Tyrannizer (cancelled) Viper Byte 3D Game Development 1998

This is a first-person shooter game with a mix of sci-fi and fantasy elements, likely inspired by Quake. The player character uses a sword for a close-range weapon alongside modern era firearms, but the game is set in a medieval looking castle populated with mythical creatures. The game was developed with the ACKNEX 3D GameStudio construction set, which is more similar to the Build 2.5D engine than to the true 3D Quake engine, and uses sprites for enemies, items and decorations. Build-engine like advanced features are used like bridges or balconies that can be walked on and passed under, and the ability to swim underwater. There are two enemy types and four player weapons (keys 1-4). You must collect three keys of different colors and visit three corresponding locations, to which wrought-iron doors block the path from the common “hub” (keys are needed to open them). You will constantly improve your health with mushrooms that grow right on the floor in the castle, under your feet. The engine even has an implementation of underwater conditions. A playable demo includes one level. Although the full game was never completed, the developers reworked it into a completely different first-person shooter game called Winthorp's Mansion where the payer explores a haunted mansion. That game uses an updated, Windows version of the ACKNEX engine.
Screenshots
Level Demo 2.9MB (uploaded by DOS Games Archive)
Videos
Level Demo with Old-Games.RU DOSBox Launcher 2.66MB (uploaded by Old-Games.ru)


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