||
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Magic Academy | NevoSoft / Positive Games | [top] | |
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Magic Academy is another entry in the crowded hidden object sub-genre of casual games. It was developed by the same Russian company behind the Mysteryville games, and it recycles the engine used in those games. The plot is a Harry Potter inspired fantasy mystery set in the titular magic academy. Besides the usual gameplay mechanics (cluttered screen with a list of objects that must be clicked), there are some variations and puzzles to break the monotony: sometimes the screen is spliced in two similar images and the player has to click on the differences between each side. In other moments, the list of objects names is replaced by their silhouettes. Some simple jigsaws also have to be assembled. | ||
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Magical Catacombs | Casual Arcade / SelectSoft | [top] | |
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Mystery and Magic Await Within. The catacombs of eternity are shrouded in mystery and legend. There are rumors of magic, spells, and strange machines hidden in their depths, but also of rich treasures. Many have entered in search of these things, but none have returned. You'll need all your magical skills to uncover the truth as you explore the catacombs with your magic ball. Watch out for the many traps that send the unwary to their doom! Use your ingenuity and clever strategy to discover new spells and go ever deeper into the dark tunnels. | ||
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Marvel Trading Card Game | Vicious Cycle Software Inc. / Konami Digital Entertainment GmbH | [top] | |
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This is a strict electronic conversion of the Vs. System collectible card game rules by Upper Deck. It includes cards from all of the Marvel-based Vs. sets through the X-Men set. The gameplay involves head-to-head battles where players recruit superhero characters with various strengths and powers onto the playfield. Each character has a basic Attack and Defense value which determines the outcome of individual character battles. This basic mechanic is augmented by character powers, Equipment cards (which give the character additional powers/stats), Location cards (which affect multiple cards or game rules while they are face up), and Plot Twist cards (which are often played to change the outcome of individual character battles by boosting Attack or Defense values). The game features two single player campaigns, tutorials, puzzles, and an online mode similar to Magic The Gathering Online. The online mode supports cross-platform play between the PC and PSP versions. | ||
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Midnight Pool 3D | Gameloft SA | [top] | |
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This is the 3D enhanced remake of Midnight Pool. It effectively captures the atmosphere of an American pool hall, with a variety of unique opponents to challenge along with tables and cues you can customize. Choose from a number of different game modes (Tutorial, Quick Play, Tournament, Versus and Challenge) as well as 3 sets of rules (US 8 ball, UK 8 ball or 9 ball) all with realistic graphics and intuitive game play. You can play in arcade, instant play and trick-shot challenge modes. A few characters are available from the start, with more unlocking as the story mode progresses. It can be played vs AI or against another player. | ||
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Monarch: The Butterfly King | Reflexive Entertainment Inc. / Big Fish Games, Inc | [top] | |
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Journey across majestic Celtic ruins as you create potions and harness magic in this match-game of enchantment. Help Monarch, the Butterfly King, rescue his friends from the clutches of a mysterious wizard bent on freezing his kingdom in magical amber. Explore mystic, druidic glades on 150 levels, and download more levels online, playing in either Relaxed or Action play modes. Astonishing visuals and fantastical fun await those ready to answer the call... of adventure. Features: An Alluring Match-Game of Enchantment; Help Monarch Rescue His Friends From Danger; Travel Across Majestic Celtic Ruins; Create Potions And Harness Magic; Rescue Gorgeous And Exotic Butterflies; Online Downloadable Levels Keep The Action Fresh; Channel The Orb's Power Against The Dark Frogs Of Arawn; Delve Deeper Into The Glades To Uncover The Truth... Answer The Call... Of Adventure. | ||
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Monopoly 2008 | TikGames, LLC / Encore Software, Inc. | [top] | |
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As the name suggests, the object is to make a monopoly of supply, possessing all the properties and buildings in the game. Players move their tokens by turns clockwise around a board based on the score of the dices and land on properties they can buy from the bank or leave to auction if not purchased. If the properties already have owners, landlords can charge rents. The main objective is to ruin all other opponents. This computer version of the board game includes: animated tokens, new music, new 3D graphics, multiplayer mode with up to four friends or play against up to three computer opponents with advanced artificial intelligence (AI), three opponent difficulty levels - First Time Buyer, Entrepreneur, and Tycoon. | ||
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Monopoly: SpongeBob SquarePants Edition | Navarre Corp, Nick Arcade, Sarbakan Digital Creation Studio / THQ | [top] | |
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This moves onto your computer with more ways to play than just rolling a pair of dice. Experience the classic board game you know and love like never before. Play by Monopoly rules or bend the rules with SpongeBob mode, Squidward mode or Plankton mode...all chock full of wacky water-logged minigames. Wheel and deal your way through Bikini Bottom in the PC game that takes the board game to whole new levels of interactive excitement. Play as one of your favorite SpongeBob Characters - SpongeBob, Patrick, Sandy or Squidward with up to four players at the same time. Four modes of play - Classic, SpongeBob, Squidward and Plankton. 14 addictive minigames such as: Bargain Battle - Quick click action gets the best price for the property; Pump Panic - Oh barnacles, Your Utility rent will be determined by the water level in the pool. | ||
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Mortimer Beckett and the Secrets of the Spooky Manor | Paprikari / GameHouse, Inc. | [top] | |
