Mods, Addons & Total Conversions

1991

Hovertank 3D

| Demon Hunter

1992

Spear Of Destiny

| Coming Of The Storm

Ultima Underworld

| Underworld Adventures

Wing Commander II: Special Operations 2

| Secret Missions 1.5

Wolfenstein 3D

| Barneystein 3-D | ECWolf | medEvil | Shankenstein | The Untold Story | Wolfenstein 3D: Claw of Eisenfaust | Wolfenstein Alien Edition | Wolfenstein Christmas Edition | Wolfenstein Mortal Kombat Edition | WolfGL

1993

Blake Stone: Aliens Of Gold

| BStone

Cannon Fodder

| Open Fodder

Doom

| Brutal Doom | Classic Episode, The | Doom 95 | Doom Builder | Doom Expanded | Doom Legacy | Foreverhood | Guncaster | Halo Doom: Evolved | jDoom with Doomsday | MBF (Marine's Best Friend) | Project MSX | Simpsons Doom | Skulltag | The Mercenaries 3.0 | Voxel Doom | ZDoom & ZDaemon

Frontier: Elite II

| GLFrontier

Ken's Labyrinth

| LAB3D-SDL-enhanced

Shadowcaster

| Windowcaster

Ultima Underworld II

| Labyrinth Of Worlds

1994

Descent

| D1X

Doom 2

| Action Doom | Aeons of Death | Alien Vendetta | Arcadia Demade | Ashes 2063 + Ashes Afterglow | Bastards | Batman Doom | Batman: Rogue City | BGPA Missions: Liberation | Bikini Bottom Massacre, The | Black Warrior | Blood TC / ZBlud | Bloodstain | Brutal Doom 64 | Brutal Wolfenstein 3D | Caverns Of Darkness | Chosen | City Of The Damned & Apocalypse | Cold as Hell | Crossfire | Daedalus: Alien Defense | Darkening Episode 2, The | Darkest Hour, The | Deus Vult II | Divine Frequency | Doom 64: Absolution | Doom Infinite | Doom Shinobi | Doom Slayer Chronicles | Doom: The Golden Souls 2 | DoomRL Arsenal | Dump: Episode 1-3 | Elementalism | Epic | Eternal Doom | Eviternity 1+2 | Fears | Fistful of Doom | Going Down | Half-Life: Another Story | HDoom | Hell Revealed 1 & 2 | HellRealm | Hocus Pocus Doom | Hotel, The: Lost Contact | HXRTC Project | Icarus: Alien Vanguard | Knee Deep in ZDoom | Legacy of Suffering | Legend of Doom | Marine Doom | Memento Mori 1 & 2 | Midgard Outlaw | Mordeth | NeoDoom | Nerves of Steel | Operation Body Count | Paranoid | Phocas Island 2 | Playstation Doom | Project Einherjar | PsychoPhobia | Requiem | RTC-3057: Hub 1 | S.T.R.A.I.N. | Samsara | Schism | Scythe 2 | Simplicity | Siren | Skulldash | Stray Doom | Suspended in Dusk | Talosian Incident, The | TrenchFoot / CountryCide | UACLabs | Ultimate Simpsons Doom | Ultimate Torment & Torture | Venturous | Vile Flesh | Wolfendoom | Wolfenstein X | Zombies Ate My Neighbors TC

Heretic

| Arkista’s Ring | Diablo 3D | Heretic - Fate's Path | jHeretic with Doomsday | RHVOX: Renaissance Heretic VOXelpack

Marathon

| Aleph One | Devil In A Blue Dress | Eternal | Marathon 1 Aleph One (M1A1) for SDL | Marathon 2 Shapes For Aleph One | Marathon Evil, Marathon Fell, Marathon Red | Missed Island | Rubicon X | Sounds & Total Texture Enhancement Packages | Tempus Irae

Rise Of The Triad

| WinRott | WinROTTGL & High-Resolution Textures

System Shock

| System Shock Portable | System Shock: ReWired

1995

Frontier: First Encounters

| FFE D3D | John Jordan's JJFFE / GLFFE

Hexen

| HeXen III: The Land of the Serpent Riders | Hexen Neuro x4 Textures | jHexen with Doomsday | RZXVOX: Renaissance heXen VOXel pack | Serpent: Resurrection

Radix: Beyond The Void

| Rad

Star Wars: Dark Forces

| DarkXL / XL Engine | The Force Engine

Ultimate Doom

| 2002: A Doom Odyssey | Crusades - An Unholy War

Wipeout

| WipEout Rewrite

Witchaven

| EGwhaven

1996

Descent 2

| D2X-W32 | D2X-XL | Descent: The Enemy Within | DXX-Rebirth | Glidos

Doom 2: Hell To Pay

| Hell To Pay ZDoom Port

Doom 2: Perdition's Gate

| Perdition's Gate ZDoom Port

Duke Nukem 3D

| Crucial Conflict | Daikarin | Duke Meets Doom | Duke Nukem 64 | Duke Nukem Eternity | Duke Nukem Forever 2013 | Duke Nukem Total Conversions: Platoon | Duke Nukem Total Meltdown TC | Duke Nukem: Alien Armageddon | Eduke (Enhanced Duke Nukem 3D) | Gate, The | Grins of Divinity | Imperium | Jonof's Duke 3D Port & High Resolution Pack | Last Reaction and Water Bases | Legacy Edition | Metropolitan Mayhem | Mystique: Ages In Time | Naferia's Reign: Invasion of the Dark Mistress | Pray Your Prayers 2000 | Redrum: The Shining 2 | Starship Troopers | Weapon of Mass Destruction

Final Doom

| Plutonia 2

In Pursuit Of Greed

| xGreed

Quake

| Arcane Dimensions | Beyond Belief | Block Quake | Capture The Flag | Demon King, The | DirectQ! | ezQuake, FodQuake / FuhQuake | Fantasy Quake - Rise of The Phoenix | Insomnia | Lost Entrance of the Dismal Oublietee | Nehahra Project, The | Neil Manke Maps | nQuake / fQuake | Open Quartz | Operation Urth Majik | Painkeep | Penumbra Of Domination | ProQuake | Prydon Gate | Quake 1 Arena | Quake Fan Movie Creations | Quake HD Pack | Rapture | Slayer's Testaments | Soul Of Evil | Team Fortress | Tenebrae | Travail: A Quake Journey | Twisted Christmas | Zerstorer

SimCopter

| SimCopterX

Strife

| SeHackEd | SvStrife

Tomb Raider

| Glidos | Nude Raider | Tomb Raider Xtra

Witchaven 2: Blood Vengeance

| Witchaven 2: The Horror Back

1997

Blood

| BloodGDX | Bloody Pulp Fiction | Cult, The | Death Wish | Glidos | Legends Of Iconoclast | Lost Episodes, The | Rage Against The Machine

Carmageddon

| Carmageddon Special Edition

Chasm: The Rift

| PanzerChasm

Duke Caribbean: Life's a Beach

| VacaHRP

Duke It Out In DC

| Duke D.C. HRP

Duke Nukem Nuclear Winter

| Nuclear Winter HRP

Hexen II

| Hammer of Thyrion | UQE Hexen II

Jedi Knight: Dark Forces 2

| Jedi Knight Enhanced | Jedi Knight Remastered | OpenJKDF2

Quake 2

| 1492: Anno Domini | 1964: Echoes Of The Past | 25th Anniversary Collaborative UNIT | 701 | Armageddon Device, The | Asteroid Base | Atomic Pop Panic: Dr. Atomic vs. The Hitmen | Belly Of The Beast | Blast Off | Brutal Base | Castles Of Stroggos 1-3 | Cerberon Plaguemaker | Chaos Deathmatch | Citadel | Citizen Abel Episodes 1-4 | Crash Site | Dark Undergrowth | Deaf, Dumb And Blind | Defensive Measures | Derelict Facility | Deus EX Machina | Die Hard | Drilling Station 161 | DudeMars V2 | E1U1 Textures | Earth | Escape | Failed Mission | Final Remake of Doom for Quake 2 | Final Remake of Doom Second Edition | Generations | Ghooric Zone | Gloom | Gugg_Unit1 | Hell Violence | Inner Lab | Jaeon | Last Day On Stroggos | Legacy of Doom 2 | Legacy of Doom 2: Plutonia Experiment | Legacy of Doom 2: TNT Evilution | Legend of Medallions: Circle of God | Leon’s Quake 2 Maps | Macanah SP Levels 1 + 2 | Magic Lamber 1 & 2 | Margaal25 | Martyr | Ment Base | Milous Mission Maps | Mission 64 | Mountain King | Mysterious Invention | Neil Manke Maps | Nore Complex | Outer Outer Base | Outpost-N | Pavel's Mappack | Pax Imperia | Powersphere Quest V2 | Progetto Genoma 1 & 2 | Pyramid Complex | Quake 2 (+Doom I_II maps) | Quake 2 Evolved | Quake 2 GWT | Quake 2 N64 -> PC (1st planet) | Quake 2 XP Doom | Quake 4 in Quake 2 | Quake2Max | Remake of Juggernaut for Quake2 | Remake of Quake 1 for Quake 2 | Remakes of Doom 1 & 2 | Reservoir Stroggs | Rob The Strogg | Roots for Quake II | Security Terminal | Slight Mechanical Destruction | SOG | Sonic Mayhem | Strogg Outpost, The | Strogg Particle Laser | Strogg Skyscraper, The | Super Pack Single Player | The Unluck Base (Base 13) | Three Russian Maps | Toxicity | Unit | Venus | Venus | Wanted! The Western Mod | Wastewater Station | Western Pipeline | Windows of Retaliation | Wrath of the Stroggs | Zero Signal

Redneck Rampage

| Erampage | Hickston Swamp, The

Resident Evil

| Barry's Mod | Resident Evil Classic REbirth

Shadow Warrior

| JonoF's Shadow Warrior Port | Last Warrior, The | Rampage Warrior: The Nightmare

Star Wars: Jedi Knight - Mysteries Of The Sith

| Jedi Knight Mysteries of the Sith Remastered

Star Wars: X-Wing Vs. Tie Fighter

| Star Wars: The Path Not Taken

Streets of Sim City

| SimStreetsX

Sub Culture

| Sub Culture Real Texture Pack

1998

Damage Incorporated

| Big Dead One Map Pack, The

F-22 Total Air War

| F-22 Total Air War 2.0

Falcon 4.0

| Falcon BMS 4

Forsaken

| Forsaken: Project X

Half-Life

| Abeyance | Absolute Zero | Access Point | Action Half Life | Afraid Of Monsters & Director's Cut | Arctic Incident | Autonomy Lost | Awaken | Azure Sheep | Battle Grounds, The | Before | Beginnings | Between Two Worlds | Black Guard | Black Mesa Sideline | Black Ops | BrainBread | Brutal Half-Life | Caged | Case Closed | Catharsis | Chemical Existence | Chronicles | Conspiracy in Shadow, The | Counter-Life | Doom 6666 | Earth's Special Forces | Edge Of Darkness | Escape From The Darkness | ETC (Earthquake Test Centre) 1 & 2 | eXperiment | Fate Reversal | Firearms | Focal Point | Freeman's Revenge | Gate, The | Half-Broken | Half-Life Induction | Half-Life Redux | Half-Life: Delta | Half-Life: Dreamcast | Half-Life: Echoes | Half-Life: Field Intensity | Half-Life: Gerard | Half-Life: MMod | Half-Life: Restored | Half-Life: Z-Virus | Half-Rats: A Fever Dream + Parasomnia | Halfquake Trilogy | Hardman: In the City | Headcrab Frenzy! | Heart Of Evil A-E | High Speed | Hopelessness 1 + 2: The Afterlife | Hour-Glass | HTC | Idol Hunt | Infiltration | Invasion | La Única Solución: Milei Presidente Edition | Lambda1VR | Mel Soaring 2: Star Rancor | Military Duty | Mission Impracticable 1+2 | Naruto: Naiteki Kensei | Natural Selection | Opera, The | Operation Black Thunder | Operation Gargantua | Operation Myrrh | Operations 1942 | Parallax | Paranoia | Peaces Like Us | Point Of View | Poke646 & Poke646 Vendetta | Police Life | Prison | Project Einstein | Rabbits | Radix | Red Shift 4: Clowngate | Redemption | Reflection | Reissues | Report: Upgrade Edition | Residual Life | Residual Point | Road of Destiny | Saving Bob | Slimy Situation | Smart Decoy | Someplace Else | Space Lasercore | Space Prisoner | Specialists, The | Stacja | Sweet Half-Life | They Hunger 1-3 | Timeline 1-3 | Todesangst 1 & 2 | Trap, The | Trusty Pack | Tunnel Vision | U.S.S. Darkstar | Ultimate Attack | Uplink Lite | Vampire Slayer | Vengeance | Wanted | Way to Victory | World Machine, The | Wybuchowka | Xeno Project 1 & 2 | Zombie Panic

Half-Life: Counter-Strike

| Counter-Strike Xtreme | Fusion Pack SE Final

Heretic 2

| Abode Of Golgotha Saga | Heretic Fortress, The | Heretic II Siege | Ogle: The Return of Morcalavin

Redneck Rampage Rides Again

| Redneck Rampage Rides Again, AGAIN

Shogo

| Shogo Six-Pack

Thief

| Calendra's Cisterne

Trespasser

| TresCom Isle

Tribes

| Hi-Resolution Textures

Unreal

| Oldunreal's 227 Patch | Panic II: Hostile Takeover | Tower of Shrakith'a | Unreal Evolution | Unreal Hi-Res S3TC Textures

Wing Commander: Secret Ops

| Wing Commander Standoff | Wing Commander Standoff

1999

Aliens Versus Predator

| Cancer Black | Classic Redux

Battlezone II

| FleshStorm | Forgotten Enemies | QF Mod | Uler

Descent 3

| WindMine saga

Fighter Squadron

| Fighter Squadron: World War One

Freespace 2

| Antagonist, The | Blue Planet Dilogy (Age of Aquarius and War in Heaven) | Dimensional Eclipse | FreeSpace Port | Just Another Day 2.21 | Just Another Day Collector's Edition

Half-Life: Opposing Force

| A Soldier's Tale | Bootleg Squadrog | Boring Force | Dark Operations | Double Helix | EP RST | Fallback, Fire, & Ice | Ground Zero 2 | Intolerable Threat | Little Skyscraper of Horrors | Mechanized Death: An Army of None | Mission Impossible | Nuclear Winter | OpFor Postal | Opposing Force Redux | Retaliation | Shepard’s Adventures | Super Nova Space Station | Trusty Pack | Under the Black Moon | Underhalls | Xen Campaigns, The

Kingpin

| Kingpin: Final Crime | KP2 | Night Work at the Factory | Rags 2 Riches

Quake 3

| Anaconda: Temple Of The Mist | Challenge ProMode Arena | Dark Conjunction, The | DeFRaG | Niflheim Souls Feast | Quake 3 Fortress | Sidrial | Simpsons Map,The - by Maggu

Resident Evil 2 Platinum

| Biohazard 1.5: Magic Zombie Door

Star Wars: X-Wing Alliance

| New Jedi Order, The | TIE Fighter: Total Conversion

System Shock 2

| Ponterbee Station / UNN Nightwalker / UNN Facility Polaris-32A0 | Rebirth | Savant's Hi-Res Cutscenes | SHTUP | System Shock 2 Mod Pack | System Shock Infinite

Thief Gold

| HD Texture Mod

Turok 2: Seeds Of Evil

| HD Textures

Unreal Tournament

| BuF Bonus Pack 1 | EXU2: Batshit Insane | Infiltration | Legacy | Marathon: Resurrection | Nali Chronicles | Neo Cairo | Operation Na Pali | Project Zephon | Return to Na Pali: The Ultimate Edition | Seven Bullets | Spatial Fear: Prologue | Thievery UT | Unreal4Ever | Xidia Gold | Zenith

2000

Aliens Versus Predator: Gold Edition

| Source Code Update

Aliens Vs. Predator: Gold Edition

| Aliens Vs Predator - Source code update

American McGee's Alice

| American McGee's Alice HD | Madly Enhanced

Deus Ex

| Burden of 80 Proof | Cassandra Project, The | Deus Ex: Revision | GMDX | Hotel Carone | Nameless Mod, The | New Vision | Nihilum | Project 2027 | Redsun 2020 | Unreal Revolution | Zodiac

Dino Crisis

| Dino Crisis Classic REbirth

Jane's Combat Simulations: USAF

| Super Pro

No One Lives Forever

| Forgotten Bunker | Last Stand, The | Nolf1 Custom Mappack | Showdown

Resident Evil 3: Nemesis

| Resident Evil 3 Classic REbirth | Resident Evil 3: Restoration Project

Rogue Spear: Urban Operations

| Eagle Watch for RS v0.7 | Rainbow Six for RS | Renegade Legion

Star Trek Deep Space Nine: The Fallen

| Convergence

Star Trek Voyager: Elite Force

| Colony 7 | Starbase 11

Thief 2

| Calendra's Legacy | Death's Cold Embrace | HD Texture Mod | King's Story | T2X: Shadows of the Metal Age

2001

Aliens Vs Predator 2

| Aliens vs Predator 2 2007 Complete Texture Overhaul | Fear 3.0: Curse of Reverence | Island of the Dead | Survival | Windebieste Skirmish Pack

Aliens Vs. Predator 2

| Under the Hunters Moon

Clive Barker's Undying

| Family Grave, The | Texture Updater

Ghost Recon

| CENTCOM | Demon Rage | Frostbite | Heroes Unleashed | Year of the Monkey

IL-2 Sturmovik

| Community Universal Patch - C.U.P

Max Payne

| Katana | Kung Fu Edition | Polar Paradise | The Family

Operation Flashpoint

| Lega Warz

Red Faction

| Pure Faction

Return To Castle Wolfenstein

| Age of Horror | Alone At War: Offlag 1-5 | American Civil War | Arkot Mappack | Arkot_Castlekeep | Arno's Mappack | Axis Vengeance | Beach Defend | Capuzzo 1-2-3 | Cargo Liner | Castle1 | Castlekeep | Clonewar | Cooperative Gameplay | Dark Army, The: Uprising | Dark Matter's | Devil's Manor | Devil's Manor 2: Edge of Darkness | Doom2 Map 01 | Elude Project, The | Enemy Castle, The | Enigma | ESB_escape | Fast Attack, Murp and New Pharao | Flying Saucers | Fortress 2, The | Generator | Ghosts of War | Greenbrier On The Rhine | Guerilla War | Hell Mappack | Hell Mappack 2 | Henkel Infiltration | Hidden Wolf | Hill, The | Hindenburg | Hinter Den Deutschen Linien | Horrors of Hell | Industrial Espionage | Industrial Espionage: Engineer Assassination | Into the Eagle's Nest | Karsiah Raid | Korfe | Mages Skulls | Metro | Normandy | Olivet Castle | Operation Deathshead | Operation Evil Eye | Operation Officer | Operation Redmoon | Operation Vorsichtig | Patches For Maps RTCW SP 1 & 2 | Pharaoh's Curse | Phm's Headquarters | Project 51 | Project Uran | Rate is More Than Life, The | Real Hiperon's Home | RealRTCW SP Mod | Relic Hunt | Return | Return to Castle Byblos | Ronboy Mappack | RTCW Cooperative Gameplay | RTCW Quest | RTCW SP Mappack | RTCW_Collection | Saboteur | Shadow of the Ancestors, The | SP_Beach | Stalingrad | Stalingrad & Iron Cross Weapons Patch | Stolen Artifact | Time Gate | Vendetta | Vendetta 2 | Venom Mod | Victors, The | Vovstein Mappack | Voxelstein 3D map | Wolfenstein 3D E1M1 | Wolfenstein 3D Secret Level 1 | Wolfenstein: Enemy Territory Single-Player & Cooperative | Wotan

Super Dimension Fortress Macross VO

| Macross DYRL VOXP | Macross VOXPlus

2002

Battlefield 1942

| Battlefield Heroes 42 | Battlefield: High Definition | Desert Combat | Eve Of Destruction

Die Hard: Nakatomi Plaza

| Die Hard: Improved Edition

Duke Nukem: Manhattan Project

| DC Missions, The

Grand Theft Auto III

| Real GTA III

Jedi Knight 2: Jedi Outcast

| Dark Origins | Dragon Remix: EndGame Edition

MechWarrior 4: Mercenaries

| Battlefields Mappack | Co-Op Mod | MekPak3

Medal Of Honor MissionPack 1: Spearhead

| MOHAAS High Definition

Medal Of Honor: Allied Assault

| City Nights Final | MoH High Definition

Operation Flashpoint MP: Resistance

| Conspiracies: Deluxe | Enhanced Configuration Project | FFUR-SLX

Serious Sam: The Second Encounter

| Dio's Bizarre Encounter | XBOX Mod

Soldier of Fortune 2

| International Crime Syndicate | Mortal Coil

Star Trek: Bridge Commander

| Bridge Commander Remastered | Kobayashi Maru

Unreal Tournament 2003

| 9-11 Survivor | CliffyB's Ownage | Community Bonus Pack 1 | Infection

2003

America's Army: Special Forces

| America's Army 2.5 Assist

Call Of Duty

| LeonCOD 1+2 | Lost Symbol, The | Operation Market Garden | Sandstorm | Secret Of The Third Reich, The

Contract J.A.C.K.: Just Another Contract Killer

| Project Pegasus

Deus Ex 2: Invisible War

| Visible Upgrade

Freelancer

| Crossfire | Discovery Freelancer | Freeworlds 19.XX | Freeworlds: Tides of War | Itano Circus | Shattered Worlds | Underverse, The

Grand Theft Auto: Vice City

| Back to the Future: Hill Valley | GTA: Liberty City | Long Night

Jedi Knight 3: Jedi Academy

| Escape: Yavin IV & The Lost Maps | JA+ Mod | OpenJK | Star Wars Movie Duels 2 | Survival Mod 2: Revenge Of The Droids

Max Payne 2

| 7th Serpent: Crossfire & Genesis | Absent Grave | Cinema v2.0 | Elements of Style | Hall Of Mirrors | Max Payne's Chronicles | Mission: Impossible - New Dawn | Mona: The Assassin | Payne Effects 3

Postal 2

| Postal 2: Revenge | Postal 3 Unreal

Postal 2: Share the Pain

| A Very Postal Christmas | A Week in Paradise | Eternal Damnation | Happy Night

Savage: The Battle For Newerth

| Samurai Wars XR | Savage XR

Star Trek - Elite Force 2

| A Gate, two Birds and the Beautiful Sky | HaZardModding Co-op Script Mod

Tron 2.0

| Killer App | User Error

Unreal 2 Special Edition XMP

| AlienPod Map Pack Version 2 | Community Bonus Pack | Community eXpansion Pack

Unreal 2: The Awakening

| Crystal Element | Red Planet

Vietcong

| Rising Sun

Wolfenstein: Enemy Territory

| Enemy Territory: Legacy | True Combat: Elite

2004

Battlefield Vietnam

| World War II Mod

Call Of Duty: United Offensive

| Beyond Rostov

Counter-Strike Condition Zero

| Deleted Scenes: Egypt

Counter-Strike Source

| CSS Sci Fi Mod

Doom 3

| Bubba Lego-Tep | Classic Doom 3 | Doom 2 For Doom 3 | Doom Reborn | Doom3Quest | Duck Nukem: Four Feathers | Duct Tape | DungeonDoom | Endarchy | Event Horizon | Hell Island | Hexen: Edge Of Chaos | In Hell: Directors Cut | Into Cerberon | Last Man Standing Coop | Mars City Security | OpenCoop | Pathways Redux | Prometheus | Ruiner | Serengrove | Wulfen Texture Pack | Z-Hunter | Zombie Slayer

Far Cry

| Delta Sector, The | First Contact: PlanetFall | K-9 Vision | Matto 3 & 4 | Pandemie | Tuesday & Ark: Continuum

Half-Life 2

| All Sounds Replaced By My Voice | Apocalypse, The | Attempt To Survive | Awakening | Calamity | Causality Effect | Citizen, The 1-2 | City 7: Toronto Conflict | Coastline to Atmosphere | Combine Destiny | Coterminus | Curse Episodes | D.I.P.R.I.P. Warm Up | Das Roboss | Dear Esther | Decadence | DoomEd | DoomEd | DownFall | Dystopia | Eclipse | Estranged | Eternal Silence | Exterminatus | Firefight Reloaded | First Light | Flipside | Forward Motion | From Earth | Get A Life | Half-Life 2: Update | Half-Life 2: VR | Iris | Jabroni Brawl: Episode 3 | Korsakovia | Missing Information | Mistake Of Pythagoras | Obsidian Conflict | Old School | Overwatch | Penetration | Perfect Dark Source | Powerstation 17 | Precursor | Ravenholm | Riot Act | Rock 24 | Shantytown | SMOD | Snowdrop Escape | So Much For Freeman | Strider Mountain | Substance | Swelter | Synergy | Titan: XCIX | Void | Water | Weekday Warrior | Wilson Chronicles | Year Long Alarm | Zombie Master

Half-Life 2: Deathmatch

| AG² | Modular Combat

Half-Life Source

| Half-Life Source: Remastered Edition

Halo: Custom Edition

| CMT Full Conversion | Halo SPV3 | SOI’s Singleplayer Adventure

Joint Operations

| Reality Mod

Joint Operations Escalation

| International Conflict

Painkiller

| PK++

Soldner: Secret Wars

| Operation Overload | Operation Wings Memorial

Star Wars: Battlefront

| Elite Sides

Star Wars: The Battle of Endor

| Halo, Battle of Recall (cancelled) | Invasion of Cardassia, The | M40 X Pro A.C.E

Star Wars: The Battle of Yavin

| Tron Recognizer

Thief Deadly Shadows

| Deadly Details Collective Texture Pack | Thief 3 Gold Mod

Unreal Tournament 2004

| Air Buccaneers | Alien Swarm | Anomaly | Awakening, The | Bloom | Chaos UT2: Evolution | Clone Bandits | Community Bonus Pack 2 | Dark Corners | Eden Eclipse | Hollow Moon | Introspect | Lawdogs | Mars Wars | Out Of Hell | Path Of Vengeance | Piddly's Chance | Robin Hood & The Kings Ransom | Soul Keeper, The | Starship Aces | Troopers: Dawn Of Destiny

Vampire The Masquerade: Bloodlines

| Bloodlines Antitribu | Camarilla Edition | Clan Quest | Companion Mod | The Final Nights

2005

Area 51

| Project: Dreamland

Battlefield 2

| Allied Intent Xtended | Alpha Project | Battlefield 1943 | Extended Singleplayer | Forgotten Hope 2 | Nations At War | Point of Existence 2

BloodRayne 2

| FSAA Patch & Hi-Res Textures

Boiling Point

| Great War | Legend Is Alive, The

Call Of Duty 2

| 1936-1939 The Spanish Civil War | Back2Fronts | Day Of Infamy | LeonCOD2 | Merciless Matador | Outfoxed | Red Square Massacre | WCP CoD2 Reality & High-Res Skin Pack

Dangerous Waters

| Reinforcement Alert DWX

Day Of Defeat Source

| High Definition Pack

Doom 3: Resurrection Of Evil

| Fragging Free

F.E.A.R.

| Beneath | Coop Warfare v0.7

Grand Theft Auto: San Andreas

| GTA BioHazard Alert | GTA United | Hot Coffee Mod V2.1 | Left 4 Theft: San Andreas | San Andreas Multiplayer | Stargate | Vice City Stories: PC Edition

Land Of The Dead: Road To Fiddler's Green

| Dead Epidemic

Operation Matriarchy

| Enhancement Addon

Quake 4

| False Dawn | HardQore | Quake 4 Hi Def | Use Destruction

Serious Sam 2

| Classic Serious Sam II | Insamnity 2 | Serious Sam Forever

Star Wars: Battlefront II

| Aldura Campaign | Battlefront 2 Remaster Project | Battlefront Ultimate Commander | Conversion Pack | Dark Times, The | Mass Effect: Unification | Star Wars Battlefront III Legacy | Ultimate Battlefront - The Clone Wars

Suffering 2, The: Ties That Bind

| Suffering 2, The: Ties That Bind - Widescreen HD Mod

SWAT 4

| 11-99 Enhancement Mod

Vietcong 2

| PLATOoN Mappack

2006

Alpha Prime

| Alpha Prime: Dominus Prime

Battlefield 2142

| Battle Paint 2 | First Strike | Project Remaster

Call of Cthulhu: Dark Corners of the Earth

| Sharp Corners of the Earth

Crashday

| Crashday Universal

Garry's Mod

| Cube2 | Elevator | gmDoom

Half-Life 2: Episode One

| Half-Life 2: VR Mod - Episode One | Minerva | Sebastian | Siren | The Sprucecape Mappack

Open Arena

| Community Mappack Volume 1

Prey

| Prey hidef

Rainbow Six 5: Vegas

| Player's Pack Red and Black Edition DLCs

Red Orchestra: Ostfront 41-45

| Carpathian Crosses | Darkest Hour: Normandy 1944 | Mare Nostrum

Roboblitz

| Roboblitz Isolated

SWAT 4 MP The Stetchkov Syndicate

| Canadian Forces - Direct Action | SWAT: Elite Force

2007

Call Of Duty 4: Modern Warfare

| Reign of the Undead: Zombies | Star Wars Mod: Galactic Warfare

Crysis

| Call of the Fireflies, The | Chronoranger | City Assault | Crysis Wars EX | Harbour, The | Intel Mapping Contest | Jumper and the City | Living Hell: Noname Island 2 | Lost Control | Mandate of Heaven | MechWarrior: Living Legends | Mutant Factor, The | Natural Mod | Paradise Mod | Predator - The Heat Of The Jungle | Rainy Days | StarCry | Vietcry | Worry Of Newport, The

Death To Spies

| Enhancement Addon

Enemy Territory: Quake Wars

| Tribal Wars

Gears Of War

| The Fly: Room Escape From Silent Hill

Half-Life 2: Episode Two

| 1187 | Baryonic Predicament | Black Snow | Dangerous World | Deep Down | Entropy: Zero 1 + 2 | Eye Of The Storm 1 & 2 | Final Project Diary | Grey | Half-Life 2: MMod | Half-Life 2: VR Mod - Episode Two | Human Error | Lost and Damned | Mission Improbable | Mission Improbable | Neuromancer | Nightmare House 2 | Offshore | Outpost 16 | Overheid | Project 25 | Research and Development | Santa's Revenge 2 | Silent Escape | Spherical Nightmares | Station 51 | Tales from the Galactopticon | Union

Portal

| Affinity | Aperture Deja Vu | Conundrum | Flash Version MapPack, The | Gamma Energy | Portal Prelude | Portal Pro | Portal: After Hours | Rexaura

Resident Evil 4

| Resident Evil 4: HD Project

S.T.A.L.K.E.R.: Shadow Of Chernobyl

| Autumn Aurora 2 | Oblivion Lost | Priboi Story | STALKER Complete 2009

Team Fortress 2

| Great Class Dash, The

Unreal Tournament 3

| Airborn | Archasis II | Bailter Ray | Black Sierra | Community Bonus Pack 3 | Crucible, The | Defend Unreal Territories | GfG#2 | Haunted, The | Hazard: The Journey Of Life | Jurassic Rage | Synchrony | UT2D

World In Conflict

| Modern Warfare Mod

2008

Babylon Project, The

| Babylon 5 Star Fury Pilot | The Earth Brakiri War

Crysis Warhead: Crysis Wars

| Back To Hell | Casus Belli

Fallout 3

| A Note Easily Missed / An Evening with Mister Manchester / To Sleep, Perchance to Dream | Cube Experimental | Fallout 3 Re-Animated | FOOK 2

Far Cry 2

| Far Cry 2: Redux

Grand Theft Auto IV

| GTA Connected | United Russian Mod - Criminal Russia IV

Left 4 Dead

| 7 Hours Later | City 17 | Coal'd Blood | Dead Before Dawn | Death Aboard | Heaven Can Wait | I Hate Mountains | Left 4 Teletubbies | Night Terror | One 4 Nine | Silent Fear | Silent Hill 1 | Suicide Blitz | Vienna Calling

Mass Effect

| Legendary Edition - Pinnacle Station DLC

S.T.A.L.K.E.R.: Clear Sky

| S.H.A.R.P.E.R.

Steel Fury: Kharkov 1942

| Steel Tank Addon

2009

Battlestations: Pacific

| BSmodHQ

Killing Floor

| Aliens: Killing Floor | Departed | Icebreaker | Toy Master

Left 4 Dead 2

| Death Sentence | Detour Ahead | Dniepr | Two Evil Eyes

Manhunt 2

| HD Remake Mod

S.T.A.L.K.E.R.: Call of Pripyat

| Gunslinger | Misery | Redux | S.M.R.T.E.R. Pripyat | Stalker Two-K

Saints Row 2

| Gentlemen of the Row

Ultimate Knight: Windom XP

| Extreme VS Full Boost

2010

Alien Swarm

| Alien Swarm MapPack | Hypovolemia

ArmA II: Operation Arrowhead

| Day Z

Counter-Strike: Source

| Zombie City

Fallout New Vegas

| Area 51 | Autumn Leaves | Fallout: The Frontier | New California | New Vegas Bounties I | New Vegas Bounties II | New Vegas Uncut: Freeside Open | Project Nevada | Race To The Bottom | Special Delivery! Vault 54

Just Cause 2

| Just Cause 2 Multiplayer

Mafia II

| Empire Bay | Mafia II Multiplayer

2011

Crysis 2

| Ignition Map Pack

Duke Nukem Forever

| DNF2001 Restoration Project

Portal 2

| 12 Angry Tests | Curious Chamber | Decay | Designed For Danger | Moonbase Luna-C | Portal Reloaded | Portal Stories: Mel | Portal Stories: VR | Portal: Revolution | Thinking with Time Machine | WibiData

Rage

| Rebalance Mod

Serious Sam 3: BFE

| Serious Duke 3D

2012

Black Mesa

| Black Mesa: Uplink | Surface Tension Uncut

Doom 3: BFG Edition

| Doom 3 BFG Hi Def

Mass Effect 3

| MEHEM - The Mass Effect (3) Happy Ending Mod

2013

Aliens: Colonial Marines

| TemplarGFX's ACM Overhaul

ARMA III

| Battle Royale | Breaking Point | Epoch | RHS: Escalation

2014

Call Of Duty: Advanced Warfare

| S1x

Far Cry 4

| Map Swapper

Men of War: Assault Squad 2

| Star Wars: Galaxy At War

Watch Dogs

| The Worse Mod

2015

Black Mesa

| Azure Sheep | Black Mesa: Blue Shift | Black Mesa: Military

Fallout 4

| Pilgrim: Dread the Commonwealth

Grand Theft Auto V

| FiveM | GTA 5 Redux | GTA RP | Inworld Sentient Streets - AI Story Mode

Hatred

| Mass Murderer: a FPS mod

Just Cause 3

| Just Cause 3: Multiplayer Mod

Resident Evil HD

| REupscale Project

2016

Day of Infamy

| Screaming Steel: 1914-1918

Homefront: The Revolution

| TimeSplitters 2 Redux

Ravenfield

| Ravenfield: Multiplayer Mod

2017

Prey

| Real Lights plus Ultra Graphics

Resident Evil VII: Biohazard

| REFramework

Rising Storm 2: Vietnam

| Talvisota: Winter War

2019

Halo: The Master Chief Collection

| Halo: Combat Revolved

Red Dead Redemption 2

| Mexico | RedM

2020

Cyberpunk 2077

| Metro System

Half-Life: Alyx

| Goldeneye Alyx 007 | Half-Life Alyx NoVR | Half-Life: Incursion | Levitation | Lost Case, The | P.T. | Resident Alyx: biohazard | Return To Rapture + Chapter Two

2023

Quake II Enhanced

| Alea Iacta Est Episode 1 | Q2Proto1 Jam 2024 | Quake 2 Re-Release - N64 SP Map Jam | Skin64




1991

Hovertank 3D

Demon Hunter Total Conversion [top]

Apocalypse aftermath - endless hordes of demons roam around and hunt down the remaining people of earth. You have to save the last living undead people who survived this and defeat an army of demonic creatures. You are Brick Sledge and even a Sledge Hammer can't stop you from standing your ground. Demon Hunter is possibly the first mod for the old Hovertank 3D. Although made at the end of 2006 it is quite less rotten. It features an apocalyptic sci-fi/fantasy setting with all around changes. It has: new hand-drawn pixel graphics in EGA style, 20 new claustrophobic levels, apocalypse now story, new sounds with several changes.
Screenshots/Video
Download v1.1 0.24MB (uploaded by ModDB)


1992

Spear Of Destiny

Coming Of The Storm Total Conversion [top]
From Wolf Skevos-Jones, this features 21 brand new levels with tons of new enemies, tricks and ambushes. The major highlight is that every level leads directly into the next one. Instead of every level ending at an elevator, a level could end with you approaching the outer fence of the castle with the next level placing you just inside. The progression is almost Half-Life-esque in that regard. The level design is top-notch, with even Wolfenstein's static square wall tiles managing to take on the feel and layout of a real German castle and surrounding grounds. There are even levels that take place outdoors, with a starry sky to look up at. Just beware of the new sniper enemies, carrying Mauser rifles that will put you down in two shots or less.
Infos
Download 2MB (uploaded by Doom Wad Station)
Videos


Ultima Underworld

Underworld Adventures Source Port [top]
This was an unfinished project to recreate Ultima Underworld 1 on modern operating systems (e.g. Win32, Linux or MacOS), using the original game files. It uses OpenGL for 3D graphics, the SDL library for platform specific tasks and Lua for scripting. It is developed as Open Source and is licensed under the GNU General Public License.
Screenshots
Downloads


Wing Commander II: Special Operations 2

Secret Missions 1.5 Fan-Made Port [top]

Fans have long been intrigued by the differences posed by Super Wing Commander. Ostensibly a remake of the original Wing Commander with newer graphics, the games' smattering of familiar fighters has much confusing crossover with ship models used in very different roles throughout Privateer and Armada. And while WC1 and The Secret Missions were pretty faithfully recreated in the new engine, SM2 was replaced by a brand new intermediate campaign where the Tiger's Claw seeks out and destroys the shipyards that spawned the Sivar Dreadnought. This special expansion, dubbed "Secret Missions 1.5" by fans, adds quite a bit of new story while borrowing a few elements from the original SM2 that help set up Wing Commander 2. To top it all off, the game was only made for older OS Macintoshes and the Panasonic 3DO, so few Wingnuts have actually played through it first hand. delMar and UnnammedCharacter found an innovative way to port the SM1.5 missions into the DOS version of SM2. They've extracted the core characteristics of the obscure expansion and come up with a prototype patch that recreates the game in the DOS WC engine. There's also a version that runs in The Kilrathi Saga.
Videos
Download 200kb (uploaded by Wing Commander Encyclopedia)
Download for The Kilrathi Saga 60kb (uploaded by Wing Commander Encyclopedia)


Wolfenstein 3D

Barneystein 3-D Partial Conversion [top]

One of the first well-known game mods, though some had been made in the 80s and even earlier, this was made by Michael Adcock with custom graphics and sounds. It also included a short story, some demo animations, a setup program, and an ASCII art exit screen. This program was created at the height of the Anti-Barney the Dinosaur online craze, when the popularity of the children’s television program “Barney and Friends”, known for simplistic singing and “Barney the Purple Dinosaur” merchandise permeating many stores. The distribution disk this material comes from included anti-Barney writing from Usenet newsgroups, including fiction and “analysis” materials parodying or ranting against Barney. Samples of Beavis and Butthead (replacing the nazi soldiers), as well as Barney the Dinosaur (replacing Hitler), permeate this game, as well as remixed graphics of the walls and enemies.
Screenshots/Videos
 1  2 
Floppy Image ISO Demo 520kb (uploaded by Internet Archive Software Collection)


ECWolf Source Port [top]

This is an advanced source port for Wolfenstein 3D, Spear of Destiny, and Super 3D Noah's Ark based off of the Wolf4SDL code base. ECWolf pulls a substantial amount of code from ZDoom and aims to provide a wide array of mod editing capabilities without the need to modify the source code. Most importantly you will no longer need to replace entire data sets. With ECWolf you could for example add a weapon without needing to distribute every sprite in the game along with it. Mods will be neatly packaged into a single file just like they are for Doom. For players, ECWolf provides many useful features such as better control binding, support for wide screen resolutions, and unlimited save slots. ECWolf allows you to keep all of your game data in one directory as one binary plays all supported games. Support for even more Wolfenstein engine games is planned for the future! (I know you're all waiting for Blake Stone support.) In terms of accuracy to vanilla Wolf, it is about the same as the accuracy of ZDoom to vanilla Doom. To run through some of the highlights: One binary plays Wolfenstein 3D, Spear of Destiny, and Super 3D Noah's Ark; Runs on all popular operating systems. (That's Windows, Mac OS X, Android, Ubuntu, and other Linux based operating systems.); Modern control schemes supported; Super 3D Noah's Ark/Rise of the Traid/Mac Wolfenstein style automap; Widescreen and tall screen support with aspect ratio correction (Hor+/Vert+); Soft-moding (no need to deal with compilers); Unrestricted map size with support for non-square maps; Support for high resolution textures and mixed definition; Support for additional image formats and archive formats; LAN multiplayer with up to 11 clients.
Infos
Download v1.4.1 2MB (uploaded by Official Site)
Videos


medEvil Total Conversion [top]

This is a fantasy type mod that's sort of a cross between Castlevania and Hexen. You embark on a quest through a monster ridden castle to destroy an evil vampire and his army of darkness. The game will have a greater focus on melee combat than previous projects, though it will still feature a full range of magical shooting weapons as well. The game features ten levels, and coding changes similar to OMS2 (as well as some others). The sword (knife replacement) is much stronger than it was in the original Wolfenstein games. This allows you to use it not only when you're out of ammo, but as your primary weapon in a lot of situations. Many of the enemies you'll encounter will only attack you at close range, which happens to be where you have the advantage in this game. There are many situations where you'll need ammo for other things, so don't forget your sword.
Screenshots
Download + SDL version 1+1.3MB (uploaded by Wolfenstein 3D Wiki)


Shankenstein Larry J. Shanker Singleplayer Level Pack [top]

This is a map set for registered Wolfenstein with 60 new levels are featured though quite a share of them recycle elements from the original Wolfenstein 3D levels. The map set was widely used in the early years of modding, with several people basing their mods using this patch of WL6 maps in lieu of the registered version of Wolfenstein 3D. The map set was also featured in the Wolfmaster map pack (Wolfenstein 3D Super Upgrades) as set K. As is often the case, floorcode 8C ends up significantly overused.
Screenshots
Download 80kb (uploaded by Wolfenvault)
Floppy Image ISO Demo 78kb (uploaded by Internet Archive Software Collection)


The Untold Story Total Conversion [top]

This TC by Bloody Max Software is one of the surprisingly few horror mods for Wolfenstein 3D, containing all of the weird creepiness that will come to be associated with Max's sets: the bizarre lighting, unsettling horror music, splatter film references and of course large amounts of blood and death. It's based on a 1993 Hong Kong movie of the same name. This game is one of the more impressive source-code hacked games seen recently. You can decapitate enemies with an ax or disembowel them with a mace. You can doge the bullets, which act like rockets now and so are blocked by objects. There are non-hostile people who run around like idiots, and masses of graphical enhancements to the game engine. You can even cause enemies to throw up, giving you a few seconds to get away - this game really isn't for the faint of heart. Beneath the undeniably flashy code-mod exterior, there is a lot of original material in here - including new enemy deaths, and some very well designed new weapons. Overall it feels to me that the game has it's own atmosphere not seen anywhere else. The maps, too, I found to be almost all large and designed to a good standard.
Videos
Download 1.5MB (uploaded by Mr. Lowe's )


Wolfenstein 3D: Claw of Eisenfaust Source Port [top]

This is a port of the SNES version of Wolfenstein 3D to ECWolf. This uses assets and maps directly ripped from the SNES rom via Adam Biser's extraction utility. All sprites, sounds and textures have been replaced with SNES counterparts, censorship and all. Save the free world from Staatmeister and his Master State. Version 3 fixes a few XLAT and DECORATE discrepancies, and also introduces 2 alternate versions, one with x64 MS-DOS style graphics, and the other with x128 Mac/Jaguar style graphics. Requires the latest dev version of ECWolf/LZwolf and Wolfenstein 3D 1.4.
Screenshots
Download v3 x32 + x64 + x128 + OGG Soundtrack 551kb+541kb+1.02MB+6.84MB (uploaded by ModDB)


Wolfenstein Alien Edition Partial Conversion [top]
A well made TC for Wolfenstein. Somebody has edited the game and has changed it, so that it fits in the world which everybody knows from the "Alien" films. Some level graphics and textures were exchanged in this new episode, as for example the doors. The opponents were likewise changed.
Download 293kb (uploaded by Doom Wad Station)


Wolfenstein Christmas Edition Partial Conversion [top]
In this version one shoots on Santa Claus and his employees while Christmas songs play.
Screenshots
Download (provided by Internet Archive Software Collection)


Wolfenstein Mortal Kombat Edition Partial Conversion [top]
In this addon you go up against the well-known figures from Mortal Kombat.
Videos
Download 708kb (uploaded by Wolfenvault)
Screenshots


WolfGL Source Port [top]
OpenGL port for running Wolfenstein 3d and Spear of Destiny. It's basically so that you can run this old game better as it's optimised for 3D cards.
WolfGL


1993

Blake Stone: Aliens Of Gold

BStone Boris I. Bendovsky Source Port [top]

This is an unofficial source port for “Blake Stone” game series: “Aliens Of Gold” and “Planet Strike”. Features: High resolution vanilla rendering (SDL); 3D rendering (OpenGL 2.0, OpenGL 3.2 Core, OpenGL ES 2.0); OPL emulation (DOSBox DBOPL, Nuked OPL3); Upscale texture filter (xBRZ); Support for external textures (walls, sprites, floor and ceiling); Allows to customize control bindings; 2D-audio (SDL) and 3D-audio (OpenAL); Separate volume control of sound effects and music; Auto-detection of digital content (Steam / GOG).
Videos
Download v1.2.12-2 1.4MB (uploaded by Github)


Cannon Fodder

Open Fodder Source Port [top]

This is an open source port of Cannon Fodder. It's packaged with demos of Cannon Fodder, Cannon Fodder 2, Cannon Fodder Plus, Amiga The One, and Amiga Action. The full game requires the retail release available from GOG, or the data extracted from the Amiga version using SOS_Unpacker or the WHDLoad installer. It also comes with a Campaign/Map Editor
Videos
Download v1.5.3 + Editor v2.0 28MB+8MB (uploaded by Official Site)


Doom

Brutal Doom Total Conversion [top]

This mod takes Doom into a whole new level. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, shadows over all objects, and much more. In development since 2010, it was an 18th Cacoward winner. The whole world becomes more real and interactive. You can hurt yourself with the shrapnel if you shoot a gun too close of a wall, you can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, you can use the chainsaw to rip when you find the berserk pack and get super strength, you can perform cinematic executions and RIP AND TEAR your foes with your bare hands. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields. Blood will drip through your visor every time you shoot enemies too close. Everything sounds louder, looks bigger, moves faster, and hits harder. The camera shakes every time something explodes near you. Enemies are harder and smarter, and weapons and explosions are loud as fuck. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, and a weapon will never be outclassed when you find a new weapon.You have new abilities too. With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away. Press F (default bind) to taunt enemy players, and Z or X (default binds) to wave to other players in cooperative modes. Black Edition has total improvement gameplay, visual and sound design, visual effects, massive changes of all game aspects and new unique stuff. It combines large battles and speed of classic Doom, meaningful realism with dark and atmospheric aesthetic of Doom 3 and dynamics with modern stuffs of Doom 2016. Insanity's Brutality is a mod of Brutal Doom containing a large number of new weapons (which spawn should be configured in mod options), several new monster abilities (eg kicks jumping on you), new sound effects, and several classes characters that differ only in the starting weapon. Project Brutality This is the highest quality expansion of content for Brutal Doom v20b that capitalizes on breaking new ground in terms of gameplay, features, weapons, enemies, balance, visuals, sound, and so much more. Now with Zandronum 3.0 support, multiplayer is a feature. Each weapon and monster was carefully chosen, edited, programmed, and animated to feel alive and fit perfectly and consistently into the lore and world of Brutal Doom. And the best part- YOU choose how you want to play with a wide variety of options, presets, and game mode.
Screenshots
 1  2 
Download v0.20 for ZDoom & GZDoom or Skulltag & Zandronum engines 33MB (uploaded by ModDB)
Insanity's Brutality Videos
Black Edition v20b + Derp Collection 279MB+391MB (uploaded by speedracer)
Videos
Insanity's Brutality v3.8 and IB Test v4.0 161/210MB (uploaded by speedracer)
Project Brutality + Hellstorm and Jrmyxd Editions + And Hell Followed + Fearrific (DOOM.1.7z + F4_25JanFIXb) + The Russian Overkill 261+203+224+(332+248)MB+226MB (uploaded by speedracer)


Classic Episode, The Megawad [top]
A set of wads which were intended to emulate the feel of Ultimate DOOM. The initial release of The Classic Episode was on December 20, 2000. Version 2.0 was released on August 31, 2002. In 2003, classic10 and classic11 were added. Proof that the Doom community is still keeping the game alive!
Infos
Download ~0,5Mb


Doom 95 Source Port [top]
In 1995 in collaboration with Microsoft a source port of Doom was developed for Windows. This will work with all the Doom games. There are no great innovations except higher resolutions and a starter especially made for easier network (or Internet) play.
Download (@ Doomworld) 4Mb


Doom Builder Map Editor [top]
Doom Builder is an advanced Doom, Heretic and Hexen map editor (aka level editor). With the flexibility given by the Game Configurations you can customize the support to your needs and support any Doom, Heretic or Hexen engine. No longer bothering about textures and alignments while you can't see them; Do your mapping in 2D mode and jump into the real-time 3D mode to do your texturing and architecturing. No more excuses for texture misalignments! With the real-time editing in the 3D mode you can see exactly how your map will look in the game and you can edit while you look at it with a touch of a button. This editor fully supports several of the popular engines like ZDoom and Doom Legacy. All you need is the original Doom WAD file(s) (doom.wad or doom2.wad, there are a few others too) and the original Doom or one of the modern Doom engine if you will be editing for that. It comes with 3 nodebuilders (BSP, ZDBSP and ZenNode) and you can plug in any other nodebuilder you like.
Official Site


Doom Expanded GZDoom Total Conversion [top]

This is a compilation enhancement mod for GZDoom for use with the original Doom IWADs. The purpose of this modification is to add a number of graphical, sound, and gameplay enhancements as well as other tweaks and additions to the classic Doom experience while keeping the original gameplay intact. Features: Updated Vanilla monsters with new sounds, gore, and alternate deaths; New blood and gore effects (compliments of edited NashGore resources); Monsters have accurate blood color (Baron/HK = Green, Caco = Blue); New translucent Spectre with nearly invisible blood; New GL effects for Monsters (fireballs, glowing bodies, and new Lost Soul); Smooth animated weapons, with enhanced sounds, sprites, and effects; Bullet and Shell casings for Pistol, Shotgun, S. Shotgun, and Chaingun; New explosion and plasma effects; All items now have new sounds, and some even have new sprites; High-res versions of many of the classic Doom sounds; New world sounds like ricochet bullets, body thuds, and weapon drops; All new wall decal effects (bullets, saw marks, scortches, blood, etc); New OpenGL light and sprite effects for lamps, torches, and other light sources; Warp effects for all liquids and Doom 2 falls; OpenGl Glow effects for various flats; Brightmaps for characters, items, decor, flats, and wall textures; New Splash effects for liquids; Updated and fixed Doom 2 Cast Call with new background; Skunk's "Thy Flesh Consumed" episode intermission map built-in; 5 new music tracks for "Thy Flesh Consumed", all from Robert Prince's Beta Doom music collection; New Par Times for "Thy Flesh Consumed" based on Compet; N speed run averages; Fixed E4M3 torch secrets; Super Shogun can be used in Doom 1/Ultimate (with cheats); Secret cheat weapon (Unmaker) And much more.
Videos
Download 17.2MB (uploaded by speedracer)


Doom Legacy Source Port [top]
When ID software in 1997 published the complete source code to Doom, some fans planned to bring Doom somewhat uptodate. They inserted 3dfx and OpenGL support. Now it's possible to look upwards and downwards and you can even use split-screen for games on a PC. Many detailed improvement were likewise inserted, numerous of them in the multiplayer match area, with deathmatch rankings and different skins. Also different height levels like in Quake are possible. A control similar to Quake and its successor with mouse and keyboard likewise became implemented. And there are resolutions up to 1024 x 768 with clear water, fog effects and support for Heretic and Hexen also. Doom Legacy is still under development with the biggest current change being new coding in C++. Unfortunately, some old mods and user levels do not run with it. However, for all those Doom lovers who on account of the aging graphics no more wanted to play it, Doom Legacy offers the possibility to grow fond of the old game again and play levels with improved visuals.
Doom Legacy


Foreverhood Total Conversion [top]

Back in 2004, the developer came up with an idea to use a game engine to do a small film project. Using what he knew of game engines at the time, he created a small linear experience composed of billboarded sprites from a sketchbook. After showing off to a few of his professors what he had done, he spent his senior year of college neglecting his studies as a graphic designer to flesh out the project from linear film to indie game. The premise of Foreverhood is abstract. You are one of the Nuu, a childhood race of creatures that spend their time daydreaming on a small planet of woods and mountains. The player awakes one day to find themselves under an overcast sky with everyone distraught over the change that is in the air. You navigate the space under the watch of the Sequas or parents of the world to uncover what is beyond the clouds and what lies in store for the world of your kind. In the land of memories, the purity keeps this world alive. All creatures native to the world of forever know only of the child like innocence they where created with. Their world that of child-and-parent partnership, a timeless play land built to contain happiness. However, this all came crashing down the day evil peered through the overcast sky. They called it "the nightmare", and with good reason. Its evil tore through the land, eroding away the terrain and crippling the life it encountered. Those inhabitants that where not killed by the evil became mutated versions of their former selves, lashing out against those that retained their innocence. It was the darkest time the world had ever seen; it was also the day you arrived into this world. Nobody knew what to make of you at first, as you clearly weren't native to these parts. Your memory was blank, your identity was lost, but something about you seemed trustworthy. Embraced by the last of the innocent inhabitants, you...
Screenshots
Download Beta v1.1 25.83 (uploaded by ModDB)
Videos


Guncaster GZDoom Total Conversion [top]

This mod works with a handful of games - Doom, Heretic and Hexen. As the dimensional mess, caused by by the serpent riders started to take its toll, the universes began to crumble under the pressure of chaos sphere. Anomalies were a common bread, and things started to be really ugly. From one of the worlds which received such treatment comes the mod's protagonist - Cygnis Flaynithere. A bit crazed hero-wannabe, who's also far from being a human. A skillful gunslinger which actually hates magic, as it's the cause of all of the mess he was thrown into. Still, he doesn't mind using it to get the job done. What kind of job, you may ask? That'd be kicking D'Sparil's ass, of course. Basically you play a dragon with new weapons, spells, stratocasters and items.
Infos
Download v2.8a + DoomKrakken's Monster Randomizer 53.9MB (uploaded by speedracer)
Videos


Halo Doom: Evolved Total Conversion [top]

This is a gameplay mod for Doom that brings the classic sandbox themed gameplay of Halo into Doom. Adding all of the classic weapons you've come to know and love. It's a TC-lite weapon mod project that aims to bring Halo's classic sandbox themed gameplay, while doubling down on the more retro aspects of it's design. Boasting over 26 weapons, 3 spartan classes with their own unique gameplay styles, 6 different spawning presets based on the different halo games, and many more settings to make the ultimate custom halo experience. Halo: Doom Evolved is compatible with most addon mods, further allowing you to customize your experience. It's able to run most monster mods with little to no issues.
Screenshots/Videos
Download 302MB (uploaded by ModDB)


jDoom with Doomsday Source Port [top]

The Doomsday Engine is an enhanced and extended win32 version of the DOOM engine. It works with a game DLL - either jDoom, jHeretic or jHexen. An IWAD file from the original DOOM, Heretic or Hexen is required. IWADs use the filename extension .WAD and can be found in the directory where you have the original game installed. 3d Model packs and hi-res texture packs are also available which totally transform these classic games into a modern-looking play experience. Very Highly recommended!
Infos
Downloads
 1  2 
Screenshots
Addons


MBF (Marine's Best Friend) Source Port [top]
This is a Doom source port created by Lee Killough in 1998 after he left the Boom team. It is regarded by some as Boom's successor. As with Boom, MBF was limited to running under MS-DOS. MBF was originally licensed under the non-free Doom Source License, but Killough has since relicensed his work under the GNU GPL. MBF formed the basis of the SMMU port by Simon Howard. In 2004 it was ported to Windows with the name WinMBF by Team Eternity. MBF adds several new features: Friendly monsters, including single-player helper dogs; Bug fixes, such as a fix for the blockmap limit (MBF includes an internal blockmap builder); A "beta" mode, in which MBF simulates the behaviour of press release beta version of Doom; This includes the version of the BFG9000 included in the beta; Higher-resolution 640x400 screen mode; A means to change the level's sky texture (Linedef action 271); Several new Dehacked thing flags (TOUCHY, BOUNCES, FRIEND) and action functions with parameters (e.g. Spawn, PlaySound, RandomJump). In 2019, developer Sakitoshi created his own build of the then latest MBF 2.04 source release, entitled MBF-Sigil. The first release was on June 8, 2019. Alongside all of MBF 2.04's features, Sakitoshi initially only sought to add SIGIL support, taken from the Libretro PrBoom source tree to achieve playability of SIGIL under DOS. Later, support for No Rest for the Living and Master Levels for Doom II was added and the build was rebranded to MBF-SNM. The latest release under this moniker, named SNM10, was released on December 2, 2019.
Downloads (uploaded by Doom Wiku)
included in Doom Enhanced Classic Bethesda 2019 (Update Aug 2022) + Full Mods 880MB (uploaded by black_demon)


Project MSX Weapons & Gameplay Mod [top]

This is a weapons and gameplay mod created by MagSigmaX. It was released in 2013 and won Best Gameplay Mod at that year's Cacowards. It's intended to add a modernized FPS tone to Doom combat. All characters have vastly enhanced speed and firepower, and the player is given self-recharging shields and new movement commands for evasion. The HUD is also replaced with Halo-style "space helmet" overlays. Players can throw grenades or launch a powerful melee attack at anytime without having to switch weapons, in addition, players will now have the ability to sprint (by holding down the run key and the forward movement key), evade (tapping both the run key and a movement key) and powering up their fists, all these abilities consumes the aux power of your combat suit. The current package is constructed for solo play only and GZDoom version 1.8.0 is recommended.
Videos
Download Beta 2 (v0.2a) 86MB (uploaded by ZDoom Forum)


Simpsons Doom Partial Conversion [top]

Simpsons sprites and sounds replacements for Doom created by "Spooky" Steve Blauwkamp and "Decapitated" Chuck Fuoco. New sounds personally recorded, and pictures hand drawn and scanned and colored. Every character has been replaced with a simpsons character, including you as Homer. Additional sprites have been changed as well, although all the weapons remain the same along with most other flashy but useless sprites. Sound for these characters have been replaced as well to coordinate with the pictures. Characters: You - Homer; Rifle Soldiers - Moe, the bartender; Shotgun Soldiers - Police Chief Wiggam; Imps - Abu, the Kwik-E-Mart clerk; Demons - Barney; Barons - Flanders; Skulls - Krusty the Clown; Cacodemons - Side-show Bob; Spider Demon - Smithers; Cyber Demon - Mr. Burns.
Videos
Floppy Images ISO Demo 1.6MB (uploaded by Internet Archive Software Collection)
Download 1.25MB (uploaded by Doomworld)


Skulltag Source Port [top]

Skulltag is a port for the original Doom and Doom II by id Software. Skulltag brings the classic Doom into the 21st century; maintaining the essence of what has made Doom great for so many years, and at the same time adding new features to modernize it, and create a fresh, fun new experience. It has client/server architecture. Play Doom online with up to 32 friends or opponents. It includes over 50 new maps from the best mappers in the community, and more than 15 gameplay modes, including Capture the Flag and Last Man Standing. Numerous modern features, such as Quake-style key bindings, freelooking, and jumping are added. There's also tons of new content, such as weapons, skins, runes, announcers, and monsters. You can add bots, as well as the ability to create custom bots. It uses hardware rendering, through use of the OpenGL graphics library.
Infos/Screenshots
Download ~25Mb


The Mercenaries 3.0 Total Conversion for ZDoom/GZDoom [top]

This uses some of the characters from Resident Evil 4 the mercenaries. Leon Kennedy uses: knife, punisher, shotgun, chicago, hand cannon, grenade and flashbang. Hunk uses: blacktail, riotgun, TMP, PRL412, grenades and flashbang. Jack Krauser uses: knife, handgun, striker, timp, bow, grenade and flashbang. You can use special moves (melees) for each character like a neckbreaker move, kick, knife or Krauser arm. You can dodge, jump and super jump which can only be used 3 times per map. There's 3 diferent difficulty levels: Normal - 1st time in Raccoon City, this skill is the most easy, with a damage factor of 1.2; Hard - Man, this never ends, for veterans and is very difficult, the damage factor is 2.0; Very Hard - Death cannot die, for sick people, the damage factor is 8.0.
Video
Download 44MB (uploaded by redield21)


Voxel Doom Graphics Enhancement [top]

A mod that replaces 2d characters and props from Doom with fully 3d voxel-based models. DOOM's 2.5D graphical style is iconic to that early era of FPS, and a gold mine for traditional 2D artists looking to make some great stylised stuff. Sourceports have had some form of 3D or another for years now, but one modder took a more unique approach with Voxel DOOM, which both preserves the original DOOM art style whilst giving it a lick of that elusive 3rd dimensional goodness.
Videos
Download 6.64MB (uploaded by ModDB)


ZDoom & ZDaemon Source Ports [top]
Z-Doom was an extension to Doom and had many new features like free look, higher resolutions and jumping ability. Then on this base later a client server for Doom appeared, allowing for Internet play like in QuakeWorld. The CS-Doom project came from another developer under the name ZDaemon and was further developed. With it there is a so-called server browser (like Gamespy 3D) with which one can recall all active servers and can get then directly connect into a current game!
ZDoom
CSDoom
ZDaemon


Frontier: Elite II

GLFrontier Graphics Enhancement [top]

GLFrontier is a reverse-engineered version of FE2 to allow OpenGL rendering. As the screenshot to the right shows, major improvements to the planets are one feature of this new version. This WAS the Atari ST version of the game Frontier: Elite 2. It was disassembled, OS calls and hardware access removed, and originally run on a stripped down ST emulator (Hatari). Now it is compiled to C or native x86, and runs much faster without 68K emulation. Most recently it has been modified to draw stuff with OpenGL at any shiny resolution with 8xAA, etc. It uses the SDL library, and compiles on Windows (mingw).
Video
Download (uploaded by Official Site)


Ken's Labyrinth

LAB3D-SDL-enhanced Source Port [top]
This is a port of Ken's Labyrinth to modern operating systems created by Jan Lönnberg, using OpenGL for graphics output and the SDL library to provide user input, sound output, threading, and some graphics support functions. Music output is through Adlib emulation or MIDI. Jared Stafford then made some improvements to the port. Some of the new features include: support for hi-res textures, rendering of shadows/light pools in correct perspective, correct animation speed, noclip cheat, and more!
Screenshots
Download


Shadowcaster

Windowcaster Source Port [top]

This is a Windows-native port of Shadowcaster that runs with a copy of the floppy disk 1.12F version. It is built with Game Maker: Studio. Current features: Functions as a Shadowcaster level viewer; Renders the game at up to 2560x1080; From-scratch Direct3D renderer; Functional player morphing (use the number keys); Mouse- or keyboard-based navigation controls; Easily portable to other platforms (courtesy of Game Maker); OGG music support; Externally scripted; PK3 mod loading support; map editor.
Steam Download (uploaded by Steam Community)


Ultima Underworld II

Labyrinth Of Worlds Source Port [top]

This was an unfinished rewrite of Ultima Underworld II for modern architectures while trying to keep the feel and spirit of the original masterpiece intact. The tech demo allows you to walk (and jump) around all the Underworld II levels and worlds, has all NPCs and most monsters. You also get to see and manipulate all the dynamic objects of the game, and peek inside containers. The paperdoll has been implemented, too, and lets you access your inventory as well as wear/wield armor and weapons. It is now possible to converse with the various NPCs. While not all the conversations work correctly (or at all) most do for the most part and it is now possible to actually understand the storyline. :) NPCs are also able to give items.
Homepage
Downloads


1994

Descent

D1X Jeremy Stanley OpenGL Source Port [top]
D1X is a modification of the Descent 1 source including Win32 and Linux support, hardware OpenGL acceleration, and UDP/IP networking. One of the best versions can be downloaded from the D1X page of Jeremy Stanley. It is called D1X 1.43 and it works also in Windows XP. This patch has the advantage that you can freely choose the screen resolution, not only the usual ones up to 1024x768.
Homepage
Source Code
Download v1.43


Doom 2

Action Doom ZDoom Total Conversion [top]

This is meant to try and bring back the run and gun feeling from the old 2D shooters like Contra and Metal Slug. In the tradition of such games there are no bullet weapons, only projectiles. And just like Contra every enemy and subsequently you, all have but one hit point, aside from bosses and mini bosses. To make the game feel more 2D and less frustrating, you will never be attacked from behind, and the level is entirely linear. Action Doom featured several first and never before seen Doom tricks using the ZDoom engine. In the second level, the player is confronted with three separate paths to take. One path led on a high speed boat chase which allowed the player to manually control the boat and navigate a river dodging rocks. The third level featured what was to later become the first of a series of ACS mini games: Andrew "Linguica" Stine was responsible for the Doom Racer arcade machine, which was a parody of Rad Racer. In terms of length, it has four levels, with an optional fifth level if played on the "Contra" setting. The WAD's gameplay and shelf life are expanded by the inclusion of five separate paths to take each with their own unique theme; however, none of them have any impact on the ending. It also features six new songs all created by Julian Aubourg.
Infos
Download


Aeons of Death Partial Conversion for ZDoom [top]

Probably the weirdest AND most ambitious Doom mod out there. Through clever spawning scripts, it randomly replaces all enemies and items in any given level (almost all maps supported) with equivalent but randomly chosen items from the history of the FPS genre. A shotgun zombie may be replaced by a crazy old coot from Redneck Rampage, or an uzi-toting demon ninja from Shadow Warrior, for instance. Perhaps even 2d-ified versions of Quake and Quake 2 enemies! There are hundreds of enemy types, and almost as many weapons. It's relatively well balanced, though, and is in active development.
Screenshots
Download v6.0.6
Videos
Download v6.0.6 305MB (uploaded by speedracer)


Alien Vendetta Total Conversion [top]

One of the best "Megawads" (32-level episode) for Doom 2 and rather new (released at the end of 2001). The levels are partially interesting (harder than the originals). However, in particular levels 15 and 20 are not necessarily fantastic (in my opinion).
Infos
Download ~9MB (provided by Doom World)


Arcadia Demade Total Conversion [top]
Inspired partly by TIGSource’s amazing Bootleg Demakes Competition, Bioshock's lead designer used a modern Doom level editor called SLADE to recreate Bioshock's Arcadia and the Farmer’s Market areas, the sections on which he was the primary designer. It’s a monster of a level, crammed full of weird little BioShock-to-Doom transmutations and symbolism.
Screenshots
Download 636kb (uploaded by Official Site)


Ashes 2063 + Ashes Afterglow Total Conversion [top]


Episode 1: Ashes 2063 Enhanced Edition Some time in the next century, governments and world leaders embarked on the greatest and most terrible war in our history. Although brief, what started as a local war of attrition soon raged out of control. The weapons the armies of that time wielded were incredibly powerful, reducing much of the planet to cinders. People, cities, even whole continents ceased to exist in a mere few hours. Not content with a life of toil working the dessicated soil, or a short one fighting in the militia, you are a scavenger, junker, Stalker. The names are many, but the profession remains the same - searching the lost remnants of the old world for whatever valuables you can find. The people around you fear you for what you are and what you may someday bring back. You are a thief, a scoundrel. Without you, humanity would starve. But remember that the old world will not give up it's treasures easily. Bringing back something worth the risk is a miracle. Coming back alive is a success. Everything else is fate. Ashes is a Post-apocalypse themed Total conversion, designed to be run in the Gzdoom or Qzdoom ports, and includes support for either software or hardware options. Set decades after a worldwide catastrophe has reduced most of the country to toxic wasteland, the player takes on the role of a scavenger searching the ruins of "The City", a once thriving metropolis, for valuable items. Add bands of mutant cannibals, limited ammunition, and a mysterious group of gas-mask wearing para-military types prowling the rubble. Heavily inspired by 90's FPS games, 80's post-apocalyptic movies, and a shit-ton of other references, Ashes is designed to either run as a weapons mod, a map-pack, or as a full conversion, depending on the modules downloaded and run. The first episode follows the basic framework of Ultimate Doom - every weapon has been replaced up to plasma rifle, 8 new monsters, and a full custom soundtrack courtesy of PRIMEVAL of this very forum. The (planned) second episode will include a lot more content than the original Doom, but I wanted to put out a "shareware" episode to get some feedback. Episode 2: Ashes Afterglow is the belated second episode of the Ashes post-apocalyptic Doom total-conversion. Following the events of 2063, Afterglow finds the scavenger recovering from the battle within The Spire. Things in The City have taken a turn for the worst, and it looks like you'll be needing to leave town... before they throw you out. Unfortunately, transportation is another issue entirely. You'll need to hurry though. Events have been set in motion that affect the fate of mankind itself. And a mysterious voice from the past returns, promising to remake America... at any cost.
Videos
 1  2 
Ashes 2063 Enriched Edition - Download 116MB (uploaded by ZDoom)
Ashes Afterglow - Download v1.02 243MB (uploaded by ZDoom)


Bastards Total Conversion [top]

This is the classic iOS Doom classic engine game made with FreeDoom. It's no longer available on the app store, so the developer has approved the content converted to a mod. The setting takes place many years ago in the wild west. You’re an infamous outlaw with one thing on your mind, taking down the “Bastards” gang. It's broken down into four episodes, each episode has an extensive level with multiple sections. To proceed in each level, all of the enemies must be eliminated and a certain percentage of authority must be gained. Authority is how much control you have over the environment. The more enemies you eliminate, the higher the percentage. By doing this, users will eventually unlock doors and buildings allowing them to precede further into the game. There are numerous weapons in the game, but they all work alike. Wherever your character is pointing, is where you’re firing. The weapons range anywhere from knives to rifles, and everything in between. New weapons can often be found throughout a level or can be picked up from dead enemies.
Screenshots
Download 16MB (uploaded by ModDB)


Batman Doom Total Conversion [top]

A total replacement of DOOM 2 characters plus a few more (20 new characters). 25 new levels with hundreds of new textures + 7 interlevels. This has incredible new physics not seen in any other wads plus 9 new weapons and 28 new superb music pieces. It was released in 1999 by the ACE Team who, years later, went on to make Zeno Clash and Rock Of Ages. The game is divided into chapters, each of which involves Batman taking on the machinations of a different prominent villain from his Rogues Gallery and eventually facing the villain as a boss. Batman Doom remains one of the most acclaimed mods for Doom II; among other things; this is due to its Genius Programming, which is apparent to anyone with expertise in Doom editing; while modern source ports give the modders a wide freedom, the original Doom engine is notoriously inflexible, and yet ACE Team have managed to achieve some truly mind-bogglingly difficult tricks with it.
Screenshots
Download ~6MB
Infos


Batman: Rogue City GZDoom Total Conversion [top]

This Doom II total conversion mod featuring the famous caped crusader as he works to take down his rogues gallery once again. The game controls similarly to doom eternal, using the zmovement mod as a base. Grapple up buildings, sneak up on thugs, and drive the Batmobile in the best Doom superhero experience to date. After the events of the No Man’s Land incident. Gotham City was in a state of despair. The city had been turned into a war zone after Bane’s bombs rocked the west side, with the Riddler being the main ringleader of the event. Whole city blocks were under dispute by ferocious gangs and murderous Arkham inmates alike, with innocents often caught in the crossfire. However, one question was on everyone’s mind, where was the Joker? A year later Gotham is still under repair, with all the culprits of the incident safely locked away in Arkham. But Batman knows better, for a new threat has come to Gotham, one that threatens to reinstate the chaos, to bring back the Joker, Bane, and the Riddler. It may already be too late to stop this mysterious individual, for his league of shadows will carry out his orders even when he is gone. Will Batman be able to control the situation and save the city once again, or will the number of his opponents be too great?
Screenshots/Videos
Download v1.3 74MB (uploaded by ModDB)


BGPA Missions: Liberation GZDoom Total Conversion [top]
Everything about BGPA exudes quality, it's perfectly themed and all the settings mesh well: beaches, trenches, forests and enemy bases. Each level has a set of objectives that must be accomplished, and you will be helped along by other members of the resistance. You will get to man mounted mini guns, destroy bridges, steal enemy information... as well as slaughter hundreds of Incan soldiers. With BGPA missions and Overlord, Enjay has really created his own unique world that deal with the British/Incan conflict he has created.
GZDoom / Updated Download 1 ~40MB
 1  2 


Bikini Bottom Massacre, The GZDoom Total Conversion [top]

When Squidward is let go of his job at the Krusty Krab, his dissatisfaction with life is at its peak. After years of torment from his idiot neighbours, Spongebob and Patrick, Squidward decides to take his life into his own tentacles. This Doom 2 total conversion featuring characters from SpongeBob SquarePants cartoon in an underwater environment. Due to copyright problems, the mod was removed from being available.
Videos
Download 266MB (uploaded by scaryfun)
Infos/Screenshots


Black Warrior GZDoom Total Conversion [top]

The aim of this is to develop a third person viewing mod like Deadspace or Gears of War of which another called class is TPS game. Gameplay: rolling, sliding , special skills and slow motion will be supported for a way of a new playing style and these funny functions will enable you to kill enemies, as you will be able to be constantly avoiding enemy's bullets; moreover, all of these actions will be shown through third person viewing; not only you can fight enemies but also sometimes you can infiltrate enemies camp; but the number of the weapons which can be used for this strategy is only two (e.g. a gun with a silencer and a blade). The protagonist's native place is Trinity planet and the whole story line of this mod tells us that he starts his journey for retaking his homeland occupied by the race of which name is darknebular. There are Blackwarrior's own additional stages - if you clear map 30, you will be able to play map 999.
Videos
Download v0.17b 240.8MB (uploaded by speedracer)


Blood TC / ZBlud Partial port of build engine game Blood for zDoom [top]

This is the one and only "BLOOD" Total Conversion for ZDoom. Contains converted textures, flats, enemies, weapons and items from the Monolith Productions game. There are 17 new levels (16 + a secret level). All are fully Deathmatch and Co-op compatible.
Infos
 1  2 
Screenshots/Download


Bloodstain Total Conversion [top]

This is a 32-level megawad requiring a limit removing source port such as Boom. It was created by Pavel Tvrzník (Pipicz) and released in 2016. It was named as a runner-up of one of the 23rd Annual Cacowards. It uses a DeHackEd patch to add two new monsters: a zombie and a floating, super baron of Hell. Also, the regular baron attacks with two consecutive projectiles in quick succession (same behaviour is applied to melee attacks), its movespeed is slightly increased, it has a darker red skin, glowing eyes, and fire underneath its feet.
Review/Screenshots
Download 11MB (uploaded by Doom Wiki)


Brutal Doom 64 Total Conversion [top]

Doom 64 is a not so well known port of Doom for the Nintendo 64. Unlike the ports for other consoles, it's not exactly a port, but a completely new game, featuring completely new levels, textures, sprites, enemies, and a new plot that takes place right after the events of Doom 2, and it's plot strongly suggests to be the prequel to "Doom 2016" as it be considered a reasonable explanation of how the Doom Marine stayed in Hell and became known as the "Doom Slayer" (thus being considered canonical to the series by many fan theories, and being the TRUE Doom 3). In 2003, Samuel "Kaiser" Villarreal was able to extract all textures, sprites and sounds from the N64 ROM and faithfully recreate the levels in the Doomsday engine, thus creating the Doom 64 Absolution TC, and later making Doom 64 EX (an emulator for the ROM for PC). The Doomsday engine is today considered obsolete, and a Doomworld user called Nightside successfully ported all maps to work on GZDoom, but has given up the project. Brutal Doom 64 aims to continue this project of "porting" (actually recreating from scratch) Doom 64 to GZDoom and Zandronum engines. Unlike Doom 64 EX or Doom 64 Absolution the goal of this project is not to make a 1:1 port of Doom 64 for PC, but to enhance it in every possible way, bringing the satisfying gore and gunplay of Brutal Doom, new sounds and special effects that greatly enhances the oppressive atmosphere of D64, and attempting to include all the content cut from the original game due the cartridge space of the N64. What it includes: All weapons revamped to feature new sounds, animations, and have greater feedback; Several stuff that were removed from the final game, such as Revenants, Masterminds, a weapon that was shown in an old magazine featuring an interview with the D64 devs that never got added into the final game, and an enemy called Hellhound which was also cut due the N64's cartridge space; New gore featuring dismemberments, gibs, new blood splashes, blood decals on the walls, floor, and ceiling; Brightmaps (such as monsters eyes glowing in the dark); Multiplayer support through the Zandronum sourceport ( up to 64 players, either Co-Op, Survival Co-Op, and Deathmatch); Revamped levels featuring new decorations, lightning system, fog, light shafts, etc. Techbase levels were optimised to have better navigation, new ambient sounds, more security cameras to remove the need of "switch hunting", and having some parts of the levels remade to look like a more plausible place. The Hell levels were also upgraded with new ambient sounds, and more disturbing imagery; Option to play with the Brutal Doom 64 weapons and enemies on regular Doom 2 levels, or with custom maps. Or play the Brutal Dooom 64 levels with other gameplay mods.
Screenshots/Videos
Download 178.9MB (uploaded by speedracer)


Brutal Wolfenstein 3D Total Conversion [top]

A mod for Doom II inspired by Brutal Doom, but this time "brutalizing" Wolfenstein 3D by adding new weapons, enemies, textures, animations, and of course, gore. Lots of it. That's not all though -- the maps from the original game are being redesigned too. The arsenal was remade from zero and now offers new mechanics, new sprites and new animations. Also, we can even dual wield Lugers and MP40s now. Original Wolfenstein 3D maps was a little boring to play, especially for the fact that didn't have height variations. Maps will have simple enchancements, but enough to make the maps look nicer. The demo offers only the levels from the first episode of Wolfenstein 3D, but the final version will include all the maps from Wolfenstein 3D and Spear of Destiny. A lot of enemy death animations were redrawn and new animations were added. For the demo, this counts only for the enemies of the first episode. For the complete version, there's plan to rework the remaining of them and add some new enemies.
Screenshots
Download v5.0 Demo 81MB (uploaded by ModDB)
Videos
Infos


Caverns Of Darkness Partial Conversion [top]
12 highly detailed levels featuring an overhauled engine (new linedefs, ambient sounds, high resolution, etc.).
Screenshots
Download ~7Mb (provided by Doom World)


Chosen ZDoom Total Conversion [top]
Wandering around the eight or so levels in Chosen you will be hard pressed to find even one stock Doom sprite, texture or even a flat. The entire project takes place in an Egyptian setting and everything from the new music to textures and Egyptian themed monsters and sprites convinces you of this. There is an amazing boat ride that looks incredible and the weapons are all cleverly original including arrows and hatchets that stay once they've hit. The enemies range from generic archers to the final showdown with an enormous snake who's tail drags along behind him in a very inventive hack of the Zdoom engine. Chosen easily ranks high this year (2004) as one of the shining stars released, as well as a welcomed addition to a long impressive history of Total Conversions in the veign of Aliens and Batman.
Download 1


City Of The Damned & Apocalypse ZDoom & Updated GZDoom Total Conversions [top]
Doom meets Blood, with a lot of survival horror elements, and no small amount of puzzle solving and exploration. It may only be a single map, but it's gigantic, and you'll be doing a lot of exploring and working things out. The only downside is a slightly lackluster final boss battle. The successor called "The City of The Damned: Apocalypse" is a ZDoom map featuring resources from the Monolith game "Blood", this time featuring dynamic lights and other nifty sourceport additions in GZDoom. Expect a moody, dark and scary city filled with zombies, cultists and evil demons. In contrast to the first TCOTD, TCOTD:A is not just a Doom wad with Blood textures, it's actually a total conversion, where you will find new enemies, new weapons and a rather unique "sandbox" gameplay. Of course, there are a lot of locked doors and blocked passages, which require finding keys and solving puzzles, but you can move in the city and even around it (and the territory around it is quite large itself) rather freely. It's your choice whether you want to look around the houses, visit the cemetery, go deeper in the city, or walk around the mansion and the church located outside the city walls. Multiplayer was later added in v1.2.
City of the Damned, The
Apocalypse


Cold as Hell GZDoom Total Conversion [top]
A more survival-horror take on Doom, set in the 1950s at an arctic base where things go to hell pretty quickly. Large and linear, with some nice features like a wounds/bandaging system. The wad features custom weapons, a reloading system, a bleeding system (where the player is losing his health constantly when it drops below a certain ammount), one large hub of about 15 maps, connected together, with the ability to travel between them; new enemies, an involving story with a certain plot twist, notes to read and information to learn before you can move on with your mission. One could think of it as either Silent Hill or Resident Evil with Medal of Honor or Call of Duty. In November of 2008, Cold as Hell: Special Edition was released. Visual effects were upgraded to take advantage of new features in GZDoom. The snow, which had caused numerous problems in the original release, was replaced with the author's weatherFX2 weather system, which used a much more streamlined and user-friendly approach to creating the snow effects than in the previous version. The weapons code was completely re-done, and many improvements were added to gameplay elements. In addition to the bug-fixes and gameplay enhancements, the storyline was re-written slightly, and new voice acting was recorded by several members of the ZDoom community to fill in details of the plot that were previously unexplained.
Infos
Screenshots & Downloads
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Crossfire GZDoom Total Conversion [top]
This is a gameplay mod inspired by modern shooters. It uses elements of these shooters, bloody screen and all, but without all the brown and bloom. Features: An experience system that scales based on the amount of enemies, items, and secrets on the map; A perk system to reward experience gained; A dynamic health and stamina regeneration system; Left 4 Dead style healing; Projectile bullet (tracer) weapons; Reloading, recoil effects, and sprinting; Hotkey grenades and melee attacks.
Download Alpha 31.7MB (uploaded by speedracer)


Daedalus: Alien Defense Total Conversion for ZDoom [top]
This megawad (previously known as Doom 2000) was made by the famous developers, TeamTNT, of the Final Doom games and was under development for 4 years until its release in late 2003. It's a sequel to a previous mod called Icarus: Alien Vanguard and looks like an interactive science-fiction movie. It requires ZDoom version 2.0.60 or higher.
Homepage
Download ~19Mb (provided by Doom World)


Darkening Episode 2, The Partial Conversion [top]

This is in the style of Quake 2, with its rocky canyons and caves, and tech bases dotted with crates and computer panels. It has a large number of new and customised graphics imported and new music on all 12 SP & DM levels.
Homepage
Download ~4Mb (provided by Doom World)
Infos


Darkest Hour, The Total Conversion for ZDoom [top]
7 level hub set in the Star Wars universe, using enemies, weapons, graphics, sounds, and music from Dark Forces.
Download ~4Mb (@ Doom World)


Deus Vult II ZDoom Total Conversion [top]
Some consider this to be the best wad ever made. The planning of this project rivals that of the Manhattan project. Converted Doomer carefully planned each fight and designed the levels that are choreographed, if you will, to make the fights as interesting and varied as the environment itself. DVII's brilliant design takes the player from location to location, slowly building a story told in the maps. You begin in a secret research lab and journey to Japan, Egypt, Outer Space, Hell, and even Minas Morgul in your quest to defeat the Demonic invasion of earth. Words cannot do justice to the beauty of this wad, but to put it in simple terms: If you do not play this wad, the alleged baby Jesus will kill a kitten. This wad is 100% Chuck Norris approved.
Download 1


Divine Frequency TheNewGenghisKhan Total Conversion [top]

This takes place in a dystopian world where dreams and reality collide. Contents of the unconscious and the external world are integrated under an emerging constant, which gives rise to anomalies throughout the landscape. You will confront the highest peak and deepest depth to reach transcendence. A DOOM total conversion where surrealist and mindwarping environments, grim encounters and an obscure style create a constant feeling of unease. A Lovecraftian attitude persists throughout in that all the things you're witnessing don't seem made for mortal eyes. This is being further developed into a commercial game.
Screenshots/Videos
Download v0.72c 454MB (uploaded by ModDB)


Doom 64: Absolution Total Conversion [top]

Doom 64 was released for the Nintendo 64 and had stunning hi-resolution graphics, new enemies, a new weapon, and item designs, and a whole new look. In this total conversion, there are 35 levels in the single player game, 31 from the original game (only Hectic has been cut) and 4 completely new levels. The sounds and graphics have all been carried over as well as animated fire skies and colored walls. The music has been recorded from the original game, edited, and special versions designed for the TC. Plus, multiplayer games are now possible unlike on the Nintendo 64.
Infos
 1  2 
Downloads 72MB (uploaded by ModDB)
Downloads (uploaded by Doom Depot)


Doom Infinite Total Conversion [top]

Lost in Infinity's grasp, the Doom Slayer must break an endless cycle of death and rebirth. A single-player roguelike action FPS for GZDoom. After years of development we proudly present you with our ambitious take on the roguelike genre - this time based on one of the best classic FPS experiences ever. Made by fans who love the original game for people who yearn for battle, action and mystery. Even if this version is called a demo there's still lot to discover, unlock, fight with and die to. Never-ending hordes of demons from hell strike harder with each passing minute, leaving only the strongest, best-equipped (or luckiest) marines standing. Just how far can you get this time? With each version we strive to bring new features, updated content and as many bugfixes to the game as we humanly can catch and squash. Plans for the future include the glorious Story Mode which will finally open the game to procedurally generated maps, epic boss encounters, an endgame worthy not spoiling to your friends and tons of new content like more achievements, run challenges, blessings, powerups... There's just some much more to come. Demo version highlights: Classic Mode - an endless journey through 37 reworked classic maps on randomized rotation; big hub area with ever-changing, twisted corridors; 135 passive powerups that can be stacked; variety of active powerups which can be used in addition to regular gunplay; achievements and run challenges; unique weapons with quirks, alt-modes, different types of ammo; advanced game director for monster / weapon / item swapping and spawning; The Gun Is Good weapon modding system; original NPC system; monster traits which can be mixed and matched; smooth weather system; permadeath system with permanent unlocks and progression; Super Shotguns vomiting blood; and much more.
Screenshots/Videos
Download v0.978.6 286MB (uploaded by ModDB)


Doom Shinobi GZDoom Total Conversion [top]

This is a mod for GZDoom that aims to bring and experience a new gameplay style for players in where you control a deadly ninja wich can jump, run through the walls, slash, burn and unleash cool powers against your enemies. to bring and experience a new gameplay style for players in where you control a deadly ninja wich can jump, run through the walls, slash, burn and unleash cool powers against your enemies. Features: Unique gameplay mod in third person view; stylish combos with your weapons; wall-run; double jump; reflect enemies bullet; evade attacks of enemies; auto lock on targeting when hitting an enemy; unique boss fight.
Screenshots/Videos
Download v1.01 193MB (uploaded by ModDB)


Doom Slayer Chronicles Total Conversion [top]

This is the most beautiful and technologically advanced mappack for Doom2 singleplayer. Doom Slayer Chronicles (DSC) is compatible with all known gameplay mods for Doom2. The DSC takes advantage of the newest features of gzdoom, such as hardware shaders, full-screen post-processing, PBR textures (normals and specular maps, also often called "bump mapping"), high-resolution textures, and of course dynamic lighting. It gives you two different episodes to go through, each giving you various waves of enemies. It also has a ranking system, based on how many you manage to kill. It's actually pretty darn intense with the variety of enemies as well as the audio.
Screenshots/Videos
Download 489MB (uploaded by ModDB)


Doom: The Golden Souls 2 Total Conversion [top]

This is the sequel of the groundbreaking Mario styled hub-based mod, this time you'll travel through levels with a world map, unlocking new paths by reaching secret exits or by collecting big coins. You must retrieve 7 Golden Souls stolen by the Cyberdemon's minions in order to save the world... once again. Thanks to the feedback of the community, GS2's gameplay is vastly improved over the original game: Higher jumps with an almost full air control.You can dodge,turn around in midair and make precise jumps from platform to platform; No Oxygen required - That's right, full underwater levels are coming; Pk3 with complete root, the new game's much more optimized than the original, every map is in UDMF format; Reload has been moved from right mouse button to R.
Screenshots/Videos
Download v1.0 197MB (uploaded by ModDB)
Infos


DoomRL Arsenal GZDoom Total Conversion [top]

This mod modifies just about all items in the game, and adds new player classes. Monsters are unaffected, but monster projectiles are. This mod was inspired by the fantastic Doom Roguelike made by Kornel Kisielewicz. While playing DoomRL, I felt that some of the mechanics used in it could be brought over and incorporated into Doom, and started brainstorming for months on exactly how to go about it using what I know of Zdoom DECORATE coding. The end result is great for blasting through a megawad with a friend, supporting each other with each classes unique abilities and having something to work towards past just finding the BFG9000. Almost all the glorious weaponry from DoomRL makes an appearance here.
Infos/Screenshots
Download v1.05 + Without Weapons Limit + Monsters and Hud Addons 85.3MB (uploaded by speedracer)


Dump: Episode 1-3 Level Packs [top]

