Dreadnought Torc Interactive 2005

Torc Interactive and AMD have teamed up to offer gamers and enthusiasts a powerful demonstration of AMD64 64-bit gaming. Today and tomorrow's games such as Torc Interactive's Dreadnought demo increasingly depend on the processing power of the CPU to provide the performance for realistic world effects. AMD64 and The AMD Athlon™ 64 FX processor provide what gamers need to get realistic physics, artificial-intelligence (A.I.), character and world animations, and the advanced shadow and lighting determinations that take immersive gaming to the next level. It showcases the Instinct Engine but uses only mininal A.I. Of particular note are the: huge number of interactive objects, including destructible environments, incredible sharpness of the ultra hi-res textures, 'tentacle' gun as an alternative weapon and means of interacting with the game world, astounding numbers of particles affected by the world physics, and Sin City-style post-processing effects when using the adrenaline mode feature in 64-bit. There's 5 modes: 64-bit executables and high detail content, 64-bit executables and low detail content, 32-bit executables with low detail content, 32-bit executables that are Large Address Aware, and Paintball - uses the selected executable and associated content detail, but turns off in-game gore and replaces it with colourful paintball decals.
Screenshots
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Tech Demo 192MB (uploaded by First Person Shooters)


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