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Mortimer is investigating a manor owned by his great-uncle Jerome. To get his eccentric machine working, he must locate the required objects, and put them in the right places around the house. After this, he must work out who sabotaged the machine, and why. Gameplay is a variant of the object-finding genre, as you are presented with complete pictures of 4 objects on each screen, but on the screen itself these are split into small pieces. Thus you have to work out which fragments would fit one of the objects. You have 15 clicks to highlight pieces, for when you are stuck. Click randomly on the screen too many times and a ghost is summoned, to drift around the screen and partially block your view. Completed objects each have a place, not necessarily on the room their fragments are found in. To complete each floor, you must find the correct places for them - this will often reveal new pieces. | ||
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Mr Blocko: Super Tournament Edition | Perfect Run | [top] | |
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This looks like Tetris at first glance, however instead of controlling the blocks, you control a little square guy who pushes them around. The goal is the same: Clear lines to gain points. However, you only gain points for the blocks in your color, and the only way to turn blocks into your color is to push them. Up to four players going at it, and only one can win. With either a time limit, score limit, or no limit at all, anything's fair and anything goes as long as you're the winner. Do whatever you can to destroy your opponents - jump on them, crush them, or trap them, and then steal their points.' Playing field too thin? Blocks fall too fast? Perhaps you'd like to triple the game speed? Blocko STE comes with the ability to modify the game to make it play however you want it to. There's never a dull - or fair - moment when there are so many falling blocks that your character can't fit on the screen, and guess what, you can make it happen. If you're bored of the themes supplied with the game, you can easily make your own themes. Use the provided templates in the Themes folder and draw away. Draw swear words, scale down some anime, it's entirely up to you. You can even draw your own clothes, hats or faces for the little guy, just go into the Accessories folder and hack away. | ||
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Mystery Case Files 4: Madame Fate | Big Fish Games Studios | [top] | |
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You've been contacted by Madame Fate, a story-teller who foresaw her own murder at midnight... this very day. So, it's up to you to investigate each worker in Fate's Carnival. Fourth game in the Mystery Case Files series, MCF: Madame Fate has the same gameplay than its predecessors. You have to explore areas and find hidden objects in a limited time in order to unlock clues and the final puzzle, where the culprit is unveiled. | ||
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Mystery in London | Big Fish Games, Inc | [top] | |
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An antique collector goes to London on a shopping trip and stumbles upon clues about the Jack The Ripper case while searching the town for new items. This is a hidden object game that has panoramic locations, where the player can turn the camera 360 degrees, and look up and down. The screen panning can be turned off, and the location browsed through a series of static photos. The objective is to click on several required objects, or group of objects listed on the screen. This list of names is sometimes replaced by silhouettes. In some instances, the list disappears and the player must click on objects that are pulsating on the screen. Mini-games appear between chapters that are variations on classic games like concentration, reversi, word search, spot-the-difference and others. | ||
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Mystery of Shark Island | PlayFirst, Inc. | [top] | |
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This is a hidden object game where the player must find shells and pieces of artifacts, half-buried in the beach sands of an archipelago. The plot is told through a series of sketch drawings with text that pop up on certain points in the game. The main character wakes up on a island, washed ashore with a broken arm besides a magic box that exchanges shells for keys. The main game screen is divided in two, the top portion showing the island shore covered with beach sand, shells and assorted flotsam and jetsam. The bottom portion is dedicated to the interface, showing the box and its strange cravings. At the start of each stage, a wave washes the beach and two sliding doors open up revealing the required items to complete the level. Most objects are shells and the occasional piece of bass relief, that must be found and clicked on the beach before the next wave comes. The objective of each level is to reach a set amount of points, shown at the left side of the box. Several correct clicks fill a conch-shaped streak meter that multiplies the points, while wrong clicks reset it. A blue meter shows the time remaining before the next wave. Picking objects of the same type in a row gives extra points. Some objects are covered with a layer of sand that must be brushed aside before they can be collected. Some power-ups coins appear randomly on the beach. The wind coin blows all useless objects from the screen. The super brush coin cleans all the sand covered objects of the beach. The strength coin makes lifting heavy rocks easier. The power lift coin takes away all heavy rocks from the beach. The hourglass coin increases the time before the next wave. At the end of each stage, the box reveals and stores a key on slots at the top. These keys are used after the final level, to rotate the segments of a circular jigsaw puzzle. | ||
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Mystery P.I.: The Lottery Ticket | SpinTop Games / RealArcade | [top] | |
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Grandma Rose has won $488 millions by playing at the lottery. The only problem she has is that she lost her ticket. So, she hired you, one of the most famous investigators. You're the Mystery P.I. and you're decided to help her by trying to retrace her footsteps. This is a seek and find game, meaning that you have to search for hidden objects. At the beginning of each level, you're given a list of what you have to find in a limited time. Once you spot an item on the list, you have to click on it. There are also mini-games. The game features also ranks. The "Perfect Investigation" gives a big bonus of points, making you rising through the ranks faster. | ||
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Mystery P.I.: The Lottery Ticket | SpinTop Games / PopCap Games Inc. | [top] | |