Episode 1: Fuck Time Limits This started as an experiment to try speedmapping. Just get ideas out of the mind and into the editor, stream-of-consciousness work. 4-6 hours, Zandro compatibility, vanilla monsters/weapons. Then a friend decided to jump on board. Then another friend. Then another friend. Then we had a whole bunch of people making maps, vet and newbie alike, all pushing against a 4-6 hour deadline to make some ZDoom maps to jump up and down on. Then we compiled them into a single pack and gave 'em one more run through for polish and decoration. It's a small hub leading to a handful of different maps. Beat each map to unlock the exit, and exit to win. Gameplay mods should be supported. Pistol start is enforced, though, so something like DoomRLA or Hideous Destructor will likely piss you off. Monsters are vanilla, except for the secret/final map, which comes to a grand total of two new enemies. The primary purpose of this project is to have a way for all of the newbies to try and push over that initial hump together, to MAKE something. It's a way for the vets to lead on some new mappers, welcome them into something they wouldn't normally try. Episode 2: Dump Harder Then another friend, AD_79, suggested I open it up to the public. I did, and the response was overwhelming. An unfathomable amount of people signed up for this, and we ended up with a grand total of 68 maps. A hub map, 64 normal maps, a secret map, a final map, and a Marathon map (of all things). As before, we now present to you a small hub leading to a handful of different maps. Beat X amount of maps to unlock the exit, with X being a variable depending on the difficulty level (ITYTD only requires a handful of maps, Nightmare requires EVERY SINGLE MAP), and defeat the final boss to win. Gameplay mods should be supported, though there's been trouble in Zandronum so it may be better to use them in ZDoom/GZDoom. Pistol start is enforced, and monsters are vanilla (except for the Final Boss). Episode 3: BFG Edition For the third iteration, I decided to try something different and expand it to modding, working on weapons in an attempt to get less of a massive conglameration of maps. Instead, it had the opposite effect - even more people signed up for this compared to last time, and we ended up with a grand total of 80 maps. A hub map, 72 normal maps, six secret maps, and a final map. As before, we now present to you a small hub leading to quite a collection of different maps. Beat X amount of maps to unlock the exit, with X being a variable depending on the difficulty level (ITYTD only requires a handful of maps, Nightmare requires 64 maps), and defeat the final boss to win. Pistol start is enforced, and monsters are vanilla (except for the Final Boss). Gameplay mods should be supported, though mods that make use of +INVENTORY.UNDROPPABLE will break the pistol start.
Infos/Screenshots
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Download The Complete Series (DoomKrakken Edition) *under MAPS 155.6MB (uploaded by speedracer)


Elementalism GZDoom Total Conversion [top]

This is an epic mapset for GZDoom. At nearly 5 years in the making, this has been a labor of love for everyone involved. A celebration of both advanced UDMF mapping and classic Doom gameplay, the aim of the mapset is to bring together the classic Doom experience we love with ambitious, high-concept modern mapping techniques. Features: 15 extensive, detailed maps split across three episodes: The Realm of Earth, The Realm of Water, and the Realm of Fire; Heavy focus on advanced UDMF and visual GZDoom features with extensive environmental storytelling; Classic gameplay at heart - exploration and incidental-combat focused with occasional set-piece encounters; Extensive lore for those who want to find it; The vanilla bestiary joined by a handful of episode-specific custom monsters; A new super-weapon, the Wand of Elements, with episode-specific attacks; Gigantic new boss encounters; A wholly original high-fidelity soundtrack.
Screenshots/Videos
Download v1.1 550MB (uploaded by ModDB)


Epic Total Conversion for zDoom/GZDoom/PrBoom Plus [top]
You don't often see Egyptian-themed WADs like Epic, and I sure as hell wouldn't mind seeing more of them if they were the same quality as this. Trying to make a set of Egyptian-themed single player levels with the same level of quality as Epic would make most mappers break down and cry. As typical with Eternal's maps, Epic oozes out more action than you can throw a stick at, and I'll be damned if MAP05 didn't live to the title of this WAD, because goddamn is it effin huge, and well... epic, obvious pun aside. There's also some really cool usage of Boom features, and creative use of flame torches to simulate run-down cars being caught on fire; isn't that a cool enough rreason to check out Epic? It has 5 levels and requires a Boom compatible port like Zdoom 2.2.0.
Download ~1312kb (@ Doom World)


Eternal Doom Total Conversion [top]
A set of really huge and beautiful 32 levels with awesome atmosphere, details and rocking music. Many are in a more medieval style compared to other wads (thanks to Hexen textures)and some puzzles are not completely obvious.
Review / Download ~9Mb (@ Doom World)
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Eviternity 1+2 Total Conversion [top]

Eviternity is a 32-level megawad for Doom II using MBF-compatible source ports, created by Joshua O'Sullivan (Dragonfly). It was released on December 10, 2018, the 25th anniversary of Doom's release, alongside the OTEX texture pack by Ola Björling (ukiro), which the WAD uses exclusively. Eviternity began development in March 2018, with much of O'Sullivan's design process being livestreamed on Twitch. Several guest mappers were also brought in to help fill out the map roster. The WAD is divided into six episodes - referred to internally as chapters—each with a distinct theme showcasing OTEX's versatility. The themes are "Medieval", "Techbase", "Icy Castles", "Industrial / Brutalism", "Hell / Gore / Alien" and "Heaven". Eviternity 2 This is a full 36-map megawad sequel to Eviternity; comprised of six 5-map Chapters, each with an additional secret level. Making extensive use of a newly updated build of the OTEX texture pack (to be released as a standalone texture pack in the future), Eviternity II’s six chapters explore a series of unique and varied themes, continuing on from where you left off after the Archangelus’ defeat. This is a sequel not only in name, but difficulty and scale too. But don’t let that scare you, it’s difficulty settings have been fully implemented to allow for players of all skill levels to enjoy. Consider lower difficulties if a chapter becomes too hard to beat. Akin to its predecessor, this project was created as a birthday gift for Doom and its ever-thriving community, which celebrated its 30th birthday on the same day this was released.
Infos
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Eviternity 2 - Download 103MB (uploaded by Official Site)
Eviternity - Download 47.6MB (uploaded by Doomworld)


Fears Total Conversion [top]

A Lovecraftian Mod For GZDOOM which includes an 8-Level Demo for Doom 2 plus the “Guns Only” version for use with other Doom Wads. Set Sector Light Mode to “Dark” for proper atmosphere. It is 1932, and you, Henry Annesly, have just shot your old colleague Crawford in his castle. Now his monstrous servants are enraged, and his resonance engine is splitting the very fabric of the universe, merging the castle with the alien worlds that coexist with the earth. Your only hope now is to shoot your way to the upper levels of the castle and shut down the machine before all existence is reduced to pandemonium. This is a remake of the Amiga shooter of the same name. Use your flashlight to illuminate the ever-present darkness and blast beings from your worst nightmares.
Videos
Download 91MB (uploaded by Mike's Toybox)


Fistful of Doom Partial Conversion [top]

A Fistful of Doom is a western-themed partial conversion from 1995 by Bob "Soutec" Soutar and A-Ware. It adds two maps, "El Passo" and "A Faceful of Taccos". As opposed to the Boothill WAD, Fistful has sprite replacements for the trooper, sergeant, commando, and demon, as well as brand new textures for the levels. The implicit story places Doomguy as wanted dead or alive by almost everybody.
Review/Screenshots
Fixed latest version Download 1.7MB (uploaded by DJ Speedstar)
Videos


Going Down Total Conversion [top]

One-madman Boom compatible megawad placing Doomguy into a suspicious UAC office building as he explores it one chaotic floor at a time. The maps are small but contain a lush amount of variety and carnage. It was created by Cyriak Harris (mouldy) and released in 2014. The mod, which won several awards, features an original soundtrack and small, hard maps filled with enemies. Each one of the 32 levels has its own style and graphics, which is really high-quality. When you start, shoot one of the guards at the end of the road, then walk around the block and look for a building with barricades in front. Walk inside and turn right to the bright red push button. Press space, and the elevator will take you where the action is.
Infos
Standalone Download with Boom2 + DOSBox 11MB (uploaded by Games Nostalgia)
Download 8MB (uploaded by ModDB)


Half-Life: Another Story Total Conversion [top]

This is a DOOM total conversion mod where a HECU soldier fights their way through the ruins of the Black Mesa facility. You are a soldier whose chopper crashed en-route to the Black Mesa facility. You now need to search the facility, blast monsters and hopefully find some means of escaping in one piece. Taking around an hour to play through, the current build features a sizeable chunk of gameplay and delivers a pretty polished experience. The combat knife is a little overpowered and it would be nice if you could wield a crowbar, but it’s a remarkable mod, which does an incredible job of recreating the setting, monsters and vibe of Half-Life in the GZDoom engine. The level design is excellent and really feels like you’re travelling through the facility, rather than just maps with Half-Life styled textures.
Screenshots
Download Updated Demo 2.1GB (uploaded by ModDB)
Videos


HDoom Total Conversion [top]

This is a pornographic modification, being developed by Mike12 (aka HDoomGuy). The modification replaces the game's weapon and enemy animations with hentai, turning most demons into nude female counterparts and adding adult animations for the Doomguy. It also features a work-in-progress visual novel system. Shoot stuff. If they stay down but with hearts all around them for more than a second or two then take them to pound town. SPACE to interact. All the sex keys are set to V, B, N, M. SPACE to finish. Currently, the latest version available is tech demo 9 build. It can be played with The Ultimate Doom, Doom II, and Final Doom. Use of a ZDoom-compatible source port is required.
Videos
Download Tech Demo 9 65MB (uploaded by Official Site)
Screenshots


Hell Revealed 1 & 2 Total Conversions [top]
The original has the reputation of being a very difficult set of maps but additionally it has a lot of good traps and secrets to be found which add up to making it a classic. The sequel was just released on 12/31/03.
HR2 Screenshots
HR2 Download ~2MB (provided by Doom World)
HR1 Infos
HR1 Download ~2MB (provided by Doom World)


HellRealm Level Pack [top]

This mod is running with gz doom and other programs you only need too start it with the original Doom II Wad. After a conversation with Sergeant Mark IV, this was allowed to use his Hell On Earth Starterpack as a Source with all the Amazing Features he made. This has 32 Levels of Death, Chaos and Destruction. Level 1-15 were reworked. After 3 Years with lots and Lots private problems and Work problems, it's complete.
Screenshots
Download v2.0.6 (under Maps) 255.2MB (uploaded by speedracer)


Hocus Pocus Doom Total Conversion [top]

Does anybody remember the classic game Hocus Pocus? It was an old side-scrolling platform game made by Apogee in 1994. What would happen if Hocus Pocus was an FPS like Doom, rather than a sidescroller? Hocusdoom is a Total Conversion for Doom 2 that attempts to bring Hocus into the third dimension in a dazzling new adventure. It requires the latest stable version of GzDoom and Doom 2. It has the same features as the original Hocus Pocus. You complete maps by collecting all available crystals. However, you can also find red crystals that let you warp to secret maps at the end of the level. You are awarded points for finding treasure, killing enemies, and completing each map within a time limit. At the end of every episode your highest score will be recorded. Powerups: Rapid Fire - Fire a long continuous stream of shots lightning-fast. Lasts for 30 seconds and doesn't use extra shot ammo; Flamethrower - Fire a short-range stream of fire that leaves smoldering ground. Incredibly powerful and rare - Lasts for 30 seconds and doesn't use extra shot ammo; Extra Lightning Bolt - Lets you fire lightning bolts faster. Your shots slowly recharge, but charge faster if you hit enemies; Twin Shot - Shoot two bolts at one time. Gives 40 shots per bottle; Splitter Shot - Shoot three bolts in a spread pattern. Gives 30 shots per bottle; Laser Shot - Shoots a beam of lightning that pierces through enemies. Gives 20 shots per bottle; Power Shot - Shoots a single large ball of energy that splits into smaller shots. Devestating against single enemies and tight groups. Gives 20 shots per bottle; Fireball - Gives 3 shots that will obliterate and pass through any baddie. Bosses are a bit tougher but will still go through them; Power Wand - Special secondary weapon that is incredibly powerful, but ammo is limited. Make short work of those monsters This weapon destroys itself when you run out of ammo; Jump Potion - Lets you jump super high. Only useable once; Teleport Bottle - Warps you to another area of the map. Only useable once. Along the way to find those crystals you'll grab treasure to get the top score: Ruby - 100 points, Diamond - 250 points, Goblet - 500 points, Opal - 750 points, Emerald - 750 points, Crown - 1000 points, Ankh - 1500 points. Other types of secret treasure await, worth much more. Happy hunting.
Infos/Screenshots
Download 35MB (uploaded by Doomworld)
Videos


Hotel, The: Lost Contact Total Conversion [top]

This is a very intense Backrooms inspired survival horror DOOM mod. In 1989, Roger's Hotel had already trouble with drug dealers and users. But it got a whole lot worse when inhabitants abandon their rooms with stacking reports of terror inducing sightings. Soon after, the Swat team was sent but never came back.
Screenshots/Videos
Download v4.7 155MB (uploaded by ModDB)


HXRTC Project GZDoom Total Conversion [top]

This is an addon for exclusive use with Doom & Doom II games, that means it won't work correctly with Heretic, Hexen or Strife games. However, it's fully compatible with many classic custom Doom megawads that don't alter the gameplay, monsters and/or weapons in a critic way. (For example, megawads using special definitions through DEHACKED lumps, unless a patch for them is created). You'll be able to play with HXRTC Project addon with megawads like Alien Vendetta, Community Chest series, Hell Revealed, Icarus, Memento Mori, Scythe, etc. Also you can use it with some auto-generated wads or megawads by Oblige or Obhack tools, so the fun can be almost endless. If you don't have the required Doom or Doom II wad files to run this mod, alternatively you can download FreeDoom. It adds a huge bunch of new monsters (more than 200 different enemies actually, taken from several sources and customized specially for the mod), a large weapons arsenal (more than 50, including dual-wield modes) with also plenty of new items and new ammo types, and some exclusive abilities (in this mod the player has a bit more walk/run speed, can jump higher, has more health and armor capacity, and can enter in a 'rage-stage' if receives enough damage from enemies, doubling this way his attack power). Furthermore the monsters, weapons, ammo and items are totally randomized from one game to another, making player progress easier or tougher depending on map conditions and/or his luck. In general terms, monsters are a bit harder in this mod than in classic Doom, but also the player weapons are quite more powerful than classic ones. Player starting weapon is a special pistol named Z-Gun, which has infinite ammo, but it's globally weaker than the rest of weapons, so like in Hexen game, it's better using it at first on weak enemies and save collected ammo for harder foes in latter levels. Also, some monsters have some special resistances depending of their nature elements (fire, ice, electric, stone or poison) so also some weapons can be less effective versus them than other ones (More details in the mod's Help Screen). Killed enemies can drop (apart from weapons, ammo and/or items) coins and special treasures, which can be collected for increasing player's funds with the possibility of investing them buying some basic elements from Trade Shop Droids (special units spawned randomly in levels) like weapons, ammo & health refills, armors, special items, etc. There is also the possibility of meeting some special powerful allies to help you killing enemy hordes. Big bosses (Cybies and SM types I mean) will release a special prize for defeating them, a Mistery Box that can hide a lot of precious items or a nasty surprise, depending of your luck.
Screenshots/Videos
Download Golden Edition Plus R7e 108MB (uploaded by ModDB)


Icarus: Alien Vanguard Total Conversion [top]

This is a 32-level megawad released in 1996 by TeamTNT. When TNT: Evilution, originally intended to be a freeware release, was picked up for publishing by id Software (in what would become Final Doom), Icarus was developed to take its place. The central theme revolves around the exploration cruiser, Icarus, and takes the player through various planets, portions of the ship, and deadly simulation programs.
Infos
Download 2.8MB (uploaded by Doomworld)
Screenshots/Review


Knee Deep in ZDoom Total Conversion for zDoom [top]

The entirety of Doom 1 Episode 1 remade using every feature of the ZDoom engine. Levels are long and involving, with tons of new areas inbetween the familiar looking rooms. Many new enemies, a few really cool bosses, and some especially impressive effects cribbed from Doom 3 - the areas where Hell starts 'bleeding through' into the base are excellent.
Screenshots
Download


Legacy of Suffering Total Conversion for GZDoom [top]
We all know that the Doom movie was terrible. So when this mod based on that movie is refreshing to find that it's one of the best Doom mods. The coolest gun in the game is the quadruple barrel shotgun. It has nine brand new maps, Coop and DM modes available, SkullTag - Invasion mode (Demo), new weapons, smarter monsters, new visual effects and high-def textures. LoganMTM sets up a genuinely creepy atmosphere through use of ambient noises, spooky sountrack, and good use of lighting effects. This mod definitely shows its influences from Doom 3 and Quake 2. There are quite a few cheap scares a la Doom 3, but it totally works for the mood. The gameplay style of this mod is a mixture between invasion and slaughter, and easily has provided me with some of the most action-packed gunfights ever in a Doom mod. The addition of new enemy AI makes the bad dudes a bit more tricky and unexpected. Overall a well rounded, scary and atmospheric map set.
Infos
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Download (provided by Doom World)


Legend of Doom Total Conversion [top]

This is a total conversion for DOOM that seeks to faithfully recreate the original NES world of Hyrule from The Legend Of Zelda. It features all nine dungeons and the entire overworld. Enemies pop in in a cloud of smoke, and all the sprites are almost exact translations of the original game, albeit blown up to size. The UI carries over some elements from the Legend of Zelda, but Doomguy is also there, looking gruff and tough with Link's dainty green hat.
Screenshots/Videos
Download v1.1.0 8MB (uploaded by Itch.io)


Marine Doom Total Conversion [top]
Marine Doom is a project of the Marine Corps Modeling and Simulation Management Office (MCMSMO) and was the first time a computer game was used for military training purposes. MCMSMO adapted the game Doom II for training four-man fire teams. The game teaches concepts such as mutual fire team support, protection of the automatic rifleman, proper sequencing of an attack, ammunition discipline and succession of command. Doom II's characters have been replaced by Marines and enemy soldiers, and real-world representations have been used to create backgrounds that reflect real-world tactical situations. The game's combat environment includes buildings, bunkers, holes, berms, tactical emplacements, concertina wire, etc. The terrain can include ditches, hills and other small features. Players use digitized images of M16A1 rifles, M249 squad automatic weapons and M67 fragmentation grenades against enemies in a variety of terrain and building configurations. Simulations can be configured for specific missions, e.g., rescuing American hostages from an overseas embassy. Digitized embassy floor plans can be incorporated for use in training for rescue missions. Doom supports four players on a network. Each would receive a text file that specifies training objectives and provides information on potential enemy and friendly units. Each member has a different view of the battlefield on his screen. Observers would view an overhead schematic of the battle site on a mapping module. The team leader would pause a simulation at any point to evaluate a phase of the operation. System requirements: Doom II version 1.9, Dehacked 3.0 and the marine1.wad file.
Infos
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Download ~2MB (provided by Doom World)


Memento Mori 1 & 2 Partial Conversions [top]
Memento Mori is a superb replacement of all 32 DOOM II levels created by The Innocent Crew, TiC, a group of over 20 of the best WAD designers around. It was more than four months in the making and has both new textures and new music for all the levels. Memento Mori 2 was another even better set of levels which have more of a cohesiveness and flow.
Reviews
Download - #1 ~3MB #2 ~4MB (provided by Doom World)
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Midgard Outlaw Total Conversion [top]

The Sequel to Project Einherjar Version 4.0 has 14 maps for Gzdoom 3.7.2 (strobe effects don’t work in later versions). It's less sci-fi, more action movie. Now retired after saving the world from nuclear disaster, Juno is asked to help escort dangerous war criminal Dietrich Drogo to Normandy, to be tried for crimes against humanity. Once in Normandy, the caravan is hit, Drogo is rescued by his fellow war profiteers... and Juno takes the blame. Now Public Enemy Number One in a foreign country, Juno must hunt and recapture Drogo to clear her name. It takes you from safe houses to ships, underwater and on top of trains, and even through Juno's own worst nightmares come to life.
Infos
Download v4.0 84MB (uploaded by Mike's Toybox)
Videos


Mordeth Partial Conversion [top]
First episode of unfinished megawad, which has some of the best and most consistent atmosphere of any wad. Gameplay is perfectly balanced too.
Review / Screenshots/Download ~2MB (@ Doom World)
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NeoDoom Total Conversion [top]

A well known mod with 32 new maps in various themes, including new music, weapons, monsters, inventory, textures and graphics. After the Earth invasion a couple of years ago, you still work as a soldier. Suddenly, you received a message about an small invasion occurred on some Earth industries. You, as an experienced marine, were called to finish this invasion. But you realize that this small invasion isn't that small. It is compatible with any source port with DeHackEd support such as ZDoom, GZDoom, Doom Legacy or Doomsday.
Videos
Download 37MB (uploaded by Official Site)


Nerves of Steel GZDoom Total Conversion [top]

This 3-Episode Total Conversion for Doom II (Requires GZdoom to run) is a remake of the worst FPS ever made, 100x improved through the Doom engine. When the world is threatened by an insane Japanese dictator, the USA sends a pair of special ops to cripple his regime. 18 levels of 80s action movie mayhem.
Videos
Download v2.8.2 44MB (uploaded by Mike's Toybox)
Infos


Operation Body Count Mike MacDee Total Conversion [top]

This is a 9-map total conversion for ZDoom with a totally replaced roster of weapons and enemies. The HORUS terrorist group has just made super-terrorist Victor Baloch its new leader, and they’ve stolen several nuclear warheads. With the nukes in tow, they’ve begun holding the world hostage one region at a time. In response to this, NATO has greenlit a campaign to eradicate HORUS and Victor once and for all, with the Hercules of counter-terrorism Hector Juarez taking point. Operation Body Count is a go. The original 1994 Capstone game, Operation Body Count, could have been Jihadenstein, but was instead a pile of crap. This mod ended up being an amalgamation of missions based on other games about terrorist takeovers: Hostages, Persian Gulf Inferno, and Alcatraz to name a few. Each mission is a single map filled with various objectives and nasty terrorists, often inspired by other games of the same era that revolved around terrorist threats.
Infos
Download 25MB (uploaded by Mike's Toybox)
Videos


Paranoid Persecution Complex GZDoom Total Conversion [top]
This is an 8-map hub for GZDooM. It is a Half-Life mod with new enemies (including new enemy behavior with DECORATE), several new weapons (i.e., new behavior, not just replacement graphics), models, graphics, menus, skyboxes, and much more. In the role of Dr. Rolf Bellmer, you will explore previously unseen areas of the Black Mesa Facility. With true 3D architecture integral to the design of the maps and the whole theme being very much in the style of the original Half-Life, Paranoid seeks to capture a great deal of the feel of Half Life-like gameplay but in the Doom engine. You'll explore scientific laboratories, storage warehouses, water treatment facilities, cavern & canyons, etc. As you move from objective to objective, you will return to some maps you've previously visited. Along the way you'll be assisted by an unobtrusive hint/message system that can be called-upon via strategically-placed walkie-talkie radios. Most areas are designed to have a realistic look and design, with a multi-storey office building, a multi-storey prison facility, railway bridges, cafeteria, toilets, etc. The gameplay involves some friendly non-player characters, scripted fighting between alien and human enemies, and a fair amount of running & gunning.
Screenshots
Download ~75MB (provided by Doom World)


Phocas Island 2 Total Conversion for GZDoom [top]
Using the superlative modifier "best" is certainly a strong word to use when describing anything, especially when it is as as subjective as a game. Phocas Island 2 certainly is not Doom; it is more akin to a first person Sierra adventure game if anything. Attaining the title of "best" is no easy feat when you are competing against names such as Batman Doom, RTC, Scythe 2, Suspended in Dusk... among many others often touted as "best". It just feels otherworldly, something highly regarded when looking for interaction with a game. There is no "Doom" in it; in fact, there are hardly any FPS elements in the game. The play is divided into an adventure game style where you must locate objects and places across the map and solve a number of tasks and puzzles to advance the story and escape the island. You'll visit breathtaking and extraordinary locales, like a hollowed out tree stump and a forest with a brilliant canopy overhead, underground mushroom caves, and ancient ruins. The puzzles are challenging but not impossible, and there is a real sense of accomplishment when you complete a task or find a new item.
Infos
Download ~7MB (provided by Doom World)


Playstation Doom GZDoom Total Conversion [top]
This is a conversion of the Playstation version of Doom which had coloured walls, translucent lines, atmospheric music, and cool sound effects. The license screen, loading screen and badass burning title screen are all present, along with the great theme tune. The fire sky, dark status bar, and enemy differences are all there. It includes the Nightmare Spectre, and HUD (with head explosion animation).
Download plus Music Addon ~6+48MB (@ Official Site)


Project Einherjar Total Conversion [top]

This is a 35-level mod for Gzdoom 3.7.2 (strobe effects don’t work in later versions). Episode 1: The Gaulheim Hit. As a blizzard isolates Gaulheim from the rest of civilization, Juno infiltrates the lair of Dr. Gaul to assassinate her and put an end to her super soldier project and other crimes against humanity. Episode 2: Deep Into White Hell. Juno awakens as a prisoner of the dreaded White Hell penal colony, where Warden Veidt has restarted the Einherjar project... and plans to use Juno in her next field test. Episode 3: The Iron Invasion. Juno’s investigation of a cyber-drone attack leads her across the sea to warlike Jotunheim, where Baron Frostgard has been building an army of Einherjar for a full-scale invasion. Episode 4: The Scourge of Mordin. Juno is poisoned by the mad high priest/dictator of the Mordin mountain colony, mistaken for an assassin sent by Matron. Now Juno must ironically fulfill the madwoman’s worst fear in order to get the antidote. Episode 5: Return to Jotunheim. When a Jotun research vessel is sunk by a ship bearing the Midgard flag, a new war seems imminent. Only Juno can capture the offending ship and bring the architects of the impending war to justice.
Infos
Download v5.6.3 40MB (uploaded by Mike's Toybox)


PsychoPhobia GZDoom Total Conversion [top]

This new campaign includes Episode 1: "Rise of a Psycho" (8 maps) (location: Earth future), Episode 2: "The Dark Age" (8 maps) (location: Earth in medieval times), ZBloodpack: (This is the old ZBloodpack), The Pit: (an example map for the new stuff; here you can arrange monster fights). It features new weapons, monsters, textures, music, sounds, decorates, light effects, new monster deaths, Hud, maps, Episodes and many other different things. All decorate things are now breakable (also the originals from Doom2).
Screenshots
Download v2.24 269MB (uploaded by ModDB)


Requiem Total Conversion [top]
This is considered one of the best megawads ever created. It includes a large amount of new textures, flats, music and graphics as well. As well as very complicated layouts and good use of textures, they create a very good ambience with good use of lighting to create a sinister atmosphere where needed.
Download ~4MB (provided by Doom World)


RTC-3057: Hub 1 Total Conversion [top]
Boasting an actually storyline, a massive logbook the player can read at his or her leisure, gorgeous level design, and some of the most fantastic music this side of any modern game. Elemental music will begin at tense moments to build atmosphere, scripted events occur around every corner as beautiful new textures and sprites adorn the levels all of which push the boundaries of an already ancient gaming engine. Many Doomers were left with feelings of confusion as the storyline abruptly ended with the ending tying up few loose ends, and the planned two other parts were never completed.
Infos
Download ~54MB (provided by Doom World)


S.T.R.A.I.N. Total Conversion [top]
Another good pack, STRAIN includes 32 new levels, all new music, and a complete story which carries through the levels. It also contains 100+ new textures, and many new baddies, weapons, graphics, and sound effects.
Homepage
Downloads (provided by Doom World)
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Infos


Samsara Total Conversion [top]

This is a multiplayer project inspired by crossover fighting games such as Super Smash Bros. or Marvel VS Capcom, designed to bring these games that people love so much and give them a second life on the multiplayer front, taking the heroes and the weapons and pitting them all aside (and sometimes against) each other. When you play Samsara, you pick a hero from a classic FPS game, spawn in the battlefield with abilities and weapons from their original game, and then proceed to lay waste among all those that stand in your way in whatever iwad or levelset of your choice. Each of the heroes are strictly limited to their own weapons, so you won't have a nonsensical random mash-up of people wielding weapons just not suited for them. Want to play in Heretic? No problem. Give Chex Quest a whirl? Go right ahead. Wanted to like HeXen but didn't like the low amount of weapons? Go on, enjoy it. Want to go strictly vanilla and play Doom II? Be my guest. Current iwads supported are Doom, Doom II/TNT/Plutonia, Heretic, HeXen, Chex Quest, Strife, and Harmony, and more are to come. The goal of Samsara is threefold: 1 - To provide an interesting competitive mod that will enhance, rather than break, deathmatch/capture the flag/etc play. While obviously nothing will match pure vanilla for srs tourney play, if desired one can have a match full of Doomguys and have little to no differences from vanilla play--and someone joining in as Corvus should not dramatically change things. 2 - To stay true to the spirit of classic FPSes by presenting these characters with as close to their original abilities and weapons as reasonably possible. Playing with them should be very much like playing their original game. 3 - To provide a fun experience complimentary with many other levelsets, be they cooperative or competitive, so that people can live as their favorite heroes once again and put them through wringers so many other inventive people have designed. Other heroes should not differ so drastically from Doom II that other mods would now be unplayable. Whether you play in co-op and tear through endless hordes of monsters or play in deathmatch and tear through whatever friends or enemies challenge you, Samsara offers you the ability to live through your favorite games again on new battlefields or new iwads entirely.
Screenshots/Videos
Duke-Kit Beta1 355kb (uploaded by speedracer)
Download v0.3 33MB (uploaded by ModDB)


Schism Total Conversion [top]

What if the legendary heroes of all three worlds - Earth, Cronos, and Pathoris - rallied in the war against Hell? Schism is a metal as fuck, high fantasy Doom, Hexen, and Heretic expansion using Brutal Doom as a base. Continuing the tradition of modernizing Doom, Schism brings its own unique and innovative twists. Through six years of development, it has seen massive upgrades which have, in their own right, bolstered the game to something much more than most of other Brutal Doom based projects. New classes have been added, such as the Paladin - bestowed with improved renditions of a few of Hexen's iconic relics, as well as other new and absolutely savage melee weapons - and the Sorcerer - a master elementalist with an all-obliterating, wide array of magics that make the BFG9000 look utterly flaccid. The classic UAC Marine received multiple new firearms designed to round out his arsenal. All classes can use firearms, though only the UAC Marine can use all of them. Despite these massively powerful additions, Schism is not a power fantasy. New, much more dangerous foes await the heroes, while the pre-existing roster was rebalanced.
Screenshots/Videos
Download v0.96 202MB (uploaded by ModDB)


Scythe 2 Total Conversion [top]
The last dozen maps are not only breathtaking for the sake of the wad itself, but all maps that have been made. Overgrown bases covered in vines and weeds, vast gothic cathedralesque locales, and sinister hellscapes are just a few of my favorite themes. The last few levels of this megawad are beautiful. Some may be turned off by the Hell Revealed style gameplay towards the end, but remember, monsters can be turned off as well. Do yourself a favor and play Scythe 2 now, if you haven't already. And if not, what the hell is wrong with you? Followup: In 2009, Erik Alm completed the final 3 maps that were missing from this build, and various bug fixes. This only reaffirms Scythe 2 as one of the best projects available for Doom... whether it be 2005 or 2009.
Infos
Download ~7MB (provided by Doom World)


Simplicity ZDoom Total Conversion [top]
Simplicity bridges the gap between enhanced levels with the aid of modern engines, and the simple gameplay that made Doom so addicting. The title, Simplicity, comes nowhere close to describing Agent Spork's masterpiece, as these levels are anything BUT simple. Simplicity's architecture is phenomenal, and has that special touch that lets you know it's a SporkMap(tm). Transparency is used to gorgeous results, slopes are used but integrated as to feel natural, and several new monsters make simplicity feel like an official Doom addon. Too often when a wad has "Requires ZDoom" I brace myself for particle fountains and ugly on screen messages from , but AgentSpork has managed to seamlessly integrate the power of ZDoom with the "simplicity" of the underlying Doom engine. Coupled with one of the most creative secret levels conceived for Doom, Simplicity is easily one of the best. Ultimate Simplicity is a megawad comprised of 3 episodes, including 30 maps. It is essentially an overhauled version of the original Simplicity, with vast improvements made overall.
Ultimate Simplicity 16MB (provided by Doom World)
Simplicity (provided by Wad Archive)


Siren Total Conversion [top]

Redark 1979 is a habitation prototype established beneath the Mythos ocean on Mars. An interplanetary distress signal draws you to investigate. The site has been dark ever since. Discover. Rescue. Survive. Run. This mod turns the game into a Sci-Fi horror similar to Aliens, System Shock, and F.E.A.R.
Download v0.8 549MB (uploaded by Itch.io)


Skulldash GZDoom Total Conversion [top]

This is a megawad and time-trial styled gameplay mod for GZDoom (3.2.0 and higher) created by Joshua O'Sullivan (Dragonfly). The original version, containing 32 levels, was released on 22 October, 2015, and ran on the Zandronum source port. This first release went on to win one of the 22nd Annual Cacowards. In 2017, an expansion pack, entitled Skulldash: Expanded Edition was released, allowing the mod to be played in GZDoom, and featuring an additional eighteen levels created by O'Sullivan and various mappers from across the Doom community. The mod is intended to be played using the OpenGL renderer, with the effects of the software renderer ranging from sub-optimal visuals to major graphical glitches on some maps. The player is tasked with reaching the exit of each level within a set time limit, collecting tokens (officially referred to as skulltokens) along the way in addition to fighting monsters to reach as high a score as possible. Each level requires the player to collect 75% of all skulltokens in the map. Most skulltokens are white in colour and add 100 points to the player's score, though some different-coloured variants are also included, each performing a different function when collected: Green skulltokens provide the player with 25 armor points, and add 1,000 points to the player's score; Red skulltokens provide the player with 25 health points, and add 1,000 points to the score; Blue skulltokens add an extra five seconds to the remaining time, and add 500 points to the score; Golden skulltokens are found rarely, but give the player 100 armor points, as well as adding 50,000 points to the score. The exit area of the map will not open until the player has met the 75% collection requirement. If the player manages to collect every skulltoken, they will be rewarded with a high value health-item (usually a soulsphere or megasphere) at the exit, and their score for the level will be doubled. If the player fails to reach the exit in time, they will be automatically killed and have to restart the level. In addition to original monsters, Skulldash contains the content definitions for other custom things from Skulltag, namely all weapons, spheres and runes, and also the red armor, which gives 200 armor upon pickup and absorbs 80% of damage.
Infos
Download Expanded Edition 78MB (uploaded by Official Site)
Videos
Download v1.0 42MB (uploaded by ModDB)


Stray Doom Total Conversion [top]

Stray's cat rips and tears through demonic hordes in a brilliant Doom mod. This mod lets you play as the cat from Stray in the original Doom, and you can shoot your way through the game as the cat. But not only that, but you will be playing in third-person.
Screenshots/Videos
Download 8.6MB (uploaded by ModDB)


Suspended in Dusk Partial Conversion [top]
A set of four levels created by Espi, he has squeezed every last ounce of what the Doom engine is capable of to give us this masterpiece. Sliding doors, 3D spacecrafts, blown open walls, floating crates... this sounds like a checklist from a JDoom or ZDoom mapset, but you would be wrong to assume so. Its largest saving grace is the plethora of textures and new artwork. It's no surprise that a map by Espi would feature breathtaking visuals, but it's impressive just how well they mesh with the already available stock Doom textures. Creeping along platforms that appear to be "suspended in dusk" and rising above bottomless chasms with broken pipes hanging around you is an experience I cannot describe; you must experience this wad for yourself.
Download


Talosian Incident, The Total Conversion [top]

It was meant to be a routine scouting mission of a planet categorised by the UAC as inhospitable and uninhabited. Instead your ship crash-lands and, to make matters worse, something on the planet's surface is jamming your distress beacon. Naturally it's up to you to explore the planet, stop the interference and get your crew safely home. This is a single player adventure developed by The Coven, featuring twenty new levels, new music and new sprites.
Reviews
Download 1.4MB (uploaded by Doomworld)


TrenchFoot / CountryCide GZDoom Total Conversion [top]

Step into the boots of Master Templar, the fanatical and ruthless enforcer of the one true faith. Pick your way through the disease ridden, irradiated trench works of Cretu and wage apocalyptic holy war on the sinful enemies of the caliphate. Survive the evil unleashed by heresy and struggle with over 15 (and counting) new enemy types, from corrupted militia and cultists to demonic netherworld horrors. Utilize 14 holy instruments of war to excommunicate with extreme prejudice. Fall to your knees in awe of the holy miracle of new gameplay features and visual effects. Say your prayers and confess your sins. Take your rad meds and check between your toes for wormsign. Trench Foot Slouches onwards, waiting to be born. CountryCide - The first of many "FootNotes". A survival horror prequel adventure to Trench Foot.
Screenshots/Videos
Download CountryCide 1.1 + TrenchFoot Early AF Alpha 61MB/32MB (uploaded by ModDB)


UACLabs Singleplayer Level Pack [top]

The only reason this Doom 2 level pack is worth mentioning is due to it's infamy of being made by Eric Harris, one of the real-life shooters in the Columbine High School massacre in 1999. Many politicians of the time made a link between violent video games triggering real-life violence in the minds of game players. Of course, due to millions of players not exhibiting such cause and effect, it does point to the more pressing need for helping those with mental health problems and the need for gun control especially in the United States. A couple of people who had played Doom with him said that he had told them that he created levels with the architecture of his school and that he presumably used to practice his killing spree. These have never turned up and some have presumed that the FBI might have confiscated and prevented them from being available online.
Screenshots
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Download 1.7MB (uploaded by Internet Archive Software Collection)
Videos


Ultimate Simpsons Doom Total Conversion for ZDoom [top]

Originally the Simpsons Doom was a popular conversion due to fans love of the characters. A talented artist, Myk Friedman, however has now used his superior artistic skills to create superb new animations including deathscenes for all the characters.
Official site | Download ~4MB (@ gamers.org)
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Ultimate Torment & Torture GZDoom Partial Conversion [top]
It's comparatively short (a handfull of huge levels), but the amount of detail and polish is astounding. Great art, music, TONS of new enemies and a lot of content impressively and convincingly crossported from Quake 1. Fantastic level design.
Download


Venturous Partial Conversion [top]

A The Mummy/Indiana Jones/Tomb Raider -inspired partial conversion for Doom2. Features": 7 maps; 16-19 weapons, depending on how you count them; 30-40 enemy types, depending on how you count them (some are reskins of each other for different environments).
Videos
Download v1.3.4 236MB (uploaded by ZDoom)


Vile Flesh Total Conversion [top]
This megawad was created by G.W., originally intented for Boom compatible ports. It features: 3D water & lava, 3D bridges, OpenGl lightings, Boom features, FraggleScripting for the third episode. The first levels are quite simple, but, as you progress, maps become more and more complex, more and more puzzling, longer and longer. Anyway maps don't ever lack puzzles, which gradually turn trickier and trickier and more and more interesting.
Download 5MB (@ Doom World)


Wolfendoom Total Conversion [top]
These are Wolfenstein missions ported to DOOM II, creating what is essentially an improved and updated Wolfenstein. Each scenario is painstakingly recreated as a DOOM II WAD, complete with all the Wolfenstein textures, objects, sounds, and enemies. The result is a total conversion, a complete Wolfenstein experience which takes full advantage of the DOOM engine. There are even ambient sounds. In addition to recreating the original missions, brand new scenarios such as Operation: Arctic Wolf (considered the best pack), Operation: Rheingold, and the Astrostein Trilogy were created which go beyond the original scope and concept of Wolfenstein.
Official site Operation Arctic Wolf: Review / Screenshots/Download ~6MB (@ Doom World)
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Wolfenstein X Total Conversion [top]

V0RPAL & Zedek The Plague Doctor present the official new fork of Zio McCall's Brutal Wolfenstein-3D. This is a Wolfenstein themed total conversion mod featuring the Hearts of Liberty 28 level campaign. It features large and diverse maps, lots of guns (including dual wielding) and a wide variety of enemies to shred into a bloody pulp. It allows for an incredible amount of on-screen carnage and it’s also playable in co-op multiplayer.
Screenshots/Videos
Download + Hearts of Liberty 47+238MB (uploaded by Official Site)
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Zombies Ate My Neighbors TC GZDoom Total Conversion [top]

This is a Total Conversion mod that aims to recreate the 1993 videogame by LucasArts "Zombies Ate My Neighbors" as a first person shooter, recreating the levels of the game as maps in a pseudo 3D environment. It's not always 1:1 but regularly aiming for a good 1:1 conversion as long as it doesn't detract for the pace of the game.
Screenshots/Videos
Download Mar/2020 Demo Hotfix 50MB (uploaded by ModDB)


Heretic

Arkista’s Ring Total Conversion [top]

A hillbilly space elf named Christine is arrested for collaborating with a despotic Shogun who is conquering the galaxy. After having a bomb installed in her skull, Christine is given a chance at redemption by braving a treacherous planet in search of a powerful artifact. Arkista’s Ring is a nonlinear sci-fi fantasy adventure where you choose your path through the game. Doors open via single-use keys, and some paths to the end are easier than others. Wield a vast array of sci-fi weaponry and fantastical artifacts against the strangest creatures in the galaxy.
Videos
Download 47MB (uploaded by Mike's Toybox)


Diablo 3D Total Conversion [top]

This is a gameplay Total conversion mod that was created in 2018 by Irontusk341. It's based on the Diablo Series by Activation Blizzard . It is compatible only with Heretic (a Fantasy FPS game like Classic Doom) With Source-port Compatibility with Gzdoom & Zandronum. While its modified Wrath of cronos files could be compatible with most iwads. The TC mod takes Heretic and adds both a Hexen feel, and the Wrath of Cronos mod and adds monsters from the first 2 diablo games made by Activation Blizzard which actually owns Raven Software the author of Heretic. While primarily a Total Conversion Heretic mod, it alters the gameplay by changing many other aspects, such as the sounds, graphics, and combat. One such change is the increased difficulty, making enemy behavior much faster, unpredictable and dangerous (many attacks do double the normal damage to the player) and altering their attacks. It makes the animations smoother and gives the player new abilities, skills, a variety of weapons, and a storyline similar to the Diablo series.
Infos
Download Full/Mid/Lite v1.7 1.36GB/658MB/282MB (uploaded by Facebook)
Videos


Heretic - Fate's Path Pwad Extension [top]
This little pwad allows easy access to Heretic's built-in 6th episode (dubbed "Fate's Path" by fans). This grants access to three deathmatch oriented maps which are still Single Player capable. Which as follows: E6M1: Raven's Lair E6M2: The Water Shrine E6M3: American's Legacy The third level (E6M3) had to be modified as it lacked an exit. The exit is hidden as not to stick out against the map's basic design.
Download 24kb (uploaded by ModDB)


jHeretic with Doomsday Source Port [top]
See under Doom - jDoom for explanation. Very Highly recommended!
Info - Screenshots - Downloads
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RHVOX: Renaissance Heretic VOXelpack Graphics Enhancement [top]

This ia a voxelpack to play Heretic using ZDoom 2.7, LZDoom, Zandronum or any other ZDoom based sourceports. Initial release. Contains revoxeled most of things, you can find on e1m1, e1m2, blood effects (based on RDVOX 0.43 alpha). Meant to be played on SOFTWARE RENDERERS of ZDoom-based ports. + my personal recomendation - LZDoom 3.87b (classical "Software", poligonal rendering - off, truecolor - off) - to get best experience. It contains voxels for: Barrel, Torch, Ethereal Crossbow, Y and G Keys, Gold Gem, Gold Geode, Gthereal Guiver, Tome of Power, Quartz flask, Mystic Urn, Crysyal Vial, and sme others. Also includes some light definitions, new fire effects, and Blood effects, based on RDVOX 0.42 and improved to use with HERETIC actors.
Download v0.1 68kb (uploaded by ModDB)
Download v0.11 164kb (uploaded by Renaissance Doomworks Studios)


Marathon

Aleph One Frontend for running M1, M2, MI and scenarios. [top]

On January 17, 2000, Bungie Software released the source code of the MacOS version of Marathon 2. Since then the game has been enhanced and extended, under the name of "Aleph One", by a team of developers on the Internet. Two of the biggest improvements to the game so far are the addition of OpenGL rendering and a built-in scripting language. On its own, it's not useful since it doesn't have a game world (a mod "scenario" in Marathon terms) - it's just a runtime. You need to download scenarios files to work with it. The individual games Marathon, Marathon 2 and Marathon Infinity can all be considered scenarios and run on Windows through Aleph One. In contrast to modern games where you first install the game, then install a series of scenarios and finally select the active scenario from within the game, with older games such as Marathon (and hence, Aleph One) you actually replace the game's original scenario files with the files of the scenario you want to play. Now that hard drives are huge, it's practical to have one copy of Aleph One for each of the scenarios you want to play. If you use it to play M1, M2 and MI, you'll probably have three installs of Aleph One side by side.
Marathon Series Bungie official site / Aleph One Screenshots-Info-Download / Game Manual Download 1MB / Download @ Source Forge 1MB / Windows SDL One-Click Installers for Marathon Trilogy
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Devil In A Blue Dress Aleph One Addon [top]
One of the first full campaign mods for the original Marathon, continually updated for the newer versions. Nice and big too. It's both a level pack and a "what if" reimagining of the story. A completely new storyline, 20 brand new maps and original artwork made Devil In a Blue Dress the first behometh scenario ever released for the marathon engine.
Screenshots / Download @ Source Forge ~108MB
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Eternal Aleph One Addon [top]
Eternal's story is a direct, unofficial sequel to Marathon Infinity, the last installment of the original Marathon trilogy. While Eternal is a near-total conversion, featuring all new levels, textures, landscapes, weapons, and music, as well as a completely revamped user interface, most of the characters are retained from the original games. There's fifty-two new levels, some revisiting familiar locations from the original Marathon trilogy. Over six hundred fifty new high-resolution textures, including a dozen original landscape textures, from a variety of human and alien environments. Eight all new weapons, many of which must be scavenged from your defeated enemies. Over a dozen tracks of original music, including many remixes of your favorite tracks from the original Marathon. And several new creatures and characters, alongside the complete cast from the original trilogy.
Infos / Download ~234MB
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Marathon 1 Aleph One (M1A1) for SDL Source Port [top]
The official SDL version 1.2 of the M1A1 scenario (38Mb) for all SDL flavors of Aleph One - a port of the original Marathon to Aleph One. This contains all 27 original solo levels, all 10 original net levels, and 2 bonus solo levels. It fixes the Looker crash that plagued earlier versions of A1 SDL. Music is already included. The newly reworked alternative mp3 tracks from Chibi-Usa are compatible with this scenario. The version for SDL v1.2 maintains compatibility with the Mac version. The v1.5 is a Special Edition for Windows only (17Mb). It has 3 bonus solo levels, and one bonus net level. It has fifteen 8-bit and 16-bit Chapter screens (including the original seven), an additional Moonscape texture, and a few extra monster types. If you want the Special Edition M1A1 music, you must download the M1A1 MP3 tracks (48.9 MB Zip format). This version does not maintain compatibility with the Mac version like the official SDL release does.
Official Site


Marathon 2 Shapes For Aleph One Aleph One Addon [top]
Ever wish you could play Marathon 2 using custom Infinity physics models (like "Tophet's Physics Models v3") now that Aleph One SDL runs M2 for Windows? Unfortunately, the original M2 Shapes lacked a couple monsters and several color types for the existing ones, and the Infinity Shapes gives the M2 scenario some funny textures in places. Fix it with this Marathon 2 Shapes update for Aleph One SDL. Works for most M2 scenarios too.
Download @ Wayback Machine


Marathon Evil, Marathon Fell, Marathon Red Marathon Infinity Scenarios for Aleph One [top]
These classic scenarios have all been converted to run on Aleph One. Marathon Evil is an incredible new scenario that creates an all new application that allows the Marathon Player to enter an entirely unfamiliar dimension. With a modified application, new physics, new shapes, new maps, new sounds, new soundtrack, and new images. Marathon Fell has 35 solo levels and 5 different endings. The work of predominately one person, Fell was an extremely playable, engrossing scenario. This is Fell 1.2 with 11 new levels added to the end. Marathon Red creates bleak levels with many new monster enemies creating one of the scariest playing sensations ever at the point of its release.
Marathon Evil info - Marathon Red info download Aleph One Scenarios @ Orbital Alarm - Other scenario downloads @ Bungie.org Windows SDL One-Click Installers for multiple scenarios.
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Missed Island Aleph One Map Conversion [top]
This is a remake of a significant portion of Myst, using some pretty hardcore engine tricks. Jason Harper is the Bungie Contest winner for best use of Forge. His map "Missed Island" is a classic of Forge tweaking. It was included in the Marathon Trilogy Box Set, in the map collection CD. An Aleph One conversion was later done by Craig Caroon.
Screenshots / Download @ Bungie Archives ~3MB
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Rubicon X Aleph One Addon [top]
This continues the story of Bungie's Marathon trilogy. First released as Marathon:Rubicon in 2001, four years in the making, Rubicon was the largest Marathon scenario project ever created. To give some sense of the magnitude of this scenario, Rubicon featured: 360+ new textures, over a dozen new characters, tons of new scenery, 8 new weapons, and more solo levels than any other Marathon scenario to date...all wrapped into a nonlinear plotline that can be traversed in any number of ways, featuring different endings based upon a player's choices over the course of the game. Randy Reddig, the texture artist and a mapmaker for Bungie's original Marathon Infinity, called Rubicon's visuals "...the nicest I've ever seen come out of Marathon." If you've ever played any Marathon game, Rubicon will reignite your love for the series. Rubicon X is a complete overhaul of the original. It features all new high-resolution artwork, new and updated maps, and enough surprises to feel like a whole new game.
Download @ Official Site ~124MB


Sounds & Total Texture Enhancement Packages Aleph One Addons [top]
The Sound Enhancement Package v1.0 contains the following features: - New Sounds! Including more sounds per class and the 'Lost BoB' sounds (only the nice ones though). Many new sounds are just modified original Marathon sounds, like pitch changes or other effects. - Improved sounds: Sound settings have been improved and many sounds have been converted into a higher quality. - Stereo effects added: Some of the ambience and random sounds have been modded and converted into stereo sound files. These are: the Creak, Siren, Loon and the Surface explosion sounds. The Total Texture Enhancement Package v3.0 has all the textures from Marathon: Infinity, Marathon 2: Durandal, and M1A1, now all in 24-bit 512 x 512 high-res versions! (absolutely every single one of 'em). Very easy to install because it simply replaces the old texture enhancement pack by just dragging the files. Now, if you got the latest version of Aleph One and a nice video card then this is what you need to play Marathon at it's best! Because these textures are such a high-quality (millions of colors) they will also slow Aleph One down in performance, if you got a low-end Mac you may want to give Aleph One more memory. Also, this package requires at least 32mb of VRAM to run properly.
Sound Enhancement Download / Texture Enhancement Download
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Tempus Irae Aleph One Addon [top]
This new release of Tempus Irae and Tempus Irae 2: The Lost Levels has received a major artistic restoration in the process. Every texture has been recreated - mostly done with Cinema 4D - in hi res splendor. To further enhance the beauty of the game, an additional download is available to add breathtaking hi res landscapes. All additional Maps created by the members of Nardo, 3rd party Tempus Irae maps, as well as those entered into the Tempus Irae Mapmaking Contest have been converted for use in Aleph One.
Screenshots / Download ~97MB
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Rise Of The Triad

WinRott Source Port [top]
This Windows port of Rise Of The Triad is still being worked on but looks very promising.
Download v2.24 ~0.4MB


WinROTTGL & High-Resolution Textures Enhanced Source Port & Graphics Enhancement [top]
While the original game was working in DOS only and with resolution limited to 320x200, WinROTTGL offers high-res graphics (640x480, 800x600, 1024x768 and more) with full Win9x/ME/2000/XP and OpenGL support. This also means you can use custom high-res graphics which look far better than the original tiles used in the game, e.g. 3D models instead of 2D sprites for objects/enemies or highres skyboxes/textures etc.
Download v1.48 / Rise Of The Triad WinRottGL v1.48 & High Resolution Pack v1.6 (upped by Scaryfun)
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System Shock

System Shock Portable Modern Remake [top]
A remake of System Shock with new sounds and graphics, and that works on modern systems. It contains several features not found in the original game: higher resolutions, mouselook, custom key binds, true2audio log texts... But more importantly there's a chance that it will run on your computer without too much hassle. It runs on Windows XP/Vista/7/8+ via the included DOSbox emulation.
Download v1.2.3 19MB (uploaded by SystemShock.org)


System Shock: ReWired Singleplayer Campaign [top]

This is the very first full fan made singleplayer campaign for the original System Shock. 3 brand new levels with branching paths, 4 new cyberspace sections, new puzzles, new audiologs (currently text only), new on-screen text and so much more awaits in the now dark corridors of the hospital ship UNN Bismarck. Playable with all existing versions of System Shock (Enhanced Edition recommended). What are you waiting for? SHODAN waits for your return. And she is eager to end your - in her opinion - useless existence.
Screenshots/Videos
Download v1.2 284kb (uploaded by ModDB)


1995

Frontier: First Encounters

FFE D3D Graphics Enhancement [top]

This is an adaptation by DreamZzz in Russia of the original FFE game. The FFE engine has been completely overhauled and produces much-improved graphics; the planets and sky/space are more detailed and most of the ships and buildings have been updated. Various people have supplied updates of the classic ships as well as the buildings and spaceports which feature in the game. These are easily downloaded and incorporated into the game to replace the older, less detailed versions.
Screenshots/Videos
Download & Models (uploaded by SpaceSimCentral)


John Jordan's JJFFE / GLFFE Windows Compatability & Graphics Enhancement [top]

John Jordan has taken the main executable from Frontier First Encounters and turned it into a Windows-compatible program with almost all the bugs removed, thus making the game playable and stable. During the summer of 2006, Kolijoco released a version of JJFFE called GLFFE, which uses an OpenGL 2.0 renderer, and includes new control console graphics - allowing FFE to be played in high resolution full screen. Instead of the original 320x200 screen, resolutions of 1024x768 and beyond are easily within the user's reach! In addition, the old low-res cockpit has been replaced with a cool new high-res one, making the game look even better. The basic gameplay remains the same but the game looks a lot nicer due to the increased resolution. Little details like the flashing signs on the Frontier planets and the small spinning radar dishes on some of the ships are much improved and in some cases are properly visible for the first time. Generally the ships show a huge improvement, many small markings becoming apparent. Nic's Mod lowers the GLFFE's requirement from OpenGL 2.0 to OpenGL 1.2 and introduces some useful features, including a doubling of all planet resolutions. It has: easy switching between full-screen and windowed mode, optional doubling of planet detail, use of jpg & png graphics rather than bulky bmp, Beta Lyrae crash fixed, and improved compatibility with older graphics cards.
Screenshots
Download JJFFE v2.8 (uploaded by Eliteclub)
GLFFE Nic's Mod v1.4 (uploaded by Official Site)
GLFFE (uploaded by SpaceSimCentral)


Hexen

HeXen III: The Land of the Serpent Riders Total Conversion [top]

HeXen III is a fan-made sequel to Hexen 2: Portal of Praevus. The story is about Alcanor, the last apprentice of Serpent Riders mage. He gets all the bodies of his masters and return them into hellish, the home of the serpent riders. The first 2 hubs in the story + the secret hub were completed before further development was stopped.
Screenshots/Videos
Download Beta v2.0 73MB (uploaded by ModDB)
Infos


Hexen Neuro x4 Textures Graphics Enhancement [top]

Created by modder ‘gmh4589’, this Texture Pack takes advantage of AI Neural Networks in order to improve the resolution of textures by up to 4 times. The modder has improved around 1000 textures and the end results are amazing. In order to install this texture pack, you will need gzDOOM, zDOOM, Zandorum or other extended Doom engine.
Screenshots
Download v0.91 335MB (uploaded by NexusMods)
Videos


jHexen with Doomsday Source Port [top]
See under Doom - jDoom for explanation. Very Highly recommended!
Info - Screenshots - Downloads
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RZXVOX: Renaissance heXen VOXel pack Graphics Enhancement [top]

This is a Hexen voxel pack targeted on use with ZDoom-based sourceports n Software Rendering. A new Renaissance Hexen Voxel Pack, for those who wish to play (Q/L)ZDoom Skulltag or Zandronum, oriented on Software classical renderer, dynlights supported (Tested with LZDoom). Actually you can still use GZDoom OpenGL or Vulcan, but i give no warranties for hardware renderers - this pack is focused on optimization for Software.
Videos
Download v0.12 213kb (uploaded by Official Site)


Serpent: Resurrection Total Conversion [top]

This is a very ambitious mod created by The Ultimate DooMer. Using GZDoom features and a fully scripted RPG system, this 25-map adventure really brings the characters to life, as well as bringing all three Serpent Riders together for the first time in a proper RPG fantasy world! Within the shrine. It alters the normal gameplay of Hexen greatly. The game starts by "rolling up" the attribute scores for the character. Attributes are Health, Strength, Dexterity, Constitution, Wisdom and Sorcery; and each class has its own cap to these scores. Killing monsters gives XP and lets you loot gold pieces, making your character level up and allowing you to buy more equipment in the shops. The new features used by this mod require to set up a few keys to new functions, notably for the weapon slots 5-to-7 and to use the statistic and level-up screen. In addition, if the SBARINFO HUD is too small to be legible, use "puke 809" in the console to use a scripted HUD with larger fonts. If the music does not play after loading a savegame, use "puke 808" to restart it. It has: 7 weapons for each character instead of 4; an RPG system, with experience, level breaks and customisable attributes; a magic system with 10 spells and a variable ability to cast them; new artifacts, puzzle items and keys; a monetary system with buying and selling; a ton of new monsters, graphics and sounds; a full mod soundtrack.
Screenshots
Download 43MB (uploaded by ModDB)
Videos


Radix: Beyond The Void

Rad Source Port Recreation [top]
RAD is a source port/recreation of the game "RADIX: Beyond the void" using the id-tech1 engine. It needs the data file of the game (RADIX.DAT) and works with the v.2 remix version of RADIX (both shareware and registered). The original game engine looks so close to the Doom engine, and that made this project possible. But beside the similarities there are also fundamental differences, such as: Extensive usage of sloped surfaces; Destructible sectors and shootable walls; Triggers/actions are not enabled by using/crossing/shooting lines, but by map coordinates, enemy kill or wall destruction; Lack of middle side textures, there are only floor textures and ceiling textures. Single sided lines are using floor texture as a mid texture; A side can not have both floor and ceiling texture visible at the same time. This limitation does not apply to RAD;Very long lines (thousand of px long); Huge levels; There are no wall patches and flats, just textures that can be used as both wall and floor/ceiling textures... and many more. To summarize, RAD has (heavily) modified physics, and more enriched scripting/content definition mechanics. Features: High screen resolutions; True color software rendering; OpenGL rendering; Textured automap; Screenshots; Save/Load game; High score table; In game menu with key bindings; In game menu to change screen resolution.
Infos
Download v1.2.21.755.r1274 4.6MB (uploaded by SourceForge)
Videos


Star Wars: Dark Forces

DarkXL / XL Engine GPU Accelerated Dark Forces Extended [top]
DarkXL is a Hardware Accelerated remake of Dark Forces. It requires the original game data, and will fully support the original game - with cutscenes, briefings and other features. In addition user mods and levels will be supported. The point of this project is to allow people to play Dark Forces in high resolution, on windows in either “classic” mode (no new features) or “extended” mode. All modes will benefit from newer control methods like mouse look, high resolutions and color depth. The extended version will get new features such as real-time lighting, slopes, dual adjoins, vertical adjoinds, better model support (md2 and/or md3) and more. The XL Engine is an engine that runs the “XL Games”, which are enhanced remakes/ports* of the classic games. Essentially they are remakes in the spirit of a port, or to put it another way, they emulate the original games and then provide optional enhanced features on top in order to improve playability and visuals. All these games will be able to use the “Pure Renderer”, which is a software renderer that can support the original 8 bit rendering and resolutions. Basically this means that you can play the games as they original looked and played or play in higher resolutions and color depths with a variety of enhancements. XL Engine currently contains DarkXL Build 9.50.
Screenshots
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Download XL Engine Release R2 (contains DarkXL v9.50) 3.28MB (uploaded by Official Site)


The Force Engine Reverse Engineered/Rebuilt Engine [top]
The Force Engine is a project to reverse engineer and rebuild the Jedi Engine for modern systems and the games that used that engine - Dark Forces and Outlaws. The project includes modern, built-in tools, such as a level editor and makes it easy to play Dark Forces and Outlaws on modern systems as well as the many community mods designed to work with the original games. Playing Dark Forces or Outlaws using the Force Engine adds ease of use and modern features such as higher resolutions and modern control schemes such as mouse-look. Using the built-in tools allows for easier modding with more modern UI, greater flexibility and the ability to use enhancements made to the Jedi Engine for Outlaws in custom Dark Forces levels - such as slopes, stacked sectors, per-sector color maps and more.
Videos
Download (uploaded by Github)


Ultimate Doom

2002: A Doom Odyssey Total Conversion [top]
After nearly 2 years of work 2002 A Doom Odyssey, an add-on pack for the Ultimate Doom, is out. It contains 4 new episodes each with 9 all new high quality levels and an all new musical soundtrack.
Screenshots/Download 4Mb


Crusades - An Unholy War Ultimate Doom Episode [top]
Crusades - An Unholy War is a 9 level episode which replaces episode 4 of Doom 1.
Download 0,8Mb


Wipeout

WipEout Rewrite Reverse Engineered Source Port [top]

Pygnosis’ 1995 PlayStation launch title introduced the combination of futuristic anti-gravity racing and 90s rave music. And it came complete with music by legendary Welsh game composer CoLD SToRAGE – arguably eclipsing even tracks in later editions that included Leftfield, The Chemical Brothers, and Orbital. And now Wipeout arrives in a port of a source code leak that mainly contains the “Wipeout ATI 3D Rage Edition” of the game. This is a reverse engineering effort.
Infos
Download (uploaded by Github)
Browser-Playable version (uploaded by Phoboslab)


Witchaven

EGwhaven Source Modification [top]
Thanks to former Capstone employee Les Bird, the source code to Witchaven & Witchaven II has been made available to fans, making it possible for new bugfixes and enhancements to be done. EGwhaven is an attempt at doing so with the Witchaven II source. Thanks to help from Adam Biser I have been able to begin work on patching up the source to the original Witchaven as well. At this point, EGwhaven should be fairly stable and by default mostly vanilla-correct in places where it is feasible to do so, but be aware that there are a few hardcoded behavior changes and there is always the possibility of lingering bugs or new ones that were inadvertently added. Notes and caveats: this project may be a "port" in the "Doom port" sense that's sometimes used to mean an altered rebuild of the source code, but it is not a "port" in the true sense of being ported to another system; it's currently still a DOS program to be run under DOSBox (or perhaps on a DOS machine, if you have one.) If you want a port running under Windows you may want to check out BuildGDX. Features: Many fixes to bugs and oversights in the vanilla release; A GAME parameter, inspired by Quake, that allows you to place your custom data in a subfolder for loading as a mod. This includes .MAP files, STUFF.DAT and most other data files (a few have issues). Separate save game sets are kept for each GAME folder; A WARP parameter to instantly start the game on the desired level number; RULES.CFG which allows certain fixes to be enabled/disabled per GAME and also allows a few other game behaviors to be tweaked; MAPNAMES.CFG which allows the map titles in Witchaven II's intermission screen to be adjusted for custom GAMEs.
Download v1.3b 589kb (uploaded by Official Site)
Witchaven Collection - 1 + 2 + EGwhaven + Witchaven 2: The Horror Back 2.09GB (uploaded by Internet Archive Software Collection)


1996

Descent 2

D2X-W32 OpenGL Source Port [top]
D2X is a port of Descent 2 to OpenGL. It is an open source project and has undergone a lot of enhancements compared to Descent 2. With it, you can play Descent 2 even at a resolution of 1600x1200 (double the original game's). There is even support for running Descent 1 levels on Descent 2.
D2X-W32 Official Site / Info
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D2X-XL OpenGL Source Port [top]

D2X-XL is an improved and modernized version of the classic 3D shooters Descent 1 and Descent 2. It uses OpenGL and offers many improvements over the original games, like high resolution textures, models, sounds and music, effects like smoke, lightning, and glow, multiplayer online matchmaking and gaming via the internet, bigger and better levels, and stereoscopic rendering including Oculus Rift support. D2X-XL allows you to play both Descent 1 and Descent 2 with a single program, using appropriate game elements and behaviour for each of the titles. Despite its enhancements, D2X-XL is 100% true to the original games, allowing you to turn off all extras and play Descent 1 and 2 just the way they looked back in the day when they were new. Due to its many enhancements, D2X-XL offers a greatly enhanced single player experience as well as improved and expanded multiplayer capabilities.
Download v1.18.77 39MB (uploaded by Official Site)
Descent Level Editor - Download v1.12.31 1.6MB (uploaded by Official Site)


Descent: The Enemy Within Mission Pack [top]

This was a long time in coming. I originally wanted to start a mission set with other level designers a long time ago, since before Apocalyptic Factor that Darkhorse and Sirius had made a while back. I was unable to do my part at the time, but I've since paid that back in spades here. The goal was simple, have people submit around 5 levels to the set, relatively small in nature and with a whacky level theme that you wouldn't really expect to see in Descent. What we got was a wide assortment of interesting levels and challenges. I'm personally surprised at what we all came up with and I'm proud to have been a part of this set. Because of the community help, this is the biggest mission set to date, with 32 whopping levels with an all brand new robot cast and bosses, brand new player ship with custom cockpit and a kickin' new soundtrack. This is definitely one mission to put on your permanent backup harddrive for future revisitations.
Videos
Download 389MB (uploaded by Official Site)


DXX-Rebirth Source Port [top]

This is a source port of the Descent and Descent 2 Engines for Windows, Mac OS, Linux (most *NIX systems), so you won’t need DOSBox to play the games. Additionally, it offers OpenGL graphics and effects, advanced Multiplayer, many improvements and new features. It plays Descent and Descent 2 and all their AddOns and third-party levels. Features: runs on modern operating systems; OpenGL provides a fast and smooth rendering – even on low-end systems; Optionally you can enable several effects like Transparency, Colored lighting, Texture Filtering, FSAA, etc.; Thanks to SDL, a wide palette of Joysticks are supported. Also you can use more Joysticks, buttons and axes than you can ever operate in your state of evolution; If you prefer steering your Pyro with a mouse, you will not have the problem that the movement becomes slow in high game speed; Joystick, Keyboard and Mouse can be used simultaneously; The games can display all resolutions and aspects supported by your Monitor, including an option for VSync; Besides MIDI and CD-Audio (Redbook), you can play your own custom Music from your Harddrive or a separate AddOn; Both games can utilize special AddOn packs to replace or expand the original game content; Multiplayer via UDP protocol provides a fast and easy-to-use LAN and Online action. This includes reliable communication causing less glitches due to lost packages; The ingame Demo-recording system has been improved. Demos are less glitchy and smaller while still still being backwards-compatible to earlier versions of the games; Higher game speed will not cause glitches such as unacceptable fast homing projectiles, incredible high damage caused by several collisions or Fusion cannon, etc.; Player files, Savegames, Demos and Missions from DOS-Versions of the games can freely be used in DXX-Rebirth and vice versa; And much, much more.
Download v20220929 36MB (uploaded by Official Site)


Glidos 3DFx Glide Emulator [top]
3DFx video cards (now bought up by nVidia), used a proprietary technology called Glide which had an enabled runtime developed which allowed certain games to be played in higher resolutions and with texture filtering under the DOS system. Glidos, allows old Glide based games to run under Windows along with VDMSound, a Sound Blaster emulator for DOS games. It also supports Tomb Raider, Tomb Raider Gold:Unfinished Business, and Blood.
Info / v1.38 Download
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Doom 2: Hell To Pay

Hell To Pay ZDoom Port Total Conversion [top]

Marine no. 1 must spark the planned global rebellion after humanity is enslaved, then stop the invaders' 'Final Solution', blowing up the planet with the nuclear warheads on the overrun ICF main ship patrolling the planet in case humanity overpowers the invaders. This port to ZDoom adds many new features: music tracks from Duke Nukem: Total Meltdown, original sound replacements alongside PSX Doom sounds, original sprite swaps along with new custom ones, more weapons and foes, coloured lighting, deep water, on-screen messaging, and other ZDoom aspects. There's also mini-games, both from scratch and some being built upon edited map, giving new objectives, new credits (for Skulltag, especially), flexible-to-play in ZDoom, Skulltag AND Zanondrum, and more!
Download / v1.1 with Perdition's Gate 81MB (uploaded by Doom WADs - Entryway)


Doom 2: Perdition's Gate

Perdition's Gate ZDoom Port Total Conversion [top]

Marine no. 2 has discovered an underground gateway in an abandonned UAC base; if the invasion fails, they can launch a counter-attack when Earth is wallowing in false-victory! The gateway is being powered by two super-generators which must be shut down. This port to ZDoom also adds new weapons and enemies different from the ones added to ZH2P, as well as a new soundtrack. Duke it out in D.C.'s MIDI music was added, saving memory, but that wasn't the reason why - it gave the maps more of a military atmosphere. The demo had eleven levels this time. The story was altered to work in parallel with Hell to Pay. Evil Excavation is the second half of the levels. Marine no. 3 has been sent home for R&R, but has returned at the worst time! Erebus was being mined by the ICF for minerals until they discovered the presence of an ancient artifact on the radars - a fleshy, pale beating heart. This could allow beings to open portals. Once discovered, the invaders attacked the mining zones, in which the thing that was hosting the artifact has used its powers to split parts of Erebus into floating zones in the void. What could be harnessing its powers? Once the artifact is destroyed, it'll close the invaders' shortcut from Planet Hell for good. It uses Mark Knight's music once again and combines the weapons from the previous ports and most of the foes as well, which makes up for the lack of the mini-games in this one. Coloured lighting, lifts and doors with varying speeds, deep water, and plenty more features, but once again it is compatable for Skulltag as well.
Download Perdition's Gate & Evil Excavation 13MB+96MB (uploaded by Doom WADs - Entryway)
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Duke Nukem 3D

Crucial Conflict 3-level episode [top]
This does a nice job of making Half-Life type maps with interesting goals. The story is about an alien invasion and you go through a storage facility, a water base, and the ruins of Rotterdam in the levels.
Review | Info/Screenshots/Download @ 2maarten.com ~1Mb
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Daikarin Total Conversion [top]
Earth Defence Forces leader has been killed just when a strange artifact has been uncovered. Therefore Duke goes to investigate this at the EDF center. In the meantime, experiments on the artifact reveals its ability to teleport in space and time. This has 6 levels (plus 1 secret level) for version 1.4/1.5 and was also modified for the Eduke32 port. It has very good level design and very good gameplay. There are lots of hidden weapons, health (regular and atomic), ammo, and items to find. Plus lots of secret areas. There is a nice level of detail and a good health/ammo to aliens ratio. On some levels well thought out proximity explosions and good use of laser mines make each new area an adventure. Some areas are quite tricky and can take a while to figure out. Levels 1 and 2 are city type levels while levels 3 and 4 have a medieval castle theme. Lastly levels 5 and 6 are space outpost style levels.
Screenshots
Download 2MB (uploaded by GameFront)


Duke Meets Doom Total Conversion [top]
This conversion imports textures, weapons and enemies from Doom 1 & 2 and some from Shadow Warrior. It has 27 levels over 4 episodes.
Reviews 1 2 | Download @ Gamers.org ~8Mb
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Duke Nukem 64 Total Conversion [top]

This total conversion intends to bring the Nintendo experience from 1997 to your PC. Created by Fox, Hendricks266 and Nukey. Special thanks to HellFire and SomeThingEviL. It ports Duke Nukem 64 Maps into Duke3d (the maps were not remade or anything, it was literal conversion from the 64's cardridge data).
Screenshots
Download v0.9.3 25MB (uploaded by ModDB)


Duke Nukem Eternity Eduke32 Total Conversion [top]
This is a Polymer only Episode for Eduke32 with Dukeplus. The graphics are amazing using a High Res pack and new Educe which supports HUD lighting amongst other things - it looks even better than Duke Nukem Forever. It's a whole 6 Level Episode. New bounding system on models, new monster - the super trooper, new weapon Minigun with model, new model for the laser gun. It has a trophy system, collect 2 trophies per level to unlock new abilities. Rescue civilians for rewards, pickup and eat food, ride a Dukebike, and exprience updated scripts and story.
Screenshots
Download v1.3 827MB (uploaded by ModDB)


Duke Nukem Forever 2013 Total Conversion [top]

The game that was meant to be. As the 2001 trailer showed us. It took 6 months to make and has tons of quality art à la Gambini and tons new enemies & effects. Two distinguished Duke3D usermappers (including a professional level designer) also came up with a fan episode DLC that features three new maps, including one that recreates various bits from the 1998 DNF trailer, an extended bike ride map and, finally, an awesome re-interpretation of the Duke Dome you saw in DNF (2011).
Screenshots/Videos
Download + First DLC Level Pack 29+12MB (uploaded by ModDB)
Reviews


Duke Nukem Total Conversions: Platoon TNT Team Total Conversion [top]

In the Vietnam War is the setting for this complete conversion. It was one of the first done in for Duke Nukem 3D and has a new episode (6 maps) for Single Player/Cooperative play with realistic missions, plus a new episode (7 maps) for DukeMatch play including new versions of Bad Karma's map Beirut2 and IceBreaker's map Arabcity. Ruined cities, villages, jungles etc. War theme is very close and new textures are looking very good. Especially outside areas are looking very realistic and the ruined Hue city in the end. These levels are also full of airstrikes, artillerys and other military action. There are also suicide troops and cannon troops. Weapons: M16 (former pistol) is the most powerful and very accurate. Chaingun (or whatever SAW it is now) is useless because it's difficult to hit anyone with it. New Rocket Launcher holds ten rockets and it is very powerful. Flamer is poor and sniper totally sucks. Mines are also dangerous but they can be disarmed. It has a cool new inventory item for DukeMatch: Trip Flare and 35 new sounds and lots of new graphics. Indeed the opponents are not especially well animated, however, exciting and diverse missions provide for a lot of extreme fun! The degree of difficulty is very high though! For me this is the best addon for DukeNukem!
Reviews
Download (platoon.zip for Duke Nukem 3d, platomic.zip for Duke Nukem Atomic Edition 4MB (uploaded by Gamers.org)
Screenshots
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Platoon Remake v1.1+ with HighResPack for eDuke32 27MB (uploaded by RTCM)
Fan-Made Maps
included in Duke Nukem 3D HRP 5.3 Fan-Made Compilation 871MB (uploaded by 3Spot)


Duke Nukem Total Meltdown TC Source Port [top]

Made by the same guy & co. as the Duke Nukem 64, now you can play the PS1's exclusive episode (new levels!) on PC, with the awesomeness of Mouse & Keyboard (and more than 25 average FPS!). Note that this is almost 1:1 port, so missing features from the PS1 are also missing here as well, unless you grab the files and run them through your favorite Duke3d sourceport.
Screenshots
Download v1.3 318MB (uploaded by ModDB)
Videos


Duke Nukem: Alien Armageddon Total Conversion [top]

This is a mod for Duke Nukem 3D which adds many new high quality enemies, sexy NPCs, and a second playable character, all featured in epic new adventures. Some of the community's best talent have come together to make this amazing free expansion to the Duke 3D universe. New Attrition game mode: Battle through a random sequence of some of the best community maps, gaining levels and upgrades as you progress; Enemies will get more powerful, too, culminating in an epic boss fight; With randomized enemies and almost 200 maps to draw from, Attrition is a new experience every time.
Screenshots/Videos
Download v4.0 382MB (uploaded by ModDB)


Eduke (Enhanced Duke Nukem 3D) Source Mod [top]
Eduke is one source mod officially approved by 3DRealms and the programmer Matt Saettler who already cooperated in NAM and WW2 G.I. (and, hence, also owns the Duke Nukem source code). Eduke extends the abilities of the Duke3D Script language (.Con files) and offers various other "Enhancements" which offer new possibilities for Mapper and "Con hacks". Till present, unfortunately, there is no bigger addon specially made for Eduke. A Tech-demo level with special effects is provided.
EDuke Hp | Download Eduke32 1.4.0 / Wiki Info
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Gate, The Total Conversion [top]
This has 24 levels over 4 episodes (the last 2 episodes are especially good). It has some good new sound files, a new disc shooter weapon and a couple of new enemies but the levels are what make it stand out.
Reviews
Download @ Gamers.org ~16MB


Grins of Divinity Total Conversion [top]
This has 8 levels and is for version 1.4/1.5. It has good level design and good gameplay. There is a training course that explains some of the special features of the TC like climbing ladders, picking up barrels, etc. Level 1 is the alien invasion where you have 4 minutes to get out of the city before it is destroyed. Don't give up! It can take several tries to finish it. There is also a gun store between levels where you can buy weapons and ammo. You get money from atm machines and dead civilians. Some levels can be tricky but not too hard. There's totally new AI for all of the enemies featured in the game, new weapon gameplay and visual effects, as well as the monetary system which allows the player to purchase items, weapons and ammo at certain periods in the game. It also has a rudimentary system that allows the player to pick up certain items in the game and carry them around and possibly stacking them, allowing for unique gameplay not seen before in a Duke Nukem 3D TC.
Screenshots
Download 11MB (uploaded by CNET Download.com)
Reviews


Imperium Total Conversion [top]

Imperium is an 8-map episode powered by DeeperThought's DukePlus. The human race has expanded into the vast emptiness of space, colonizing countless worlds only to have ended up fighting aliens again. The only one who can save the day is Duke, who has apparently managed to live hundreds of years to witness another war between humans and aliens. This backstory is played out rather well in the mod, delivered in the usual fashion via viewscreens. It also ties the maps together in a seemingly seamless manner. What's new is that the utilization of DukePlus has allowed the authors to create several story-driving cutscenes, most notably the voice-overed prologue. But it's the maps that sell and Imperium consists of nothing but high-quality ones. They're all a bit Unreal-like, awe-inspiring and Conceptually Grand. The maps are mostly medium-size even if they seem huge and the maps actually have a moderate amount of enemies. It's worth noting that every music track in Imperium is custom-made by the Oostrum brothers.
Screenshots
Download 111MB (uploaded by ModDB)
Reviews


Jonof's Duke 3D Port & High Resolution Pack Source Port & extras [top]
Jonof's port is one of the most popular allowing native Windows and Linux ports using a Build engine port, OpenGL rendering support, true-colour textures support. It aims to present Duke3D as closely as possible to the original game while adding optional features to expand the possibilities of the game. The high-resolution pack is put together by Pdr "Parkar" Karlsson. this is a massive 80-meg file with hi-res textures and 3d-models by many authors. It comes with the latest version of Jonof's source port. The results are mixed. Some of the textures look very good - some bad or unfit - some just don't mix with each other. 3D-Models are mostly good although many are a bit cartoonish and colorful, and may cause some lag even on modern computers. Don't try to launch it via the normal Jonof Duke3D exe - the installation creates a separate exe for the hi-res pack. It includes all hightile textures, models, maphacks, and hacked game.con files released so far (both 1.3d and atomic) with easy to use installer.
Jonof's Duke3D Port | High Resolution Pack | Screenshots
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Last Reaction and Water Bases Partial Conversion [top]
This has 22 huge and very well-designed beautiful levels. Most of the monsters have been altered, and some are new (few ones come from Lameduke, the beta version of Duke Nukem 3D) and nicely animated too. A definite must-play.
Reviews 1 2 | Download @ Gamers.org ~9Mb
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Legacy Edition Total Conversion [top]

Duke Nukem 3D is back, rebalanced, remixed and HARDER. A mix between the old and the new, play with new (legacy) weapons, against new (legacy) enemies. Legacy Edition will make you sweat, be strategic, jump, run, dodge and blow everything away. Play the original 3 episodes with beta and alpha elements remixed into the game. Duke is back and the world needs YOU! This mod features: - A score system; - New weapons like the flamethrower, plasma gun, the old alpha shotgun and others; - Alternate fire modes for some weapons; - New enemies like the beta double shotgun pigcop, the beta overlord and others; - Rebalanced skill levels; - Rebalanced the entire game (HARDER); - A life system (you are gonna need it, trust me); - A revamped soundtrack (boss fighting got realy interesting now); - A final fight that's gonna blow your mind.
Screenshots/Videos
Download v1.2 602MB (uploaded by ModDB)


Metropolitan Mayhem Total Conversion [top]
This is a 15-map mod for Duke Nukem 3D (Atomic Edition). It's themetically very close to the original first and third episodes (LA Meltdown & Shrapnel City) of Duke Nukem 3D, concentrating almost exclusively on classic urban-themed maps. The original plan was to spend at most 24 hours working on each map so map sizes vary from small to medium. In total the mod should provide an hour's worth of oldskool entertainment. If you liked Duke3D, particularly its city maps, you cannot miss this. The mod was designed by MetHunter, MRCK, Mikko Sandt and Merlijn van Oostrum.
Screenshots
Download 0.6MB (uploaded by ModDB)
Reviews


Mystique: Ages In Time Total Conversion [top]
A huge medieval conversion for Duke Nukem Atomic Edition with 4 new episodes (1 for DM) that was one of the biggest conversions released at the time. All weapons are replaced; there are swords, bows, crossbows, poison bombs and spells (lighting, fire and life stealing). New enemies include battle knights, mages, spiders and dragons.
Review/Screenshots
Download v1.1 26MB (uploaded by ModDB)


Naferia's Reign: Invasion of the Dark Mistress Eduke32 Total Conversion [top]

This is a 12-1/2 year long project. One of the chief features of is the RPG-style mechanics mixed with traditional style FPS gaming, such as having improvable stats for Health/Armor/Attack/Defense/Speed, and being able to level up. Other elements include an extended inventory system to carry lots of items. Status buffs/ailments are present as well. But the most important feature of the RPG-style system is by far the multiple-character system. Unlike Hexen and it's ilk where you choose one character to use for the entire game, in NR you find new characters and increase the size of your group and can switch between them at will. Play as Duke Nukem and up to 14 additional characters, each with their own special abilities and such. All of these characters are also in one large party, RPG-style, not like Hexen's method of selecting 'classes'. Monster interactivity is improved. Monsters can now drown, take damage from slime, pick up health and armor, and even pick up powerups laying around. Players and Monsters alike may level up and increase their stats as they fight. TEN difficulty levels from "Eat it Boy, Eat it!" to "The End of Your Destiny". Customized menu system from choosing your characters, looking through your items and other methods. Several classic-Duke3D bug fixes, including "teleporting Trooper damage", "Shrunken monster damage" and more. Status Ailments and Buffs for players. More you will need to check out the site and play to game to discover! Numeric Keypads can be used for accessing doors and security. Hand Scanner switches allow to limit switch access to only one or a couple of specific characters per scanner. Four new keycard colors (Blood, Brown, Green, Silver), and two new keypad readers to support these new colors. Airbubbles will restore your air supply underwater as well as your scuba gear. Shops are now available in the game [via the DEALER actor for now]. Fall-damage system revamped to be more like classic Duke again. New Radar System that displays actors on the overhead view as arrows. An item must be found to use it though [MERCURYCOMPUTER]. The displays for the basic stats and the menus and shops are changed and optimized for better clarity and less obstructions and more user-friendliness in general. Drivable Vehicles: Empty Pigcop Riot Tanks can be found and driven in three different colors: Green, Blue and Red. Each has their own pair of attacks and other functionalities.
Screenshots
Download v5.22.12242012 58MB (uploaded by ModDB)
Videos


Pray Your Prayers 2000 Partial Conversion [top]
This is a military conversion that has some excellent new weapons such as a gun which makes an enemy disappear for a few seconds. It has 11 levels so it's not the largest conversion but still worth playing.
Reviews 1 2 | Download @ Gamers.org ~2Mb
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Redrum: The Shining 2 Total Conversion [top]
This is a highly detailed 3-D recreation of the Overlook Hotel from Stanley Kubrick's horror movie classic The Shining which was adapted from the Stephen King story. You play the part of Duke Nukem, U.S. Marines Special Operative, sent in to take care of the "Caretaker." Once inside the hotel, you battle an evil reincarnation of Jack Torrance as you attempt to find the keys to unlock the door to room 237, the caretaker's apartment, and eventually a way out.
Screenshots
Download 4MB (uploaded by Official Site)


Starship Troopers Total Conversion [top]

19 months, it took, to finish this excellent addon. For fans of Duke or the film Starship Troopers it's a must play, for those that loved both it's a blessing. Before you jump into the game you must know that this TC is meant for pros. The lowest degree of difficulty is "normal". In the first mission one must escape from a severely damaged spaceship. There are no opponents there yet. However, some puzzles and falling dangers remain, as well as explosions - and also sometimes a dead end if you rush through it :o). If one has reached the rescue capsule, you find yourself soon having to make a forced landing on a planet. Then after fighting through to a rendezvous point you find yourself on a base and receives also in the Command-Center his first order. One discovers by wandering around the base various things, numerous guards and also usable protection. I have not played through the addon even yet, thus you must be patient until someone contributes a review, but as far as I can judge this, one can not go wrong with trying this out. It may edge out Platoon as the best Duke addon ever.
Screenshots&Reviews Bugteams Duke3d Page MSDN | Download @ ftp.mancubus.net 20Mb
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Weapon of Mass Destruction Eduke32 Source Port Gameplay Mod [top]
This is a gameplay mod which has tons of new weapon modes, enemies, and player abilities, such as UT style dodge moves, spinning hook kicks, and a Duke bot companion who fights by your side. In some levels you can even get in your skycar and fly it, doing bombing runs on enemies. In DNWMD, Duke collects glowing coins from slain enemies which are used to purchase various upgrades via a mouse controlled menu. In addition, each of Duke's weapons has its own experience level which increases with use. DNWMD is an action packed shooter with RPG elements. It runs using the included EDuke32 source port, which has improved graphics and other features, and runs smoothly in XP.
Screenshots 1 2 | Download v1.51 @ ModDB ~14MB
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Final Doom

Plutonia 2 Total Conversion [top]
Does this epic project need an introduction? The only way you could have missed the release of this 32 map sequel to the original Plutonia Experiment is if you've been living under a rock for the better part of this last year. Created by an impressive team of mappers, modders, and musicians, this wad not only lives up to the high expectations set by its predecessor for both aesthetics and gameplay, it exceeds them. True to its predecessor, Plutonia 2 is a wad meant for skilled Doom players who are interested in a good, challenging wad. However, unlike the original Plutonia Experiment, Plutonia 2 is also highly enjoyable to the more casual Doom player, provided that you play on a lower difficulty setting. Also unlike its predecessor, Plutonia 2 contains some large maps that can take quite a while to finish. At the end of it all is one of the most epic and memorable boss fights in any megawad yet. Also, Plutonia 2 also maintains the aesthetic feel of its daddy while, thankfully at the same time, gives the player a more detailed environment, providing the player a rich atmosphere to go along with the rich gameplay experience. With such an epic gameplay experience as this, why wouldn't anyone love this wad?
Screenshots / Infos / Download ~5MB (@ Doom World)
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In Pursuit Of Greed

xGreed Source Port [top]

This is a Source Port of the game "In Pursuit of Greed" that allows you to run the game on modern o/s. Features: Software rendering; Double the original game resolution (640x400); Optionally can use the old 320x200 resolution; Mouse look and WASD move control; Launcher application; DirectDraw blit buffer; BASS.DLL for audio; Screenshots in png format. It needs data that the DOS installer produces: GREED.BLO file (data); All *.mod & *.s3m files (music); You can optionally copy the MOVIES folder of the original CD with the *.fli files (animations). These files must be placed in the same folder as xGreed.exe, or use the Launcher to locate the GREED.BLO file.
Videos
Download v1.1.12.55 617kb (uploaded by Github)
Infos


Quake

Arcane Dimensions Total Conversion [top]

This mod took two very long years of development, and adds a jammed packed list of new mapping features, an endless amount of pixelated artwork and a giant collection of custom maps by many authors. It consists of seven brand new beautifully detailed maps, jam packed full of new monsters and weapons to play around with till your hearts content. There are specially designed start maps, countless secrets, alternative routes and plenty of uniquely made areas to explore. For those players who love to search for secrets there are four runes scattered throughout the maps to collect, which when combined will unlock a special mystery map as a final reward. There are many new monsters that have been added which will run, fly, duck, dive and chase the player around while trying their best to burn, poison, spike and blow the player up in the process. Each new monster has been designed with various flaws which players should learn and exploit. The new monsters really shine when they are combined together to compliment each others unique abilities. The MOD comes with many features for content creators, all the Quake Code (QC) is released under a GNU license, the readme file contains extensive details on each of the new feature and there are even eleven test map (including source) to demonstrate all the new features. To get every mapper up and making content quickly two of the most popular editor files (def/fgd) have been setup ready to work with Trenchbroom, Jackhammer or Radiant.
Reviews
Download v1.5 206MB (uploaded by Quaddicted)
Info/Screenshots


Beyond Belief Episode [top]
Complete new episode for Quake, featuring 7 single player maps, one secret level and a new start map. All levels can be played in DM and Coop mode as well as Single Player. Good quality throughout.
Review / Download @ Fileaholic ~7MB
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Included in Ultimate Quake Fan-Made Compilation 825MB (uploaded by scaryfun)


Block Quake Total Conversion [top]

