Neon Invasion Earth Søren Borgquist / Tardis Remakes 2017

This is basically a circular vector version of Space Invaders, but with more variation than you can shake a stick (or vector) at. One hundred levels plus a classic mode when you complete those, five different enemies, more than ten different powerups, three kinds of shields and many many varied modes of gameplay. There should be enough to keep you entertained... for a little while anyway. Will it frustrate you? Yes it will. How much? “A lot probably” (but hopefully not too much). Luckily games are short... and it only takes a moment from failing a level to be back in the fray – with three new lives and five shields that are fresh as... dew... or something. Why don’t you give it a spin... literally. The planet happens to be circular and you can move all 360 degrees around it. To spice things up, a lot of variation has been put into this version. Like in the original game you will die if the invaders reach the Earth, if you’re hit by a bullet or if you collide with an invader, but there’s so much more to it. When an enemy bullet hits the Earth it will grow a little bit so the more bullets that hit the Earth the closer you also get to the advancing enemies, but the planet also shrinks a little bit every time you kill an invader, so there’s an incentive to destroy the enemies as fast as possible. The game also has many different weapons and powerups that are dropped from invaders when they are killed. Three different shields that works in different ways, many different weapons – like powershots that will plow through an entire row of invaders, triple cannon, an awesome laser that will make minced meat of the invaders and other exciting powerups. Some powerups will destroy a random number of enemies or slow them down. Enemies can have different amounts of hitpoints (ie. the number of shots to kill them – some are even invincible) and some work as smartbombs or they might drop certain items that can help you on your current level. On most levels you ”only” have to kill the invaders, on some you’re attacked by flying saucers and try to take out as many as possible. On other levels you have to kill the enemies as fast as possible so the planet shrinks to a certain size or be selective and kill only the ones that are closest to the planet, so it can grow to a certain size. And on some levels you might consider winning by not shooting but plowing through the enemies while your shield activated. In other words: many many combinations and just a hint of randomness to ensure that no two games are the same.
Screenshots
Free Game ( provided by starlord & upped by Scaryfun) 3.4MB


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