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Grandma Rose has won $488 millions by playing at the lottery. The only problem she has is that she lost her ticket. So, she hired you, one of the most famous investigators. You're the Mystery P.I. and you're decided to help her by trying to retrace her footsteps. This is a seek and find game, meaning that you have to search for hidden objects. At the beginning of each level, you're given a list of what you have to find in a limited time. Once you spot an item on the list, you have to click on it. There are also mini-games. The game features also ranks. The "Perfect Investigation" gives a big bonus of points, making you rising through the ranks faster. | ||
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Mysteryville | NevoSoft / Reflexive Entertainment Inc. | [top] | |
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A simple article for Countryside Life turns into race to save the world. In Mysteryville you play the role of Laura Winner, a reporter for the aforementioned magazine, who stumbles onto a conspiracy that starts with the disappearance of a few cats will end up in all sorts of unexpected twists. You must use your sleuthing skills to find clues and talk to the townsfolk to get to the bottom of this mystery. Mysteryville is a hidden object picture search game similar to the Mystery Case Files games but with amped visual effects and an engaging and unpredictable storyline. Mysteryville also offers varying types of image searching such as find the difference to searching with a flashlight. There are twenty one locations to visit from a sheriff's office to a mad scientist's lab. | ||
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Mysteryville 2 | NevoSoft / GameHouse, Inc. | [top] | |
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Writer Laura Winner has psychic powers, aided by her spirit guide Dong Li. She has no intention of using them when she visits old friend Bill Witowski, in the sleepy town of Eurekaberg. However, when Bill is not in his room and proves hard to locate, she is drawn into a mysterious web. As Winner, you must solve the mystery by travelling through various locations (starting in your hotel, progressing onto places such as a church and a forest home), clearing pre-set puzzle screens. Most are variants of the object-finding gameplay style. Move your mouse cursor around the room clicking on the objects you are instructed to find, to remove them from the screen. A 'hint' feature is available to locate a specific object - after use this is disabled until it has charged back up. On most of these levels, you are shown silhouetted pictures of the objects (3 at a time), on others you are given their names (5 at a time), and on others you must find all variants of a specific object, such as crystals and keys. Persistant random clicks result in a time penalty. Additional level types are included. Winner will sometimes use her psychic powers to produce a different view of a level - use this to spot all the differences between the two, by moving a symmetrical cursor. One level requires you to shuffle words around to assemble a note written by Witowski (who has severe dyslexia), and another involves swapping blocks around to assemble a 5x5 picture. | ||
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Name That Tune: Eighties | Imagination Entertainment, DVD Game Pro | [top] | |
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The DVD game packed with classic music and 80s trivia. Grab your remote and some friends and get reay to ttake rock and roll stroll down memory lane as we prepare to name that tune 80s edition. Put your music knowledge to the ultimate test as we rock out to the songs and video clips of the decades biggest stars. All you need is a remote control. | ||
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Neptune's Secret | Gogii Games Corp. / Reflexive Entertainment Inc. | [top] | |
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A magical amulet storing the power of the sea god Neptune is passed through generations, until the present days when it arrives in the hands of an orphan girl named Hannah. She grows up fascinated with the strange markings in the relic, and goes to Oxford to become an archaeologist. After graduating, she starts to search for the lost city of Atlantis. This is a hidden object game with adventure elements. Instead of the usual list of objects names, the game shows their silhouettes on a vertical strip at the right side of the screen. Each scene has three gameplay sessions that must be completed to move on. In the first one, the objective is to search the scenery, finding and clicking on all the required silhouetted objects hidden among debris and other assorted paraphernalia. In the next section, the goal is to find all the pieces of inventory tools scattered on the scenery, and the silhouettes are replaced with pictures of the tools with a number indicating the amount of pieces left. In the final part, the gameplay is similar to that of an point-and-click adventure game, where the objective is to drag the reassembled tools from the inventory and use them on parts of the scenery in a logical way. The amulet sits under the right side interface, and serves as the hint button. It has five jewels set on its face, and the position of one of the required objects is highlighted by some graphic effects after clicking on them. Extra gems can be found and collected on the scenery. | ||
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Nightshift Code, The | Black Hammer Productions Inc. / PlayFirst Inc. | [top] | |
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This is a hidden object game with puzzles between each chapter. As usual, the player has to find objects of a list in a series of cluttered screens. At the start of each screen, a bonus points counter at the bottom-left starts to decrement slowly, acting as a timer. Clicking on wrong spots also subtracts points. If it reaches zero the chapter is restarted, and the player must find all the objects and solve any puzzle again. Each level has a scavenger hunt where a list is shared by several screens. A navigator at the bottom-right allows the player to jump between locations. The game has two modes: story and arcade. Story mode has a plotline that is revealed through comic book panels before and after each screen and puzzle. In arcade mode a timer replaces the bonus points. The objective is to complete each screen as quickly as possible. There are two puzzles: the logoscope and a cryptogram. The logoscope contraption compares two sets of clues to decode symbols. The player deducts their meaning and places the symbols in labeled slots around the screen. The game rejects the wrong ones. The cryptogram shows a coded message using objects instead of letters. The message is decrypted by placing the correct objects in letter bins around the screen. | ||