A total conversion mod for Quake featuring familiar plastic blocks. Block-Quake features the Vanilla Pak version 1.1 which is designed to replace models and monsters from Quake. This pak can be combined with most id1 styled mods and maps. Theres also support for Copper using the new Copper Pak version 1.1. Both of these Block-Quake paks are compatible with the Quake Remastered version of Steam and support the official add-on campaign Underdark Overbright & Copper (udob). Please note, that the installation process is different depending on which source port you use. For experienced Quake modders who prefer folder directories, I have a "No Paks" version on GitHub. Features: Blocky themed characters, enemies and boss models, textures and animations; Blocky themed weapon pickups, weapon model textures and animations; Blocky themed ammo, armor, items, projectiles, props and powerup models; Blocky themed test map (blocky_devroom_vanilla_v4); New Copper content: 20fps axe, Knight fixes, colored keys and backpacks. Future Features: Blocky themed sound effects for weapons, enemies and objects; Blocky themed hud and gui graphics; Possible mod support for online multiplayer modes like QuakeWorld CTF (maybe!); Finish the blocky blood gib models for the source code overhaul version; Implement the new source code changes for a ProgsDump version; Create a "Friendly" version with mature themes censored for younger audiences; Finish the blocky texture wad, possibly replacing the "id1" wad; Create some blocky themed maps and maybe have a Block-Quake Map-Jam (eventually).
Download Vanilla + Copper Mods 37+9MB (uploaded by Itch.io)


Capture The Flag Gameplay Mod [top]

Capture the flag, commonly abbreviated as CTF, is a traditional outdoor game where two teams each have a flag (or other marker) and the object is to capture the other team's flag, located at the team's "base", and bring it safely back to their own base. Enemy players can be "tagged" by players in their home territory; these players are then, depending on the agreed rules, out of the game, members of the opposite team, sent back to their own territory, or "in jail". Possibly the first first-person shooter to feature CTF was Rise of the Triad in a mode called Capture the Triad. The version made for Quake by Threewave popularized the gameplay and many FPS games after that include this mode or if the game is moddable, usually fans will make it.
Infos
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Download v4.0 6MB (uploaded by Quake Terminus)


Demon King, The Partial Conversion [top]
Very detailed maps, heavy on the problem solving. Enjoyable part conversion.
Download @ Fileaholic ~7 Mb
Included in Ultimate Quake Fan-Made Compilation 825MB (uploaded by scaryfun)


DirectQ! Source Port [top]

DirectQ is a port of Quake to native Direct3D 9. The primary focus is on replicating the original look and feel of software Quake, but it also has significant usability and rendering improvements. The old Quake engine was hardware accelerated using OpenGL. However, it was written in the infancy of OpenGL (at a time when even texture objects were only available as an extension), and several of the rendering methods used back then had some room for improvement. Furthermore, it is known to cause issues with some manufacturer's OpenGL drivers. Rather than hacking around at the existing codebase, a clean start was chosen with Direct3D that could run on a modern laptop. As part of the port the codebase was also changed from C to C++.
Download entire DirectQ collection, minus some early releases 5.1MB (uploaded by Tinyupload)


ezQuake, FodQuake / FuhQuake Source Mod [top]

This mod enhances the graphics and visual effects of the classic Quake game to update the look. The graphics, textures, lighting and particle effects are all significantly enhanced. Huds and skins are enhanced with 24-bit textures. FodQuake updated FuhQuake with: new networking code, both on the lower and upper layer, making QW networking independent from rendering; much improved support for Linux, MorphOS and PPC and AMD64 CPUs; new, integrated server browser to easily find a match. Command line arguments made obsolete; lots of security issues fixed. ezQuake also combines features from MQWCL, FTEQW, Telejano, AMF Quake, QW262 and other Quake(World) clients. EzQuake seeks to unify current QuakeWorld development and suit current QuakeWorld pro-gaming needs.
ezQuake Infos
FodQuake Download (uploaded by Official Site)
FuhQuake Download v0.31 100MB (uploaded by CNET Download)
ezQuake Download 1.7MB (uploaded by Official Site)


Fantasy Quake - Rise of The Phoenix Total Conversion [top]
Fantasy Quake is a free "total conversion " for Quake. One can use different character classes. The degree of difficulty is rather high, however, it's manageable. At some places one may have the impression that a level cannot be passed, however I have been able to master all levels without a cheat. If it does not seem to be a way to continue, it is most likely a puzzle that it is a matter of solving or one must look around carefully.
Download 24MB (uploaded by Quaddicted)
Included in Ultimate Quake Fan-Made Compilation 825MB (uploaded by scaryfun)


Insomnia Partial Conversion [top]
A mod with 14 awesome new levels. Beautifully designed with exciting gameplay.
Reviews
Download 5MB (uploaded by Quake Wiki)
Included in Ultimate Quake Fan-Made Compilation 825MB (uploaded by scaryfun)


Lost Entrance of the Dismal Oublietee Singleplayer Map [top]

This is not so much a level as it is a curiosity… a bit of Quake nostalgia, if you will. After being trimmed from the original game due to a self-imposed filesize limit, it sat forgotten and unused until released in 2001 by John Romero to commemorate the 5-year anniversary of the release of Quake. This level was meant to be the entrance to the original E2M6 [The Dismal Oubliette], and the first thing the player will notice is that the difficulty level is tuned with the assumption that he is carrying the ammo, weapons and armor accumulated during the previous 5 levels of the episode. Since you start the map with just the shotgun and 25 rounds (unless you use impulse 9), this makes for some extremely difficult fighting in the early going. It may be more prudent to try and dodge enemies where possible rather than clear all of the monsters from the level. However, since it is basically a narrow, winding passage climbing up to a series of ledges, this is quite hard to do, and it is likely the player will have to restart the level many times before he makes it safely to the end. There are some ammo caches which are helpful if they can be reached, as well as some much-needed powerups in the water below (made much easier to find since the level has been recompiled to support GLQuake’s transparent water), and there's even a secret which is highly recommended to get early on... this makes the first few encounters much more survivable. But rest assured that all of your Quake reflexes will be put to the extreme test as you make your way through this level.
Screenshots
Download 286kb (uploaded by Quaddicted)


Nehahra Project, The Total Conversion [top]

The Nehahra Project is an extravagant free addon for Quake. It deals with the destruction of ShubNiggurath and transports the player into a new dimension in which one has established a town, with the name Forge City. The Nehahra Project offers new graphics and opponents, improved AI, cutscenes, new weapons, polished level-design and a lot more. This is a definite must-play.
Review/Screenshots/Download 50MB - Tides Of War Addon Episode ~8MB
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Included in Ultimate Quake Fan-Made Compilation 825MB (uploaded by scaryfun)


Neil Manke Maps Episodes [top]
Neil Manke is probably the most prolific mod maker in the world. He is best known for his Half-Life They Hunger TC's but the quality of his work is always superb and his roots are in Quake 1.
Info/Screenshots/Download


nQuake / fQuake QuakeWorld Gaming Package [top]
The main goal of QuakeWorld was to alleviate the problems associated with a slow connection to Quake servers. It also introduced server support for skins (a two-dimensional graphic that is stretched over the three-dimensional wire frame of a character). fQuake was the sequel to eQuake, which was the first All-In-One QuakeWorld package to hit it big within the QuakeWorld scene. It has now been replaced by nQuake. It's an open–source project that aims on making a perfect QuakeWorld package containing anything beginners as well as veterans need to play QuakeWorld on a competitive level. Installing QuakeWorld involves installing Quake, downloading a client, downloading textures, scripts, addons, maps and much more. nQuake does all this for you with a simple online installer. nQuake always installs a completely updated package of QuakeWorld that simply works.
Download or Java Installer (uploaded by Official Site)


Open Quartz Standalone Open Source Game [top]
Open Quartz is a project to supply GPL'ed artwork in the form of PAK and WAD files to create a fully GPL game based around the GPL'ed Quake source code. This includes models, maps, soundfx and textures. The PAK file also contains the Quake code which controls the behavior and rules of the game. There is also a playable version available that ships with the Dark Places engine by LordHavoc. The final goal of Open Quartz is to become a 100% replacement for the original Quake game data that runs in all the free Quake engines available at present. Open Quartz is only the game data, you can use it with any Quake engine out there such as Dark Places, FuhQuake, Tenebrae, QuakeForge, Telejano, or QMB.
Official Site


Operation Urth Majik Partial Conversion [top]
5 level mod with great production value thoughout. One of the best ever done.
Review - Screenshots/Download @ Quad Addicted ~10MB
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Included in Ultimate Quake Fan-Made Compilation 825MB (uploaded by scaryfun)


Painkeep Total Conversion [top]

PainKeep is a free DeathMatch-only “mission-pack” designed for use with registered Quake from the makers of the Zaero mission pack. It not only offers brand new weapons (with new pickup and view models), but also a new rich environment with tons of new sounds, new special effects, great new features, and lots of surprises. Every modification included is original. This is in no way a compilation of various “weekend mods” from the net. Literally hundreds of hours were spent perfecting every aspect. It was designed as an addition to the Quake setting. Team Evolve was committed to building an extension to Quake that would meet or exceed the high quality standards that many commercial development groups hold themselves. It has: 7 New Weapons each with never-before seen features, brand new models, sounds, and artwork; 21 New Deathmatch Maps specifically built or modified for Pain Keep; Full QuakeWorld Support optimized performance for all maps and modifications; Transparency Effects with GLQuake; Unique Special Effects like lightning, dripping ceilings and splashing water and lava. Also see the bloody damage as you inflict injury to your opponents! There's over 150 new sounds! including errie ambient and random noises and weapon sounds. Over 60 new models including candles, tortured corpses, new gibs, and weapons. Tons of New Artwork - new map textures, console and weapon artwork. Deathmatch 3 Support and ability to disable unwanted effects. Voting Hub Mode between levels race to enter your favorite map, or die trying. A democratic way to determine which level plays next. Inventory System that allows you to decide when best to deploy or use an object in your inventory.
Reviews
Download v1.11 8MB (uploaded by Quake Wiki)
Infos


Penumbra Of Domination Partial Conversion [top]
An outstanding episode with a terrific atmosphere and loads of cool touches. The design quality is excellent and in some cases quite original in the 5 levels.
Review - Download @ Gamers.org ~5Mb
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Included in Ultimate Quake Fan-Made Compilation 825MB (uploaded by scaryfun)


ProQuake Source Enhancement [top]

ProQuake was the first modification to the quake source which was specifically intended for intense deathmatch play. You didn't find spiffy new graphics, cheats, changes to the physics, or features that work "most of the time". What you found was a rock solid set of enhancements to unmodified netquake. ProQuake is a faithful GLQuake/WinQuake style Quake client incorporating several common sense features Quake should have had from the start such as ping in scoreboard, precise aiming, loc support. Small, simple changes that improved the quality of netplay enormously. It is fully compatible with standard NetQuake. It's also fully compatible with the advanced features of Clanring CRMod++ version 6.X including team scores, match timer and client pings. It would become the standard Quake client for online play. ProQuake would become the standard Quake client for online play, although further development stopped in late 2002. However, as time went on the client aged and was in need of newer features and as a result unofficial updates began in 2007. In December 2007, J.P. Grossman handed off the ProQuake project and the unofficial ProQuake project became the official continuation.
Infos
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Download v4.93 0.7MB (uploaded by Official Site)


Prydon Gate Total Conversion [top]
Prydon Gate is a hack and slash action adventure role playing game similar in game play to some giants in the history of games such as Diablo. The game play may seem strikingly similar to that game, but it has quite a few unique twists that should keep the game interesting and repayable numerous times. The Curse of Korweh Map Pack takes place in the far reaches of the east part of Prydon, in a desert known as "Korweh", the home of the god Kor. Thousands of years ago this place was a haven for the Namus people who believed in Kor as their creator, but they began to die out - due to a mysterious curse placed on their temple of worship. The Dark Age is a new map pack by the ELF Team. This campaign takes place in the land of Doraith, which is in the midst of a terrible dark age. Of the four cities of Doraith, El Ray was destroyed years ago, Pen-Y-Caio has been recently conquered by Goblins whilst Rycloth and the capital city Careg-Y-Bardd are surrounded and only the bravest adventurers dare cross between them.
Screenshots / Downloads v1.3 / Curse of Korweh Map Pack
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Quake 1 Arena Total Conversion [top]
Q3 comes to Quake. This has 27 nice levels that import models and weapons from Quake 3 plus some Q1 map favorites and bot support. The latest version has new gamemodes such as insta-gib and excessive.
Download v0.75 15MB (uploaded by ModDB)


Quake Fan Movie Creations [top]
Quake done Quick - Speedrun Movies This is a project to record runs of multi-level sequences from Quake (and Ultimate Doom, Doom 2 and Quake 2) in the fastest times possible. Any short-cut except cheating is approved of, and Nightmare difficulty is assumed. These speed-runs are refilmed to produce movies to download and watch. Tools have also been written to assist in all these activities. Scourge done Slick, a run through Quake Mission Pack #1, is by common consent one of the best Quake movies yet released. Another popular favourite is Quake done Quick with a Vengeance, a 12:23 run all the way through Quake. Frags Done Extreme - Deathmatch Movies These are recorded demos of Deathmatches in which awesome skills and kills are shown.Frags Done Extreme - Deathmatch Movies These are recorded demos of Deathmatches in which awesome skills and kills are shown. Machinima - In-Game Films Devil's Covenant - The Director's Cut is considered the best cinematic film with a unique story made using the Quake engine with unique characters, voice acting, and camera moves.
Quake Done Quick Home Page
Frags Done Extreme (@ Own-Age)
Download @ Machinima.com (page 10,11,12)


Quake HD Pack Graphics Enhancement [top]

Quake HD Pack supports Quake, MP1: "Scourge of Armagon" and MP2: "Dissolution of Eternity". It contains compilation of works by quakeone community and allows you to setup Ultimate Quake High Definition Experience. It includes Darkplaces Engine, Quake Revitalization Project, and Quake Reforged.
Screenshots
Download v1.45 2.5GB+25MB (uploaded by ModDB)


Rapture Episode [top]
This is hands down the best looking Quake episode released to date. The levels include amazing castles, fortresses and other medieval type locations. All are rendered beautifully - not a single texture or structure looks out of place.
Screenshots/Download @ Ethereal Hell ~8 Mb
Included in Ultimate Quake Fan-Made Compilation 825MB (uploaded by scaryfun)


Slayer's Testaments Total Conversion [top]

This brings the enemies, weapons and gameplay mechanics of Doom 2016 and Doom Eternal to Quake. This takes advantage of the Dark Places Engine, and actually looks retro-cool. Moreover, it comes with some re-imagined maps from Doom 2016 and classic Doom.
Screenshots/Videos
Download Beta + Patch 4 935MB (uploaded by ModDB)


Soul Of Evil Episodes [top]
Two complete medieval themed single player episodes with new weapons & monsters. There is also a arena option where you can fight against FrikBots or monsters. All in all, a well made mod with bags of gameplay.
Reviews
Download 23MB (uploaded by Quaddicted)
Included in Ultimate Quake Fan-Made Compilation 825MB (uploaded by scaryfun)


Team Fortress Gameplay Mod [top]

Team Fortress is a team- and class-based online multiplayer video game mod originally based on the first person shooter Quake, made by id Software. It was designed and written by Robin Walker, John Cook and Ian Caughley in 1996. The mod's gameplay has caught on with a large following of fans, which has spurred many developers to create similar gamemodes on other engines. In August 1999, after the development team was hired by Valve, Team Fortress was ported to Valve's GoldSrc engine in the form of Team Fortress Classic. The premise of the game is a class-based battle, typically between two teams, colored red and blue. Players are defined by which class they select (the classes being Scout, Soldier, Pyro, Demoman, Heavy Weapons Guy (Heavy for short), Engineer, Medic, Sniper and Spy) with each class having strengths and weaknesses. Each class also has unique weapons (e.g. Pyro has the flamethrower and Heavy has the minigun) and abilities (e.g. Scout being able to run the fastest and Medic being able to heal teammates). The Civilian class is the unique class on Escort mode where a team of Bodyguards have to escort him to a destination, while the Assassins try to kill him. Team Fortress has evolved into an entire genre as fans of the original modification have created a multitude of slightly different versions for various games. A player can choose to be on either the red or the blue team. On community maps or through the use of custom skins, players may also choose to be on a green or yellow team. The objectives of play can vary, including traditional objectives such as capture the flag or controlling a point(s) on the map. On April 13, 1997 in Version 2.5 Beta A, Team Fortress introduced head-shots to the FPS genre.
Screenshots
Downloads (uploaded by ModDB)
Infos


Tenebrae Source Mod [top]
Tenebrae is a modification of the quake source that adds stencil shadows and per pixel lights to quake. Stencil shadows allow for realistic shadow effects on every object in the game world. Per pixel lighting allows you to have fine surface details correctly lit. There are a hefty load of particle effects, reflective water, a flashlight, and flares. These are essentially the same algorithms as used by the new Doom III game. Beware tough, it is a system hog. The system specs needed to run it are a p3/600 with a Ge Force grade video card or better.
Review - Info/Screenshots/Download @ Source Forge ~4Mb
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Travail: A Quake Journey Total Conversion [top]

Operation Quake is far from being over. Deep in the ancient lands of another dimension a powerful evil, Azoth, is drawing together his armies for the ultimate strike against the universe. Once again, our lonesome slipgate warrior must face the hordes of chaos to ensure the survival of many races and possibly even find a way back home, for his journey goes on until the last remnants of Quake have turned to gibs and dust... Travel... traverse... evil... trail... trial... revel... evil... Azoth... travesty... evil revealed... no avail... evil... evile... my travail. This is a large-scale partial conversion for Quake: Two single player episodes with 15 quality maps, 3 deathmatch arenas, new monsters and items, and an atmospheric ambient soundtrack.
Screenshots
Download 39MB (uploaded by Quaddicted)


Twisted Christmas Episode [top]
Defeat Evil Santa & his demented snowmen and fiendish little elves. Excellent!
Download 4MB (uploaded by Quaddicted)
Included in Ultimate Quake Fan-Made Compilation 825MB (uploaded by scaryfun)


Zerstorer Episodes [top]
A true classic. This 6 SP map episode, also including a start map, end map, cutscenes and 5 DM maps, has stood the test of time.
Reviews
 1  2 
Download 11MB (uploaded by Quaddicted)


SimCopter

SimCopterX Graphics Enhancement [top]

With the SimCopterX patcher, you can patch your game to work natively on Windows 7+ (and probably even earlier). You no longer need to use a virtual machine or CPU Killer, just nerves of steel. Additionally the patcher has optional higher-resolutions modes to choose from including 16:9 and 16:10 aspect ratios so you can fill up your screen; you'll feel like you're actually up in the sky saving shipwrecked Sims.
Videos
Free Patch to run on Modern o/s + HD Graphics 344kb (uploaded by Official Site)


Strife

SeHackEd Hack Editor [top]
This utility lets you alter many portions of the game including items, frames, weapons, sounds, sprites, and text. A full retail strife1.wad is always required for SeHackEd to run. It is recommended to upgrade Strife all the way to v1.31.
Info/Download


SvStrife Source Port [top]
SvStrife is a win32 source port based on the Doom-Based engine game, Strife. The oringinal source code to Strife was lost, however, everything was done to make the behavior the same as the oringinal game had. This port is based upon the Prboom source port. Even though SvStrife isn't 100% playable, many features has been successfully implented. Some of the features of SvStrife include SeHacked support, AI improvements, improved video options, menus, movement clipping, and more realism. SvStrife is a single-player game so multiplayer games will most likely not work.
Download


Tomb Raider

Glidos 3DFx Glide Emulator [top]
When Tomb Raider originally came out in 1996, it's 3D engine rendered images using software. As 3D graphics cards started to appear, Tomb Raider was updated to be used with the most popular card, 3DFx (now bought up by nVidia), and they used a proprietary technology called Glide which had an enabled runtime developed which allowed the game to be played in higher resolutions and with texture filtering under the DOS system. Glidos, allows old Glide based games to run under Windows along with VDMSound, a Sound Blaster emulator for DOS games. It also supports Tomb Raider Gold:Unfinished Business, Blood, and Descent II.
Screenshots / Info / v1.33 Downloadv1.32 Full Version No Logo v1.35 (upped by jjim)
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Nude Raider Graphic Mod [top]
Lara Croft was the first game mascot to break the cutesy cartoon mold yet achieve mainstream recognition but her awesome boobage also inspired a glut of "sexy" heroines and pandering advertisements. The Nude Raider patch, an extremely popular game patch made in 1997, features Lara nude. Nude Raider fan sites such as Naturally Lara often feature screen shots of Lara in naked game play action. In response to the patch, more upstanding Tomb Raider fans, including many fans in the Tomb Raider Ring, have taken to posting "Nude Raider free" banners on their sites. These fans affect a more romantic stance towards Lara. The first two Patches (for Tomb Raider and Tomb Raider 2) were programmed of "“nude.raider@fx.fr"” of French origin.
Download/Screenshots


Tomb Raider Xtra Texture Mod [top]
The original Tomb Raider (and in fact all the TR games up to TR5: Chronicles) used simple textures based on 64x64 pixel squares. With Glidos, there is the ability to read and display new textures, up to four times more detailed than the originals up to 256x256 pixel squares. This means the detail of the original Tomb Raider game can be increased to improve it's overall visual appeal. This retexturing project is in its early stages but looks promising.
Screenshots - Info/Download
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Witchaven 2: Blood Vengeance

Witchaven 2: The Horror Back 1996 [top]
Ten-level addon for Witchaven II, by Lothar. The plot is that Grondoval returns to fight a new witch and her evil army. Now with a batch script courtesy of BME/ILMHB that can load and unload the maps so that you need no longer worry about manually replacing files.
Download 169kb (uploaded by ETTiNGRiNDER's Fortress)
Witchaven Collection - 1 + 2 + EGwhaven + Witchaven 2: The Horror Back 2.09GB (uploaded by Internet Archive Software Collection)


1997

Blood

BloodGDX Source Port [top]

A project to port Blood using the libGDX framework for Java by Alexander "[M210]" Makarov, the main developer of BloodCM. As well as straight up reverse engineering, the implementation is referenced from the leaked full Blood Alpha source code. It supports mods as well.
Beta v0.75 764MB (uploaded by Official Site)
Beta v0.75 + Audio Fix 7.34MB (uploaded by Yhe1)


Bloody Pulp Fiction Total Conversion [top]
Deadland awaits Caleb as he is thrust into action once again by the determined Cabal who are stopping at nothing to kill, enslave, pillage, ravage, and bring forth unholy darkness in it's wake. Caleb, now in the present, wants nothing more than to avoid the Cabal and forget any ties to Tchernobog, but the world is Decaying as the Remnants of the Cabal spread through out the globe like a Cancer. Experience up to 18 levels of fast paced, adrenaline-soaked, bloodthirsty action in some of the most detailed and frantic maps ever made for Blood. Experience snowy cities, malls, dockside ports, graveyards, haunting forests, gigantic sea-faring ships, old forgotten towns along Route66, torture chambers, a dilapidated carnival site, Cabal strongholds, and much more.
Screenshots / Download
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Cult, The Singleplayer Level Pack [top]
An add-on in the works by Michael "Bifurcator" Poltavsky, currently featuring five levels. The premise involves Caleb's efforts to clean the remnants of the influence of cultists in our world.
Videos
 1  2 
Beta Download (provided by Delacroix & upped by Scaryfun) 385kb
Screenshots


Death Wish New Campaign [top]

Caleb will need to muster all his strength to take down the mighty Tchernobog, who has managed to free himself from the grip of death. The journey begins in the mountains and quickly takes you to the unforgiving, icy north. From there you will traverse a plethora of varied environments from dry deserts to dank caves in pursuit of your longtime foe Tchernobog. Years have passed and the world has changed, but Tchernobog's burning desire for power has remained the same. With Tchernobog's new powers to aid him, will Caleb be able to defeat him once again before it's too late? This was under development for almost two years, every level is highly polished, and you may even see a few Mapedit tricks you never thought possible! There's over 30 levels spread out across 3 episodes, which includes secret levels and transition levels for flowing smoothly back into the main campaign. New cut scenes appear at the beginning and end of each episode explaining the story and its developments throughout the course of the game. A new story, taking place after the events of the original Blood and its add-ons while staying within the same mythology. The Tome message system, gives the player hints and story tidbits during play to further deepen the story and reveal hints or secrets. All the levels have been adapted to be playable in Co-Op mode, so you and up to 7 other friends can tackle Death Wish together. All levels include modified enemy and item placement depending on difficulty settings for added replay value. Even long-time Blood pros will find a challenge in Death Wish's brutal Extra Crispy setting. A very detailed plain-text Walkthrough is included. It is split into 2 sections: One with the basic player path discussed and the other revealing all available secrets. A Commentary text file is included, revealing the creator and lead QA tester's thoughts on Death Wish and its content. A detailed README file is included, ensuring that everyone can get things working properly even on varying file system configurations. A simple drag-and-drop installation — no confusing or malfunctioning installers.
Screenshots
Download v1.3 54MB (uploaded by ModDB)


Glidos 3DFx Glide Emulator [top]
3DFx video cards (now bought up by nVidia), used a proprietary technology called Glide which had an enabled runtime developed which allowed certain games to be played in higher resolutions and with texture filtering under the DOS system. Glidos, allows old Glide based games to run under Windows along with VDMSound, a Sound Blaster emulator for DOS games. It also supports Tomb Raider, Tomb Raider Gold:Unfinished Business & Descent 2.
Info / v1.38 Downloadv1.32 Full Version No Logo v1.35 (upped by jjim)
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Legends Of Iconoclast Partial Conversion [top]
These are the largest new episodes created for Blood. Part 1 has 28 awesome levels set in Caleb's home city, a medieval realm, and Tchernobog's castle, 24 gothic midi tracks, and almost 4 dozen new sounds. Part 2 has 18 new levels where you defend yourself against his undead armies through the wastelands of Iconoclast, the Chaos Sanctuary, and the evil sorcerer's castle with 18 new music tracks and 12 new sounds. Only a 2-level demo exists of Part 3. In 2012, a remake was done ten years after being originally released by the creator Dwayne Anderson. Part 1 is entitled "Scourge of Humanity" and introduces Bloodlites to an improved storyline together with a brand new protagonist and antagonist. Take on the role of Logan, a Romanian gunsmith as he embarks on an epic quest of revenge and redemption as he journeys into an unknown dimension and wages war on the most powerful army to have ever existed: the Scourge, founded by the evil Garibaldi, a power-mad misanthropist hell-bent on the extermination of mankind. Logan must prevent the Scourge from resuming its war on Earth to save humanity and to avenge the deaths of everyone involved, including his own true love. During his quest, he'll uncover the shocking truth about Garibaldi and the plight of this unknown dimension. Five years later, comes Part 2 "Unfinished Business". Garibaldi is dead, but his legacy lives on through the army he raised: the Scourge. Now they have declared war on the entire realm of Iconoclast, determined to reclaim what they believe is rightfully theirs and ultimately exact revenge against the traitor who sullied their pride as the most powerful army in existence: Logan. The people of the land need a hero to lead them to victory. And once more, Logan answers the call, realizing that he has unfinished business in the realm. With his crusade in Katrina's name not yet ended and his internal demons still tormenting his soul, Logan prepares himself for the fight of his life. The battle against Garibaldi may be over, but the war with the Scourge has only truly just begun. A war that he must fight and win in order to truly find peace. Features of the mod include: Twenty eight incredible levels. In fact, the entire original this remake is based upon has been replaced altogether; Level design quality is improved, with depth cueing and better lighting; Twenty nine new music tracks; Dozens of new sounds; Due to complaints of long text cutscene times in the original, readable text files are included to chronicle the story and plot. Finishing certain levels displays a message telling you which file to read; Extended replayability - Difficulty settings determine number of enemies, locations of keys, special effects, and number of items; Features of the Plasma Pak enabled - New enemies, new weapon modes, and new art; An estimated five hours of gameplay from start to finish (for each difficulty).
Download Eps 1,2,3 3MB+3MB+5MB (uploaded by Freeminded)
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Remake Ep1: Scourge of Humanity + Ep2: Unfinished Business 5MB+11MB (uploaded by ModDB)
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Lost Episodes, The Singleplayer Level Pack [top]
Not to be confused with The Lost Episode add-on based on the Blood Alpha. Five dark tales of terror lost to the void of time, now available for your edification. From some of the best creators of Blood maps, this five adventure set promises to challenge the most avid Blood fan. A Collection Of Hard To Find Episodes Gathered Together In One Carnage-Filled Collection Including GODS by Joel & Kurt Blackwell, JOURNEY TO HELL by Martin Brintnall, LEGEND OF RAVENLOFT by Michael Shire, KILLING TIME by Marc Levesque, HAUNTED REALMS by Joel Dube with additional maps by Treks, Johnnie Blaster, Craig L. Duckett & Dwayne Anderson. Adding Up To 23 Levels of Hardcore Gorefest. Compiled by Frater Diatonica Dracona. Requires the Plasma Pak. Includes: Legend of Ravenloft by Michael Shire (aka Micho), Journey to Hell by Martin Brentnall (RTCM), Killing Time by Marc Levesque (aka Elmo), Gods by Joel "Reactor" and Kurt "Headhunter" Blackwell, Haunted Realms by Joël Dubé (aka Shimmy), The Cult beta by Michael "Bifurcator" Poltavsky.
Screenshots
Download( provided by Delacroix & upped by Scaryfun) 1.8MB


Rage Against The Machine Partial Conversion [top]
RATM or simply ‘Rage’, is a combined effort by select members of the Blood community to create a Blood campaign worthy of remembrance and worthy of honouring, and hopefully complementing, the Blood title and its legacy. Rage’s objective is to expand on the Blood universe, adding a little innovation where necessary, while not compromising the spirit of the original title’s unbeatable action, breathtaking atmosphere and overwhelming fun factor. So far, Episode 1 of the campaign has been released, but the rest are coming up. All the Single Player maps included in this campaign are fully optimised and compatible with Bloodbath, Co-operative and Team Mode Play. Difficulty levels are also implemented. There's also the added bonus of including custom music that fully captures the essence of the original’s soundtrack. The story is told through a series of gripping, live-action cinematics played at the opening.
Info/Downloads


Carmageddon

Carmageddon Special Edition Total Conversion [top]

This mod makes Carmageddon 1 + Splat Pack to work on modern computers, makes great graphics and quality and adds to the game tracks, pedestrians and some cool new stuff!
Screenshots
Patch 3 & Zombie Demo (required for patch 3 to install) (uploaded by qtz.toshiba-3.com)
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Download v1.2.0.0 81MB (uploaded by ModDB)


Chasm: The Rift

PanzerChasm Source Port [top]

This is an attempt to reverse-engineer an open source and modernized engine for the game. There are already builds for people to install and evaluate. As of May/2017 what's done: Loading a level with all models, textures, monsters, level changes; The core of the game process - you can run, jump, shoot; Primitive AI of monsters; Partially implemented level scripts - any moving walls, switches, etc.; Some sound effects; Tearing off the limbs; Ability to play online games. Individual network modes will be later; Save / Load. What remains to be done: Completion of monster's AI; Completion of the network game; Completion of collisions with map objects; PowerUps; Fix a thousand and one bugs; There are many more things.
Infos/Screenshots
Download 1.07MB (uploaded by Github)
Videos


Duke Caribbean: Life's a Beach

VacaHRP High Resolution Pack [top]
This improves the graphics in this addon pack and was compiled by Hendricks226.
Download v1.5


Duke It Out In DC

Duke D.C. HRP High Resolution Pack [top]
This improves the graphics in this addon pack and was compiled by NightFright.
Download v1.5


Duke Nukem Nuclear Winter

Nuclear Winter HRP High Resolution Pack [top]
This improves the graphics in this addon pack and was compiled by Hendricks226.
Download v3.5


Hexen II

Hammer of Thyrion Source Port [top]
This is a cross-platform source port effort for Linux, BSD and Mac OS X people, with continued support for Windows users as well. Many bugs are fixed and even new features are added: New sound modes, improved mouse handling, improved video modes, OpenGL glows and more.
Screenshots
Source Port 4.6MB (uploaded by Official Site)


UQE Hexen II Source Port [top]
This is an engine source port (Unofficial Quake Engine) by Jacques 'Korax' Krige. It fixes many of the things left from the original that the HexenWorld community has requested, and adds many next generation features that gamers everywhere today really require. Originally the creator was working on NewHexen but this is now a completely reworked engine. It also contain parts of Hexen II: Hammer of Thyrion.
Download v1.13 7MB (uploaded by Games Revival)
Hi-Res Texture Pack for UQE 262MB (uploaded by ModDB)


Jedi Knight: Dark Forces 2

Jedi Knight Enhanced Hi-Res Models & Textures [top]
This has most of the graphics in Jedi Knight, recreated from scratch, to bring it up to more current visual standards. The mod finally weighs in at 181 models total, and more textures than I care to talk about. It replaces all the players, enemies, dark jedi, npc's, items, weapons, and projectiles. All the sprites have been updated, as well as the sabers, and sky textures. The multiplayer character selection has been extended to include previously unplayable characters, such as maw and 8t88.
Screenshots/Videos
Download + Retextured + Patches & dgVoodoo 61MB (uploaded by ModDB)


Jedi Knight Remastered Total Conversion [top]

This installs the JKGFXMOD, the Jedi Knight Neural Upscale Texture Pack, and the Enhancement mod all together in a nice installer. The FOV Mod is also been added. This also patches the game with the unofficial patch. All mods can be downloaded and installed separately if you desire. The Mod is not Launched from the JK.exe, use the inject.exe to launch the game. A shortcut should have been created to go to the inject.exe. Also before launching the game if you have windows please add an exception in windows defender for the inject.exe or it will be flagged as a virus and may even get deleted. JkGfxMod makes Jedi Knight: Dark Forces II look better and run on new computers; improves performance in certain scenarios. Better quality of life: HUD scaling; No mode switching between menus and gameplay; Hardware-accelerated windowed mode. Better graphics: 32-bit color; Gamma correction; Bloom; Ambient occlusion; Parallax mapping. Better mods: Support and tooling for advanced, high-quality materials. Enhancement Mod for JkGfxMod (JK Edition) 1.0: Features higher detail models from JKE and the JK community in addition to readjusted lightsabers, muzzle flashes and Explosions. Jedi Knight Neural Upscale Texture Pack is a replacement texture pack. These textures were upscaled using ESRGAN and a custom model. This texture pack is intended for use by mod authors as a base for their own high-resolution retexture projects. Although this texture pack is usable without further changes, the textures in this pack are quite raw. Most of them have artifacts from the upscaling process, which in a complete effort should be manually removed by an artist. Jedi Knight 2009 Fov - Mipmap Patches allows for Field of view for modern widescreen displays.
Screenshots/Videos
Download v2.0 663MB (uploaded by ModDB)


OpenJKDF2 Source Port [top]

This is a function-by-function reimplementation of DF2 in C, with 64-bit ports to MacOS and Linux. Essentially, it is a project that reversed engineered major parts of Jedi Knight and added quality of life improvements to the game. This means it makes it easy to run Jedi Knight on modern machines with modern aspect ratios, monitor sizes, current generation graphic cards, and operating systems. It also now natively supports JKGFXMod - all of this simply by placing the contents of a zip file into your Jedi Knight directory. You can set up Jedi Knight in stages that progressively change the look from vanilla to something akin to a mid 2000s Star Wars game, depending on your taste. Features - Graphical: SSAO, bloom, texture filtering, FOV slider, optional vertical (Horizontal+) FOV, FPS limiter, VSync, HiDPI settings, adjustable gamma, 32-bit color, ambient occlusion, parallax mapping, improved performance, HUD scaling; Multiplayer: improved netcode, co-op support for story, IPv6 support on Valve's GameNetworkingSockets API; Launch from Steam, Steam overlay works, even when using a community-made patch for fixes; Easy to install; Optional disabling of corpse despawning; Alt+Tabbing is painless; Future-proof: install now, update mods later without risk to save game file.
Infos
Download v0.8.19 64-bit Debug 19.9MB (uploaded by Github)


Quake 2

1492: Anno Domini Total Conversion [top]
This has 8 levels that are massive in scale and really beautiful graphics with textures taken from Rune, Unreal and Quake 3. The gameplay is quite difficult too as you meet many hundreds of enemies.
Download ~29Mb (uploaded by Official Site)
included in Mark Shan Missions - Download 142MB (uploaded by ModDB)


1964: Echoes Of The Past Partial Conversion [top]
Impressive 8 levels with dark spooky atmosphere, awesome architecture and hard gameplay.
Review/Download ~7MB (uploaded by 3D Gamer's Edge)
included in Quake 2 Super Pack 2 - Download 248MB (uploaded by ModDB)


25th Anniversary Collaborative UNIT Singleplayer Mission Pack [top]

This Singleplayer Mission Pack is for Quake 2 to celebrate 25th Anniversary made by 16 various authors. The maps of the Guggenheim are finally in. They complete the HUB so as to not leave any gaps in the teleporter areas. Debase (dbase.bsp) is a standalone map used to test 64-bit Arghrad and the newer additions to the play of the game. The BFGladiator is the newest addition to the Quake 2-line of STROGG. It has an energy shield and fires a HOMING BFG-projectile. Luckily it is not appearing that often, but should you see one, be extremely cautious, and make it your first priority. It will sap your life FAST even on easy. The Berserker got his groove back. He now does the attacks that were taken out of the original game's release. Disruptor guards are forceful. They got ENERGY SHIELDS and some rather disrupting firepower that WILL end you. Faster weapon switching - This has been a much-requested addition by some out there. It sure makes it more fun to switch weaponry out there. Progressive pickup-bonuses. For the first three keys being uppicked, there are now an additional bonus amount. This will last for three levels, until it returns to the original level's amounts. New QUAD DAMMIDGE with a nice commemorative 25 attached. New STROGG sounds especially for the BFGladiator and the guards of the Disruptor. New MUSIC gracefully borrowed without consent from the artist Goreshit.
Videos
Download v1.0 111MB (uploaded by ModDB)


701 Singleplayer Map [top]

You have crashed on the surface part of the Stroggos' homeworld where your forces occupied this area. This partly area was built by your forces and used as a 'training facility' for you to be trained for the upcoming missions against the 'real' Stroggos army. As you would guess, the Stroggos here are the ones that have been captured and reprogrammed for your preparation. Proceed to the "exit" if you can.
Videos
Download 429kb (uploaded by Gamefront)


Armageddon Device, The Singleplayer Level Pack [top]
This is an eight level mission pack. Heading for Earth is an asteroid half the size of the moon. When it hits, all life on Earth will be destroyed. This is no ordinary chunk of planetary debris. This rock has a primitive fusion drive and the most powerful shield we have ever seen. It is a weapon. It is the Stroggs last hope of victory. It is The Armageddon Device. It has new monsters, weapons, textures and sounds as well as great co-op and DM play.
Infos/Screenshots
included in Quake 2 Super Pack 2 - Download 248MB (uploaded by ModDB)
Reviews
Download 13MB (uploaded by Quaddicted)
Infos


Asteroid Base Singleplayer Level Pack [top]
As the name suggests, it's a Strogg base built into an asteroid orbiting their home planet. You're sent there to retrieve any kind of information about a new secret weapon that the Strogg are developing. It supports single player, cooperative and deathmatch modes.
Videos
Download 951kb (uploaded by ModDB)


Atomic Pop Panic: Dr. Atomic vs. The Hitmen Total Conversion [top]

This is a total conversion of the Quake II engine with all original maps, monsters, and weapons. Join Dr. Atomic as he battles the Hitmen through the nightclubs of Neo Los Angeles and back to their space station. It contains 5 levels, not to mention original textures, sounds, weapons and models. The website www.atomicpop.com was of a music company that offered a myriad of options. A radio station broadcasts four channels. There were sections devoted to articles and reviews, as well as online comics. There was a store where folks could buy music, gizmos and video games. In the game, a sound engineer named Dr. Atomic must save the world from invading aliens who are posing as entertainment executives. The aliens are turning people into zombies by planting subliminal messages in radio broadcasts. “Submit to our will. Buy our records. Become our slaves,” they say. The metaphor reflects Atomic Pop’s corporate culture, as well as its mythology. The industry plays the evil enemy, while Atomic Pop gets to be the superhero. Chuck D has never shied away from controversy, and he’s Atomic Pop’s most public defender. His stamp of approval persuaded rapper Ice-T to sign with Atomic Pop. Artists L7 and RZA’s alter-ego Bobby Digital are in the game as player models.
Infos/Screenshots
Download 8MB (uploaded by Jim Waurzyniak)


Belly Of The Beast Partial Conversion [top]
13 maps including demos, scene setting maps and a whole lot of custom changes like modern looking multi-colored scifi textures. Obviously a large variety of maps, mostly very good, with some novel and interesting designs. Good gameplay too, again with some clever touches, and not too hard.
Reviews
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Download 20MB (uploaded by 3D Gamer's Edge)
included in Quake 2 Super Pack 2 - Download 248MB (uploaded by ModDB)


Blast Off Singleplayer Map [top]
A single player map for Quake 2 made by Albert Ng.
Videos
Download 769kb (uploaded by ModDB)


Brutal Base Singleplayer Map [top]

Pierre Dupont stared at the map. There was a silence, then "Hon hon hon, brut la baisse c'est tres mignon~! Oui?" he said in a forced jolly fashion as he handed it over to you. Fast forward to today. You are in the w r i n g e r now, marine. You have made it to the most BRUTAL of bases in the history of the Stroggos. Now you must make it out alive, again. This map was made by someone who's played the game for over 20 years, and as such, will for any player expect a similar familiarity with the game's mechanics.
Videos
Download 1.46MB (uploaded by ModDB)


Castles Of Stroggos 1-3 Singleplayer Partial Conversion [top]
Episode 1 A singleplayer 3-Map unit that's extremely creative with plenty of great action, and excellent use of computer updates. It has a wonderful lay-out and provides a good challenge. Episode 2 You begin in the duct work of a Strogg Mothership which is headed towards Earth as part of the invasion. A creepy atmosphere is set right from the start with great use of colored lighting and ambient sounds. You make your way into the ship, where your mission of recovering a data CD begins. Yride a lift to Deep in the Hold. The high level of attention to detail is continued within, and the challenge is even more brutal and has a creative secret area. The final map is Phase 3. Once more it's very brutal, but at last you will find some much needed health. The architecture in the map is the best of the three, and the layout is once more excellent. Again, you will find some really superb secret areas, and have plenty of fun exploring the level. Episode 3: The Final Objective 6 levels taking place on the Strogg mothership in space that were a year in the making with awesome design, lighting, architecture and brilliant layout. There are awesome new special effects too.
Review Ep#1
Download Eps 1-3 (thanks to vicpas) 11MB (uploaded by Scaryfun)
Ep#2
included in Quake 2 Super Pack 2 - Download 248MB (uploaded by ModDB)
Ep#3
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Cerberon Plaguemaker Singleplayer Map [top]
This map was made by someone who's played the game for over 20 years, and as such, will for any player expect a similar familiarity with the game's mechanics. Them thar dirty Stroggs have started developing A NEW VIRUS that is set to be unleashed upon EARTH. It is up to you, the unrelenting SPESMUHREEN, to STOP this endeavour, and bring back JUSTICE, and PEACE, to the galacksea. As this is one of the most "ambitious" singleplayer maps of Quake 2, it will not run in almost any client available. A lot of compromises have been made just to make it work. including limiting enemy types, sounds, brushes, and others. A smooth playthrough is NOT guaranteed. So far only these are "O.K.": Version 3.24, Quake 2 Pro, Yamagi.
Download 3.43MB (uploaded by ModDB)


Chaos Deathmatch Partial Conversion [top]

Chaos DM by Chaotic Dreams revamped Quake II with a plethora of inventive weapons (broadswords, crossbows) and bonkers powerups (jetpacks, antigravity), fostering a creative testing ground that would influence competitive multiplayer games of the future. Halo developer Bungie reportedly tried to adapt equipment originating from Chaos DM into 2007’s Halo 3, the item being ‘The Vortex’: a mini-black hole that sucks in all nearby matter, curving bullets and swallowing players.
Video
Download v1.12 + Maps Pack (uploaded by Official Site)
Infos/Screenshots


Citadel Singleplayer Level Pack [top]

During routine sensor scanning of the Stroggos surface, a strong energy emission has been picked up, apparently emanating from a mountain region of the planet previously assumed of scarce strategic value: actually we were in error, as energy peaks of such magnitude indicate the presence of power cores, whose systematic destruction is among our priorities now that the Big Gun and the Gravity Well have been neutralized. This levelpack was heavily inspired by "The Powersphere Quest" by Cedar Kraus, probably the best SPQ2 ever made. Apart from the blue strips along the roads, there are also other tributes, including a couple of rooms which are quite identical to its predecessor. However, all of these visuals were rebuilt from scratch, mostly using screenshots and observation. The pack features a number of new monsters, enhanced AI, new weapons such as Plasma Beam, Chainfist, Phalanx Cannon and more, plus Homing Missiles and other military supplies and items like IR Goggles. Citadel 3.0 contains two more maps than the previous version, bringing the total to nine (eight regular levels and a secret level). All the old maps have been revised and re-compiled, with more or less evident changes in visuals, layout and gameplay.
Videos
Download v3.0 31MB (uploaded by Func_Msgboard)
Download v1.0 21MB (uploaded by The Quake II Repository)


Citizen Abel Episodes 1-4 Singleplayer Total Conversion [top]
The Citizen Abel series has nothing to do with Strogg war or processing plants. In these levels you play Citizen Abel, a hired hit man/professional thief. It has a nice story line and sense of humor. Episode 1: The Self-Entitled Adventure A Small Red Box is desired by your latest employer, who goes by the name of Dr. Rennie. The only thing that you know about The Red Box is that Dr. Rennie is willing to fork over serious bucks for it; and basically, that is all you want to hear. Via airplane, the drop should land you right into the loading dock facility The Red Box was last seen in. Luckily, the good Dr. Rennie will also provide a supply box with a Holy Toledo 32-Gauge Shotgun and an amount of premium-grade shotgun shells. Episode 2: Bargain-Bin Savior you follow the instructions of some dude throughout the pack (very similar to Mel Soaring 2) and to add to this are some nice cutscenes. The design of these levels was also excellent and quite unique. You start off in some sort of town before climbing into the palace to steal the CD and then escape inside a spaceship. Episode 3: The Civic Redemption It starts off with Abel being launched towards Stroggos, however things get out of control and you're left to fight for yourself. Eventually you make your way to the Big Gun where the Stroggs are running the show. Obviously, your plan is to destroy it. There are 20 levels but only about 50 enemies, many cutscenes/demos, and many F1 updates. You can even read the logs from poor dead soldiers. Episode 4: Malfunction Junction you have a number of interesting objectives such as meeting Makron at the bowling alley. He forces your next target to be the Mayor of Sand Yego, but once you kill her you not only have the city police on your tail, but also Makron who seems to be have gotten bored hiring you. You're given a new weapon which you use against only the Soldiers, Infantry, Flyers, Icarus and Parasities for the whole game until the final battle. Despite being eight levels long, there were probably around 150 enemies total, mostly small fry Soldiers. Puzzles feature prominently and level design is very interesting. The Lazarus engine implements fog and adds a third person view, custom enemies and the great sequence with Markon.
Videos
Download Eps 1-4 15MB (uploaded by vicpas)
Screenshots
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included in Quake 2 Super Pack 2 - Download 248MB (uploaded by vicpas)


Crash Site Singleplayer Map Pack [top]

This is a singleplayer 4-map pack created with Quark Map Editor. A marine escaped a Strogg Flagship using one of its escape pods, unfortunately the pod crashed right into a Strogg Refinary. Intelligence reports that there is a tractor beam located within a Strogg Industrial Facility not far from the crash site. This could possibly be used to beam onboard a nearby human starship if the tractor beam’s defense system is neutralized. First, however, the marine must make his way to this facility.
Videos
Download 3.74MB (uploaded by ModDB)


Dark Undergrowth Partial Conversion [top]
A 3 map tour-de-force of some completely original styles, using waste combined with a distinctive organic metal style. Very interesting and engrossing, with excellent architecture and designs, as well as solid fun gameplay. A uniquely styled Q2 experience.
Reviews 1 - Review/Download ~4Mb
 1  2 
included in Quake 2 Super Pack 2 - Download 248MB (uploaded by ModDB)


Deaf, Dumb And Blind Partial Conversion [top]
In these 5 levels, there are some excellent designed and original outdoor sections to start and finish. In between it's a more normal Q2 style, with other good designs - and a great skybox - though some plainer sections. Gameplay is solid throughout, and well balanced in this version, though it could be more inspired, however good exploration and secrets keep it interesting throughout.
Reviews
Download 6MB (uploaded by Quaddicted)
included in Quake 2 Super Pack 2 - Download 248MB (uploaded by ModDB)


Defensive Measures Total Conversion [top]

The author of this 2001 custom level HLR Productions (Bakersman). We've been running hi-res surface scans in the big-gun area and according to that along with intel from the surface teams in the logistical sector, there's bad news. As you know the security laser grid was just taken out a few hours ago. Problem is, there were a lot of laser towers that appeared to be offline or already dead but we're getting power signatures from them. They didn't go completely dead like the others. And we just got wind of some major power signatures not far from the big-gun reactor, centered around two buildings, apparently a complex of some sort -- right in the middle of these towers. If those towers are a backup grid like we think they are, we got a serious problem. There's no way we can drop teams for reconnaisance in the big-gun area with something like this in the way, not after what happened during the first drop. Big-gun is next on the agenda which means we need to take this thing out as soon as possible. Defensive Measures has got everything that an enjoyable Q2SP level should have - fantastic layout, great architecture, a good challenge, awesome secrets, and creative story ideas with actual objectives for you to accomplish. It's got enough variety in its design and texture themes to never get boring, yet everything seamlessly works together. There are many inventive elements for a Quake II level to admire here, including several multi-stop elevators, a mine cart ride and an airlock passage. This isn't a map to miss. A Quick Recompile for Q2R using the newest Arghradx64 builds by Knightmare was done in 2023.
Videos
Download 3MB (uploaded by ModDB)


Derelict Facility Total Conversion [top]

This Quake 2 pack has three levels following a marine who got dropped off a dropship prematurely. In order to complete this unit, the marine has to make way to the surface again where the dropships will be waiting.
Videos
Download 5MB (uploaded by Colon 3)


Deus EX Machina Singleplayer Level Pack [top]
This is a single player game structured on 8 levels. It does not support cooperative nor deatmatch gameplay. Gameplay is linear, meaning that once you leave a particular level you cannot return, so make sure to collect any useful item before entering a new location. Unlike the original Quake II, several monsters attributes (aim, rate of fire, rocket speed, splash damage radius, etc.) are affected by the skill level. All enemies have enhanced pathfinding and A.I. thanks to the Lazarus engine, for example they no longer walk among unexploded grenades, nor fire rockets near walls, nor suicide themselves against active lasers. Apart from these general enhancements, you will find some specific monsters to be smarter compared to the original game. Gunners, for example, are much better grenadiers than ever: if a grenade can hit the target, they use the correct elevation angle to get the grenade there.
Infos
included in Quake 2 Super Pack 2 - Download 248MB (uploaded by ModDB)
Review/Screenshots
Download 10MB (uploaded by JimW)


Die Hard Singleplayer Level Pack [top]
This was made by BalaSharK and has 6 maps with the WOD-X v1.4 engine. It has new weapons, items, effects and models.
Download / Necessary file WODX 1.6 7MB (uploaded by The Quake II Repository)
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included in Quake 2 Super Pack 2 - Download 248MB (uploaded by ModDB)


Drilling Station 161 Singleplayer Map [top]
This is a Mines themed SP map with different skill levels. The objective is to shutdown a big drill. No DM support.
Download 1.91MB (uploaded by ModDB)


DudeMars V2 Singleplayer Map [top]
A different Mars planet. A Dude planet.
Videos
Download 327kb (uploaded by ModDB)


E1U1 Textures Graphics Enhancement [top]
A pack a new textures for Quake 2.
Download ~285MB (upped and created by otiscrusher)


Earth Total Conversion [top]
You are on your way for a well deserved vacation of sun, surf, and fishing. The Strogg invasion is over. And, the world seems peaceful at last. The bus you are riding moves gently down pastoral country roads to where the mountians meet the sea. Suddenly, your cell phone comes alive, bleeping for attention. Now what! nobody has your number except... You grab it and immediatly a statically voice pleads "We need help! They're Back! Someone must go out and find the stargate..." Then all is silent. Strange... Suddenly there is an explosion and all blacks out. You come to next to the wreckage of your bus, dazed. All that comes back to haunt your memories is that pleading voice about the stargate. This is a 2 Unit Quest with multiple sublevels. It is a quest for the Stargate to Antares and a final showdown with the new Strogg Makron. These units have many custom textures, their own set of skies, and new sounds.
Download (thanks to vicpas) 19MB (uploaded by scaryfun)
included in Quake 2 Super Pack 2 - Download 248MB (uploaded by ModDB)


Escape Total Conversion [top]
From the same makers as Half-Life's The Xeno Project, Escape (aka Loki's Missions: Escape) is a single player adventure for Quake2 containing 6 customs maps, new sounds, textures and cinematics. The lmctf plasma rifle makes an appearance. It fires in 2 modes; spread and bounce. There is also a new type of soldier called the plasma soldier. He comes in 2 varieties; 1 firing a bounce plasma rifle and 1 firing a spread plasma rifle. His model is the same as the other Q2 soldiers but you can identify him by his blue and black skin.
Reviews
 1  2 
Download 16MB (uploaded by 3D Gamer's Edge)
included in Quake 2 Super Pack 2 - Download 248MB (uploaded by ModDB)


Failed Mission Total Conversion [top]

The Big Gun has been infiltrated and destroyed, so humans gained an opportunity to send reinforcements to assist Bitterman. You, as a member of the elite strike force, have to locate and to assassinate Strogg Leader - Makron. But as you can understand from the name of this Mission Pack - your mission has been failed...
Screenshots/Videos
Download Demo 67MB (uploaded by ModDB)


Final Remake of Doom for Quake 2 Total Conversion [top]
A Soldier of Light made this with Knightmare engine from Ultimate DOOM for Quake 2: Four Partial Conversions. It has two seperate levels of difficulty - Normal and Nightmare.
Download & Patch 1.02 268+2MB (uploaded by Playground.ru)


Final Remake of Doom Second Edition Total Conversion [top]

Large singleplayer addon for Quake 2. This second edition, fully updated add-on of "Final Remake of of Doom " with high-quality textures, new skins for the monsters, new models for some monsters, additional maps and new fifth episode. A remake of the classic first Ultimate Doom (four episodes) under Quake 2 engine. Here you can see how the monsters from the first Doom, and of Quake 2, but with enhanced HD-JPEG format skins is made ​​with the expectation of playing with an advanced graphics engine KMQUAKE, without which it is impossible to play. The installation files of the engine is in this assembly in the "folder km_engine_setup ", although necessary for the game program files (fmod, kmq2gamex86) already unpacked. Note: other graphics engines, except KMQUAKE, cannot be used to play this addon; they do not stand up many levels and do not have support for additional features. The basis for the creation of add-on was originally taken from the work of mapper Terry Delaney, who first created a remake of the first Doom to Quake 2 without additional features or modifications (monsters of Doom). Thus, of Final Remake of Doom was the final result of a remake of Doom to Quake 2, and the new Second Edition is the final polishing and with improvements to the maximum.
Download 1.61GB (uploaded by Playground.ru)


Generations Total Conversion [top]

This was a modification for Quake II which integrated characters, levels, and enemies from Wolfenstein 3D, Doom, and Quake into the Quake II engine. As of its final release, it had implemented all of the player classes from each game, and contained the complete shareware first episode of Quake with all of its maps, enemies, and weapons translated into the newer game. The eventual goal was to provide the shareware episodes of Wolfenstein and Doom as well, with an apparent understanding between the mod team and id Software that restraining the modification to shareware content from the previous games would be acceptable. On June 13, 1999, it was announced by the mod team leaders that this understanding was incomplete, and that id Software had expressed concerns about copyright and trademark issues created by combining content from their various games. Because the project was shut down, copies of the incomplete modification are difficult to obtain.
Screenshots
Download 25MB (uploaded by ModDB)
Videos


Ghooric Zone Singleplayer Map [top]

Singleplayer unit for Quake 2 using assets from Q2, Juggernaut and Q1 wads. Gameplay in meant to be challenging. Playtime ~30 minutes. SP: yes, Coop: 4 spawns (not tested), DM: ghooric1a 4 spawns (not tested), skill: 0-3 (all tested).
Download 41.95MB (uploaded by ModDB)


Gloom Multiplayer Total Conversion [top]
Gloom is an atmospheric team play modification for Quake II that pits humans against a team of alien spiders. The object of the game is to obliterate the opposing team by killing their troops and destroying their spawn points. Each team has six classes which can be bought with frags earned, as well as two base classes. The depth of Gloom lies in the radical differences between its teams as well as the versatility of the builder classes that have the power to make every game truly unique. The fun of Gloom lies in using teamwork and class advancement to dominate each game.
Screenshots
Download v1.3 27MB + All Map Pack 297MB / Standalone v1.3 63MB
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Reviews


Gugg_Unit1 Singleplayer Episode [top]
A new episode with tree levels for Quake 2 made by Guggenheim.
Download 31MB (uploaded by ModDB)


Hell Violence Total Conversion [top]
This is a conversion of the Hell violence episode of Doom 3, this time for Quake 2. Extract the bsp files to Quake2/baseq2/maps and the wav file to quake2/baseq2/sound/world and write in the console "map e5m1" Note: The e5m6 file is missing. when you beat e5m5 write in the console "map e5m7" to continue.
Videos
Download 13MB (uploaded by ModDB)


Inner Lab Singleplayer Map [top]

This is a map where you have to fight your way to get the blue key that leads you to the teleportation room. En-route you will have to fight off three big bosses. Some funny sounds were put in it here and there.
Download 3.1MB (uploaded by ModDB)


Jaeon Singleplayer Map [top]
You are the last Marine. All the others in your company are dead or insane. That's the consequence of landing on the wrong planet. Who programs the guidance system anyhow? You have been boxed for transfer to the Strogg mines but they didn't check your crotch for a blaster and before the purple light drives you to insanity you are going to make a break. Go now and be quick. This pak consists of three levels: Ahumado, E Clyde and AgX. Ahumado is all new. It is small as it's purpose was to reacquaint myself with Trenchbroom. E Clyde is a rework of a Quake 1 map which was a rework of a Doom map both of which are my creations. AgX is a rework of my 1997 Quake 1 map made with QED. There are a few new textures and a new sound. The pak has very limited difficulty levels. Doom Eternal is impossible for me to play due to all the jumping and grabbing so if you get killed playing my pak try again.
Download 1.88MB (uploaded by ModDB)


Last Day On Stroggos Partial Conversion [top]
This 9 level pack has some original gameplay puzzles which make you think. The first level is the worst of the bunch but they get much better. Lasers are used a bit much in the pack but the incredible architecture and non-linear gameplay make it a definite must play.
Reviews / Download ~9Mb
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Legacy of Doom 2 Total Conversion [top]

This allows you to play Doom 2 through Quake 2: all the story maps, plus secret levels. And all this with an advanced graphics knightmare engine with high-quality textures, skins and new models for monsters (monsters modified from Quake 2). It may properly run and play only on advanced graphics engine KMQUAKE. The installation files of the engine is in this assembly in the "folder km_engine_setup ", although necessary for the game program files ( fmod, kmq2gamex86 ) already unpacked. Note: other graphics engines, except KMQUAKE, can not be used to play this addon they do not stand up many levels and do not have support for additional features. Many maps of the original Doom 2 are very large as well, and here's why - just kmquake. The archive includes: Addon "Legacy of Doom 2" Version 1.0 (only one game mode: " the Normal-Mode ."; The great texture pack, which includes HD-texture of the original version of Quake 2, and all the textures from Doom and Doom 2 + new textures. Texture pack takes about 3.8 gigabytes on a hard drive, a total of about 21,000 files. Textures are unpacked in a folder separately baseq2 with the expectation of future additions to this add-on, or other add-ons. Version 2.0 adds new Secret Levels and new difficulty modes added for the Remake of Doom 2 section: Unltra-Violence, Nightmare, Supreme Marine and a hidden God Mode (access it by completing a shooting gallery challenge in the "Special Features" section in the "Legacy of Doom 2 Nexus" starting area). Plus it adds these features: 1) You can collect Doom Medals - in each level, one medal appears for finding all the secrets of this level. At the end of each episode on new difficulty levels ( except for "Normal Mode" ) there will be an opportunity to get the head of the baron, if all the medals in this episode are collected. 2) After the fifth episode is completed, it is possible to use all 4 heads of the baron and gain access to the last - the sixth in a row - secret level of " Grosse ". 3) Added new HD loading screens ( levelshots ) for all new levels. 4) The assembly includes an additional package of updated textures - d2lgcy, d2lgcy2, d2tpack1, dnukem, mcraft1, oilrig, paints3, pokemon1, special, wolf.
Download 1.79GB+1.5GB (uploaded by Playground.ru)
Update v2.0 827MB (uploaded by Playground.ru)


Legacy of Doom 2: Plutonia Experiment Total Conversion [top]

Addition to the Doom 2 Legacy project for Quake 2. Remake of the second part of Final Doom: Plutonia Experiment, made specifically for Quake 2 as part of a single project " Legacy of Doom 2" which must be installed before this mod. 41 battle maps in five episodes in a single sequence. As well as game modes: Normal, Ultra-Violence, Nightmare. Almost every map is presented in all modes, each game mode is more difficult than the previous one. Unique secret levels that were not in the original Plutonia Experiment. Unique fifth episode: only one who has found all the secrets in the previous four episodes of D2PLU ( collection of medals ) can get into it. Launch of D2PLU - only on the advanced graphics engine KMQUAKE2. The archive includes a set of maps ( combat and intermediate ), level shots, additional sound effects and models, as well as 18 new sound tracks ( for more details: in the "doom2 soundtrack info" file in the music folder ) and new textures for this add-on. New textures are unpacked into the baseq2 / textures folder (the main array of more than 1700 files ), as well as in the d2legacy / textures folder (a little ). For the " Cinematics " section"on the starting map now there is an entrance to " Cinematics Nexus (AS) "(map" _d2cin_as "), where you can watch 2 clips on the game engine ( gameclips ) and 2 clips in ROQ format.
Download 887MB (uploaded by Playground.ru)


Legacy of Doom 2: TNT Evilution Total Conversion [top]

Supplement to the project "Legacy of Doom 2 " for Quake 2. It's a remake of the first part of Final Doom: TNT Evilution , made specifically for Quake 2. 40 battle maps in five episodes in a single sequence. As well as four modes: the Normal, Ultra-Violence, Nightmare, God-Mode. Almost every map is presented in all modes, each game mode is more difficult than the previous. Unique secret levels, which were not in the original TNT Evilution. Unique fifth episode, which requires the player to find all the secrets in the previous four episodes ( medals collection ). D2TNT Run - only on advanced graphics engine KMQUAKE2 ( knightmare engine ). The archive includes a set of maps ( fighting and intermediate ), level-shots, new sound effects, and models as well as new music for TNT Evilution ( Sycraft Doom's Soundtracks ) and a new set of textures for this supplement. New textures are decompressed in baseq2 / textures folder. A new unique map for the section " unique maps " on the home map LOD2 project: " DBZ - Temple then of The Skies Above ". Boots as follows: New Game - Legacy of Doom 2 the Nexus ( starting the project card ) - Special Features ( the section on the map ) - Unique Maps (AS) ( the entrance to the teleport ) - the fourth map ( number 4 ). Features: 1. Doom MEDALS: if you find all the secrets in one battle map, you can get a medal. Collect all the medals in all the usual campaign combat maps ( 32 maps, including all the secret ), then you can gain access to the fifth episode. 2. After the fifth episode is passed, it is possible to gain access to the latest secret levels. 3. Added loading screen ( levelshots ) for new cards, respectively. 4. The assembly includes an optional update package texture: 1mrtex, d2lgcy, d2lgcy2, d2tpack1, d2tpack2, dnukem, doom1, h3pack, mario_1, mcraft1, paints, paints3, pax_items, special. 5. New soundtracks ( music folder ) out of Final Doom: TNT ( Sycraft Doom's Soundtracks ).
Download 923MB (uploaded by Playground.ru)


Legend of Medallions: Circle of God Partial Conversion [top]

This is a large single-player addon (DLC) + mod. About 250 maps for the main story campaign. Partial conversion of the game: new models of monsters, weapons and objects, new sound effects and musical accompaniment in accordance with the location on the plot. LOMCOG is partly based on the games of the series " The Legend of Zelda ", mostly on the game " The Legend of Zelda: Ocarina of Time ". Some locations from that game in one form or another are transferred here, but it's still the same Quake 2: action movie and monster killing, searching for keys or buttons on maps, finding out and secrets. The player must collect 10 medallions in ten temples scattered in different locations. 10 episodes: one for each medallion. The first part of any episode is the road to the temple, the second part - inside the temple, the linear passage of the plot campaign. All weapons and items in the player's inventory remain with him throughout the campaign, however, unlike add-ons like "Remake of Doom 2", the ammunition limit is severely limited: almost the same as it was in the original Quake 2. Some secrets give the player the opportunity to collect coins "Golden Coin", which according to the story in certain places can be used to buy things from traders, and all in the story campaign of 9 traders. Usually they are located in front of the entrance to the next main storyline - the medallion temple, so that the player can buy the right thing before going to the temple. At the end of each temple is the boss of the episode. Bosses are different from ordinary monsters and, as a rule, have a significant health reserve and powerful weapons. However, technically it's the same Quake 2, not a game from the Zelda series, so the process of killing the boss is usually trivial: shoot and dodge. The LOMCOG add-on is probably the biggest for a single player of anything that was ever created for Quake 2. Keep in mind that some levels may slow down very much because of the primitiveness of the Quake 2 engine, so more or less a good computer (the top one for 2008 will go). As usual, not all maps can save the game because of an unknown problem in the graphical engine kmquake2, which is absolutely necessary for playing in LOMCOG. On some cards, you can still save the game, you can find out by trial and error. The joint game mode is supported, but not all maps have starting places for co-op players. The DeathMatch mode is not supported on most maps, this campaign is only for a single player.
Download/Screenshots 1.56GB (uploaded by Playground.ru)


Leon’s Quake 2 Maps Singleplayer Map Pack [top]

This includes 9 Single Player Quake 2 maps made by Leon Brinkmann.
Download 1.27MB (uploaded by ModDB)


Macanah SP Levels 1 + 2 Singleplayer Map Pack [top]

SP Levels 1 A package with six small single player maps made by NHmacanah. 1 - macanahs firstlook (4 map unit), macanahs macspfrigger (2 map unit). SP Levels 2 Three new levels for Quake 2 made by Macanah. Name of maps = mnhheatdown - mnhheatdown2 - mnhheatdownend. Level editor = quark. For co-op and singleplayer only.
Download Levels 1 + 2 1.28MB+408kb (uploaded by ModDB)
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Magic Lamber 1 & 2 Singleplayer Total Conversions [top]
Magic Lamber: Power of Sewer This has unique other-worldly architecture and textures. It has some great scenes, and creative gameplay, including a humorous secret level that sees the return of an id Software cemetery. Oh yeah, and you just have to see the ingenious idea of how Mark Shan implements Unreal-ish surface reflections. Magic Lamber Forever Each of the 9 levels is quite unique in design, with massive structures such as the monolith Quake symbol and the lamber processor at the very end. There are pure action levels where gameplay is the focus, then there are levels which contain puzzles where you need to use your brain to figure out how to proceed.
Power Of Sewer download 10MB (uploaded by Official Site)
Forever download 15MB (uploaded by Official Site)
included in Mark Shan Missions - Download 142MB (uploaded by ModDB)


Margaal25 Singleplayer Map [top]
This is a small single player Outerbase version. Goal is to power shutdown five computers and escape. The intention was to make a large SP story, ( a biggg pak file ) with all my map sketches from recent years, but aaargggg a nasty annoying Error line has screwed up my further map motivation, Unfortunately this map is no longer in the Sp package. Sooo finally with a couple months delay, I released this map.
Download 12MB (uploaded by ModDB)


Martyr Singleplayer Map Pack [top]

This unit needs an engine with increased draw distance. It's experimental in nature, with fairly minimalist combat but very, very cool layouts for wandering around in and exploring. A strogg base has been found that used to store human prisoners before stoggification, but it has active anti-air turrets. You have to travel there by foot across the desert and deactivate them. It has 5 maps + a secret one of some pretty experimental stuff. No difficulty specific monsters. It was made with bsp.
Videos
Download 3.84MB (uploaded by ModDB)


Ment Base Singleplayer Map [top]
A little bit away from the Outer Base is a similar installation called the Ment Base, which has the same sort of purpose as the Outer Base complex. One of the soldiers who joined the "Bitter Man" in the initial wave of air-to-surface marine delivery to the surface of the planet of Stroggos, got stuck mid-air for a little longer, and only made surface contact after the initial wave had been defeated at the hands of the Strogg. This soldier got assigned the task to find the elevator that descends deep into the planet of Stroggos, that connects with the mines. And this elevator is close to where the Ment Base is located.
Videos
Download 1.97MB (uploaded by ModDB)


Milous Mission Maps Singleplayer Level Packs [top]
Milous has made some nice singleplayer level packs. Gladiator made in 2003 has 8 new levels with new enemies, new graphics, new textures, new models, new code, fantastic atmosphere and good music from Lemonhearth Club. Prepare yourself to be surrounded with hordes of strogs, make good use of your arsenal, or else. XXX made in 2004 has 12 tough new levels with layout and visuals that are absolutely gorgeous. 666 made in 2005 has 8 new levels with a lot of action, some excellent challenges, and some very cool arenas to do battle in. Hell Is Only For Heroes made in 2006 has new engine Knightmare and 21 maps plus two maps from Mark Shan. Q10 made in 2007 also uses the Knightmare engine and continues the difficult . Hellbender made in 2008 uses KMQUAKE2_020 engine and can be played in coop also.
Infos
Gladiator download & patch 19MB (uploaded by GameFront)
XXX download 33B (uploaded by GameFront)
666 download 39MB (uploaded by GameFront)
Hell Is Only For Heroes download KMQuake2 v0.20 Beta 3 with hotfix 3 113MB (uploaded by Uloz)
Hellbender download 55MB (uploaded by Official Site)
Q10 download & fix 120MB (uploaded by Official Site)
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Download All-in-One Pack 540MB (uploaded by ModDB)


Mission 64 Total Conversion [top]

This is a Quake 2 mission pack heavily inspired by Quake 2 for Nintendo 64. It requires KMQuake 2 engine to run (already Installed).
Videos
Download 57MB (uploaded by ModDB)


Mountain King Singleplayer Map [top]
Deem hadn't played Q2 for 10 years, and then his colleagues at work knocked him out. He quickly got tired of the standard maps. Got inspired and made a new one ;
Download 527kb (uploaded by ModDB)


Mysterious Invention Singleplayer Map [top]
There is a peaceful situation on peninsula of one of planets. Maybe this state of affairs will cease when you accept the order of a mysterious marine. The meeting shows that he wants to get a powerful weapon. You have to accept you have extraordinarily powerful abilities and good enough to cut down any Strogg troops. There is a hidden base, equipped with all the media necessary for proper functioning. Unite its and you'll be given greater respect among your army colleagues. It's just a map that will be liked by i.a. enthusiasts of the first fan maps to Q2, which were created during the first year, maybe 2 years, after the Q2 premiere.
Screenshots
Download v1.1 1.5MB (uploaded by The Quake 2 Cafe)


Neil Manke Maps Episodes [top]
Neil Manke, mod maker extraordinaire, created some superb Quake 2 maps including the innovative Coconut Monkey series of 3, the Slaughtership sci-fi map on a huge ship, and the realistic Soldier of Fortune series of 3 maps as well with convincing outdoor scenery, as well as unusual touches such as a helicopter and a lake-bound submarine, and nice scripted scenes.
Coconut Monkey: Info/Screens 1 2 3 Downloads Reviews 1 2 3 - Slaughtership: Review Info/Screens Download - SOF: Reviews 1 2 Info/Screens 1 2 Downloads 1 2 3
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Coconut Monkey and Soldier of Fortune Series included in Quake 2 Super Pack 2 - Download 248MB (uploaded by ModDB)


Nore Complex Singleplayer Map [top]
Disaster has struck. Earth has been invaded by blood thirsty aliens called the Strogg. With the world in ruins, humanity's only hope is to eliminate the source of the invasion- by assaulting the Strogg home world. This is the background story for Quake 2. Our task for this project was to recreate parts of the college at IT Carlow, in the form of Quake 2 levels. While some liberties were taken with the design, the general shape and layout of the buildings were preserved. Some features of these levels include: Varied and interesting combat scenarios; Rich and detailed architecture; Airstrikes, traps and other exciting events; Custom textures and sounds; Balanced and challenging game play.
Videos
Download 1.46MB (uploaded by ModDB)


Outer Outer Base Singleplayer Map [top]
Made in a little less than a week during available spare hours. It started as a jokemap, then got a little bit more serious during the development. This release includes the source .map-file so you can see what it is like in an editor of choice. During the events of the Operation Overlord, a marine called "Cowboy" wing-clipped a marine known as "Bitterman" on their atmospheric entry. This sent the marine so far off course, not even "Bitterman" could compare. For this, the EDF decided a search and rescue (SAR) was in order to bring the marine back to the main fleet, but this was not to be without complications. The marine had crash-landed on top of a mountain, and on that mountain was a base. The outer outer base.
Download 2.78MB (uploaded by ModDB)


Outpost-N Singleplayer Map [top]
This map was made by someone who's played the game for over 20 years, and as such, will for any player expect a similar familiarity with the game's mechanics. Long after the invasion of Stroggos was over, a few adrenaline junkies were still left behind, seeking out the last untouched areas of Strogg to kill. You are one of those marines, and you just hit JACKPOT beef Strogganoff.
Download 3MB (uploaded by ModDB)


Pavel's Mappack Singleplayer Level Pack [top]

A collection of single player maps for Quake2 game, made by a Russian mapper. Levels: 1 - Central Core, 2 - Genoma_2020, 3 - In Expectation of Past Tense, 4 - Lost Plant, 5 - Outer Perimeter, 6 - Pumping Station, 7 - Recitadel, 8 - Space Station H17, 9 - Strogg Base 3.
Download 29MB (uploaded by ModDB)


Pax Imperia Total Conversion [top]
This uses a new game engine (Knightmare's), which must be downloaded also, to create really beautiful levels. All of the 8 levels bombard you with massive amounts of enemies (over 2500 in total). It has drop-dead gorgeous graphics and new monsters, models, and weapon sounds. There are a few very nasty surprises for you that you have never seen before too.
Official site/Screenshots/Download ~36Mb
included in Mark Shan Missions - Download 142MB (uploaded by ModDB)


Powersphere Quest V2 Level Pack [top]
5 beautiful non-linear levels with heavypower enemies like Tanks, and Flying Bosses, and Supertanks, and Gladiators. A nice and interesting-looking challenge.
Reviews 1 - Download ~5Mb
 1  2 
included in Quake 2 Super Pack 2 - Download 248MB (uploaded by ModDB)


Progetto Genoma 1 & 2 Partial & Total Conversion [top]
From expert map-maker Mark Shan, comes these excellent packs. The first one boasts some tough fights with 1,100 enemies spread over a dozen levels with some nice architecture and lighting. The 13 levels in the sequel called Return To Hell are a total conversion. With the enhancements to Gunners (3 new types), Gladiators (shield and Phalanx cannon), Iron Maidens (heatseeking missiles) and SuperTanks (shields), brutal does not even begin to describe the combat.
Reviews
Download: PG1 ~21Mb / PG2 ~31Mb (uploaded by Official Site)
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included in Mark Shan Missions - Download 142MB (uploaded by ModDB)


Pyramid Complex Single Map [top]

This map was made to be frustrating and difficult. It is inspired by the "kaizo"-maps from the Mario-series, but most of the ideas here are based around Quake 2's content. It is possible to complete, but be prepared for savescumming. The source .map-file is also included if you want to look at it in a map editor of your choice. GTKRadiants was used to make this, and would recommend it to anyone who is looking for the gold standard of 3D-mapping tools.
Screenshots
Download 1.7MB (uploaded by ModDB)


Quake 2 (+Doom I_II maps) Total Conversion [top]
This graphically alters and renovates the graphics for Quake 2 and presents Doom 1 + 2 maps in the Quake 2 engine.
Standalone Quake 2 + Doom I & II maps 1.39GB (uploaded by TzsWeb)


Quake 2 Evolved Source Port [top]
This is a source port of Quake 2 to the Quake 3 engine. The engine was redone with more visual effects, more explosions and more blood. It has a shader system much like that of Q3, optimized model skins (huge difference), a completely reworked menu system and much, much more.
Screenshots Home Page/Download
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Quake 2 GWT Source Port [top]
This port brings the 3d gaming experience of Quake II to the browser. In the port, WebGL was used, the Canvas API, HTML 5
Video
Browser-Playable Free Game (on Firefox / Chrome / Chromium / Safari) (uploaded by PlayWebGL)
Infos


Quake 2 N64 -> PC (1st planet) Map Pack [top]

This rebuilds the first planet of the Nintendo 64 version of Quake 2 (the first 4 maps) onto the PC game. All maps were built from scratch, using the N64 version as visual reference. No new items and custom textures were added. It was tested on the kmquake2 source port, but should work on any other Quake 2 engine.
Screenshots/Videos
Download 2MB (uploaded by scaryfun)
Screenshots


Quake 2 XP Doom Total Conversion [top]
This allows you to play the original Doom + Doom II maps in Quake 2 XP, a hd graphical mod with advanced glsl render and completely updated rendering takes full advantage of the latest graphics cards to get the perfect picture, preserving the original style of the game.
Download 78MB (uploaded by Official Site)


Quake 4 in Quake 2 Total Conversion [top]

Welcome to the history of Quake 4 in Quake 2 a total recreation of all the missions of Quake 4 in Quake 2. After the bitter man defeated the makron at the moon base he landed near a heavily fortified strogg military base. There he learned that the Strogg had built a new makron. Now your mission is to destroy the new one and avenge your fallen comrades without any help. You will enjoy the following in this modification: Remastered Music from the official expansions (although you may already have them); Quake 3 music on some maps; Similar recreation of quake 4 maps in quake2; New graphical interface; Quake 4 monsters and weapons sounds. This mod needs: Kmquake2 or Vanilla QUAKE 2 with unofficial patch 3.24.
Screenshots/Videos
Download Vanilla Full Beta 1.0 + Patch 1.1 321MB+447kb (uploaded by ModDB)


Quake2Max Source Mod [top]
This OpenGL source mod of Quake 2 adds many improved features and graphics. It has 32-bit color skin/texture support, texture compression, a particle engine, enhanced menus, and improved model lighting and dynamic shadow systems among other features.
Download 3MB Retexture Package 200MB (@ FPS Ports)
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Remake of Juggernaut for Quake2 Total Conversion [top]
This remake is by A.Soldier Light. It has new textures from Juggernaut itself, from Jumpmod addon for Quake2 and from a few other addons. New sounds are from: 666, Belly of the Beast, Commando, Dungeon Siege, Pax Imperia, Quake 1, Redline, and Weapons Factory mod. New code and models are from “The Reckoning”, “Ground Zero”, and “Pax Imperia!”. Also, there's new weapons. It's recreated using Knightmare engine and Q2MP1/Q2MP2 original codes and DLLs, models and sounds.
Screenshots
Download 104MB (uploaded by playground.ru)


Remake of Quake 1 for Quake 2 Total Conversion [top]
Created by serberus, this has three sequential episodes, connected by the starting areas. It also has some deathmatch maps, conversions from Quake 1. Additional material and other documentation in the archive: changes to two problematic maps are modified: q2e3m2 and q2e3m3, where corrections to the corresponding errors in them have been made. Everything else remained unchanged.
Download 16MB (uploaded by Playground.ru)


Remakes of Doom 1 & 2 Total Conversion [top]
This was done by Terry "Ricebug" DeLaney using the Lazarus.dll. These levels have been re-done to accomodate the host of OpenGL video cards on the market. Originally, the lighting was referenced on a Voodoo2 card, which required minimal light values. Unfortunately, the levels rendered extremely dark on the newer cards. This has been fixed! Uses new sounds, including some DooM originals. Uses all the original DooM textures. Has 4 different sky textures, including the original. Weapons and items were matched - as much as possible - to those of the original. Monsters were added based on my own experimentation.
Download 57MB


Reservoir Stroggs Total Conversion [top]

Following the success of a lone marine that got dumped into a derelict facility, the marine corps(e) decided that they wanted to "volunteer" more marines to be dumped into various holes in the surface of Stroggos in the hopes that they would subvert Strogg operations from the inside out. You are one of the volunteers. It is the first mappe to feature Phong-shading since grading up from 1.6.5 to 1.6.6 of the GTKRadiants. This did indeed take a toll on overall lighting quality, but I hope it was worth it since everyone nagged me about it.
Videos
Download 1.74MB (uploaded by ModDB)


Rob The Strogg Gameplay Mod [top]

A Teamplay/DM/SP mod for Quake 2 made by Twisted Matrix.
Screenshots
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Download 8MB (uploaded by ModDB)


Roots for Quake II Total Conversion [top]

This is a single-player campaign for Quake2. It consists of 10 maps combined into an episode.
Screenshots/Videos
Download 53MB (uploaded by ModDB)


Security Terminal Singleplayer Map [top]

This map was made by someone who's played the game for over 20 years, and as such, will for any player expect a similar familiarity with the game's mechanics. During Operation Overlord, the lone marine known as Bitterman is struggling to move across the terrain of Stroggos. In order to help them proceed, the EDF hastily formed a group of infiltrators that would be assigned to various locations along the path of Bitterman to assist should the need arise. You are one of the marines who was sent to meet Bitterman near the Jail Complex, however your launch pod stuck itself into a low-orbit Strogg weapons transporter vessel on its way down. Your goal is to disable the security to allow Bitterman to proceed. As you stumble through the damaged ship, you realize it is a one way ticket down.
Videos
Download 1.73MB (uploaded by ModDB)


Slight Mechanical Destruction Single Player Total Conversion [top]
This is a large single-player unit for Quake 2, set a few months before the ill-fated Terran offensive against Stroggos. The unit consists of six levels, and makes extensive use of custom content - especially the Oblivion texture set. The game DLL is based on a modified version of the Lazarus mod, which adds many new features to the original Quake 2 game.
Screenshots
Download 23MB (uploaded by FUNC Message Board)
included in Quake 2 Super Pack 2 - Download 248MB (uploaded by ModDB)


SOG Total Conversion [top]
SOG was founded a day after the famous Generations mod was canceled due to copywrite infringement. Basically, it allows you to play as classic id Software characters with a Wolf3D based character, followed by the DOOM based character, then the Quake based character, and then finally Sgt. Payne is the Quake 2 grunt. Each of the characters uses versions of their original weapons.
Review/Screenshots
Download 60MB (uploaded by ModDB)


Sonic Mayhem Total Conversion [top]

For Quake 2's 20th anniversary in 2017, this 7-map singleplayer unit was released.
Videos
Download 12MB (uploaded by Official Site)


Strogg Outpost, The Singleplayer Map [top]
Plot: there is a disk with important information in a certain Strogg base. You are dropped off near this base. Your task: to get inside the outpost; steal a disk; and send information to the command. it is best to play through Knightmare Q2 (improved quake engine, posted on our website), because. the map uses objects that only work with KMQ2 (specifically, two soldiers at the end of the map). It also seemed to me that the level is difficult, so it’s better to play it at a low difficulty level (after pre-writing skill 0 in the console).
Download 13.81MB (uploaded by ModDB)


Strogg Particle Laser Singleplayer Mission [top]
This begins with a spaceship crashing into the Strogg compound wall, conveniently and dramatically creating a doorway for you. Once inside the darkened, broken entrance way, you find yourself engaged in combat. Around the next corner you see a Strogg working at a panel which shorts out and explodes, blowing the unfortunate Strogg into pieces. The panel is still sparking as you go by. It's these kind of "unexpected" events which keeps you moving on to see what is around the next corner. Your quest is laid out for you on your field computer, basically it is: destroy the Strogg Particle Laser, and make your escape. As you will see, destroying the Strogg particle laser is your escape. Gameplay progresses logically, your successes rotate a central hub which make further exploration possible. You should not have trouble or get stuck, unless you ignore those armor shards in the machine pump room. It looks impossible, it's not, it just takes some timing and cool nerves. This particle laser compound is nicely laid out, and the machine pump room is quite dramatic when you first walk in. Combat situations are appropriate but not overly difficult.
Screenshots
Download 845kb (uploaded by Gamers.org)


Strogg Skyscraper, The Singleplayer Map [top]
A small map single player for Quake 2 made by unknown author. Mini-jet: a detachment of fighters flew by helicopter in Strogos. Suddenly a shell fell into a helicopter, and the helicopter caught fire. One of the soldiers jumped out of the helicopter, and landed directly onto the roof of the skyscraper of the stricts. You have to fulfill yourself as this soldier. Your mission: go down.
Download 322kb (uploaded by ModDB)


Super Pack Single Player Singleplayer Level Packs [top]
This was compiled by vicpas and contains all other singleplayer fan-made content for Quake 2 not already listed on 3D Shooter Legends. It contains 109 singleplayer mission packs and 243 single levels.
Download (thanks to vicpas & uploaded by Scaryfun) 602MB
Download 602MB (uploaded by vicpas)


The Unluck Base (Base 13) Singleplayer/Co-Op Map [top]
Escape Base 13 by opening the exit doors that are located somewhere on the map.
Download 1.49MB (uploaded by ModDB)


Three Russian Maps Singleplayer Maps [top]
Three single player maps for Quake 2 made by unknown authors.
Download 1.33MB (uploaded by ModDB)


Toxicity Total Conversion [top]

Shadesmaster's first ever released Quake 2 singleplayer level - only 25 years later. While it needs the remaster to run, it uses vanilla (non expansion) assets only, save for the skybox, which counts as a custom addition. It's a new level made from scratch and the .map file source is included.
Download 7.4MB (uploaded by ModDB)


Unit Singleplayer Level Pack [top]
This has three levels following a marine who got dropped off a dropship prematurely. In order to complete this unit, the marine has to make his way to the surface again where the dropships will be waiting.
Screenshots/Download 5MB (uploaded by Official Site)


Venus Singleplayer Map Pack [top]
Some time ago, the bravest of the earthlings, decided to stop the continuous development of the Stroggs. They did even much, but a few years later, the Stroggs have reborn and are prepared to attack the Earth again. Unexpectedly, evil forces skipped Mercury and immediately went on the expansion of Venus. The Stroggs occupied nearly 25% of the Venus planet, in a short time. The Earth, afraid of a cruel attack, launched intense actions that are to seek to infiltrate all lands occupied by the forces of evil. Stroggs don't sleep, they can always threaten the human planet. Fortunately, there are many people who calmly want to join a company of daredevils ready to clean Venus from the traces of Stroggs. New features: Elite and Badass Warriors - elite entities have three times larger amount of hit points than normally, badass monsters have even six times larger of HP than usually. Of course, elite monsters have been seen by yours earlier. First contact with them, you have during battle of Super Tank in Outer Nav Lobby (nearby of Unit 2&3 link). Extended Ammo Packs - some of packs containing cells, bullets, flechettes etc. may give a player much more ammo than usually. The model of them hasn't changed. Secret Files - these secrets contain useful info about Stroggs. They don't be counted like normal secrets. The mappack contains the essentials from two official mission packs ("The Reckoning" and "Ground Zero") and Lazarus mod. Additional sounds have been created in Podium Free (by Zynewave).
Download 28MB (uploaded by ModDB)


Venus Total Conversion [top]

This is an unofficial, fandom mission pack to Quake II. It's a set of 31 maps making up the campaign divided on seven units. 'Venus' tells the story of Earthlings who were informed about the unexpected conquest of a large part of the Venus planet by the Stroggs.
Videos
Download 57MB (uploaded by ModDB)


Wanted! The Western Mod Total Conversion [top]

Before it was moved over to the Half-Life engine (but before it was known as GoldSRC), Wanted! was originally in development for Quake 2 by Maverick Developments. They released a demo of it sometime in 1999.
Screenshots
Demo Download 112MB (uploaded by ModDB)
Videos


Wastewater Station Singleplayer Map [top]

A single map made during the few hours of spare time in the Yule holidays of 2019 by Quakeulf. Your Viper got shot down trying to deliver the payload, your co-pilot died in the crash, and the Strogg were quick to cover up the loot. Now you must make it out of there.
Videos
Download 1.26MB (uploaded by GameFront)


Western Pipeline Singleplayer Map [top]

You must acquire the security pass in order to gain access to the Nuclear Water Facility. If you have the author's other map water1 you can play these 2 in a sequence. Start with this one. It has deathmatch and cooperative support.
Videos
Download 1.86MB (uploaded by ModDB)


Windows of Retaliation Total Conversion [top]
Continuing on the Strogg story started in Quake II, this mod will have you battling your way through an entire episode, complete with nine new levels, new weapons, some tough new enemies and (gasp!) even a few puzzles. WoR also supports both co-op and deathmatch play, so you can play on all the new maps using the new weapons. Load up the Pulse Laser and rip up your enemies!
Screenshots
Download 10MB (uploaded by quaddicted)
included in Quake 2 Super Pack 2 - Download 248MB (uploaded by ModDB)


Wrath of the Stroggs Singleplayer Map Pack [top]

This singleplayer map pack has new Sounds, Textures, Icons, and Videos.
Videos
Download 30MB (uploaded by ModDB)


Zero Signal Serge Jaeken Single Player Mission Pack [top]

