Harmony Thomas van der Velden (Rabotik) 2009

Playing Harmony reminds you of Tekwars, Fortress of Dr. Radakai, Cyclones, and every other me-too "Doom Clone" available. Where those games wanted to be the next Doom, Harmony is an homage to those games and the early years of first person gaming. To Thomas' credit, it plays the part very well and genuinely has the feel of a game you could have picked up in a bargain bin in 1995. You play an Amazon who must rescue her friend from the "Pax Pox". Harmony boasts an entirely new cast of enemies created using models and digital photography, the very same technique used to make Doom's beastiary. Just as important as the retro appearance, it plays well too. Besides the Centaur tower, the maps are gorgeous, rendered in an entirely fresh texture set. It's based on the ZDoom engine, an advanced source port for Doom. You fight your way through eleven large levels using a variety of standard FPS weapons. The high-resolution enemy sprites are created using claymation. The game also features an original MP3 soundtrack. On 2022/10/18, this was chosen as an official add-on for Doom Classic Unity port.
Screenshots
Free Standalone Game ~42MB ( @ Free Game Archive)
Infos
Free Standalone Game ( @ Official Site)
included in Doom Enhanced Classic Bethesda 2019 (Update Aug 2022) + Full Mods 880MB (uploaded by black_demon)


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