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Osu! | Dean "peppy" Herbert | [top] | |
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This is a rhythm game whose basic gameplay is taken from Osu! Tatakae! Ouendan. As in that game, players hit circles, move through slider tracks, and spin wheels in time with the selected music track. A constantly draining health bar can be maintained by successful actions, and the level is failed if the bar ever reaches 0. Playing well also increases the player's final score and letter grade for the level. Levels in this game are called beatmaps, and many of them are created by players. In addition to five basic difficulty levels, osu! also offers modifiers to make gameplay easier or harder, while adjusting the score to compensate. Three other game modes also exist, each one offering a different style of gameplay. Taiko mode plays like the Taiko no Tatsujin games, in which the player must simply hit drum beats as they scroll across the screen. In Catch the Beat, beatmap elements from the standard mode of gameplay are converted to fruits that fall down from the top of the screen, and players move a character across the bottom of the screen to catch as many as possible. Finally, osu!mania has gameplay similar to that of the Beatmania IIDX series, in which the player hits buttons in time with falling music notes. | ||
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Peggle | PopCap Games, Inc. | [top] | |
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In Peggle the player's objective is to clear out all the orange pegs on the screen. This is done by using a cannon at the top of the screen to shoot a metallic ball that bounces between the pegs. The hit pegs will then lit up before disappearing. In addition to the orange pegs there are also blue pegs that are the majority and give less points, purple pegs that are worth 50x the value of the blue and green pegs that activate a magic power. In total there are 10 magic powers, each tied to a character that can be chosen before a level. On the bottom of the screen is a bucket that moves left and right. Hitting the bucket results in an extra ball. For each level, the player has 10 balls to use. Four game modes are available. In the adventure mode the player progresses through all 55 levels to become a Peggle master. In the quick play mode, players can freely play any of the levels that have been completed in the adventure mode. In the duel mode, players can compete against a human or computer opponent. In the challenge mode extra difficult feats are offered. | ||
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Peggle: Extreme | PopCap Games, Inc. | [top] | |
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Mayday! The Peggle Institute has been invaded by a host of other-worldly creatures. It's up to you, Peggle Master, to report to duty and shoot and bounce the critters to oblivion. Take your best shot with energizing arcade fun, now exclusively themed with art and sounds from The Orange Box. This delivers fast-paced puzzle action that combines elements of pinball and pachinko to create a truly unique game experience. As with the original Peggle, it requires players to fire a metallic silver ball from the top of the screen, relying on gravity to propel the ball downwards while ricocheting off orange and blue "pegs". The goal is to clear all the orange pegs from the screen before running out of balls. A moving "bucket" at the bottom of the screen offers free balls, while green power-up and purple "bonus multiplier" pegs provide additional twists. It features one power-up in the form of Bjorn the Unicorn, whose special takes the form of a "super-guide" sighting capability which enables players to see where there next shot will go beyond one or two initial bounces. Features: Master 10 levels of "Extreme" challenges; Conquer 5 Master challenges; Play against a friend or the computer in Duel Mode; Revel in breathtaking artwork and sounds from Half-Life: Episode 2, Portal, and Team Fortress 2; Replay and save your best shots. | ||
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Peggle: World of Warcraft Edition | PopCap Games, Inc. | [top] | |
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This is a free version of Peggle Nights, as a promotional game for both the Peggle franchise and the MMORPG World of Warcraft. It is not the first time the Peggle franchise crosses over, previously Peggle Extreme was themed after The Orange Box and a basic version of the game can also be played inside the World of Warcraft client. Even though the basic gameplay is completely identical to Peggle Nights – controlling a cannon near the top of the screen to shoot balls in order to hit specific pegs, including the fever mode at the end of the game – the art is specifically themed after WoW with characters from the game and various references, as well as fitting introductions to the different stages. The game includes an Adventure mode with two stages of five levels each, Quick Play to play any of the unlocked levels, Duel for a two-player mode against a friend or the computer, and ten new tasks in the Challenge mode. There are also two characters to choose from and no further limitations to the gameplay. | ||
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Peter Flat's Inflatable Adventures | Frima Studio / Big Fish Games | [top] | |
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This is a quirky game of social satire featuring 50 awesome adventures. Newly recruited by the Corporate Corporation, Peter Flat must go through vigorous training to prove himself to the company. Transform Peter Flats 2D world into 3D while evading attacks from corporate rivals and the occasional 2D purist, hell-bent on keeping the world just the way it is. Features: Over 50 adventures to play; Quirky 3D graphics; Action fun for all ages. | ||
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Photo Hunter | Play-publishing | [top] | |
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Take on the role of a little girl who got her own camera. Help her to collect the atlas of 12 animals so that they will not be repeated, otherwise you will run out of film for a second photo. And all this you have to do in 96 seconds. | ||
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Pirates of the Caribbean Pinball | Disney Interactive | [top] | |