This consists of three base/factory themed levels and utilizes some nice custom textures. The first two maps are medium in size while the third map serves as an epilogue. All skill levels are included. Due to the complexity of the maps in some areas, a limit removing engine such as KMQuake II is required. Not long after the war on Stroggos came to an end, military scanners picked up a powerful signal from an unrevealed location on the alien home world. The origin of this signal could not be determined precisely, so a team of marines were quickly dispatched in the vicinity to investigate. As soon as the dropships neared the landing zone, they were hit by enemy fire. Your dropship took severe damage but you managed to jump out seconds before it exploded. With your team killed in action and all of the ship's heavy weaponry scattered in the area, you took what was left of the supplies and prepared yourself for yet another battle against the unholy alliance of flesh and metal.
Download 3.6MB (uploaded by ModDB)


Redneck Rampage

Erampage Total Conversion [top]
eRampage is a free open source port derived from Eduke32 and intended to run games from the Redneck series. Those include Redneck Rampage, Suckin' Grits on Route 66, Redneck Rampage Rides Again.
Screenshots Official Site/Download
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Hickston Swamp, The Singleplayer Levels Pack [top]
Since a lot of people have problems running user levels, Jon Hunt took 14 of the best user levels created by Tom Bolton and himself, and put them into one add on level pak. It was meant to be a remake of sorts of Suckin' Grits on Route 66, because they thought it "really did suck".
Screenshots/Download 2.3MB (@ Official Site)
included in Redneck Rampage Fan Compilation (includes Redneck Rampage, So You Wanna Be A Redneck, Suckin' Grits On Route 66, plus custom maps) 113MB (uploaded by 3Spot)


Resident Evil

Barry's Mod Total Conversion [top]

This mod was made by naruto157 for the game RESIDENT EVIL 1 pc then allows you to play as Barry Burton in a totally new history mode. During Chris Redfield's storyline, Barry goes missing after the opening cutscene, and is not seen again and presumed dead until he is mentioned in Resident Evil 2. Throughout the original game, Barry often appears out of the blue to save Jill from several traps, including the infamous 'You were almost a Jill Sandwich!' ceiling trap, and help her on her way through the mansion. This makes him playable through the game.
Infos
Download 76MB (uploaded by Resident Evil Modification)
Video


Resident Evil Classic REbirth Various Feature Improvements [top]

Classic REbirth is a set of patches for CAPCOM’s Survival Horror PC ports. This patch is specifically aimed at the Japanese release by MediaKite, the latest build available for the PC port. It wont’t work with any of the US or European releases of the game. It makes the game compatible with Win7 and later. This collaterally fixes CPU0 100% spikes. Removes support for software rendering (which would crash in the long run), enforces hardware rendering, and removes the need to specify a graphics card. Adds support for some AMD cards that wouldn’t work because of incompatible Z-buffer formats. Fixes frame rate for good. You will get 30 fps in most 3D sections while 60 fps in the rest, like it’s intended to. Effectively makes the game installation-portable (i.e. no need to install it) by reroutine access to the Windows Register (replaced with an INI configuration file). Replaces legacy gamepad module (winmm.dll, joy module) with XInput, DirectInput, and RawInput. This means that you can use an XBox 360/ONE controller and take advantage of all common buttons, including shoulder triggers, or literally any other controller with DirectInput or Dualshock 3/4/DualSense with Raw Input. Allows to boot the game without the need for a physical CD-ROM drive. Allows the game to load videos from the installed directory, instead of always checking for data on CD-ROM. Adds new windowed resolutions. New resolutions are 320×240 and multiples, and borderless window mode when hitting desktop resolution. You can cycle through them in game by pressing F8. Fixes in-game timer when entering the Status screen. Replaces the Windows MultiMedia video player (winmm.dll, MCI module) with a new one based on ffmpeg and fanplayer. This introduces a number of improvements, like filtered rendering, better internal control of what happens during playback, and the ability to play high quality mp4 files natively (supports H264 for video and AAC for audio).
Download (uploaded by The Apple of Eden)
HQ Sound Pack Director's Cut & DUAL SHOCK Ver. 1.01GB (uploaded by Resident Evil Modification)


Shadow Warrior

JonoF's Shadow Warrior Port Source Port [top]
Just one week after the source code was made free to the public, this port came out for Windows using JonoF's previous Build engine port used for Duke Nukem 3D. It has openGL rendering and true-colour textures support. The aim of this port is to present Shadow Warrior as closely as possible to the original game while adding optional features to expand the possibilities of the game. You only need the .GRP file from either Shadow Warrior Shareware or Registered versions to use it.
Official Site/Download High Resolution Pack (HRP) for JFSW (@ Proasm)
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Last Warrior, The Total Conversion [top]
A TC that features vast amount of new sounds/art and weapons. It has 18 maps in all made by different authors.
Screenshots
Download v1.1 13MB (uploaded by ModDB)
Videos


Rampage Warrior: The Nightmare Total Conversion [top]
This is a 6 level Total Conversion where all weapons and weapon strengths have been changed as well as all enemy, and enemy behaviour. Over 140 sounds have also been changed.
Official Site/Download


Star Wars: Jedi Knight - Mysteries Of The Sith

Jedi Knight Mysteries of the Sith Remastered Total Conversion [top]

This takes the JKGFXMOD, the Mysteries of the Sith Neural Upscale Texture Pack, Jedi Knight Neural Upscale Texture Pack and the Enhancement Mod for JkGfxMod (MotS Edition) 0.40 all together in a nice installer. The FOV Mod is also been added. This also patches the game with the unofficial patch. All mods can be downloaded and installed separately if you desire.
Download 1.4GB (uploaded by ModDB)


Star Wars: X-Wing Vs. Tie Fighter

Star Wars: The Path Not Taken Level Pack [top]

This Shipset contains 60 missions through two campaigns, nine new ships, two new factions to fight for or against, and a new, detailed storyline, broken into two campaigns. It tells the story of an altered Star Wars galaxy, one where the Battle of Endor didn't go quite the way we remember it. Also, several of the main characters mentioned in the Shipset have hand-drawn portraits. Features: A detailed story, played out from the perspective of a new pilot on either side of the conflict. This is nothing new. The plot is integral to the mission structure, rather than an arbitrary, "thrown-in-at-the-last-minute" gesture. This is very new; Full briefings, which seems to be a rarity. Detailed text briefings allow gamers to follow the shipset's plot; gamers who just want to hurry up and get to the missions can just watch the animated briefings and skip all the extra stuff; Nine totally new ships, including seven new pilotable starfighters! These ships were modeled by some of the most talented 3D artists in the racket - Michael "Steele" Bowes, Andreas Kroell, and Michael Anderson; Custom voices and sounds, to further the plotline running through the two campaigns; A new (though very brief) introductory animation which plays when the game is run with the Watch Introductory Cutscene option, as well as a couple of short in-game cutscenes; Several new datapad backgrounds, replacing the backgrounds seen during the mission selection screens.
Screenshots
Download v1.3 + Connor's Shipset Launcher (required) 13MB+254kb (uploaded by Official Site)
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Streets of Sim City

SimStreetsX Performance Upgrades [top]

Take your rage to the streets on Windows 10 by becoming a lunatic Sim driver. With the SimStreetsX patcher, you can patch your game to work natively on Windows 7+. You no longer need to use a virtual machine or CPU Killer, just a lead foot. The patcher comes with a variety of options so you can either take a relaxing drive or battle up to seven other players over a network. This is a game patcher which rewrites assembly instructions for various game functions. The purpose of this project is preserve the original game, while having optional game enhancements. Prior to this project the only available options were a virtual machine or CPU killer. It also supports SimCity2000 maps. Game Sleep: This is a sleep delay between each complete game cycle measured in milliseconds and it's the most important option for the game to run on your modern machine. If the game runs too fast, it will crash. The higher the "game sleep" means the higher the sleep time, which makes the game slower (not faster). Resolution: For now the game is locked to 640x480, I plan on finding ways to increase the resolution similar to SimCopterX. This process may take many months so please be patient. Windowed Mode: Your game needs to run in compatibility mode for reduced 8-bit color if you are using Windowed Mode. This is a requirement that cannot be changed, but it's very easy to fix - the launcher will even check this setting for you.
Videos
Download 340kb (uploaded by Official Site)


Sub Culture

Sub Culture Real Texture Pack Graphics Enhancement [top]
The main goal of the project is to enhance and renew the Sub Culture game by modifying its textures. It consists of textures hugely improved or modified to make the game look more realistic and more beautiful. The Pack modifies or changes textures of main game content, like objects, buildings, animals, and even submarine interface popups. The ground was one of the major improvements in the 2.0 version.
Download RTP2.0 2.6MB (uploaded by ccalonnec.fr)


1998

Damage Incorporated

Big Dead One Map Pack, The Map Pack [top]
Seven new maps (four solo and three network) for you to play with Damage Incorporated. Totally free for you to download. Includes the winners from the Damage Incorporated Map Design Contest.
Info / Download
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F-22 Total Air War

F-22 Total Air War 2.0 Total Conversion [top]

TAW 2.0 is the follow-on to Total Air War 2008. It had 30 custom missions, 3 custom campaigns of 28 missions, full F-22 Air Dominance Fighter (ADF) & Red Sea Operations (RSO) campaigns - 36 missions (Now also available in multiplayer), additional multiplayer missions including three new head to head scenarios, and integration of TAW Battle Commander (TAWBC) - now you can fly dynamic missions without having to overwrite other mission slots. The goal of TAW 2.0 is to provide a simulation experience that equals or surpasses your fond memories with the original ADF and TAW. It has many improvements including improved photorealistic terrain and new color palettes. Configuration now allows you to choose your renderer, resolution, and Glide wrapper (if applicable) from the menu, and Fullscreen and Widescreen versions now selectable.
Video
Download v2.20+ Patch v2.21+v2.22a 262+31+14MB (uploaded by CombatSim)


Falcon 4.0

Falcon BMS 4 Total Conversion [top]

This is the 4th major release by the Benchmark Sims. The focus of this simulator version is realism and systems modelling of the aircraft: Lockheed-Martin F-16C/D Block 50/52 flown in a simulated air, naval and land war set in the Korean area. The basic game play has not changed compared to the original: one pilots the F-16C to carry out various mission types in a war zone based in Korea, where North and South Korea are at war in campaign mode. It can be flown in single player or networked multi-player mode. Missions can be intercepts, combat air patrols, ground strikes, naval strikes or recon type, for instance. While the pilot carries out missions, independently, the ground war is progressing and its outcome is influenced by the results of the missions flown. One can choose to fly missions or to sit back and watch the war progress. Mission planning, training missions, as well as Instant action mode are still present. In the latter mode the pilot can choose A-A or A-G missions and score points. All achievements are recorded in the pilot flight log. Regardless of game mode, one can set the simulator to 1 of the 4 flight model modes: Accurate activates the full Advanced Flight Model (AFM); Moderate sets AFM without lateral asymmetry; Simplified sets Original Microprose “accurate” Flight Model (OFM); Easy sets the Original Simplified flight model. The following theater of operations are included (separate theaters can be inserted): Korea, Korea Original (Falcon 4.0), Korea Player vs Player, Korea Strong DPRK, Korea Old Aircraft (1950 era only). Highlights of the 1500+ changes include: improved stability, new hi-res 3D clickable only cockpit with 6 DOF, new HUD type based on Marconi, Team Speak support, support for external mission planning software, improved explosive effects and animation for some 75 types, improved F-16C Block 50/52 flight model and engine model, dynamic weather system, improved weapons modeling, adaptation to higher screen resolution to match contemporary video card capabilities, HDR and self-shadowing implemented, new set of flyable aircraft (F-4, F-14, F-15, F/A-18, 1950 era jets, and more), aircraft carrier operations, customisable training scripts, new battle areas includes: Balkan, Korea with 1950 fighters, and more.
Infos/Screenshots
Download v4.33 (original Falcon 4.0 exe included) 1.26GB (uploaded by Supernova)


Forsaken

Forsaken: Project X Source Port [top]

This is a port of Forsaken to modern Windows, Mac and Linux by its fans after the source-code and game resources fell into their hands, and boasting support for modern systems, resolutions and controllers. Despite its age, there’s really not much like this outside of the recent Shattered Horizon, hence the community interest in keeping it alive. Anyone who played or remembers Descent knows what to expect here – rather than playing as a generic soldier, you’re flying around labyrinthine tunnels in a small free-flying spaceship, able to move in all directions with equal speed and precision. You’ll be primarily fighting against hordes of robotic defenses, some terrestrial, some flying, some mounted gun emplacements. It’s all very fast and arcadey, and despite the clearly aged graphics, well worth a look if you want something different from an FPS. While Descent was a relatively slow-moving game, Forsaken is a pure arcade shooter. You’ve got lives, hidden caches of point-items that regularly give you more lives, powerups to each of the guns you’ll be picking up, Gradius-like orbiting gun pickups, continues and more, and often a ticking time limit forcing you through each of the ~16 levels. Compared to Descent, the environments are generally quite straightforward, too, with you usually finding yourself in arena-like rooms, fending off a wave or two of flying, driving or stationary enemies before the door opens and you can proceed to the next chamber. There’s also a little additional depth to be found in the character selection screen, as the handling and stats of each of the playable ships (or hoverbikes, in this case) wildly varies from character to character, so if you’re willing to sacrifice turning circle for firepower, that’s always an option.
Screenshots/Video
Download 140MB (uploaded by Github)
Download ( provided by starlord & upped by Scaryfun) 137MB


Half-Life

Abeyance Total Conversion [top]

This is the final entry into the trilogy of mods featuring the protagonist Jane Doe after HTC and Autonomy Lost. Developing Abeyance was a pretty experimental and challenging experience for me as I wanted to confine everything into one single map. As a result play time is rather short but I hope someone finds some joy in this.
Screenshots
Download 252MB (uploaded by ModDB)


Absolute Zero 1998 [top]

This is a fan-made total conversion modification for the award-winning classic: Half-Life. The aim is to re-create the original ideas and plans from Half-Life's early development with extra polish and care given to them. Features: Source Code publicly available; Brings early development concepts from Half-Life back to life; A re-imagined Half-Life experience; New locations to explore; Plenty of options to customize; Maps created with J.A.C.K.
Download (uploaded by Steam)


Access Point Singleplayer Map [top]

This is a single player map set in a high security storage facility. You'll have to fight your way through various warehouses and maintenance areas to find the last scientist who can open the blast door leading to the surface. But beware, you may not be the only one that have found your way down here...
Screenshots
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Download 1.71MB (uploaded by ModDB)


Action Half Life Multiplayer Total Conversion [top]

Action Half-Life is a multiplayer mod where you play the role of an action film star. Inspired by Hong Kong action films like John Woo's, it takes place in all kinds of realistic surroundings as for example: a penthouse where you finish an opponent with a big arsenal of weapons, to the ghettos or a gigantic country house in which there would be for example bots with berettas, colts and shotguns in 1911 for example. Every weapon has a special strength and weakness where one with the sniper's gun needs only one shot to kill somebody, it also reloads incredibly slowly and is inexpedient for close fights. In contrast the sawed-off shotgun in close fights is a murderous instrument there, but has barely any ammunition. The opponents you fight not in the usual Deathmatch manner but in a very entertaining style. One can bend like in Hong Kong action films in all directions, and "dodge" in slow-motion like already seen in Max Payne to shoot holes into your opponent in 6 different hit zones. These are divided into head, arms, chest, and legs and could not be more important. Thus it's enough that a specific shot in the head will cause the opponent to die, while one can shoot a whole magazine into another's chest. If one shoots on the legs, that person will move considerably slower and can no more use "dodge" moves, and wounded people will eventually bleed to death. Realism is heightened because you will die if in only 3 meters you can lose half of your health. However, on the other hand, one can also perform unbelievable stunts and jump through windows, while behind just a bomb detonates. Bombs are one of a lot of extra items one also at the beginning can select. To avoid explosive damage there are flack vests, infra-red binoculars, armor and other things that make life considerably easier. However, all in all one should get all versions of the mod downloaded, because with every version there are new maps. If one has a bad internet connection, one can play the maps also in your PC only against the bots. AHL:Directors Cut is a project started by the Ministry of Action. While this project isn't supported by the A-Team, the original developers, it has been authorized. Their goal is to take the best features of previous versions to create a final "Director's cut". This includes improving overall accessibility, weapon behavior, and content.
Action Half Life AHL : Directors Cut 1 2
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Afraid Of Monsters & Director's Cut Total Conversion [top]
Afraid of Monsters is a survival horror mod for Half Life 1 that doesn’t follow the beaten trail of zombies and haunted mansions. We recommend that you play AOM in a dark room, with the game on full screen and the volume up high. Your name is David Leatherhoff, and you're addicted to a new painkiller from a company unknown. They keep coming, and you can't stop taking them. Lately you have started to experience illusions, dreams picking at your deepest and darkest fears. Finally, you go to the Hospital, seeking help. First, however, you make a stop into the bathroom, where another bottle of pills awaits you, standing out like a beacon in the night in your depraved eyes. When will it all stop? It received the "top adventure mod of 2006" award by ModDB. A Director's Cut was later released with new monsters (no Half-Life reskin) and weapons, improved maps and totally new maps, 4 different endings and ways to beat the mod, random monster spawns, new hud, sprites, textures, sounds, models and animations. The flashlight can only work with batteries that you pick up also.
Review/Screenshots / Downloads ~59Mb Director's Cut ~247MB
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Arctic Incident Total Conversion [top]

The action takes place in a scientific complex, which is located somewhere in the Arctic. In the caves, scientists have found a new form of life, which is resistant to frost and incredibly aggressive to intrusion. The staff at the complex do not have sufficient means to counter it. As a consequence they are forced to ask for help from the military, but the military, apparently, have their own plans for the incident. Features: New textures, models and sounds; New weapons; Beautiful winter locations.
Screenshots/Videos
Download 11.6MB (uploaded by RunThinkLoveShoot)


Autonomy Lost Total Conversion [top]

This is the sequel to HTC (Hunt The C-nt). Once again you play as the HECU grunt Jane Doe, set directly after the events of HTC.
Screenshots
Download 130MB (uploaded by RunThinkLoveShoot)


Awaken Singleplayer Map [top]
Single player mod for Half-Life. It takes place in alternative timeline after Gordon rejected GMan offer, but escaped the Grunt battle by teleport.
Screenshots
Download 10MB (uploaded by ModDB)
Videos


Azure Sheep Total Conversion [top]
Azure Sheep takes place at the Black Mesa complex during the events of the original game. This time though, the story is seen from Barney's point of view. Essentially the plot is that Barney must rescue the girl (a female guard named Kate, aka Azure Sheep) and escape from Black Mesa. As such it sticks pretty much to the look and feel of the original game, but it does introduce quite a few new weapons and monsters that really add to the whole experience. They interwove their story with that of the original Half-Life, and even included sequences based on Opposing Force. The nice new content included like new voice acting, models and a good story all add up to a good mod with 51 maps.

See also: #Black Mesa: Azure Sheep Remake

Reviews 1 2 3 - Official Site/Download ~41Mb
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Battle Grounds, The Multiplayer Total Conversion [top]
This is an open source multiplayer team-based modification based on the Revolutionary War. You and your teammates will have to act together strategically to fight the enemy teams either as The Royal British Army, or The Colonial United States Continental Army. For each side you will have a choice of several classes, each with their own individual style and unique playing feel. In BG there will be 3 gameplay modes: Line Battle: the main gameplay mode which history lovers are salvaiting about where you will march to the Battle Field in marching columns and once on the field of combat, you will line up in your designated lines. From there you and the rest of your team battle the other team with volleys aimed at the opposition. After a certain number of volleys, lines will be released and full melee and bayonet charges will commence. Possession mode: There are several points spread over the map that have to be held by one team to win. The point is lost if an enemy moves over the flag or if the player who captured the point dies. After all points are captured all players respawn in their base. Capture the Base: One team is defending and the other is attacking, the defending team have to keep the attacking team from infiltrating the base and capturing and holding the base. Once all points in the base are held by the attacking team, the round is won. Other features in BG are: Cannons, stamina system, bayonets, different melee weapons, commander, particle engine, interactive crosshair, report menu, ingame setup dialog and much much more!!!
Reviews 1 2 - Official Site/Download ~104Mb
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Before Total Conversion [top]

This has new levels and story. The mod is based on Spirit of Half-Life 1.8 technology, with increased visual and functional parts. Under certain radiation exposure, this artifact opens a portal. Presumably the portal will lead to another artifact in the parallel world. Mission: Enter the portal and find the artifact in the parallel world. You will receive our new development, a suit that will allow you to safely get through the portal, and theoretically protect you from possible dangers in the parallel world. Once you have found the artifact, press this button on your suit and you will get teleported back to the Black Mesa laboratory.
Screenshots/Video
Download v1.1 41MB (uploaded by Official Site)
Reviews


Beginnings Singleplayer Map [top]

A couple of Black Mesa-style levels made to help the author get a job. Please note: playing it on the latest version of Half-Life 1 via Steam is almost impossible without cheating. There is a fan that seems like it can only be passed by no clipping and the level crashes when you enter the dark room. Loading the second level manually means you must give yourself the suit and weapons. Extract to half-life/valve/maps and press ~ (with -console in your shortcut) and type map weassp1.
Screenshots
Download 1.14MB (uploaded by ModDB)


Between Two Worlds Total Conversion [top]

You don’t know much at the beginning. You can’t remember anything from your previous life or how you came into this cage of glass in which you have been living several weeks and in which these scientists have performed cruel experiments on you. But what you know is: you want to get out and pay them back. This has 9 maps.
Download 2.41MB (uploaded by RunThinkLoveShoot)


Black Guard Total Conversion [top]

Dr. Eddy has been up to no good. To be honest, that seems like most scientists at Black Mesa. You are part of the Black Guard, I suppose that’s like Black Shift, but maybe not. Without warning, things really get crazy and you find yourself in the middle of it. Do what BMRF has paid you to do: Kick some butt.
Download 126MB (uploaded by RunThinkLoveShoot)


Black Mesa Sideline Singleplayer Map [top]

This is a small Half-Life singleplayer mission. It contains 2 maps and is fully compatible with HL-Steam and HL-Won. You won't need more than 20 minutes to play through this, even if you pay attention to the level design or something else. There's no story, no great destination, only some enemies, different level scenes and some scripted sequences.
Videos
Download 1.35MB (uploaded by ModDB)


Black Ops Total Conversion [top]
The player slips into the role of agent Declan Walker, member of the Black Operations, a special-purpose force for covered operations, created by the government, approximately around the project Black Mesa. In the fictitious metropolis “Metro City” will make you hunt on the escaped scientist Dr. Gallagher, who stole a mysterious briefcase, which the government wants to have back at any price. But the good doctor has relations and so it succeeds him to escape one more time. It has 20 playable maps (inclusive "Tutorial" map) + 1 intro map + 4 cutscenes + 1 credits map, and 712 textures (638 are new). A remake called Black Ops Redux was later done which used the AM Rebirth Code (Which is pretty freaking cool) and adds 3 new weapons, as well a various graphical updates.
Screenshots/Reviews 1 Redux 186MB - Official Download v1.6 ~46Mb (@ ModDb)
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BrainBread Single & Multiplayer Total Conversion [top]
An arsenal of over 20 weapons makes sure you stand a chance of surviving against the zombie hordes - even if it's but a small one. Help your friends to survive in Co-op mode - The Zombies work as a team.. you better do the same! The new GOREgeous-system (tm) allows you to shoot zombies into pieces and implements realistic blood particles - never seen in any hl mod before. Are you afraid of being killed by a zombie? One thing is worse: becoming one of them! Avoid getting bitten by those bastards. The Army is your only ally. AI based tanks, helicopters and soldiers will bring great AI against AI fights onto the streets. There are 6 different character models, each one as human and zombie version.
Reviews / Official Site/Download
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Brutal Half-Life Total Conversion [top]

This mod makes the game more violent and addictive. It is also a tribute to the classic FPS games. Additions: Chapter selection map; 4 new maps based on classic FPS; New weapons - Fists, Desert eagle from Opposing Force, Hyperblaster from Quake 2, Plasmarifle from Doom, Rocket launcher from Quake 1. Dual weapons: Glock, Mp5, 357, Desert eagle. Different fluid forms for blood: Splashes, drips and streams; Player and monsters bleeding out (player bleeds in hard mode or when no HEV); New weapon animations; Fire; Aiming with the sights; New physics reactions for some weapon attacks; New head gore variations; Barney can carry more weapons; Some AI improvements; Dead HEV dismemberment; Weapon recoil; Small camera movements; No-HEV hands.
Screenshots/Videos
Download - Beta 2 60MB (uploaded by ModDB)


Caged Total Conversion [top]

This is a prison escape like no other. Featuring explosive action and a soundtrack from Outrun music legend Lazerhawk, Half-Life: C.A.G.E.D. is a return to the golden age of First Person Shooters. Break from captivity, conquer the facility and discover its secrets. It was made by Cayle George, who has worked with Valve, Monolith and Guerilla Games, and was a designer on Portal 2 and Team Fortress 2, as well as being a Half-Life modder before that. Featuring: Full single player campaign; Unlock-able bonus content; Music from artist Lazerhawk; Developer commentary mode; ...And more.
Screenshots/Videos
Download Steam Mod (uploaded by Steam)


Case Closed Partial Conversion [top]
You are a janitor at the Black Mesa Research Facility. Some brilliantly designed 17 levels, and lots of grunts to fight. One of the more memorable moments is going through a portal and having your gravity flip upside down, giving it the "walk-on-the-roof" effect. Some well-designed Xen levels are also incorporated, which give a feel much like the stranger levels in American McGee's Alice.
Reviews 1 2 Downloads ~13Mb
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Catharsis Total Conversion [top]

Survive the disaster as an unnamed scientist and make your attempt to escape from Black Mesa.
Screenshots
Download 43MB (uploaded by ModDB)


Chemical Existence Total Conversion [top]
Chemical Existence puts you in the role of Reece Max whom simply is in the wrong place at the wrong time. He gets mixed up with fighting gangs, evil corporations and mutated creatures. Fight your way through cruel ghettos, get through china town and fight off gangs in the deadly sewers beneath the city. Cross the river by boat, the woods by jeep and find your way to the mysterious chemical plant where strange mutated creatures roam free. There's around 10 totally new enemies, with tons of scripted sequences and animations! You start out with the dreaded board-with-a-nail-in-it, and you acquire such arms as a laser pistol, sniper rifle (complete with night vision and range indicator), and the poison dart gun. It also has great voice acting, new music and superb gameflow. A must play!
Reviews 1 2 3 - Download ~67Mb
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Chronicles Partial Conversion [top]
This contains 5 professional style maps in the original Half-Life style even with eerily similar voice-work that closely resembles the original scientists voices. It takes an alternate path from a place in the original game where you come in just as you enter the military compound. There are some nice action sequences like the stunning monorail sequence and a few new weapon models.
Reviews / Review/Download ~9Mb
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Conspiracy in Shadow, The Total Conversion [top]

It is the year 2049, Earth has been completely devastated by an unknown alien race, their invasion was caused by an incident that occurred in the secret research facility, Area 51. In the devastated lands, a group of scientists, led by the survivors of the initial incident, manages to craft a time machine using every resources they have, with the intention to stop the experiment from ever happening in the first place. You, Mark Davis, a member of the resistance who's highly trained but lacking in experience is trusted to lead the monumentally high risk mission. You remembered being transported just as the lab doors were blasted open by the attacking creatures. Now you're alone, weaponless, in a timeline unknown to you, with only one objective in mind. Stop the experiment, one way or the other. Features: coop function - play the story with your friend - maps and entities are optimized for coop - restricted for 2 players; experience system; radar; particle system ( low version ); new sprites, sounds...; new HUD; rain and fog system ( not used ingame ); 9 large playable and 2 story "sequence" maps; many riddles; 2 alternate ends; all original models revised; 8 new weapons - Healneedle - Knife - Usp - Glock - Usp Match - AK47 - Benelli M3 - H&K Psg1; 8 new enemies - cloaked slave - shielded slave - xenom - shocktrooper - pitdrone - rustbot. Remod is a mod for The Conspiracy in Shadow 2 that brings: HD models; Detail textures; HUD changes; Sound changes; Text changes; Map entity changes; Map texture changes.
Screenshots
Download 108MB (uploaded by ModDB)
Screenshots/Videos
Download Remod v1.0 166MB (uploaded by ModDB)


Counter-Life Total Conversion [top]

Half-Life, voted game of the year in 1998. Counter-Strike, one of the world's popular online action game. What would happened if you were to merge both of these? Simple, you would have a mod with Half-Life's storyline with Counter-Strike's weapons and hence, Counter-Life is born. Most of Counter-Strike's weaponry (minus the shield and smoke grenades) will be available for you when you purchase them from buy stations. 'Half-Life is Single-Player, so where are they buy stations?' Well, all the buy stations are the Health and HEV stations you encounter throughout the game, strategically placed. Just go up to them and use them. Unless you have the cash and the 'last resort' weapon, you can't go around buying all the weapons you can carry. Like in CS, each weapon cost a specific amount of cash. 'What about Xen?' Download the mod and find out yourselves. Monsters, soldiers and allies in Counter-Life are also given a few enhancement to make them totally unique from the original Half-Life. Sad to say, killing G-man is still impossible because he happens to be your middleman and your so-called boss in HL2. It's playable using steam and also allows you to use Counter-Strike custom models and other high poly w_ and p_ models. There are simply no restrictions or limits. Just the Half-Life ones. Try making Counter-Life look unique. Get textures, sounds, sprites, skins and models to beautify it. Play through HL SP once again with CS weapons and make your enemies...SUFFER! To get CL working on Steam, place the CL folder in "Steam/SteamApps/youemailaddress/Half-Life" directory.
Screenshots
Betas v0.8[1st], 5.7, 6.5, 7.0, and 1.0 278MB (uploaded by hund_)
Download v1.0 63MB (uploaded by ModDB)


Doom 6666 Singleplayer Map [top]
Remake of the Doom 6666 game by Henrique Luna which used a lot of ripped graphics and sounds from Half-Life. Mostly accurate to the original. Made with GTK Radiant, Net Radiant and Hammer Editor.
Videos
Download 319kb (uploaded by ModDB)


Earth's Special Forces Multiplayer Total Conversion [top]
ESF is a fast paced 3rd person fighter based on the hit anime, Dragonball Z. Select your favorite character and fly, melee, power up, transform, and beam your enemies into pulp. There is a learning curve so newbies beware. This mod is really popular, I guess because of the popularity of the characters but the mod is still in beta stages so don't expect a completely polished product yet.
Reviews 1 2 - Official Site
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Edge Of Darkness Partial Conversion [top]
This episode consists of 11 levels with some of them having awesome areas leading to a final showdown on an alien ship with lasers. It has excellent use of scripted sequences and HL's dialogue to provide very entertaining setpieces. Much of the climaxes of Half-Life's original gameplay make appearances in this pack (the tentacle monster, a portal generation sequence, etc) but everything is new and fresh enough to be stunning all over again.
Reviews 1 2 - Download @ Official Site ~8MB
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Escape From The Darkness Total Conversion [top]
This huge excellent pack has 38 new maps, divided into 5 chapters, 7 new weapons and a new hud. It has a good new training course and various locales ranging from desert to arctic locations. There's a new rock music soundtrack, memorable level design the likes of which we rarely seen. Stunning attention to detail and equally amazing application of textures is definite candy for the eyes.
Reviews 1 Download ~80Mb
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ETC (Earthquake Test Centre) 1 & 2 Partial Conversions [top]
ETC - contains 9 maps with good use of shadows where enemies can hide, lovely architecture and nice scripted scenes. There are some nice challenging puzzles and enemy fights that are very well designed. ETC 2 - has 13 maps continuing from where ETC left off though not as spectacular in architecture as before. Perhaps the story is not as compelling as in some other SP mods but the levels are professionally done & a pleasure to play.
Official Site Reviews: ETC - 2 / ETC 2 - 1
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eXperiment Total Conversion [top]

You don't know where you are but you know you need to get out of there. It's a sci fi horror /action heavy modded version of Half-Life. There's 11 playable maps that take around 3+ hours to finish.
Screenshots/Videos
Download v1.0 140MB (uploaded by ModDB)


Fate Reversal Total Conversion [top]

What if Freeman weren't held in stasis during the portal storm that ravaged the Earth and caught the attention of the Combine? What if Freeman had a chance to prevent the Combine invasion from ever materializing? What if Freeman could reverse mankind's fate? Fate Reversal is a 10-map single-player mod for Half-Life. In the mod you come across a variety of locations (including cities and space stations) instead of spending the entire duration in the confines of Black Mesa research facility.
Info/Screenshots
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Download v1.1 34MB (uploaded by ModDB)
Reviews


Firearms Multiplayer Total Conversion [top]
In this mod, war battles are simulated, in contrast to Counter-Strike with police and terrorists. Thus, defensive ditches, bunkers, mines and similar things are available. At the start, one selects his equipment and weapons. One has a number of predetermined points which one can distribute into various items, until they are used up. One can decrease body armor or buy more, for example, and also for arms and legs. As with Counter-Strike there are shock, smoke and concusive grenades (however, also Claymore mines) and weapon types of all kinds from the knife to pistol up to MGs (some from CS). In the game, one can gain better skills similar to a role play game. Depending on if how many kills one has, one climbs up in rank from the common private up to the brigade General. By the higher rankings one becomes more exact or quicker (in reloading), injuries become less from falls and soon you can also give orders to other players. One can also move by crawling which has a lower risk of being hit and more accuracy in shooting. Also one gets out of breath if running for too long and must rest. If one is shot, you bleed and must search for yourself a quiet corner to heal within a few seconds. Designwise, Firearms dates back to before Counter-Strike in every area clearly. From the accurate weapon representations of the surroundings, up to the animations - everything looks much cheaper. I have played Firearms up to now only a little bit more than one hour, so cannot review all the singleplayer levels. Nevertheless, to me they appeared to be very realistic. So it depends itself on how uptodate your system is to enjoy the realism as well on how fast the server is that you play multiplayer on. In the end, however, this is another very good mod that I will look in the future to play now and again.
Screenshots/Videos
Download v3.0 181MB (uploaded by ModDB)


Focal Point Total Conversion [top]

A few hours after Adrian Shephard and his squad got scattered allover the Black Mesa Complex, headquarter sent a rescue team to search the lost crew. But as we all know even a military operation never turns out as planned... Finding himself in misery, a soldier tries to do the best out of his lonely situation. Searching for allies, he quickly becomes a major part in an issue he's never trained for. It's a "back to the roots-mod" for Half-Life discussing the well known resonance cascade issue from another point of view. This mod provides some new textures, sounds, improved areas from HL1 and specific scientist speeches.
Reviews/Screenshots
Download 95MB/55MB (uploaded by Planet Phillip)


Freeman's Revenge Singleplayer Map [top]

Our hero has become very bitter toward the government for sending in the storm troopers to kill every living thing at Black Mesa. He locates another installation where the government continues experimenting with the world of Xen. With the taste of blood still fresh in his mouth, his path is clear. His HEV suit, torn and battered, is of no use and he must penetrate the lab complex to get a new one. If he can blast his way through the gauntlet of enemies, an F-16 sits poised for his escape.
Screenshots
Download 1.71MB (uploaded by RunThinkLoveShoot)
Videos


Gate, The Total Conversion [top]
This is an epic adventure the spans over 26 beautifully detailed maps that go from a frozen Poland to a scorching Egypyt. The story revolves around a Time Gate found in Egypt by the Nazis and resealed in a tomb until Americans find it again who again test it by sending a military troop into it but they never return. This has an MP3 Engine coded into the game engine, a fully subtitled German script, full classical music score, the highest polygon models of any HL mod, advance AI scripting for enemy German soldiers. It's difficult and quality varies throughout but all the effort that went into it also shows.
Reviews 1 - Download ~155Mb
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Half-Broken Total Conversion [top]

You are Gordon Friman, a goddamn professional and a famous scientist. But then what happens when a teleportation experiment goes horribly wrong, corrupted aliens invades the base and the security system goes against your colleagues, what to do now? That's right. It's time to kick ass and save the world... An Alpha version was released in 2021, but a new versionHalf-Broken 2 is being worked on. A catastrophe that occurred in the Black aseM Interdimensional Space Base, opening a rift to a mysterious, dangerous world and a corrupted alien menace. Follow Gordon Friman in this new story, where the truth only awaits to be uncovered...
Alpha Screenshots/Videos
Download Alpha (Final Version) 219MB (uploaded by ModDB)
Half-Broken 2 - Screenshots
Half-Broken 2 - Tech Demo 275MB (uploaded by ModDB)


Half-Life Induction Total Conversion [top]

This is a fan-made mod that's a prequel for Half-Life. Mod allows to look and take part at the events before Half-Life. You assume the role of Dr. Gordon Freeman. You will meet Kleiner, Vance, Barney, Rosenberg and other characters. It has: English voice acting; Achievements - Not Steam achievements, but still. Have fun unlocking them; A lot of new scripted scenes, dialogues and easter eggs. And don’t forget to make some phone calls.
Screenshots
Download v1.3 46MB (uploaded by ModDB)


Half-Life Redux Graphics Enhancement [top]
This mod polishes the game with many new effects. It uses Trinity Render, particles, HD textures, body decals, CG water, wall puffs, TGA flashlight, better lighting, plus DC/PS2 maps and more. You can see your player's legs. It has Bloom, simple shadows, head bobbing, breathing, and realistic movement, a certain degree of physics, shell shock and the ability to temporarily go deaf from grenades and explosions. Your weapon moves to your hip on running, making your gun less accurate. There's portable medkits, a new M16 weapon, new sounds effects, and alien slaves will teleport around you and ambush you. You can be disarmed and lose your weapon by taking enough damage.
Screenshots
Download v3.0 411MB (uploaded by ModDB)


Half-Life: Delta Total Conversion [top]

This is a single-player modification with a plot takes place in the universe of HL. You're playing as a technical engineer of complex "Delta Base" Nick Farell. Unfortunately, the protagonist was in the wrong place at the wrong time, as an experiment at the Black Mesa Research Facility resulted in a resonance cascade that teleported extraterrestrial beings from the world of Xen to Earth. Features: A new single-player campaign consists of 4 chapters (31 gameplay maps + 1 titles); Total conversion, a lot of new content; Atmosphere of the new scientific complex "Delta Base"; New weapons; New Dark Ambient soundtrack; BlueShift-style XEN.
Screenshots/Videos
Download 92MB (uploaded by ModDB)
Videos


Half-Life: Dreamcast Total Conversion [top]
This is a PC port of the unreleased Sega Dreamcast console version of Half-Life developed by Gearbox Software originally slated for release in late 2000. The Dreamcast version possesses many unique differences compared to the original PC game and Gearbox's later PlayStation 2 port, including modified levels, exclusive NPC models and props not seen anywhere else, adjusted difficulty, and a host of sly Dreamcast references hidden throughout, making it a worthwhile curiosity that any true Half-Life fan would want check out. The map alterations range from minor geometry fixes and lighting adjustments to entirely revamped areas. Several locations have been redesigned with performance and gameplay in mind while entirely new rooms have been added in some places to introduce another obstacle or puzzle to overcome. One entire level was even cut! Can you determine the missing map? This version is host to a number of exclusive models not seen in any other version of Half-Life, including the High Definition pack and the PlayStation 2 port. Can you find the hidden VMU and Half-Life Dreamcast disc? A revamped menu includes is a new splash screen, menu background, menu color scheme, and menu sounds to closely emulate the Dreamcast's fancy interface. The high quality soundtrack emulates the CD quality music used in the console version, overriding the default 48kbps mp3s on Steam. To accommodate the difficulty of playing with a controller, Gearbox suitably rebalanced the monster spawns as well as enemy health and damage values. Although the password system itself cannot be ported, all password messages that appear in normal gameplay have been brought over. There's also little differences too small to be noted, but true Half-life fans should be able to spot these in a heartbeat when they see (or hear!) them.
Screenshots
Download 105MB (uploaded by ModDB)


Half-Life: Echoes Total Conversion [top]

This is a single player mod for Half-Life set in the Half-Life universe, taking place during the Black Mesa Incident. The player takes control of a scientist simply known as "Subject 12" and his perspective of the Black Mesa Incident. It ties into plot threads brought up in the later Half-Life games such as Half-Life 2: Episode Two, such as The G-Man being responsible for delivering the Xen crystal sample and starting the incident. The climax features a recreation of the ending of Marc Laidlaw's fan-fiction "Epistle 3" (which featured a possible story outline for the unreleased Half-Life 2: Episode Three) with Gordon Freeman and Alyx Vance on the Borealis heading for a dyson sphere, with the G-Man appearing and taking Alyx away from Freeman as depicted in the story.
Screenshots/Videos
Download v1.4 255MB (uploaded by ModDB)


Half-Life: Field Intensity Total Conversion [top]

Previously known as "Soldier's Adventures", this has been released after 13 years in development. Created by a group of three veteran modders known as Hazard Team, whose previous work includes the 2009 prequel mod Half-Life: Induction, Field Intensity is a much larger project. Hazard Team is a Russian and Ukrainian modding outfit which has been working together for many years. The story covers the time from the arrival of soldiers to the nuclear explosion in Black Mesa Research Facility. 5-10 hours of gameplay, 34 maps totally. It follows the story of one of the marines sent into Black Mesa to quell the alien invasion and silence the scientists working there. The mod's action is split into two parts that Hazard Team refers to internally as "Days". Day 1 focuses on the Marines' early encounters with the Xen aliens, with maps made primarily by the mod's co-creator, who goes by the nickname KRSK. Day 2 is, as Chistokhodov puts it, "a classic 'try to escape Black Mesa'" trope. The two halves of the story are weaved together by an unseen radioman who informs you about the wider events at the facility.
Screenshots
Download v1.1 129MB (uploaded by ModDB)


Half-Life: Gerard Singleplayer Level Pack [top]

A side story of another victim of Resonance Cascade, a SAS operative, Gerard. In this campaign, you will have to survive a catastrophic events happening when resonance cascade happened. In this mod: There are a total of 4 big connected maps; Gameplay is around 20-40 minutes, depending on your style; Changes to weapon coding so that HD models are well-integrated to the game; Changes to HUD color; New game puzzles and distinctive gameplay.
Screenshots
Download 15MB (uploaded by ModDB)
Videos


Half-Life: MMod Game Enhancements [top]

This is a free, fan made modification for Half-Life aiming to refine player's arsenal, gunplay and further expand player's combat options. Featuring AI tweaks, VFX and SFX overhaul in spirit of original, additional weapon functionality with custom modes and plenty of bug fixes, while keeping most changes optional via special in-game Half-Life 1: MMod Options menu. Features: Revised gunplay, dynamic weapon bullet spread, smooth recoil, optional non-hitscan bullets; Enhanced player and visual feedback; Minor AI tweaks, more reactive and responsive AI, nearly every character blinks; New and extra weapon animations; Built in basic chapter selection system; Touched up weapon models, animated weapon screens and creature eyes; New arsenal, special weapon functions ( silencers, addons, fire modes ); Plenty of bug fixes; VFX re-design ( explosions, bullet impacts, muzzle flashes, monster effects, etc. ); Minor sound re-design, additional weapon and monster sounds; Weapon foley sounds for every single weapon; Restored HEV voice lines; Slightly enhanced visuals, detail textures; Visual, atmospheric and pacing related map tweaks and additions ( work in progress ); Some additions can be toggled in special settings menu.
Steam Download (uploaded by Steam)


Half-Life: Restored Total Conversion [top]

Previously known as Restore-Life, this brings unused, cut & retail features of Half-Life into a one game. This mod will stretch your Half-Life experience even further. Includes:Restores content from retail, cut & unused content; Unused H.E.V features (Such as identifying weapon type and more); Restoring original textures to hi-definition; Fixing annoying bugs of original Half-Life ‎and much more.
Steam Download (uploaded by Steam)


Half-Life: Z-Virus Total Conversion [top]

A retelling of the Zombie Scenario campaign from Counter-Strike Nexon. This mod consists a variety of weapons with 10 medium to large sized maps with an estimated game play of 30-60 minutes. You will be fighting Terrorists and Zombies in order to escape.
Screenshots
Download 88MB (uploaded by ModDB)
Videos


Half-Rats: A Fever Dream + Parasomnia Total Conversion [top]

July the fourteenth, 1883. Being rather rudely awakened after a night of drunken revelry; Half-Rats is thrust into a rather dire situation. Utter calamity has erupted in the streets outside of the general store which he calls home - calamity of the most unnatural and horrific kind, that is. Now he and the shop keeper, Mr. Trask, must hold out against this infernal host of creatures together. Will they survive the night? The first in the "Half-Rats" series. The game begins at the general store where you and Mr. Trask, your landlord and shop-keep must make a stand against a great horror whose origins will only be revealed at the close of this story. Though it is a general store, that does not mean it boasts unlimited resources...supplies and manpower will begin to run thin - and you'll need to face hell to go out and gather them. You may end up meeting a fresh face or two during the night's journey - try and keep them alive and kicking, yeah? Some of them could become great assets. Estimated playtime on Medium difficulty: 1 Hour 20 minutes. Gameplay features (By type): Survival; Rail shooter - Boats and Trains perhaps; Platformer; Arena (Run 'n Gun); Escape (i.e.: Shit your pants running and evading - all while trying not to slip on what drops out of your trouser legs). Half-Rats: Parasomnia features UN-skippable monologue and dialogue. July, 1883. Half-Rats is, as he usually seems to be; down on his luck and fretting for the future. One fateful night, he carelessly decides to drown his sorrows with strong libations - and he runs up a tab at a pub he knows he can't pay...Remarkably; Instead of a reproachful speech and coarse removal, he is instead told a tale he can hardly believe. A tale involving great riches, but even greater peril. If he was not so desperate, he wouldn't conceive of embarking on what could be a wild goose chase to locate a forgotten and virtually unknown town. Half-Rats' doubts were abated somewhat when the publican shews his utmost sincerity - albeit in a strange and effusive manner - and draws him a rude map. "Thank the lord, for he smote that place from the Earth in '81. We lived, but most met their destruction the night that liberating conflagration visited freedom upon us. We're the last of 'em...There was a vault in the bank, large sums of money would have been stole away there, safe. We vowed never to go back, to keep that place a dread secret until tonight." The seemingly mythical town in question is referred to as "Eminence". With no other hope to speak of, and fearing that this may be treachery after all; Half-Rats is still compelled to begin this peregrination to his "El Dorado" with weapons at the ready. But he'll find much more than gold and banknotes before his journey is through. All is not what it seems, and he'll find a living, livid hell to contend with...And the close of a dilemma he'd all but forgotten. Features: Brand new maps. Featuring several environments; Inventory items you can carry with you and use. Each with its own effects. you can carry up to 9 of each item on the planet; Lantern that requires oil to function; Monetary system. You can pick up cash and valuable objects in order to purchase items at stores; Brand-new enemies to contend with - Many with their own abilities and fighting styles; Mixed enemies that each utilize their abilities in a squad setting to take you down; 6 new period weapons; "Kicking" enemies and "Blocking" attacks during melee combat; "Half-Cat Cheroots" combat companion; Over 600 brand-new textures from scratch; New sounds; New soundtrack provided by "Ague".
Screenshots/Videos
Half-Rats: Parasomnia - Steam Download / Download v1.0b 210MB (uploaded by Steam / ModDB)
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Download 37MB (uploaded by ModDB)


Halfquake Trilogy Total Conversion [top]

Tour purpose is to get killed in most ridiculous ways for the sole purpose of entertaining your spectators. You might get weapons to fight your way through, but you will never be able to escape. You're not here to win. You are here to die. Halfquake Trilogy combines the Half-Life modifications Halfquake (2001), Halfquake Amen (2002) and Halfquake Sunrise (2010), each part having its own distinct style. Features: Over 100 deadly (or sadistic) traps; Utilizing Spirit of Half-Life 1.8 for more complicated contraptions; Contains 40 original songs by Muddasheep, and additional songs by VirtualRiot, LupusRex, Vino, TaskBeenden and TheNameless; Voice actors include Mike Hillard ("Black Mesa") and Vino ("The Specialists"); Roughly 15 hours of agonizing gameplay; New mod selection map; Plenty of easter eggs. Halfquake Sunrise is another one of those crazy black and white mods where you get killed for looking at something when you should have been looking at something else. As in the previous two parts, you once again play the role of a victim, thrown into a strange and deadly environment to suffer and die - for the entertainment of whoever is watching.
Screenshots/Videos
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Screenshots 1 Reviews 1 - Download ~97MB
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Steam Download (uploaded by Steam)


Hardman: In the City Total Conversion [top]
12-map mod with several customized content such as weapons and sounds. Also customized models for Barney, scientists and soldiers. It’s more like a homage to the old 90’s FPS game “Kingpin – Life of Crime”. It also contains music of the Kingpin game (Cypress Hill). Therefore there are lot of new textures, prefabs as well. There is no story, nor puzzles and the game is very linear. It contains a short subway ride and several elevator rides. The usual thing to do is killing gangster just as in Kingpin. There are even some areas which have the same layout as in Kingpin. It all takes place in a city, so there are some outdoor areas but mostly it’s tight indoor rooms and corridors. Nonetheless there are also some larger rooms. Mapping is quite good and the lighting is very nice. A few of the many crates can be broken to find goodies. Barneys can help you out in combat just as in HL, while the “scientists” are pretty useless.
Screenshots
Download 26MB (uploaded by ModDB)


Headcrab Frenzy! Total Conversion [top]

This is a dynamic mod which allows you to quench a desire to destroy these little bouncy critters to your heart's content, hold records, get achievements, and try your hand at cooperative gameplay, competing in public statistics. Two game modes, six maps, several headcrab types and gradually increasing "frenzy" scale which can be periodically vent - that's the crux of the mod. Is it casual? There is no doubt. But that's not so simple. To achieve high results and score more points you'll have to resort to various tricks: make combos, ensnare headcrabs, use power-ups (there are four in the game), and prevent other players from scoring, pushing them away by a secondary attack of your crowbar. Each map has its own tricks. By discovering them, you'll find out more ways to get high scores and take the first place in tournament tables. Game Rules: You start game with 5 lives. Every time you die, you may respawn, until your lives are zero. If they are, the game ends. When you kill 40 headcrabs, you gain extra health points. When you kill 200 headcrabs, you gain extra life. Your health is regenerating with the rate of 2 hp/sec. The faster you move, the faster the regeneration process is. Maximum number of alive headcrabs increases over the time. Headcrabs' health and damage increases over the time also. Killing several headcrabs very fast results in a COMBO. Combo temporarily increases you crowbar's damage, the higher is combo - the longer is increase. When you kill headcrabs, you gain "frenzy". Combos give additional "frenzy" points. If your "frenzy" is full, you may activate it with reload key, to do 16x damage and get extra score. First crowbar swing does full damage, subsequent do the half. Secondary attack of the crowbar is more powerful, but is slower. The amount of "frenzy" points got for killing by such attack, depends on weapon's upgrade value. If the secondary attack doesn't kill a headcrab, it pushes him away. It is also possible to push away other players. Every minute your crowbar is slightly upgraded - it does more damage, critical hit chance is increased, and "frenzy" mode lasts for a longer time. If you kill headcrab tracking you with anything but you crowbar, you get an extra score! This is called "Nice catch". There are more minor rules - just play and discover them. Game Modes: Ladder - different headcrab types are spawned sequentially; Random - all headcrab types are spawned randomly; Ladder mode goes into this mode after all types are spawned. Power-ups: Invulnerability - player is physically invulnerable for all damage types; Invisibility - headcrabs don't attack a player although still track him; Regeneration - health regeneration is 3 times faster (6 hp/sec); Lightning – while attacking, the crowbar periodically makes an electric discharge to the nearest target. The discharge has chain effect stacking up to 8 targets. Powerups last for 20 seconds. They respawn in 1 min plus-minus several seconds in a single player game. There may be powerups of the certain type on maps, or a random powerup - it may be different on every respawn. Server may turn powerups off or tweak their respawn times. There are 6 maps in the mod. After completing a level and learning the score, press an action key in several seconds, and you'll travel to the next map (in multiplayer) or to the start map (in singleplayer). To complete for 100%, you have to win each map for each skill level (easy, medium, and hard). Co-operative - Start the game after all players are in.
Download (uploaded by Steam)


Heart Of Evil A-E Total Conversion [top]
This continuing mod has accumulated 5 episodes and took over 2 years to make. It contains new weapons, monsters, textures, sounds and code, making it the largest SPHL mod ever at the time of its release. Set in the Vietnam War and inspired by Apocalypse Now/Heart Of Darkness, your mission is to assassinate one renegade colonel by the name of Kurtz, "with extreme prejudice". Unfortunately the only way to get to him is by wading through armies of Viet Cong and hostile US troops, not to mention hordes of the undead roaming the earth and feasting upon the flesh of the living. It's just you, Barney and your chainsaw against the world. In 2007, a fan group set out to enhance the mod with: updated models, skins and animations, maps with new effects and visual improvements, some updated code, modified some weapon behaviours, updated NPC's and other models to higher end models for today's PC's. Also, make it fully compatible with Steam and WON, and add cooperative Play (COOP).
Reviews 1 2 Official Site Enhancement Pack Review
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High Speed Total Conversion [top]

Your attempt to infiltrate the base hits a problem almost immediately. The HEV suit and weapon are waiting in the cupboard as planned but for some reason the army grunts seem to be expecting you. Do what you do best and eliminate anybody or thing that stands in your way.
Screenshots
Download 6.4MB (uploaded by ModDB)
Videos


Hopelessness 1 + 2: The Afterlife Total Conversion [top]

Hopelessness Do you like a classical Black Mesa style? Play this modification if you want to visit our favourite research complex again and investigate new areas of Black Mesa. The maps are very detailed and there are several reconnected areas that make it much more interesting than your typical linear HL mod. The mod appears to use Unholy's code, which significantly increases difficulty by replacing batteries and wall-HEV chargers with kevlar vests. The soldiers in the first two maps are the hardest part of the mod, since many of them carry contact grenades and the maps are pretty confined. This mod has a very creepy atmosphere that allows it to draw out the horror aspects of HL and scare the players. A spooky background music, along with some ambushes make it very tense. Hopelessness 2: The Afterlife Make your way through the Lambda Complex and try to survive in this catastrophe. The first half has a lot of puzzles. It's not all creeping around, pushing crates, and unlocking doors. After a half-hour of holding nothing more dangerous than a pair of pliers, you'll suddenly be picking up guns left and right and finding the opportunity to empty them into aliens and soldiers alike. They're pretty much all here: headcrabs, zombies, bullsquids, and vortigaunts, not to mention the army that was sent to kill you and the army that was sent in to kill the army that was sent to kill you.
Review/Screenshots
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Download 1 + 2: The Afterlife 14MB/24MB (uploaded by ModDB)


Hour-Glass Total Conversion [top]
This 30 map pack took 1 year to make and involves time travel. It is heavily influenced by Quake 2 architecture and uses "keys" in order to open some doors. You'll visit a Coca Cola factory, moonbase, Mars, some galaxy etc. The game also includes some Duke Nukem sounds and ideas. There is some "adult content" too so it's not suitable for children. It's a very well designed set of maps.
Reviews 1 2 3 - Download @ Official Site ~24Mb
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HTC Singleplayer Level Pack [top]

Hunt The Cunt (abbreviated as HTC) is a small map pack for Half-Life in which you take control of Jane Doe, a HECU grunt, while hunting for the assassin who left you and your buddies for the Grim Reaper. It's the first part of a series followed by Autonomy Lost and Abeyance.
Screenshots
Download 67MB (uploaded by ModDB)


Idol Hunt Singleplayer Level [top]
This single player story is set in the ruins of an “ancient South American civilization” (a mix of some of them to be precise). The story is quite simple. Scientists have detected a strong energy signal coming from those ruins and have established themselves there to investigate. Unfortunately they are not alone, and things start going wrong. This 7 minimod includes Vilcabamba and follows that same story. This time the textures are made by me.
Screenshots/Videos
Download 8MB (uploaded by RunThinkLoveShoot)


Infiltration Singleplayer Map [top]

Your task is to infiltration a base that has been overrun with aliens. The army has already tried but they failed. Clearly, only one man is capable of succeeding and that’s YOU. Follow the clues and collect the keycards which open doors and let you progress.
Download 4.7MB (uploaded by RunThinkLoveShoot)


Invasion Total Conversion [top]
This huge mod has 44 maps : 5 levels of about 10 maps each. There are 16 weapons, including 12 new (infrared gun, flame thrower, sniper rifle, etc.), 2 new human enemies ( rocket launcher soldier and sniper ) and 2 new alien monsters. There's also a tank that you can drive and make its turret rotate independently from the chassis, a high definition bullet impact system, and particles blowing up from the walls on impact. An entirely renewed protective suit, with a member-per-member damage management, and the possibility to stock batteries and medkits for subsequent use is also available. Several gameplay innovations such as digitpads are used, and several kinds of ammo for the rocket launcher. It even has subtitles available in French, English, Spanish and German.
Reviews 1 2 - Download @ Official Site ~57Mb
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La Única Solución: Milei Presidente Edition Partial Conversion [top]

This is a parody starring Javier Milei, president of Argentina, who must destroy the Central Bank with a chainsaw in hand. The game was developed in just one week with a humorous approach, without the intention of offending the thieving politicians who appear in it.
Screenshots
Download 44MB (uploaded by ModDB)


Lambda1VR Gameplay Mod [top]

This mod allows you to play Half-Life in VR on Oculus Quest. Return to Black Mesa and experience one of the greatest games of all times as you never have before - in Virtual Reality. Features: Full 6 DoF roomscale and controller tracking; Two handed weapons (use it to reduce spread); Melee crowbar attack (swing it baby); Throw grenades by throwing them; Quickdraw for crowbar (reach behind your back, wait, and press grip); Supports Blueshift and Opposing Force; 90 Hz on Quest 2. VR options: Comfort mask to prevent motion sickness; Adjust height for standing or seated play; Left handed mode; Use the lambda1vr launcher to set SS, Msaa and switch between addons and mods easily.
Videos
Download (uploaded by SideQuest)


Mel Soaring 2: Star Rancor Singleplayer Level Pack [top]

A highly unique Half-Life 5-map pack in the vein of Quake and Quake2. War criminal Mel Soaring has discovered an asteroid floating near his home planet with an alien structure built on the surface. But as you explore this palace it soon becomes apparent that it's not empty and offers a hefty punch.
Videos
Download 1.36MB (uploaded by ModDB)
Screenshots


Military Duty Total Conversion [top]

You are Alexander Shepard; Corporal and a soldier of the Hazardous Environment Combat Unit. You don’t know exactly what’s going on. But orders came in to pack up everything and head out for a highly classified mission. The destination is Black Mesa Research Facility. Nobody knows for sure what has happened down there but you will find out soon enough. This mod has been designed to work with the Steam version of Half-Life NOT the WON version. In various maps you will travel per train. This map pack plays during the events of Half-Life, Blue Shift,Op4,Decay. Features: 16 maps; few custom voices; many model props; story plot based upon Op4, Blue Shift, Hl1, Decay; Op4 music +1 custom music track; Approximate game play time between 1 to 2 hours; Op4 entities; Additional NPC custom skins.
Screenshots
Download v1.01 111MB (uploaded by RunThinkLoveShoot)
Videos


Mission Impracticable 1+2 Singleplayer Levels [top]
You are a regular biochemist scientist, and while on your way to work in Black Mesa, a strange occurrence happens and you must escape alive. Mission Impracticable 2 Alternate timeline, where after being caught by the grunts in HL rather than being thrown into a trash compactor you are locked in a storage room and now have to escape through a different part of the complex. Direct continuation of Mission Impracticable. It begins the mod with scripted scenes, which will make it necessary to recall Half-life and it will certainly cause only positive emotions :) game itself begins similarly mod to Breakdown 2: Afterwards – soldiers locked us in the room, from which we will not slow down to make foot. There's something that may remind you of mods like The Ropes – not only much you run and you shoot, but sometimes it is necessary to carry out small tasks, for example, to twist gate, in order to overlap vapour, interfering with passage or to move boxes. Are the well inserted scripts situations, when it is necessary to conduct professorate after itself. By the way, guards Barni now to us not comrades. When I for the first time stumbled on one of them, it, after seeing me from a distance, it began to open gates into the hall. I thought, that this it fusses for me, opening way further, but it proved to be it admits into the hall of several morpekhov, after which together with them it began to burn into me. Modes are made well, although basic space consists of corridors, the specific attention is given to the different trifles: the meeting rooms are not empty, in one corridor is the being rocked lamps t.p. End is somewhat incomprehensible. It can be used as a tragic tail piece of these two parts, or as transitional moment to the third part, when one must come to somewhere with the broken head. For entire game to me fell only one Gluck, which I can explain only by the forgetfulness of the author. With the load of one level the departure from the game with the communication occurs, that is not found model civ_.sci.mdl. Apparently simply they forgot to place it into the archive. This is solved very simply – I took model zombie.mdl, it created in the catalog mode folder models and assumed it having there renamed in civ_.sci.mdl. In addition to this, I will not recollect others of Glucks 4.
Screenshots
Mission Impracticable 2 - Download 4MB (uploaded by RunThinkLoveShoot)
Videos
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Download 2.4MB (uploaded by ModDB)


Naruto: Naiteki Kensei Total Conversion [top]
This offers a unique fast-paced experience based on the hit Japanese anime Naruto. Players are able to compete online using a system that combines aspects of a third-person shooter and an action-based fighter to provide a new thrilling experience. The system includes casting clever and powerful Jutsus, stringing together Melee combos, evasive acrobatic free-form Movement, and utilizing an array of Weapons with multiple functions all seamlessly. Players are able to transverse through full 3D environments, utilizing various ways of movement such as walking on walls, water, or dashing around the streets of a village. Gameplay consists of three main systems: Weapons that take advantage of a quickfire system, Jutsus that make use of combo based inputs, and Taijutsu abilities that can transfer into aerial combos! Players are able to throw a single Kunai, or a spread of Shurikens to damage opponents and disrupt their Jutsu's. Exploding tags can be stuck on surfaces and players, as well as being able to throw one attached to a Kunai. The Jutsu system allows players to execute powerful Jutsus or techniques. By holding shift, players will then input combo strings of 2-4 using WASD on the keyboard. Correctly inputting a combo will then execute its respective attack. The Taijutsu or melee system is very simple to learn but takes a lot of practice to become the best. The primary function allows players to attack consecutively for five hits before sending your opponent sliding back. The secondary function allows players to knock their opponents into the air, where various other methods of attack can then be executed, such as throwing a weapon, performing a Jutsu, or jumping in the air to continue an aerial combo.
Screenshots 1 Reviews 1 Download (@ ModDb)
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Natural Selection Multiplayer Total Conversion [top]
This is an extremely popular multiplayer-only Half-life mod where one team plays marines and the other plays aliens. The humans must keep their cool and work together to assault an alien-infested spacecraft or colony. Marines vs. marines and aliens vs. aliens scenarios are also supported. It's a "First-person strategy" with a real resource model and consequences for actions. Both sides are genuinely different and together they accommodate different play styles: Marines - Fighting skill is less important, strategy and communication take its place. Playing as a marine will be a tense experience with methodical planning and strategy, interrupted with action. Aliens - Playing as an alien will be an intense action experience, rewarding reflexes and alien heroics. Communication and coordination don't require typing.
Reviews 1 2 - Download @ Official Site
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Opera, The Multiplayer Total Conversion [top]
The Opera is a game that places style and flair at its heart. Set in the world of asian gunplay films (Hong Kong Bullet Operas), The Opera offers a multiplayer internet dueling experience where victory is won through playing with ilan and not with efficiency. Developed over a number of years at Redeemed Software The Opera has so far seen a release as a modification, or mod, for the bestselling PC Game Half-Life . The first version of The Opera challenged multiplayer gaming traditions by rewarding players for the method of killing their enemies rather than the kill itself, while at the same time pushing the limits of the Half-Life engine with impressive movement options and animations. There's blazing fast akimbo gunplay mixing shotguns with pistols, amazing acrobatic stunts from the action masters of the far east, and a colourful asian characters with super stylish schticks. A stunning scoring system rewards innovation and aesthetics over pedestrian predictability.
Download


Operation Black Thunder Total Conversion [top]
If you are looking for a long mod to play, this which consists of 50 original maps will keep you busy for a while. There are new models, sounds, textures, everything! Uou are Corporal Roger McAllen, a specialized commando whose team is sent in to destroy the WOLF terrorist organization, behind enemy lines. WOLF has developed long range missiles that can target some nearby towns, and letting the towns be razed simply cannot happen. The mission starts out with you watching a beautifully done scripted scene, which gets you in the mood to play. Then, you are in the action. You and your squad mates are in the middle of a desert, and then hell breaks loose. For nearly all of the mod, you are on your own, which isn't entirely bad, since the NPCs cannot follow you through much of the game. You will continually battle with troops and puzzles, trying to figure out where to go and what to do next. To help you, an innovative "objectives" box can be called upon, and you can read what you are supposed to do anytime.
Review - Download @ Official Site
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Operation Gargantua Total Conversion [top]

You have been given a mission of entering a military base and destroying a Gargantua. The base is well protected and you will need to keep your wits about you. Intelligence suggests there are plenty of weapons and ammo within the base.
Screenshots
Download 3.5MB (uploaded by ModDB)


Operation Myrrh Total Conversion [top]

On the planet Myrrh, aliens are preparing a rocket called the T-52. You have been sent there to destroy it. Use all the weaponry available to you and your fighting skill to achieve your goal.
Videos
Download 8.6MB (uploaded by RunThinkLoveShoot)


Operations 1942 Total Conversion [top]
Operations 1942 is a Half-Life Singleplayer mod which is the first to have a high standard of realism and quality. All missions, the player will have to face while playing the game, will be based on historical events which will give the game additional atmosphere. The realistic damage system and the film-quality background music add to the overall effect. You are part of a secret commando unit, which was trained for seeking and spying behind enemy lines. In your missions in North Africa, France and Germany you will be on your own and have to act alike. Your mission is, to fulfil your objectives without being detected, which is for your own safety. Many situations can be solved better by cheating, sneaking and sometimes with a well aimed shot as opposed to an offensive assault.
Download v2.0 66MB (uploaded by ModDB)


Parallax Singleplayer Level Pack [top]

This is the beta release of an unfinished mod. Since this will never be finished, Adam gave permission for it to be released. There are only two maps and the second one is just two small areas.
Download 4.95MB (uploaded by RunThinkLoveShoot)


Paranoia Total Conversion [top]
In this horror mod, you will play the role of a russian officer of the secret service. Your first impressions are that this mission will be just like any other, but you really have no idea what nightmares future events have in store for you. It features: an unique game universe with the interesting characters and own story line, levels based on the references taken from the real russian architecture and enviroment, new visual effects (bump mapping, gloss, detail textures, 3D sky etc), improved AI of the enemy and friendly NPC, improved aiming system (Iron Sight), and music from the famous Russian rock band named "SLOT" and original tracks in "dark ambient" style. A subtitles system is in russian and english languages.
Screenshots / Download / Reviews 1 2
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Peaces Like Us Total Conversion [top]
In this unique and weird Japanese mod, mankind has found a way into XEN, instead of killing them like in the original game, we have become friends with them, and built a joint laboratory in XEN, but something bad is coming. This introduces a rather interesting concept that XEN aliens are you allies and will help you at certain parts, by opening doors and such, using scripted sequences, its very well executed. It has unique architecture and some original music too. An updated v2.0 version was released in Summer 2007 that has a much needed training room, a new HUD, high-res weapons, plus numerous bug fixes.
Reviews 1 2 v2.0 - Download v2.0 Beta1
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Point Of View Total Conversion [top]
Point of View (POV) is a single player MOD where you will play as a Alien Slave named Xonxt. You will have new weapons to use, be able to explore new and old areas of Back Mesa and of Xen in a MOD with a story that will allow you to (re)visit areas of Half-Life, Opposing Forces and Azure Sheep but, this time, with a different point of view. Humans will try to kill you, xen forces will ignore or attack you and you will have to survive to all this. Friends will now be your enemies and enemies your friends now that you play as a Alien Slave...
Reviews
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Download Point Of View mod 50MB (uploaded by Official Site)
Trusty Pack (replaces models, skins, background, sprites, sounds) 63MB (uploaded by Official Site)


Poke646 & Poke646 Vendetta Total Conversion [top]

13 months after the incidents in Half-Life are settled this mod takes place. One has founded a special troop, to help prevent a second similar incident, named Poke646. Generators should prevent a second encounter with Aliens and close the dimensional curtain again. You are only a common worker who suffers an accident, falls in a faint and finds himself alone in the city which has become evacuated. Now the task is to switch on the generators. The textures look finer and for communication this time terminals are used. Poke646 looks quite professional, although it is a free fan-made mod. The scripted events are cool, the level design well-thought-out, the arsenal unusual and witty. I prefer Poke 646 to many better known yet duller games any time. At the end of 2006, Poke 646: Vendetta was released which has 14 new single player maps continuing the original storyline.
Reviews&Screenshots 1 2 Vendetta | Download @ Official Site 63Mb
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Police Life Total Conversion [top]

The first level is not based off of any school shooting. Listen up. You're a police officer named Alexzander. Every place you get put in, it's your duty now to kick ass and chew bubble gum.
Screenshots
Download 157MB (uploaded by ModDB)


Prison Total Conversion [top]

This is a Russian made mod that looks very cool from Reaktor (creator of "The Trap"). It takes place on a Large Underground Prison Facility, Located on Siberia. In a Distress, Under This System is a Prison Dungeons Alien Hive and Once the Aliens come From Xena. Players Take Role on Gordon Freeman, as he Travels to the Destroyed Prison Overrun by Aliens and Travels to the Prison Dungeons Alien Hive, Where he Faces A Large Population of Aliens and Attempt to stop an Unknown Being that is Creating a Chaos. Features: Scientists are Reskinned as Prisoners; Headcrab Zombies and Gonomes use Half Life 2 Zombie Sounds; Vortiguants and Garguantas are Reskinned in Different Veriants and Some Have Higher Health; The Double Barrel Shotgun has been Reskinned; Alien Grunts appear in High Defination Models; HECU Engineer and Race X Shock Trooper from Opposing Force makes Cameo Appearance; A Race X Voltigore from Opposing Force, appears in a Gigantic Veriant and Acts as the Mod's Final Boss.
Screenshots/Videos
Download v2.1 71MB (uploaded by ModDB)


Project Einstein Singleplayer Map [top]

You find yourself in some sort of research facility. Your task is to find a scientist called Einstein and he will lead you to safety. The trouble is you don’t know where he is, so you will just have to kill everything in your way and look in every room, etc.
Download 2.52MB (uploaded by RunThinkLoveShoot)


Rabbits Singleplayer Level [top]
Inspiration for this singleplayer level comes from David Lynch's "Rabbits" with a surreal and creepy atmosphere. There's a few secrets to be found.
Download 2.7MB (uploaded by ModDB)


Radix 1998 [top]

You are thrust aboard the Top Secret Research Ship USCTS Chanticleer. Exactly what type of research takes place on the Chanticleer, or if indeed it is even a research ship, is unknown to all but the highest echelon. But you are about to find out first hand what secrets are aboard the Chanticleer, as you set in motion a chain of events the likes of which the post-Black Mesa world has never even imagined. Follow the clues to a spot on the ship and then ignore the sign. At this point things turn fun. Are you fast and smart enough to escape?
Screenshots
Download 10MB (uploaded by Planet Phillip)


Red Shift 4: Clowngate Total Conversion [top]

The fourth installment of the well-known Red Shift series of games. Taking place right after the end of the first game (Quiver: Red Shift), John Red Shift is tasked with having to track down a rogue group of security guards who have taken control of an advanced, universe spanning portal that can transport anyone anywhere. Can John step through the Clowngate, put an end to the guard's nefarious plans, and finish his shift?
Screenshots/Videos
Download 48MB (uploaded by ModDB)


Redemption Total Conversion [top]
From the same makers of Wanted! comes this well-done mod (whose later versions were named Absolute Redemption) which was included included on the retail Half-Life Platinum version. Freeman has to retrieve the three Telnorps (Xen butterflies to me and you), that he released entirely by accident while teleporting through the Eye of Ashann. Gordon will have to travel around the globe in search of the Telnorps, as they have been bought by various shady dealers. This mammoth episode will take you from the Himalayas, to an amusement park (where you can actually enjoy the rides), to an import/export facility, to Xen and even to the world of Quake 2. There's great architecture, texturing, and just general visual splendor are all maintained throughout the episode. There are a great deal of custom voices for the various sequences which pop up throughout the episode. Custom models are also present and a nice touch of humor as well.
Download


Reflection Singleplayer Map [top]
Just a small map showcasing reflections that I made out of boredom in 15 minutes, decided to release it instead of trashing it.
Download 144kb (uploaded by ModDB)


Reissues Total Conversion [top]
This is a collaborative mapping project that traces its roots back to Project Quantum Leap. The basic idea was to collect a bunch of unrelated maps and short multi-map adventures by authors of all levels of skill, both veterans and newbies, and release it as a single map-pack. There was no story; each map stood (or fell) on its own. Each one has created their own unique, self-contained chapter: you'll spelunk into ancient Egyptian tombs, scale mile-high cliff sides, and fight your way through several clever re-imaginings of Black Mesa - among other exciting setpieces.
Screenshots
Download v1.1 Steam Version 104MB (uploaded by Planet Phillip)


Report: Upgrade Edition Total Conversion [top]

Report Universe is a completely independent universe that is saturated with alternative or completely different events. Upgrade Edition is an edition that includes Report One and add-ons such as Report:operation Alive, and others that are in deep development at the concept stage. Report One Jerald Ford is a scientist with 5 years of experience working in Black Mesa as the commander of the "Special Detachment for the Study of Parallel Worlds". One day, an SOS signal arrives from the base, which, having settled in Xen, was attacked, but when Gerald arrives at the place, he discovers that the signal was sent a week ago and the squad was a little late. However, he finds a new experimental sample - a purple crystal. After that, the trouble started. First, due to an unsuccessful experiment, a cascade resonance was caused, then, in addition to the alien attack, mercenaries from the Black Hawk organization attacked the base. Gerald has to solve all these problems with a lot of lead and blood. And the further our hero goes, the more the picture of what is happening is revealed. Operation Alive The first addon that will tell you about Corporal Kyle, who had the task to meet with the "sable" squad, but as always something goes wrong and you have to get out of all the shit that falls on the hero. Crutcial Day Have you ever wondered why the leaders of the Black Hawk mercenaries know Jerald? Why does Shane, the head of the organization, have a grudge against our hero? And everything is simple. This mod answers these questions. You probably remember those words of Mason, about the events of 5 years ago. So what happened then? And everything is extremely simple, Gerald was once a member of this organization himself, but then it was an official special group called "Hawk", which was sent to hot spots to deal with particularly dangerous criminals. In 1996 an operation took place, the purpose of which was to neutralize the terrorists who seized the office building of the "Ministry of Defense". That's when it happened, that very turning point.The further our hero progressed, the more he learned about his colleagues.
Screenshots/Videos
Download v1.2.107.05.23 138MB (uploaded by ModDB)


Residual Life Total Conversion [top]

You play a scientist going about his day as Black Mesa suddenly becomes infested with aliens. Find any weapons you can and try to reach the surface. Watch out for enemies, they come from all around you! The authors have made something that in many ways is just as good as the original game. The tram rides, the large power sections, the new enemies, the headcrabs coming from the sand, the vistas, the action, the whole thing oozes quality. The detail of the layout and the planning all are clear.
Download 38MB (uploaded by Planet Phillip)


Residual Point Total Conversion [top]
This is a very professionally made mod by a Korean mapper, utterly epic (this is longer than Half-Life itself!) and it's even got a few new baddies ("smart" zombie soldiers, fast headcrabs and a few others). The gameplay is very well balanced and never unfair. Most of the environments have been seen before as it takes place in Black Mesa, but the maps themselves are all-new. The scripted sequences are tremendous, too.
Screenshots/Download


Road of Destiny Total Conversion [top]

(5 maps) Following a convoy with some high-tech weapons to a secret base “Black Mesa Research Facility”. But at middle of way, your convoy got ambushed by a group of revolutionaries. The way you came from is miles of road with no sign of life, there is only one way to push forward.
Screenshots
Download 1.67MB (uploaded by ModDB)
Videos


Saving Bob Singleplayer Level Pack [top]

(5 maps) Your friend and fellow scientist, Bob, is missing. Rumour has it that he fled the country after selling company secrets, but you know he would never do such a thing. Last time you saw him he was talking of “nearly exposing the administrators’ malpractice” and “preventing an accident that could destroy this world”. He wasn’t very specific about anything but he seemed sincere. Black Mesa might very well have caused his disappearance. The last Black Mesa announcement, only minutes ago, said something about a “minor accident”: “...to assure employee safety, all non-security personal is to remain at it’s working station until further notice. If this incident is the thing Bob feared so much, you’d better find him... FAST. (If you wonder what he looks like, there’s a picture of Bob on the rec-room message board.)”
Screenshots
Download 2.47MB (uploaded by ModDB)
Videos


Slimy Situation Map Pack [top]

This is a mappack created for and is the first place winner of the "TWHL - Whole Goop Life" competition. The goal was to create unique situations involving toxic sludge.
Screenshots
Full Demo 15MB (uploaded by ModDB)


Smart Decoy Total Conversion [top]

You are sent to an underwater base. Your objective is to reach and destroy the “machine”. It has neat, detailed maps, very good architecture, lighting, models, prefabs etc. A good story with an cinematic intro …and outro! There's excellent combat action around every corner, lots of weapons and ammo – also good enemy placement. A few not-that-obvious puzzles and some good scripts. The quality, all in all, could almost compete with the original HL.
Screenshots
Download 3.54MB (uploaded by Planet Phillip)


Someplace Else Total Conversion [top]
Single-player Half-Life, with no crates, no soldiers, no air ducts, and a Xen setting. Aren't you just dying to play it? A stand-alone map with a story? Pay attention - things are more complex than they might first appear. Intrigue, subterfuge, and mystery predominate. An ancient machine tainted with human technology, guarded by a vicious pack of Nihilanthi aliens. There are few answers, but many questions. Will they ever be resolved? With a plot which links in to MINERVA for Half-Life 2, Someplace Else is possibly one of the stranger single-player Half-Life maps around. Now updated for Steam, with a new splash-screen, detail textures and an icon, you'll never look at Xen in quite the same way again.
Screenshots/Info / Download
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Space Lasercore Singleplayer Map [top]

You are Gordon Freeman and you are now a soldier in the administrators MR.G-man army. Your base is on a space station. An attack on one of the Earth installations send you on a mission. You must attack a moon base. Destroy the lasercore, kill the enemies, but you MUST keep Barney and the scientist alive. Then escape, or do you?
Download 782kb (uploaded by RunThinkLoveShoot)


Space Prisoner Singleplayer Map [top]
You find yourself in prison, but not just a regular prison, OH NO!, one in space! All that really matters is if you can escape. A little opportune “invasion” might help.
Videos
Download 10.5MB (uploaded by RunThinkLoveShoot)


Specialists, The Multiplayer Total Conversion [top]
Similar in respect to The Opera mod with an action movies' gameplay style, this also adds credible realism both for guns and their damages. Firefights, depending from the various gameplays that will be listed, will be both spectacular due to "stunt" moves as well as spectacular for a new implemented particellar system, new muzzle flashes and weapons' realistic power. Players can shot down an enemy just with a burst of 9mm as well as a single shotgun shot.
Review / Download @ Official Site
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Stacja Singleplayer Map [top]
This map is set on a space station. It’s very linear and square. Every corridor seems to end in a right-angle corner. The lighting effects are really good but the enemies simply appear out of nowhere and that really bugs me. Similarly ammo is left strategically lying around.
Download 810kb (uploaded by RunThinkLoveShoot)


Sweet Half-Life Total Conversion [top]
From the makers of Peaces Like Us comes another great 27-level mod. The level design, the puzzles, and the game flow are all first-rate. SHL has a couple of new enemies (including a pretty tough heavy grunt), new weapons in addition to the original HL weapons, and even friendly scientists in HEV suits that can kick some serious ass with the rocket launcher or the tau cannon. Also well done is the use of music (both the CD audio and new music tracks, including some Vivaldi). The architecture is decent and the combat is well-balanced (including the rather tough boss encounters), but what really stand out are the sequences and cutscenes.
Reviews & Download 1 2
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They Hunger 1-3 Total Conversions [top]



These are single-player mods from Neil Manke. The levels are eventful and come up with one or another surprise. The animations and graphics are not quite overwhelming (but whoever likes zombie films won't be disappointed as the senses are atmospherically well played with). The trilogy came into being about several years and became better and better configured. One begins with more opponents, better textures etc. in the first part in a cemetery and must ward off (unusually) only with an umbrella the zombie arms. Also in general these zombies are to be killed not by several body shots, like usual opponents, but after some hits to the head. There are some level puzzles, some which are not as evident as you go onward, however, I have found none which can't be solved after thinking a little - even if it does not seem quite often so. One meets different zombies and you can also use vehicles, trains or boats on the way. In a radio station (from the Intro) one finds out that one should fight through to a police station. The second part begins seamlessly with this police station as well as in and around a psychiatric clinic which plays a big part in the story (from there the evil enemy seems to have originated from). In the third part, it goes on with the psychiatric clinic. Enemy AI is more brilliant than the player expects and scripted film sequences become more numerous and better. The conclusion of the trilogy is an intensive game experience which stops, unfortunately, only 2/3rds of what was planned. However, to this day it still maintains high respect (in spite of outdated engine). Level designers should take this as example to themselves in how to make gameplay exciting. Altogether They Hunger (for the old engine) offers really good entertainment, even if the beginning is a little bit tentative. Until the first cool places come, already has passes half to three quarters of an hour in gameplay. Then, however, the game never lets you go so fast. The action is continued mostly on radios or tape recorders, one gets to learn things from scientists and people of other backgrounds. All in all, They Hunger for me has been a very positive surprise. Even if the playing time is only about 12 hours, nevertheless, these are more entertaining than with some new retail products with better graphics, but less spirit.
Reviews: 1 2 TH1 TH2 TH3 - Homepage
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Timeline 1-3 Total Conversions [top]
The first in this series involves a bunch of renegade Marines who have kidnapped a couple of scientists who have been working on time travel. And now, they're tampering in God's domain, as evidenced by a bunch of Nazi flags all over the place. Your mission is to screw them up completely, even if it means going into various eras. From a central hub in one map, you get to travel to three different periods of human history (the entire story is not confined to this single hub; there's more beyond this): Egyptian, Roman, and the Civil War. You also get to see a vision of a horrifying alternate future in which the Nazis bomb New York. Grand, impressive architecture is set in sparsely-populated maps and there's really difficult gameplay. There are a few places where you might experience new highs in frustration, but essentially it's good for a long (30 maps), enjoyable gaming experience. In Timeline 2:Iced Earth, after the events in the first one that the G-Man has sent you to a parallel Earth, one that's suffering through another Ice Age and some guys from Xen have shown up. You're sent to stop the Xen-creeps before they conquer your Earth when they're through with this one. There are great maps (high on impressive views), infuriatingly complex puzzles, and much more combat than in the first episode. There's a snow sled ride has got to be the ultimate capper to any map yet made. Also, you will be in a wild airplane ride, and shot into space as well among the 47 maps. Timeline 3:Heart Of Darkness has a great new 2-map hazard course, beautiful 56!! maps this time using hi-definition pack and you go from a hundred or so years in the past to insanely distant future dates. One fascinating segment was traveling in a certain Mr. Wells' time machine. There is varied combat difficulty,spectacular scenery and tough puzzles again.
Reviews/Downloads: Episode#1 - 1 / Episode#2 - 1 / Episode#3 - 1
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Todesangst 1 & 2 Total Conversions [top]
The first in this series has a plot-twisting story deriving from Half-Life, a well-coordinated and entertaining ending, and thoughtfully executed gameplay. Intriguing cutscenes meaningfully convey the story and draw it all to a grand finale (respectively). In between is an experience that condenses almost all of the best parts of Half-Life. The situational puzzles are clear enough so as to not need the walkthrough, enemy placement is devious, and the scripted sequences sprinkled around keep the adrenaline high. In the sequel, the scope of Todesangst 2: der echte Feind, in comparison to the original is much greater. While the original TC was essentially a map pack for Half-Life, T2DEF is a full-blown modification, including new weapons, enemies, music, customized voice acting, and a lot of new code that allows for some pretty neat tricks (such as mp3 support, fog, and some cool camera systems that you will get a chance to use). This time instead of making a map pack alone, Daryn "Peppyfool" Waite has both expanded his capabilities and added a supporting team to help build T2DEF into the full mod that it is. It's a lot of fun to play, and is certainly one of the very best Half-Life packs to come out recently. After a well-done opening sequence, you are treated to a fairly long game in T2DEF, full of well-designed maps. Architecture is solid throughout, and the overall pack is well laid out and flows very well as a whole (with the noted exception of the cutscenes). The mod itself is divided into three distinct episodes which lead you to varied locales with varied objectives, which are typically explained in the cutscenes. In Sep/2021, Todesangst Remod and Todesangst 2 Remod wee released that included revised hd models and textures.
Screenshots
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Downloads: Episode#1-2 13MB+74MB
 1  2 
Todesangst 1 Remod + 2 Remod 580+628MB (uploaded by ModDB)
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Trap, The Total Conversion [top]
This mod is a collection of very thoughtful maps that require the player to find solutions to puzzles with little to no shooting. Each section gets progressively harder, as you would expect. IF you love puzzles then you will definitely enjoy this. There's plenty of pulling levers, finding cables and switches, jumping to difficult places etc. And sometimes your enemy is your friend! It's very long and has voice-acting. In later levels you will have a helper.
Review/Screenshots / Download
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Trusty Pack Graphics Enhancement [top]
This mod replaces a wide selection of models, skins, background, sprites, sounds.
Screenshots
Download 156MB (uploaded by Official Site)


Tunnel Vision Singleplayer Level Pack [top]

First place winner of TWHL competition 35, Half-Life 20th Anniversary: Vanilla Half-Life. A pack of seven maps spanning various areas of the Black Mesa Research Facility.
Videos
Download 6.59MB (uploaded by ModDB)
Screenshots


U.S.S. Darkstar Single Player Episode [top]

Neil Manke's Darkstar has you work as a player on a research ship, who is later in it woken up to what actually is going on. One is expected at an experiment and is on the way there. Moreover, one must get familiar with the whole ship. This lasts awhile, particularly as the way is not very evident. The communications are spoken and clears some mystery, unfortunately, only a little. In the end, one gets to his destination where one becomes a witness to an alien encounter. Chaos breaks out shortly after and one loses consciousness. When one comes to, there are shrill alarm sirens, and the ship is out of control. One is still unarmed and some enemies wander around. The Facehuggers have attached to some scientists and others still hop about. One must first fight differently against the beasts, about a control chair with which one can steer a laser ray which is helpful. However, when you reached a locked area, one must consider how one gets to the next area. The puzzle density in Darkstar is considerable. Even if one cannot always figure them out (unfortunately, from time to time one must go back and find somewhere another way), patience is a must. Altogether Neil Manke's level design is also in this early work entrancing. However, the high density in puzzles or places in which one has to think a little, will not inspire every shooter fan who likes more action. But Manke was also able to present in Darkstar to the player some cool ideas never seen in Half-Life yet. The purpose of the game is to reach and board a rescue capsule. There is no final boss (which I find positive).
Reviews&Screenshots 1 2 | Download 2 11Mb
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Ultimate Attack Total Conversion [top]

In this MOD you will not play with Gordon Freeman, Adrian Shephard or Barney Calhoun, but as David Johnson - one of black ops which all have been sent for destruction of alive essences taking place in military base "Black Mesa". A Remod was later released in 2023 with more bug fixes and some improvements. Friendly assassins and male assassins, red hud and night vision, is present the Black Operations campaign, fgd file in the game folder, HD pack support, xash 3D and goldsrc support, and much more. Black Operations: You are a black ops male agent, sent to eliminate DR. Gallagher, former member of the Black mesa science team, who is hiding in the Dead end night club. You aren't able to find him, but in the warehouse, you hear a .357 Magnum being fired. It was DR. Gallagher, that committed suicide. You pick up the bomb...
Download 23MB (uploaded by ModDB)
Remod - Download 120MB (uploaded by ModDB)


Uplink Lite Total Conversion [top]
This is the original demo with all-new levels not seen in the game but designed to work with the "Custom Game" option in Half-Life. It weighs in at a mere 4 MB. Note that the Hazard Course maps are not included in the download - Uplink Lite only contains the 3 maps that compose the actual new material. Uplink takes place 48 hours after the "accident" in the retail game. You are in another part of the Black Mesa complex trying to get to shelter in the Lambda reactor complex. However, the main door to get in is sealed shut and can only be opened by another government agency. Unfortunately, the comm link to contact them is down. You will have to get to the surface and find the communications satellite dish, and re-establish the uplink, thereby getting you to safety. Scripted sequences really shine, and they're what set Uplink apart. Together with very well-executed scenes that take advantage of the AI, you can hardly travel for more than a minute or so without encountering another place with a scripted sequence.
Download 4MB SteamLink 4MB
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Vampire Slayer Multiplayer Total Conversion [top]
When the game starts you choose a team, Vampire or Slayer. The game is played in rounds where the teams have to wipe out the opposition. More scenarios regarding round objectives are planned. The game pits the speed and physical dexterity of the Vampires against the weaponry of the Slayers. Vampires can move quicker, jump higher, leap at opponents. Slayers are mere mortals but use shotguns, machine guns and crossbows to fight their enemy. Although Vampires have no ranged weapons, their close up attack is deadly. Vampires can move quietly to get close enough to use this attack. Vampires cannot be killed with bullets alone. You must either stake them or use the "stake firing crossbow" to properly kill a Vampire. If a Vampire is knocked down with bullets and is not staked, the Vampire will rise again. Vampires can feed off dead bodies to recover health. This is a fun horror multiplayer mod.
Review / Official Site / Download
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Vengeance Total Conversion [top]
Vengeance is a French mod set from where Half Life finished. Consider it the second chapter. Black Mesa has been destroyed, and the good doctor Smith has moved camp to another location. There are cutscenes explaining the story at the start & throughout the program. There are humongous outdoor areas with panoramic views and a plethora of detail. Eye candy is in abundance when it comes to this episode. For the 24 levels, the fighting takes a long time to pick up and doesn't really become challenging until the final one-third of the episode.
Reviews / Download 10MB (uploaded by Planet Philip)


