Planetside: Core Combat Sony Online Ent. 2003

This expansion adds new cavern areas, new weapons, new vehicles, and a new game objective that consists of capturing modules from the caverns that can grant special bonuses to your faction. The caverns are quite large but consist of tight areas that don't allow too much room for vehicles, though they are connected by ziplines, a series of glowing lines that drag any player who is on foot from beginning to end. New weapons include a radiator assault rifle which deals continuous radiation damage to enemies; a maelstrom heavy assault weapon; and the spiker, which is a pistol that deals a small amount of area-of-effect damage on contact. The new vehicles are the router, a short-range two-way teleporter ideal for base defense; the switchblade, a hovering vehicle that can be deployed as a more-damaging stationary turret; and the flail, a powerful long-range artillery vehicle that fires at targets that your teammates "paint" for you. All this new content doesn't make much change to the original combat it just adds a few twists so it's not essential to upgrade.
Screenshots
ISO Demo 759MB (uploaded by Internet Archive Software Collection)
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