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This is an action-packed pinball adventure set on the high seas. Board this cursed ship, launch your cannonballs, and enjoy tons of swashbuckling fun. Load your cannon for a fierce sea battle against the pirates of Skull Island in an exciting mini-game. Aim the cannonball toward the arrows to discover hidden treasure, secrets, and bonus points. Destroy skeletons, knock down pirates, and defeat your enemies to score big. 3 Cursed Boards - Explore the main deck and pilot deck, and dare to enter the Bone Brig. Multiple Pinballs - Light the fuse, escape the Bone Brig, or lock the skull ball in the cannon to activate the multi-ball game. Score big with multiple pinballs. Mini-game - Aim your ball at the cannons to start the Cannon Mini-game. Fire your cannons and defend your ship from the pirates of Skull Island in an exciting sea battle. Bump & Tilt - For fun on the rough seas, bump or tilt your board to change the course of your pinball. Bonus Points - Score big points when you collect treasure chests, knock down pirates, destroy skeletons, and more. | ||
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Pirateville | NevoSoft | [top] | |
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Jack the Sharpshooter is a pirate living quietly when his mentor, Flash Henry, contacts him in secret for giving him a mysterious box. But after trying learning why the old man is asking for keeping it by visiting Melinda the Fortuneteller, the pirate is finding himself haunted by a spirit, talking to others and soon to be jailed, according to Melinda. All because of that box. What will be Jack's Fate? Will he find a way to get rid of the spirit? Or will he be haunted for the rest of his life? Pirateville is an hidden object game, with minigames. In a certain amount of time, you have to find items whose names or silhouettes are given in a list. When it's done, you have to click on them in order to making progress. If you're stuck, you can ask for an hint/tip. That system for helping you is available for all minigames: "spot the differences", where you're given two pictures and you have to find the differences by clicking on them, "decipher the message", by switching letters, "reconstitute the picture", "find the pairs", etc.. | ||
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Private Eye: Greatest Unsolved Mysteries | Gogii Games Corp. / Reflexive Entertainment Inc. | [top] | |
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This is a hidden object game from the same developers of Paparazzi. It has a very similar design to the previous game, where instead of removing objects from the scenery, the player has to take Polaroid pictures of them. A list of photo subjects at the top shows all the required objects that must be photographed within a time limit. Taking snaps while following the list order gives extra points. The assistant character at the top-left serves as the hint button, showing the position of one of the required objects but removing thirty seconds from the timer as a penalty. Hired as private detective, the player must go around the world investigating a criminal organization called "The Enigma Society". Some locations have an extra scenery, usually presented as a container of some sort, that brings up a separate hidden object screen with its own list. Bonus games appear between assignments, where the player has to find the differences between two similar images, or find a series of words among a pile of them that keep fading in and out of the screen. | ||
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Q.I.: Allena la tua mente [It] | Mad monkey studio / Blue Label Entertainment | [top] | |
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Insert the DVD and test your intelligence. Are you a fan of intelligence testing? Do you need to prepare for an interview? Or do you simply want to test yourself and measure your IQ? Try the DVD interactive I.Q. Train your mind. The interactive DVD that allows everyone to measure their IQ has finally arrived in Italy. You will be able to measure your logical intelligence in a simple and at the same time fun way, and always keep your mind trained. A series of mnemonic and arithmetic tests to solve alone with friends... don't delay, time is precious. Video game compatible with any DVD player: DVD player connected to the TV, playstation3, playstation2, xbox360, Мас е РС. Numerous series of tests will have to be solved in a maximum time of 30 minutes. Complete the sequence of numbers. 100% reliable tests thanks to the participation of psychologists and specialists during development. Hundreds of training questions and assessment to measure your I.Q. Advice for understanding errors and for progress: each questionnaire is corrected automatically and the answers are explained in detail. Examples of tests, with relative explanation, included in the manual. Entirely in Italian. | ||
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Ricochet Infinity | Reflexive Entertainment Inc. | [top] | |
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As with the other Ricochet games, Infinity is in every way the spiritual successor to the classic game Arkanoid. You use a paddle (in this case, a paddle attached to a spaceship) to bounce a ball into level after level of bricks with many different properties, all the while revealing power ups or other, less desirable things, such as bombs which will kill you. There are more than two hundred levels to be cleared over two episodes that come with the game. There are a few features that set it apart from previous games in the Ricochet franchise: a ring collecting system that unlocks new ships and new balls (referred to as ion spheres); a mouse party option that allows a second mouse to be plugged into your computer for head-to-head or cooperative play - this option requires at least Windows XP but each mouse can be a USB, a PS/2 or even a serial mouse; a near-infinite (hence the name) supply of user-created levels that can be downloaded from the company's online server; a recall button - by holding the right mouse button while your ball is in flight, you can exert a gravitational pull between the ball and the paddle, causing the ball to alter it's flight path left or right, depending on where your paddle is in relation to it. This feature works in quite a similar way to the gravity gun found in BreakQuest. | ||
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Sally's Salon | GamesCafe.com / RealArcade | [top] | |
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Sally dreams of opening her own beauty salon and it's up to the player to help her. Sally begins with a small shop in the local mall and when that is successful, she branches out to open more franchises in other areas. Sally's Salon is a time management game where customers file in through the door desiring a variety of beautification services. These include hair washing, coloring, cutting, styling, drying, and eyebrow styling. Customers indicate what service they want next with a pictorial balloon above their heads. The player must guide them to the appropriate station in the salon and service the customer. The customers must have their needs met in a timely manner or else their satisfaction meters (measured in hearts) will decrease along with prospective tips. Customers will eventually leave if they are dissatisfied enough. Between days at the beauty shop, Sally can use her profits to purchase upgrades for the beauty shop such as more stations, faster equipment, and waiting area amenities for keeping the customers patient. Sally can also hire assistants to staff various stations, thereby lessening her own burden. | ||