Wanted Total Conversion [top]

One slips into the role of a sheriff, Rogan Black, with a past. He escaped in his youth from a massacre, his parents and his brother having died. Rogan is a sheriff of a very small town, Redrock. A telegram provides for excitement. The Colonel and his band are nearby making a dreadful state of affairs. Thus he sets off to stop them. One does not have a lot of ammunition as a sheriff. In the wilderness, one meets principally scorpions (who dig themselves from the earth) and rattlesnakes. Throw in later also mine workers who have firearms and sometimes dynamite. Also Indians, Mexicans and cowboys are met. A bear also crosses the way of the player and a puma. Now and then one meets allies whose help you, however, not often. From time to time somebody opens sometimes a gate or a door. Most of the time one moves through wilderness, because principally it is a place of mines and mine work. One kills some 100 of these guys. As for weapons, there is a Winchester, a Smith & Wesson, a shotgun, thrusting weapons - later also a Gatling gun (with which the enemies can shoot by far more precisely, than you yourself). What irritates is how many opponents have weapons (also Gatling guns), however nobody leaves ammunition. One may also shoot with 2 (rusty) pistols at the same time or help himself to a handy, portable cannon. All textures are new, the weapons rather pretty, also the opponents are different from all in Half-Life. By the end one must go back to Redrock which brings the band there also and, in the end, his own past must be faced and overcome. Wanted does have fun in certain places, but the mines are dull. Because there are barely any western games in the first person shooter genre, one should give it a go and take a risk on it, however. Less big levels would probably have been better.
Downloads Steam version ~98MB
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Way to Victory Total Conversion [top]

You play as a businessman of Black Mesa and work as a creator of models of new weapons for Black Mesa. One day you decide to take a break, go outside and see monsters appear in front of you and you understand that you need to escape from the Black Mesa.
Download v7.0 + Patch 75+72MB (uploaded by ModDB)


World Machine, The Total Conversion [top]

You are Flynn Weißhaupt, a computer engineer of Black Mesa who worked on the Gibson, a powerful supercomputer. Now with the Resonance Cascade, it is your mission to retrieve the data of the Gibson and destroy it. Because The Gibson is too powerful to fall into the hands of alien forces or the military.
Screenshots/Videos
Download 22MB (uploaded by ModDB)


Wybuchowka Singleplayer Map [top]

After seeing your friend, Jack, the security guard, die in a terrible accident, you must find a way to escape. It seems as if the base is out to kill you though, as everywhere you turn is potential death. Use you powers of observation and fast reactions to survive. It’s rumoured there’s a ladder in part of this base that leads to the outside. Find it and find it fast.
Download 651kb (uploaded by RunThinkLoveShoot)


Xeno Project 1 & 2 Total Conversions [top]
The Xeno Project begins right after you decide to work for the "G-Man". You are going to the Xeno complex to begin your assignments and training, which is on the planet Xen. Everything is OK until the military comes in and tries to take over. Your objective throughout all the levels in this set is just to get back to Earth. Gameplay on the whole is pretty well done though it can get a bit boring at points. In The Xeno Project 2, it picks up right where the original left off, and thrusts you right into the action. You've been detained on the government ship's brig, and once you break out, you're on your own again. The map starts off a bit slow, with the obligatory intro sequence and some mildly amusing scientist humor, but quickly gets into the combat. Most of your play time with this one will consist of your romp through the ship. Along the way, you'll face challenging gunfights, a few puzzles (though fairly minor) to spice things up, and some neat surprises. The cutscenes the break up the action throughout and the new dialogue adds shine to a unit that is already polished with some really nice visuals.
Reviews/Downloads: Episode#1 / Official Site Steam Version / Episode#2 - 1 2 Official Site
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Zombie Panic Multiplayer Total Conversion [top]
Zombie Panic! is essentially a zombies vs. human survivors mod, with the zombies trying to wipe out the humans, and vice versa. The catch that makes it fun and interesting is that all players except one join the human team at the start of the round, and only one person starts off as a zombie. The zombies respawn when killed, but when a human is killed he respawns as a zombie, and joins in hunting down his former friends. Ammo is a scarce resource, so you can't simply run around guns blazing, or you'll run out of ammo in no time, and be easy prey. The more weapons and ammo you carry, the slower you move, so sharing ammo after an ammo run is a good idea.
Screenshots/Videos / Download @ Official Site ~55MB
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Half-Life: Counter-Strike

Counter-Strike Xtreme Total Conversion [top]

This adds way more characters and weapons... Plus zombie mode and ghost mode. It completely changes the counter-strike experience.
Screenshots/Video
Download v6 740MB (uploaded by ModDB)


Fusion Pack SE Final Partial Conversion [top]
Games Fusion has released the final SE (Second Edition) of Fusion Pack, their replacement pack for Counter-Strike, now with full support for the Steam system. Fusion Pack SE offers new CT team, new weapon models, new sounds, new smoke and flashbang grenades, and additional support for Counter-Strike 1.6.
Download / Screenshots
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Heretic 2

Abode Of Golgotha Saga Partial Conversions [top]
The Abode of Golgotha Saga are two free single player horror themed add-ons for Heretic II which tell the story of a man named Kurien's battles with an evil magician named Yurich. They include all new levels, story, sounds and graphics. Abode Of Golgotha is 6 indoor hub levels with cutscenes and some new sounds but its sequel Maw Of The Umbra is superior in every way with 12 levels in a step based format including outdoor levels, cutscenes, new creepy sound effects and a split decision point which changes the route through a section of the game with 2 different endings.
Info/Screenshots/Downloads ~4Mb & 30Mb


Heretic Fortress, The Multiplayer Conversion [top]
T H F is a multiplayer mod for Heretic II that focus on teamplay. It takes place in a fantasy world and features 9 player classes, a unique xp/lev system, 4 mission type, 17 differents player models, advanced bot support, over 40 different weapons and spells, over 60 maps.
Info/Screenshots/Downloads


Heretic II Siege Multiplayer Conversion [top]
Siege is one of the first fully realized attempts to bring a certain level of strategy and realism to the 3D shoot-em-up genre. Instead of your typical frag-fest, Siege presents the player with a more in depth and entertaining experience. This experience can most easily be summarized as a "First Person Warcraft". Siege attempts to bring intelligence and planning to the multiplayer FPS, traditionally the realm of mindless deathmatch. It combines entertaining gameplay, real world physics, balanced characters, numerous options, and many surprises. The basic premise behind Siege is a confrontation between an attacking team and a defending team. The attacker's goal is to besiege the defender's castle and steal the crown. The defenders on the other hand, need to be able to hold off the attackers long enough, thereby effectively deterring the enemy from gaining control of the castle. If the crown is stolen within the allotted time, the attacker wins, if not, the defender wins. Depending on the number of players, this time limit can be set by the server, otherwise default time is usually around 30 minutes. The game is a race against time, and both sides have many tools at their disposal in order to insure victory.
Info/Screenshots/Downloads


Ogle: The Return of Morcalavin Total Conversion [top]

Ten years have passed since Morcalavin's plague, and now Siernan, the healer of Andoria, speaks of the seraph's return! Has the aged Ssithra gone mad? Morcalavin ascended to the heavens to join his ancient brethren -- cured by Corvus -- the Sidhe warrior. Corvus saved us all, freed Parthoris from certain doom. However slim the chance of Siernan's prediction coming true, we must send our most valiant at his request. If he is correct -- and the return of the plague is on the horizon -- then the peoples of Parthoris must do everything in their power to stop it. Perhaps the biggest addition to gameplay is the grappling iron, coded by Talon and modeled/skinned by Heretic Hides. It allows the Ogle to latch onto nearly any wall a certain distance away. The grapple is given to the Ogle early in the game so that the player can spring out of harm's way when necessary. Some areas, though, like cramped areas, offer no escape. It ha "emergent AI," - AI that can be created by intrinsically tying a monster to its environment (instead of relying on coding in the monster itself). The game covers a scope as of yet unseen in any Heretic II Single Player release.
Infos/Screenshots
Download 71MB (uploaded by Official Site)


Redneck Rampage Rides Again

Redneck Rampage Rides Again, AGAIN Singlepayer Levels Pack [top]
An unofficial 7-level fan-made expansion by Jon Hunt and T.S. Bolton that adds all sorts of new things. It begins with Catfish Bayou, which is the first level, and from there goes where no dumb-ass redneck has dared go before.
Screenshots/Download 2.3MB (@ Official Site)


Shogo

Shogo Six-Pack Deathmatch Level Pack [top]
These six levels were supposed to be a part of the Shogo add-on called Shugotenshi by Instant Access development team. Even though the project was scrapped due to poor sales of Shogo, they released these deathmatch levels for free.
Screenshots
Download 2.7MB


Thief

Calendra's Cisterne Fan-Made Mission [top]
You've been 'invited' to a formal party at he Weeping Angel Tavern with Lady Calendra as the host. Your objective, find out about the relic taken by crime from the swamps in the south. One of the greatest missions EVER! - GREAT story - GREAT city - GREAT technical wizardry - GREAT everything! Extremely well designed architecture - This is a super great team effort headed up by Purah - No one can call themselves a Thief fan and not have played this - extremely highly recommended!
Screenshots / Downloads
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Trespasser

TresCom Isle Total Conversion [top]
This is an extension to the original levels of the game 'Trespasser' where we take our heroine, Anne, by balloon to a small island near Site-B. Downed by angry Pteranodons she has to make it across the island, to the crater of the volcanic island, where she descends belowground to uncover even darker secrets which InGen, the company that build Jurassic Park, was hiding from the world. It has highly improved terrain, new puzzles, new locations, an outro video, several bug fixes, new easter eggs, and new models.
Infos / Download
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Tribes

Hi-Resolution Textures Graphics Enhancement [top]
Since these hi-res textures do not always improve the visuals (some seams appear much more noticeable) and because they tilt the coloring of the game to an almost candy-like tint, some players may not like them. To install, extract this ZIP archive into your Tribes folder. Note that it contains other zip files. Do not extract those, instead just put them into "Tribes\Hudbot\Replacements"
Download 213MB (@ Playspoon)


Unreal

Oldunreal's 227 Patch [top]
This patch was made to offer all Unreal players a new, completely overworked and fixed version for our old "love". Although the main target was bugfixing, many improvements have been made and a lot of additions found their way into this new version. The general gameplay and the game itself was not touched and it should remain 100% compatible to old mods and maps. Also it is still possible to join older servers with this version. New renderers like D3D8, D3D9 and a heavily improved OpenGL (all based on UTGLR with permission) and new sounddevices like OpenAL and FMod have been added but the "old" versions like D3D and Glide for graphics and Galaxy for sound have been kept. Many security fixes have been implemented for both client and server. A new check was built in to detect hacks,bots and other cheats.
Infos
Download 79MB (uploaded by Old Unreal)


Panic II: Hostile Takeover Total Conversion [top]
Atomic Pop, a “music-driven, lifestyle web platform” launched two total conversions (TCs) for Quake II and Unreal. They both feature science-fiction music-themed levels based on the rock group L7. Panic II allows players to preview music at Atomic Pop listening stations, interact with artist-based characters, or merely go for the full shoot 'em up experience. The sci-fi music universe created is complete with new environments, including an original soundtrack, weapons, and characters that will entertain both music and game fans alike. It has 6 levels including an advertising level for the James Bond movie Tomorrow Never Dies.
Download 24MB (uploaded by Old Unreal)


Tower of Shrakith'a Singleplayer Map Pack [top]
While on an archaeological expedition on an alien planet you discover a medallion. Suddenly you are taken to a mysterious alien world on some distant planet. After crashing through the wall of a Nali house you are taken to a bedchamber after a five hour nap you are told by the Nali living in the house how you may get back to your world. This map pack succeeds because of its blend of atmospheric design and dynamic, heavily scripted gameplay. Ask any seasoned Unreal SP player where their favourite custom map moments have occurred and it is likely that one or two will have come from this map pack. One particular incident involving a Nali and a tray of drinks springs to mind! It just pours on atmosphere with well chosen music, great eye candy (architechture is better than Unreals in most spots), lots of Krall to kill (my favorite part), ambient rain and nature sounds, perfectly balanced enemies and items, a decent cutscene at the end, and no apparent visual glitches and a nice and smooth framerate.
Review/Screenshots/Download


Unreal Evolution Total Conversion [top]

An all-round upgrade for the singleplayer portion of the 1998 FPS classic "Unreal" (or Unreal Gold). It's an UNREAL Experience. It's a REAL game. If you've played the developer's critically-acclaimed 'GMDX' mod for Deus Ex, you know what to expect; relatively faithful enhancements spanning most aspects of design including Artificial Intelligence, Weaponry, Level Design, Audio Design, Graphics and Art Direction, albeit on a smaller scale. Unreal (1998) is a highly enjoyable classic FPS with some rough edges. Unreal Evolution seeks to address these and bring a high quality golden age game to the next level. Expect tighter overall design through polished and enhanced weaponry/gunplay, smarter artificial intelligence and refined enemy placement, Enhanced Artistic Direction (new textures, effects, level details), tightened balance and resource distribution, new player mechanics, an engaging challenge (of course based on the difficulty mode you pick), enhanced replayability, audio design upgrades, a handful of bugfixes, better bossfights, level design with more to offer without being obviously different, and more...
Screenshots/Videos
Download 50MB (uploaded by ModDB)


Unreal Hi-Res S3TC Textures Graphics Enhancements [top]
These S3TC textures that come with the 2nd Unreal Tournament CD-ROM can also be used in Unreal. You need a graphics card that supports S3TC (all S3 Savage, nVidia GeForce and ATI Radeon cards do). Your current Unreal makes use of 256 color textures, in size they vary from 32 x 32 pixels up to 256 x 256 pixel. S3TC textures however can be High color (65,536 colors) and even True colors (16,777,216 colors) while the texture size Unreal supports can be as high 1024 x 1024 pixels. The fact that the compression can be that high and fast makes it possible to do this without noticable lag on your videocard. Another interesting fact is, these texture are of higher quality than UT 2003 and UT 2004 !!!
S3TC Textures / Installation instructions Unreal Retexturing Project
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Wing Commander: Secret Ops

Wing Commander Standoff Total Conversion [top]

Standoff is a fan-made add-on to Origin's Wing Commander Secret Op. Standoff will work with either the freely-downloadable Secret Ops Starter Package or with the full version of Secret Ops that is included in the Wing Commander Prophecy Gold edition. Standoff was originally released in five separate episodes, from December 2004 to August 2009, matching the subdivisions of the game's storyline. As of now, the full game can be installed and played from start to finish by downloading a single file. It takes place during the events described in the novel Wing Commander: Fleet Action, by William R. Forstchen, set between Wing Commander II: Secret Operations 2 and Wing Commander III. After over thirty years at war, the Confederation has accepted a truce proposed by the Kilrathi, and is cutting down heavily on military expenses. Most capital ships are being mothballed, their entire crews discharged from the service. The safety of countless star systems now depends on the few units which are expected to remain operative during peace time. One such unit is the TCS Lionheart, and you, in the role of Captain William Bradshaw, have just been given your first assignment as Wing Commander, in charge of her fighter wing. Features: Over fifty different ships, of which fourteen are flyable; Over fifty missions in a branching campaign; Ten simulator missions directly linked to our online scoreboards; Pre-rendered cutscenes, original music, extensive in-game ficion and over 3000 lines of voiceovers.
Videos
Download 461MB (uploaded by Official Site)
Screenshots


Wing Commander Standoff Level Pack [top]

Standoff is a fan-made add-on that will work with either the freely-downloadable Secret Ops Starter Package or with the full version of Secret Ops that is included in the Wing Commander Prophecy Gold edition. It was originally released in five separate episodes, from December 2004 to August 2009, matching the subdivisions of the game’s storyline. As of now, the full game can be installed and played from start to finish by downloading a single file. Standoff takes place during the events described in the novel Wing Commander: Fleet Action, by William R. Forstchen, set between Wing Commander II: Secret Operations 2 and Wing Commander III. After over thirty years at war, the Confederation has accepted a truce proposed by the Kilrathi, and is cutting down heavily on military expenses. Most capital ships are being mothballed, their entire crews discharged from the service. The safety of countless star systems now depends on the few units which are expected to remain operative during peace time. One such unit is the TCS Lionheart, and you, in the role of Captain William Bradshaw, have just been given your first assignment as Wing Commander, in charge of her fighter wing. Features: Over fifty different ships, of which fourteen are flyable; Over fifty missions in a branching campaign; Ten simulator missions directly linked to our online scoreboards; Pre-rendered cutscenes, original music, extensive in-game ficion and over 3000 lines of voiceovers.
Screenshots
Download 461MB (uploaded by Official Site)


1999

Aliens Versus Predator

Cancer Black Gold Edition Total Conversion [top]
There are new models, skins, weapons, features, levels and some very interesting features never before seen in an Aliens/Predator/AvP game. Multiplayer levels were complete but only part of the Marine singleplayer levels are done.
Download / Screenshots 39MB
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Classic Redux Graphic Enhancement [top]

An ongoing project dedicated to updating and expanding the Aliens versus Predator Classic 2000 on Steam version. Almost every model, texture, and sound in the game has been replaced. All of the multiplayer maps are updated with high resolution textures and new detailed models. In addition, the singleplayer maps have been revamped with high res textures, tweaked, or expanded. All of the old block-like models are replaced with new extremely detailed characters, weapons, HUD objects, and everything in between (many of which are redone versions from 2010's AvP3 made by the same developer, Rebellion). Nearly all of the sounds are replaced or beefed up. Both the singleplayer and multiplayer collection of maps are redone with true high resolution textures. That's a jump from 128x128 (original size used for everything from model skins to maps) to 1024x1024 and 2056x2056. In addition they remade, expanded, and made various tweaks throughout the singleplayer campaigns. Oh, and many new multiplayer maps as well as the officially released map packs are included. The majority of which support coop and offline skirmish. Altogether you have about 40-50 maps to run around and kill things in.
Screenshots
Download v2.0 Part1+2 3.3GB (uploaded by ModDB)


Battlezone II

FleshStorm Total Conversion [top]
This is an expansion that features a brutal 8 mission singleplayer campaign that will test your skills to their limits, new instant action modes and maps, 4 new playable races with their own unique weapons and units, support for multiplayer including Deathmatch, Team Strategy, Free For All, and MPI ( co-op), many graphical enhancements are also featured including higher resolution textures and all new weather effects. It details the Black Dog Squadron after the events of Forgotten Enemies. This mod brings many new planets, three new alien races, and many other new features to life. The planet of Gallus IV goes silent and the EDF is sent to investigate. On arrival, they discover that the once tropical world is now reduced to a barren wasteland, dotted with an unknown alien race that has been named the Swarm being the ones responsible for the destruction of Gallus IV. It features a completely new look, eight singleplayer missions, and the ability to play as the Swarm, the Phaer Rhan, or the EDF Black Dogs in multiplayer, in addition to the standard ISDF and Scions. The other race included in the expansion pack, the Mechana, are not available for play in multiplayer because they are quite unbalanced compared to the other races. However, the Mechana are available for play in one of the instant action maps included in the 1.2 patch.
Download / Screenshots / Reviews
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Forgotten Enemies Total Conversion [top]
This is an expansion pack created by members of the game's community with some technical support from two of the game's original developers. It takes place a good time after the events of BZII, and adds 2 new alien races, the Hadean Crown & the Cerberi Collective, to the game and features an entire new story. (The story however, follows the events of the 'Scion' plotline, rather than the 'ISDF' plotline, in which the Scions are destroyed.) In this expansion pack, the ISDF, looking to shed any association with the embarrassment suffered under General Armond Braddock, change their name to the EDF, or Earth Defense Force. They currently share an uneasy truce with the Scions who have not yet forgotten the wrath of Braddock. The Scions, while scouting in space, report a disturbance coming from a wormhole. This transmission is cut off, however, leaving the EDF to go on the defensive. The 'disturbance' turns out to be the Hadeans, another race, whose intentions are unclear. Later on, the player encounters the Cerberi, a race of mechanical beings whose motive is also uncertain.
Screenshots / Download
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QF Mod Total Conversion [top]
A fairly large expansion pack for BZ2. Includes 14 new single player missions and an entire new human faction known as the Queens Filchers. Battle across the solar system in an effort to protect your turf from the Hadean and Cerberi invaders, while making sure you stay out of the way of the EDF and Scion forces as they defend themselves from the invaders.
Videos
Download + Patch v1.1 + Fixes 157MB + 604kb + 4.5kb + 10kb (uploaded by Official Site)


Uler Total Conversion [top]
The reach of the Cthonians and their Bio-metal technology has extended further than the ISDF and Scion could have ever known. Now others who have been touched by the power of the Cthonians have come to the Sol star system. If their motives are not uncovered the entire human and Scion race will suffer the consequences. THE ULER WAR - An all new, challenging IA campaign! Explore, escort, defend, destroy, capture, infiltrate, assassinate, exterminate. A continuation of the BZ saga featuring the first completely new, alien species to the BZII storyline. Almost 2 years have passed since the ISDF/Scion War, and a relative state of peace has descended over the ISDF and Scion factions. While they now wage a new "cold war," an unknown force has entered the Sol star system on a mysterious quest. Unusual activity has been noticed on the planet Mercury. The AAN has ordered ISDF Command to investigate. Into this fiery hell, the ISDF deploys its forces. Then all hell breaks loose... An all new instant action campaign featuring: 1 entirely new species, 3 sided war, 4 new planets, 13 new instant action campaign missions, 15 new vehicles to fight with, 90 newly built and modified models, units, buildings, and scenery, 100s of modified and new odf files, and really BIG battles. A new pricing system allows for faster production. Modified unit parameters allows for more challenging enemies and player units - units move faster and attack at longer range, along with a host of other changes.
Screenshots
Download 66MB (uploaded by Bzscrap)


Descent 3

WindMine saga Partial Conversion [top]
This is a collection of six colossal singleplayer levels made by Ron Lester. These levels offer new robots and textures, as well as a modified Homing Missile in one of the levels and a modified Proximity Mine in another. Consistent throughout all six levels, however, is the replacement of the Black Shark Missile with the Earthshaker missile of Descent II.
Reviews
Download (uploaded by Planet Descent)


Fighter Squadron

Fighter Squadron: World War One Total Conversion [top]

This free add-on to the flight simulator is a total conversion mod to convert Fighter Squadron: The Screamin' Demons over Europe (or SDOE as the community likes to call it) into a World War One flight simulator. The area of conflict takes place mainly in the Somme region of France circa 1914-1918. With 54 flyable aircraft, two flyable balloons, one flyable Zeppelin, 8 drivable ground vehicles, over 450 Training missions and 185 Campaign Missions to choose from, it has a lot of content to offer.
Infos
Plane Pack 5 All-In-One EXE Installer or All-In-One DVD ISO + Patch v1.0 998MB/1.11GB+78MB (uploaded by ModDB)


Freespace 2

Antagonist, The Total Conversion [top]
Sometime in our future, governments slowly began to meld together through increased technology, business, and commerce until they became known as 'The Nationalist Union'. It was a flawed government which did not take care of its uncontrollable bureaucracy. Later on a new government called 'The Oligarchy' rose to power using aggressive political methods to assure complete control, including the drugging of its citizens with psychological drugs. It would seem that no one would be able to break their grasp... until you. You dock with a local station after a long patrol, when by some miracle, the drugs the Oligarchy has been feeding you wore off. For the first time you remember you could think on your own, then you realize Oligarchy officials want to drug you again. You fight your way out and hijack a strange looking fighter. A fighter you have never seen before and of which you don't understand. You don't care since it's your ticket out, so you take it. This requires the upgraded game engine FS2_Open Source.
Screenshots
Download 188MB (uploaded by ModDB)


Blue Planet Dilogy (Age of Aquarius and War in Heaven) Total Conversion [top]


Blue Planet is a fan-made FreeSpace story, set 18 years after the events of FreeSpace 2 and the destruction of Capella, the shattered colonies of man are finally ready to re-open the jump node to Earth. As the Alliance teeters on the verge of total social collapse, the Security Council deploys the elite 14th Battlegroup to re-establish contact with Earth, and young pilot Samuel Bei finds himself once more under his estranged father's command. Featuring epic missions, full voice acting, in-engine cutscenes, a custom AI, a new species, new warships and fighters, and thousands of words of new fiction, it's one of the most acclaimed FreeSpace campaigns ever made. Age of Aquarius is the first chapter of the saga and can be described as a hardcore and more enjoyable version of the main FreeSpace 2 campaign. This campaign is arguably one of the hardest ever made for a FreeSpace 2 mod, but it is also probably one of the best. The infamous "Forced Entry" mission, in particular, has been known to frustrate players unable to complete it, and delight players who eventually do pass it. The same could be said for the mission "Keepers of Hell", albeit to a smaller extent. The plot twist at the end is one of the last things most players expect to come from the GTVA, and it pretty much sets an optimistic tone for War in Heaven. Of special note is the custom music that Darius uses, which helps to convey the mood of each and every mission. War In Heaven takes place eighteen months after the events of Age of Aquarius and details the final stages of the civil war between Sol and the rest of her colonies: a war without good or evil, only shades of gray. A working copy of FreeSpace 2 and FreeSpace Open 3.6.12, including an Inferno build, are required.
Infos
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Download Age Of Aquarius / War In Heaven 294MB / 465MB (uploaded by ModDB)


Dimensional Eclipse Total Conversion [top]

Michael Mason is just an ordinary, everyday high school student who, after nearly 12 years of waiting, eagerly awaits for the much anticipated continuation of his enamored FireSpace series. After playing it only to be disappointed, he goes to bed for finals the next day only to wake up with a girl he's never seen in his life waiting for him outside his bed. Who is she, and what exactly does she want from Mike? Dimensional Eclipse is an anime themed mod featuring high speed, fast paced, high stakes gameplay. Oh, and lots of pettanko too. It's what is best described as high-maneuverability mod, where all fighters have glide, three-axis thrust, and reverse afterburners, while moving at up to 400m/s. Capital warships are fully-shielded move at over 100m/s. This provides a flavour of combat completely different from that of traditional FreeSpace 2 campaigns, taking place over larger distances, and being much faster in general, as well as being more lethal. It is set in a universe entirely unrelated to FreeSpace 2's in order to have more freedom for the new mechanics. Features include: high speed, high stakes, fast-paced flight mechanic, a new universe featuring unique weapons and a full roster of custom ships, and missions designed with emphasis on a unique gameplay experience. This requires the upgraded game engine FS2_Open Source.
Screenshots
Download v1.0 715MB (uploaded by ModDB)


FreeSpace Port Source Port [top]

This is a user-made FreeSpace 2 port of the main Descent: FreeSpace campaign, created by Goober5000 and GalacticEmperor. The package ports all the mission, ship and weapon data from Descent: FreeSpace to FreeSpace 2 format, thus allowing FreeSpace 2 player to use ships and weapons from Descent: FreeSpace. This project also upgrades several FS1 campaigns like Cardinal Spear and several ship models like the PVI Karnak that, although not present in the main FS1 campaign, are often used in FS1 era custom campaigns. This requires the upgraded game engine FS2_Open Source.
Screenshots
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FreeSpace Open Installer *will download & install FreeSpace Port plus FreeSpace Open & any other mods you choose 6.34MB (uploaded by ModDB)
Download v3.5 & Mission Pack & sparky_hi_fs1 Hi-Res Mode 39.3MB/790kb/103MB (uploaded by Official Site)
Silent Threat: Reborn - Director's Cut Download Core + Voice Pack + Cutscene Pack 1.1+249+230 (uploaded by Hard Light Productions)


Just Another Day 2.21 Total Conversion [top]

Just Another Day is a series of parody campaigns based on FreeSpace and other related Sci-Fi aspects. Just Another Day 1, 2 and 3 feature the unfazeable Alpha 1 and FRED, god of this universe as they fight for truth, justice and the proper way campaigns should be made. The Just Another Day 2.2 Series takes place after JAD2, when FRED gets cast into another dimension, the method of which will be kept hidden so the campaign isn't totally spoiled! Without FRED, the Just Another Day Reference Bible is up for grabs, and the poor souls who Beta Tested the series want it for themselves. Only one girl can save the universe from these suddenly appearing demigods, mysterious shadowy councils and internet in-jokes. And that girl is... 19th century English Computer Programmer Forerunner, Augusta Ada Lovelace! Or some ditz named Holley. Whoever's available.
Infos
Download Beta 7 150MB (uploaded by Hard-Light.net)


Just Another Day Collector's Edition Total Conversions [top]

This is a compilation of Axem's Just Another Day (JAD), Just Another Day 2: Electric Boogaloo (JAD2:EB) and Just Another Day 3: Shivans on a Plane (JAD3:SoaP), compatible with the 3.6.12 mediavps. With JAD's tradition heavily reliant on Hard Light Productions' (HLP) in-jokes and the latest happenings, as well as HLP tradition and FreeSpace development history, parodied in the FreeSpace universe as individual campaigns consisting of no more than six missions and no fewer than six missions each, JAD:CE is not just a re-release but an update of all three campaigns, incorporating even more references to popular campaigns, re-worded comm lines and added clarity for some missions, briefings and debriefings that may not make immediate sense to a player new to the FreeSpace universe. It also features three times God—the combined total of God in the trilogy—plus one. Do note, however, that three times God plus one may still not be God; your God may vary.
Download 90MB (uploaded by Hard-Light.net)


Half-Life: Opposing Force

A Soldier's Tale 4 maps [top]
This episode answers the question, “What if Adrian Shephard were shipped out to Black Mesa much earlier, and his Osprey was not attacked during the flight?” It takes place in the ever-growing Black Mesa complex, where you’ll have to deal with both Xen and Race-X aliens, as well as Black Ops. You may even recognize an area or two from your previous experiences at Black Mesa. There are collapsing platforms, well-planned ambushes, and things blowing up left and right. And there was never a dull moment, since lots of combat filled the spots between the major sequences. Opposing Force allows much more variety in enemies and weapons, and this is taken advantage of in this pack with challenging and diverse battles.
Reviews
 1  2 
Download 4MB (uploaded by ModDB)


Bootleg Squadrog 5 maps [top]
Bootleg Squadron was born out of the author's frustration of the wasted potential of Opposing Force's friendly soldiers. Utilising scripting tighter than a virgin's... ah I mean, tighter than something very tight indeed, our old friend Opposing Force is transformed into a simple but very effective squad based game. Only once does your squad number less than four, and even then it's for a good, obvious reason. Gameplay is a great mission-based formula backed by some solid, useful cutscene work.
Reviews
Download 3MB (uploaded by ModDB)
Screenshots


Boring Force Total Conversion [top]

The mod is similar to the Crack-Life opposing force. Sound changes, weapon damage, npc damage and npc lives have changed.
Screenshots
Download v2.0 edited 113MB (uploaded by ModDB)


Dark Operations 16 maps [top]
This follows on from the end of OP4, which saw you being 'deported' to a 'safe' place. It seems now though that the government need your help. A rogue group of US forces and scientists have taken over a military base and research lab, and are developing weapons of mass destruction. As Adrian Shepard it is up to you to go in there and slaughter them, innocent scientists and all. It has linear and quite basic layouts. The combat is solid – you face a wide variety of adversaries and you certainly have the firepower to wipe them all out, and then some.
Reviews
Download 5MB (uploaded by ModDB)
Screenshots


Double Helix Total Conversion [top]

Starting just outside the base, you need to get a vest and get fighting. There are plenty of locations to pass through, with regular mission updates throughout. Reach the waiting aircraft and fly to freedom. Your mission as Agent Shepherd is to infiltrate the base of hte terrorist organization known as "Double Helix". They have been linked to a number of recent thefts and sabotage operations in scientific establishments across America. Most recently, the organization kidnapped 5 of the world's top genetic researchers. You must retrieve the scientists with due haste. Be warned, the organization is a veritable army that has been receiving funding from unknown benefactor for some time now. Furthermore, we believe the group has been conducting a number of illegal genetic mutation experiments. You must stop these if you can. After you have infiltrated the facility, backup forces will enter the rear entrance of the base and rendezvous with you.
Screenshots
Download 2.65MB (uploaded by RunThinkLoveShoot)


EP RST Total Conversion [top]

“Mmm, I wonder if this train has steward service?” No time to find out as things take a turn for the worst. Follow you instinct and find the secret base. The lift shaft is the end. This map has a scripted intro and very good graphics but unfortunately wasn't finished but it's still very worth playing.
Download 3MB (uploaded by RunThinkLoveShoot)


Fallback, Fire, & Ice 15 maps [top]
In Fallback, as Corporal Shepard, you are part of a platoon of marines supplying additional security at Monte del Oscuro (an astronomical research facility). After things go wrong, you need to escape. In Fire, it's a flashback level to a Balkan town. Objective is to rescue a UN representative from a Warlord. Then you flash forward to the Antarctic. In Ice, you are then assigned to a hardship post in the Antarctic guarding yet another research base in the middle of nowhere. It was a quiet posting until a mysterious alien artifact was found while drilling ice cores. The secret is out, and foreign powers desire the artifact. Your orders are to defend the base and the scientists at all costs.
Reviews
Download 13MB (uploaded by ModDB)
Screenshots


Ground Zero 2 2 maps [top]
This picks up the story from the end of Ground Zero, HellFire's first Half-Life single player episode (and an impressive one at that). This time, however, your role is that of a soldier ordered to find and kill Gordon Freeman to prevent anyone from finding out what really happened at Black Mesa in Ground Zero. You must try to track Freeman through new sections of the Lambda Complex. To complicate matters, new troops are being inserted that will not take kindly to your unethical behavior (killing innocent scientists, trying to nuke the base, swearing over the radio, etc.)
Reviews
Download 5MB (uploaded by ModDB/ RunThinkShootLive)
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Intolerable Threat 28 maps [top]
As Gordon Freeman, you must face down the Administrator G-Man for the last time. The Administrator has taken control of "HANGAR 16" a government command and control facility in the desert. From here he is possibly planning a coup against the government of the United States, and vengeance against those who have opposed him in the past. You need to meet with an agent who has the access codes to enter the heavily guarded base, infiltrate it and prepare the way for friendly forces to attack.
Reviews
Download 24MB (uploaded by ModDB)


Little Skyscraper of Horrors Total Conversion [top]

A sense of humour pervades these 5 levels, though perhaps in a slightly silly fashion. There was maybe one laugh-out-loud moment but there's plenty of spots that will put a smile on your face. It's pretty short and there's not an awful lot of enemies to challenge you, and those that do crop up are quickly dispatched with the M249 that you'll have at your disposal. It was a bit of a shame that there wasn't more because this is certainly one of those units you don't want to end. There's a tremendous amount of imagination packed into such a short running time and the necessity of your teammates - the engineer in particular - is much greater, without the additional burden ever becoming frustrating.
Download 1.5MB (uploaded by RunThinkShootLive)


Mechanized Death: An Army of None Singleplayer Map [top]

Oh Dear, you seem to be stuck in the marine research section. Surrounded by different areas, each with varying amounts of liquid, you need to reach the surface. Collect whatever weapons and ammo you can find, as you will need them.
Download 1.49MB (uploaded by RunThinkLoveShoot)


Mission Impossible Total Conversion [top]

You have been sent in to infiltrate a base and get a disc from the computer deep within the base. You MUST use STEALTH until after you have the disc. NOTHING else will work. Take your time and move carefully. Good Luck. It's a 4-map set but you may have to load the last map manually.
Download 2MB (uploaded by RunThinkLoveShoot)


Nuclear Winter 29 maps [top]
From the creator of The Xeno Project, you are a soldier determined to repel the foreign troops that have invaded American soil. The maps themselves take place in a variety of locations, such as the classic Southwest U.S. military base, a subway system, a city, and finally a nuclear facility. The pack is introduced via some well-done sequences and cutscenes, and sprinkled throughout are attacks from the air very much like the one you may recall from The Xeno Project. The author has done a ton of custom voice acting for this pack, which on the whole is done pretty well, there are some nifty guitar riffs here and there, and Xena jokes are plentiful.
Reviews
Download 23MB / Steam version 2 - Opposing Force not needed 66MB (uploaded by ModDB)
Videos
Screenshots


OpFor Postal Total Conversion [top]

You Adrian Shephard, have tracked down some more evil scientists who are allies of the Black Ops. You were able to sneak into the lab unnoticed and have the element of surprise. Your mission is to eliminate all of the scientists and let none of them escape. Remember you are a grunt after all. It’s time to go postal once again. This level is a complete remake of Barry A. Bollinger's map Postal for Opposing Force. It’s bigger, has better design, and has more scientists. Like its predecessor, it’s designed to to be a stress reliever. It’s a healthy and effective way to release aggression and stress. I have included some scripted sequences and some breakable computers. When you have cleared the level, you can activate the on switch in the last room and scientists will continually spawn throughout most of the map. This will practically give you unlimited targets. To stop the spawning, activate the off switch.
Download 265kb (uploaded by RunThinkLoveShoot)


Opposing Force Redux Graphic Enhancement Pack [top]
Redux is a complete visual and audio overhaul for Opposing Force. Containing new models, sounds, sprites and miscellaneous additions to immerse you into a new level of game play. This is not a Source project/port. Nor is the game play altered in any way. They have replaced near over 400 sounds, and 50 models and showing progress towards more. Redux takes advantage of every feature in the Half Life engine. From transparencies, chrome effects and additive textures used in ways thought to be outdated. Along with crisp new sound effects, high quality models which polygon counts are hardly never below 1,000 keep the always proud Opposing Force looking its best.
Review / / Download v1.1 94Mb ( @ ModDB)
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Retaliation 17 maps [top]
This episode is the sequel to the enjoyable pack Dark Operations. The premise: you are returning to your home base when your Osprey is shot down by the military forces that are laying siege to your beloved base.
Reviews
Download 5MB (uploaded by ModDB)
Screenshots
Screenshots


Shepard’s Adventures Total Conversion [top]

You find yourself back in Black Mesa and part of an Army grunt team, although you don’t get to meet many of them. There’s very little objective, except keep moving forward and stay alive. Keep looking for the lambda signs and explore every little nook and cranny!
Screenshots
Download 2MB (uploaded by pcosmos.ca)


Super Nova Space Station Singleplayer Map [top]

You wake up in some sort of holding tube and on what seems to be a space station. Explore the areas and find a way to open the door leading to the portal room. Be careful, as enemies are everywhere.
Screenshots
Download 2MB (uploaded by RunThinkLoveShoot)


Trusty Pack Graphics Enhancement [top]
This replaces a wide selection of models, skins, background, sprites, sounds.
Video
Download 299MB (uploaded by Official Site)


Under the Black Moon Total Conversion [top]

Can you believe your luck? Travelling in a transport plane you get shot down! You survive and things only get worse. Work your way through the area into the base and do whatever you have to do to get picked up. Take you time as the enemy has had plenty of time to prepare for your arrival (not that they were expecting YOU).
Screenshots
Download 8MB (uploaded by Mediafire)


Underhalls Singleplayer Map [top]

Starting in your quarters, you find a vest and some ammo. Everybody you encounter should be considered an enemy. Turn off the forcefields and get the lifts working. Only via them can you escape. It's a remake of the second map from Doom II for Half-Life Opposing Force.
Screenshots/Videos
Download 769kb (uploaded by RunThinkLoveShoot)


Xen Campaigns, The Total Conversion [top]

You are part of a team of army grunts sent in to perform some specific operations. You receive your orders and are expected to carry them out efficiently. Go do what you have been trained to do soldier! It takes place mostly in Xen environments, and there are a lot of large open areas for combat, but also some interiors thrown in. We face up against large amounts of tough Xen and Race X enemies, but the arsenal is large enough that gameplay is not too difficult. There are a lot of friendly marines as well which is nice, and the Opposing Force assets are well used. This is a pretty long mappack, and the amount of combat means it should probably be played in more than one sitting.
Download 8MB (uploaded by RunThinkLoveShoot)


Kingpin

Kingpin: Final Crime Single Player Map Pack [top]
Final Crime is unofficial sequel to Kingpin: Life of Crime by Xatrix Entertainment, Inc. with new maps, story, characters and cut scenes. It takes place right after you finish original Kingpin. Blunt flew away on the helicopter, but promised to be back for Thug's ass. She knew that it's too risky to go to Crystal Palace, where Thug got all his boys, so she sent her gang, Dragons, to tear Radio City up, so Thug will have no choice but to find and stop Blunt. You start the game in the back of Crystal Palace and go through few levels, including the "backyard" of Radio City, Sewers, Wharf and Blunt's Poison Mill.
Videos
Download 11MB (uploaded by ModDB)


KP2 Total Conversion [top]

Everything you loved about Kingpin and more - all new weapon models, sounds, maps. Many Quake 2 engine features that had been previously disabled such as weather/breakables/props have all been enabled for mappers.
Download 15MB (uploaded by ModDB)
Kingpin Proper Rip 1.21 + DockCity + Rags2Riches + KP2 + Night Work + Tourneymod_win32, and Mirror 130+1+114+15+176+28MB (uploaded by 3Spot)
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Night Work at the Factory Total Conversion [top]

This add-on is for KINGPIN the famous FPS with a real scenario and many cutscenes. It has a lot of new materials, textures, dialogs and original music. There's puzzles, platforms and intense fights. This add-on has been in production for over ten years so you can expect high quality. It's massive and so you can expect many hours of entertainment (similar in size to the original game). There are eight chapters all set in a different location. They include train yards, coal works, steel works, warehouses and a country estate.
Screenshots
Download v1.2 169MB (uploaded by Official Site)
Kingpin Proper Rip 1.21 + DockCity + Rags2Riches + KP2 + Night Work + Tourneymod_win32, and Mirror 130+1+114+15+176+28MB (uploaded by 3Spot)
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Rags 2 Riches Partial Conversion [top]

This is a texture pack and realism modification for one of the most notorious games in videogame violence history. It also adds better looking skins. All enemy health amounts have been edited to make the weapons more devastating. The player standard health has been set to 50 and the max health is now 100 which makes the game harder and more realistic. Pawn shops now sell all items no matter what map you're on so now if you got the cash you can buy whatever you want at the very first pawn shop in the game. There's many more modifications.
Screenshots
Download 114MB (uploaded by ModDB)
Kingpin Proper Rip 1.21 + DockCity + Rags2Riches + KP2 + Night Work + Tourneymod_win32, and Mirror 130+1+114+15+176+28MB (uploaded by 3Spot)
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Quake 3

Anaconda: Temple Of The Mist Promotional Level [top]
For the release of the movie "Anaconda" Sony pictures released through their website an add-on level for Quake titled "Temple of the Mist" where you made your way trough an ancient temple searching for the altar that holds the key to escape. Obviously, before escaping you have to go mano a mano with the Anaconda itself...weird uh?
Download


Challenge ProMode Arena Total Conversion [top]
CPMA includes modified gameplays that feature air-control, rebalanced weapons, instant weapon switching and additional jumping techniques. It also supports the unmodified vanilla Quake III (VQ3) physics, multi-view GameTV and demos, enhanced bots artificial intelligence, new maps, highly customisable HUD and many other features. CPMA has become the standard competitive mod for Q3A since the Cyberathlete Professional League announced CPMA as its competition mod of choice. The mod has its own division in Cyberathlete Amateur League, is used in Electronic Sports World Cup, and has its own competitions and leagues. CPMA features new game modes: HoonyMode (HM), Not Team Fortress (NTF), arQmode (APM), Clan Arena (CA), Freeze Tag (FTAG\FT), and Capture Strike (CTFS\CS). The mod features three different promode gameplays—Challenge ProMode II (CPM\PM2), ProMode Classic (PMC\PM1), and Challenge Quake3 (CQ3), as well as vanilla (i.e. standard) Quake 3 (VQ3) physics and ruleset.
Infos / Download
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Dark Conjunction, The Singleplayer Total Conversion [top]
Everything has been replaced in order to create a new gaming experience. The game's ambient is a fusion between fantasy and apocalyptic reality. The story unfolds as the player progresses through the game. The final version for download was demo 1.0 and features 9 playable levels (plus a secret level), a large cast of characters, scripted sequences, different weapons and much more.
Screenshots / Download
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DeFRaG Partial Conversion [top]
This is a non-violent mod dedicated to player movements and trickjumping. It aims at providing a platform for self-training, competition, online tricking, machinima making, and trickjumping. It includes a variety of features—timers and meters, ghost mode, cheat prevention and learning tools. Specially designed maps are provided that will rely on the player's movement abilities to be completed up to the finish line, while standard Q3A maps and Capture the Flag (CTF) fast captures are supported as well. Furthermore gamespace physics from both the original Q3A and the Challenge ProMode Arena (CPMA) mod are supported. There are no opponents to be vanquished during the run. Because of their design many of these maps cannot be completed by normal player skills; rather trickjumping skills are indispensable. Furthermore start-, checkpoints-, and stop-triggers are built into the maps. As a proof of the accomplishment the mod automatically records a demo of every map completed successfully. Along with the demo, the precise time in which the map was completed is stored.
Infos 1 2 / Download
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Niflheim Souls Feast Total Conversion [top]
Powerful magic spells, mighty demonic characters and a new kind of deathmatch gameplay, all rounded up in Niflheim: Souls feast. This game is the sequel of the Niflheim 2D shooter developed by MISTIC Software (now known as DTI Software) in 2000. The story behind the original game put you in control of Hel, Mistress of the cold wastelands of Hell. This place was called the Niflheim, and Hel, tired of being a prisoner of her own realm, fought her way through all the layers of Hell in order to regain her freedom. They created something more sophisticated, to give justice to all the powerful characters and magical effects of the first version in a 3D world. It has both a single and multi player game. (Expert should be able to defeat the Super Lucifer of the single player). There is a souls capture game type, and 6 maps adapted for the Niflheim game play. It has music, and 8 demon classes with 10 different and original weapons to use. (Hey, that makes 80 weapons!) There is a new spawn option, allowing you to come back from the dead, and demon bots to fight with, including a nice combat AI.
Infos / Download
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Quake 3 Fortress Multiplayer Total Conversion [top]
This free addon is a version of a similar Team Fortress mod gameplay existing since Quake 1 and became famous with Half-Life in the form of Team Fortess Classic (also contained in the updates of Sierra / Valve). Fortress was developed since the beginning of 2000 and constantly progresses with further updates.
Q3F Hp 140Mb


Sidrial Total Conversion [top]
Sidrial was designed as a promotional for an upcoming animated feature produced by Fountainhead Entertainment. What you get for your price is some new player models, 3 new weapons, and 2 levels to play them out on. There's also extra levels of winners of a level editing contest. In Sidrial you are escaping from some sort of prison. Only hitch is that it seems to be devoid of life. That doesn't matter much as there are tricks and traps a plenty to keep you busy. Not one thing to kill but what a fun time you'll have getting through that level. Multiplayer is also one map, but it's a fun one also. The fragging is fast and added items like a jumppack device that runs on your ammo makes fragging a new experience!
Review / Download
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Simpsons Map,The - by Maggu Fan-Made Map [top]
As the name suggests this is a very accurate replica of the neighbourhood of the animated FOX series, The Simpsons. Lover's of beautiful maps will slaver to get their hands on this! The map is full of amazing details. You can run through the house of the Simpsons, visit their Living room, go to Bart's and Lisa's rooms, even the Bathroom is fully walkable. But that's still not the end, this map is big. You can visit Moe's, The Kwik-e Mart, Bart's and Lisa's school and many more, to make it short: all the cool places you know from the TV series.
Review & Download


Resident Evil 2 Platinum

Biohazard 1.5: Magic Zombie Door Total Conversion [top]

This mod aims to recreate the canceled version of Resident Evil 2, known to fans as Biohazard 1.5. and was scrapped in 1997. As the game was approaching its March 1997 release date, the developers were dissatisfied with the resulting product. Rather than releasing a game they were unhappy with, the developers took the risk of cancelling the game and developing the game again from scratch. Many of the aesthetics and sceneries were omitted including Elza and many other characters and enemies were scrapped; however, some of the characters remained more or less similar to their official appearance, e.g. Leon and Sherry. This latest version of Resident Evil 1.5 adds numerous rooms and cut-scenes. Moreover, it adds new items, improves some other things, and fixes a number of bugs and glitches.
Videos
Download Update 29-01-2022 Fixed Version 49MB (uploaded by Resident Evil Modification)


Star Wars: X-Wing Alliance

New Jedi Order, The Total Conversion [top]

For the first time in fifty years, there is peace throughout the galaxy. The New Republic has finally established a stable government, and has made peace with the Empire. However, trouble is never far away... on two planets, civil war is being planned by a charismatic and mysterious firebrand, and on the edge of known space, a discovery is about to be made that will change the course of the galaxy forever. A new enemy is about to make themselves known, an enemy that will cause the Sith and the Empire to pale in significance. The fate of the galaxy will rest in your hands. As Bryon Tomri, an ex-Imperial pilot, you will have to face this new enemy on their terms, attempting to combat their lethal and bizarre technology. But even as you do this, you will have to deal with betrayal among your friends and enemies, and will discover that in this era of new unrest, you cannot trust anyone. Features: 5 Missions; 19 Skirmish Missions; 5 Cutscenes; Full Voice Cast; Voiced Briefings; New Music & E-mail. Originally 16 missions were planned for which a full 90-page script, all recorded dialogue and unused art is available.
Videos
Download + Voice Talent, Images and Documents 293MB+381MB+296MB+165kb (uploaded by Official Site)


TIE Fighter: Total Conversion Total Conversion [top]

This project is aimed at porting the original classic 1994 LucasArts game TIE Fighter, into the 1999 X-Wing Alliance (XWA) engine. Based on the original TFTC from 2005 and built upon the X-Wing Alliance Upgrade project, this is a complete overhaul of the game from graphics to gameplay. All 13 battle campaigns and their training missions have been ported over along with 8 Reimagined battle campaigns, taking advantage of the much better XWA engine and imagining how TIE Fighter could've been had the technology of the time not limited it. But here's a general breakdown of what you can expect from this mod. A full port of all the Classic TIE Fighter missions, including the expansions Defender of the Empire and Enemies of the Empire - a total of 76 campaign missions + the 28 original Training missions. This includes all the original voiceovers and cutscenes. A Reimagined campaign of the first 8 Battles of TIE Fighter. These take the original missions, expand upon them for more ships, bigger battles or in some cases completely build new missions out of them but retaining the same overall narrative and story points of the original Classic. This campaign includes 37 fully playable campaign missions + 4 updated training scenarios. That's a total of 145 unique missions between both the Classic and Reimagined version. Enjoy the amazing updated visuals for the X-Wing Alliance engine made possible by the X-Wing Alliance Upgrade project (XWAU), bringing this 22 year old game into the modern era of graphics. VR Support, again thanks to the XWAU project. Enjoy a fully remastered TIE Fighter soundtrack or even load up the old original MIDI soundtrack if you're feeling more nostalgic. Rank up, collect memorabilia and earn medals in your pilot room as you progress. Join the Secret Order of the Emperor as you play through and rank up those tattoos just like the original.
Screenshots/Videos
Download v1.0 + Patch v1.1 7.6+1.01GB (uploaded by ModDB)


System Shock 2

Ponterbee Station / UNN Nightwalker / UNN Facility Polaris-32A0 Total Conversions [top]
These three mods form one continuous story where you play soldier XT269T2. In first mod, you transfer to the UNN garrison on the Tri-Optimum research facility Ponterbee Station, in orbit around the planet Jetaita. It is devoted to pure research and has been directed to explore and colonize the planet. But of course, things go wrong. You manage to escape onto the ship Nightwalker in the second mod but again trouble follows you. The ship is destroyed but some alien biomass samples are taken from it to research them on the highest security level, as they said... Luckily the samples weren't brought to earth but to the ice planet Polaris which was near-by. In the third mod, down there in the Station Polaris-32A0 genetic research is practiced. And let me guess... they got... problems?
Screenshots Mod#1 Mod#2 Mod#3 / Reviews Mod#1 Mod#2 Mod#3 / Download
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Rebirth Hi-Res Models [top]
This mod gives you better graphics by replacing all the original low-polygon AI meshes with totally new hi-res ones.
Screenshots
Download v05b 4MB (uploaded by Systemshock.org)


Savant's Hi-Res Cutscenes Graphics Enhancement [top]
This mod enhances the cutscenes to a higher resolution.
How to make your own


SHTUP System Shock 2 Texture Upgrade Project [top]
This mod has so far accumulated 1100 new higher res object & terrain textures and object models to replace in the game as of Sep/07.
SHTUP Beta 6 ~16Mb


System Shock 2 Mod Pack Partial Conversion [top]

This collection contains most of the well known mods to improve the graphics and audio of System Shock 2. This package is intended to stay as close to the original look as possible, so you won’t find any mods in the pack that vary too far from how the game originally looked. This pack is intended to be used with the Steam or Good Old Games version of System Shock 2, but it is compatible with the CD version too (once you installed the game with SS2Tool). If you wish to disable some of the mods in the pack, or add additional mods after installing, use the mod manager (SS2BlueModManager.exe, included with SS2Tool). The mods included in this pack are: SHTUP, Four Hundred, CyberBlutch Rebirth 3, Vaxquis Vintage Song Remake, Tacticool Weapon Replacements, Eldron Psi Amp, Vurt’s Organics, Vurt’s Flora Overhaul, Vurt’s Water, Vurt’s Hires Space, RocketMan Alternative Weapons Pack (minus the wrench. using tacticool pack wrench instead), Proper Cigarettes, Cutscene Rebirth, Hi-Resolution Player Models, Earth New Sky, Olfred’s fixed objects, SS2 Simon Pennington HQ Droid – Edited by RocketMan/Grosnus (No Laser Version).
Screenshots & Download 451MB (uploaded by neutralx2)
SS2Tool v5.3 1MB (uploaded by systemshock.org)


System Shock Infinite Fan-Made Campaign [top]

This extends the original campaign with a Second Quest. "The Quest for Identity" starts off in the aftermath of SHODAN's defeat. A mysterious companion assists Goggles in a mission to recover his lost memories. A moral choice system has Goggles decide whether to pursue truth or power. Different endings can be unlocked, according to alignment and completed objectives. Rumor has it that "tears" exist, which can rewrite history on the Von Braun. "The Entropy Effect" is a new ruleset for the Second Quest. Based on the namesake effect, both plot device and gameplay mechanic. Features level progression and classes. Intuitive, tutorialized and integrated in the HUD. Starring Phantasmagore as Marie Delacroix, with all-new dialogues and movies. With ShephardReborn in the role of Goggles and the Narrator. This mod includes ADaoB 0.3. It requires Steam or SS2Tool.
Infos
Download v2.0 1.08GB (uploaded by ModDB)


Thief Gold

HD Texture Mod Graphics Enhancement [top]

With "NewDark", we can use the new "t2skies" sky mod and HD textures for trees & bushes. This adds: HD textures for all original missions, new vegetation, water and lava textures, torch and fire flames, Fog FX (Applies only to following missions: Escape!, Strange Bedfellows, Into The Maw of Chaos), Bugbeast HD skin, Burrick HD skin, and Zombie HD skin.
Screenshots/Video
Download v0.9.3 902MB (uploaded by ModDB)


Turok 2: Seeds Of Evil

HD Textures Graphics Enhancement [top]
All textures have been upscaled to 4x their original resolution using ESRGAN.
Download 913MB (uploaded by NexusMods)


Unreal Tournament

BuF Bonus Pack 1 Total Conversion [top]
This contains 7 maps (5 DM, 1 DOM and 1 CTF) and a mutator with 5 new weapons and 4 new powerups. Most of the items in this mod originated in the minds of BeyondUnreal forumers, so expect the unexpected. ;) There's a Cheeselocator (replaces translocator), a Poop Rifle (replaces the bio rifle), a Smiley Launcher (replaces the rocket launcher), a Railgun (two versions replacing the sniper rifle and the enhanced shock rifle) and the Super Sheep (replaces the redeemer). The pickups include an armor shard and the Goshenizer (replaces damage amplifier) which increases damage and firing speed. Originally they planned to release another bonuspack which was supposed to replace all UT weapons, but they stopped development for UT, so only two of the new weapons are in a playable state (without models, but they work) increasing the number of replaced weapons to 7. The update also contains several bugfixes for the existing weapons.
Download 14MB (uploaded by ModDB)


EXU2: Batshit Insane 1999 [top]

Excessive Unreal 2 is one of the most chaotic, stupid, hilarious, and insane mods ever made for Unreal Tournament, and it has incredibly well-balanced, action-packed gameplay. It is set in Hell on Na Pali, and is completely over-the-top with absurdly powerful weapons and giant hordes of a huge variety of enemies. It's Unreal like you've never seen it before. If you like Serious Sam, Doom, and Unreal - especially when blended together in the most absurd (yet somehow perfect) way - this mod is for you. Originally, EXU was a retake of Unreal's singleplayer campaign using a variety of crazy monsters and the Excessive UT arsenal, hence the name. Now, though, there's EXU2, which is bigger and better in every possible way. This singleplayer map pack with full coop support is built with EXU2's ridiculous weapons and monsters, and is set in dramatically-modified Unreal maps (plus a few new ones). Open Beta currently ships with the first SIXTEEN playable maps and an intro map! You'll tear through hordes of wildly varied enemies with weapons as diverse as they are devastating. And if that's not enough, you can also use EXU2's plethora of weapons, items, and enemies in multiplayer games or botmatches using any combination of EXU2's mutators. Turn any game into an Excessive discord spree by swapping Unreal or UT guns with EXU2's, adding monsters, and other fun stuff! There's dozens of special inventory items and Battle Flares, an amazing Cybernetika soundtrack with contributions from Nicolas Eymerich, and Ccmplete multiplayer support via mutators.
Screenshots
Open Beta Full v5.3 331MB (uploaded by UnrealSP)
G59 - EXPANDED ROUTE Phase 1 (additional campaign) 253MB (uploaded by UnrealSP)
Original EXU1 Download 65MB (uploaded by UnrealSP)


Infiltration Multiplayer Total Conversion [top]
Infiltration is an immersion into realism, driven by intense military combat, in a squad-based, mission-oriented shooter. Each of those missions brings the distinctive taste of multifaceted warfare in any environment you can imagine. You will choose your gear prior to the mission, based on the kind of soldier you want to be. Decide from a cache of modern-day weapons, keeping in mind the size and weight of the equipment and how much you can carry. Each mission will allow you to become a unique soldier, based on the equipment and skill you contribute to the tasks at hand. The different venues you will be called into won't have weapons and ammunition lying about. You must bring in what you can carry, and salvage what you need from comrades or the enemy. We give you the tools to do the job. How you do it is up to you. Take the skills you learn in one battle to help you with future missions and objectives. If you become a talented sniper, it's because you develop the skill to use the weapon and tactics properly and effectively. Keep in mind that these bullets are for real. One well placed shot, and you are out! Use common sense, pay attention to detail, and watch your buddy's back. The essence of teamwork separates the winners from the dead. Take your missions seriously, and move with diligence. Running around aimlessly will only put your team, and the entire mission, at risk. Play it smart, and you might come out of this alive.
Review/Screenshots Download Community Edition v2.9 ~1.22GB
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Legacy Singleplayer Total Conversion [top]
This is a full Single-Player experience bringing a new challenge and many new weapons/items and enemies in your quest. It also comes with a mutator which replaces the standard UT weapons with the Legacy weapons (which are awesome). Intelligence has discovered to their horror that the mastermind of the Skaarj experiments in genetics (and the creator of Xerania) is in fact a human traitor. The traitor has been eliminated, but too late. After finding a hidden DNA sample in his laboratory,the governement sent it to a hidden research facility on outpost Vetar 9 to determine what terrible legacy he had left behind. The first few reports were disturbing and indicated grave danger and then nothing was heard from them at all. The government has decided to take no chances and have sent a top team which includes you, to investigate and descover why all transmission from the research facility has ceased. As usual, things do not go well as a passing shower of asteroids collide with the ship. History has a tendency of repeating itself and once again you find yourself hurtling towards the planet below! Before any of you even have a chance to dress wounds and prepare for anything there is a swift and deadly attack by two Titans. Boulders and charred metal are tossed from side to side like paper and you can hear your team barking orders at each other.....then....darkness falls as you lose consciousness. Weapons include: Skaarj Pulse Cannon, Detpack, Sticky Bomb, Smart Disk, Orb of Healinh, Frag Grenade Launcher, Tri Shotgun, Scorcher, Chain Gun, and Sniper Railgun.
Review/Downloads / Infos
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Marathon: Resurrection Total Conversion [top]
After nearly seven full years in development, Team Unpfhorgiven finally released in 2007 what it set out to do long ago: a complete single and multi-player recreation of the original, legendary game, Marathon by Bungie Studios. With the advanced 3D capabilities of today's graphics cards, Marathon can become an even more visually-stunning and addictive game. Using true 3D models, the enemies are greasier, scarier and, with the help of UT AI programming, far more challenging opponents. They've converted both single-player and multiplayer modes of Marathon, so that PC users can experience what a FPS plot should be like, and Mac users can indulge themselves in nostalgia, and everyone can enjoy the unique, addictive sensation derived from multiplayer Marathon over TCP/IP. It features: a complete Single Player experience of 27 Solo Maps and new Chapter Screens, plus 16 new Multi-Player Maps. There's more than 10 new monsters and 10 new weapons. It has more than 150 recreated high resolution textures, 15 new and re-mastered music tracks, and several Player Models and skins.
Screenshots / Download
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Nali Chronicles Singleplayer Total Conversion [top]
This is one of those rare single player UT mods featuring an intricate and quite interesting story. You are cast as a Nali mage destined to fulfil an ancient prophecy, aided only by a brand new HUD, lots of new weapons and a handy selection of spells. It was the coming of the dark Third Age of Suffering for the Nali people as the the great Prophet in his secret halls summoned a messenger to his side. The Prophet ordered for the guild of mages to scatter. To hide in the forests, villages, and swamps, to hide from the demons that were coming from the sky. The village of NaRaLuk has avoided the attention of the demons for two hundred years, but its days are at an end. The demons are coming for this outpost of power and the Nali mages must fulfill the ancient mission bestowed on them by the Prophet.
Screenshots / Review/Downloads
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Neo Cairo Total Conversion [top]
Mankind's exodus from the ravaged Earth has been violently cut short by the collective alien military from a neighboring solar system. Quarantined within the orbit of their own moon, the human race must prove itself worthy to be accepted among their galactic neighbors by restoring their own home world. Space stations now hang in tender balance containing the cilivilians and military of the once habitable planet. Other alien species, anxious to see mankind fail, smuggle and sell outworld weapons technology, playing different human factions against one another in an effort to promote conflict. This chapter of our story takes place aboard a group of stations in orbit above Egypt known as NeoCairo. This Mod brings new weapons/maps/pickups to UT. More than that, you'll be able to "pilot" some interesting things... Like a giant Mech, or a neat Spaceship. Also, you can wear some nice suits... Why not a high-armored suit? It's up to you. To complete the set, Neo Cairo brings some new gametypes to fit everyone's taste. It has 4 Mechs, 4 Suits (working as a kind of "compact mech"), 6 Vehicles allowing you to move faster and destroy any target, and 9 Weapons to save your life while you're not driving anything. There's 6 New gametypes to make a great challenge and 84 Maps included.
Screenshots / Download
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Operation Na Pali Single Player Total Conversion [top]
Your Mission: You are a crew member of Vortex Rikers2, which will get a signal from the planet (Na Pali). The message came from 3 survivors of the old Vortex Rikers, the prisoner ship that crashed on the planet some months ago. Now you will be let down on the planet to rescue these 3 survivors. Unfortunately you were sniped down by a Skaarj right after you landed. New mission: Rescue your own ass. You are in a Skaarj prison, they destroyed all your equipement. You'll have to try to get out of the prison and find the old Vortex Rikers. If you are lucky it's computers are still working and you can send a message to your mothership, so they can come rescue you. Operation Na Pali is one of the best Single Player mods out there, with great detailed landscapes, intense fighting sequences, and great Cut-Scenes at the beginning and end of the mission, detailing what has exactly happened too you. There is a total of around 40 maps in the story, taking you to Old, Ruined Temples, Vast, Mining Complexs, and into one of the old Vortex Rikers. Completing the Game will get you Secrets for you to enjoy, and one of the best Credits ever.
Downloads / Reviews 1 2
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Project Zephon Single Player Total Conversion [top]
Most of Project Zephon's maps are, visually, absolutely stunning. Architecture, textures and lighting come together to create the most convincingly freezing location ever seen in any Unreal single player project released to date. Project Zephon takes the icy high-tech theme seen in Hourences' famous Xidia Gold map Genome Warriors and implements it on a grand scale, suffusing almost every map with a harsh, frigid sense of coldness. It would seem that, with much of Project Zephon, the reigning champion Xidia Gold has finally been beaten for a dramatic and memorable rendition of a high-tech Unreal theme. In August, 2010 a new version of Zephon was released named Battle For Freedom v2.0 with completely re-made gameplay, as well as various map improvements and online co-op.
Review/Downloads Original Battle For Freedom v2.0
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Return to Na Pali: The Ultimate Edition Total Conversion [top]

This is a polished conversion of Return to Na Pali for UT99, complete with additional subplots that accompany 10 new levels from restored beta content of Unreal. It also contains many OldSkool Mod features such as permanent carcasses and decals, as well as a new menu. Version 1.1 HD now contains high-resolution skins for all the new custom skins, as well as a few extra surprises. This is meant to be used alongside the recently released High-Res Skins mod. It includes the original 17 RTNP levels with bug fixes, texture alignments, game play enhancements, and more. Some maps have been given the treatment they should have received when the Expansion pack first came out. It has 10 new levels, completely restored from Beta content of Unreal. This content was originally cut from the official game. It has been modified to fit right in with RTNP, including proper transitions between levels. All restored beta content has been completely revamped. This includes better lighting, enhanced game play, new stories, added RTNP content, texture alignments, technical revisions, and much more. None of it is in beta form any longer, but finalized. Restored music from the beta releases, which are used in the new maps and even some of the old maps. Implemented Oldskool features, including permanent carcasses, weapon decals, scoreboard with kill counts, and more. A new menu system created by Integration. More of a challenge when used with the 'Limbo Difficulty Mutator', which has been included with this conversion. It will make the game harder by increasing the health of the monsters as well as making them faster, do more damage, and shoot faster projectiles. This is recommended for veteran players who found the original RTNP to be too easy. Here is quick list of added features to V1.1 HD: 50 new high-resolution skins to replace the old low-res beta skins and custom skins of RTNPUE; Never-before seen beta skins have been introduced in this release, as well as a few new custom skins (all in high-res); A few new stories have been added; Some very minor game play tweaks and bug fixes, including quieter footstep sounds.
Screenshots/Videos
Download HD v1.1 216MB (uploaded by ModDB)


Seven Bullets Single Player Total Conversion [top]
War is hell and in hell therin lies infinite horror. There is no end to the evils a soldier will encounter during the course of war. For some the weight is too great to bear. However, over the course of time war consumes all. Even those lucky enough to survive and return home must eventually atone for thier mortal crimes, a debt paid in bullets. The most wicked to pay sevenfold. It's a singleplayer campain set in the Xidia universe. It includes 13 playable maps, new weapons, an original soundtrack, the new deathmatch mode Xidia Survivor Mode and Coop support. You return as Lt. Jones, currently assigned to a stealth mission to recover information from the ISV-Kran crashsite on the surface of Na Pali.
Review/Downloads / Screenshots
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Spatial Fear: Prologue Single Player Total Conversion [top]
Cold... Dark... Alone. You have no memory of who or where you are. Smoke and noise assault your senses. Searching your surroundings, you discover you're aboard the Military/Science Deployment vessel GDU Antimatter Discharge. As your memory quickly recovers, you listen to the sounds of the ship. It creaks and moans as it slowly tumbles in a decaying orbit. You play as a female Science Officer aboard a General Deployment Unit, the Antimatter Discharge. Your duty was to assist in deploying a man-made wormhole device in orbit around a moon in a distant star system, thus completing an intricate network of jump-points. But something's not right. No one seems to be alive. The ship is on emergency power. And the distant noises you hear are not human... Spatial Fear has an incredible amount of new features ranging from NPC conversations to vehicles. An action performed in one level can also directly influence the course in another level. This mod has a creepy System Shock 2 feel to it.
Download


Thievery UT Total Conversion [top]

This modification changes UT into a whole new game, pitting a team of thieves against a team of guards in a pseudo-medieval setting. It was released by Black Cat Games in 2001. Thievery uses the stealth gameplay and medieval/steampunk theme of Thief: The Dark Project and Thief II: The Metal Age but instead focuses on multiplayer. Not only do you get the opportunity to commit crimes and escape with loads of money, but you can also load yourself down with weaponry and stalk around like the medieval equivalent of the Doom marine. The matches all center on a target area, usually a single building (though a few levels, like "Flats", take place in and around the city, allowing you to hide on rooftops, down alleyways, and in the sewer systems). The guards start the match within the structure, while the thieves begin on the outskirts of it somewhere, giving the guards time to set up traps and ambush points. Rather like Counter-Strike, players are given a chance to buy weapons at the beginning of the map. The different weapons and accessories compliment a different array of play styles as well. For those of you who want to practice your skills, instant action is also available, and the bots are actually very good.
Screenshots / Download
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Unreal4Ever Total Conversion [top]
This is an award-winning modification of the Unreal series made with a team of just five people. It features 50 new original weapons, and 3 new vehicles. There's 5 new gametypes, including 2D platform gametype and Gateways. It also has several Unreal 4 Ever based maps made by fans in the "U4E Mapping Contest". Also, 12 new PlayerClasses (each with unique models, skins, sounds, voices, physics, weapons, immunities and special attacks), more than 20 new monsters, 6 new maps and not to forget the return of the Living Dead... 3 new mutators can be used to get full access to the above mentioned stuff in *every* UT map and gametype, both in botmatch and in multiplayer games - and of course all 3 mutators are completely customizable with a both detailed and easy-to-use Menu system which can be found under UT's Mods section ("U4e Tournament").
Screenshots / Download
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Xidia Gold Singleplayer Total Conversion [top]
This has a new story and enviroment and some innovative new features in both gameplay as in grapichs and enviroment. It includes the original and allready released, but fixed up "Xidia", and the new expansion pack for it, "Xidia: The escape", which includes 9 new maps for total of 17 maps (around the same as Unreal: RTNP had), leading you through Military Outposts, Underground Mining Caverans, Derelict Spaces Crafts and more. It Includes a brief intro map and extro movie sequence, and a complete story - be ready to get sucked into a rapidly growing plot. It has new features and code, some new enemies, some new weapons, new HUD, multiple Bosses showdowns throughout the 17 maps, and you can interact with new characters and creatures.
Download/Screenshots / Review
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Zenith Total Conversion [top]

This is a large single player campaign for Unreal Tournament '99. which takes place years after Prisoner 849 escapes from Na'Pali, and long after the establishment of the Tournament.
Screenshots/Videos
Download v1.0 + v1.1 580+469MB (uploaded by Delacroix)


2000

Aliens Versus Predator: Gold Edition

Source Code Update Source Conversion [top]
This is an enhancement to Aliens Vs Predator that aims to fix bugs and add new features to the game while keeping it compatible and playable on most modern Windows based operating systems. If features: Direct3D9 HLSL shader based renderer for improved compatability with modern graphics cards (no new rendering effects yet); Numerous bug and crash fixes; Ogg Vorbis music playback as an alternative to inserting the game's music CD; FMV playback of original FMV video files (no need to convert them to another format); Support for correctly saving profile, savegame and log files on Windows Vista and above (UAC aware) Xbox 360 control pad support; Resolution independent menu rendering (can render menus at resolutions greater than 640x480).
Download 10.4MB (uploaded by Official Site)


Aliens Vs. Predator: Gold Edition

Aliens Vs Predator - Source code update Source Port/Enhancement Mod [top]
This is an enhancement to Aliens Vs Predator Gold Edition (Standard edition should work but isn't extensively tested. Steam "Aliens Vs Predator Classic 2000" should also work) that aims to fix bugs and add new features to the game while keeping it compatible and playable on most modern Windows based operating systems. List of improvements: Direct3D9 HLSL shader based renderer for improved compatability with modern graphics cards (no new rendering effects yet), numerous bug and crash fixes, Ogg Vorbis music playback as an alternative to inserting the game's music CD, FMV playback of original FMV video files (no need to convert them to another format), Support for correctly saving profile, savegame and log files on Windows Vista and above (UAC aware), Xbox 360 control pad support, Resolution independent menu rendering (can render menus at resolutions greater than 640x480).
Download 10.3MB (uploaded by Official Site)


American McGee's Alice

American McGee's Alice HD Graphics Enhancement [top]

This is a complete high resolution re-texturing/revamp of the game, the HUD and the menus. It also includes a cheat menu, new enemies, widescreen fixes and much more.
Videos
Download 180MB (uploaded by ModDB)


Madly Enhanced Graphics Enhancement [top]

This mod breathes new life into the classic dark twist on the incredible story that is Alice in Wonderland. Experience this epic tale once again with enhanced textures, rebalanced weapons, and much more. This patch was created to add the HD skins that came bundled with the new re-release of American McGee's Alice. Also, these HD textures were sharpened even more to make them look better then they originally did.
Screenshots
Download v1.0 + Patch v1.7 464+18MB (uploaded by ModDB)


Deus Ex

Burden of 80 Proof Singleplayer Total Conversion [top]
One of the more humorous mods out there, you play as a guy sent out for beer, food, and other miscellaneous stuff for a weekend party. Features the standard evading from the cops, collecting EMP gun toys, and stealing from your boss. You take on the role of Peter Kent: gallant gamer, put-upon party-goer, ersatz errand boy, suburban swashbuckler. Navigate a middle-class morass of whiny girlfriends, surly cops, slippery coworkers, surly bartenders, surly bosses, and more. It has an all new, entirely original script (over 13,000 words), 18 new characters, 6 new levels, new sounds, models, textures and more, plus clever re-use of existing Deus Ex stuff (or "assets"). It has a non-dark-and-dystopian vision of the future. Awesome, old-schooly music brings luscious memories of past gaming goodness back into the now. There's robots and multiple solutions to problems and a world responsive to your choices, in the true spirit of Deus Ex. Version 2.0 includes full voice-acting, and numerous fixes and enhancements which make for much better gameplay.
Screenshots / Download / Reviews
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Cassandra Project, The Total Conversion [top]
You are Charlotte Williams, a lower-middle-class English woman turned international Mercenary. With thirty inching ever closer, she becomes disillusioned with her work and is approached by one Nicholas Beckett. He offers her a new job: field agent for a mysterious organisation known as "The Cassandra Project". She accepts. After all, what has she to lose? Over the next few months, her body is modified with technology beyond her experience or knowledge, boosting her considerable natural abilities to posthuman levels. Today, she leaves her London apartment for the last time, and travels to Birmingham for her first day at her new work. Problem: She doesn't actually know where the base is. Her orders are to meet up with a man called "Johnny Casino" in a bar called "Secrets and Regrets", who will give her the location of the HQ. She is, to say the least, more than a little anxious. One of the few Deus Ex mods with voice acting. Given only the first few lines of convos are voice acted, but it's nice. The maps are first rate as well, and the presence of new weapons is, well, awesome! Unfortunately, only the first episode was ever completed. It features a new lockpicking system, a new electronic hack system, also the inventory is used in an other manner.
Screenshots / Download
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Deus Ex: Revision Total Conversion [top]

This is a community-made overhaul of the 2000 classic GOTY Edition. It features new environments, new music, and new world-building detail. It also bundles in some of the best modifications that the fanbase has made over the years, including Direct3D 9 rendering, high-resolution textures, high-detail 3D models, and alternative gameplay modes. Features: Locations throughout the game world have been re-designed with new aesthetic and gameplay detail; A new soundtrack has been composed by the symphonic electronica duo EdenShard, based on the original score; High Resolution Textures courtesy of New Vision; High Detail 3D models courtesy of Project HDTP; Direct3D 9 Rendering courtesy of Chris Dohnal; Multiple gameplay modes in the form of Shifter, BioMod, and a custom variant of Human Renovation.
Steam Mod (uploaded by Steam)


GMDX Enhancement Mod [top]

This enhancement mod features: more life-like & challenging AI, in addition to new enemy types; higher quality weaponry through attention to detail & polish; deeper and balanced RPG systems; expanded choice & consequence design; stabilizes Deus Ex's massively declining difficulty curve; adds an extra optional difficulty mode for those who seek additional challenge; further simulated systems; fixes many bugs; improved level design; enhances various visual effects (explosions, gore, projectiles etc); improved audio design; many miscellaneous new features.
Screenshots/Video
Download v6.3 302MB (uploaded by ModDB)


Hotel Carone Singleplayer Partial Conversion [top]
One of the first huge mods for Deus Ex with a few levels, but they're huge, and quite engaging. An SP mission that lets you stay with UNATCO a little longer, an option many people, like myself, have missed while playing Deus Ex. This is not a simple 'shoot'em all'-type mission, the player has to proceed with care. Stealth is actually important, though probably not 100% necessary if you know what you have to do. Especially in the main map the player is not forced to move around in a certain way. The level design provides many possible paths and different outcomes, the order for completing the objectives is not important, you can even fail some of them. It consists of 6 maps; 4 of them playable, 1 End-Sequence and 1 "Main Menu background map". The Mission is set right after Mission 3 of the original game and assumes you haven't killed Lebedev in the 747. It has several new classes(not just the Elevator), new models, a new weapon and lots of custom textures.
Screenshots / Download
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Nameless Mod, The Total Conversion [top]
Taking over seven years to complete, this is a huge singleplayer mod. Players assume the role of Trestkon, an ex-intelligence agent that now contributes to the management of a virtual community known as Forum City. Though, with all good stories, you encounter some complication; Deus ‘Diablo,’ a bigwig moderator of Forum City, has been abducted — and it’s your job to track him down. TNM boasts nearly fifteen hours of solid gameplay. And, as with Deus Ex, TNM offers non-linear RPG/Action in a cyberpunk-themed universe. After claiming your allegiance to either PlanetDeusEx or World Corp, the adventure splits, having “completely different stories that will keep you entertained from start to finish.” Apart from the main task at hand, there are many smaller side stories that offer superb replayability and depth to this mod. Furthermore, professional voice acting has been added for the majority of TNM’s dialogue, cutting out large chunks of text that often plague RPG’s.
Download/Screenshots / Reviews 1 2
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New Vision Graphics Enhancement [top]
This is an attempt to remake the majority of the world (environment) textures in Deus Ex at higher resolutions, in order to make the game feel more modern and create a refreshing gameplay experience for old and new players alike. The mod is still in progress, with a full release containing upwards of 80% of the original textures remade at high resolution by the end of the year (2009). Currently, a public beta is available for download which contains approximately 67% of the original textures remade.
Screenshots/Reviews
Download Final v1.5 1.18GB (uploaded by ModDB)


Nihilum Total Conversion [top]

This mod takes place in an alternate Deus Ex continuity. It features new made-from-scratch original content, while also extensively featuring material from the UNATCO Born mod (used with permission from fender2k1, UB's project leader) and Deus Ex: Revision (used in accordance with the mod's license). In 2049, unsavory conditions are rampant throughout the world. As soon as it becomes clear that a terrorist attack in Shenzhen, China, was carried out by perpetrators with ties to international groups and that Hong Kong may be their next target - the United Nations Anti-Terrorist Coalition (UNATCO) dispatches their first nano-augmented agent, Mad Ingram, into the city to prevent the situation from escalating any further. It has a completely new score with 80+ tracks (over 2 hours of music), 2,200+ lines (more than 3.5 hours of audio), and 7-13 hours of gameplay. Exploration is everything! While it can be baffling that people are leaving valuable items and other belongings out in the open, agent Ingram doesn't seem to mind! Remember, once you've hacked an encrypted datacube, you have to click on it again to make the datacube information window disappear. General rule on hacking: Keep in mind that you do not need this skill to advance the main plot itself. However, its general usefulness cannot be underestimated!
Screenshots
Download 465MB (uploaded by ModDB)


Project 2027 Total Conversion [top]
This is a prequel to the game called Deus Ex. It has new stunning DirectX 9 based graphics. The story is flexible, nonlinear, and allows much wider exploration than before. The final outcome depends entirely on you and your actions. The solutions to any challenge depends only on your imagination. Lots of new weapons and equipment. You will be able to purchase weapons in shops, unlike in the original game. You will be able to improve your weaponry in different ways. ?wo skills, perks and augmentations have been added. A player will be able to use portable spider bots, which he can control and use for exploring a territory and attack. It is also possible to repair and recharge these bots. Weather effects, ranging from a light drizzle to thunderstorms and snowfall. Almost all the locations are based on real photos and maps, and the levels in 2027 will be wider than in the original game. Many cutscenes and intros give a real atmosphere to the rich storyline. New high quality fonts with anti-aliasing. A lot of bugs from the original game have been fixed.
Screenshots
Download Russian Version / English Version 1.2 (uploaded by Official Site / GameFront)
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Redsun 2020 Total Conversion [top]
This is one of the lengthiest mods for Deus Ex and is set in Japan and impressively extensive. Joseph is the newest Nanotech Agent developed in Secret by a group of UNATCO:SCI scientists who wanted to develop the ideal Agent. The agent they developed will fight for the good of the Human race. Then, during a training mission in Asia, he is kidnapped and taken to a TMG lab in Tokyo. However, before the scientists of the TMG are scheduled to conduct their experiments, a data transmission from UNATCO wakes you up. The UNATCO Scientist who wakes you beins to explain your situation when he is cut off and a new voice takes over. His name is REDSUN and he instructs you how to escape the labs. Now, it is up to the player to guide Joseph back home, and discover who kidnapped him and why.
Official Site


Unreal Revolution Total Conversion [top]
This acts as a parody of Deus Ex: Human Revolution while providing commentary on the video game industry and modern gameplay mechanics. Assume the role of a wrist blade equipped JC Denton and perform cinematic takedowns on your mission to rescue Tracer Tong. Experience the thrills of takedowns, iron sights, puzzles, DLC, art directors and the overwhelming use of a black and gold color scheme. Protips: The augmented reality goggles can be toggled on/off by selecting them and pressing "Fire"; You can perform a lethal takedown on unalerted enemies by pressing "Use" when close to them; Iron sights on the assault rifle can be activated by pressing the "Toggle Scope" key; Health will automatically regenerate after a brief delay.
Screenshots
Download 10MB (uploaded by ModDB)


Zodiac Singleplayer Total Conversion [top]

An Excellent many-level mod - one of the first, and definitely a good comparison for DX mod quality. ZODIAC is a set of six single player missions. As Paul Denton, the augmented brother of JC Denton, you will: discover why the President is risking a nuclear confrontation; break into CIA headquarters in Langley, Virginia to uncover some of the world's best kept secrets; solve the mystery of dozens of missing UNATCO troops; use all-new weapons and meet new characters; travel to new locations including - CIA Headquarters, Buenos Aires, Page Biotech, Holloman Air Force Base, and more. It has a full custom soundtrack by Steve Foxon ("Orak")
Screenshots / Download / Reviews
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Dino Crisis

Dino Crisis Classic REbirth Graphics Enhancement [top]

Classic REbirth is a set of patches for CAPCOM’s Survival Horror PC ports, currently supporting Resident Evil 1-2-3 and the first Dino Crisis. This patch is specifically aimed at the Japanese SourceNext release: it won’t work with the MediaKite release (the two executables are virtually identical and yet very different for some reason), but if you have the install data from any Japanese version you can use the SourceNext patch provided in the download section to make it compatible with Classic REbirth. This patch DLL is a plug&play way to enjoy Dino Crisis for PC with improved compatibility and some tweaks that make it work on modern hardware.
Videos
Downloads (uploaded by Official Site)
Download HD Textures 2.41GB (uploaded by Fabrizio)


Jane's Combat Simulations: USAF

Super Pro Total Conversion [top]

This add-on for Jane's USAF has new features like new flyable aircraft - the F-14 Tomcat, AV-8B Harrier II+, a better detailed Su-27 & Su-35, S-37 bekrut and many others including flyable helicopters. Heavy bombers like the B-2 & B-52 are now flyable, plus you can even fly helicopters. In addition, there are a variety of new weapons & missions. The SP 9.4 add-on contains more than 1000 brilliantly designed missions, 500 planes and helicopters from 33 countries (almost all flyable), 100 both imaginative and realistic campaigns that take you to the four corners of the world and different eras of history, hundreds of weapons, and a wide variety of superb skins. In this add-on you will also have the chance to enjoy dozens of ground units and even use some of them.
Screenshots/Review
Download v9.4 + Patch + Map Viewer 1.4GB+44MB+4.8MB (uploaded by SimHQ)
Download v9.4 934MB (uploaded by Supernova)


No One Lives Forever

Forgotten Bunker Singleplayer Total Conversion [top]
This mod takes place in an old abandoned military underground storage. A team of terrorist were caught with a nuclear weapon, and it was taken away from them. The newly recovered war head was being taken to Arizona by the FBI. The plane that was taking the war head had to make a stop at the Rock Mountain Airport. This is where the terrorist wanted to intercept the FBI agents that were taking the war head to a safe place. But the terrorist soon found out that the airports underground was the final destination for the war head. The airport was a giant cover for the secret underground facility. You, (the player) are waiting at the airport for your flight. Only to be overcome by curiosity which leads you to find out what is going on...And you are the only one that can stop them. This MOD contains: New Voices & sounds, New world Textures, New AI skins, New main player (You play as "Jack Anderson", he replaces Cate Archer), Sound track done by well know movie composers Evan Evans and Fierce Studios, and 8 new levels for you to explore.
Screenshots / Download / Infos
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Last Stand, The Singleplayer Total Conversion [top]
A single-player expansion from Michaela "CaptainFreedom" Eisert and Gary Hachadorian. Once again, Cate Archer is back fighting the evil H.A.R.M. organization. But this time around, the baddies have set their eyes on a nuclear weapon, so it's up to you to stop this nonsense by shooting, driving, and swimming to victory. Last Stand includes new voices and sound effects, new characters, new skins, and six new levels to explore.
Screenshots
Download 1 2
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Nolf1 Custom Mappack Map Pack [top]
This is a collection of 191 deathmatch and 122 assault maps that were made by fans.
Download Jan 2019 version 2.0 431MB (uploaded by Spawnsite)


Showdown Total Conversion [top]
SPYDAVE's Showdown sends the indomitable UNITY agent Cate Archer deep into dangerous new territory in pursuit of H.A.R.M. and their latest ally - an enigmatic mastermind of evil. Nine action-packed levels include a subway shoot-out, a hijacked train packed with hostages, a trip to a German brothel and a dramatic showdown against the world's ultimate evil. In addition to the single-player levels, Showdown includes four original Deathmatch MP maps designed by SPYDAVE and veteran NOLF mappers Wiky, Deunid, Kyle_Katarn and Coty.
Infos / Download
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Resident Evil 3: Nemesis

Resident Evil 3 Classic REbirth Graphics Enhancement / Modernization [top]

This patch is specifically aimed at the SourceNext release of Biohazard 3, but it does support the Mediakite print too if used with the SourceNext v1.1.0 executable. Includes a full English translation (movies will still retain Japanese game title and subtitles). Improves the general compatibility on modern operating systems with no extra fiddling, lowers the system requirements (can literally run on a toaster), and improves/stabilizes performance for a smoother game experience. Replaces DirectDraw 5.00 with DirectX 9, for modern GPU support, and forces the game to run in 32 bits instead of 16 bits. Replaces DirectSound with XAudio 2.9, which takes care of random crashes at door transitions and fixes looping issues with all music and some samples. Replaces DirectInput 5.00 with XInput, DirectInput 8.00, and Raw Input. This improves compatibility with most game controllers and reduces laggy/missed inputs. Replaces DirectShow video playback with a custom video player that doesn’t depend on deprecated Microsoft technologies. No codecs required, FFmpeg takes care of SourceNext dvds/rawvideo and Mediakite mpeg, and it also adds native MP4 + AAC support for video packs. Optionally fixes rendering issues like wobbly polygons and warped textures. Restores displaying for all rasterization effects such as screen shakes, TV static, and special fades. Adds an option to display backgrounds at the same resolution as masking sprites to have a more faithful PlayStation-like experience. Adds a series of QOL optional toggles like door removal, favorable RNG for puzzles and enemy placements, and univocal outfit names. Reintegrates The Mercenaries extra mode with an option in the title screen, removing the need for a dedicated executable. Reintegrates the PlayStation option screen and gives it functional PC settings.
Download (uploaded by Apple of Eden)


Resident Evil 3: Restoration Project Enhancement Mod [top]
From being a simple idea of moving fullscreen videos from the SourceNext game into vanilla version, the project has gradually got to the stage of a considerable visual and technical overhaul in order to enhance many of the game aspects. It is worth mentioning, that only original HQ resources, created by Capcom itself, were used to achieve the current result. This project has nothing to do with mods, it is rather a restoration of in-game features, which include the following: 1. A huge amount of work has been done to replace narrow video cutscenes with fullscreen HQ video from Sourcenext version, which required to remove Japanese subtitles manually from every single frame. 2. The original low quality soundtrack has been replaced with high quality version taken from game's official OST. 3. The English voiceover was replaced with its PSX version, because of a higher bitrate. 4. The in-game text was centered for comfortable reading. 5. Some of the pre-rendered backgrounds were replaced with HQ ones that were found inside game files but were left out by developers for no reason. 6. A few bugs were fixed in cutscenes and in-game locations. 7. The game now has full support of XBOX 360 controllers, so you don't need to configure anything (thanks to Lexas87). 8. Flying head bug was finally fixed in PC version (thanks to rhymekidder, myloch). 9. You might soon have an opportunity to enjoy a fully restored graphics in the PC version of the game, so stay tuned and keep following the news. This patch supports any game version including SourceNext, but keep in mind that it turns any game version into common USA edition.
Screenshots/Video
Download v0.7 / Uncut Video Patch + Flying head fix (PSX) 1.47GB / 109MB (uploaded by ModDB)


