This game was supposed to be an FPS with certain tiny RPG elements. It began development in early 1996 and the developers originally intended to use the popular and proven Build engine, however later they became one of the few developers to license the Unreal engine while it was still in development. They later went on to make MechWarrior 4 expansion packs. It appears work on the game continued until the middle of 1998 when the game was finally cancelled due to financial problems at GT Interactive. Only Alpha versions of the game exist.