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Scene It? Movie 2nd Edition: The DVD Game | Screenlife LLC | [top] | |
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All-new edition of America's favorite DVD trivia game. Scene It? Movie 2nd Edition picks right up where the original left off. From the moment you pop in the DVD, you'll experience the very best in motion picture trivia from movies like Walk the Line, Dodge Ball and Casablanca. If you're really into movies, then let this put your movie trivia knowledge to the ultimate test. | ||
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Scene It? Pirates of the Caribbean: The DVD Game | Screenlife LLC | [top] | |
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This features a DVD packed with your favorite Pirates moments. Who calls Sparrow Witty Jack? What does Davy Jones have for an arm? Where does the brethren court meet? You'll find out as you race your friends around the pirate-themed game board. Not only will you answer questions based on content from all three films in the Pirates of the Caribbean series, but you'll encounter puzzlers and brainteasers that you won't find in any other Scene It? games, such as, Tortuga Bound, Ragetti's Eye and Hidden Treasure. Featuring content from Pirates of the Caribbean: At World's End. Encounter puzzlers and brainteasers that you won't find in any other Scene It games. Don't miss the boat on this one-of-a-kind Scene It experience savvy. | ||
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Scruffs, The | Sweet Tooth Games / Reflexive Entertainment Inc. | [top] | |
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When the family homestead needs to be sold the Scruffs pull together as a family to save it from the auction block. Thanks to Grandpa Scruff the family must go on a scavenger hunt around the house to gather valuable items to sell but they must be on the lookout for secret items that will collectively be a clue. A clue to what you say? A clue that will reveal a big secret and also save the family home by itself. This is a hidden object game where you must go around the various rooms of the Scruffs home and find hidden items. You must also be on the lookout for three other things; doggie biscuits, family photos, and the secret item. The doggie biscuits will be used to feed the family dog Scruffy so that he can help you find that one last item that you just can't seem to spot. He'll bark and jump when your pointer is near the object in question. The family photos will unlock a mini-game where the two Scruff kids will scribble something on the original photo and ask you to spot it. If you can do this enough times you will unlock yet another secret. The secret hidden item will be revealed every level after finding all the required items and putting together a scrambled photograph. This photograph reveals a different item and you must venture back into the rooms to look for it. There are 15 levels in total and 20 photographic mini-games. The player can choose to play the challenging timed/normal mode or the relaxed no timer mode. | ||
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Secrets Of Great Art | Dekovir Inc. / Reflexive Entertainment Inc. | [top] | |
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A man wakes up on a house full of classic paintings on its walls, with no recollection whatsoever of who he is, or how he end up there. By carefully examining the pictures, something triggers in his mind as he starts to find small discrepancies and anachronisms, and his memories slowly start to come back. This is a straightforward hidden object game using 19th century paintings for the background art. Each level is a different picture, with its title and author displayed at the bottom-left for a few seconds at the start. The objective is to find and click on all the objects from a list at the left side of the screen, within a time limit. Sometimes a bonus round appears, where the player has to find the differences between two similar images. A hint button provides help, indicating the position of one of the required objects. Three hints are available per scene, and using them removes some points from the final score. Successive wrong clicks take off 30 seconds from the timer. | ||
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Sfida nella piramide! [It] | Berserker Crew / Finson | [top] | |
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Are you ready to spend hours of pure computer fun trying to complete this particular solitaire? By eliminating the uncovered cards whose sum gives 10, you will discover others. You will have to eliminate all the cards arranged in a pyramid on the screen, but if the rules are extremely simple, it will not be as easy to win. Every time you fail to complete a game, you will immediately feel like trying again and the computer will launch a new challenge. No more cards falling under the table or wasting time mixing: now the computer shuffles, arranges the cards perfectly in order and worries that everything runs smoothly. You will have at your disposal six decks of cards: poker, briscola and various sets with extremely original and captivating graphics. The program stores the record score and offers options to further simplify the rules of the game. If you want to try your hand at a fun and exciting card game, PYRAMID CHALLENGE is just for you. | ||
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SpongeBob SquarePants Obstacle Odyssey Two: Time Trouble | Snap2Play / Big Fish Games | [top] | |
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Travel through time with SpongeBob to foil Plankton's latest scheme to steal the Krabby Patty secret formula. Race through the beginning of time, past the Middle Ages, and right into the future to bring the Bikini Bottom gang home. Play as SpongeBob, Patrick, Mr. Krabs, or Sandy. Remember, the future of the Krusty Krab depends on you. | ||
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Stone Of Destiny, The | Voodoo Dimention / Big Fish Games | [top] | |
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Your Uncle mysteriously disappears one day, and all you are left with are a book, a map and an envelope containing a list of objects. Finding these objects will unlock doors and cities for you to explore. Intriguing and beautiful levels will aid you in finding the hidden objects to reveal the true mystery of the stone. Avenge your uncle's disappearance and awaken the Stone of Destiny. Features: Over 25 beautiful levels; Several mini-games to play; Unique Rune-drawing puzzles. | ||