Rogue Spear: Urban Operations

Eagle Watch for RS v0.7 Total Conversion [top]

Now the full R6 expansion campaign can be played in Rogue Spear (Urban Operations v2.52 required).
Screenshots
Download & Shell Addon (uploaded by Rainbow Six Mod Source / Bohemia Interactive Forum)
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Rainbow Six for RS Total Conversion [top]

Now the full original R6 campaign can be played in Rogue Spear (Urban Operations v2.52 required). The mod includes: 16 maps: Embassy, Congo, Oil Rig, Water Ride, Dam, Airport, Mint, Ship, Road Ambush, Athletes village, BioDome, Hacienda, Hotzone, Estate, Skyscraper, Amazon. It has 16 adversarial, 16 co-op, 8 lone wolf missions, 16 mission single player campaign, 16 terrorist hunt missions.
Screenshots
Download & Shell Addon (uploaded by Rainbow Six Mod Source / Bohemia Interactive Forum)
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Renegade Legion Total Conversion [top]
This sci-fi mod based on a tabletop game was created by a team of the most talented modders on the net. Set far in the future, this mod completely alters Rogue Spear's modern day plot. You are a member of an expert team of rebels trying to undermine a tyrannical government. You are equipped with the latest in laser weaponry, body armor, and heads up display technology. Fun and innovation is melded with excellent sound and an unprecedented use of colors and vivid textures to reinvent a game that had been locked into the "Counter-Terror" concept for years. Every detail down to every shell of ammunition was revamped, retextured, and readied for battle in an intergalactic setting. On top of that, detail was even paid to the shape and style of maps. Never before has a mission taking place on a space ship actually involved a map on the HUD that actually displayed a blueprint that looked like a spaceship. There's 5 maps with 29 missions plus 16 skins.
Screenshots / Reviews / Download
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Star Trek Deep Space Nine: The Fallen

Convergence Fan-made expansion pack [top]
Convergence is a fully playable addon mission set for all 3 game character, Sisko, Kira and Worf. It was created by one of the original level designers for "Star Trek Deep Space Nine: The Fallen", Eric Reuter, with help and support from members of the DS9 Community. Convergence takes place on SRIII, site of the wreckage of the U.S.S. Ulysses, a matter of months after the conclusion of The Fallen. The alleged purpose of the facility was to construct a weapon capable of being deployed for planetary defense. The source of power for this weapon system relates directly to the story of the Pah'Wraiths, and to the ancient Orbs that they fashioned. The weapon promised to be of immense power, and it could ostensibly be deployed to protect any civilization from attack...the Cardassians have other plans, however. There's in-game cinematics and some unique NPC characters, such as StarFLeet personnel. These will have unique identies and custom dialogue. The gameplay is very much action-oriented. Probably more than in the original. The missions do incorporate some minor puzzle elements, but not to the point of annoyance. Convergence is set in a desperate situation, with much at stake, and many violent forces vying for control of the "secrets" on SR-III. Experienced players of The Fallen will find the missions very challenging, especially the later ones. First-time players will have have a short time to hone their skills in the opening levels, but even these are not easy.
Download v1.1 / Screenshots
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Star Trek Voyager: Elite Force

Colony 7 Singleplayer Total Conversion [top]
Colony 7 is one of the most successful mods in the EF community. It has a lot of action and a really good story line! The 1st chapter depicts the Klingon invasion of Hetlek station, a Starfleet outpost near the former Neutral Zone. You help Gordon Dufresne, a Starfleet ensign, to survive the onslaught. The 2nd chapter is set five weeks before the events of the 1st. You take control of Illia Ericcson, an agent of an organization whose name is only known to a very small circle. You learn of the Klingon's plan to attack Hetlek station and uncover a terrible secret. In the 3rd chapter the epic storyline comes to a closure. The story is just excellent and the whole idea of releasing chapters rather than the entire mod at once is one of the reasons Colony 7 has been so successful! Filled with action, the third chapter is not bereft of challenge. There are a number of 'puzzles' and such that help keep the player interested in the game. The maps were simply stunning! A lot of detail and depth. Good use of sound, and very well done cinematics! The previous chapters were nicely merged into the third one and the story switches were very seamless. The third chapter also introduces a new menu system in EF compared to the previous Colony 7 launcher that accompanied the previous chapters.
Screenshots & Download 114MB (uploaded by Gamefront)


Starbase 11 Total Conversion [top]

This is a single-player mod and is based on the original Star Trek series. It allows the player to tour and explore this sprawling base as it was in the year 2267. Starbase 11 was seen in two TOS episodes, "Courtmartial" and "The Menagerie", and most of the areas seen in those episodes have been recreated for this mod. The mod goes beyond what was seen on television, however, and new areas have been designed and built to create all the facilities one would expect to find at a starbase. The tour portion of the mod is divided into two main sections: the planetside base; and an orbital facility. Each section includes maps of several buildings and areas, and there are hubs from which you can travel back and forth between maps. In addition to the tour portion, there are sixteen combat missions in which you fight against enemies such as Klingons, Romulans, Orion Pirates, and Gorn. These missions can be run from within the tour portion as holographic simulations, like the holodeck programs in Elite Force's original single-player campaign and expansion pack.
Download (uploaded by Official Site)


Thief 2

Calendra's Legacy Fan-Made Mission [top]
This is a sequel to Calendra's Cistern made by the same designer. Gameplay that is good in every way that Thief gameplay can be good, with very high replay value; beautiful visuals; an interesting and well-developed story; an overwhelming amount of extra detail. Cons: Your system might not be up to playing it. Otherwise, there really aren't any major flaws in this mission pack. Bottom Line: The best fan mission to date.
Videos
Downloads 1 2
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Screenshots


Death's Cold Embrace Total Conversion [top]

This is a a winter-themed ten-mission campaign with a story that we’ve all heard before, but will hopefully feel fresh as it’s told through the dark world of Thief. You’ll sneak through a snow covered city, burglarize cold manors, infiltrate a frigid cathedral, and even find yourself in a dark, frozen castle. You’ll unravel a tragic tale of love and loss where the end is uncertain and even death itself can be denied. Welcome to the winter world of Death’s Cold Embrace. Bundle up, taffers. Dayport is cold this time of year. There’s a layer of spit and polish here just not seen in Looking Glass’ original, with much more detailed architecture, textures and models than anything seen in the original game. The scale of the environments is no slouch either, with a lot of new ground to explore and rob. One of the key selling points of Death’s Cold Embrace is persistence; several missions are set in the same part of the city, with familiar streets and buildings revisited at different times as you progress through the campaign. While every mission is self contained (there’s no branching storyline) there’s plenty to explore, with old routes closing and new ones opening up. To further increase replay value, the location of objectives and complexity of puzzles increases on higher difficulty settings, so even returning thieves might have to improvise a little. This campaign requires NewDark v1.25 or higher. It has German and French and Russian versions available.
Screenshots/Videos
Download (uploaded by Through The Looking Glass)


HD Texture Mod Graphics Enhancement [top]

The project adds HD textures for all original missions, new vegetation, new water and lava textures, new fire flames, new Ape-Beast HD skin, "NewDark Graphics Settings Tool", and "Water Mod Tool".
Screenshots
Download v0.9.5 934MB (uploaded by ModDB)


King's Story Total Conversion [top]
This mission by Zontik is dedicated to the memory of Ludwig II, King of Bavaria. His death was mystery, as well as his life. Meet his reincarnation in Thief universe - King Harold III. Base language is English. Built-in multilanguage support for Russian, Italian, German, Dutch, Spanish and French. You need fast computer to have pleasure while playing. Mission is very complex, and even on fast computers framerate can be low.
Infos
Download 284MB (uploaded by Thief Missions)
Screenshots


T2X: Shadows of the Metal Age Fan-Made Expansion Pack [top]

Even though it's closely tied to the Thief 2 universe, it features a whole new story and also a new, female protagonist. T2X was in development for five years, when finished reached 655MB in it's compressed form, and as such is probably the only, or at least one of very few fan made game expansions/FMs to have had such a lengthy and elaborate development. Every aspect was taken into consideration during this time to make it as professional looking as possible, from the ingame cutscenes, the music- voice- and ambient sounds, remodelling, level making and texturing, to the story writing and gameplay mechanics. More than 60 artists, designers, writers and programmers from the gaming community have contributed their talents to realize a fresh new Thief experience. Thirteen full-length missions take the action through city streets and rooftops, ancient tombs, hotels, museums, cathedrals and more in a gripping tale of vengeance and deception. Ten new weapons and tools provide the means to evade, outwit, and out-fight your opponents, as well as bringing unprecedented levels of emergent gameplay to the Thief series. Hundreds of new models, textures and sounds: 3000 lines of new dialogue. Four beautifully-rendered cutscenes and twelve new briefings in the original Thief style. A new main character with a fluid, immersive narrative that grips the player until the last scene.
Screenshots / Download
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2001

Aliens Vs Predator 2

Aliens vs Predator 2 2007 Complete Texture Overhaul Graphic Enhancement [top]
This is a complete texture overhaul mod. It aims to make the game more realistic and less comic book-y. Basically it was wanted to change the overall looks and feel of the game to be more realistic, dark and detailed. This is a step away from the colourful comic-look and changes various things.
Download / Screenshots


Fear 3.0: Curse of Reverence Single-Player Human campaign [top]
A multi-level Single-Player Human campaign by PsyKore set in a moody, dark base, with industrial and sterile lab themes. Weyland Yutani once again try in vain to capture the Aliens, and for the most part succeed, only to have one scientist's admiration for the Aliens turn into something twisted and jeopardize everything... You play as a lowly laborer in the industrial sector as the events get out of control.
Download (uploaded by ModDB)


Island of the Dead Singleplayer Total Conversion [top]

Based on the works of the Swiss symbolist painter Arnold Böcklin, this campaign is designed for a spooky experience. This is a multi-level single-player Human campaign. You'll find yourself at the start of the campaign aboard a submarine on a classified mission. Before the opening cutscene is over, Predators have, breached the hull, boarded the underwater craft and laid waste to the rest of the crew. You'll find yourself alone very quickly and you will have to make your way to the ship's experimental teleporter and reach the titular island. Once on dry land, the gameplay ramps up and you'll be in for a real treat. Don't expect a Resident Evil or other shoot-the-zombie fest. Island of the Dead is much more of a mood and tension thriller than gun-down-lots-of-opponents.
Review / Download / Official Site
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Survival Singleplayer Campaign [top]

This features the events that unfolded prior to Avp2 and the Primal Hunt Expansion. The marine campaign was completed in 2005 with useful AI teamwork and AI interaction and key features implemented were unique Gameplay Scenerios. In 2007, was completed a multi-species campaign - alien progressive life stages was a must in the Alien campaign. Finally the Predator campaign, where it was tried to achieve "Next Gen" level design. Years later, AvP3 is coming. Motivated by the new game, it was decided why not release this unfinished. Everything was wrapped into some sort of story package and the technical issues were cleaned up which PLAGUED everything. Because of this, many things including Levels (alternate path/endings), Secrets, Skinpack, Music, "Scenerios", Etc. was left out, or Unfinished or still in concept. Making this a FINAL UNFINISHED BETA RELEASE.
Screenshots / Download
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Windebieste Skirmish Pack Singleplayer Level Pack [top]

This Skirmish pack contains 11 Singleplayer maps: A Loner's Fate, Backstreets, Cabin Fever, Combat Pit, Precipice, Primaeval, Ruinous, Shafts, Stranded Redux, Tar Baby and Xenocortex.
Download 46MB (uploaded by ModDB)


Aliens Vs. Predator 2

Under the Hunters Moon Total Conversion [top]

This is a multi-level Single Player campaign based on the 20th Century Fox movie, 'Alien vs Predator' (2004) explored from the Perspective of one of the Predator initiates that enters the pyramid. The Campaign is structured to follow the events of the AvP movie up until the point where two young Predators are killed by the Alien known as 'Grid'. That event does not occur in this Campaign and an alternate narrative branches just prior to this incident. You will be required to combat Humans and Aliens; and solve environmental obstacles and puzzles. Your goal is to complete specific Objectives in order to survive and finish the Campaign. You will then finally be acknowledged as worthy to join the the 'Brothers of the Spear' Clan as a fully fledged member of their Hunter caste. You will be accompanied on your Rite of Passsage Hunt by a pair of young AI Predator Escorts and they acknowledge you as their superior. You can Order basic commands to the Escorts by pressing the 'Use' key. Pressing it initially will command them to follow you. Pressing the key a second time will command them to hold their ground and guard a location. You will need to select them at the beginning of each map to command them to follow you. Selecting them again will once again command the Escorts to stand guard. ...and so on. The Escorts will automatically attack an enemy when they come within visual range. On occasion, the Escorts will take damage from gunfire or from Alien close quarters combat. If the Escorts take too much damage, they will fall to the ground into an injured position. They will become vulnerable and unable to get back onto their feet and you must 'heal' them before they can continue to follow you. It features a weapons replacement mod that recreates the Predator weapons seen in the film (Wristblades, Combistick, Javelin, Netgun, Shuriken and Plasmacaster are all included. The Noose and Wrist Nuke is absent from the Campaign selection). The Plasma Pistol has been removed from the game's weapons set and has been replaced with a Player throwable Javelin. The Smart Disk has been replaced with by the Shuriken and the new weapon can be picked up later in the Campaign.
Videos
Download 28MB (uploaded by ModDB)


Clive Barker's Undying

Family Grave, The Total Conversion [top]
This is billed as a prequel to Undying, and its collection of 22 user-made maps are worthy of a look. The pack's two developers -- Gibdo (mapper) and Markus "TheCrazyGerman" Korb - (writer and designer) took a peek at Patrick Galloway's family and enemies. In addition, the pack contains several cutscenes, detailed exteriors, monsters with altered behavior, and weapons. There's about 3 hours of gameplay. It also brings a few of the features programmed into the game, but never used, into play. The most interesting of these is the lantern, which not only is one of the best player carried light sources seen in a game, but actually servers an interesting gameplay purpose. You aren’t just fighting the exact same adversaries from the game here either.
Screenshots
Download 17MB (uploaded by JonHunt)
Video


Texture Updater Graphic Enhancement [top]
Original textures of Undying don't have detail textures set in order to get the finest performance on slow computers. That results in washed and pixelized picture when you get close to a surface. Texture Updater updates original textures of Undying with detail textures to improve image quality and to make Undying look a bit more "modern".
Download/Screenshots


Ghost Recon

CENTCOM Total Conversion [top]
Set in the Central command area of responsibility, CENTCOM is a full Ghost Recon expansion pack with 12 new missions, each with an exclusive fan made map and command map. CENTCOM missions take place in the combat theaters of the current war on terrorism (OIF/OEF) with real-world-mission-objectives and realistic kit load outs. CENTCOM incorporates all aspects of real-world-mission-objectives into the mission campaign, including stealth, convoy hits, personnel elimination, search and destroy, and firefights.
Download 300MB


Demon Rage Total Conversion [top]
Demon Rage is a mod loosely based on the Bruce Willis movie "Tears of the Sun", with 10 new missions, new guns, new skins, and all new maps, models, and objects. This mod is one of the more thought out mods out there; well worth a look.
Download 223MB


Frostbite Total Conversion [top]
More than just a new campaign, this is a full Expansion Pack, featuring a massive 12 brand new and beautiful maps as well as a full Campaign, new weapons, new camo and new vehicles. Frostbite features an eight-mission story related single-player campaign. The ghosts travel to the far reaches of the North to battle communism once again in an epic struggle between good and evil. There's 12 new weapons, and new vehicles: two-man snowmobile with 5 variants (red and white for both night and day missions; a special model was constructed to ride in deep snow), two variants of the M113 armored personnel carrier in Norwegian camouflage schemes (it has a crew of five including the driver), a covered M35 truck, two variants of a cargo truck. There's new winter camouflage for the Ghosts, new models and skins for the Russian & Norwegian forces, new specialist skins, and multi-player support for four different teams (USA, Norway, Canada, and Russia). It requires : Ghost Recon, Desert Siege, Island Thunder.
Download


Heroes Unleashed Total Conversion [top]

This is an unofficial expansion pack for the squad-based military tactical first person shooter. Among its numerous additions, it contains 150+ different maps (available in all single and multiplayer game modes), provides over 100 game types (for SP and MP combined), and offers more than 250 authentic weapons to choose from. All add-ons feature a consistent professional finish and are painstakingly integrated and balanced. The mod also tries to improve and refine many aspects of the game to further increase its perennial appeal and addictive replayability, while remaining true to Ghost Recon's unique character and concept. It strives to intensify the realistic feel and immersive qualities, to make the game more challenging and emphasize the hallmark of Ghost Recon gameplay: realistic tactical play, rather than the asinine wanna-live-forever run'n'gun found in other shooters. If you are looking for killing sprees or frag fests, move right along, there is nothing to see here. Just as the original game, this mod is about tactics and teamwork, and a focused mind and good strategy will serve you better than twitch reflexes and an itchy trigger finger.
Screenshots
Download 1.40GB (uploaded by Official Site)


Year of the Monkey Total Conversion [top]
A massive total conversion set in Vietnam with new everything, including 11 new maps, weapons, vehicles, skins and missions. It's a 13 mission campaign, all new unique standard SEAL characters, 12 new Specialist characters, all new unique enemy Vietcong and North Vietnamese Army characters, 40 new friendly and enemy weapons, 5 new friendly and enemy vehicles. Plus there's additional command maps, mission pack and a Army of the Republic of Vietnam expansion pack featuring new COOP missions, new Marine and ANZAC sets, new weapons and more.
Download 214MB


IL-2 Sturmovik

Community Universal Patch - C.U.P Total Conversion [top]

This is a huge collection of mods (over 20GB) for IL-2: 1946. Evolved principly from Dark Blue World II and Compressed Full Monty - The C.U.P. is a unique platform for Il2/1946 patched to 4:12.2 and beyond. C.U.P. comprises several complete modular builds, designed to UnZIP/UnRAR direct to your Il2 root directory for the easiest possible installation. It includes The Dawn of Flight 1906-1926, The World at War 1936-1946 & The Jet Age 1946-2016 to bring new aircrafts as well as several hundreds of maps, scenarios and regions. This platform requires SAS Modact 5.3 and the latest 4.12 patch.
Main Mod / 4.12.2m Mega Patch / SAS Modact 5.3 (uploaded by SAS1946)
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Max Payne

Katana Total Conversion [top]

Developed by Maddieman and modding veteran StratonAce, Katana is a story-driven game that draws you into the violent and chaotic world of an Assassin on the run: - from his Order; from the shattered remains of his past; and from the haunting screams of the countless people he's murdered. Competing for his severed head are the very people he used to work with - Mercenaries, Assassins, Ninja, and good old fashioned Psychopaths. The worst mankind has to offer. Heavily influenced by popular Japanese Anime and recent movies such as Kill Bill; Katana combines Max Payne's stylish Bullet-Time with stunning, yet brutal, bladed-weapon combat. With help and support from Kenneth Yeung, Katana lifts the Kung Fu 3 engine to new heights and takes the player to new levels of pain. It features: Deep Katana combat system - designed for brutally fast and exhilarating melee combat. Decimate opponents: with the mod's stylised gibbing system and watch your destruction in glorious Bullet-Time. Cinematic, story-driven gameplay - set in an exciting futuristic world with compelling heroes and sinister bad guys. There's 4 LARGE levels plus another 4 bonus levels; packed with hidden secrets and easter eggs to find.
Download / Screenshots
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Kung Fu Edition Total Conversion [top]
This popular mod is in version 3.0 and features a kung fu fighting system that includes: a hand-to-hand fighting mode and a stick fighting mode (complete with slo-mo "stick FX"), an arsenal of over 20 different moves, a Kung Fu Skill Level system, and a complex combo attack system. "The Dojo" training area that teaches you the basics of the kung fu. Improved acrobatic skills include: new "kung fu style" flips and spins, wall running and wall jumping, two additional shootdodging techniques - the "drunken style" and the aerial shootdodge. Improved impact physics allows for juggling bodies and "slamming" bodies into walls and other enemies.
Screenshots / Download
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Polar Paradise Total Conversion [top]

From the makers of Katana comes this 3d Action adventure inspired by N64 classics like Banjo-Kazooie, and over-the-top shooters like Serious Sam. Set in the chilling backdrop of the North Pole, you play the role of Dinky, a polar bear who returns to his home on Christmas Eve to find his family have been kidnapped by Santa and forced to work in his evil Toy Factory. Enraged and with nothing to lose, Dinky heads out seeking vengeance! In what started as a university project, this festive Christmas parody has wacky new enemies – with new animations and over-the-top voice acting. There's 2 large, colourful new levels filled with icy foes and an epic boss battle. Colourful and crazy enemies including Evil Elves, Killer Penguins, and Santa himself. Festive themed toy weapons include: snowballs, mince-pie guns, jingle ball cannon, and the dreaded Christmas turkey launcher. A new ‘FPS view’ mode lets you switch to first person for precision aiming. Bear Fu – Stranded on a desert iceberg for 4 years, Dinky taught himself martial arts – Northern Bear style. A crazy Snowboarding bonus level is included for your entertainment.
Infos / Review / Download
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The Family Total Conversion [top]

The Family is a conversion of the Max Payne engine, bringing you a new and original gaming experience--playing in a 1930's mob-ruled America in black and white. Take a peek through the eyes of Tony, a young gangster just trying to make it through an era of decadence and violence, as he goes on a mission to bring honor to the name of his Family, and to protect his Don at all costs. Bringing you three unique missions (and one bonus level), The Family asks the player to control Tony as he battles his way through the likes of a prison, a family-owned diner, and the Don's mansion, in a struggle for his life. Completely new levels, models, graphic novels, original musical scores, voice acting, animations, particle effects, and more, bring this film noir world to life.
Screenshots
Final version Download 46MB (uploaded by ModDB)
Videos


Operation Flashpoint

Lega Warz Total Conversion [top]
If you ever played with Lego's as a child, or still play with it now, you HAVE to get this addon. The addons really do look like LEGO, and they even "feel" like LEGO. As detail counts, this addon has it all, the weapons even fire LEGO projectiles! The sides are colour based, with Blue for the West, Yellow for the East, and Red and Green for the Resistance side. Each of the three sides soldiers have a different style top, the west being "Space", the east being "Navy SEALs" and the Resistance "Woodsmen". The basic soldiers come with a variety of weapons, including an SMG, pistol and a Sniper Rifle. As well as a selection of cars, boats, bikes and aircraft. Most of which are armed to the teeth with plastic-melting, part-shattering weapons. All the units in this pack are excellent, both looking like LEGO, and packed with extra LEGO-like features.
Screenshots
Download Beta v1.1 17MB (uploaded by ModDB)


Red Faction

Pure Faction Fan-Made Optimizing Patch [top]
Pure Faction is a community made patch that adds functionality such as automatic map downloads, support for modern hardware, bug fixes, new maps, updated level editor, server creation assistance, first person spectate, a new user friendly ingame interface and many other features.
Infos / Download
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Return To Castle Wolfenstein

Age of Horror Total Conversion [top]

This features 18 singleplayer levels plus a bonus level. It's one of the largest level packs ever made for RTCW with thanks to Vicpas. Later in July 2020, it was adapted for RealRTCW Mod as Real Age Of Horror with: New weapons, Rebalanced AI, More new secret areas, More new areas in some levels, More enemies and actions, and new features from RealRTCW Mod.
Download 276MB (uploaded by Game Banana)
Real Age of Horror - Download + Mirror 290MB (uploaded by ModDB / Game Banana)
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Alone At War: Offlag 1-5 Singleplayer Level Pack [top]

In "Offlag" you will be required to use different tactics, ... and choose your weapons wisely, depending on situation. Each drop of your blood will be precious so running on the enemies hoping they will miss you will be stupid. You will have to think... and plan your strategies! Scripted enemies have much freedom to make their own decisions. Levels are now even more "independent" and you can play them several times and each time you will encounter different configuration and strategies of enemy. This is specially enforced in level 3 and 4. Reach in natural environment scenarios and detailed maps is very important. This is why you may find "Offlag" series to have heavy requirements on your computer if your processor is under 800Mhz and you have not the best video card.
Videos
Download 1-4 22MB (uploaded by FileFront)
Download 1-5 63MB (uploaded by GameBanana)


American Civil War Total Conversion [top]

This is a western modification for single player. The game is funny but difficult. There are soldiers, officers, outlaws, lopers protos and super-soldiers.
Download 788MB (uploaded by GameBanana)


Arkot Mappack Singleplayer Level Pack [top]

These maps were initially created for the "Winners" project, but for various reasons these maps were not added into this project and have now been released separately. Levels include: arcot, arcot_2, Bunker, Run, RTS, Station and Scene.
Videos
Screenshots/Download 75MB (uploaded by GameBanana)


Arkot_Castlekeep Single Player Map [top]

This map was the author's first work in single player maps. It was made in about 3 month's time on and off and was created to learn more about single player mapping. It's in the spirit of traditional Wolf. Pleasing to the eye are things in the study - all the posters on the walls, knights, flags, buttons to open passages, the secrets, the possibility to maliciously vandalize - destroy furniture and break windows.
Reviews
Download v1.2 10MB (uploaded by GameBanana)
Videos


Arno's Mappack Single Player Map [top]

These maps are a new adventure located on Ameland Island and small village nearby Eindhoven (Netherlands). In Ameland, Allied forces have to steal secret documents from an Axis headquarters. The information in the documents must be transmitted through the radio in the lighthouse. Both the front door of the headquarters and the door of the lighthouse must be dynamited. In Brabant, it's The Netherlands, September 1944. In an attempt to end the war quicker, the allies launch operation Market Garden. Paratroopers are dropped in the occupied Netherlands, behind enemy lines. Their mission is to hold the bridge at Arnhem until they are relieved by allied ground forces.These ground forces need to cross the south of the Netherlands beforethey can reach the paratroopers. Along the way they encounter heavy nazi resistance. As part of these ground forces, your mission is to liberate a small village nearby Eindhoven. In order to accomplish this, you must eliminate the nazi officer who has taken residence in the village.
Videos
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Download 17MB (uploaded by GameBanana)


Axis Vengeance Total Conversion [top]
The Axis forces are on the verge of defeat in the Second World War. As a German soldier, your first task is to join forces with the mysterious SS Paranormal Division, who seek evil powers beneath the Trollenberg mountain. It has 8 complete missions setting a German soldier against a number of threats including American troops.
Screenshots/Video
Download 144MB (uploaded by ModDB)
Old Missions (scrapped) + mirror 88MB/52MB (uploaded by Game Banana / ModDB)
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Beach Defend Single Player Map [top]

This level was initially created for the addon "Operation Deathshead", but it was not added to this project and was instead completed as a single level.
Download 22MB (uploaded by GameBanana)


Capuzzo 1-2-3 Total Conversion [top]

January 1943 - The war in Africa is finally coming to an end. The Allied intelligence has discovered a group of Axis engineers planning a new super plane in Capuzzo Airport. You have been sent to steal the blueprints and sabotage their project. Once you are done with it, you will be transported to a friendly location.
Videos
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Download 45MB (uploaded by GameBanana)


Cargo Liner Singleplayer Map [top]
A map based off Metal Gear Solid 2's Tanker level. It was converted to a cargo ship to make some areas more interesting. The layout of the map is completely different though (and much smaller). Perhaps the most important thing of this map is the amount of effects added to it. You'll see torrential rain, waves breaking against the hull, lightning, rain bouncing off surfaces, reflections, etc. The objective in this map is to plant an explosive charge on a weapon prototype (robot) located in the cargo holds. To do that, just walk up to the cross located at one of its feet and the charge will be placed automatically. After you're done, reach the lifeboat to end the level.
Videos
Download 38MB (uploaded by GameBanana)


Castle1 Singleplayer Map [top]
This is a small map and it takes about 8-10 minutes to complete. It still has some bugs and unfinished moments.
Videos
Download 2.4MB (uploaded by ModDB)


Castlekeep Single Player Map [top]

We don't know much about this island keep except it holds yet another artifact the SS Paranormal Division are willing to aquire, at any cost. Find it before they do. You're on a castle on the cliff in the middle of the water. In the dark, it's quiet beautiful. It's necessary to climb down stone stairs and across a bridge.
Reviews
Download 7MB (uploaded by KatsBits)
Videos


Clonewar Total Conversion [top]

This Misson pack is a version improved of the levels Clonewar_Village by Flipmode and Vicpas and Clonewar2044 by Flipmode. 1944: As a last effort to avoid the nearing defeat, the Nazis have managed to build a time portal leading to 2044. There they discovered the possibility of cloning and now they plan to send back an army of clones to change fate. Follow them and destroy the clone facility! You'll find yourself set in a pretty hostile environent and possibly reminded of quake3. This map really has a massive quakeish mood. 1 - The level ClonewarVillage was optimized with textures/common/areaportal. 2 - Added more effects on explosions (Cannons and lanterns) 3 - Added a cutscene final. 4 - Added "notebook" on gameplay 5 - Added new sounds for weapons (MG42, MP40, MauserRifle and Dynamite).
Videos
Download 29MB (uploaded by RTCW Banana)
Clonewar_Village v1.1 - Download 29MB (uploaded by ModDB)


Cooperative Gameplay Gameplay Mod [top]

The primary goal is to make a playable Classic Cooperative mod for the SP version of RTCW. They also added extra enemies, and updated the skill levels so that its still a challenge to play this game. There are three gametypes: Coop - Normal rtcw but in cooperative mode, very fun with friends; Battle - sort of 1vs1 but still in coop. The point of this mode is that at the end of the map you have the best statistics (out of three). The recorded statistics are: damage given / damage received ratio, deaths and points. The player who scores the highest on at least 2 of the three wins. Important to know, you start the game with only one gun and you have to buy weapons, ammo and health. Buying something costs points. Your points can be below zero, but if you are at below zero at the end of the map you can't win; Speedrun - Play a level as fast as possible, fastest time is saved on the server. Other features include: maxlives, respawning bots, extra enemies, server admin commands, teleport, new death screams, new interface, and 3 spawnpoint types: autosave, manual saving of your location, and a system like in rtcw multiplayer with spawnzones that need to be activated with flags.
Info/Screenshots
Download v0.9 12MB (uploaded by ModDB)


Dark Army, The: Uprising Single Player Level Pack [top]

Deathshead is back to unleash the power of an ancient artifact through the uprising of his new mechanical troops - will B.J. Blazkowicz survive? Weeks after the failure of the Nazis in Isenstadt, a British undercover agent working for the Office of Secret Actions (OSA) organization reports that Deathshead has survived to his Zeppelin accident, and is now working on a totally new bio-mechanic experiment, in order to create a new army of Super Soldiers. According to the Intel the British agent provided, Deathshead, hidden in a secret base in German mountains, has send infantry troops in a village not far from his position, for archaeological excavations, in order to find a special artifact, called "The Dark Relic". This artifact is somehow important for the enemy's plan, in order to create new Super Soldiers, with a powerful form of energy. Deathshead plans to create the ultimate army of Super Soldiers with this dark and powerful relic – with the goal to institute a new order. The Office of Secret Actions (OSA) organization decides to send American agent B.J. Blazkowicz to infiltrate the village in order to put a stop to the archaeological excavations, and Deathshead's project. Missions: The Village - In the first episode, B.J. Blazkowicz has to infiltrate an enemy village in the northern mountains of Germany, in which an excavation site seems to be located. The enemy does its best to find an ancient alchemical artifact, called "The Dark Relic", which is the key of Deathshead's plans to create a new army of Super Soldiers. Highly guarded and protected, the entrance to the sewers, the only way to get to the excavation site, is the main objective; The Sewers Edit - In the second episode, B.J. Blazkowicz has to follow the enemy troops in the sewers, where the highly-guarded entrance of the excavation site is located; The Crypt - In the third episode, B.J. Blazkowicz has to stop the enemy troops in the crypt where "The Dark Relic" is located – undead beings are also part of the operation. The Track - In the fourth episode, a captured and imprisoned B.J. Blazkowicz has to sneak into Deathshead's base, following the enemy's success in the crypt to find the alchemical artifact, "The Dark Relic"; The Base - In the fifth and last episode, B.J. Blazkowicz has to put stop the enemy's plan, sneaking into Deathshead's base in order to stop the uprising of "The Dark Army". Features: Exclusive missions (including more cutscenes); Remade guns (including camouflage options); Better light system (including anamorphic lens flares); New user interface (including remade HUD); Finest blood effects (including new sprites); Detailed high-quality sounds (including sound reverberation); Detailed high-definition textures (including 4K-adapted textures); Night and day choice (including different enemy behaviors). In July/2020, a Remastered version was released with: New playable levels; Re-imagined story; Deeper storytelling (new cutscenes, new dialogues...); Revamped, improved and expanded maps; Coherent and realistic level design; Reworked Day & Night campaign features; Brand new dynamic user-interface; Movie-like camera angles during cutscenes; New "Realism" difficulty (RealRTCW 3.0); New weapons & items (RealRTCW 3.0); New secret areas & treasures; New Easter-eggs & secrets; New Game+ mode (coming very soon); Dark Campaign (coming soon); Dark Realm (coming soon).
Screenshots/Video
Download v1.1 496MB (uploaded by GameBanana)
Remastered v1.00 + Patch v1.06 1.6GB+23MB (uploaded by ModDB)


Dark Matter's Partial Conversion [top]

This adds 4 Single Player Levels : Depot, Cathedral, Laborator, Laborator2 and Cutscene(Alienka) laong with custom textures, sounds, and models. Your target: find and rescue the captive agent, and if there is no chance to save him, then your objectives are to eliminate all resistance in order to avoid information leaks. According to the intelligence, his holding is in the chamber beneath the cathedral, located in a small village in the mountains. For better operation we sent two agents: one that is used to hold an outfit and you to do the job and not get caught on the road to the village. You have no right to make mistakes, people's lives depend on you.
Download 264MB (uploaded by GameBanana)


Devil's Manor Singleplayer Level Pack [top]

This has four playable singleplayer maps with an atmosphere of terror, new objects, textures and music.
Videos
Screenshots/Download 33MB (uploaded by GameBanana)


Devil's Manor 2: Edge of Darkness Total Conversion [top]
This is a 7 map mission pack made by Yo$hik. It has a nice scary atmosphere and stunning music. It has some huge boss monsters as well as a witch and ghosts among others.
Screenshots
Download 202MB (uploaded by Wolffiles)
Videos


Doom2 Map 01 Total Conversion [top]
This is the Doom 2 first level remade in Return To Castle Wolfenstein.
Videos
Download 394kb (uploaded by GameBanana)


Elude Project, The Singleplayer Map [top]

In this single-player map, you are Agent Blazkowics and your goal to kill Oberstgruppenfuhrer Wilhelm Strasse ("Deathshead"). It is the time of the WWII military conflict and you are fighting for the Allies as a ranger-trained agent for the United States Office of Secret Actions, OSA. Your mission is of outmost importance. It is one campaign with seven parts: elude, solve, spray, streetsmart, toasted, utomhus, and win.
Download 48MB (uploaded by ModDB)


Enemy Castle, The Singleplayer Level Pack [top]

This is a nice 2-map singleplayer level pack made by Dialog (Vladimir) set in a Nazi castle in the snowy wilderness. Recently scouts have come across a German soldier who imported something into castle Kraftburg - furniture, regimentals and supplies, also in one of the lorries there was equipment for arrangement of a radio receiving station. Probably Germans have decided to settle down in the site and to equip it under the needs. It is necessary for you, not making noise to make the way into the castle and to find out that the opponent's plans and liquidate German officers. Find a radio receiving station, probably there are important radio messages. If Germans will give the alarm, it is necessary to destroy enemy radio operators so that they could not transfer a radio signal about an attack to their part. Having penetrated into the castle, it is necessary to find any documents which will help to learn (find out) about plans of Germans. It is necessary to find an entrance in cellars of the deputy. Probably in cellars it is possible to find laboratories, in which German scientists carry out development of new arms. It is impossible to underestimate the protection which is taking place inside the deputy. In spite of the fact that Germans did not have time to inform about an attack, it's hardly possible to hope on their carelessness.
Videos
Download/Screenshots 11MB (uploaded by GameBanana)


Enigma Singleplayer Level Pack [top]

This has three singleplayer playable maps and two cinematics and was made by Fangio Design. The German U Boat-fleet is attacking the US-British convoys sailing the Atlantic to supply England's war effort. The largest problem of the allied military forces in those days is named "ENIGMA" : a machine newly inserted on the German U-Boats designed to encode radio messages.you once again assume the role of BJ to capture and safely retrieve an "Enigma" machine. Here's a nice single player adventure, which once again you take to combat as BJ. The game starts out in enemy territory as BJ fights his way into the heart of the German defense in search of the German U-Boat radio decoder machine "Enigma". The maps are solid with bug free play, the AI enemies respond well and make for some tatical decisions to be made. Moving on to the next map segment isn't a simple passing thru the door, a nice addition to the game - looking around for a hidden switch, etc is tossed in. The maps are pretty standard in design, but designs and layout are original. Familiar characters from the original game make appearances and most of the original voice scripts are repeated, but with new scenery.
Videos
Screenshots / Download v2.0 8MB (uploaded by GameBanana)


ESB_escape Singleplayer Map [top]
Hello My Mane is Eduardo "DeadPixel" Sánchez Barrios. I'm from México and this is my first Return To Castle Wolfenstein map. Making this map was a little bit different for me because my previous mapping experience came from Quake 1 (Single Player Maps) and Quake 3 Arena so that's why some think maybe it looks and feels janky. But i will continue learning how to map and make good scripting for the next map release and for the second map ESB_ecape 2 I will make. This V1.1.5 Release fixes The Texture Load, Fixes the oversaturated lighting, adds some "eye candy" and fixes the heath of the protosoldiers.
Download 7.77MB (uploaded by ModDB)


Fast Attack, Murp and New Pharao Singleplayer Level Pack [top]

From mappers Sandwitch-Meister comes these three levels. Environments range from typical Nazi and zombie plagued levels to ancient Egyptian. Note: The last level called New_Pharao is a partial remake of the Pharaoh map 31 (secret level) from game Final Doom TNT Evolution.
Videos
Screenshots/Download 15MB (uploaded by GameBanana)


Flying Saucers Map Pack [top]

This mission pack is a fantastic adventure having as background the mystical flying saucers. About Russian soldier whose name Alex Barbariskin must capture the German documentation and deliver the experimental piece of the flying saucer.
Download 92MB (uploaded by Gamebanana)


Fortress 2, The Singleplayer Level Pack [top]

Make your way through four levels in singleplayer. In level one, kill radio operator, destroy the cannons, find and steal all treasures, find the project book, destroy the brigde, and find the way to submarine and escape. In level two, destroy the bridge, find, steal and destroy some treasures, kill the mechanics, and eliminate super soldier. In level 3, on the way to safety, the submarine needed to stop to resupply, but the harbour was controlled by Germans and being attacked by partisans comrades. Help the partisans to recover control and then destroy everything, this will reduce the German's resistance. Your objectives are: destroy all communications; destroy the Rocket Base; eliminate all resistance and find the exit and escape. In final level, you found the exit, but the last gate is closed. Navigate by maze and locate the switch to open it. Be careful, because in the maze has traps and creatures waiting the next victim. Your objectives are: kill the sorceress and stop the ceremony for Dark Master; find the secret weapon's book; find your contact called Kessler, he will help you get home. Real Fortress 2 was a version later released adapted for RealRTCW Mod.
Videos
Download v1.1 56MB (uploaded by GameBanana)
Real Fortress 2 - Download + Mirror 67MB (uploaded by ModDB / Game Banana)
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Generator Single Player Map [top]

The player is sent on a mission to destroy some Generators that control water processing. Unlike the other maps by Kat, there are no zombies or anything related to the occult. You will be encountering the following: Guards, Mechanics, Scientists, One officer, Two Supersoldiers, One Protosoldier. The weapons that the enemies have include: Mp40, Luger, Mauser Rifle, Panzerfaust, Venom. The first level is in a graveyard. You will need a grenade to gain access to the treasure. On the second level, the player must rescue a British spy who is being held prisoner. When he is rescued, he somehow runs out of his cell armed with a mp40, then stands guard by the gate. He will leave when the player enters his cell, which triggers a cutscene showing the spy leaving. All 3 levels have custom notebook entries and clipboards, which is very creative. There are a couple of secret areas on level 2, which contain a gold bar and some ammo and a flak jacket. In level, you must not kill the unarmed scientists, otherwise the mission will fail. The "don't shoot" icon for the crosshair does not appear on these unarmed scientists, so be careful who you shoot. There is a secret area somewhere on level 3. You need dynamite to destroy the first 2 generators, but the other 2 can be destroyed with grenades. Throughout all 3 levels, you will need grenades to destroy structures and access secret areas, so make sure to conserve your grenade supply.
Download 20MB (uploaded by Official Site)


Ghosts of War Singleplayer Level Pack [top]

These scary maps contain zombies, dark atmosphere and ghostly music and are very well done.
Videos
Screenshots/Download 37MB (uploaded by GameBanana)
English Translation for Operation Trondheim Part 1-3 & Ghosts Of War Mods 7.51MB (uploaded by Lone Bullet)


Greenbrier On The Rhine Singleplayer Level Pack [top]

This 2-level mappack was inspired by the Greenbrier Bunker in West Virginia, Unites States. The bunker was used for protection if the president was in danger, or in case of a nuclear threat. The layout of the bunker is similar to the real bunker, with some Rtcw goodness added. Our spies report that there is an underground bunker near the Rhine River in Germany. The bunker is behind a hotel. It would be best if you infiltrate the bunker at night to avoid being spotted outside the bunker. A handful of German officers are also residing in the bunker. You must eliminate all of them. When you have eliminated all resistance, meet up with your escort, who is disguised as an eliteguard, and escape.
Videos
Download 27MB (uploaded by GameBanana)


Guerilla War Singleplayer Map [top]

Guerilla War (NES) map conversion for RTCW.
Download + Mirror 2.37MB (uploaded by Game Banana / ModDB)
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Hell Mappack Total Conversion [top]

This is a SinglePlayer Mappack with 3 levels by Ronboy: Hell_Lab, Hell_Crypt, Hell_Gate. Your mission is to infiltrate a facility where a captured Churchill Tank is being held. This can give the Germans an advantage in the war. You are the only one who can stop them. Once into the compound, steal the blueprints, and rendevous with the partisan, who will receive your blueprints. We're counting on you, B.J. The only way to get to the facility without alerting nearby garrisons is through a crypt.
Download 11MB (uploaded by GameBanana)


Hell Mappack 2 Total Conversion [top]

This is a remake of Hell_Mappack by Mike Smith of hell_lab, hell_crypt, hell_end. Mission: Our spies have reported that the Germans have set up a lab near an underground tunnel. The Germans are taking coffins out of the tunnel, and experimenting on the zombies in the coffins. The Germans are also taking various treasures from the tunnel. Your orders are to infiltrate the lab, and stop the Germans. They cannot be allowed to continue disturbing the dead from their sleep. Be careful, our spies also report that some lopers are at the lab.
Download 12MB (uploaded by GameBanana)


Henkel Infiltration Singleplayer Map Pack [top]

A 3-level single player map pack for Return to Castle Wolfenstein made by Fuhrer Fox.
Videos
Download 5.8MB (uploaded by ModDB)
Download 5.8MB (uploaded by Game Banana)


Hidden Wolf Singleplayer Level [top]

In this singleplayer level, you are dropped nearby an Axis fortress where our intelligence reports claims having an entrance to a sub hangar containing an Axis sub. Find a way further into the fortress, locate the sub and destroy it!
Videos
Download/Screenshots 12MB (uploaded by GameBanana)


Hill, The Single Player Map [top]

This contains 3-4 levels, with the main objective to destroy a generator. You appear in front of a huge fortress wall, more like a dam... to protect a village of small houses. There are heaps of buttons that need to open gates, doors, etc. It's a kind of stealth mission, but you can run from thunder and lightning if you don't pay attention. At the end of the mission you have to pass through the tunnel and go upstairs. On the mountain above the tunnel sits a sniper, there you can climb the rope and throw him down.
Videos
Download 15MB (uploaded by GameBanana)


Hindenburg Single Player Map [top]

Allies must steal the decoder from the Axis test base. They must carry the decoder to the Hindenburg 2 blimp. Get the book from the gondola to open the door to inside the ship. In the hydrogen generating room it is not a good idea to blow it up. Watch out for strange things in the workshop. Get the Dynomite, there is some in the engine rooms. Blow the control panel in the upper tail section and get out quick, head for the teleporter to escape.
Videos
 1  2 
Download 11MB (uploaded by GameBanana)


Hinter Den Deutschen Linien Single Player Map [top]

Behind German lines...is a singleplayer 5-level pack. But only the original 4 levels were still found online. So, vicpas has changed some soldiers on the level 4 and modified the end of the level that would be the level 5. Also, added all RCD files, missing textures, and one sound (music) for level 5.
Videos
Download 22MB (uploaded by GameBanana)


Horrors of Hell Map Pack [top]

This is a reboot by ronboy of Hell Mappack and Hell Mappack remake. Hello, Pavlov. While BJ is out on a separate mission, we have a task for you. We have been informed that the SS Paranormal Division has a lab inside what seems to be a normal military facility. Under the lab is a crypt, where the SS Paranormal Division is taking valuable treasure and artifacts. Since the Paranormal Division is involved, we are a bit worried that they may have something sinister planned. Based on your past accomplishments, we decided to choose you for this mission. Be very careful. The Germans won't let you into their facility without a fight. One of your comrades, Sgt. Pavel, will escort you to the facility. You will be on your own from there.
Download 87MB (uploaded by Gamebanana)


Industrial Espionage Total Conversion [top]

The year is 1943. Italy has just surrendered, but the rest of the world remains at war. The Office of Secret Actions orders that Agent B.J. Blazkowicz be sent on a spy mission to a German industrial facility. Until recently, this facility was unknown to Allied forces, therefore you are being sent in to assess its purpose and threat level. You are ordered to infiltrate a newly-discovered German industrial facility whose purpose is as yet unknown. Your mission is to survey the complex and assess its purpose and threat level. We know very little about this facility. Based on aerial surveillance of the site, it appears to be comprised of three levels: loading and shipping areas on the ground floor, and administrative offices on the top floor. We presume that the machine rooms are located beneath ground. It is the knowledge of the contents of these machine rooms that is most important to OSA. If this facility is like others known to us, there will be a security system located in the KONTROLLPUNKT (Checkpoint) office. If so, it will be to your advantage to destroy the alarm control panel as soon as possible. Explore the facility, terminate any resistance, access the lower-level machine rooms, and report back your findings. There are three secret areas, and each one is harder to reach than the previous
Download 5.7MB (uploaded by GameBanana)


Industrial Espionage: Engineer Assassination Single Player Map [top]

World War II rages on in 1943 with no end in sight. The Kreisau Circle has gained intelligence that a top-ranking German engineer is scheduled to arrive for an inspection of a key manufacturing facility. Termination of this engineer would be a critical blow to the German war machine. Therefore, the Office of Secret Actions orders that Agent B.J. Blazkowicz be sent on an assassination mission to this facility. You are ordered to infiltrate a German manufacturing facility and terminate the engineer who is scheduled to lead an inspection therein. A double-agent working at the facility has arranged for the elevator to malfunction. After termination of the engineer, your best chance of a quiet escape is through the steam tunnel located beyond the main warehouse. The large warehouse full of crates is based upon the Government Warehouse from Indiana Jones. The room after the warehouse, the one with the barrel ceiling, is based on a picture of a prison block. I think it was Alkatraz. It was all concrete, two levels, with the center open to below. There are two secret areas in this map, and they are around the same place.
Download 3MB (uploaded by GameBanana)


Into the Eagle's Nest Partial Conversion [top]

This is the first castle of Into the Eagle's Nest (1987) DOS game remade in Return to Castle Wolfenstein. It tries to make the AI the same as in the original game, where every enemy can see 360 degrees to increase difficulty. You need to collect keys to open some doors, but it only works on a specific door, not on every door like in the original. The goal is to find the elevator pass, activate the detonator and enter the elevator. The map files are included if you want to improve it. Installation is easy, just copy the eagles.bat, eagles.lnk file and eagles folder into the game's folder. Run eagles.bat and you're good to go. Changes in v3: Start from menu; Better lightning; 3 new maps; New textures.
Videos
Download v3 2.92MB (uploaded by ModDB)


Karsiah Raid Singleplayer Map [top]

SP conversion of Karsiah ET map. Our intelligence has discovered that Blackguard SS division members were spotted in the small North African town of Karsiah. This town is mostly used as a transfer hub. All sorts of cargos are being processed through it. Blackguard SS Division presence means that something important is being delivered. Our resistance sources claims that it might be some sort of documentation regarding Paranormal Division activities in both Africa and Europe. We cant afford a full scale assault right now. You will be transported to the very gates of Karsiah with a few squad members. While they will secure the exfil - you must proceed with objectives.
Download 40MB (uploaded by ModDB)


Korfe Single Player Map [top]

This map has been based on Corfe Castle on the South Coast of England or rather on how it looked up until the end of the 15th century. The castle was destroyed after the English Civil War and now The National Trust looks after the ruins. There has been a lot of "high level" communications between Berlin and this remote castle. There are rumors that an artifact of great religious significance has been found near by and has been taken to Korfe. It is thought that the Germans may have found the lost treasures of the Knights Templar. Such a treasure, if it exists, must be recovered at all cost. Your job is to gain entry to the castle. There is a large garrison in the near by village so don't do anything to alert the Germans to your presence. Take out the radio operator to stop the Germans calling for help. Find the artifact and make good your escape.
Videos
Download 6MB (uploaded by GameBanana)


Mages Skulls Singleplayer Level [top]

This adventure gets away from very familiar castles and battlefields of most SP versions out to play. This time your character isn't BJ and your in some very unfamilar terrain. Starting out up high in the chasms and mountains,this is a very "watch your step" adventure. Including new custom textures,models,sounds and voice scripting."KAT" has mapped out some incredible chasms and caves,narrow passages and..well once you get to your final goal, it actually gets better inside. I hate to give away too much..but inside you change pace gamewise,going from Axis fighting outdoors to the supernatural inside. Very tricky secret passages,booby traps, and a very inspired "Indiana Jones Last Crusade" styled..get past the 3 traps to achieve your prize to win!
Videos
Download/Screenshots 27MB (uploaded by FileFront)
Download/Screenshots 28MB (uploaded by Official Site)


Metro Singleplayer Level Pack [top]

This mission pack is a tribute to Russian freedom fighters. World War 2, USSR - In the first map, find a way through the Metro to the german Bunker. Don't kill the russian resistance fighters! Better to join in support of them. Otherwise, the mission will fail. You have to help them to get control over the first area. The second part of the level, you've to clean alone from the "Wehrmacht". To break through a wall to the german side you have to search for dynamite. In the second map, you have to set free the russian prisoners. This is an objective! You can't complete the level until you do that. Support the prisoners to get control over the "Bunker" area. They MUST survive. Don't kill the russian freedom fighters, otherwise the mission will be failed. Find a way through the destroyed metro to the port of town. A submarine is waiting for you. In the third and final map, it's a boss level. After you leave Russia, your "u-boat" arrives at the beach of Blaavand in Denmark. We heard about some mysterious things in this area. Find the german bunker "Batterie Vogelnest" and kill the enemies.
Infos
 1  2  3 
Download 29MB (uploaded by RTCW Banana)
Videos


Normandy Single Player Map [top]

This work is a modified version of a map found in the addon Operation Trondheim-Iron Cross by Henry Sheppard and Vladimir Vovstein. Added new weapons models by Alexandre. The success of your operation depends on rapidity. After sneaking by soldiers unnoticed, you will be able to breakthrough the defense of enemy without the hard labor. The purpose of your mission is to help Germans eliminate enemy invasion and then eliminate the English Commandant.
Reviews
Download 23MB (uploaded by GameBanana)
Videos


Olivet Castle Total Conversion [top]

Mission: Our spies tell us that there is a castle, named Olivet Castle in Southern Germany. Supernatural activity is reported to be taking place there. You must infiltrate the castle, killing any resistence along the way. Sgt. Engle will escort you to Olivet Castle. You will be on your own afterwards.
Download 35MB (uploaded by GameBanana)


Operation Deathshead Total Conversion [top]

This 2-level singleplayer uses 2 additional weapons (mp44 and carabin), custom sounds, models, and music. Our spies have informed us that the Germans have a secret xlab near a bunker complex. The only way to reach this xlab is to go through the bunker. Our spies also report that Deathshead is going to the xlab to begin creating another Super Soldier. We must stop him before the Super Soldier is created. You will be taken to the complex along with your fellow soldiers. You must make it through the bunker, eliminating any resistance along the way. Deathshead must be stopped at any cost.
Download 55MB (uploaded by GameBanana)


Operation Evil Eye Single Player Map [top]

During the summer of 1939 the German high command began secret experiments into establishing Psychic Connections to their ancestral past. Several botched attempts resulted in many German scientists untimely deaths and subsequently the entire "Project Resurrection", was shelved. In the summer of 1942, the feverish quest for a supreme Supernatural Fatherland was rekindled by the breakthrough discovery of the hidden Burial site of High Priestess Vimmola Dardienna Blavatsky, grand spiritualist of the Covenant of Daknspeuk, scripter of the "Ancient tomb of Daknspeuk" or "Death Speak". Once deciphered by Mystic Adept, Madame Blavatsky, the great, great granddaughter of Vimmola Blavatsky; the secret burial crypt of Vilmhelm Krushner "William the Crusher" First Knight of Dellok "The Dealer of Punishment and Justice" for his Lord Heinrich I was discovered. With the tomb and crypt both known by the Reich’s SS Paranormal Division, a rejuvenated "Project Resurrection" has once again thrown the world into a collision course with this veiled darkness of unholy terror.
Videos
Download 19MB (uploaded by GameBanana)


Operation Officer Single Player Map [top]

This is a small demo single player map for RTCW.
Download 1MB (uploaded by GameBanana)


Operation Redmoon Single Player Map [top]

This misson pack has two levels with well designed environments and different scripts. It's a versatile map where you can stop the Axis from this space race of hate and destruction. Search in the city for anything you may find about the rocket factory location. Rumor has it that this city is haunted, old bed time stories if you ask me. You will stay tonight at the German resistence safehouse, do not shoot civilians, and do not get drunk, remember the last secret mission what happened? There is a huge celebration going on since yesterday, Friday night. Some agents reports that there is a way to the other side of the town, search in the flood tunnels for a way to the other side of this city. Try to stay silent, however since half town should be drunk, i would say try not to get your clothes ruined by some drunken guy. Some agents said that the factory complex is near this city. It is very important to gather information, eavesdrop conversations, take a peek at clipboards, anything you can. Watch out for snipers, check your weapons.
Videos
Full Demo 5MB (uploaded by GameBanana)
Screenshots


Operation Vorsichtig Total Conversion [top]

The times is March 4, 1944 somewhere on the outskirts of Nazi Occupied Europe. You are B. J. Blazkowicz, promoted Captain of the US Army Rangers. You are one of the most brave and experienced men of the Allied Forces of World War II. You are given only the most dangerous of assignments, and this time they have found something really appropriate for you. They are sending you on a special Covert Operation far into Nazi occupied territory. Alone, you will have to penetrate a hidden Nazi stronghold, going only by the name of the 'Outpost'. Your main mission objective is: To locate and eliminate one of the Nazi legion's most dangerous leaders. An officer who survived the fall of Castle Wolfenstein. His name is Oberst Bertrand B. Vorsichtig." Here's a really well done single player adventure,the story is a bit of a sequel to the original RtCW sp, but a new adventure in it's own right. BJ has been promoted to captain, and has a very tough assignment, going into the heart of Nazi territory to eliminate a surviving officer that is attempting to pick up the work left off by Deaths Head from the original game.
Videos
Infos / Screenshots/Download 38MB
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Patches For Maps RTCW SP 1 & 2 Singleplayer Map Patches [top]
Patches for some addons and maps single player created for RTCW game. SP1 Patch is for - Ameland, Enigma, Fast_New Pharao, HDDL, Project 51 and The Hill. SP2 Patch is for - kf_box, chalice, Fast_New Pharao, Gmai, Hidden Wolf, Korfe, Operation V and Return. These patches will replace some missing textures, models and sounds. The pk3 versions were created to help some players.
Download SP1 SP2 5MB+24MB
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Pharaoh's Curse Singleplayer Total Conversion [top]

All levels are inside Egyptian Pyramids with a creepy ambiance. You will combat zombies and Warzombies in the beginning until the last level. Your objectives are to collect some treasure, to kill all zombies guards and finally the Pharaoh!
Videos
Download 227MB (uploaded by GameBanana)


Phm's Headquarters Single Player Map [top]

This singleplayer package uses extensive texture and shader definitions (realistic running and shooting sounds), realistic and variable use of textures, extensive scripts (variable happening at a different behavior), no occurrence of double opponents (singular computer controlled players), extensive clipping (realistic waypoints and realistic behavior of computer controlled players), German and English mission texts available, separate singleplayer modification (use of extended menu and information possibilities, i.e. the note book).
Videos
Download 18MB (uploaded by GameBanana)


Project 51 Singleplayer Total Conversion [top]

This was a previously retail addon in Russia now available for download. It's a must singleplayer map set to have absolutely! Even though it is in Russian and that one doesn't understand the objectives well (that are explained a little henceforth better here). An American agent arrives in Communist area. Of the whole hours of the game, sometimes there's irritation (mission 3), sometimes beauty (mission 6 and 7). This set of maps is exemplary, with a true story of war against the new weapons of the Reich (the cannon Gilt: mission 1 to 4; the V3 cannon: mission 5 to 7). The best aspect of Project 51 is the size of the mod. There are many levels with varying environments to keep you interested in progressing. Most of the missions are simple “find the papers” or “flip the switch” with the addition of cut scenes to show you what the switch did. The rest of the time you will either engage in firefights or hide in the shadows to progress.
Videos
Screenshots/Download 128MB (uploaded by GameBanana)


Project Uran Total Conversion [top]

It is recommended to play Greenbrier on the Rhine before playing Project Uran as the story will make more sense. This 2-level pack features: custom sounds, new weapons, some new crosshairs and icons, custom clipboards and letters, briefing screen similar to the original maps, working notebook, custom prefabs, a few custom models, textures, and music.
Download 44MB (uploaded by GameBanana)


Rate is More Than Life, The Singleplayer Level Pack [top]

This addon has five levels and in the last level you need to move quickly, because you have a time limit in which to complete it.
Screenshots/Download 76MB (uploaded by GameBanana)


Real Hiperon's Home Singleplayer Map [top]
This is a small map with many enemies to fight and three objectives to complete. The mission will fail if Captain Hiperon is killed, so keep him alive, comrade! It requires the RealRTCW mod.
Download 14.64MB (uploaded by ModDB)


RealRTCW SP Mod Total Conversion [top]

This realism mod is based on ioRTCW engine, which provides widescreen support, high quality sounds and x64 support. New weapons: MP34, PPSH, Mosin Nagant, M1 Garand, BAR, MP44, MG42, G43, M97, Revolver, MG34. New high poly models for the vanilla weapons, including world models. New high poly models and textures for BJ's hands and sleeves. New high quality textures. Atmospheric effects support (rain & snow). New holdable items: Adrenaline and Bandages. Real recoil system. Rebalanced weapons characteristics. Rebalanced AI. Overhauled sounds. New HUD and UI. New difficulty system, and more!
Screenshots/Videos
Download v3.0 4.35GB (uploaded by ModDB)


Relic Hunt Single Player Map [top]

On the recommendations of Professor Klinkerhoffen, if you insist on entering the tomb before the clearance team arrives it is highly recommended you arm yourself with heavy caliber weapons. We have no idea what lurks within and can not afford to lose any more people to this project. You have been warned. We've just received word old Gerry is up to no good again and has found the location of an ancient holy relic believed to be the remains of King Ferdinand 1, 'Good King Ferdinand' as the locals called him. Needless to say we need you to 'acquire' the object by whatever means necessary. Find a way into the old Kings Chamber and acquire the Relic. It features zombies, evil axis treasure hunters and of course, a hero.
Reviews
Download 8MB (uploaded by GameBanana)
Videos


Return Single Player Map [top]

Your assignment is as follows: to find the entrance to the castle and free Kessler from the lower floor of the castle. It goes without saying that you should make every effort for Kessler to remain unhurt. Unfortunately, we have no information about the possibility of safe retreat. Remember this, and try to take Kessler at any cost. Instruction number 71 remains: if you find yourself in a situation in which you could give information about your mission or "Department covert operations", you have to apply deadly cyanide-containing pills. Any of your involvement in the organization of OSA should remain secret. The map itself has similar structure and textures very close to the original RtCW with a tower, spiral staircases, passages, doors, and knights in armor along the walls.
Videos
Download 8MB (uploaded by GameBanana)


Return to Castle Byblos Singleplayer Level Pack [top]

A custom single player 4-map series with a completely new environment and atmosphere. It features custom textures, shaders, MD3 and ASE models, sounds, terrain shaders and original user interface.
Download 85MB (uploaded by ModDB)


Ronboy Mappack Total Conversion [top]

This is a compilation of 4 Single Player Levels made by ronboy: Airport Assault, Beach Attack, Christmas_map and Fatal Freight Station.
Download 86MB (uploaded by GameBanana)


RTCW Cooperative Gameplay Total Conversion [top]

This is a playable Classic Cooperative mod for the SP version of RTCW. Also, all the ioquake3 features are ported to rtcwcoop which allows: new sound code to have better sound quality; 64bit support; built-in voice-over-ip (voip), if you have a headset and the server enables the feature, you can now talk to your coop friends; avi video capture of demos, no more rendering thousands of tga files; much improved autocompletion of console commands; console history (it remembers the commands from your previous sessions); http/ftp downloads, aka faster map downloads; and lots of bug and security fixes; a completely new (and optional) renderer, which gives you a lot more eyecandy (to enable it, type in the console: /cl_renderer rend2; vid_restart, to disable it: replace rend2 with opengl1 ).
Screenshots/Video
Download v1.0 38MB (uploaded by Official Site)


RTCW Quest VR Enhancement [top]

B.J. Blazkowicz is back and ready to kick asses once more - This time in VR. SS - Storm Troopers, ancient princes and even the undead won't stop him. Another iD Software classic brought to Virtual Reality by Team Beef. For the Oculus Quest 1 & 2 only. Will not run on pcvr.
Download (uploaded by SideQuest)


RTCW SP Mappack Singleplayer Maps [top]

This collection of Single Player Levels contains: Chalice, Epowc, Gmai, Kf_Box, Kicha, Kriegsmarine Depot, move33, Opof, Operation Stutze, RTDM, sp_5n4k3, start, StopThem, temp and tourney.
Videos
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Download 65MB (uploaded by GameBanana)


RTCW_Collection Total Conversion [top]
This mappack is for collectors or beginner mappers. It includes a single player map tutorial among several other single player levels, as well as a couple of skin arena packs.
Download 40MB (uploaded by GameBanana)


Saboteur Singleplayer Level Pack [top]

A 9-level mission from the maker of Stalingrad total conversion. This mission pack was originally made in 2005 by Dan using basic stuffs from original game and creating a good story with well designed environments. In 2020, it was adapted to RealRTCW Mod. Maps: 01-Normandy, 02-Seabase, 03-Techicalbunker, 04-Support, 05-Underbase, 06-Underbase2, 07-Secretweapon, 08-Secretweapon2 and 09-EndMission.
Videos
Screenshots / Download 58MB (uploaded by GameBanana)
Real Saboteur (requires RealRTCW mod) 85MB (uploaded by ModDB)


Shadow of the Ancestors, The Total Conversion [top]

This mission pack contains 07 playable levels with all missions based in the author perspective by Alex Vlodimirskiy.
Screenshots
Download 68MB (uploaded by ModDB)


SP_Beach Single Player Map [top]

This is a conversion of the famous multiplayer storming of Normandy map mp_beach to a sp map. It's a "mandatory stealth" map, which basically means the mission fails if the player is caught by enemy soldiers who make noise and sound the alarm. The objective in this map is to eliminate a Nazi officer, destroy the radios to disrupt communication, and steal the secret documents. Once the player completes an objective halfway through the map, the stealth mode is turned off, Allied soldiers invade the beach, and the player can now make noise without worrying about an alarm sounding. The second half of the map involves cleaning the bunker of Nazi soldiers, and meeting up with the Allies on the beach. There is a secret area on the map, but it's pretty tricky to find.
Videos
Download 28MB (uploaded by GameBanana)


Stalingrad Total Conversion [top]

This addon is based on real historical events which took place during the World War II battle for Stalingrad (Now known as Volgograd). A troop of 57th infantry division stayed behind in the city after the Germans had taken it over. A few soldiers led by Gennady Lukovoi continued to deliver diversional strikes in the city and nearby villages which was very damaging to the German military machine. After a few months Lukovoi was captured by Germans. He was liberated in 1945 by Soviet troops, but charged with being a traitor in 1947. He was executed by shooting on November, 12, 1947. There's 10 levels, scripted events, cutscenes, hard enemies, and NPC comrades.
Videos
Screenshots/Download 157MB (uploaded by GameBanana)


Stalingrad & Iron Cross Weapons Patch Weapons Mod [top]
This weapon patch by vicpas adds three weapons (PPSH, MP44 and Gewehr 43) to Operation Trondheim III - Iron Cross and the Stalingrad mod.
Download 10MB (uploaded by Gamebanana)


Stolen Artifact Single Player Map [top]

The Germans have increased their activity in the area of Castle Steingut, blocking the normal mountain passes and repairing an old tunnel network. Our intelligence sources have come up blank on why the Germans are there. But what interests them, interests us. Your objectives are to learn what the Germans are up to, and, if necessary, find a way into the castle. Retrieve any items of interest for study in London, of course. Partisans in the nearby village will sneak you into the tunnels, after which you're on your own.
Videos
Download 7MB (uploaded by GameBanana)


Time Gate Singleplayer Level Pack [top]

Our hero is a scientist, archeologist finds himself in an ancient undergrount caverns and tonnels built hundreds years ago. Once this place was discovered by nazis but their expedition failed. Fighting through the dark corridors full of zombies, our hero finds an unique artifact - the time gate. using it, he teleports to 1945. germany collapses, the panic is everywhere. The great luck is that artifact teleported our hero into the house basement. yet, resident of this house is a nazy scientist who works under the secret project of the third reich - retribution. It turns out that there are two such gates and they're working in a pair. But nazi scientists found only one portal and they moved it into the secret laboratory placed in the ancient castle. If scientists would activate these gates then nazis would be able to change history turn on the planet. Meet the scientist, in a hope to save himself from the soviet army attack and find refuge on an allies territory offers some help in breaking that secret lab to our hero. For him its only chance to return back to his time. But from the other side, by activating time gate he'd put the world on a verge of disaster. So, his objective is to break into the lab, mine the time gate and have time using it to return back.
Videos
Screenshots / Download 93MB (uploaded by GameBanana)
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Vendetta Total Conversion [top]

This is a singleplayer level with new textures, sounds and models. Intelligence Agency has learned that the nazi Germans developing based on new air apparatus "Helicopter" combat prototypes, which can destroy armored vehicles and infantry. Are you an agent resistance which had the task to destroy important person of the Third Reich. Now your mission is even more difficult and more important to find real evidence and documentation of the project before military prototypes apply in practice.
Screenshots/Videos
Download v1.1, 1.2, 1.3, 1.31 fully synchronized with latest RealRTCW 3.0 mod 64MB+408MB+1.1GB/1.25GB (uploaded by Game Banana / ModDB)
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Vendetta 2 Singleplayer Level Pack [top]
This single player episode for RTCW made by Yo$hik has three levels and is a continuation of Vendetta. Research by German scientists and archaeologists leads to unexpected and dangerous discoveries. As a resistance fighter in the rear, you are tasked with scouting the enemy's activity and eliminating the hanging threat.
Screenshots/Videos
Download v2.0.3 998MB (uploaded by ModDB)


Venom Mod Graphics & AI Enhancement [top]

General improvement of Return to Castle Wolfenstein, with updated graphics giving new life to textures and shaders and new combative AI, no gameplay changes. Universal compatibility for every Rtcw mod/application on Windows/Mac/Android.
Screenshots/Videos
Download v6.8m + Nvidia Pack Shaders 607+107MB (uploaded by ModDB)


Victors, The Total Conversion [top]

You are Soviet intelligence agent Nikolai Kuznetsov, commander of the partisan group "Victors". Your group was deployed on the territory of temporarily occupied Soviet Ukraine to assassinate Ukraine's Reich Gauleiter of East Prussia, Erich Koch. However, you're out of luck - while on mission, you have been caught by Gestapo Police. Cell, interrogation, tortures. You need to escape and complete your mission. Features: Mod is based on RealRTCW engine; New arsenal; Non-linear gameplay elements; Unique environments with Eastern European aesthetics; Atmospheric effects support; New enemies types; 15 playable levels; Overhauled sounds and more.
Screenshots/Videos
Download RealRTCW Edition 1.02d [ENG+RUS] 1.31GB (uploaded by ModDB)


Vovstein Mappack Partial Conversion [top]

This mappack contain seven levels made by author Vladimir Vovstein and playable on Single Player mode, although they don't have connection between them.
Download 86MB (uploaded by GameBanana)


Voxelstein 3D map Singleplayer Map [top]
This is the Voxelstein 3D map remade in Return to Castle Wolfenstein.
Download 1.24MB (uploaded by ModDB)


Wolfenstein 3D E1M1 Single Player Map [top]

When a mapper gets bored and runs out of ideas, what do you do? Usually a remake of Doom E1M1. But... what started the FPS genre before Doom? Wolfenstein 3-D! This is a modest tribute to W3D, and all the happy hours spent playing it.
Videos
Download 22MB (uploaded by GameBanana)


Wolfenstein 3D Secret Level 1 Single Player Map [top]

This is a remake of the secret level 1 of the game Wolfenstein 3d, mixing some sounds, textures and atmosphere from both games (Wolf3d and RTCW). This map sticks closely to the original X-Y dimensions. However, the 'Z' was made new.
Download 7MB (uploaded by GameBanana)


Wolfenstein: Enemy Territory Single-Player & Cooperative Singleplayer & Cooperative Campaign [top]

What could have been the single-player campaign of Wolfenstein: Enemy Territory. The cut campaign of Wolfenstein: Enemy Territory that Wolfenstein: Enemy Territory Single-Player & Cooperative is attempting to recreate was a squad-based one. While this element is only partly featured in Wolfenstein: Enemy Territory Single-Player - with the presence of said squad as recurring allies to the player - it is not as much class-based as it's supposed to be. With Wolfenstein: Enemy Territory Cooperative, things are different, however, as the mod is played via RTCWCoop, that is now featuring class-based gameplay, as of its latest beta version, which is required to play Wolfenstein: Enemy Territory Cooperative in the best conditions. While RealRTCWCoop does not possess this element yet, it is only a matter of time, and the mod can still be played with this port, minus the elements mentioned above. As indicated above, Wolfenstein: Enemy Territory Cooperative is only fully compatible with one version of RTCWCoop: RTCWCoop 1.0.3, which is still in development. While the latest public release of RealRTCWCoop is already based on RTCWCoop 1.0.3, it is not the case of the of the latest public release of the actual RTCWCoop, which is still RTCWCoop 1.0.2. As such, if you are aiming to play the mod using RTCWCoop, you will have to download the RTCWCoop 1.0.3 beta. Why is that? RTCWCoop 1.0.3 is an upcoming version which will get rid of a lot of bugs/glitches, especially related to AI Scripting. Tests have demonstrated that it is impossible to complete most of the missions of Wolfenstein: Enemy Territory Cooperative in prior versions. Not to mention, the RTCWCoop 1.0.3 beta also brings class-based gameplay, which is very appropriate for Wolfenstein: Enemy Territory Cooperative. RealRTCWCoop does not have that feature yet, since the RTCWCoop 1.0.3 build it uses is older, that is why your experience with both will be different.
Screenshots/Videos
Downloads v1.04 589+592MB (uploaded by ModDB)


Wotan Single Player Map [top]

Wotan is a pretty big outdoor map with several buildings. You have to fight your way to castle Wotan, get some dynamite, stop a ceremony, and at last explode the altar (detailed briefing ingame). A wise use of weapons will ease your mission. You can save your game anytime just like on the RtcW retail version (and it's recommend to do so). The story is inspired by Professor Carl Gustav Jung's theory about "Wotanism".
Screenshots
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Download 9MB (uploaded by GameBanana)
Videos


Super Dimension Fortress Macross VO

Macross DYRL VOXP Total Conversion [top]

This is a mod for VOXP v1.2 In these files are contained both graphic and sound modifications that convert the game to a Macross version of the 1984 film "Macross: Do You remember Love?" The gameplay has not been altered in anything. The intention of this mod is to enjoy and have the feeling of playing one of the many Macross games that exist for PS1 and PS2, but unfortunately there is none for the PC. The second objective of the mod is the online game where you will enjoy even more.
Videos
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Download v2.1 350MB (uploaded by Supernova)


Macross VOXPlus Total Conversion [top]

This extension is inspired by the Macross Plus series and all its elements and innovations have to do with this series. Added different strands that are available according to culture / race choice: UN Spacy: YF-19 Alpha One, Meltrandi: X-9 Ghost, Zentradi: YF-21 Omega One. There's 9 new VF-1 remastered, a replacement of the classics by VF-1. Textures Zentradi and additional Meltradi made ​​by Gabe Brooks, great skinner, VOXP pioneer. YF-19 cockpit Isamu Dyson. GUI: Totally based on the anime Macross Plus, specifically on the side of the main character in Dayson Isamu cockpit. 50 photos captured and enhanced drivers for the game (based on the anime Macross Plus Remastered). Gain adjustment for sound effects that saturate the audio channel. 21 Sound Effects based on Macross Plus Movie Ova and edition. Music mixed and placed as the battle phase, the OST original soundtrack. Planets replaced for better picture resolution.
Download v0.2 92MB (uploaded by Official Site)


2002

Battlefield 1942

Battlefield Heroes 42 Total Conversion [top]

This is a conversion Mod of the famous Cartoon Shooter Battlefield Heroes. This mod contains 35 Maps where certain are playable in snow, night or rain alternative. One of the Specials is the legendary "Lunar Landing" map, there you are as player on the moon. It has some exclusive content that you can only find here - for example the "Avatar Star" maps, El Alamein Night, movable ship and helicopter support and much more. You can play this mod not only in Multiplay, it contains also a Singleplayer and COOP mode Support (Play versus CPU enemy online) too.
Screenshots/Videos
Download v5.2 + BF 1942 Online Patch 1.61b + modified bf1942.exe 1.83GB (uploaded by HG-Clan)


Battlefield: High Definition Graphics Enhancement [top]
The goal of the mod is to bring as many visual enhancements to the game as possible. It was developed and tested by Lieutenant Clone (Dennis Robinson) of Beach Assault Studios. It drastically increased view distances, the rendering quality of the terrain and rendering distance of most vehicles. Most vehicles will stay on the map permanently when destroyed, and dead bodies remain for five minutes (you will rarely see them disappearing). Also, added blood effects, third person view, and many more minor tweaks.
Official Site / Download & Screenshots
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Desert Combat Total Conversion [top]

In 2003 a mod team created this which put BF1942 in a modern day setting in the Middle East featuring Coalition and Iraqi forces. The response was huge from gamers as this mod was almost up to professional standards. The team formed their own professional dev company, Trauma Studios, in 2003 and in 2004 Digital Illusions bought the team and included them into DICE's creation plans. Trauma collaborated with the main Digital Illusions team on Battlefield 2, which had more than a passing resemblance to Desert Combat.
Screenshots / Download / Infos / Review
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Eve Of Destruction Total Conversion [top]
This time you’re playing in Vietnam. Eve of Destruction is the 2nd largest mod yet to hit battlefield. With amazing game play and loads of new maps, vehicles, and models EOD already has a very large following competing with Battlefield’s most popular mod Desert Combat. One of the best things about the game is its custom maps. This is one of the only mods that were released with the majority of the game play on the new custom maps. These maps are very well made are essential if you want to feel like your playing in Vietnam. Another reason EOD has become so popular is because of the introduction to so many new vehicles and weapons - planes, vehicles, and of course helicopters (can't have a Vietnam game without a huey!). EOD also has new weapons for every class on both American and Vietnamese teams. The attention to detail in this mod is also astounding. With music from the time of the war playing in the American bases, this is very cool. The helicopters can drop lifeboats into the water. The planes napalm that will burn for a while. Punji sticks often take the place of barbed wire. There are amphibious vehicles on both sides. Only certain soldiers get parachutes and on some maps and servers they can be turned completely off. You can shoot soldiers out of cars and trucks as well as out of helicopters. There are over 100 maps for this mod and more to come when v2.0 comes out in 2010. It was winner of PC Gamer 2003 Mod of the Year.
Screenshots / Download
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Die Hard: Nakatomi Plaza

Die Hard: Improved Edition Gameplay Mod [top]

Gunplay overhaul and fixes. Designed for HARD difficulty gameplay. Most changes made for more fun, challenging and a bit more realistic gunplay. KEY CHANGES: Recoil animation is very low and more satisfying to shoot. No more crosshair "dancing" around (but be aware vanilla game have bullets spread); Bullets hit to enemy/player fixed. Enemies now reacting to damage; No more "empty" bullets in magazine (some bullets was only sound); Bullets distance fixed, not disappearing mid-air (bullets range changed x3 to original); No more infinite respawning enemies, dead bodies not disappear anymore (most of them); Boss type enemies have more realistic to human HP; No death penalty for shooting/killing SWAT members in Sewer level (worst level in game); Many small needed changes and tweaks for game; Enemies AI and behavior unchanged; HARD difficulty balanced; Easy and Normal some balance changes. Recoil animation now very low. (Shooting spread same (vanilla) - but no more shaking crosshair all around.) Recoil animation now almost non existing for auto-weapons and low as possible (no more crosshair "dancing" around, just slightly left-right). But bullets shooting spread same (vanilla). All bullets connects while shooting (how it should be). (Bullets range fixed (x3), all bullets connects - be aware vanilla game have bullets spread). In game was set how many bullets from magazine connects and how many is "empty" shots. Bullets range was set too short. So basically some fired bullets like "empty" (only sound) and even "good" bullets has short range (no bullet drop, just disappears). So how it was.. shooting to longer distance bullets disappears without reaching target cause that short range, shooting at closer range, some bullets connects, some of them "empty" shots. Enemies reacting to damage. After "All bullets connects while shooting" fix (no empty and disappearing bullets) enemies reacts to hits how it should be. Dead bodies not disappearing anymore (most of them). In vanilla game, killed enemies disappearing after seconds, now dead bodies stays (this change worked not for all enemies). No infinite re-spawning enemies. Game should be not shooting fest. Every terrorist should be threat and if you kill it - is killed. Enemies "speed running" unnatural speed fixed to normal speed. Enemies speed changed to normal. Boss type enemies leaved unchanged (faster than general enemies). Boss type enemies HP changed to more to "human" levels (no more insanely bullet sponges). Everyone should be human and challenge from Boss type enemies should be more to quickness, accuracy and caution. No death penalty for shooting/killing SWAT team members in Sewer level. Now death penalty disabled in worst level in a game (Sewer), you can return fire to SWAT if you need. In game, if you shoot SWAT or hostages - death penalty (instant 1000 damage to player). It was confusing level alone, not mentioning SWAT members shooting to kill you while you have to go through them. Many players was quit playing once reached this level. Many small and other changes. Not worth mentioning changed stuff like e.g. increased fire extinguisher capacity, wire cutters reach. REQUIREMENTS: Game patched to v1.04. INSTALLATION: Move "Nakatomi.rez" file from .rar archive to game directory and overwrite.
Screenshots
Download v2.0.0 Beta 230MB (uploaded by ModDB)


Duke Nukem: Manhattan Project

DC Missions, The Level Pack [top]
Duke is dispatched to the nation's capital, Washington DC, in this 11 level mission set once he gets word that Morphix and his minions have attacked Washington DC, laid it to waste, and imprisoned Congress and the President! Duke heads to DC to rid the city of the mutant skum and restore power to the government. Duke travels through the halls of congress including secret unknown underground passage ways, then get word the enemy is held up in the Pentagon. He finally makes his way to CIA headquarters and all the hidden passageways that make up this complex before his final confrontation with the mutant menace.
Screenshots/Download


Grand Theft Auto III

Real GTA III Environment Mod [top]
This mod changes Textures, Cars, Buildings, heck, the whole deal. A lot of the trees and textures have been ported from Vice City, and a lot of textures are much more detailed and high-res than the original's, but with nothing knocked off the performance. The game replaces all the cars in the game with real life counterparts, such as Aston Martin Vantages, Volkeswagon Passats and there's even a monster truck and T-80 tank to keep you ammused later in the game. Oh and the Dodo? A F-16 fighter jet. Unfortunatly it doesn't fly like planes in Vice City, but hey, its a F-16! Hours of fun! Most of the shops, signs and other locales have been changed to real life brands and names, even the mission text takes into account the changes, and cars actualy show their real life names as you enter them.
Infos/Screenshots
Download Final Version 107MB (uploaded by Official Site)


Jedi Knight 2: Jedi Outcast

Dark Origins Singleplayer Total Conversion [top]
This mod is a complete story conversion from the original game. A battle between rival Sith and two sects of the Mandalorians. The main feature of this mod are the custom sound files replacing the main character's cut scene dialogue and in game sound files (taunt, comments, dialogue). There are many other features, which are a collection of many authors' works.
Download 107MB (uploaded by GameFront)


Dragon Remix: EndGame Edition Singleplayer Total Conversion [top]
This is a 'total conversion' of the Single Player experience. There are no new maps, although it's a fun mod to use in conjuction with fan-made SP maps. Vanguard and Anatares (aka Kyle and Jan) have sabers and force powers at begining. Most of the skins, weapon models and effects have been changed in some way. You'll see a bunch of cameos from Writer's Block Media and the original Blade Mod crew. Red and Blue sword styles are now Desann's and Tavion's respectively. Sparks and smoke replaced by blood. Stumps are dark red rather than yellow. Better acrobatics: Cartwheel and Butterfly Kick relaces the rolls. Cooler pistol-firing animation (in my opinon), and jump: 'Force Jump' style and 'Force Getup'. Dismemberment is now fully enabled. This also has the effect of making the swords very lethal. Every one of the weapons leaves the cool glowing mark that the disruptor usually leaves. Force Lightning is replaced with a Fire effect.
Download 56MB (uploaded by GameFront)


MechWarrior 4: Mercenaries

Battlefields Mappack Total Conversion [top]
AlphA Strike Studios made this unofficial map pack with new singleplayer, co-op and multiplayer missions, and Recon & DR Missions Pack! There's also three terrain packs included and needed by the new missions. It requires Mercenaries and Point Release 1.
Download NB-Complete.exe 194MB


Co-Op Mod Gameplay Mod [top]
Are you tired of going it alone? Are you sick of AI bots getting in your way? Well now you don't have too. The Merc's Coop team proudly presents to you 35 of the original single player missions re-created for multiplayer Co-Op. Now you an up to 4 friend's can plan and coordinate your attacks with other human players working your way through each mission to complete each of the objectives as they are presented. It has full in game voice-overs from the original Campaign by Castle and specter giving you in game briefings about your mission.
Download 103.7MB


MekPak3 Total Conversion [top]
MekTek made this pack with 29 NEW battlemechs and 10 new MekTek battlemechs. There's also new weapons, weapon slots, maps, and cammos.
Download 247.8MB & Mirror
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Medal Of Honor MissionPack 1: Spearhead

MOHAAS High Definition Texture Upgrade [top]
The High Definition mod for the Spearhead expansion. This is a large texture pack, replacing 1400+ textures. Obviously, for consistency it's recommended to download the MoH: High Definition mod as well.
Download 73MB (uploaded by ModDB)


Medal Of Honor: Allied Assault

City Nights Final Total Conversion [top]

This is the best free modification for MoHAA that you can get your hands on for a long time. We have included all your favorite features, along with several, never before seen. The best of all the previous weapon models, and over 5 entirely new models for you to slaghter the competition with. Full menu and HUD changes to compliment the mods other attributes. 5 multiplayer maps including the 3 previous that have been reworked, and 2 ALL NEW maps. Maps include 5 tdm and 1 objective, plus 2 single player maps. Over 30 new player skins to portray the sides of the conflict with realistic effect. Totally new game options including the ability to choose a knife OR a handgun to finish off your foe with, and a moving prone position for those riflers out there. New sounds, expolsions, Muzzle flashes, and much much more.
Download


MoH High Definition Texture Upgrade [top]
This mod was started with the mindset to change the way Destroyed Village looked. That soon changed when Destroyed Village turned out amazing. [EOI]MoLoCh and [EOI]SuB-0 decided that the game would be much more fun if we were to go ahead and make a full texture conversion mod. This proved to be a HUGE undertaking. In total there are over 3,500 MOHAA textures that have been modified in some way. We tried to create all original textures, while even though about 98% are custom textures, there are still a select few that were extracted from Call Of Duty.
Download/Screenshots 246MB (uploaded by GameFront)


Operation Flashpoint MP: Resistance

Conspiracies: Deluxe Total Conversion [top]

The story is based a little bit on "STALKER". The design of the gamelevels is very detailed and sometimes they have a real existing terrain. The game design is very different to the original Operation Flashpoint idea. The mainpart of the Conspiracies-design are a few roleplay elements and a intensive story. The "sector-idea" is a complete new development of Battletek. Extremely detailed gameworld comes with an Intro, about 40 sectors which you can switch between, and a few selfmade soundtracks and some from known artists. There's 3 different vegetations (Nordic Area, European Area, Mediterian Area), an open-ended campaign, more than 100 weapons, and 1 driveable vehicle (Boat).
Screenshots / Download
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Enhanced Configuration Project Partial Conversion [top]
ECP is one of the all time great mods of OFP, atmosphere, AI, great effects and excellent scripts are the main features of this mod. In my opinion this is what vanilla OFPR should have been, sorry BIS but it's true. OFP AI now share information between sqauds allowing them to an effective enemy by launching co-ordinated attacks but if you manage to kick the crap out of the AI they can surrender to you allowing POW interaction. ECP contains so much great scripts and the best thing about it is you don't need to activate them in the mission by using triggers, they are already there. Another nice feature is 3D explosion craters when you blow up a fuel station or T-80, which leads on to another great feature, when a tank is destroyed the crew will run out burning and screaming.
Download & Screenshots / Infos
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FFUR-SLX Partial Conversion [top]
This is the best of FFUR and SLX put together for our enjoyment. FFUR being the most high Quality units from the community and SLX being the best effects ever added to OFP it makes for the most realistic and best game play in a mod for OFP to date. It adds realistic sounds, material values for models textures, and a radio chatter system with radio voices for vehicles and helicopters which considerably increases the immersion in combat, among other changes.
Screenshots/Videos
Download version 2.5 731MB (uploaded by ModDB)


Serious Sam: The Second Encounter

Dio's Bizarre Encounter Total Conversion [top]

This JoJo-themed modification allows you to play as DIO and use your vampire abilities along with your stand 'The World' to stop time and transcend humanity. Although DIO can utilize all weapons from base game, he prefers dealing with enemies in hand-to-hand combat. Abilities: Melee - continuous barrage of punches discombobulates any enemy and sends them flying afterwards. Also, each hit regenerates some health thanks to DIO's vampire abilities; Knife - when close combat is not an option, DIO can throw a knife directly into the target; 3 Knives - where 1 knife is not enough, 3 will do. Throwing accuracy will decrease; Leg kick - when hands are busy, DIO can deal a serious kick with his leg; Taunt - WWWRRRRYYYYYYYY; Switch to stand - when DIO has enough power, he will be able to fully materialize his stand and take control over it. DIO's main ultimate ability is, of course, time freezing. While time is stopped, nobody except DIO himself can move. On top of that, DIO's speed and jump height is increased many folds. Time stops only for 9 seconds though, so don't waste it. While time is stopped, DIO can throw road roller while he is airborne. Road roller instantly kills all enemies (except bosses) on impact. After few seconds, it explodes into pieces, which also deal damage. Hitting road roller will increase its explosion power. Ultimate charge is accumulated naturally, but eliminating enemies grants you great bonus. In other words, the more you kill - the more ultimate charge will be given.
Screenshots/Videos
Download 100MB (uploaded by ModDB)


XBOX Mod Total Conversion [top]
Play both "Serious Sam: First Encounter" and "Serious Sam: Second Encounter" in one game XBOX style, including a new hud, a lives system, combos, a whole new multiplayer mode, a jetpack and some weapon models from the XBOX version. Now with even more maps and reimplemented DM/Scorematch modes. Notice that you only have to install SS:SE but this mod will ask you for the SS:FE disk in order to get the necessary files for the full-story game. Also, I strongly suggest you update SS:SE to its latest version (v.107) before installing the mod.
Videos
Download v1.7 34MB


Soldier of Fortune 2

International Crime Syndicate Total Conversion [top]

