Visible Upgrade 2003
This unofficial patch contains various bugfixes and game improvements such as widescreen support, and provides a few tweaks. It optionally bundles the Unified Texture Pack. It works with the GOG and Steam versions of the game. Original game bugs and issues that have been fixed or improved: Multicore fix. Can be switched off for better performance (when it works); Some speed-up of level loading, especially with vsync on; Fix for the desktop being visible during level loading on Vista and up (Fullscreen only); Fix for the mouse freezing or becoming invisible when using large font size settings in Windows. Game improvements: All resolutions reported by the system, plus an optional custom display mode, are available from the options screen. The aspect ratio is shown as well; Easy switching between fullscreen and windowed mode; Field of view adjustment for widescreen is automatic - the horizontal view is extended instead of cropping off the top and bottom. This includes conversations and binocular/scope zoom; In addition the FOV can be adjusted to the user's preference; The HUD and menus are shown correctly, regardless of resolution and aspect ratio. In 3-monitor modes, the HUD is constricted to the middle monitor by default; Loading screens are shown correctly, at 4:3 aspect; The intro and cutscenes, which are letterboxed, are allowed to crop to fit the monitor (up to 16:9, a bit less when subtitles are on); The fullscreen game can run on a display other than the primary (Experimental). It optionally bundles the Unified Texture Pack which is a combo of all three previously available hi-res texture packs put into one, single installer by John P.. It contains over 790 textures and graphical files (.bik for instance). Most of the 50 Loading screens are redone, in addition to most of the environment and character textures.
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