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Sunset Studio | Zylom Media Group BV / Reflexive Entertainment Inc. | [top] | |
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This is a hidden object game with a Hollywood theme. The objective is to click on the items listed at the left side of the screen, searching for them on locations cluttered with assorted objects. Each location is a movie set and, as a stagehand, the player has to collect all the props within a time limit. A star meter bissects the screen, separating the location from the list and the hint tools. The meter increases with every object collected, up to 5 stars. The sets can be played again to attain a higher score and provide a bigger box office success to the final movie. There's a curtain below the list that opens up to reveal a diffuse image of the required bonus object. When found, a movie reel with all the hints tools starts playing that, after clicking, stops in a frame with the prize tool. There are 6 hint tools available. The spotlight replaces the cursor with a light spot that becomes smaller when near of the required objects. The photographs show the image of one of the list items. The typewriter displays a hint about the place on the screen of one of the objects. The arrow creates a square around an area that has one of the items. The camera viewfinder becomes sharper as it gets near one of the objects. The chronometer stops the clock for a few seconds. | ||
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Switchball | Atomic Elbow AB / Sierra Online | [top] | |
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This is a 3D strategy game where the player controls a marble through hazardous courses with different kinds of puzzles, with gameplay similar to Marble Madness or the more contemporary Ballance and Marble Blast. There are 5 worlds; Sky, Ice, Cave, Lava and Cloud, unlocked gradually and with different levels. Each narrow, winding course is played in mid-air and to complete a level the player has to guide the marble to the end where it boards a gyrocopter that transports it to the next course. To solve the puzzles, the marble often needs to be rolled into Morphs that can switch the shape to four different balls: Marble, Metal, Air and Power, each with different abilities and characteristics. For instance, the Powerball can be charged in a generator, providing the ability to jump, dash, or magnetism. The Airball can be inflated with helium to reach higher areas. Supporting the AGEIA PhysX engine both through software and hardware, blocks can be pushed or topple down, cloth tears when the ball is too heavy and all kinds of items can be moved around. The nature of the puzzles changes with each game world, with fans, switches, and tubes. The game is controlled through the mouse to move the ball, rotate and zoom. By holding down the left mouse button, the current speed is held to climb slopes or to move around without needing to move the mouse. Each level has gates that save the progress. When the ball drops down, the game is resumed for the last saved position. By completing courses quickly, players earn badges. | ||
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Telly Addicts | Ubisoft | [top] | |
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For the first time ever, Noel Edmonds brings his classic TV quiz show to your PC. Featuring famous clips, pictures and hundreds of questions spanning decades of great TV, there’s something for every member of the family. Join Noel as he guides you through six rounds of fun, to discover who is the real Telly Addict in your family. Features: Round 1 – Screen Test: Look at a picture and answer a related question. Round 2 – Classic Clips: Watch various video clips and answer questions about the show. Round 3 – Spotlight: 5 questions to answer – with just 10 seconds per answer. Round 4 – Reveal: Try to guess the person as the picture is slowly revealed. Round 5 – Guess The Year: Look at a photograph and try to guess the year. Round 6 – Randomiser: Use the spinner to select your category question – drama, cartoon, comedy, soaps & reality TV. Then test your knowledge. | ||
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Travelogue 360: Rome - The Curse of the Necklace | Big Fish Games Inc / iWin.com | [top] | |
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This is a hidden object game where objects from a list must be found and clicked on 360º panoramic views of Rome's landmarks, within a time limit. The point of view can be panned around with the keyboard arrow keys, or with the mouse moving the globe in the middle of the interface at the bottom. Zooming in and out can be performed by the mouse scrolling wheel, or moving a interface slider with the cursor. The list of objects appears as a translucent overlay on the bottom-right of the screen, where the items automatically disappear after finding and clicking on them on the locations. A feature that highlights the objects names, if they are present on the screen, can be turned off at the beginning of the game. The hint button moves the point of view, centering it in one of the required objects. There are two modes, Tourist (no time limit) and Explorer. Jigsaw puzzles and other mini-games appear between chapters. In one of them, the objective is to find the differences between two similar images. A rendition of the traditional Italian card game called Scopa is included, with instructions. Each location has a special object that have to be swapped later, for clues telling the history of a noble family and their involvement with a diamond necklace that has magical powers. | ||
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Trivial Pursuit: Bring on the 90's Edition | iWin | [top] | |
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Test your 90's trivia knowledge with the all-new Trivial Pursuit Bring On The 90's Edition, the fast-paced trivia game based on the successful board game. Six categories and 3,000 questions for hours of fun. Beat the computer or go head-to-head with a friend or the entire family. Fill your token with wedges, and race to the hub for the deciding question. Enjoy cool art, music and commentary from the game's host | ||
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Un ponte per Terabithia: il gioco [It] | Mhe ideal entertainment | [top] | |
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This promotional DVD contains a quiz game with questions based on the children's fantasy movie Bridge To Terabithia along with the trailer for the movie. | ||