ICS is the must have Balls-To-The-Walls mod with all new commercial quality content, improvements, and even bug fixes for vanilla SOF II issues Raven has not addressed. ICS enhances the familiar SOF II action experience with new theme, new weapons, expanded scenarios, game-modes, commercial quality level and sound design, and all new feature content. Smoothing out SOF II's rough edges ICS offers a feature rich higher quality game. The International Crime Syndicate is a well financed, organized, offensive criminal mercenary force with suspected ties to the Corsican Mafia. The ICS takes crime to the 'next level' with high-tech, modern weapons and motivated talent. Defending game objectives are SWAT, Special Police Private Securit, GIGN and U.S. Special Forces. ICS expands SOF II with contemporary urban settings like Banks, Casinos, Art Galleries, Nuclear Power Plands. New Game Mode: In Hitmen the Red Team (Special Police Force, SWAT, GIGN, or InterPol Operatives depending on map) is transporting an armored briefcase containing bearer bonds in excess value of the GNP of most third world countries. When held the briefcase has an integrated alarm that emits a beep broadcasting that the case is being transported. The case also contains a special GPS transponder that will broadcast the cases position if it's dropped. These features also make The Transporter's position audible to the opposing ICS (Blue) team and the case visible in the event it's dropped on their GPS/radar. The ICS is tasked with intercepting and assassinating the player carrying the briefcase so they may abscond with it. As soon as the Blue Team captures the case by killing the 'Transporter' or recovers a deliberately dropped case they win the round. The Red Team must defend the case for the duration of the round from capture to score a win. Eight lavishly detailed custom ICS level designs purpose built to support the new 'Hitmen' assassination game mode, and carefully crafted for game-play. ICS opens the SOF II door to the female half of the population with female models, new skins, female voice and radio commands -- and we've made every effort to represent women tastefully and capably. Also as a measure to remind players of some of the more dramatic weapon performance changes available in ICS we have reskinned several of the most altered weapons. It gets a complete sound overhaul with all new weapon sounds and expanded more realistic radio and voice messaging system. Other more subtle sound changes like hit sound delays and a voice for female players top out the new ICS sound design complement with the level of quality and intensity you wished SOF II shipped with. New ACM Weapon Performance Scaling, New VLW HUD, Console & UI, Professional Competition Grade Referee System, Headshot Messages, Statistics & Medals. For all game-types, players spawn at death-match spawn points during the warm-up period and may engage in a free for all until the warm-up is over; team killing is permitted during the Warm-Up and will not be added to any server penalty for team kills that may result in a kick. Team Swap & Shuffle, Status Tokens, Bandaging, Exotic Weapons, Munitions & Equipment.
Screenshots
Download v1.0 33.6MB (uploaded by speedracer)


Mortal Coil Singleplayer Mission Pack [top]
Inside this pack you have 8 sp-maps with a story that links them together. The maps contain secrets and new sounds which are awesome.
Download 37MB (uploaded by GameFront)


Star Trek: Bridge Commander

Bridge Commander Remastered Total Conversion [top]

This creates a screen-accurate and canon compliant enhancement of Bridge Commander that greatly expands the combat options in Quick Battles while also allowing for the Single-Player story to still be fully playable. All stock ships and bridges have been replaced with the most detailed versions available from our modding community. To accompany them, all ships have been given new custom and balanced hardpoints that makes every ship in the game feel 'realistic' to what is shown in the Star Trek series and movies. Features: Fully playable and enhanced single player campaign; 43 new ships form across Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager, & the Star Trek TNG Movies; Top quality 3D models & textures for both new and stock ships; New and screen accurate weapon hardpoints for all ships and stations; Defiant, Excelsior, and Intrepid class playable bridges; New Galaxy & Sovereign class bridges; New Klingon, Romulan, & Cardassian background bridges; New sound and weapon effects; New combat regions; 1920x1080 widescreen support.
Videos
Download + Patch v1.1.2 1.9GB+8.99MB (uploaded by ModDB)
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Kobayashi Maru Total Conversion [top]

This features a diverse collection of ships, scripts, effects, systems and many other elements. This modification is intended to enhance the multiplayer game for BC by allowing the use of AI Ships, Advanced Scripts, New Vessels, Unique Systems and many other features.
Screenshots
Download 1.30GB (uploaded by Official Site)
Videos


Unreal Tournament 2003

9-11 Survivor Jeff Cole, Mike Caloud, John Brennon Total Conversion [top]

This somewhat controversial mod made in 2003 puts you as someone in the Twin Towers of the World Trade Center who has survived the initial impact of planes controlled by terrorists into the buildings on 9/11/2001. You will be spawned into a random area and have to find your way out through some floors that are partially collapsed or on fire. Some items like a cellphone as a light source or breathing mask will aid you. There are also NPCs who you will encounter and firemen who will lead you to safety.
Infos
Download 20MB (uploaded by Official Site)


CliffyB's Ownage Level Pack [top]
Tired of downloading map after map for UT2003, searching for the one that will kick your ass and make you love every minute of it? Welcome to 0wnage, baby. Let CliffyB, lead designer for Epic Games, and co-creator of the Unreal series, do the searching. You won't find any crap here, just the cream of the crop from the Unreal Community. A series of third-party maps recommended by Cliff Bleszinski himself. Included are: 1 Community Bonus Pack, 2 BR-AnimaExMachina, 3 CTF-Arrakis, 4 CTF-BollwerkRuins, 5 CTF-Raw, 6 CTF-Sahagin, 7 CTF-Unearthed, 8 DM-1on1-Alpu2, 9 DM-1on1-Ilarnek, 10 DM-1on1-Lighthouse, 11 DM-AlpsDawnDuel, 12 DM-Aristocracy, 13 DM-Chainer, 14 DM-Frozen, 15 DM-Hardcore, 16 DM-Hygog, 17 DM-Hypsophobia, 18 DM-IronMaiden, 19 DM-Liandri_v02, 20 DM-LightFalls/NightFalls, 21 DM-Nirvana][, 22 DM-Peak2003, 23 DM-Purisma, 24 DM-Reigncaster, 25 DM-ShudderCreek, 26 DM-Slam, 27 DM-SomberEve, 28 DM-TreeOfAges, 29 DOM-Aphrodite, 30 DOM-MayanRuins.
Infos
included in Unreal Tournament 2003 - Fan-Made Pack v2225 with Epic, Digital Extremes 2.01GB (uploaded by Delacroix)


Community Bonus Pack 1 Total Conversion [top]
This includes 18 maps and Angel Fire mutator pack. These maps represent some of the best from the UT mapping community.
Infos / Download / Download for UT2004
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included in Unreal Tournament 2003 - Fan-Made Pack v2225 with Epic, Digital Extremes, Community & 0wnage Bonus Packs 2.01GB (uploaded by Delacroix)


Infection Singleplayer Total Conversion [top]
Infection places you as a man in a small town that's infested with mutated zombies and monsters. This single-player horror themed total conversion has the feel of the popular ""They Hunger"" for Half-Life with the beautiful Unreal Tournament 2003 engine and is a 2-level college project. Utilize 6 unique weapons to battle 7 different monsters. Explore a vast townscape, from a rustling cornfield to a monster filled office complex. Dramatic cutscenes using professional voice acting draw you into the story. Locational damage lets target specific areas on a monster - watch in horror as a zombie crawls after you, even after you dismember its legs.
Screenshots
Download 184MB (uploaded by Playground.ru)


2003

America's Army: Special Forces

America's Army 2.5 Assist Fan-Made Server Replacement [top]

A GUI client application for Downloading, Installing and Playing Americas Army 2.5 on Windows, Mac and Linux with a new custom authorization system. On the server side a Desktop server manager for Windows, Mac and Linux and a Command line dedicated server manager for Windows and Linux. Backend server components include a replacement authorization system using the Battletracker account & stats database and a PunkBuster log streaming server which records players possible cheating activities.
Infos
Download (uploaded by SourceForge)


Call Of Duty

LeonCOD 1+2 Singleplayer Total Conversion [top]
This is a map series by Leon Stephan Brinkman. In LeonCOD, the German army is holding you in a holding cell underground in a large complex. You have to find a way to escape from there, when you succeed you will have to find yourself a weapon and find yourself a way up and try to get out of the complex into the open air. In map two, you will find yourself in a little village, this all belongs still to the complex and you’re still not free. From now on the war will just intensify. In LeonCOD2, you are in the first of four big sp-maps as an American soldier somewhere outside a big German city with 3 other soldiers at the end of the second worldwar in the year 1945. Your mission is to fight your way trough the city to a little hotel. Somewhere in the basement of that hotel a English spy is held in a jailcell. He was captured on a secret mission as a high German general to collect classified information. The SS will interrogate him in the next few days and it is very important that you find him before the SS can get information out of him. Therefore you have to free him and lead him out of the city. There is a scripted objective in the fourth map.
Reviews
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Download #1 740kb / #2 3.83MB (uploaded by FileFront)
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Lost Symbol, The Singleplayer Total Conversion [top]
This pack's contents include custom textures, xmodels and good music. The intro cutscene shows you the beautifll castle wolfenstrein like you never saw it before and so you are at the main gate the enter the nightmare in order to steal a magnificent orb. Architecture is really outstanding with some textures from RTCW and lot more content like German speaking and original sound.
Video
Review / Download 41MB (uploaded by World War SP Map Corner)
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Operation Market Garden Total Conversion [top]
Quality-wise, this is probably the best total conversion mod you'll find for Call of Duty, and quite a bit is included for you to check out. There are seven new multi-player maps for you and your buddies to battle it out on, and they're all excellently produced. Apart from that, CoD:OMG features a full singleplayer campaign, spanning several missions, featuring the characters from the original game, and is bound to keep you on the edge of your seat.
Screenshots/Download 202MB (uploaded by GameFront)


Sandstorm Singleplayer Total Conversion [top]

A team of level designers and artists named 12 Hour Games spent 4.5 months creating a squad-based, modern military first-person shooter that places the player in the center of the middle-eastern conflict. Developed on top of the award winning Call of Duty engine, Sandstorm spans three massive levels filled with visceral action and sequences inspired by real events. It delivers cinematic pacing and squad based game play in an approachable, pick-up-and-play first-person shooter design. As a United States Marine in charge of a supply convoy heading for the capitol city, you must do whatever it takes to ensure the troops get the supplies they need. Trying to stop you are insurgent forces armed with an array of lethal weaponry and a disregard for human life.
Video
Review / Download 274MB (uploaded by World War SP Map Corner)
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Secret Of The Third Reich, The Singleplayer Total Conversion [top]
This pack is divided into 9 different maps taking around 10 minutes each to be played in a mostly forest/bunker set around a railway environment really well put together and highly challenging in several places. Each map contains mostly one objective that except for the first one seems quite obvious. The environment is not redundant from a farm to a base getting into a railway station or a bunker. Gameplay is mostly oriented on battles with here and there something to activate. Fights are well balanced with hordes of Germans coming from everywhere. A choice of weapons will certainly make you quest easier depending on the one you pick up.
Review / Download 15MB (uploaded by World War SP Map Corner)
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Contract J.A.C.K.: Just Another Contract Killer

Project Pegasus Total Conversion [top]
This features: a jetpack (yes, you can fly), a chopper/harley, Desert Eagle with scope, silencer & 2 extra ammo types. There's also new skins, and a character mod that makes it possible to use cate, isako, ninja etc in team gamemodes. Arcade mode disables the recoil in the weapons to improve accuracy. And last but not least, there's 21 new maps to play it on.
Screenshots / Download
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Deus Ex 2: Invisible War

Visible Upgrade Graphics Enhancement [top]
This unofficial patch contains various bugfixes and game improvements such as widescreen support, and provides a few tweaks. It optionally bundles the Unified Texture Pack. It works with the GOG and Steam versions of the game. Original game bugs and issues that have been fixed or improved: Multicore fix. Can be switched off for better performance (when it works); Some speed-up of level loading, especially with vsync on; Fix for the desktop being visible during level loading on Vista and up (Fullscreen only); Fix for the mouse freezing or becoming invisible when using large font size settings in Windows. Game improvements: All resolutions reported by the system, plus an optional custom display mode, are available from the options screen. The aspect ratio is shown as well; Easy switching between fullscreen and windowed mode; Field of view adjustment for widescreen is automatic - the horizontal view is extended instead of cropping off the top and bottom. This includes conversations and binocular/scope zoom; In addition the FOV can be adjusted to the user's preference; The HUD and menus are shown correctly, regardless of resolution and aspect ratio. In 3-monitor modes, the HUD is constricted to the middle monitor by default; Loading screens are shown correctly, at 4:3 aspect; The intro and cutscenes, which are letterboxed, are allowed to crop to fit the monitor (up to 16:9, a bit less when subtitles are on); The fullscreen game can run on a display other than the primary (Experimental). It optionally bundles the Unified Texture Pack which is a combo of all three previously available hi-res texture packs put into one, single installer by John P.. It contains over 790 textures and graphical files (.bik for instance). Most of the 50 Loading screens are redone, in addition to most of the environment and character textures.
Downloads


Freelancer

Crossfire Total Conversion [top]

Crossfire continues the epic adventures of Edison Trent. Get ready for a brand new experience in a breathtaking and extraordinary environment. This mod is the unofficial sequel to Freelancer with the most stunning graphics and worlds you have ever seen. Jump into an atomspheric universe full of surprises, challenges incredible adventures. Experience the awesome gameplay, highest quality and unique features of Crossfire. It has several hundred thousand downloads, four Mod Award Nominations and a very large fan community. Crossfire is not a static mod like most others, it is a dynamic developing environment with dynamic economy, dynamic universe, destructable solars and download content (DLC) which introduces new quests, new ships, new systems and new equipment. Most important in this mod is the atmosphere. High quality graphics, high quality music tracks, more than 150 very detailed systems, new voice samples, stunning effects, many challenging quests, ten thousands of small side stories and rumours, fantastic gameplay and hundreds of cool ships.
Info/Screenshots
Download v1.9 1.87GB (uploaded by ModDB)


Discovery Freelancer Total Conversion [top]

Winner of 2006 Simulation Genre Award of ModDB, this 225 extra player flyable ships, 79 new systems, 275 new bases, over 200 new weapons, 46 new commodities with multiple new trade routes, 117 role-playing IDs, and about 10,000 new infocard texts. Accurate hitboxes had been implemented for almost all ships, old and new. The mod now has a renewed balance system for weapons, equipment and ships, plus a fully revamped economy system that provides profitable routes for all locations and factions.
Info/Screenshots
Download v4.85: Reunion & Update 3 90+6MB (uploaded by ModDB)


Freeworlds 19.XX Total Conversion [top]

This is the continuation of the old 18.XX Freeworlds mod. Its also the predecessor to Tides of War 2.0 in the fact that after the 2.0 Mod team split, Freeworlds continued on its own path for a time. After a roll back to 1.65, modding continued for this great game. From Fighter Dog Fights to Long range capital Combat, this Mod has almost everything that a Star Wars fan or even just a straight Sci-Fi fan can enjoy. Trading, Mining, Mercenaries and Factions all fight for their territory. Join this fun loving comunity that just wants to make friends...on the other hand...if it's not a friendly Unit, it probably wants you dead.
Info/Screenshots
Download v19.60 556MB (uploaded by ModDB)


Freeworlds: Tides of War Total Conversion [top]

Many years have passed since the death of Emperor Palpatine at Endor. His death was a catalyst for the plucky Rebellion to become a legitimate government. However, the Galactic Civil War rages on. Despite the loss of their Emperor, the Imperials continue to fight in an effort to reclaim worlds now lost to them. As the two galactic superpowers vie for supremacy, Organized Crime runs riot. Smugglers sneak in and out of territories, bringing illegal goods to those willing to pay top credit. The outer rim worlds are a haven for those looking to disappear. In a time of war, mercenaries are high in demand. Immoral souls, sold to the highest bidder to do the wet work of others. Pirates raid the space lanes, preying on unsuspecting traders for credits and their booty. Alliances are forged and broken as factions attempt to gain a foothold in the galaxy. Gone are all the original Freelancer stuff. Every ship, every base, every system is completely customized. Join pilots from around the world! Whether you are from the USA, Europe or Down Under, Freeworlds has an international cast of characters for you to meet. X-Wings, TIE fighters, YT-1300 freighters, Star Destroyers! All these ships and more. Take your pick from the ships made famous in the Star Wars saga to fly! Have your choice of careers within a faction. Be a power trader that adds extra zeros to your factions bank balance. Prefer to fight? Work your way up through the fighter ranks to place in a decorated squadron. Starfighters not big enough? Then try your hand at flying a capital ship bristling with turbolasers and reign down terror on your enemies.
Info/Screenshots
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Download + Patch 1.4 638MB+40MB (uploaded by ModDB)


Itano Circus Total Conversion [top]

This is a fast paced amalgamation of Freespace, Ace Combat, and Macross. From Freespace I take the general gun layout and the way the guns behave in general. From Ace Combat I take the excellent missile-based gameplay, as well as numerous Ace Combat inspired special effects improvements. And from Macross I get the beautiful ambience of the battle with the ambient explosions, flak, and last but not least, the micro-missile. Right off the bat as soon as you undock from Manhattan, you see a world that is much more lively than before. Many more ships buzz around minding their own business, and the universe is not the quiet place it was before. No more travelling long stretches with nothing happening. Capital ships have been added into the game as non playable ships. They now fly around like any other ship and are a sight to behold. Their combat tactics and weapons have been completely redone from the ground up to create amazing cinematic dogfights. It is not uncommon for the player and their fighter to be dogfighting alongside and against other AI fighters in the crossfire of two enormous capital ships duking it out, twisting and turning to get the best firing solution. Many special effects improvements have been made. All missile related effects have been redone, as well as a good portion of the sound engine. Explosions in particular receive a facelift. When a capital ship is about to go you'll know it, and hear it. When it finally explodes it unleashes a shower of debris that looks simply fantastic. Battles are visible in the distance. Punctuated by explosions, missile trails, and the swirling cloud of engine trails from which the mod gets its name.
Info/Screenshots
Download v1.0 11MB (uploaded by ModDB)


Shattered Worlds Total Conversion [top]

This has a completely rebalanced ship system, long gone are the basic classes. Scouts, Interceptors, Combat Fighters, and Light Bombers make the archetypes of combat vessels, with specializations such as the Heavy Scout, Thrust Interceptor, and Fast Attack Fighter tweaking each class to your liking. It has approximately 100 player-flyable ships available, many of which are exclusive. Completely overhauled economy - make money how you want! Classic Credit generators such as missions and trading have been redone to be more rewarding and diverse, while new ways to earn have been implemented, including seven new freigher classes designed for different missions. Make the big bucks as a pirate, locking the trade lanes and looting the spoils; smuggle cardamine into lawful space to shady clients; trade goods from luxury food to rubber duckies from one side of Sirius to the other; or dedicate yourself to harvesting the spoils of the galaxy in a mining ship. All-new mining system - grab your mining ship, aim that mining laser (you won't be able to mine without it!), and haul your precious rock-bound cargo to those waiting to pay you big. Stunning graphic improvements - with all new effects from custom ALE files; gorgeous, hand-crafted Starspheres; high-quality custom models; and many other huge improvements. An ever-evolving world - the Sirius sector is alive. Traders, Miners, Pirates, Police, Bounty Hunters, and Freelancers move from system to system, interacting and communicating, fighting for survival in their ever changing sector of space. Almost a decade has passed since 800 A.S, and the systems show it. Some stations have evolved, factions are advancing, and new powers have emerged from the great black, such as the mysterious Guild, the twisted Nomad Cult, and even the Nomad aliens themselves.
Info/Screenshots
Download War Torn v1.64 / SP Campaign Compatable Client 240MB / 163MB (uploaded by ModDB)


Underverse, The Total Conversion [top]

Based on the Chronicles of Riddick trilogy, we take you slightly into the future from the end of the third movie. It is now 30 years since Riddick sat on the throne and became the Necromonger leader. One of the first things he did was to stop the advance of the fleet into more territories and had them fall back to home space. Then he freed all who remained from the truely demolished worlds, Furyans being the first. Once news of this surfaced, other non-purified survivors began returning to their home systems to start the slow process of re-population. Riddick himself disappeared 15 years ago, his whereabouts and fate unknown. Now the houses and war drums are stirring again. It features: dedicated clan buyable systems, 39 plus 5 Capitols; dedicated Sovereign systems where bad guys own bases, 26 systems; dedicated new player area called the Merchant Alley, 18 trading systems. Using a mix of Computer Generated voices and Human Actors, all of the ingame Voices have been replaced with ones created using TTS software and Human voices.
Info/Screenshots
Download v2.27 358MB (uploaded by ModDB)


Grand Theft Auto: Vice City

Back to the Future: Hill Valley Total Conversion [top]

Based on the Back to the Future Trilogy, this allows the player to re-enact all the great moments from the films. While some parts of the story are stretched to make it more enjoyable, we are determined not to stray too far from the original story-line. Some of the Features that will be in Back to the Future: Hill Valley are: 5 different eras of Hill Valley (1885, 1955, 1985, Alternative 1985, and 2015), new Vehicles and Peds to correspond to the different times, spontaneous and Instant Time Travel. There's also new effects and sounds to accompany the time travel sequences, flying Hover mode for the Cars and Trains of the future, Custom Radio Stations, reenactments of scenes from the films, a Remote Controlled Delorean, and Doc's Time Train.
Infos/Screenshots / Download
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GTA: Liberty City Total Conversion [top]

Take a trip back to Liberty City! This re-creates GTA3's Liberty City in the Vice City engine, making for improved vehicle physics and smoother, faster-running gameplay - not to mention motorcycles and helicopters.
Download v1.0 63MB (uploaded by FileFront)


Long Night Total Conversion [top]

The Fighting Hellfish proudly present a finished arcade horror total conversion guaranteed to meet the Surgeon General's recommended daily allowance of zombie slaughter. The storyline revolves around multiple survivors making their way to the last human stronghold, where they share tales of zombie chaos across over twenty original missions and cutscenes. There's over half a dozen playable characters, new Radio Stations, new Particle Effects, numerous weapon tweaks (including the ability to carry all heavy weapons simultaneously), and new Gameplay elements (Zombies, plotlines, weather). There are different Endings, a new and improved zombie spawning system, and 25 Unique Zombies.
Download / Mirror
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Jedi Knight 3: Jedi Academy

Escape: Yavin IV & The Lost Maps Singleplayer Total Conversion [top]

This is a massive new SP game. There are 13 new levels, lots of models, new cutscenes, animations, weapons, etc. The Lost Maps has 25 brand new levels that were not included in the original EY4. Secondly, the interface of the game is new, including a "chapters" menu for easy level selection and a new saber menu (you can steal dropped sabers! yay!). It seems like after each level you can customize your sabers based on ones you acquired during the previous missions. So it's kind of like an "unlocking" system. The TC also sports three, count 'em three, ending sequences, which is sure to keep you busy trying to get each one.
Downloads 1 2
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JA+ Mod Total Conversion [top]
You can have multiple duels at once, even full force duels, and all of those duels can be isolated so there's no duel interference. There's clan tag protection, option of having multiple taunts, lots of new emotes, a profanity filter, model size scaling system, new items including a grapple hook and a ton of other features. The newest features for the mod include a Mac patch so that Mac users can start a JA+ server & tracker. New player animations include you can now catch and hang onto ledges, to avoid falling. An extremely good thing for the movie makers out there. The new moves are cool, melee and saber moves. Holstering your saber, when you switch to melee your saber goes to your belt, and if it's a sword it'll go in a holster on your back. There are a wide range of high quality saber models. There is an option that you can enable, that makes the moves and physics more like JK2. if you dont have a female skin, you will see someone who is wearing that skin as Jan, not Kyle. There are 'dimensions', you type /amaltdim and you go to an alternate dimension (a no rules one) where there's no grapple hook, and you cant use admin commands on someone (except /amkick) there's no god-chat either there. Ampunish and Amslay commands which can be abused to hell have been removed too.
Screenshots/Download v2.4 Build7 30MB (uploaded by JKHub)


OpenJK Game Engine Improvements [top]

This is an effort by the JACoders group to maintain and improve the game engines on which the Jedi Academy (JA) and Jedi Outcast (JO) games run on, while maintaining full backwards compatibility with the existing games. This project does not attempt to rebalance or otherwise modify core gameplay. Our aims are to: Improve the stability of the engine by fixing bugs and improving performance; Provide a clean base from which new JO and JA code modifications can be made; Make available this engine to more operating systems - To date, we have ports on Linux and macOS. Currently, the most stable portion of this project is the Jedi Academy multiplayer code, with the single player code in a reasonable state. Rough support for Jedi Outcast single player is also available, however this should be considered heavily work in progress.
Videos
Download 14MB (uploaded by Github)


Star Wars Movie Duels 2 Singleplayer Total Conversion [top]
One of the unique things about this mod is that you can play on the good or evil side in most of the scenarios. Taking the side that is supposed to lose usually has some creative storyline involved...in fact, it's quite fun for those people who just love being extraordinarily evil for no reason. Like the first version, the only movie-based duels available are the prequels. I guess it would be rather difficult to create duels based on the original trilogy, what with them being less epic and all. With 19 missions inspired by the films and a ton of bonus missions, Movie Duels is one of the biggest Star Wars mods. Relive the epic battles from the movies with new Animations, Cinematics, Maps and Effects. Master the missions in all three dificult levels. A completely new Gameplay called "Challenge". Here you fight against the most famous characters from the Star Wars films in 15 stages. To proceed you must win. There's also new textures, shaders, scripts, and menus.
Download + Characters Addon 875MB+32MB (uploaded by ModDB)


Survival Mod 2: Revenge Of The Droids Total Conversion [top]
The enemies just keep coming! You can play as four seperate characters and each one of them has a different map that you play through. As with IZaNaGI's Survival Mod, this sequel has been made to be at an EXTREME skill level and unless you are a true Jedi Master it's unlikely you will complete it all without Cheat modes. This time set in the prequel era during the height of the clone wars. The story follows four characters which span out over an evening on a distant planet that is home to nothing but a large droid factory. The factory is producing a new kind of battledroid which is capable of lightsaber combat and is even imbued with the force. Its IZaNaGI's and Immy's job with the aid of a elite team of Republic Clone troopers to destroy the factory main control console to disable the droid facility until the republic can have it dismantled. But there is a greater threat then droids at this facility, Asajj Ventress, dark jedi and aid to the seperatists watches over the production to ensure this army of saber droids reaches General Grievous intact. There are 12 new skins included in this mod that cover over 40 NPCS all of which use some of the best JK models available, from Prophets Battledroid to Antizacs Leela the skins have been massively altered to look correct to the time line and to what they are supposed to represent. Theres a load of new weapons in here too created by various modders inside the community, mettalic bo staffs, cyber ninja swords and clone rifles feature heavily in the mod as well as my own personal hilt. Theres a huge array of sounds added into the mod with the fantastic EP 2 sound set created by STARWARS, character sounds ranging from Battledroids to Yoda and voice acting from creator.
Screenshots/Download 31MB (uploaded by JK Files Mirror)


Max Payne 2

7th Serpent: Crossfire & Genesis Total Conversions [top]
7th Serpent is a third-person shooter modification thrusting players into a world of corruption, secrecy and vengeance as they control Vince Petero - the main character - who has been subjected to experimental testing and is left to his own devices in order to extract the truth from those who keep it from him. After the events depicted in 7th Serpent: Crossfire, the Serpent Industries managed to keep their experiments going ; worse, they secretly received funding from the government to pursue their goal. Creating genetically enhanced soldiers has become their main line of work, and they had time to practice and improve their craft. You are the 7th Serpent, a killing machine engineered to perform the company’s dirty works and keeping its enemies at bay. One of them is H.A.B.I.T. – Humans Against Biological Intrusive Technologies, actively fighting against the deeds of Serpent Industries, or at least what leaked out to the public throughout the years. Along with a peer, another Serpent prototype, you are sent into the Conference Center, where the heads of the organization are having a meeting, with a simple goal: making sure they can no longer slow down the progress of SI’s researches.
Downloads/Screenshots / Reviews 1 2
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Absent Grave Total Conversion [top]
This mod endeavors to bring the world of zombie survival to the aging MP2 engine. You play as a bad-ass soldier with a deadly arsenal of weapons including a double-bareled shotgun and a chainsaw. Gameplay consists of survival levels where you will have to try and stay alive for as long as you can against hordes of undead. It is complete overhaul of MP2 with new weapons, skins, models, sounds, and animations. It features: 4 new levels, completely new weapons, new player model, most enemies re-skinned as zombies plus 2 new models, new combat and zombie animations, gameplay tweaked (RE4 type camera, limited BT etc), blood decals, ragdolls, menu images, new HUD, and new music.
Screenshots / Download
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Cinema v2.0 Partial Conversion [top]
This mod takes the killer action of the first game and juxtaposes it against that of the second, making for a truly engaging gunfight extravaganza. Guns look far more realistic and functional this time around and do far more damage than their predecessors in Max Payne 2 did. Blood and ragdoll effects have also been tweaked throughout the experience, making your killing that much more violent. But nothing makes these sequences of mass mayhem come alive quite like the soundtrack, which starts blasting out of your speakers whenever you enter into bullet time and start dealing death to those around you.
Reviews 1 2 / Download
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Elements of Style Total Conversion [top]
EOS takes the Max Payne 2 gameplay and specifically refines it wherever needed while also making the combat so much more appealing and exciting. This mod has recieved perfect scores on every site it has been on. Download this mod and trust me, you won't be disappointed. Much More Satisfying GunPlay -Bullets make glowing streaks through the air -Bullets leave smoke trails ripping through the air -Bullets can be heard as they travel with new Whizz sounds -The screen shakes as enemy bullets come close to the player -The screen flashes after each shot fired from the player -The screen vibrates for every shot fired off from the player -Bullets penetrate many objects -Bullet impacts now squirt.
Screenshots / Downloads / Infos
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Hall Of Mirrors Total Conversion [top]
In a futuristic world, a strict regime has eliminated war by suppressing emotions: books, art and music are strictly forbidden and feeling is a crime punishable by death. Cleric John Preston is a top ranking government agent responsible for destroying those who resist the rules. When he misses a dose of Prozium, a mind-altering drug that hinders emotion, Preston, who has been trained to enforce the strict laws of the new regime, suddenly becomes the only person capable of overthrowing it. The mod is loosely based on the movie "Equilibrium" with the main focus of the work being based upon implementing a new combat system similar to the "gun kata" seen in some of the action scenes of the movie. The "Gun Kata" allows the player to take on several adversaries at the same time with dual weapons and gun them down in unison, much like what we see in the action movies of today where the hero wields dual handguns and shoots at different targets with each hand. This sort of stylish gun battle is what you can expect to see once the mod is released to the public. The mod's focus is pure action and style, if you like shooting enemies and gunning them down in the coolest way possible then this mod just might be what you've always been looking for!
Download / Reviews/Screenshots
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Max Payne's Chronicles Total Conversion [top]
This takes place between Max Payne 1 and Max Payne 2 stories. Max Payne left the DEA and joined the NYPD. On his first day, Bravura gives him a case to solve. A woman has been kidnapped. He needs to find her and to rescue her before it's too late. It contains 3 new storylined levels, a case to solve (+ one credits level) , and 13 bonus levels, including new gameplay concepts, not only DMW. Many other tweaks such as new weapons, sounds, voices, musics, skins...
Download/Reviews/Screenshots


Mission: Impossible - New Dawn Total Conversion [top]
This mod is inspired by the movie and took 4 years to make. When Major Sean Dickens’ F-15 crashes over Utah, everything looks like an accident. However, as the wreck is recovered, Dickens is gone, and with him the F-15’s deadly cargo: a new generation warhead. Ethan Hunt’s mission is clear: the warhead has to be recovered before Dickens is able to sell it, and Dickens, along with the possible buyer, a former Russian general, with unknown intentions, have to be eliminated. However, all too soon Hunt realizes that things aren’t as they seem, and suddenly finds himself right in the line of fire. In his quest to gain answers, Hunt hits upon a conspiracy that puts doubts upon the trustworthiness of his own ranks, and change everything he believed in.
Download / Screenshots / Review
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Mona: The Assassin Total Conversion [top]
This is an unofficial expansion featuring 5 original, action-packed levels. Mona Sax is a contract-killer, a job at which she excels. When a Mafia boss sends his army of mobsters after her, assaulting her hideout and forcing her to flee through the city streets, it gets personal and real nasty. From an abandoned asylum, through the suburban streets of the Big Apple, to the Mafia social club, unleash her destructive power and make them regret to have ever messed with Mona: The Assassin.
Download/Screenshots / Reviews
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Payne Effects 3 Total Conversion [top]

This mod by The_Silver enhances the original feel of the game without loosing the Max Payne signature. The purpose of the mod is always to make Max Payne 2 more realistic and tactical, but at the same time to give a dramatic and cinematographic feel to the shootouts. Version 3 is totally new, with lot of key features that will drammatically improve the original gameplay, and also with new spectacular unique effects.
Screenshots/Video
v1.5 Final version Download 707MB (uploaded by ModDB)


Postal 2

Postal 2: Revenge Total Conversion [top]

This mod is for requires POSTAL 2 Complete (GOG or Steam version). Great cooperative mode with absolutely new storyline. The most worthy, alternative ending to the life and drama of the Postal Dude, served in a parody-humorous style. Five half-linear large maps for exploration, full of interactive things, sledding bears, cars, unique NPCs (peaceful and agressive) and a lot of physical objects around in the game world. - SHARE THE PAIN again. The return of the good old multiplayer in the two most popular modes - Deathmatch and Team Deathmatch (another modes as Snatch can be returned too). 6 exclusive new maps for DM and TDM. Bonus: fully compatibility with any old custom maps. Rewritten netcode and shooting mechanic additions: completely new feelings during gameplay. Improved graphics - new environment 3d models, players and high-resolution textures. Own soundtrack - 4 completely new tracks that are played during the game, including the main menu, as well as several old tracks from the original Postal 2.
Screenshots
Download 805MB (uploaded by ModDB)


Postal 3 Unreal Total Conversion [top]

This mod ports an early alpha version level of Postal III into POSTAL 2 Complete. This includes models, weapons (with reloading), maps, and a modified version of the story.
Videos
Download (uploaded by Steam Community)
Screenshots


Postal 2: Share the Pain

A Very Postal Christmas Total Conversion [top]

This is a Christmas themed mod for Postal 2. This Modification gives new maps, storyline, NPC's and weapons all to do with the Holiday Spirit. The game starts off in the Postal Dude's trailer, where he has hauled it into a snow capped town for the holidays. He has settled in a small trailer park at the edge of the town and decides to go out and complete some of his own errands. Features: A new town to run around in; New weapons; Brand new dialogue for the Dude; Soundtrack done by Neurological; New Errands; Santa Claus makes an appearance; Gremlins make a cameo.; New HUD and Running Meter (Not present in Steam version). This mod was packaged with AWP and Eternal Damnation as part of the 10th Anniversary.
Screenshots/Videos
included in Postal 2 + Addons - Custom ISO Demo 4.66GB (uploaded by Delacroix)
included in Postal X: 10th Anniversary 2DVD ISO Demo 3.54GB (uploaded by Egon68)


A Week in Paradise Gameplay Enhancement [top]

This mod is available also in the compilation Postal Fudge Pack. When Apocalypse Weekend was released as the add-on for Postal 2, it added the new Boomerang Machete, Sledgehammer, and Scythe. Unfortunately, the major complaint about AW was that the "free-roam" element from Postal 2 was gone. Not only could you not roam freely in AW, but you couldn't take these new weapons back to the original Postal 2 levels, either. AWP changes all that. AWP is an enhanced version of the original Postal 2 game and combines it with the AW expansion pack weapons and levels, plus tons of extra bonuses to make the ultimate Postal 2 experience. AWP adds tons of new features to the normal Postal 2 and AW games. Use AW's weapons and gameplay in the original Postal 2 levels. New custom weapons, plus weapons from the hit mods Eternal Damnation and M@DModz are added. Improved "behind the scenes" game handling to (hopefully) reduce crashes. It uses brand-new cheats, such as unlimited dog helpers and police-hating bystanders, destroyable doors for quick shortcuts, and more blood, guts, and gore. Stronger and tougher police officers, and a new police radio lets you eavesdrop on the actions of the police. There's more bystander variety with new clothes, hats, glasses, purses, and briefcases to diversify the population of Paradise.
Screenshots / Infos / Downloads
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included in Postal 2 + Addons - Custom ISO Demo 4.66GB (uploaded by Delacroix)
included in Postal X: 10th Anniversary 2DVD ISO Demo 3.54GB (uploaded by Egon68)
Fudge Pack DVD ISO Demo includes Postal: Classic and Uncut, Postal 2: Share The Pain, Apocalypse Weekend, Eternal Damnation, A Week in Paradise, and Extras. 2.49GB (uploaded by scaryfun)


Eternal Damnation Total Conversion [top]

This huge mod is available also in the compilation Postal Fudge Pack. It has much new content including music and sounds. It adds a myriad of new weapons, areas, voice work, etc. Follow the adventures of The Postal Dude, back in simpler days. It's a mixture of horror/mystery/action, no humor scenes and filthy comments. The story is interesting, locations are well designed, animations are impressive, voices are surprisingly good (especially in cutscenes). Probably there are too many enemies so the action is repetitive sometimes.
Screenshots / Info / Download / Patch
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Fudge Pack DVD ISO Demo includes Postal: Classic and Uncut, Postal 2: Share The Pain, Apocalypse Weekend, Eternal Damnation, A Week in Paradise, and Extras. 2.49GB (uploaded by scaryfun)
included in Postal 2 + Addons - Custom ISO Demo 4.66GB (uploaded by Delacroix)
included in Postal X: 10th Anniversary 2DVD ISO Demo 3.54GB (uploaded by Egon68)


Happy Night Total Conversion [top]

This mod adds an in-game iPhone and ability to take selfies. Prepare for some outrageous, sick and funny moments, captured with front-view camera and couple of snaps. Spend one night in Paradise, with two main objectives of the game: find a way to pay rent and revenge the guy who 20 years ago brutally killed your mother. Both objectives are the errands along with 3 extra including launching fireworks around the town, winning the race and collecting 666 presents which are placed all around the town. It even has a side-view platformer section.
Videos
Download + Patch 1.2 648+59MB (uploaded by Delacroix)
included in Postal 2 + Addons - Custom ISO Demo 4.66GB (uploaded by Delacroix)


Savage: The Battle For Newerth

Samurai Wars XR Total Conversion [top]

In 2004 an official full conversion mod was created set in Feudal Japan which allows players to take on the role of a Daimyo (commander) and different types of foot soldier. Building on the strengths of the Savage engine, Samurai Wars provides an alternative and engrossing playing experience with a hugely popular melee content. It was available exclusively on the European CD release of Savage: Battle for Newerth, but US owners could also download the game online. Samurai Wars XR is a completely revisited and improved version of the original Samurai Wars. A new Savage patch called XR, introduces a great multitude of Visual, Sound and Gameplay improvements. To celebrate this historic patch, the Newerth modding team has integrated Samurai Wars into XR so it can be played from within the same client as the Savage game with no need for further download! Furthermore, Samurai Wars has been entirely debugged (dozens of bugs!), graphically improved with shaders (bump mapping), and the Tech Tree has been almost doubled!
Screenshots / Infos
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Savage XR Total Conversion [top]
Newerth.com has taken over the development of the Savage: Full Enhancement (SFE) project and is continuing to improve Savage: The Battle for Newerth (Savage 1) and the content added by the SFE developers (Uttar and WhiteDwarf), with guidance from the community, to create a new content patch named XR. The the objective of the XR development team has been and is to improve Savage 1 without modifying the now classical game play and balance of the game, avoiding decent in our community over people's hearty felt opinions on what balance changes should be made. Instead the XR patch has added new features such as a simpler user-friendly installer, an automatic game updater, and an improved statistics system, while improving the game's engine, Silverback, visually to bring it in line with modern equivalents.
Download/Screenshots / Infos
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Star Trek - Elite Force 2

A Gate, two Birds and the Beautiful Sky Singleplayer Total Conversion [top]
This adds an all new single player adventure to the game. The story centres around Illia Ericcson, a former agent of Section 31, the Federation's most secret intelligence agency. Illia's final mission proves to be her most dangerous one yet, as she faces impossible opposition in Romulan space. (10 NEW Maps!) From the makers of the award winning Elite Force 1 mod Colony7, GBS is completely open source. That means that everyone (including you) has complete access to all files (including maps music, textures, etc).
Screenshots / Download
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HaZardModding Co-op Script Mod Total Conversion [top]

Engage the SP-Campaign with up to 7 Buddies accompanying you via LAN or Internet. There's 55 Single-Player Campaign maps and two Custom maps available! As Medic you can heal your Buddies if they are a different class. For each Hypospray-injection you give to a Buddy you receive also a Hypospray-injection, this requires you to heal others in order to heal your self. A Medic is a important class, with a often underestimated function in the team, especially during Last Man Standing. As Technician you can stock-up your Buddies Shields if they are a different class, and you can build Transporters allowing your mates to skip parts of the level. For each Shield you stock-up, your own Shields recharge as well. A Technician is often needed to solve Tricorder Modulations allowing the Team to proceed. As HEAVY WEAPONS you can supply your Buddies with all the ammo they need, if they are a different class. You can spawn a Damage-Amplifier Item, which can be picked up by you or one of your buddies to do significantly more damage to the enemy. And you can carry Heavy Weapons which are locked for the other Classes. For each ammo you spend your ammo-inventory will stock-up too. You ammo inventory is smaller, this requires you to supply others in order to not run out of ammo! The HEAVY WEAPONS class, can unfold massive power and has a advantage in battle over all other classes since it takes significant less damage from enemy attacks.
Screenshots / Download
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Tron 2.0

Killer App Total Conversion [top]
The objective of this mod is to incorporate elements from TRON 2.0 KILLER APP for the XBOX platform that were never released for the PC version of TRON 2.0. In addition, it bundles other previously released MODS (such as Raven's Light Cycle Colors mod and Kain-Xavier's Killer App Imitation Character Skins mod) into one. Effectively, allowing the player an even more dynamic gaming experience. It adds 16:9 and 16:10 Widescreen support, new multiplayer characters to Disc Arena and Derez, new 3-D Derez powerups, new classic and super light cycle colors, new flashing wheel spokes and gradient trail on light cycles, and more. There's 16 new singleplayer levels including cutscenes. Enter the computer world as Jeremy Powers and steal secrets from ENCOM, a Russian spy satellite, the Pentagon, Britain's M16, and Bold Ventures International. Ride a Solar Sailer, steal a Recognizer and visit a vast digital landscape, and escape from swarming Grid Bugs.
Screenshots/Download v1.1


User Error Single Player Expansion [top]
This is a 16 level single player expansion set after the events of Jet's journey through the computer world and was made by the Living Dead System Operators team. You are Jeremy Powers, a struggling Fcon employee with some serious financial troubles. You are approached by a former Russian agent named Karl who promises he can eliminate your financial woes if you agree to enter the digital world and obtain a certain file on his behalf.
Screenshots & Downloads / Official Site
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Unreal 2 Special Edition XMP

AlienPod Map Pack Version 2 Total Conversion [top]
This features thirteen new maps. It needs the CBP for all the maps to function properly.
Download


Community Bonus Pack Total Conversion [top]
This was started during the beta test for XMP. A few of the testers got together and started tossing out ideas for a bonus pack with user created maps, mutators and mods, and as a result, the CBP was created. This bonus pack includes ten new maps and several mutators created by a group of XMP beta testers and community members. Mutator features include Suicide Raptors, Unreal music in XMP maps, a kick idlers function and more.
Screenshots / Download
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Community eXpansion Pack Total Conversion [top]
This features 14 new maps as well as new game types, vehicle mods, and more. The CXP was created by a group of XMP fans in order to expand gameplay variety beyond the original design of XMP (and the CBP that stayed close to it).
Download


Unreal 2: The Awakening

Crystal Element Total Conversion [top]
This was created by a team of six students from The College for Creative Studies who have since graduated in May, 2004. They all majored in the Digital Media and Animation department and decided to do this as their senior thesis project during their senior year. It features a console style Third-Person perspective with a new main character with all new animations and weapons. There's 3 new levels containing all custom content, completely new enemies and NPCs, story-driven "in game" cinematics, and RPG Elements with Non-Player Character interaction. It was 70% before being abandoned but is still worth playing.
Screenshots / Download v0.7 Beta Demo 56MB
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Red Planet Total Conversion [top]
This is a single-player campaign spanning five custom levels and is set on Mars. Included are a new storyline, levels and resituated cut-scenes and narration. Mars has declared its independence, the solar system is on the brink of war! Your are an elite sniper dropped on Phobos, a moon of Mars to shut down the radar station and take an automatic shuttle to get to Mars unnoticed.
Download Beta1 33MB (uploaded by ModDB)


Vietcong

Rising Sun Total Conversion [top]
This mod has new sounds (menu, ingame and weapon sounds), 4 new singleplayer maps, 8 new multiplayer maps. It also has new skins, flashlight in night missions, and a new MP mod HtB (Hold the Base).
Videos
Download 289MB (uploaded by Worthdownloading)


Wolfenstein: Enemy Territory

Enemy Territory: Legacy Source Port [top]

This is a new game-engine and a mod. It's based on the source code which was released in 2010 under the GPLv3 license. The main goal of this project is to fix bugs, remove old dependencies and make it playable on all major operating systems while still remaining compatible with the ET 2.60b version and as many of its mods as possible. It backports improvements from ioquake3 while staying binary compatible with the original game client, server and its mods. During the three years up to Jan/2015, the main code repository has seen more than 4,000 commits, fixing a great numbers of bugs and adding various improvements to the code. The engine has: an easy to run installer to get you in battle in no time; an updated engine with nearly all known security issues and exploits fixed; a clean, optimized code; a fast, built-in minimizer; better performance; an admin toolset in Lua, easily extensible (coming soon); raw input (this release uses the brand new SDL 2 library). The Legacy mod is the default mod shipped with ET: Legacy. It aims to add many useful features and improvements, while staying close to the original gameplay, as well as being lightweight and fully extensible through Lua scripts.
Download v2.72 11MB (uploaded by Official Site)


True Combat: Elite Total Conversion [top]

This is a modern world tactical-team shooter total conversion co-developed by GrooveSix Studios and TeamTerminator from a former Quake III Arena mod. It puts you into the role of elite mercenary soldier in the conflicts of two internationally operating forces. The Global Intervention Force (GIF626) is a special force formed of the top of the world experts joining from US Delta force, UK SAS, German KSK and GSG9, to mention a few. An international mercenary organization known as "The Unit" is their opponent. It is reported that some of these dudes are were once with the above forces, but the lure of money is strong.
Screenshots & Downloads / Official Site
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2004

Battlefield Vietnam

World War II Mod Official Map Conversions [top]
Want to relive the glory days of Battlefield 1942? This official mod from EA Games and Digital Illusions updates three classic maps from BF 1942, taking full advantage of the more robust Vietnam engine. Have you ever wondered what Wake Island or Iwo Jima would look and play like with real tropical foliage? Do you love Battlefield Vietnam but you want to be able to relive the classics without having to dig up your 1942 disks? Now you can.
Screenshots
Download 285MB (uploaded by ModDB)


Call Of Duty: United Offensive

Beyond Rostov Singleplayer Total Conversion [top]
A 5 map Russian campaign based on the battles of the Southern Front in 1942. From the initial German thrust through Bataysk, the fallback across the Kuban river at Krasnodar, the desperate rearguard action at the Maykop oilfields, to the battle for the port of Novorossiysk and the 225 day siege of a handful of defenders. The campaign includes intro and outro sequences to boot as well as custom vehicle skins by Geezer, an old pro of skinning for commercial simulations.
Reviews
Download 43MB (uploaded by ModDB)


Counter-Strike Condition Zero

Deleted Scenes: Egypt 2004 [top]
This single player campaign has been in development for 14 years. It has 15 maps and takes 2 hours to complete. The game takes place in Egypt, terrorists decided to blow up a tomb and open a portal, raising mummies.
Screenshots/Videos
Download 408MB (uploaded by ModDB)


Counter-Strike Source

CSS Sci Fi Mod Singleplayer Partial Conversion [top]
With 12 custom maps and 15 original Counter-Strike: Source maps to tramp around in, the CSS Sci Fi Mod delivers one of the most comprehensive HL2 single-player experiences you'll find outside of a retail Valve release. Employing the latest 39D2 version of the SMOD configuration utility (which is included), CSS Sci Fi lets you play through the maps in two single-player campaigns -- one with the 12 HL2 custom maps and one with the 15 CS:S maps -- or a map at a time in whatever order you choose. Randomly placed enemy and friendly bots add a fresh look to each map and add significantly to the replay value. Most of the missions entail killing all Combine or enemy forces but there are a few hostage rescue and target elimination scenarios as well. You begin each mission assisted by a randomly selected and armed group of friendlies who you must then try to shepherd through the map without getting their heads blown off. It's not all that easy in these intense environments, especially when reinforcement Combine troops flood the area just when you think you've cleared everyone out. Boss enemies like Striders, Gunships and APCs add to the challenge with some merciless gunfire barrages. You'll need to have both HL2 and Counter-Strike: Source already installed.
Screenshots
Download v2.1 191MB (uploaded by Vossey)
Reviews


Doom 3

Bubba Lego-Tep Total Conversion [top]

A LEGO conversion of "Bubba-Ho-Tep", a movie starring Bruce Campbell & Ossie Davis in which Elvis is in an old folks home fighting off an evil Mummy. Good for a laugh and definitely a unique story and mod.
Downloads / Official Site / Screenshots
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Classic Doom 3 Level Conversion to New Engine [top]
This is a remake of the original Doom game shareware levels, by id Software. The main emphesis is that of brining the older game up to date in a modern graphics engine. The project makes use of all of Doom 3's advanced graphical features while retaining the feel and gameplay of the original game.
Infos/Downloads / Infos
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Doom 2 For Doom 3 Total Conversion [top]
Much like Classic Doom for Doom 3, this set of maps comes from an original. This time, the levels from Doom 2 are being faithfully recreated in the Doom 3 engine. You are transported back in time to a simpler game but this time the enemies are faster and the game play is more taut. Unlike the original, the bad guys in this version aren't quite as forgiving. They are faster (of course) and because the creators want to keep this playable for a lot of people, creatures sometimes were required to transport in where you wouldn't expect it. Ammo is fairly tight through the first couple of levels.
Screenshots
Download Release 2 37MB (uploaded by GameFront)


Doom Reborn Total Conversion [top]

The basic goal is to recreate the original Doom and Doom 2 in the idTech4 engine with all the engine eye candy ID Software has provided so it can recreate the game for a classic Doom player to remember and enjoy the memories of the classics in a modernized way, but keeping the old Doom spirit well in the game.
Screenshots/Video
Download Pre-Beta v1.2 298MB (uploaded by ModDB)


Doom3Quest Partial Conversion [top]

Welcome to the one and only fully wireless 6DoF implementation of the Doom 3 single player campaign in standalone VR. This is built solely for the Oculus Quest and Oculus Quest 2 VR HMD and will not run on any other device. It's based on the excellent port from Emile Belanger (https://github.com/emileb), with multithreaded front end and backend renderering, with an updated renderer to OpenGL ES 3.0 to take advantage of MultiView to dramatically improve VR rendering performance, and many VR specific enhancements. The easiest way to install this on your Quest is using SideQuest, a Desktop app designed to simplify sideloading apps and games on Oculus Quest and Quest 2.
Infos
Download (uploaded by SideQuest)


Duck Nukem: Four Feathers Total Conversion [top]
After starring in the successful Fly Hard action movie trilogy, you retired to a small cabin in the woods. You grew comfortable in the quiet life you had created. Soon, you also grew too fat to fly anywhere. Then, one day without warning, the outside world came crashing back into your life. It was not a good time to be a duck. Play as Howard the Duck across 20 levels of intense action. Your mission? Take him to Heaven! Warning: This Total Conversion contains characters with no clothes at all. Do not download if you think this is going to shock you.
Screenshots
Download 336MB (uploaded by ModDB)


Duct Tape Gameplay Mod [top]
If you're anything like us, Doom 3 has instilled a new fear of the dark in you. Under the crazy presumption that a roll of duct tape has to exist somewhere on the Mars facility, the Duct Tape mod sticks flashlights to your machinegun and shotgun. In order to preserve the atmosphere, these new lights are much narrower (and a little brighter) than the standard flashlight, and are only available on the basic weapons. The pistol is not equipped with a flashlight, so as not to spoil the early sections of the game. Due to player's frustration with having to alternate switching between using a flashlight in the dark environs of Doom 3 and a gun to combat the evil nasties when you do see them coming at you, the Duct Tape mod was downloaded over 80,000 times in the first 24 hours of its release (not including downloads from the mirrors at various mod sites).
Download


DungeonDoom Total Conversion [top]
This mod incorporates most key features of roguelike games. Levels are largely composed of mazes, which are generated with a pseudo-random number generator. Levels have stairs leading either to higher or lower levels of the dungeon. The lower the player descends into the dungeon, the stronger the enemies get. To gain experience and gold more quickly, look for challenges offered by npcs in the overworld. Satisfy their requests by meeting the objective in the indicated dungenlevel. Retrieve your reward by returning to the questgiver. Depending on the gameplay variant (Short, Medium or Long) teleporters will be available at certain levels (for example at every forth level in the short gameplay variant). The teleporter will transport you back to the overworld, where items can be stocked up for further progression through the dungeon. Be sure to prepare yourself well when you descend into the dungeon. Take enough ammo and potions to survive to get to the next teleporter. You start your quest in the wilderness in front of the gates of the city of Asiris. A dark path leads to a mystical pyramid, south of the gates of Asiris. Below this pyramid, you will find a deep, extensive dungeon, which houses numerous tough enemies. It features extensive role-playing game features including: character development, story-line progression, optional quests, good vs evil alignment, and more. Three alternative game modes for optional instant action or extended adventure gameplay experiences. Traditional first-person and optional overhead third-person camera modes. Four adjustable light levels with optional ambient lighting.
Screenshots/Videos
Download v8.2 72MB (uploaded by ModDB)


Endarchy Singleplayer Total Conversion [top]

This is a single player mission played over three levels. It includes a Quake style skill selection area. It has a new stone and iron theme, a Quake-style start map for choosing difficulty, some tweaks to Doom 3's gameplay to make it faster paced, and an achievement style system that tracks various hidden goodies and other things you've found in each map. The Endarchy project started life as "Industri" on the Tenebrae engine way back in 2002.
Screenshots
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Download 55MB (uploaded by ModDB)


Event Horizon Total Conversion [top]
Event Horizon was a sci-fi/horror movie from the director of Mortal Kombat and Resident Evil and starring Laurence Fishburne and Sam Neill. Though it wasn't too successful at the box-office, it has grown a cult of admirers on dvd. The effects, set design, and spooky atmosphere are all well done. The story was of a galactic exploration ship with an experimental drive that was presumed lost but reappears with its crew all dead. Another ship is sent to find out what happened and to bring it back to Earth. This mod faithfully recreates the ship's design and some of the plot. It uses new models, textures, and sounds. The combination of a great spooky movie with an awesome scary game can only mean great things for your Doom gaming experience...be sure to go to the bathroom before firing up your game, why waste precious playing time explaining accidents?
Screenshots
Download v1.3 103MB (uploaded by ModDB)


Hell Island Total Conversion [top]
This is a amazing mod by DaveTheFreak including 20 new maps, and much much more. The story of Doom 3 continues and you came back from earth but there's no chance to rest. The UAC send you to an island. And there you discover something... It features: changed weapons-settings, new textures, new background-music/sounds, water for DX8 cards, new cutscenes, 4 difficulties, some new models, and 2 outros, a new medkit system (some medkits heal, some increase the armor or maybe both, depent on the chosen difficulty). The Marine is able to speak, there are dia- and monologs in the game, and a soundtrack. It works on windows and on linux.
Review/Screenshots
Download 303MB (uploaded by DoomwadStation)


Hexen: Edge Of Chaos Total Conversion [top]

This is a hack-and-slash game based, primarily, on the original Hexen. The story ties into the expansion packs and also touches upon the Heretic narrative; especially the incredible atmosphere painted into these rich worlds and their darkling journeys. As of 2012 they have moved development to a standalone environment using the id tech 4 GPL engine.
Screenshots
Download Demo 608MB (uploaded by Official Site)


In Hell: Directors Cut Total Conversion [top]
This mod adds a whole new episode to Doom 3, with a number of levels inspired by the original Doom games. The Director's Cut includes new effects and bigger maps. It's designed to revive the classic Doom games of the 90's. To achieve the same oppressive feeling as in Ultimate Doom or Final Doom, the focus is set on the atmosphere. Then and now the previously mentioned versions featured the best atmosphere for a horror shooter. In the new episode you'll have to find your way without flashlight. You'll also miss the PDA and its helpful messages. You're all on your own, but you have unlimited stamina while finding your way through the forecourt of hell where you're trapped. There are also slight changes in weapon sounds, weapon attributes and player attributes. Same changes apply to the Deathmatch mode, so that you'll not only encounter new maps but also slightly changed weapons. There's also a new version for every cheat. It's important to mention that you'll have to play In Hell twice to reach the end level. You won't encounter the full fascination of In Hell unless you've played each episode a second time. The second run will be very different from the first run, because you'll play the levels in a different direction with different objectives and visit locations that weren't accessible in the first run. There are also changes in the architecture of the buildings and caves. The background music is slightly different in the second run to achieve a different feeling. Each level has its own theme that perfectly fits to it's individual atmosphere.
Download + Doom 3 BFG Hi-Def Mod v3.0 + Patch 3.1j 924MB / 4.27GB+378MB (uploaded by ModDB)
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Download 375MB (uploaded by ModDB)


Into Cerberon Total Conversion [top]

This mod aims to bring the gameplay of the definitive 6-degrees-of-freedom game, Descent, into the industrial gloom of Doom 3. Fly around the interiors of mines, refineries, research centres, and other industro-technical environments with full six degrees of freedom control: roll, tilt, yaw, and slide in all directions. Battle with your friends in pitch-black tunnels in the multiplayer action, or take on robots infected with a terrible nanovirus plague in the singleplayer campaign. An array of powerful weapons are at your command; from the humble lasers (not so humble once upgraded) and mundane concussion misssile to the fantastic Fusion Cannon and tremendous Mega Missile. Awe your foes as electric bolts leap from your ElectroHull, or give new meaning to the phrase "bad sunburn" with the insidious UV-8 Ultraviolet Emitter. Feel the kickback of the powerful AutoCannon as it hammers your target, or the heat from the Flamethrower as it fries armour plate like chicken wings. Pummel enemies with the Hephasestus Cannon, and melt what's left with the Plasma Cannon. Featuring claustrophobic environments and gut-wrenching action, with enemies coming at you from every which way, this will scare you like Doom 3 couldn't. Hide in the shadows if you're afraid, or run and gun if you can aim. Turn on your headlights to see, but be aware that they make you more visible, too. It will alter your perceptions of multiplayer DM. Think all those frags you racked up mean you won the match? Think again. In "Meltdown" mode, dead men collect no rewards - you must escape the mine before the reactor blows to make it to the winner's circle.
Infos / Reviews/Screenshots / Download
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Last Man Standing Coop Total Conversion [top]
This is a Single Player and Multiplayer cooperative modification that aims to bring back the feel of the classic Dooms. The LMS Mod gametype is survival in nature where you face swarms of attacking monsters to the adrenaline pumping energy of heavy metal soundtracks. It also fully supports Cooperative play in the Single Player levels through the SP Coop gametype and the Doom 3 expansion pack ROE through the gametype ROE Coop. Also the Classic Doom for Doom 3 Mod has been integrated into LMS 4.0 to provide cooperative support! The monsters keep coming, and the bullets keep flying. Let the terror begin. It features over 80 maps all tweaked for Co-op.
Screenshots / Reviews / Download
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Mars City Security Total Conversion [top]

This puts heavy emphasis on cooperative and adversarial multiplayer, merging the fast and addictive gameplay of the predecessors (Doom1 & Doom2) with the enhanced Doom3 technology (optimized netcode for Online Internet & LAN networked multiplayer with improved idtech4 unified rendering). The “Campaign” PVE (Coop) gametype lets players play through default & custom created campaign missions with other players cooperatively. Experience community made custom maps with your friends that tell stories never before experienced in the Doom³ universe. The “DemonWars” PVE (Coop) gametype throws players right into the epic battle that broke out throughout the entire solar system after hell has been unleashed. Fight as a human with other players cooperatively against the hordes of hell trying to make a last stand for mankind. The PVP (Deathmatch) gametype lets players fight it out adversarially on a variety of arenas for the ultimate player versus player domination in “team” and “free for all” PVP multiplayer. It improves a bunch of features in Doom 3 like lighting, spark effects, sound effects, HD Resolutions, Widescreen support and shaders. Now Doom looks even more beautiful and has that Aliens feeling to it with all the lighting and HUD reflections.
Screenshots/Videos
Download v1.2.3.8 950MB (uploaded by ModDB)


OpenCoop Total Conversion [top]

This is a coop mod supporting all Single-Player levels, it also supports up to four players and enhances the original Doom 3 game in several ways. The original network code has been reworked, so that the game is playable over the Internet. All levels have been tweaked for cooperative gameplay, so that even complex scripted sequences will be handled correctly, making it a fun and challenging experience. This version 2.0 contains all of the features that were available in v1.1 plus Resurrection of Evil support. Hellwave is their new gametype for fastpaced action in deathmatch maps. A skin color slider - instead of choosing between a limited amount of colored skins you can now choose from up to 128 skin colors. There's fully changeable custom heads also.
Screenshots/Download v2.0 Alpha / Download MapPack v2.0 / MapPack 2.0 Expansion & Mirrors
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Pathways Redux Total Conversion [top]
This mod describes the events of a major nine-day crisis in 1994. In the twilight hours of May 7, 1994, eight Special Forces operatives were paradropped into the Yucatan Peninsula. Seven safely landed and carried the nuclear bomb into the pyramid. Hours later, they ran out of bullets. This project is based upon "Pathways Into Darkness" created by Bungie Studios.
Reviews 1 2 / Download
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Prometheus Total Conversion [top]

Built in id tech4 with the Doom 3 engine as a mod, this is a scenario based on the Alien movie prequel Prometheus built as a single player adventure. There are 22 single player levels and 5 multiplayer levels made, two are bonus cutting room floor levels that were left on the side but included and added into the mod as a challenge.
Screenshots
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Download + SP Patch 1 769+25MB (uploaded by ModDB)


Ruiner Total Conversion [top]
Ruiner is a dark, nightmarish, fast paced third person action modification for Doom3. The player assumes the role of a herald of death & fights hordes of the damned using unique weapons, abilities and spells. The Ruiner 2010 build contains 5 levels and around 1-1.5 hours of gameplay. From the team behind Quake4 HardQore, Fragging Free & Z-Hunter. New enemies including the Baron of Hell, The Pain Elemental, poltergeist and the Icon of Sin. It has custom textures, particles, and assets, new player model, & animations, new guis including main menu and hud. Control the world around you with levitation, fast paced combo & directional based melee action, alt attacks & secondary projectile types for all weapons including "Pistol Whips". There's running zombies & new zombie skins, Mortal Kombat style special moves, seven new weapons, each featuring unique alt fires, and music by the band Desecrative Phoneticism. Explore unique nightmarish, dark realms soaking in atmosphere. Dodge, dash & wall kick from enemy attacks. It has exploding head shots for some types of enemies, dynamic weapon spread & accuracy, dynamic player movement speeds, and improved enemy pain reaction system. Enemies will now fully react to pain and even fall to their knees or grab the damage body part & scream in agony. Improvements to Doom 3's Blood, Gore & Gibbing system; weapons visibly holstered on the player model; bloom lighting with shift sensitivity, improved ambient lighting in outdoor areas; class based weapon system. Use Pyrokinetic attacks to torch your enemies and watch them burn.
Screenshots Download Beta ~480MB
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Serengrove Singleplayer Total Conversion [top]
Serengrove is a great single player map with an engaging story that will keep you on your toes as you attempt to make it to the final stage..."The night has grown dark and cold by the time you arrive at the fortress city of Serengrove. Wind and dark shadows are all that occupy the empty streets in absence of the usual bustling activity. The fortress walls stand unguarded, merchant's wares lie abandoned at the Western Gates, and the foul stench of decay lingers in the cool midnight breeze." If you think you have what it takes to make it to the end, and do the victory dance, then don't hesitate.
Review / Download 42MB
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Wulfen Texture Pack Graphics Enhancement [top]
The purpose of this package is to make Doom 3 much better texture quality. The textures have a noticeably higher resolution and much sharpness than original textures. Features over 500 high resolution textures; most textures are 16 times bigger than original textures. For example, if the original texture had resolution 256 * 256, now has resolution 1024 * 1024. About 85%-90% textures are completely retextured (modeling in 3d max, baking, drawing), 10-15% textures are rescaled and overlay other textures in higher resolution. Large number of textures have height maps, so they look really wonderful with parallax occlusion mapping or relief mapping.
Screenshots
Download v1.0 476MB (uploaded by ModDB)


Z-Hunter Total Conversion [top]
Z-hunter is an isometric third person shooter for Doom 3. Z-hunter includes 8 maps, 2 unique weapons, unique player animations, over 20 enemies custom designed for this style of play. A full custom soundtrack by the band "Desecrative Phoneticism". All new artwork from Hellscafe of liveboulvard. Combining gfx power with old school top down gameplay. You as a Z-hunter will not be required to find pick up's or need to reload you gun, there are no PDA's to read and NO flashlight. You start each level with 100 amour and 150 health, can u make it to the end? Classic run and gun style of play, hordes of undead constantly advancing on you.
Reviews/Screenshots Download ~109MB
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Zombie Slayer Total Conversion [top]
This mod incorporates gameplay from games like Dragon's Lair and Shenmue, but with a twist -- you have three chances to successfully input the correct key. Fail three times, and you are dead. The story: You are John McAllen, a mercenary hired for a research outpost on Mars. An alarm wakes you up one day. After you scramble for your gun and armor from your locker and leave your room, you find zombies everywhere like in those old horror movies...and like in your nightmares. You book it to the security center hoping that some people are still alive. Maybe then you can find out what these scientists on this research center are doing with all these damned zombies. You also want to find a way out of this forsaken place. Prepare for the fight for your life. The mod is split up into four chapters. Each chapter has a gameplay segment and a storyline segment.
Screenshots / Reviews / Download
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Far Cry

Delta Sector, The Total Conversion [top]

This mod features three singleplayer missions, a multiplayer mode and has dramatically improved graphics. The multiplayer mode got a completely new gameplay. It's much more action, excitement and fun. The player is able to fight with 8 different weapons against soldiers, helicopters or aliens. Every single singleplayer mission got it's own completely unique design and environment.
Screenshots/Reviews / Downloads
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First Contact: PlanetFall Total Conversion [top]
Seven students from the The University of Salford have undertaken an ambitious project to create a First Person Sci-Fi action adventure game dropping players into a fully realised alien world teeming with strange creatures and threatening alien enemies. Players must survive in this hostile alien environment while discovering a secret plot, buried beneath the surface of the planet that could spell the end of the human race. The Team took 6 months to produce the mod, creating new game mechanics, adding fresh graphical effects and produceing huge amounts of custom made content to transfrom the tropical far cry into the alien world of Hestia.
Downloads / Screenshots
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K-9 Vision Total Conversion [top]
This massive mod implements a makeover with a long list of changes. The single-player AI and weapon gameplay have all been tweaked, and there are numerous new skins, sounds, effects, and more. This mod is also compatible with multiplayer, and all the new cosmetic changes will apply in online games. you will now even have a harder time in staying undetected by the AI than already in the original game, and the bots will use team tactics a lot more intelligent. In addition to this all ingame weapons have been overworked in hit points to give the player a totally new and much more realistic game experience. Of course we do not want to forget the graphical and sounds aspect, almost everything here was redone, including totally new skins for weapons and vehicles, and much more canon sounds which will add a totally new atmosphere to the game. If the graphics of Far Cry impressed you so far I guarantee this will kick you out of your socks.
Screenshots/Download 297MB (uploaded by GameFront)


Matto 3 & 4 Total Conversions [top]
Matto 3 combines an original storyline with high quality action packed level design. You play as Jack Carver, an agent for the CIA on a special mission. It is up to the player to choose between several routes through the game with lots to see along the way. It has a user friendly benchmark menu, and the possibility to load saved games out of the Far Cry main menu. New weapons: Glock17 with tripple-shot and P99 tactical modified. New objects: e.g. caves... and adds a slow motion effect, and typical Matto humor. Matto4 picks up where Matto3 left off in an all new action adventure in a feel good, fast-paced and gripping storyline. New characters are brought to life with 16 minutes of fresh voice acting, 11 minutes of cutscenes and custom animations. New weapons: Walther P99, Benelli M3, Steyr Aug, H+K mp7's and a few extra surprises. Fun game play ideas such as the shootable fire extinguishers which blind AI and launching gasbottles like rockets! Detailed and atmospheric level design which takes you from swamps to high tech labs, sunny beaches to thunder storms, underground sewers and old mines. Typical Matto humor in the form of hidden content, cheesy dialog and gimmicks. Mattos world deviates from FarCry's in that Jack Carver is an agent for the CIA working on location, undercover. With some help from his friends he must foil the bad guys plot, blow up some stuff and get the girl, all in a days work.
Reviews 1 2 / Screenshots/Download
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Pandemie Singleplayer Total Conversion [top]

Forget about Jack Carver, he was a wimp, and his time is gone! It's time to usher in a new hero...Luca is the star of this show! You're an eco-terrorist with an axe to grind, and a mission to complete. Once you make your way inside the heavily fortified compound, your job is to wreak havoc and sabotage the experiments that are being carried out, while you're doing all this easy stuff, you must also try to stay alive - not as easy as it sounds! As you go through the levels, you'll come across 8 new characters. Along with this all new story, the developers of this campaign have thrown in 13 new levels and 19 full character animation cutscenes. As for the developers of this file, they are 69 students working for 15 weeks.
Screenshots/Download


Tuesday & Ark: Continuum Total Conversion [top]
The aim of this project is to demonstrate a possible solution to creating emotion and immersion in video games through the use of visual and audio means, without the traditional use of dialogue. It's a 3rd person anime story which centres around the relationship between a boy and a girl, with the boy taking the role as a game avatar, guiding the player through the world. As the game progresses the avatar's involvement in the story increases, adding to the emotional immersion of the player. As the characters' relationship strengthens, new possibilities become available, almost like leveling up, and the characters gain new abilities. The exploration of the space reveals the story of the world, and so becomes an inherent part of the narrative, potentially engaging the user further and increasing their emotional involvement. It was made by Thomas Mountfort in 2005 but in late 2008, Robert-33 began work on a new version of the mod to fix critical bugs and glitches.
Download Beta 3 Fixed 82MB (uploaded by ModDB)


Half-Life 2

All Sounds Replaced By My Voice Sounds Mod [top]
Made by -Trase-, this funny mod (which also works in Garry's Mod) replaces almost all the sounds in the game with his voice (unedited, fresh from the microphone). NOT replaced: Ambient noises like wind, some zombie voices, character voices (it would sound dumb), maybe some minor physics like a trap door hidden somewhere in ravenholm and no one ever opens it were missed. In total, 1327 sound files were replaced.
Infos/Video / Download (uploaded by Garry's Mod)


Apocalypse, The Total Conversion [top]

The crew of the XSS Ecclesiastes have morphed into horrifying monsters. With only the ship’s AI for guidance, you must survive by scavenging for supplies, overcoming obstacles and fleeing from the creatures roaming the ship’s decks. The Apocalypse (also known as The Apocalypse of Eden) is a first-person survival horror game. Avoid dangerous enemies: you are defenceless against the creatures now lurking in Ecclesiastes, and so must strive to avoid them. Original soundtrack and original voice acting. Discover the backstory through audio recordings and readable logs: dig deep into the backstory by searching for audio/readable logs scattered throughout the ship. Inventory system based puzzles: collect items and use them to solve environmental puzzles to progress. Atmospheric environments: exploring is essential to finding supplies. The Apocalypse's levels are dark and atmospheric. Subtitles: all dialogue is subtitled. There is also a Russian translation, which provides Russian subtitles and signs. The Apocalypse takes place in the same universe as Lunar Descent (2017) and Dissolution (2011). Like these mods, it places a strong emphasis on environmental design and story telling. The Apocalypse has a horror/survival focus, drawing inspiration from games like Amnesia and System Shock 2.
Screenshots/Videos
Download v1.0 694MB (uploaded by ModDB)


Attempt To Survive Total Conversion [top]
Horizon city. Series of landslides lead to a horrible road accident on the city highway. Three people died there - a married couple and a woman, Rose. Only her husband, James, survived. There is an alternate reality where Rose is still alive, though that distorted world is filled with vicious beings, seeking and hunting for you only in the daylight. You're up to play as James and his Alter Ego. The story will face its end once real and fictional worlds stop colliding and everything finally clears up.
Reviews/Screenshots 1 / Download 116MB
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Awakening Total Conversion [top]
You are Adrian Shepard from Opposing Force in a time set somewhere between HL1 and HL2, in stasis since the debacle at Black Mesa. But fortunately for you, a situation occurs where you come of use again. And so the G-man comes back to bring you out of stasis. The events in this game happen a bit before Gordon arrives in City 17, the player will start in Black Mesa-ish base thats still resistant to the Combine occupation, from there it will bring the player to a quarry, a soviet submarine base and into the basements of a older citadel where the combine stumbled on ancient alien technology. The mod has an intro and 5 levels, and takes the average player a hour to complete. It includes custom music, voices, textures and prop models.
Download / Reviews 1 2 3
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Calamity Total Conversion [top]
Battle the violent combine regime, obliterate zombies and Xen creatures, and learn even more knowledge surrounding the rise of Earth's benefactors. Calamity is around 1-2 hours of solid gameplay filled with tense combat scenes and puzzling conundrums mixed within the deteriorating setting of one of Earths last thriving cities - City 17. Explore a hidden story twist in the climax of the mod, and enjoy every minute of the exploration and fighting. This beautiful mod has some easy early levels but gets better and better as it goes on. Excellent concept and effort in the puzzle and battle scheme. The author successfully creates battle scenarios which have the feeling of “not having been done quite that way before”, out of characters which, – through no fault of the author, – have finite scripting we have all seen before and are familiar with, and should be only too easy to become predictable as a result, but is not. The battles were always challenging, yet well thought-out. The last battle is a bit intense, but the damage/health ratio seems to balance out as planned, if you keep busy…. hmm… no… make that "real busy".
Screenshots/Reviews 1 2 / Download
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Causality Effect Total Conversion [top]
What if everything that went wrong on "A Red Letter Day" was not caused by what you thought? What if your teleport ripped a hole in space and time? Now you must travel through time to correct the events and set right your past. You choose one of four possible endings by killing characters during the boss battle. There's an hour of gameplay in the mod. An interesting alternate timeline to play through with tricky gameplay and above average design.
Screenshots / Download / Reviews 1 2
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Citizen, The 1-2 Total Conversion [top]

This is set parallel to the events of the original Half-Life 2. The player takes the role of an ordinary man, pushed over the edge by the oppressive regime controlling his life. His home trashed, his family dead, The Citizen leaves his apartment for the last time. He seeks new friends, and a way to help the human resistance to smash the iron grip of the Combine. What follows is a winding tale of betrayal, determination and grief. Many obstacles lie in his path which require a sleek combination of agility, stealth, intelligence, and sheer violence to overcome. This singleplayer episode is still in the making, and 3 more chapters will be added to the two existing ones. The Citizen Part 2 contains the next three chapters of our citizen's story. After the events of the previous two chapters, you find yourself rescued from the grave by rebels, among whom you are now a valuable asset. Taken to a makeshift field hospital, you recover in the hands of rebel medics. But the Combine are determined to crush the rebels out of existence, and the peace can't last long. You will face choices, and how you decide to proceed will ultimately dictate how the story plays out for you. Some choices are less obvious than others, and require you to take initiative where you otherwise might be distracted. One way or another, it's time to take back the city.
Screenshots Part#
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Download Part 1 v1.1 & Part 2 110+198MB (uploaded by Planet Phillip)
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City 7: Toronto Conflict Total Conversion [top]
This excellent mod is set in real-life locations in Toronto, Canada and is the first thesis project from the Game Design program at George Brown College. Explore what has become of City 7 in areas like Dundas Square, Eaton Center , Mel Lastman square, St. Michael’s Hospital and TTC system under the Combine rule. This version features Gordon Freeman as the main character, stuck in Toronto due to a teleporting accident in Kleiner’s lab. Try to escape this war torn city by finding any type of teleporting technology and send him back to City 17. Despite the small development team and short production time, they managed to get halfway to the CN tower and have created 2-3 hours of fun and action packed game play. It's a glimpse at what happened to a part of North American during the Combine invasion. It is believed that the Combine have created multiple citadels around the globe and human communication in the Americas has been cut off for years. However, Dr. Kleiner has just established communication with an old collegue residing in Toronto, Canada, now known as City 7. These communications lead to questions? What have the combine done with the CN tower? (a communication tower in core of Toronto) Was it destroyed or rebuilt? Did the CN tower serve a purpose during the alien invasion? Is there a rebel force in Toronto, and who will lead them?
Review & Screenshots / Downloads
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Coastline to Atmosphere Singleplayer Total Conversion [top]
This has 15 sp-maps with a story that links them together. This mod continues the story where Half-Life 2 finished and offers one possible scenario. After the big explosion you fall to the ground and are very badly injured. Some people find you and take you home to a small village outside the city where the citadel was built. After 3 months you’re strong again and want to fight on. You have never seen Alyx or any of the others since the explosion. But you try to find new people that will fight with you against Breen. Nobody wants to help, some are afraid, others think that Breen has learned his lesson and won’t start again. It also seems that most of his organization was lost in the explosion. Then you hear that along the coast Breen is starting again and trying to take control again. So you decide to go to the coast. There you take a little boat and go along the coast so the Combine won’t notice you coming.
Download/Screenshots


Combine Destiny Singleplayer Total Conversion [top]
This is a 20-map horror and action singleplayer mod where you play as a Combine Overwatch Soldier. Combine are friends, and the Resistance are enemies. The town of Coonersville has rebelled. The citizens there have overthrown the security forces and established a base at the top of the mountain. The town was heavily shelled with headcrab canisters, forcing the rebels into hiding. A Combine Overwatch sweeper team cleared the remaining forces and took over the base. The Combine have turned the base into Quiver Mountain Research Facility and Military Installment aka Installation 34. Recently, the Citadel has lost contact with Installation 34 and the Administrator believes that the underground rebels have resurfaced and retaken the installation. The surface has been shelled, but knowledge of the current situation is vague at best. The Administrator is regrouping the Transhuman forces for security operations. Support in this mission is therefore light. You are the squad leader for a team being deployed at the farside service hangar. Your mission is to infiltrate the installation, assess the situation and eliminate the underground rebels.
Screenshots / Download / Reviews 1 2
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Coterminus Total Conversion [top]

Coterminus aims to recreate and re-add cut content into Half-Life 2, as well as provide a platform for those who wish to do the same. This mod requires Source SDK Base 2013 Singleplayer to be installed. v1.0 contains two chapters, Coast and Prison, totaling 13 maps.
Screenshots/Videos
Download v1.1 931MB (uploaded by ModDB)


Curse Episodes Singleplayer Total Conversion [top]
This is an egyptian themed action/ horror/ puzzle/ exploration FPS where you can kill mummies, evil wizards with a huge spiky club and break expensive egyptian furniture and pottery using telekinesis! Features: Unique melee combat system, physics based puzzles, 3 interconnected levels, 3 different enemies, 2 boss fights, and original music and sound effects.
Screenshots / Download / Reviews 1 2
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D.I.P.R.I.P. Warm Up Multiplayer Total Conversion [top]
Gameplay is based on vehicle combat in various post-war environments. Vehicles use multiple weapon mounts which are activated by finding weapons scattered around the battle grounds. Planned game types are deathmatch, teamdeathmatch and capture the flag. There will also be a possibility to enable players to upgrade their vehicles' weapons and subsystems through the use of a 'money for damage' system. Action takes place in varied post-war sceneries. Key places in the post-war world are areas rich in uncontaminated water and fueal. Most of the terrain has been left in a mechanically unchanged state. Abandoned city centers, hipermarkets, refineries, country food storages, old military bases and other such places are the scenery of raging battles. What at first looked to be a simple take on the classic 'Twisted Metal' quickly gathered speed and became a lot more than a simple re-make. DIPRIP sees players driving huge metal beasts around beautifully created landscapes, fending off fellow drivers with bombs, rockets and miniguns while carrying nuclear bombs into the enemy base to create just that little bit more destruction. Featuring its own achievements and packing completely destructable scenery and explosive action, DIPRIP is a hell of a lot of fun and works on any Source game.
Screenshots / Download / Steam / Reviews 1 2
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Das Roboss Singleplayer Total Conversion [top]
In this 3 map series, Combine forces are in the process of constructing a ginormous robot in an abandoned government fallout shelter outside City 17. The robot, codenamed "Das Roboss", is the most destructive combine creation yet. It makes Striders look like daddy long-legs. Your mission is to infiltrate the occupied bunker and find Das Roboss. If you can destroy, steal, or otherwise remove the robot from Combine hands you will be doing City 17 and the world a great service.
Reviews/Screenshots/Download


Dear Esther Total Conversion [top]
This is part of a research project, creating experimental game mods, based at the University of Portsmouth, UK. The aim was to use Source to create something radically different from normal: an interactive story that dispensed with traditional gameplay and focused instead on an open-ended, semi-random narrative. A deserted island... a lost man... memories of a fatal crash... a book written by a dying explorer. Dear Esther is a ghost story told using first-person gaming technologies. Rather than traditional gameplay, the focus here is on exploration, uncovering the mystery of the island, of who you are and why you are here. Fragments of story are randomly triggered by moving around the environments, making every telling unique. Features a stunning, specially commissioned soundtrack. Forget the normal rules of play; if nothing seems real here, it's because it may just be all a delusion. What is the significance of the aerial - What happened on the motorway - is the island real or imagined - who is Esther and why has she chosen to summon you here? The answers are out there, on the lost beach and the tunnels under the island. Or then again, they may just not be, after all.
Screenshots/Reviews 1 2 / Download
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Decadence Multiplayer Total Conversion [top]
Decadence is a story-driven multiplayer mod with no hud that combines the personal relationship to characters and surroundings of single-player games with an adrenaline filled multiplayer experience. Decadence pits two teams against each other in a fight over territorial control. Each map is designed in stages to offer a more compact and action filled gameplay that puts focus on teamwork and strategy. Decadence is multiplayer with personality, where you play as one of four different characters. The character you pick is specifically for you and will give you certain weapons and other advantages, and you need to use every single one of them together in combination with your teammate to succeed. The environment will also be key to survival, providing cover from enemy fire as you advance towards their flag. Staying close to your teammate is vital in Decadence. They are able to help you in many ways, not only as an extra hand in combat, but they can also revive you if you get shot down. The story of Decadence takes you far into the future, to a world where governments are scarce and survival is all that matters. Various attempts to grow food have lead to poisonous chemicals flowing through bodies of water, and plants growing in ways never thought to be possible. Promising a heavily atmospheric world and an interesting twist on team-driven gameplay, Decadence is a unique multiplayer experience that the most casual online gamers and most hardcore FPS gamers can enjoy together.
Download / Review
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DoomEd Singleplayer Total Conversion [top]
This mod combines science and history with FPS action, taking players through the horror of bio-terrorism and WWII chemical experimentation gone wrong. The backstory mixes factual content (the WW2 experiments at Porton Down, Chemical Defence Experimental Station, ‘urban exploration’ in disused London underground stations) with fiction and fantasy (a lost labyrinth populated with human mutants and military personnel who believe the war is still going on). The action is set in the labyrinth of lost London underground stations and tunnels that have not been in operation for over fifty years. The game follows the conventions of FPS gameplay - interweaving between orientation/exploration and action/warfare with mutants but replacing puzzles with science-based problems and puzzles, drawing on appropriate aspects of the KS4 science curriculum. You are Maxine Squire, an undergrad scientist and part-time urban explorer. You are on the tube home after a night out in the West End. It’s late, you’re alone in the carriage, passing from station to station, dark to light, when unexpectedly, the train stops - at Down Street. You’ve never heard of Down Street. The doors open. A second’s pause. You can’t resist - you step onto the platform. The doors close with a slam and the train moves off, disappearing from sight. As you look around you see old posters and signs: ‘Dig for Victory’ and ‘Return Fare 2d’. Bemused, but deadly curious, you walk into the only open tunnel. In the distance you hear a tortured scream. DoomEd is a learning and games research project from DESQ and University of Wolverhampton School of Education.
Screenshots / Reviews / Download
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DoomEd Total Conversion [top]

DoomEd is a single-player FPS learning game that combines science and history with FPS action, taking players through the horror of bio-terrorism and WWII chemical experimentation gone wrong. It's a learning and games research project from DESQ and University of Wolverhampton School of Education. The backstory mixes factual content (the WW2 experiments at Porton Down, Chemical Defence Experimental Station, ‘urban exploration’ in disused London underground stations) with fiction and fantasy (a lost labyrinth populated with human mutants and military personnel who believe the war is still going on). The action is set in the labyrinth of lost London underground stations and tunnels that have not been in operation for over fifty years. The game follows the conventions of FPS gameplay - interweaving between orientation/exploration and action/warfare with mutants but replacing puzzles with science-based problems and puzzles, drawing on appropriate aspects of the KS4 science curriculum. You are Maxine Squire, an undergrad scientist and part-time urban explorer. You are on the tube home after a night out in the West End. It’s late, you’re alone in the carriage, passing from station to station, dark to light, when unexpectedly, the train stops - at Down Street. You’ve never heard of Down Street. The doors open. A second’s pause. You can’t resist - you step onto the platform. The doors close with a slam and the train moves off, disappearing from sight. As you look around you see old posters and signs: ‘Dig for Victory’ and ‘Return Fare 2d’. Bemused, but deadly curious, you walk into the only open tunnel. In the distance you hear a tortured scream.
Infos
Download v2.1 190MB (uploaded by ModDB)
Screenshots


DownFall Total Conversion [top]

This is a single-player mod taking place in the White Forest surroundings. You're once more putting on the HEV suit as Gordon Freeman. Your mission is to recover a newly developed technology by the resistance, known as the "citadel buster", before the Combine manage to destroy it. It's a high-quality Half-Life 2 mod taking place in new locations while staying true to Valve's design. Chapter 1 is available with an average playtime of ~35 minutes.
Screenshots/Videos
Steam Download (uploaded by Steam)


Dystopia Multiplayer Total Conversion [top]

Dystopia is a cyberpunk themed total conversion that places the player into tense combat situations in a high tech world spanned by computer networks. As either Punk Mercenaries or Corporate Security Forces the player will fight through the physical world to gain access, via jack-in terminals, to cyberspace. Cyberspace is a three dimensional representation of the world's network. Inside cyberspace players will launch programs to hack into systems linked to the physical world while fighting off enemy hackers and defending critical systems. Gameplay progresses through inter-linked physical and cyberspace objectives, some are completed in either the physical world or cyberspace, others only by a well timed combination of the two. Whether the player is a heavily augmented combat mercenary armed to the teeth with the latest in firepower, or a twitch reflex cyberdecker racing to infiltrate a cyberspace node; they'll be immersed in an action packed battle. Only through skillful use of the high tech arsenal we're making available and intelligent team play will players truly jack-in and kick ass. It took 3 years to develop v1.0 and also won both IGF's best Half-Life 2 mod and #3 in ModDB.com's Mod of the Year in 2006.
Infos 1 2 / Screenshots / Review / Download v1.4
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Eclipse Total Conversion [top]
This is a third-person total conversion made in 5 months by Guildhall students who formed CelTech Studios. You play as a young Sorceress named Violet whose father went missing five years back. After learning the secrets of Telekinesis, you are teleported into Auld-Haven, a lush and fertile land where Violet grew up. Your objective is to return to Violet's home where she last saw her father years ago and dig up any clues to his whereabouts. In the broken down tower of her home you discover a journal left by her father. The journal unlocks a handful of secrets that ultimately leads you on a quest to find the ancient teleportation device - the Standing Stones. It is an action adventure that features tactical, puzzle based combat, which forces the player to interact with the surrounding environment in order to survive. You play as a young Sorceress named Violet who has learned the secrets of Telekinesis. This allows Violet to easily find objects in the environment that she can pick up and throw. Once the player gets used to picking up objects and throwing them at targets, the movement of Violet becomes very important. Based on where an enemy is Violet might want to pick up one or more objects and then move about in order to get a good angle on her enemy before sending the objects flying in that direction. You will also be able to unlock new abilities that Violet can use, such as Hellstorm - a powerful spell that allows Violet to summon up to three fiery orbs that explode upon impact and deal significant damage to nearby enemies. Use Violet's power of Telekinesis to help protect you as you journey over distant lands in search of the ancient teleportation device near the Standing Stones. Battle your way through hordes of orc-like creatures known as Keepers as you make your way through the enchanted Blackmoor forest. Find Violet's ancestral burial grounds in the Barrow and unlock dark secrets that will aid you in your final stand at the Standing Stones. After finishing the game you can unlock the Survival Mode mini-game. This allows you to test your skills with Hellstorm as you battle against wave after wave of enemies.
Screenshots / Download / Infos
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Estranged Singleplayer Map [top]

This HL2 mod by Alan Edwardes, formerly entitled Splooshe, has been three years in the making. Estranged, the story of a lone fisherman, stranded on a mysterious island during a violent storm. Explore rich environments and meet the curious inhabitants of the island as you find a way back to the mainland… You will soon discover something is going wrong on this island. Estranged gives you one hour of gameplay-centered story, it only includes original characters that have been carefully scripted. The dynamical lighting system has been improved in order to light up the levels in a realistic way, and effects such as film grain or lens flare have been introduced to build up a new ambiance. Also, a original soundtrack has been entirely composed for the game.
Act 1 Download 589MB (uploaded by ModDB)