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Val'Gor: Dark Lord of Magic | "SoWhat!" s.r.o. / Big Fish Games Inc | [top] | |
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The evil sorcerer Val'Gor plans to use his dark powers to change and conquer the world, introducing small and subtle changes to it until everything is under his control. His magic tome falls in the capable hands of a good-natured magician, that starts to use it to revert all the harm done by his evil-minded colleague, decreasing Val'Gor's influence with each fix. This is a spot-the-differences game, where most of the time the player has to find all the divergences between two similar photographic images. The game is divided in thirteen chapters, shown as pages of the book, each with eight pairs of pictures to be solved in any order within a time limit. When time runs out, the player gets another chance by completing a word search challenge to win some extra minutes. If the player fails again, the chapter is reset and all the pictures have to be completed from the start. The game gives extra time and bonus points when finding several changes consecutively. If the player finds three changes at the start of one of the pictures, the game awards an extra hint and bonus points. The hint coins at the bottom of the screen circle automatically one of the changes when clicked. Some areas randomly glint to indicate the existence of a nearby difference. At the end of each chapter, a bonus matching game has to be completed where the player must click on pairs of identical objects. Some pictures have other challenges, where one of the photos has to be reassembled from jumbled square pieces before starting to look for the differences. Randomly, Val'Gor appears to make most of the screen dim with a spell, leaving only a small roaming spotlight to be used to find all the differences. | ||
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Venice Deluxe | Retro64 Inc. / PopCap Games Inc. | [top] | |
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Venice is sinking and only you can save it! From the floating fortress of your golden gondola, you'll restore the city by returning its lost treasures. Sling costly coins, launch lovely lyres and ricochet ruby rings into the corresponding spaces overhead. Use your arsenal of special shots to create cascading combos and earn bonus points along the way. But beware - shelves, chutes, swirlies and other traps will make things tricky, so you'll need power-ups like Wild Shot and Wings to help you sail through the levels. So grab your gondola and get ready - with a majestic soundtrack, gloriously ornate artwork and four enduring game modes, Venice is a classic test of wits, will and skill. Features: Dive into 4 game modes: Journey, Flood, Survival and Trick Shots; Save 72 buildings over 8 neighborhoods; Wield astonishing power-ups like Wild Shot and Wings; Overcome obstacles like tricky chutes, sinister swirlies and more; Revel in ornate art, mellifluous music and spectacular effects; Earn bonus points and power-ups with terrific tumbles and cascading combos; Save your high scores for pride and posterity. | ||
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Yahtzee Deluxe | Zylom Media Group BV / GameHouse, Inc. | [top] | |
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Hasbro's Yahtzee gives players a set of five dice, with the aim of obtaining a scoring combination from three rolls (keeping any dice they like after each of the first two). There are 13 of these scoring combinations - The Upper Section allows you to only count dice of a particular digit (with a 35-point bonus if you total more than 63 (effectively, three of each)), while the Lower Section rewards specific tricks, such as small and large straights (runs of four and five consecutive numbers respectively) and the Yahtzee - five of a kind. You have 13 turns each, and if you can't score in a box, you must zero one. The strategy is therefore to maximise each box to obtain the best overall score. You can play the game this way, but two new modes are added to the computerised implementation. Triple Yahtzee maximises this strategic element - you play 39 turns each on a scorecard with 3 columns worth single, double and treble points. Strategy is therefore more advanced - Is a 3-of-a-kind score of 23 worth trebling, or could you get better in a future roll? Should a roll of four sixes go on your triple-score Upper Section, or on the double-score one which is marginal on reaching the bonus? Should you give up on the single-score Upper Section, and use it as a 'dump' for bad combinations? The Power Yahtzee mode is the meat of the game. On a standard gamesheet, you play as standard, but using advanced power-ups. These can guide you to favourable moves, inflict bad luck on opponents, block out certain squares on your opponent's board, and so on. Winning games of this unlocks further powerups. | ||
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Yahtzee, Parcheesi & Aggravation Collection | Valusoft | [top] | |
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Let the good times roll with these updated classics. All the classic games you love are here and now they're packed with even more - more choices more speed more challenges more fun. YAHTZEE - Get ready for fast-paced dice-throwing. This game is part strategy, part luck, and all fun. Play as an individual or in team play modes. Enjoy hours of fun playing Classic, Triple YAHTZEE, Reverse Hold 'Em, and more. PARCHEESI - Race and chase exotic animal pawns around the board to win this classic favorite game. Play with Special Spaces, Cheetah Speed, Multi-moves or Bounceback. Try your hand solo or with partners for added fun. AGGRAVATION - Be the first to get all of your marbles home. Aggravate your opponents by making them start over. Play alone or against friends and family. Mix it up with Swap, Jump, and Black Hole. | ||
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You Don't Know Jack: Web Episodes | Jellyvision | [top] | |
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Starting March 2007, a weekly series of web-based mini-episodes of You Don't Know Jack were featured on youdontknowjack.com. The series ended after 100 episodes, and the backlog was kept online for a while, but eventually pulled down in late 2010 to make way for the 2011 YDKJ reboot as a full commercial game. While the Wayback Machine does have snapshots from this time, the games used complex secondary downloads that the web crawler was unable to find. This is a site-rip of the content of all 100 episodes, embedded in minimal HTML pages. Only the episodes themselves are preserved here - the surrounding web interface, blog posts, user comments, high-score tables etc. are not. Flash and JavaScript are required. | ||
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