Eternal Silence Total Conversion [top]
This is a Cinematic Multiplayer Space Mod built on the Source Engine. It has been in development since 2003. A massive deep space artifact from long-gone Earth was found and spawned a renaissance on the human colonies of the United Terran Forces. A gigantic assault from the UTF on the now independent colonies spawned the Neo Galactic Militia and started a deep space war the likes of which the world has never seen. Your role in Eternal Silence will be within vital strategic battles between massive capital warships. You will need your wits, your precision, your strength, your endurance, and above all your courage to take on the fierce challenges which await you. It features the following: Cinematic Battles between Capital Ships on battlefields as large as 32768 cubic kilometers. Choose between ataining victory on foot by capturing the enemy's subsystems, or be a pilot and bomb vital systems from space. Fast and Furious dogfights between Fighters and other Tactical Craft in deep space. Escort you gunships to deliver a squad of marines to the enemy hangar. A True Space Experience. Cut your ship's engines and drift in the frictionless void of space. Action-Packed ground battles. Seize decks of your enemy’s ship, controlling or disabling their shields, weapons... Fight off the enemy and work as a team, fulfilling the role of one of many classes with an array of unique weapons at your disposal.
Screenshots & Download / Review
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Exterminatus Total Conversion [top]

This mod is set in Games Workshop's, great Warhammer 40,000 ( 40k ) universe. The 40k universe is set in the year 40,000 by which time mankind has colonized millions of worlds thought the galaxy by interstellar warp travel. Humanity is ruled by a vast, uncaring, priesthood/bureaucracy on Earth in the name of an all powerful God/Emperor. A galaxy of insidious alien races have threatened and fought the Imperium since its earliest days in innumerable wars and battles. Developers of this mod have deliberately chosen to include only the Imperium and Tyranid races out of the many that exist in the 40k universe in order to focus on the quality and polished that the mod would not have otherwise. Each map sees teams of Marine and Tyranid players competing in a series of mission objectives, culminating in a battle to decide the fate of the planet. This mod is purely multi-player, there is no co-op mode or player bots available. Players that do well for their team are rewarded with the option to use more powerful player classes including special and heavy weapons marines, terminators, the tank like Carnifex and terrifying Lictor.
8.21 Beta RC Installer 622MB (uploaded by ModDB)


Firefight Reloaded Total Conversion [top]

This combines fast-paced, horde mode gameplay with gameplay features and customization from other Source modifications such as SMOD. Features: Fast-paced gameplay similar to old school FPS games; Blends in gameplay elements inspired by other Source mods, like kicking, aiming down sights, bullettime and more; Players can customize almost everything about the game, from changing how enemy spawners work to how much speed the player walks at; Endless horde mode-style gameplay; Fight vicious enemies from the past, present and future such as Bullsquids, Houndeyes, Hunters, the Cremator and the Combine Female Assassin, along with new encounters such as the Combine Ace; A variety of weapons from a Crowbar to a OICW, along with the ability to add in up to 30 custom weapons; A in-game store that allows you to buy weapons, ammo, and supplies with in-game currency that you get by killing hordes of enemies; A brutal gore system that allows you to shred enemies with your Shotgun and RPG; A whole host of add-ons and custom content created by other players on the Steam Workshop; Free regular updates which add new content and features to the mod; Players can optionally switch to older versions of the mod with the "unsupported" beta branch.
Steam Download (uploaded by Steam)


First Light Co-Op Total Conversion [top]
This is a stylish action-oriented survival-horror with an unending wave of dark zombies and features a four-player co-op mode.
Screenshots / Download
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Flipside Singleplayer Total Conversion [top]
In FLIPSIDE, the player takes on the identity of a mental patient with extreme mood changes who is planning his escape from the insane asylum in which he is being held. The imaginary escape through the landscape surrounding the insane asylum will bring him to safety on the ship from the people who want to take him back to the asylum. The escape takes place in a world put together from cardboard pieces and jumping jacks decorated with magazine cuttings, stickers and other. Those objects come alive in his mind as he fantasizes about the obstacles he will face and how to defeat them. As the main character is a hospitalized mental patient nothing in the game is “normal” – every experience is an extreme and caricatured perspective on what a “real” experience could have been like. It's a platform game in a universe consisting of flat 2D objects placed in 3D space. The main character had two sides to his personality. On one side he would be super happy, almost deliriously so, whereas on the other he would be angry and boundary frantic. Allowing the player to flip between those two states of the game world has remained the backbone of the concept. It targets an audience of children aged 6-12.
Screenshots / Download / Reviews
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Forward Motion Singleplayer Total Conversion [top]
This map pack is really just group of ideas. Each map proceeds in order. Every map can be played individually, so you can load any map and start with weapons. Worth downloading for the Airboat section alone. Some puzzles but nothing too hard, certainly fun to play.
Reviews/Screenshots/Download


From Earth Total Conversion [top]

This takes place close to the year 3,000 when one woman and one man, Zenaida and Anthony, are sent to a remote alien planet. After fifty years in cold sleep, they find themselves on a recently industrialized world being hunted by an alien government. They have only their wits, athleticism and the remains of their equipment to keep them alive. In this first person singleplayer experience, the player takes control of Zenaida Liu upon arriving on the planet. From Earth's gameplay is very much about your relationship to this world and its technology, requiring you to figure out how it all works and encouraging cooperation with the local population. Nothing about the alien technology is explained to players. It's about experimentation and learning what's what and how things on this planet work. The player has to make a choice of fighting the alien government that is after her, or finding a way to communicate with the alien population.
Screenshots/Videos
Steam Download (uploaded by Steam)


Get A Life Total Conversion [top]
You play Alex Zemlinsky, who is trying to learn everything about his mysterious past. It has 4 chapters (a total of 20 different maps) offering almost 7 hours of gameplay. There's 10 different weapons, 3 of them upgradable with modules. Unique gameplay involves: Enhanced AI (including squads and advanced combat tactics such as taking cover and fear behavior), developed in cooperation with the E.Y.E. mod team. A new healing system with several body damage zones and diseases, and a bullet-time system were made. There's survival (fight off waves of enemies coming at you) and sneak passages (making noise just makes it harder). It features a variety of enemies, with heights ranging from 2 centimeters to 2 meters, and a "gore and gib" system.
Screenshots/Download


Half-Life 2: Update Enhancement Mod [top]
Meticulously developed by Half-Life community member Filip Victor, Half-Life 2: Update offers both long-time fans and first time players the most visually advanced, stable, and fully-featured version of Half-Life 2 to date in one free mod download. Features Complete lighting overhaul including enhanced lighting, more detailed world shadows, and full High Dynamic Range Lighting (HDR), new particle effects and improved fog, countless bug fixes, correcting both visual and game-based issues, an extensive Community Commentary Mode featuring the voices of well-known Youtubers, including Caddicarus, Brutalmoose, Ricepirate, Balrog the Master, ProJared, and Ross Scott from Freeman's Mind. Retains the iconic Half-Life 2 visual style and gameplay. All available in one free standalone download! For owners of the German version, this mod also uncensors the blood and corpses.
Comparison Trailer
Download (uploaded by Steam)


Half-Life 2: VR Source VR Mod Team Total Conversion [top]

Rise and shine, Mister Freeman. Rise and... shine. This is a fan-made project, which adds full Virtual Reality support to the original 2004 PC gaming classic by Valve Software. Become Gordon Freeman, pick up your crowbar, and immerse yourself in the world of Half-Life 2 like never before. Grab and throw objects with your hands, physically climb ladders and play catch with Dog as if you were really there. Fight the Combine in the streets of City 17 while manually reloading your guns. And even when you have the gravity gun, will you dare go to Ravenholm?! Features: Full room-scale VR with tracked motion controls. Physically walk around, pick up objects and climb ladders the way that only Virtual Reality allows; Intuitive and realistic weapon interactions, with quick and easy weapon switching via a radial menu, ammo storage over your shoulder, functional iron-sights, two-handed weapons, and manual reloading. Control options including; full left-handed support, a laser sight, and arcade style "quick reload". Comfort features like motion vignette and 3rd person vehicle camera. (Note: there is currently no teleport movement option.) Playable on any VR headset which is supported by SteamVR.
Steam Download (uploaded by Steam)


Iris Singleplayer Total Conversion [top]

This is an adventure game in which you control a woman in a world where something is totally wrong. Our heroine has a special ability that allows her to jump back to her childhood. In order to solve the main mystery you will have to explore this special ability to solve a number of puzzles. You control the heroine who is called Iris. You can freely switch between the present (2024) and the past (2006). When you are playing in the past the present will be on pause and vice versa. You will be able to move around the environment, pick up items, use/combine items, speak to people and give items to people. You play Iris in her present and past, so you don’t travel between the past and the present in such a manor that you can bring items from one time to the other. The game takes place in a fictional 'Chinatown' in the year 2006 and 2024. Our part of Chinatown consists of a little street with a couple of houses and a small square in the middle. In 2006 the sun is shining, the birds are singing and everything is in extreme harmony. In 2024 it's raining a lot, dark clouds are hanging over the city.
Download/Screenshots


Jabroni Brawl: Episode 3 Total Conversion [top]

This is a massive collection of game-modes, maps, and weapons, built by an enormous group of modders using the magic of the Source engine. First started in 2012, JB3 expands upon what made the Half-Life mod scene great by combining ideas and concepts from various Half-Life 1 and 2 mods, such as Rocket Crowbar, Scientist Hunt, Jaykin Bacon, and many more. In addition, this game seeks to pay tribute to Valve's vast library of games, as players will be treated to an assortment of maps and player models taken from or inspired by various Valve games. We've also thrown in our own original ideas, with the end result being a silly but fun online deathmatch experience. Our game-mode selection is pretty extensive, and draws inspiration from many HL1 mods: Battle Royale - Based off and expanded from it’s appearance in the 2004 Half-Life 1 mod Jaykin’ Bacon, each round begins with every player being given a random weapon. The last player standing by the end of the round will be the victor. Additionally, random KOTH-style safe zones appear at round-end to funnel players together, thereby ensuring the round doesn’t just end in a draw. Mutators can also kick in for random rounds, and serve to wildly change the rules to help keep long games feeling fresh (EX: A mutator round where you can only use a certain gun, or another mutator where you can only move backwards). Sneak Vs Terrorists - Pits a team of heavily armed terrorists against a small stealth-oriented team (the Sneaks) who will be attempting to reach an objective that the terrorists must protect. A wide variety of gadgets will help Sneak reach the goal undetected, or silently take down members of the opposing team. Sneak Vs M… - This pits a handful of Sneaks against a much larger team of shrunken-down melee players. They may only have their fists, but they’re fast and can respawn over and over again in their endless quest to kill the Sneaks. At least one Sneak must survive the horde for 90 seconds to be victorious. The appearance of team M also randomizes each round to feature a different “M” named group, just to keep things interesting (Sneak vs. Mattresses, Sneak vs Mallcops, etc). Instagib - You spawn with a variety of 1-shot-kill weapons, but despite the visual differences, the fire-rate of these guns are all identical. The variation simply comes from what happens to a player you shoot with one of the gun (explodes, flies away, solidifies, etc). Pick a favorite gun, and score the most kills to win the round. Gungame - Make your way through all the JB3 guns, getting a kill with each to progress. First to clear all the guns wins and more. With over 80 weapons in so far, you’ll find plenty to keep yourself entertained. Here's a sneak-peek of what to expect: Revolver - A powerful gun with an added quirk of always ricocheting after initial impact; AX74 - It's an AKS74 with an Axe attached to the barrel. Shoot when they're far, swing when they're close; Cardboard box - Duck or prone and don't press any of the movement keys to turn invisible. Wait till your foes get near and launch a sneak attack; Rocket Crowbar - It’s a crowbar! With a rocket on the end! Swing it into players to send them flying, or use right click to fire drunken rockets at people. You can also hit the map itself to send yourself flying away for quick escapes; Dubstep gun - One of the very first weapons added to the game way back in early 2012, this massive weapon plays dubstep music and essentially acts as an area of effect flame-thrower. Anyone subjected to this for too long will naturally have their head explode AND MUCH, MUCH MORE. We’ve got over 130 maps and 150+ players models, made over the years by our awesome community or graciously given to us for JB modification by other mod teams. There’s just no shortage of content here.
Steam Download (uploaded by Steam)


Korsakovia Singleplayer levels [top]
This is a new experimental mod by the makers of Dear Esther. It's a survival horror about delusion, paranoia and the end of the world. You play as Christopher, a psychiatric patient suffering from the rare condition Korsakoff's syndrome. Christopher believes the world has ended. His consultant neurologist, Dr Grayson, is beginning to believe he may just be right. Korsakovia was created as part of a research project into first person gaming called thechineseroom, run by Dan Pinchbeck of the University of Portsmouth, UK. It was designed to explore what happens when normal expectations of play are subverted and destroyed, so the player cannot rely on the normal cues or understanding of typical FPS play. As such, it uses visual distortions, extreme audio effects, flashing lights, and disturbing imagery. It is not recommended for minors or those susceptible to motion sickness or other conditions brought on by flashing lights and audiovisual distortions. Otherwise, play late at night, on your own, wearing headphones and with the lights off.
Review / Download/Screenshots
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Missing Information Total Conversion [top]
This is a mod which brings the old Half-Life 2 story from prototype concepts to what you expected the game would be like when you viewed the E3 trailers. This release features the Borealis and E3 Presentation only as a public test. The Borealis is what Valve had created after Half-Life 1 was released. Borealis, is a complete set of levels on the ship. It features new weapons (Flare, fire extinguisher and an ice pick), new textures, sounds models and enemies. The second chapter is a collection of maps used for the E3 2003 demonstration. They don’t follow a story or make any sense. The map change seems very arbitrary but you can always use the console to change maps manually if you want to. Don’t expect polished maps, many have serious problems and were never meant for release.
Screenshots/Reviews / Download
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Mistake Of Pythagoras Total Conversion [top]
A single-player mod from Japan's Koumei Satou which delivers one of the most entertaining and cerebral experiences HL2 gamers will ever see. The mod uses familiar Half-Life characters (Gordon Freeman, Alyx, Barney, Dr. Kleiner). You are Gordon in a parallel world and the city is under attack from unknown enemies. You have to find out a way to stop the invasion by traveling into their world and correcting the “mistake”. You’ll experience unique single player experience spanning 3 chapters, 10 maps. It puts a premium on puzzle solving.
Download / Screenshots / Reviews 1 2 3
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Obsidian Conflict Co-Op Total Conversion [top]
This is a cooperative mod that not only allows you to play all the way from Half-Life: Source, Half-Life 2, Lost Coast, to Half-Life 2: Episode 1 & 2 cooperatively, but features a large amount of new gameplay features and user-made cooperative maps. A large set of included custom maps, some in the form of classic combat & teamwork puzzles and others offering extraordinary new gameplay experiences such as cooperative farming and fishing. New weapons, including dual Uzis, Medkit, Combine Sniper Rifle, the Alyxgun, the Tau Cannon, deployable Manhacks, as well as support for scripted weapons allowing use of weapons from Counterstrike and Day of Defeat Source. New NPCs, including many from the original half-life such as a fully-functional ichthyosaur, as well as a working mortarsynth from HL2. Special merchant NPC and related entities, offering gameplay where players can spend points from their score to purchase weapons and map-specific objects. Many co-op related features, such as a server-side lives system, hud waypoints in the form of a player locator, attention & medic calls, and map objectives, as well as players' inventory carrying over between level transitions. Great support for community mappers, including features like the mapadd system to easily edit existing maps without having to recompile them, as well as tutorials and prefab examples for all of OC's new entities and features.
Screenshots/Reviews 1 / Download 672MB
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Old School Total Conversion [top]

Tired of Half-Life 2 environments? Well now you can fight the Combine in a Japanese setting. Play in 18 levels, all with new textures. The gameplay is Old School hence the name. The gameplay consists of killing the enemy and finding keys to open the door to the next area. Simple and fun. The game is made with and for HDR. In each level there are 4 keys, when you take a key it must be display on the bottom of the screen.
Screenshots/Reviews 1 2 / Download
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Overwatch Total Conversion [top]

This is a cooperative asymmetric multiplayer Real-Time Strategy Shooter (FPS/RTS hybrid) powered by the Source engine and set in the Half-Life² universe. It pits a team of rebels playing cooperatively in first-person (the Resistance) against one player who assumes the role of commander to the Combine forces (the Overwatch), controlling units and the environment around them from a bird's-eye view.
Screenshots/Reviews
Download v1.50 169MB (uploaded by ModDB)


Penetration Total Conversion [top]
The mod story does not consider events in Half-Life 2: Episode One. After explosion of the Citadel, G-man immerses Gordon Freeman in stasis, but after a while deduces it from there for the new mission. The target of this mission is penetration into a citadel which is in City 18 (the city located near to City 17). In this citadel there is a teleport into the Combine world. Using this teleport, it is necessary reach the Combine world and to destroy their leader.
Screenshots/Reviews 1 2 / Download
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Perfect Dark Source Total Conversion [top]
Perfect Dark ... This game had an incredible success, but you already know that. This game would deserve one minute of silence, in order to let us remember all the good moments spent in its company. We're trying to recreate all what we loved with using all the power we need provided by the Source Engine. We all dream to make revive this game, with physics and graphics up to date, with keyboard and mouse, with all the weapons and game mod we loved. An incredibly old-school gameplay meeting the next-generation requierements.
Screenshots 1 Reviews1 / Download
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Powerstation 17 Total Conversion [top]
Gordon Freeman infiltrates a powerstation commandeered by Combine forces in an effort to destabilize their control of the region. It's a short 20 minute mod but is a nice balance between indoors and outdoors, action and exploration, beauty and objective.
Screenshots/Download


Precursor Total Conversion [top]
Re-enter the Half Life Universe and revisit City 17 in the time before Freeman, in this fan made single-player mod. The Resistance is threatened by a decisive Combine assault, and as a wanted Resistance member you will need to fight to escape from the Combine's clutch. At the same time, a mysterious force is working towards ends unknown.
Screenshots/Reviews
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Download v1.1 132MB (uploaded by ModDB)


Ravenholm Total Conversion [top]
Apparently taking place during Gordon’s absence after the fall of Nova Prospekt, the story seems is centered around one man, John, a Resistance member who was injured in a firefight and brought by his friends to the outskirts of Ravenholm to recover. None of them remember how to get out of Ravenholm, and it’s up to John to fight his way through. The atmosphere in the original HL2 game was both interesting, and terrifying, and that is the driving force behind our choice on creating a modifacation on that enviroment alone. All maps from this mod have a very similar kind of feel of atmosphere and gameplay from the original Ravenholm, but with a different and expanded story, and many new locations. So, you will find yourself battling many more Zombies, Headcrabs, and more. This Czech mod has English subs and some nice in-game cinematics that will tell you the story.
Reviews 1 2 / Screenshots / Download
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Riot Act Singleplayer Total Conversion [top]
In this mod featuring full HDR, you play the role of Jamil Lee who is a young member of the civilian resistance, taken by the Combine and currently imprisoned in Nova Prospekt. Riot Act is one of the few mods that are based within the Half-Life 2 storyline and from an unknown and unseen characters perspective. The sections explored are entirely new and created by the developers but draw obviously heavy influence from the Nova Prospekt chapters of the game, it is unknown at what point Jamil and the Resistance members break out of Nova Prospekt, but it is clearly before its destruction. Freeman is referenced once within the game, by one of the first members of the Resistance you meet within the game where he states he has seen 'Freeman with Vance's daughter', clearly when Freeman arrived in the newer sections of Nova Prospekt and helped her rescue her father from Combine imprisonment. The Antlions have taken over full-force in the older areas of Nova Prospekt as witnessed in Riot Act, at one point Jamil is able to gain the power to control the Antlions as Freeman did within Half-Life 2 and uses this to her advantage to further spread the hordes through the base and wipe out the Combine guard. Jamil also briefly encounters the G-Man from a window above a large bathroom.
Screenshots / Download / Reviews 1 2
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Rock 24 Singleplayer Total Conversion [top]

After a disastrous rescue attempt to free Richard G Newell, a renowned rebel scientist, Dr. Gordon Freeman awakes to find himself locked in a holding cell on a mountainside prison facility dubbed 'Rock 24'. His new mission, locate and free the rebel scientist and escape the collapsing combine prison. From its slam-bang opening - where you battle a couple of Combine gunships from the deck of a fishing trawler - to its involved and challenging middle chapters, it consistently keeps you on the edge of your seat. Designed by Henley Bailey and Richard Acherki (both Eidos UK employees), Rock 24 displays a professional pedigree at every turn. It features six levels with a well-conceived mix of enemies, puzzles and weaponry. You must find a way out of your locked cubicle and then navigate your way to freedom through the prison's crumbling corridors and deserted cell blocks. The penitentiary theme is reminiscent of HL2's Nova Prospekt levels. You move slowly at first, identifying secret passageways and hidden door controls, before some sizable Combine opposition puts in a concerted effort to stop you. Along the way, you'll hook up with a few important NPC characters who assist you in your journey out of the facility (especially, a scientist and fellow prisoner named Richards, without whose help you can't advance past the second map). The NPC animations are impressive (although the amateur voice-acting talent leaves a lot to be desired) and the puzzles are smart and interesting. Rock 24 exercises your gray matter as much as your trigger finger by continually challenging you to find secret routes, activate dormant elevators, and defeat pesky door locks. Each level also features a nice balance of weapons, ammo, health boosters, and enemy combatants (mostly Combine troops and zombies) so you won't feel overwhelmed by any lopsided groupings of armed baddies.
Infos/Downloads / Reviews 1 2
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Shantytown Total Conversion [top]
This adventure mod takes place in an imagined future reality where the earth has been largely overtaken by a jungle of poisonous fungus. Humanity has taken refuge in towering vertical cities protected by massive walls that spray fungicide into the jungle to keep it at bay. A heartless plutocracy controls these cities from the highest levels, while the poor and underprivileged live in squalid conditions in the lower levels. Our story takes place on the tenth level of one of these cities. Technology is more advanced than it is today, but it is only available to the wealthy people at the top. Most people in the city make do with run-down, dilapidated 21st century technology. You control the heroine of the story, Ellie, a young inventor and her floating robot companion, T.E.D., who follows Ellie around wherever she goes. The voice acting, custom-made for the game, is incredibly enjoyable, somewhat silly, and a lot of fun to listen to. It was made over 5 months by students at The Guildhall.
Screenshots / Download
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SMOD Partial Conversion [top]
This mod throw surprises at you. It randomises the enemies and the weapons, give the enemies new abilities, and messes with your expectations a bit. The new content consists of many new NPCs and weapons, new gamemodes, comprehensive customization and tweaking options, new abilities for the player, and new features to the gameplay, such as level randomization and simple branching in the otherwise linear flow of the main episodes. SMOD has the special effects and gore of F.E.A.R, realistic weapons you'd expect to see in Counter-Strike or Day of Defeat, crazy weapons you'd expect to see in Worms, tools you'd expect to find in Garry's Mod, and also plenty of original features of its own. Nearly every feature that SMOD adds is an optional element that you can switch on or off using console commands or, if you are more ambitious, by the simple editing of a config file with a text editor.
Review / Infos / Downloads
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Snowdrop Escape Total Conversion [top]

This is an unofficial story-driven modification for Half-Life 2, the events of which take place a few years before Gordon Freeman appeared in City-17. The invaders are tightening the dictatorship’s grip and The Resistance is barely gaining strength. There’s still a lot of abandoned, but not rusty stuff out of The Combine’s control attracting the rebels. Yet a third party appears on the field of action, not eager to share their technologies with neither the Invaders nor the rebels. And this is the party you play for. You are a professional mercenary named James. Your employers give you a task to get inside a rebel-held laboratory complex, clear out the unwanted guests, initiate the emergency protocol without attracting any attention from The Combine at the same time. And it turns out to be no easy task.
Steam Download (uploaded by Steam)


So Much For Freeman Partial Conversion [top]
Here is a medium length map that was submitted to a Snarkpit competition. You play as Gordon Freeman on your way to what looks to be certain death. We'll call this an "alternate history" if you will; a spin off scenario that puts you, Gordon Freeman, captive of the brutal Combine – being marched off to a quick death. The end is near…. or is it? It has in fact one of the best starts you have seen. The scene is set very well and although the typical Escape from the brink of death is a little clichéd it still is great. The action starts out pretty intensely and mellows out until the final battle, but you never feel overwhelmed or bored.
Screenshots/Download


Strider Mountain Total Conversion [top]
At 30,000 feet, you are almost 6 miles (9.7 kilometers) above sea level. The human body is not made for these conditions. Temperatures can plummet to -60F (-51C), the brain is starved for oxygen and each step is a new experience in pure agony. It’s difficult to breathe. It’s difficult to think. It’s difficult to move. And you still have to endure another 444 feet (0.14 kilometers) to get to the peak. So much for the good news. The rebels are losing the battle against the strider onslaught that keeps growing. To help turn the tide of war you need to destroy the source of the Striders. That source is at the summit of what the rebels call, Strider Mountain. There is only one way to get into the mountain geography and it’s extremely dangerous terrain. The danger proves to be too much and you are forced way off target. Now, you must fight your way through the Combine Mountain Base Camp because it’s the only entry to the mountain. As Gordon Freeman, you must survive the summit and destroy the source of the Striders.
Screenshots/Download


Substance Total Conversion [top]

This gives your single player games harder challenges and hectic action: 4 gamemodes to test your skills with, a wide array of weapons and 5 different player classes to best suit your gaming style. New single player campaign modes: European Extreme, Gordon Tales and Survivor. Aka legendary difficult, more battles and health management: Survivor gives you shields like in Halo and takes away most of the health packs making life leeching necessary - an error too many done in the canals could prove fatal only in the citadel. Gameplay additions: bullet time + fast reload as in Max Payne 2, gruesome new gibbing system, friendly fire, open wounds, Critical Hit System as in Shogo (score headshots, win health!), the weapons' weight affect your walk speed, fast Punch button, crosshair disappears if you don't slow down, alternate firemodes, allies spawning, enemy conversions, incendiary/dark energy shells, kill striders with normal guns and meet bullsquids, houndeyes, assassins and stalkers. The lost Raising the Bar HL2 intro is recreated. Get acquainted with the new game features in the revised VR Training map or enjoy the Substance comics by artist LKL. The HEV FORMS class system,press tab and select your personality among the following: [GORDON FREEMAN] is a scientist and knows how to play defensively while exploiting his enemies' advanced technology to build friendly units and nasty traps. [LIQUID SNAKE] is the terrorist leader of fox-hound and his specialties are mass killings and stylish matrixesque executions with any kind of weapon or even bare-handed fights. [SOLID SNAKE] is a talented spy who relies on his stealth camouflage to evade capture or to approach and kill unaware foes in close quarters combat or silent arms. [BIG BOSS] is an infiltrator who has learnt the ways of the predator in the jungle, healing his own wounds and capping his targets from afar with famed precision. [GRAY FOX] is a ninja wrath who shifts through the fabric of reality to coldly murder any living thing fool enough to try and oppose him. This form is locked until you beat the game once.
Screenshots / Reviews 1 2 / Downloads
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Swelter Total Conversion [top]

This is a story-driven mod set several years before the events of Half-Life 2. It explores the internal tensions within the Resistance during their rebellion against the Combine in a post-Soviet Central Asian city, encircled by the scorching steppe. The summer sun had been heating the lands of Central Asia long before the Combine's appearance, but in recent days, the heat arises from another source. A series of armed riots in City 545 has spurred scattered resistance groups to unite towards the common goal of liberation from the aliens. However, only a special individual can resolve the contradictions among these would-be allies. A representative of the lambda resistance's secret agents, having travelled from afar, disembarks from a train at just the right moment... You can expect classic shooter gameplay inspired by the original game, along with puzzles involving physical interaction with objects, vehicle control and exploration of various locations. The average playthrough will take about two hours. The visual aesthetics aim to please with a seldom-represented Central Asian environment featuring spacious steppes, rocky deserts, and a city where oriental and socialist architecture intertwine. You can immerse yourself in this visual feast while listening to the unique musical blend of the original soundtrack and local ethnic motifs. The plot explores the ideological split among former allies. Each in-game faction has its own perspective on combating the invaders from another world, along with their unique strengths and weaknesses.
Steam Download (uploaded by Steam)


Synergy Co-op Mod [top]
This is a co-opertive multiplayer modification that evolved from multiple mods (DC Co-op 2, Dev Co-op and Tim-Coop). It strives to give Half-Life players a true Half-Life 2 cooperative experience. The mod features new levels plus the ability to play the Half-Life 2, Episode One and Episode Two campaigns cooperatively. In addition, you can add more content by installing third-party mods, such as ROCK 24 and MINERVA: Metastasis, then playing them in Synergy. In September 2008, Valve introduced it as one of the first five Source mods being offered on Steam and supported by Steamworks.
Screenshots / Reviews / Steam download
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Titan: XCIX Total Conversion [top]
This is a first person adventure that takes place aboard the ill fated star ship of the same name. When an accident rips apart a lone ship on a routine mission, the crew find themselves fighting for survival, and each other in a unique Single Player experience, that's been in the making for two years. Humanity is at the point of extinction when a terrible accident destroys the majority of life on earth, during what is now known as The First Contact Event. Although official contact had been set with very strict Quarantine rules, unsanctioned contact between the Human populace and Vaedran Trade ships meant that diseases that originated from Vaedra were easily passed to the people of Earth, causing a catastrophic chain of events. The people of Vaedra (a long lost offshoot of Humanity), racked by guilt, gathers up what's left of Human civilisation and over the space of many years, slowly integrates them into their own society, to give them a better life away from the wastes of Earth. But life is far from better, hospitality soon turns to indifference, and intolerance, eventually pushing Humans to the outskirts of their new home. There only choice is to work in the jobs nobody else wants, where they can be secluded from the masses. Deep space mining, and working among the Vaedran shipping lanes between the colonies forms the basis of the United Human Remnant (UHR), a group that gives homes to Humans, and Vaedrans alike, among the stars. Among these "homes" is Titan: XCIX, a previously decommissioned trade ship, donated to the UHR for the purpose of allowing Humanity to sustain its own trade route. Work aboard Titan is slow, cramped, and often dangerous, but the allowed independence more than makes up for the conditions aboard the ship. But even on the fringe of space, bad blood boils ...
Screenshots
Download Part One v1.0 425MB (uploaded by ModDB)


Void Total Conversion [top]

Have you ever wished you are able to go back in time to fix your wrongs and that things are back to what they use to be? A complex two worlds design and construction that allow seamless interaction between player and world when the player calls for it. VOID aims to deliver a 'compare and contrast' gameplay where the player attempts to use the differences in two worlds to overcome obstacles. It was the winner of Best Student Game and Excellence in Technology at IGF China 2011.
Screenshots/Reviews
Download 185MB (uploaded by IndieDB)


Water Total Conversion [top]
This is a third person puzzle solving adventure type of game with an unique look and gameplay. It's a story about a mermaid, and fish men who aren't fish men. A story that brings you into tears and fears. It's about fish people, harp instruments, swimming, and crazy priests. You will need Source SDK Base 2007 from the Tools section in your Steam games Library.
Screenshots
Download v1.03 299MB (uploaded by ModDB)


Weekday Warrior Singleplayer Total Conversion [top]

This mod is made in the vein of old-school adventure game we all came to know and love. Weekday Warrior was designed from the ground up to have all the fun of classic adventure games with none of the frustration. Item collecting? We got it! Mini-games? Oh yeah! Talking to all sorts of crazy characters? You bet! The game is a result of a six month project from January to June of 2006 developed by the students at Guildhall at SMU. Set inside a modern corporate office environment the player takes on the persona of Doug Smith, a very bored man with the untapped potential for greatness. Because of Doug’s status as a corporate drone, the only way for him to explore his potential is to fantasize himself into a more exciting life. Doug, as an avid comic book fan, particularly likes to imagine himself as a character called The Mongoose, a James Bond like super-spy. Enter a plot from the upstairs office that could get Doug and all his co-workers fired and suddenly the player will have to navigate Doug through the drama and political struggle that ensues. Doug has the will to save his office, if only he had the means. Can Doug save all his coworkers from certain doom? Or actually, who cares about the rest of them, can he save himself? The Mongoose could do it…can you? There's several minigames: Trashball, Voodoo Darts and Office Golf. Action sequences have gameplay similar to Metal Gear: Solid.
Screenshots / Download
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Wilson Chronicles Total Conversion [top]

This lets you play Major Darren Wilson, one of the employees of the military research complex at Black Mesa. The Black Mesa incident will change everything and will put you into a struggle against the aliens and the military forces trying to contain the invasion. Your objective is simple: get to the surface an escape from this mess at any costs. Discover the environment where the first Half Life took place, featuring new chapters, weapons.
Steam Download (uploaded by Steam)


Year Long Alarm Total Conversion [top]

This is a FREE single-player mod for Half-Life 2: Episode 2. The mod takes place during the Half-Life 2: Episode 1 timeframe, where the combine have chased Gordon Freeman to an abandoned mine outside City 17. Use everything at your disposal to dispatch the combine and escape their grasp. It's a short and polished Half-Life 2 experience that takes the player through multiple environments packed full of puzzles and combat. The mod is only 2 levels, and has a play time of roughly 30-50 minutes depending on your pace.
Steam Download (uploaded by Steam)


Zombie Master Multiplayer Total Conversion [top]
This is centred around a zombie-apocalypse, and throws all but one player in the shoes of human survivors. Pitched against a relentless tide of rotting flesh, they must scavenge for weaponry and equipment just to stay alive. But that one player, chosen randomly at the beginning of the round, is not bound by mortal restraints. To speak his name is to invite the wrath of hell - but most call him the 'Zombie Master'. He is nigh omnipotent. His invisible hand controls the legions of undead like puppets on strings; slowly closing the net on the humans while they run to and fro like rats in a maze. The Human team features: a wide range of weapons to scavenge such as shotguns, molotov cocktails, rifles and more; a number of challenging objectives that encourage players to team up and work together; the ability to interact with the environment to build barricades and carry objects. The Zombie Master features: Real Time Strategy gameplay - create and command your own undead horde; a wide variation of zombie units encourages the ZM to adopt complex tactics; environmental "manipulates" allow the ZM to interact with the world in devilish ways; mysterious powers let the ZM manifest his power in a more direct fashion... for a price.
Screenshots / Download
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Half-Life 2: Deathmatch

AG² Gameplay Mod [top]
Formerly called HL²DM Pro, this is HL2DM regular Multiplayer with additional features that make the game faster and more addictive and fun to play. The Tau Canon aka Gauss, longjump pack, bunny hopping, wall jump, brightskin models and hitsound are part of it for instance. And there are a lot of other additions that make this mod a real fast paced game. It provides the following game modes that can be played using whatever Gameplay you select (HL2MP, ProMod or your own gameplay) : Free For All, Team DeathMatch, Last Team Standing, Last Man Standing, Arcade, Arena, Tourney, Fugitive, Instant Gib, Capture The Flag, Capture The Flag Arcade, Domination, Football, Warball.
Screenshots / Download
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Modular Combat Gameplay Mod [top]
Modular Combat is a role-playing shooter based in the Half-Life universe, that has been out since 2008. The Resistance, Combine, and Aperture Science are testing the HEV Mark VI Combat System. Combatants face off against each other, and monsters, in the Controlled Combat Testing Facility, which is monitored by a super-computer known as BoSS. There are dozens of modules that can be upgraded at any level, in any combination. Modules give combatants amazing abilities such as flying, teleporting, spawning minions, and shooting flechettes or energy balls. Basically, if you want to kill something in a special way... We have a module for that.
Download (uploaded by Steam)


Half-Life Source

Half-Life Source: Remastered Edition Graphics Enhancement [top]

This compiles a bunch of mods for Half-Life Source. AI Upscale for Half-Life Source by Coomer replaces all default Half-life Source textures with the ones upscaled through Topaz Labs AI Gigapixel software making the classic game look sharp and modern, while keeping true to the original aesthetic. The main purpose of which this mod was created is to turn the blurry environment into a sharper and more detailed one, so that all the enhanced effects and built-in HD models in Half-Life Source do not look out of place. High Quality HL1 Sounds by ConiejP, GuNsHiP Mark II, and chipsnapper - footsteps and weapon sounds, all in high quality from their original stock file archive. Even the little menu ticks from HL1's menu are here. Enhanced Shaders 2010 - Custom ENB by Tapio adds a moody sort of 'Bioshock-esque' feel to the original Half-Life aesthetic ... great for the scary moments. Half-Life: Source Fixed by BloodyMuffin contains many different fixes.
Screenshots
Download v1 + v2 4.8GB+148MB (uploaded by ModDB)


Halo: Custom Edition

CMT Full Conversion Total Conversion [top]
The people at the Custom Map Team have created an awesome total conversion of Halo PC to Halo CE. They converted the entire campaign, added things such as the Halo 3-styled assault rifle, silenced weapons, new pelicans, warthogs, and a drivable wraith. There are new models and textures for the Chief, other characters, and items. This mod also uses the original xbox shaders and looks great from the screenshots. This is the complete set of all 10 maps plus the UI file.
Download + Mirror 873MB (uploaded by Lone Bullet / Gamefront)
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Halo SPV3 Total Conversion [top]

This is the culmination of a vision that was started over 10 years ago, to revamp the original Halo campaign with features and ideas from later games, expanded fiction, and cut content originally envisioned for Halo CE. With a strong emphasis of preserving the addictive and tuned gameplay of the original, and a stellar Legendary difficulty, SPV3 focuses extensively on retaining that Halo CE feel. It's a revamp of the original campaign, featuring new weapons, enemies, vehicles, abilities, features and levels.
Download v3.1f 2.11GB (uploaded by Halo CE3)


SOI’s Singleplayer Adventure Singleplayer Map Pack [top]

This is a complete overhaul of the original Halo CE campaign, which provides updated graphics and new features. Every single aspect of the original campaign has been changed: characters, vehicles, weapons, even the BSP shaders and the musics. Other than aestethics, you will find also a wide range of weapons, each one with its unique functions. Assault Rifle has an attached grenade launcher (which acts like the Pro-Pipe from Reach), Rocket Launcher has an overcharged mode that fires faster rockets, Needler now is a burst-fire weapon, and so on. Vehicles have been improved as well, and same goes for the encounters and the actor_variants. You will also find some completely custom tags, new vehicles, new enemies and additional missions. You will also find new interesting hard-coded/tagged features, like vehicle boarding, three grenades, equipments and more.
Videos
Download v2 1.47GB (uploaded by Halo CE3)


Joint Operations

Reality Mod Total Conversion [top]
Reality was borne out of the desire of many people to have a more challenging and demanding FPS, without any of the arcade type bells and whistles. It promotes teamwork whilst demanding co-ordination, determination and patience. In short, it levels the playing field between the younger and older players, (i.e. what a mature player may lack in speed, can more than be made up for in cunning, patience and worldly experience, more commonly known as common sense). Nova gave Brutal Arts permision to use the Escalation assests, now players with JO can enjoy escalations weapons/vehics without purchasing JOE. The mod includes 7 new terrains including desert, and over 30 new player skins w/new countries (Marpat cammo, chocolate chip, etc). There's near perfect hit detection, 1.5m effective range on the knife (nova's was like 3+), real life rates of fire and accurracy for all weapons, real life vehicle speeds, real life rate of fire for chainguns, new sounds and textures for weapons and vehics, no aiming cursor just iron sights and optics, no spinmap, just a compass, iron sites for pistols and shotties, limited ammo on all weapons, and new maps.
Screenshots
Download v0.25 ~297MB + Patch v0.26 (uploaded by Lone Bullet)
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Joint Operations Escalation

International Conflict Total Conversion [top]
This mod was never intended for public release and was created for the International Conflict Campaign, but as it became more popular it was decided to get it officially approved by NovaLogic for public release. After Nova approved this mod it has grown in strength and is now the leading mod for JointOperations. IC builds on the original game with additional weapons, vehicles, uniforms, and buildings, as well as modifying the environment and game effects. The mod is intended to be used in connection with players participating in the International Conflict campaigns, organized by a private group of the same name. Each campaign consists of two sides playing the Advance and Secure (AAS) game mode fighting for territories on a map administered by the group. Players register and are randomly put on one of two sides, unless the player makes a donation to help fund the continued efforts of the group, in which case the player may choose their side. Once per week there is a battle day event, usually on a Sunday, where up to 250 people play together on the International Conflict game servers. Control of territories changes depending on outcome of the battles. Each battle day event is nine hours long, with battles lasting approximately ninety minutes; any given campaign is typically eight weeks. Furthermore, each side is set up in hierarchies of military ranks. Lower ranks are expected to follow orders from their superiors if they wish to continue playing. Players typically increase their rank by frequent participation. However, some players do not participate in the International Conflict campaigns, preferring to instead play independently on Novalogic or private servers for the unique aspects of the game in its modified format. Unlike most mods, International Conflict supports single player mode.
Infos Download v4.12 ~411MB Patch v4.12 to v4.18 ~1MB
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Painkiller

PK++ Gameplay Mod [top]
PK++ is the official mod of the CPL $1000000 World Tour, and was developed with this in mind. The mod forms the basis of how PK MP is played and is installed on the majority of servers. The mod vastly improves the state of the game for multiplayer, adding bots for offline/online play (coded from scratch - PK had *no* internal support for bots), fixing the game physics (significantly improving the game), fixing the netcode so that information can be seen in spectator mode, adding hit sounds and kill sounds, adding in a customisable HUD along with three new scoreboards, adding in mapview for spectator mode as well as several new camera modes. The mod also adds server and client console logging, rcon, and Pitabot scorebot support. The mod also includes a custom updater 'Steamfish', which updates the mod to the current version from anywhere on the internet, as well as updating the client with all the latest custom maps.
Download


Soldner: Secret Wars

Operation Overload Total Conversion [top]
This adds 32 airplanes (Stuka, Spitfire ..), 26 ships (Bismark, Prinz of Wales ..), 33 tank/vehicles (Tiger, Panther, Hetzer, Sherman..), 30 light and heavy weapons (stgw44, fg42, luger, mp44, bazooka, panzerfaust..), 43 converted/new maps, 8 bombs/rockets (v1..), 8 base defense weapons (flak88, pak..), new Textures/Sounds, and new Gameplay/Features (Allied vs Axis..).
Screenshots / Download
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Operation Wings Memorial Total Conversion [top]
Sphinx Studios is the coalition of all renowned modding crews that ever worked with SÖLDNER, the goal to create their masterpiece: a reincarnation of the old and beloved gameplay and feel of SÖLDNER's Version 33628. Do battle over 4 km distance instead of 1 km, use heavy artillery (PzH 2000, M109), hydroplanes, buoyant helicopters. A ranked Server with working and elaborate statistics, a significant performance increase compared to the original 33628, extensive debugging of old files, and extended anti-cheat features. There's improved 3D graphics, improved physics, new or reworked vehicles/flyer/ships and inf weapons (over 100), reworked high-res and high-detailed textures, some completely new weapon systems, realistic weapon characteristics, and player and server ranking features, and much more.
Screenshots / Download
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Star Wars: Battlefront

Elite Sides Partial Conversion [top]
Elite Units Mod takes your default sides and changes them to new and improved ones. There's lots of changes, including new weapons for the rebels and the republic, new skins for the officer, bothan spy, and vanguard, and some new models. Darth vader has force choke (beware it... ) and luke skywalker has a fixed force push. And, as an added bonus, this time the mod has TWO rep.lvl 's! One has the normal Jedi padawan in the pilot slot (with fixed force push). The other has the ep3 pilot with an improved arccaster and melee strike!
Screenshots/Videos
Download v2.0 114MB (uploaded by ModDB)


Star Wars: The Battle of Endor

Halo, Battle of Recall (cancelled) Partial Conversion [top]

Fight in a C709 Longsword against Covenant forces. The game takes place in space above a planet called RECALL, you fight against increasing numbers of Covenant fighters and destroyers. The objective of the game is to destroy the HALO before the Covenant get there. This fan-made mod was never fully completed but there is playable beta available.
Screenshots/Videos
Download Beta (provided by starlord & upped by Scaryfun) 32MB


Invasion of Cardassia, The Total Conversion [top]

This is a Star Trek Deep Space Nine fan-made mod. The Dominion is quite aware of how powerful the Federation's quantum torpedoes are and have devised a countermeasure against them. Accompanying each Dominion cruiser are two Cardassian Keldon-class battlecruisers. These ships have been refitted with special weapons technology (borrowed, ironically enough, from the Romulans during an earlier alliance). The Keldons can project a shield-enhancer beam onto the Dominion cruisers, allowing them to withstand attacks from phasers and quantum torpedoes. So to destroy the Dominion cruisers, you must first eliminate their Keldon-class escorts. Attempts to target the Keldon-class from a safe distance with your torpedoes will fail. The shield-enhancer beam emits such a powerful energy signature that the torpedoes will mistakenly lock onto it and will miss the true target. The Defiant must fly in close and either destroy the ship with its phasers OR fire at the enhancer beam itself, disrupting the transmission (which will eventually cause a feedback that destroys the Keldon). Take command of the USS Defiant, one of the most heavily armed starships that Starfleet has to offer. You are Benjamin Sisko, in charge of an invasion fleet comprised of ships from the Federation, the Klingon Empire, and the Romulan Star Empire. After a long and bloody war, the Dominion has finally been driven back to its military base of operations at Cardassia Prime. The combined forces of the Dominion, Cardassia, and the Breen make ready for a last stand. The side that wins the battle determines the outcome of the war for control of the Alpha quadrant. Version 2.1 lets players recreate one of the most important battles on the TV show, pitting the Defiant up against Jem'hadar fighters, Galor-class cruisers, Dominion battlecruisers and the massive Dominion Dreadnought.
Videos
Download v2.1 (provided by starlord & upped by Scaryfun) 22MB
Screenshots


M40 X Pro A.C.E Total Conversion [top]

The game is about the human race in year 3102, there the whole human fleet is fighting a war in another sector of space and Earth is unprotected. At this moment the Kohlar, an old enemy, attack. It is up to you as a pilot of the M40 X pro A.C.E, or Asteroid class Explorer, to fight the Kohlar and to stop them from reaching Earth. In your fleet there are some other ship like the M50 X p.c.e and the com-ships also called "sloths". As Phil: As the Kohlar attack begins on the outer colonies, you have just arrived back from an expedition. The next morning you get a phone call from a retired army general who asks (orders) you to aid in the attack on the Kohlar fleet. You arrive at your base and inform your copilot Cailey of what has and is about to happen. As Cailey: As the Kohlar attack begins on the outer colonies, you have just arrived back from an expedition. The next morning you are resting at your HQ as your pilot Phil Carman runs in and tells you that Earth is under attack. As Phil and Cailey: You both lift of with the rest of your squadron and multiple other squadrons. As you enter space a fleet of some simple cargo and communication ships joins you. The attack begins.
Screenshots/Videos
Download (provided by starlord & upped by Scaryfun) 69MB


Star Wars: The Battle of Yavin

Tron Recognizer Total Conversion [top]

This mod was based on the movie made in the early eighties when an intelligent computer program, the MASTER CONTROL PROGRAM or MCP, begins to spread itself to every computer mainframe on the planet in a plot to take control of mankind. The only hope against a future of digital tyranny? TRON - another intelligent program created to take down the MCP and "derezz" him for good. He is helped along on his mission by Flynn, a human being (or "user") who has been digitized into the videogame world that exists inside the mainframe at ENCOM, and Yori, TRON's love interest. This loosely follows the plot of the movie, with the gamer playing TRON and leading a squadron of Blue Recognizers into the MCP's domain. Along the way, you'll encounter the same enemies from the film - namely, the evil Red Recognizers, Sark's carrier, scores of battle tanks and those pesky grid bugs. It features a variety of vehicles and settings from the movie including Recognizers, Sark's Carrier, tanks, I/O Towers, grid bugs, Yori's Solar Sailer, the cityscape, lightcycles, and more. If you've ever wondered what it'd be like to fly your own Recognizer, attack enemy tanks (Space Paranoids in reverse!), engage in aerial combat with other Red Recognizers and take on Sark's carrier, this is the game for you.
Screenshots
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Download ( provided by starlord & upped by Scaryfun) 16MB


Thief Deadly Shadows

Deadly Details Collective Texture Pack Hi-Res Textures [top]
Some of the textures in the EIDOS game "Thief - Deadly Shadows" are lower resolution (lower detail, smaller size) than they have to be. The game looks good, but can benefit from having some of the originals replaced by higher resolution and/or more detailed ones. This is why there's 600 high resolution/more detailed textures and other files for the game.
Download v1.03 106MB (uploaded by ModDB)


Thief 3 Gold Mod Gameplay mod [top]
This mod combines mission segments into single load-free levels, and makes a few other tweaks, including adjusting wonky guard paths and positions. You now have an option to make it so Garrett needn't steal the Widow Moira's inheritance to complete that mission on Expert difficulty, as nabbing that has consequences later in the game. In time, Thief 3 Gold will be integrated with the Sneaky Upgrade mod/unofficial patch, which you really should be playing with anyway. It brings oodles of improvements, like faster loading, adjustable field of view, better resolution support, a framerate limiter to stop things like lockpicking and ladder-climbing from wonking out. Sneaky will envelop a few other key mods too. Beyond fixing bugs, they plan to create Thief 1-style intro videos for missions, turn the tutorial into a proper mission on higher difficulties, tweak Garrett’s movement, and more.
Infos
Download v1.0 21MB (uploaded by ModDB)


Unreal Tournament 2004

Air Buccaneers Total Conversion [top]
This contains a new multiplayer game type with hot air balloons and cannons but you can play with bots as well. The game is a compelling combination of graceful air ballet, fierce pirate-like action and 3D tactical manoeuvring. AirBuccaneers is targeted for team players who want to experience something unique. Key features: - New multiplayer type containing intense and strategic hot air balloon fights - Heavy emphasis on teamplay and cooperation - New player models, weapons, graphics and sounds to complete the unique atmosphere - Different maps for diverse scenarios and objectives - Unique game concept and original content - Genre mix (airwar, tactical vehicle ops and "sea" battles) - Simple control interface (action button, jump, walk, strafe, turn, throw "weapon", F1 for stats) The game consists of highly original concept and content. The new type of multiplayer game involves intense and strategic hot air balloon fights.
Screenshots / Reviews / Download v1.6 244MB
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Alien Swarm Total Conversion [top]

This is an overhead view tactical squad-based shooter for UT2K4. Set in the the distant future, the players take the role of a Commander in the Interstellar Armed Forces. They must guide their squad of marines through Swarm infested colonies, overrun bases and outposts, to achieve a variety of objectives. It has a unique blend of action and strategy for 1-8 players co-operative play in Single mission or Campaign mode. A large array of equipment for your marines, includes Assault rifles, Shotguns, SynTek SmartEye Autoguns, Flamethrowers, Pistols, Incendiary Mines, Flares, Stim Packs, Ammo Bags, Sentry Guns, Medkits and more! Four marine classes: Explosives, Special Weapons, Medic and Technical. A skill and experience system allows your marines to improve as they progress through the campaign. A full tutorial teaches you how to play and to use the equipment at your disposal. It has 8 unique marines with portaits, personality, skills and background. There's an easy to use emote system for team communication and full character speech for each marine which adapts to the current situation. Alien parasites infest your marines and hatch from inside them.
Reviews / Download
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Anomaly Total Conversion [top]
For unabashed speed junkies, there are few games like F-Zero or WipeOut on the PC. This is a hi-speed futuristic hovercraft racing game. Currently the game supports Single Player mode, LAN play, internet play against players, and internet play against players and bots. This version comes with 6 hovercrafts, 8 maps, 3 single slot weapons, 3 dual-slot weapons, and Mines. Configure your hovercraft in the Vehicle Configuration Tab before hosting a server / Joining a game. Gameplay is very simple, you can shoot at other hovercraft to inflict damage which ultimately will break down the opponent if they are severely damaged. Once the opponent breaks down, it will require some time to recover its health and ammo.
Screenshots / Download Beta v0.6 37MB
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Awakening, The Total Conversion [top]
This is a third-person multiplayer survival horror game where you must use your brain to complete objectives, solve puzzles, and simply survive against an overwhelming number of zombie attackers. It combines suspenseful action with nerve-wracking strategy. Players must coordinate their efforts against a common foe, instead of competing against each other, if they hope to survive. This combined with a compelling storyline will serve to bring together a tight-knit and dedicated online community. Players take on the roles of civilians who have survived the initial zombie infestation and banded together to form a resistance group. Together, they must rely on their ingenuity and the sparse resources that are available to hold off hordes of enemies and look for a possible escape route from the city. Every day is a struggle to survive -- and every night is a showdown against seemingly impossible odds.
Download v1.04 227MB (uploaded by ModDB)


Bloom Singleplayer Total Conversion [top]

Bloom is an action/strategy full conversion mod experienced through the 3rd person perspective. You play as Amelia, who is tasked with re-oxygenating the environment and defending it from the Scavengers. It was made by Vancouver Film School students and is a mixture of Shadow of the Colossus fantasy and tower defense gameplay.
Infos
Download 58MB (uploaded by Official Site)


Chaos UT2: Evolution Total Conversion [top]
Developed by Chaotic Dreams, Chaos is a mod with a very long history (at least as far as mods are concerned). The original Chaos was made for Quake2 (ChaosDM for Q2), and that version was eventually included on the retail CD called 'Extremities'. The Chaos team then moved on to Unreal Tournament and produced ChaosUT, which was later included on the retail CD released by Epic Games called the 'Unreal Tournament Game of the Year Edition'. The next version was for UT2003, for which Chaos received 1st place honors for Best Mutator, in Phase 1 of the MSU Contest. There is a mutator version of this mod which can be played and enjoyed in ALL standard UT2004 game types, in addition to most custom game types, and even when combined with many other mods and/or mutators. It also comes with its own complete game types, each with full bot support, and each fully functional in online play. Some Chaos features (ie: melee weapons) are only available thru these Chaos game types. It adds custom startup menus, complete game types, and custom quit messages. It contains a total of 18 weapons. And while some of them were inspired by the ealier versions of the mod, each has been reegineered and rebuilt from the ground up. Eight of the weapons included are melee weapons, which come complete with their own custom animations and they are now available in all Chaos game types, including Duel, which was created specifically for them, and which is supported by a diverse set of maps.
Reviews / Download v3.76 312MB
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Clone Bandits Total Conversion [top]
In a post-apocalyptic future, two warring clans of ruffians and ne'er-do-wells have built their outposts over the ruins of an abandoned military research compound, which just happens to be stocked with life-giving clones. Sweet,sweet clones! As a "Bandito de los Clones" it is your duty to steal this precious genetic cargo from the other team, lest they sully the delicate ribonucleic strands with their inferior (dare I say - scurvy?) adenine and thymine. Capture the Clone Pumps to siphon clones from your enemy's supply or boldly invade their compound, grab Clone Jars, and hightail it back to your own base in a selection of tricked-out vehicles. Drop 'em off at your own Jar Points to complete the transaction. Trafficking in human flesh was never so easy or fun! It was created by Demiurge Studios before working on major games like the Brothers In Arms games and Mass Effect.
Screenshots
Download v1.1 57MB / Map Pack Vol. 2 29MB
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Community Bonus Pack 2 Total Conversion [top]
Created by a group of more than 20 map makers, modelers, skinners, and mutator builders, this pack includes a large variety of new maps, plus some models and a mutator. Included are maps for the most popular modes, including four for onslaught, an assault map, and many deathmatch maps. The second volume of the pack contains 20 maps, 4 new characters and two new mutators by some of the most talented designers in the Unreal community.
Screenshots / Downloads 1 2
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Dark Corners Singleplayer Total Conversion [top]
Julia Miller has been dared to enter the Dobson Manor, an abandoned mansion on the outskirts of town. For as long as anyone could remember, breaking into the Manor and reaching the attic has been a rite of passage for all teenagers in town. To many the haunted estate is nothing more than an urban myth. Unaware of the lurking shadows, Julia reaches the attic only to realize that the stories about the house are true. The shadows are alive with an unseen evil that is bound to the darkness. Julia must now escape the house without succumbing to the frightening evil waiting at the edge of the light. This is a game based on film and visual storytelling techniques. These theories are the cornerstone of the games design. This applies not only to the NIS sequences, but to game play as well. The player is put into dark levels that are only lite by small bright lights. This technique utilizes the visual theory known as "frame-within-a-frame". During game play, the user can only see limited amounts of the screen at any one time, this build tension between the on screen light source and the edge of the screen. We are trying to give the player a sense of a bigger world, while only exposing bits of it visually. This keeps the player thinking there is something sinister just beyond the radius of the light. When the player enters the shadows they are attacked, when they are in the light they are healed. The player must then escape the house by solving a series of environmental puzzles that unlock room. Game progression is handled by giving the player tools to combat the darkness (flashlight, flares) and putting them in situations where they must use them to survive.
Review/Download


Eden Eclipse Total Conversion [top]
This is a science-fiction first person 3D action game set in the distant future. You take on the persona of a brave female soldier named Lt. Amber Daniels. Guide her through the perils of a harsh planet filled with dangerous creatures, unfriendly wastelands, and complex jungles. Along your way you will uncover the secret behind the mysterious red crystals as well as secrets of your own life and past. Eden Eclipse was developed as a Total Conversoin for Unreal Tournament 2004 with the goal of eventually releasing a commercial product. The project was halted with the release of its second demo.
Screenshots / Download Demo v2.01
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Hollow Moon Total Conversion [top]
You arrive to the moon research station to work as heavy machinery engineer. From now on you are on your own. Created as more of an experiment for different means of showing audio-visual styles Hollow Moon boasts no environmental sounds, but what is produced is a thick atmosphere that few games or mods can come close too.
Screenshots / Review / Download Beta 3 198MB
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Introspect Singleplayer Total Conversion [top]
This surreal mod was developed by a group of over 20 students, including artists, designers, programmers, audio engineers, animators, and some outsourced individuals. It takes place in a surreal environment within the main character's head. The art is very surreal, and instead of interacting with the world in a violent way, you interact with it by painting objects. Objects react in different ways based on the colour of paint used. It's a non-violent first person painting adventure game that puts players into the mind of a mad artist who must fight through his personal demons to regain the sanity he lost with the deaths of his friend and wife. Use different coloured paints to affect the world around you differently, in real time. Use Red paint to cause objects to disappear from the world, use Yellow paint to shrink or expland objects, and use Blue paint to freeze objects in time or put them into motion. Defy all logic with Escher-like level designs. Walk up walls to the floor on the ceiling.
Reviews 1 Download 1
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Lawdogs Multiplayer Total Conversion [top]
A modification designed to recreate the exciting atmosphere of the intense gun battles from the old western era during a time when the only law was martial law and the United States Marshals were formed to bring order to the west. Lawdogs is a multiplayer only mod (including full bot support) with several new gametypes and features. The main aim of Lawdogs is to recreate the wild western atmosphere, but at the same time, also introduce exciting new styles of gameplay to the game such as gun battles on horseback. Lawdogs involves two teams - The Marshals and The Outlaws. Throughout the various gametypes, the Marshals goal will be to defend and protect certain objectives and the Outlaws goals will be to steal, or destroy that objective. The Marshals & Outlaws also have slightly different forms of weaponry at their disposal and in certain cases, one team or the other may have slight advantages over the other team.
Download/Screenshots


Mars Wars Total Conversion [top]
This modification remakes the classic title, Red Faction in the UT2K4 engine. It's a first person shooter, played in gametypes such as DM, CTF, RailArena and many more. Main focus is the gameplay. The newest version of Mars Wars puts everything onto the next level in MWs era. Online play is much more stable and weapons are absolutely lag-free!
Review/Download 1 2
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Out Of Hell Singleplayer Total Conversion [top]
This is a single-player horror game set in a small town that has been decimated by legions of demonic forces. Players will assume the roles of one of two survivors, both of whom are attempting to flee to a neighboring city. Discover a deep and branching storyline which unfolds through over 10 different dark and atmospheric locations, all of which can be played through in a non-linear fashion. Out Of Hell features huge levels, multiple endings, masses of blood-thirsty creatures and a wide array of both melee and ranged weaponry to defend yourself with.
Infos 1 Screenshots 1 Download 1
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Path Of Vengeance Total Conversion [top]
This is a 3rd person action rpg set in the world of Wuxia, during the Three Kingdoms period in ancient China. In an expansive world with breathtaking environments, the player will defy gravity and duel with great elegance, against demons and would-be kings. It has Chinese voice over and English subtitles. It was created over a period of 9 months by about 12 students. It won the Independent Games Festival 2006 Best Unreal Tournament 2004 Modification award.
Screenshots
Download v1.5 434MB (uploaded by ModDB)


Piddly's Chance Total Conversion [top]
Imagine that games are a reality, and that chubby plumbers and weirdly colored hedgehogs are as real as you or I. Welcome to Gama Land and the life of Piddly, a clumsy “ant-like character” working in the prestigious Gametronics Studios – much like a movie studio in our world, but for games. Little more than an errand boy, Piddly nevertheless aspires to be the next great game star. As Piddly, you will have to travel between the backstages and sets of Gametronics studios, gathering up rogue game characters. Enjoy a highly interactive world where you can pickup and throw almost anything that's not nailed down. Utilize a variety of bizarre weapons – including the Bubble Gun and Shrink Ray – to disable and defeat enemies, traps, and solve puzzles. Finally, take on the guise and powers of other game characters by wearing their costumes, and rise to be the next game star. A surreal mutation of the Unreal engine.
Screenshots / Download 102MB
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Robin Hood & The Kings Ransom Total Conversion [top]
This is one crazy-looking third-person adventure game. With random humor and sweet cel-shaded graphics, this feels more like it belongs on a console. This total conversion is a wonderfully crafted cartoonish parody of the Robin Hood legend. Play through four different levels while wielding your slingshot to victory. Robin Hood will break out of high secured dungeons, to exploring colorful outdoor levels, to swimming through huge underwater levels and finally to engaging combat with tons of boom chickens and a big bad boss!
Screenshots / Download 103MB (@ File Shack)
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Soul Keeper, The Total Conversion [top]
The SoulKeeper is a 3rd/1st person melee combat action multiplayer game. Experience the heat of medieval-like combat, in gorgeous and detailed environments making use of the powerful Unreal Engine. Feel the thrill of hunting down your opponents on the back of a mount of your choice (including dragons and horses). The SoulKeeper comes loaded with approximately 6 different races, each one with 5 different classes (including wizards and fighters) each one with different weapons and special attributes. Every race has its own environments, weapons, culture, all related one to the other in the ever-expanding SoulKeeper universe. Additionaly it offers improved graphics by implementing its own bloom effect, Dynamic Reflection System (DRS) as well as Distance Variable Bloom (DVB). The Special Edition includes the following updates, bug fixes and enhancements: entirely redesigned Melee Combat System with an advanced Combo system, introduction of chained melee weapons, First Person Melee Combat for Ranged and Spellcaster classes, redesigned Besieged gametype (more strategic and team-work oriented), improved mount controls, first person mode for mounts, addition of "helm view" making first person for ranged classes more immersive, improved and new visual effects for power ups and spells, introduction of new characters, redesigned Ranged Combat System with motion-sensitive aiming, catapults, new maps with breath-taking environments, improved overall performance, 13 minute introductory cinematic.
Screenshots
Download Special Edition 962MB (uploaded by ModDB)


Starship Aces Total Conversion [top]

Within the darkness between the stars a rift has been opened in the fabric of space and time to melt the gameplay of space-fighter-adventures from the 90s with the action of Unreal Tournament and bring them back to our galaxy. Choose from a variety of fighters and bombers, fit them out with lasers and missiles and fly attack runs on enemy convoys and gigantic warships. Defend your carrier against torpedoes and bombers. Attack turrets and subsystems to weaken enemy warships before your bombers begin their final torpedo-run. Now get your gear and report to the hangar deck, pilot! Your mission awaits you.
Screenshots/Video
Download v1.1 34MB (uploaded by ModDB)


Troopers: Dawn Of Destiny Multiplayer Total Conversion [top]
This is an atmospheric, involving, multiplayer-based tactical first-person shooter set in the fictional universe that has been at the heart of science fiction for over thirty years. Sporting an exciting combination of all-new playable characters; breathtaking, groundbreaking battlefields; completely authentic and technically realistic weaponry; and both old and new modes of team-oriented gameplay; Troopers completely revamps UT2004, turning the game into a supportive platform for a completely new breed of Star Wars experience.
Reviews 1 2 / Download
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Vampire The Masquerade: Bloodlines

Bloodlines Antitribu Total Conversion [top]
Bloodlines Antitribu is mod/expansion that adds over seven new clans each with completely new character models and unique traits. Each clan also comes with a signature Discipline, all of which are completely unique and special with new mechanics unknown to the game such as summoning Zombies and Shadow Tentacles, turning into an actual Cobra that spits venomous acid or a true horrid form which only nightmares are made of. Unique mechanics are also introduced in the mod, such as kicking and blocking with shields which makes combat even more complex and exciting than before. However do note that the enemies have also grown smarter and now have new powers and abilities, some of which can be devastating to the inexperienced neonate. Another unique mechanics added to the game are the NPC Disciplines. In the original game, some enemies possessed only passive effects and auras, now they have active disciplines. This means that the enemy can cast powerful spells and disciplines that can change the tide of the battle. Over 600 new friendly and not so friendly characters were added, which vary from humanoids like hunters, vampires, mages and zombies to more complex creatures such as new monster bosses which can be discovered in the game.
Main Mod & Patches Download 1.85GB (uploaded by ModDB)


Camarilla Edition Total Conversion [top]
This is an Expansion Overhaul aimed at changing the overall game mechanics, including new disciplines, histories, and a "blood-timer" system. It makes it more of an Open Ended Sandbox game and more realistic.
Infos / Download
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Clan Quest Total Conversion [top]
This mod adds eight new quests to the game, one for each of the clans, and one for evil characters. Additionally it integrates with other mods, including Arsenal Mod, Camarilla Edition 1.1, Weapons Sounds Mod, Histories Revised Mod and is built on version 6.5 of the unofficial patch. Over 550 new dialogue lines, with main characters voiced by semi-professional voice actors. The new quests feature genuine WoD lore and facts; learn more about the Masquerade than ever. Learn more about the most influential NPCs through new dialogue and quests. Revisit some of the more neglected locations in the original game, such as the Asp Hole and the Empire Hotel, now infused with new content. Meet 15 new NPCs including a members of the dreaded Assamite and Lasombra clans. Powerful new quest rewards, including stat increases and even learning a fourth discipline.
Download


Companion Mod Total Conversion [top]
This allows the player to hire up to seven companions, allows to create a custom soundtrack, and adds over 200 new dialogue choices. Other enhancements include: - Ability to embrace some select NPCs later in the game. - Ability to possess your traveling companions and use their special abilities from a distance (if desired). - Place party members around your haven in an assortment of animated poses. - Tell party members to change outfits. - Supports installable outfit packs. - Access to secondary traveling inventory through companion dialog. The latest version of the mod is 1.4, based on the unofficial patch 5.6.
Screenshots/Infos / Download/Reviews
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The Final Nights Total Conversion [top]

This is an expansion to an otherwise flawless video game built upon the success of the Camarilla Edition series of mods. The "B" has been removed because this expansion can no longer bare the name Bloodlines as it is so far removed from the original game as to warrant the name change. The idea behind this expansion is, and always will be the notion of a completely new experience unlike we've seen so far. With 7 completely brand new clans, 5 new disciplines, extra quests, new NPCs, new game mechanics and new music, the features seem endless. All of this is being built upon the Camarilla Edition series incorporating such things as the blood timer system, pedestrian blood dolls, and the new combat system.
Screenshots
Download v1.1 881MB (uploaded by ModDB)


2005

Area 51

Project: Dreamland Open Source [top]
Area 51 was a 2005 FPS which, in turn, was an adaptation of the 1995 arcade game of the same name. A few years later, the game was turned into ad-supported freeware. This is an effort by someone named "Js41637" to make an open-source implementation of the engine. While the project is similar in nature to "OpenMW," the game data is apparently also included since the original game is already offered as freeware. At any rate, despite the 1.0 release version, it's unclear how much of the game is supported by the new engine: It appears that a lot of the multiplayer is supported but it's not as clear how much the single-player campaign is supported. At any rate, it's an interesting development for those who have the physical media but can't play it because of later incompatibilities between operating systems and copy-protection schemes. This mod will not only enable you to play at modern aspect ratios with better performance, but allows you to play on Area 51's multiplayer mode yet again.
Screenshots/Video
Download v1.1 1.98GB (uploaded by Github)


Battlefield 2

Allied Intent Xtended Total Conversion [top]
This is the most feature rich single player experience there is for BF2. Building upon the great Allied Intent Mod, AIX aims to deliver an amazing array of content which is 100% bot compatible for use in single player and coop gamemodes. With a sea of multiplayer only or partial sp mods out there, AIX's main focus has always been about creating the best experience for SP that we possibly could. It's important to note that while AIX can be played in a multiplayer environment, the nature of this mod will make the conquest MP game modes unfairly balanced as things are created with bots in mind! It features: 14 custom maps and 7 Dice remakes, new UN Army, 37 Custom weapons and 7 custom kit items, 32 new aircraft, resupply crates, pickup kits and gun crates, enhanced AI strategies, new Bot behaviours such as entering ribs on their own and destroying commander assetts, and full offline stats and awards system.
Review / Screenshots/Downloads / MapPacks
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Alpha Project Total Conversion [top]

This modification's goals are to recreate all features that were left out of the retail game. Besides that, the mod is about innovation and new ideas that add to the sandbox experience! The gameplay style of the mod is a mixture of arcade and realism. It features 3d ironsights for all weapons, 3d sniper scopes, weapon sway effect, dropping handweapons and helmets, dynamic objects (ragdoll barrels and crates), visible hands on steering wheels and stationary weapons, new high quality textures, divided city bf2 alpha map, zatar wetlands overhaul, strike at karkand sandstorm, new minimap with gid overlay, simrad target designator, laser guided missiles, new weapon, distant and enviroment sounds, overworked more realistic weapon properties, higher weapon damage (between arcade and realism), tank dust blast effect, muzzle ground dust effect, uh-60 with hydra pods, and mi-17 with hydra pods.
Screenshots/Video
Download v0.20+Patch v0.21 988+312MB (uploaded by ModDB)


Battlefield 1943 Total Conversion [top]

This aims to be a 1.1 recreation of the PS3/360 console exclusive Battlefield game. A Windows version had been originally planned by Electronic Arts but was cancelled. The gameplay will be arcade oriented and a focus will be on balance. The setting is the Pacific War between the United States and the Empire of Japan during World War II. Like the original BF1943, the game will only have 3 classes per faction, and the weapons and vehicles will try to replicate best as possible all the originals found in that game as well. The maps are going to also be based on the originals. Coral Sea, Guadal Canal, Iwo Jima and the classic Wake Island.
Screenshots/Videos
Download v1.0 1.01GB (uploaded by ModDB)


Extended Singleplayer Total Conversion [top]

All maps have bot support. This has new kits, new sounds and much better AI. It also has a very simple bot changer.
Infos/Screenshots
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Download 526MB (uploaded by ModDB)


Forgotten Hope 2 Total Conversion [top]

This is a World War II modification for Battlefield 2 based on the original Forgotten Hope, a modification for Battlefield 1942, one of the most popular multiplayer games ever. Battlefield 1942 featured land, sea and air combat in a way never before seen. It was the goal of the development team to maximize the game experience by adding both a realistic and enjoyable gameplay to FH and the same goes for FH2 in the future. With over 250 new pieces of authentic equipment, with tanks such as the mighty Russian IS-2 heavy tank and the diminutive Japanese Ha-Go light tank, aircraft from the rugged American P47 Thunderbolt to the antiquated British Fairey Swordfish biplane, warships such as the British Ark Royal aircraft carrier and the German Battleship Tirpitz and weapons including the powerful German Panzerfausts and the fearsome Russian PPSh-41 submachine gun, Forgotten Hope has a wider scope than any other Second World War First Person Shooter, ever. An all-new game engine and physics system brings the battlefield to life like never before. The new material penetration feature measures weapons? ability to fire through barriers based on their composition and players will need to know the difference between concealment and cover in order to survive. There's immense, richly detailed, destructible environments, from city streets to remote forests.
Official Site / Screenshots & Downloads
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Nations At War Total Conversion [top]
This mod is bigger than the game itself and adds to and enhances game play. With over 140 vehicles and 64 theaters of war from snow covered levels that chill the bones to hot desert battlefields to bake the brain, there is something for everyone. 50 different kit load outs 14 different nationalities from all over the world. War is coming - are you ready to fight soldier? Earn ranks awards and badges; be a squad leader or command the battlefield - its up to you.
Screenshots / Review / Download
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Point of Existence 2 Multiplayer Total Conversion [top]

This is the grand prize winner in Moddb.com's 2006 Mod of the Year contest. It fuels a terrific Central European war story where the fighting is intense and the scenery even more so. The game (it's hard to characterize it as a simple mod) ships with 23 custom maps and each delivers its own unique battleground flavor. Urban settings feature enterable (yes, that's a word) and scalable buildings while rural and mountain environments support everything from aerial dogfighting to massive armored engagements. The single-player game supports five of the mod's 23 maps and AI skill is fully adjustable to accommodate different skill levels. Multiplayer modes include Conquest, Co-op, Frontline, Incursion, and Nuke Objective (where you must launch or disarm a nuclear missile). With so many intricate maps and gameplay options to choose from, you won't soon run out of things to do or people to shoot.
Review / Screenshots/Downloads
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BloodRayne 2

FSAA Patch & Hi-Res Textures Graphics Enhancement [top]

This features enhanced Blood Pools Reflections, enhanced Aura Vision, enhanced Glass Transparency, enhanced Fog, 33% faster shader programs and multi-GPU CUDA Support. Moreover, you can enjoy the HD textures. This incredibly enchances Bloodrayne 2 visuals and performance including: Full Screen Anti-Aliasing FSAA (All the AA modes are supported); Custom Resolution & Aspect Ratio; Custom Refresh Rate & VSync; Multiple speed & memory optimizations; Enhanced Dynamic Shadows; Enhanced Dynamic Reflections; Enhanced Aura Vision (with Perlin Noise); Enhanced Blood Pools Reflections (with Perlin Noise); Enhanced Water Transparency (with Perlin Noise); Enhanced Blood Fields (with Perlin Noise); Enhanced Wave Pools (with Perlin Noise); Enhanced Glass Transparency (with Perlin Noise); Enhanced Fog (with Perlin noise); HUD Resize; High Definition Textures Support !!! (for the BloodRayne 2 HD project); Texture Compression with Built-in Multi-Threaded Memory Manager; Multi-Threaded SSE3 Assembler Optimized Effects; Custom Perlin Noise Benchmark Tool; Logitech G15 LCD support; Fix for the black screen cut scenes; In-game OSD to change the options of the patch, on the fly; External Configuration Tool for the options of the patch; Multi-GPU CUDA Support for the Perlin Noise. Supported BloodRayne 2 Versions: Retail (CD/DVD & US/international), Demo, Steam (avoid the steam community interface, it causes problems with the patch), and other online distribution versions.
Infos/Screenshots
Download v1.666 + HD ACT 1 & 2 BASE + Win8/10 Fix 482kb+710MB (uploaded by Official Site)
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Hd textures (all four) + podExplorer.exe and PodTools.exe 2.65GB (uploaded by yamibito)


Boiling Point

Great War Total Conversion [top]
This mod was one of two included in Xenus Gold package released in Russian. You get the opportunity to go through the main storyline of the game on two branches, leading eventually to a single final. The addon also includes a large number of new side missions for the CIA and the official, as a bonus add-on adds to the game episode "Big War" - the story of the capture of guerrillas Puerto Sombra, as well as other minor changes.
Download 176MB / Patch 1.1 / Patch 1.2
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Legend Is Alive, The Total Conversion [top]
This mod was one of two included in Xenus Gold package released in Russian. It's a continuation of the storyline with new weapons, gangs and possibilities. More than life itself - you can now buy your own home. Each weapon has it's own ammo. The game world is no longer restricted to the framework of the script. This action addon occurs some time after the events of the original game. The protagonist addon - a man named Fred Fuslero. His appearance in Colombia at the beginning is a mystery to him. Externally Fuslero very similar to Sol Myers. He was even mistaken for Myers. The game begins with the fact that Fred is, so to speak, in the conclusion on the plantations of Botany. Near the main character reveals a strange fellow inmate. One of the features of the game is that the game now has no definite end. That is, the end of the main story the game is not the job is terminated. So it was, for example, in the GTA. Changed the approach to the formation of the main game's plot. The duration of the addon a bit longer the original game. Passage of some of the missions has a branched structure. During the passing game, will now be comes a moment when it is not always obvious where to go and what to do to continue the storyline. Now the player will not lead to over from mission to mission. Sometimes you need to do something to cook, buy a villa, for example, or talk to people on the streets.
Download / Patch 2.0
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Call Of Duty 2

1936-1939 The Spanish Civil War Singleplayer Total Conversion [top]

After completing the Multiplayer version 1936 Spain in flames COD2, came this Single Player version. This consists of three parts that will be published according to each part is completed. This mod is the story of the Spanish civil war, between 1936 and 1939, accompanied by approximately 24 missions recreating the most important battles of the war. Some tasks are about the siege of the Alcazar of Toledo, the battles of Madrid, Jarama, Guadalajara, the Ebro or the bombing of Guernica, among others. The mod brings new vehicles where some part of the objectives, there will also be a mission that will use a T-26 tank. Also included are new weapons and new skins.
Screenshots/Reviews
Download English Final Version 1.47GB (uploaded by ModDB)


Back2Fronts Total Conversion [top]

This is an extensive mod that will overhaul your Call of Duty 2 game to a next level. This mod brings more variety, intensity, realism and battle-like experience. Try new weapons, fight new enemies, fulfill new missions and explore new options. Mod is SP and MP friendly (although primary part is SP).
Screenshots/Videos
Download v1.0 1.32GB (uploaded by ModDB)


Day Of Infamy Total Conversion [top]

In this alternate history single player mission, you play as a German soldier during the Invasion of England in early 1944. Fight as a soldier in an advanced recon division sent in to clear the town of Angerville,a coastal village on the English coast. The town is vital for Germans as it is the key to the countryside and will provide easy access for the main assault force to capture the vital shipping ports nearby. You take part in the Wehrmacht storming the beaches of England in 1944. It has huge and detailed environments, multiple paths to objectives, and some paths activate different enemy spawns so be careful. There's challenging AI, custom models and sounds from the Back2Fronts mod team. It has boss fights, Elite British commandos hold vital areas of the town and may be defending useful supplies. There's intense challenging firefights; engage enemy tanks as they desperately try to hold the town.
Screenshots
Download v1.0 94MB (uploaded by ModDB)


LeonCOD2 Singleplayer Total Conversion [top]
You will need to progress mostly forward without no objective or puzzle to solve, just eliminate enemies to get further till you will get a black screen and end the map with the ending animation of COD2. Design is well put together with a good looking to scale, realism in a mix between outdoor and indoor places. Every new place you will visit lead to some ambushes or attack from enemies from all type (witch look a little unrealistic to mixed different german type of model in a 'so' small town). Use of texturing (outdoor and indoor) perfectly fits to a snowy city during WW2 but lack perhaps a little of atmosphere. Gameplay is correctly balanced beween open area with ambushes and tiny cave or storage room where grenades are highly damagable. This map like all other releases from Leon Stephan Brinkman (who made many Call Of Duty 1 maps) is really well designed in a really short time (5 days).
Video
Review / Download 1.9MB (uploaded by World War SP Map Corner)
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Merciless Matador Total Conversion [top]
This mod offers 10 times harder gameplay as the original Cod2. It includes: Flamethrower with Exploding Backtanks (configurable), Fire Grenades & Gas Grenades, Warplane Bombing Runs, Headshots and special animations, Full Body gibbings, Blood splatters on the ground/wall, Also there's new gruesome Pain/Death sounds, Blood pools under the player when killed, Burning players and Burn skins, New Weapon Sounds, News Merciless Health System, and Viewable Backpack with Inventory.
Screenshots / Single Player Mod Download / Multiplayer Mod Download
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Outfoxed Singleplayer Total Conversion [top]
Hitler's closest Generals have convinced him that an attack on the Soviet Union will deplete Germany's oil supplies within a year of battle. Instead, they have convinced him that the real attacks should be focused on the middle east with its vast amounts of oil which could be used to dominate the world. The Americans are in a struggle with the Japanese so the British Government decides that the only way to stop the Nazi's from achieving their goal is for several hit and run attacks on the vital German staging ports being used to rearm the masses of divisions on their way to the middle-east. Tank-Ace David Welsh, has been selected to participate in 'Operation Dryout' a daring raid aimed to take advantage of Erwin Rommel's insecure Panzer fueling stations located near the oil fields of the middle-east.
Screenshots
Download v1.0 27MB (uploaded by ModDB)


Red Square Massacre Singleplayer Total Conversion [top]

In this SP mission you will fight as a soldier in the Wehrmacht. Its been a long and tedious struggle to the gates of Stalingrad many of your comrades have fallen but you still live to fight another day. Your mission is simple repel the enemy attacks on Red Square and advance through one of the few open routes to the enemy docks being used to reinforce the Soviet positions within the city. You are well equipped and reinforced so the German high command expects an easy victory in taking the square but will it be enough to crush an enemy so desperate to protect its motherland? It aims for the mission to be open and not too linear in parts so the player can explore the landscape and find details such as letters, information and other goodies scattered around the map. The map will have custom Sounds,GFX and Models from the Back2Fronts mod as well.
Screenshots/Reviews
Download Full Release 49MB & Revamped Normal Edition 48MB (uploaded by ModDB)
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WCP CoD2 Reality & High-Res Skin Pack Partial Conversion [top]
This huge mod for the singleplayer game has a blood mod, sound & damage changes for weapons and players, new skins, animations and weapons. There is also a separate hi-res skin pack too.
Download v2.8 + Patch 2.9 / High-Res Skin Pack v2.8 458+240MB / 340MB


Dangerous Waters

Reinforcement Alert DWX Total Conversion [top]

This adds 36 new playable platforms and weapons, including the infamous Red October. In addition to a number of other non-playable units, there's several new playable units. There's also corresponding weapons, sensors, etc. Many bugs have been addressed, the sensors etc. are more realistic too.
Download v1.38 147MB (uploaded by Official Site)


Day Of Defeat Source

High Definition Pack Graphics Enhancement [top]
This pack replaces all player and weapon models. All these are in high quality, with bumpmapping, phong shading and reflection maps for more realism. All sounds are from the original real WW2 weapons. More files are added to bring more realism to DOD Source (HD floors, mapmodels, etc).
Screenshots/Download


Doom 3: Resurrection Of Evil

Fragging Free Total Conversion [top]
This mod has really fast and fun gameplay with crazy fights and much more challenging enemies. In Fragging Free you'll find lots of action, lots of monsters, lots of power-ups and a well-balanced gameplay that will push your skills to their limit. "Free" is the word that summarise the essence of this mod: no more limitations (instant weapon change, high walk speed and ut-style dodge abilities, no falling damage, no need to hold a key to run, ...), no objectives to follow, no stupid puzzles to do... just focus on fighting and have fun. There's fast gameplay: instant weapon change, high walk speed and ut-style dodge abilities. It has 10+ big maps filled with adrenalinic fights, lots of secrets and many outdoor sections, 18 weapons: we added what was missing in D3 and adapted the old ones to fit the new gameplay, plus 15 weapon powerups. Possess demons: fight as a demon in 3rd-Person Perspective...every monster has his own abilities and unique gameplay! Bullet time mode allows to gain health and move 2x faster. It can be recharged by collecting demons' souls or obtaining new medals. There's new/reworked enemies with new AI and attacks, and friend marines with advanced AI: they can choose different weapons according to the situation, they can talk and cooperate. It has a custom Sound Track. You can drive a vehicle, and you have medals for special kills and map statistics.
Screenshots/Download


F.E.A.R.

Beneath Singleplayer Level [top]
This level is not considered a prequel, sequel, or continuation of the original game's story, but a "what if?" What if F.E.A.R. were a tiny, inexperienced agency, whose existence was based entirely on the whim of a superstitious Army general? What if F.E.A.R. primarily investigated "anomalous" incidents-- flukes, rumors-- that no other agency cared to waste their time on? What if the F.E.A.R. crew never expected to stumble across any significant threats while chasing shadows... and then suddenly, they did? Coincidentally, recruit, it's your first night on the job. And you think you're in for a walk in the park. This single-player map Beneath, is the first part of an original story set in the F.E.A.R. universe. Features all new setting, scripted events, and voice acting. Discover the secrets under the floorboards in a mysterious abandoned mansion. Discover what lies... Beneath.
Screenshots / Download
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Coop Warfare v0.7 Total Conversion [top]
This mod allows you to play coop with up to 32 of your friends through the singleplayer game as well as the new included maps in the multiplayer F.E.A.R. Combat. It has a new exclusive Demolition mode, in which one team tries to arm and detonate a bomb while the other team has to prevent them from doing so, as well as a Coop Elimination mode. They have an incredible 20 new maps (10 Coop maps and 10 Demolition maps), about 30 different player skins and models, completely reworked the HC-3000 and CW1, and a lot more.
Screenshots / Download
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Grand Theft Auto: San Andreas

GTA BioHazard Alert Total Conversion [top]
This converts SA to a survival horror game based in Resident Evil Movies games. A virus called T-virus escaped from the Umbrella Corporation in a city called Raccoon City. In about some ours the city started to feel the panic of the dead. T-Virus begun to infect the entire population of the city, turning people into something that are not dead or alive. Various groups of survivors roam the city, until one of these groups faces Alice. Together, they survived the horrors of Racoon City and got free of the nuclear explosion, with a small cost: Alice's life. Isaacs helped Alice to stay alive. They thought that they eliminated the virus, but they didn’t. After some days the infection started to appear again, in weeks the eatery United States was infected, in 5 years the World. You will be able to play as some Resident Evil characters like Ada Wong, Leon Kennedy, Carlos Olivera (movie), and so on. And see some Resident Evil game-play elements like Zombies, Monsters, B.O.W experiments. It will also contain a lot of gameplay features, like Badly Hurt system as in Resident Evil series, new visual effects, Lots of bosses and new maps for the “Chapters” of the game.
Infos/Screenshots / Download
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GTA United Total Conversion [top]

This mod takes the player back to the ancestors of San Andreas: Liberty City (LC) and Vice City (VC). Both cities are combined on the map, but there is no direct way to get from one island to the other (like a tunnel or a bridge). Since BETA 1.1 there is a ferry which you can use to get from one island to the other and back. Of course you may also use a boat or swim. The cities are orientated on their original patterns. But they are also customized on some places, to include features of the San Andreas engine, such as clothing, buying houses, tuning cars or other things. There are just a few missions yet, but it is planned to add more forming a storyline in general.
Download v1.2.0.1 + Multiplayer (Rev. G) 589+18MB (uploaded by ModDB)
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Hot Coffee Mod V2.1 Uncensor Patch [top]
With this mod you will be able to unlock the uncensored interactive sex-games with your girlfriends in San Andreas. This package contains two versions of this mod: the quick action version, that will bring you quickly to the action, but may spoil your gameplay; the gameplay friendly version, that will show you the action, but doesn't influence the game-play. Now you must play the game until you unlock a girlfriend and get her to go drink coffee with you. It caused a huge amount of public controversy when a normally inaccessible minigame was found by PatrickW and a mod was created which allowed it to be accessible. The minigame portrays sexual intercourse between the main character and his in-game girlfriend. The name of the mod is derived from the girlfriend's offer for the main character to come into her home for "coffee" — a euphemism for sex. By the middle of July 2005, the minigame's discovery attracted considerable controversy from lawmakers and politicians, prompting the game to be re-rated as an adult game, and pulled from some shelves. An updated version of San Andreas has since been released with the minigame removed completely, allowing the game to regain its original rating.
Download / Infos
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Left 4 Theft: San Andreas Total Conversion [top]

This mod is slightly based on Left 4 Dead and will bring you the zombie apocalypse in San Andreas. Fight off zombies, explore the infected world, join factions and a lot more! Each mode is unique and features its own type of gameplay. In the survival mode you will be dropped in one of the many locations throughout San Andreas where you will face endless waves of zombies. A wave contains around 20 zombies, each wave the zombies will get a little stronger. After 5 waves you'll get a refill for your basic weapons and after every 10th wave you'll get a more powerfull weapon like a sniper rifle or M4. The free mode is by far the biggest part of the mod. Almost all hours of development have been dedicated to this mode. In the free mode you'll be able to explore San Andreas in the zombie apocalypse. You can choose to help out people, join factions, do missions or simply go shoot the hell out of some zombies! The fortress mode requires the player to keep his or her leader alive. With the ability to place items around the area and purchase upgrades, the player has to keep his leader alive by fending of the incoming attacks. Build up a fortress and protect your leader and yourself against the zombie horde! In exploration mode, fully powered by random encounters the player has to scavenge for food, salvage, items and weapons to stay alive and upgrade his camp. In the middle of the wilderness the player can encounter anything. Explore the area, build up a camp and stay alive as long as you can. After the final mission of the Bandit and Army storyline you'll be given the ability to use one of the two time machines in San Andreas which will be presented with an icon on the map. When the player steps in the machine he will be sent back in time to a few days before the outbreak when it's all beginning. The player will be able to experience the original San Andreas atmosphere again with a few infection elements like the recently and empty safe camps. In later DLC/mission packs, various missions will be available in the past.
Screenshots/Video
Download v3.1 61MB (uploaded by ModDB)


San Andreas Multiplayer Gameplay Conversion [top]

SA-MP is a multiplayer mod which allows people to play together over the internet or a LAN. It features user scripted game modes and servers holding up to 200 players. It is the continued project of the popular mod Vice City Multiplayer (VC:MP) 0.1d. The difference between the two is that in SA:MP pawn is available to make game modes with. Pawn is easily understandable with all the available help on the forums and open source game modes. SA:MP averages out now with 5000 people playing on hundreds of different types of game modes made by people who are experts in Pawn scripting. Features: You define the way you want your San Andreas multiplayer experience to be through Custom game modes, Custom features, and all the other amazing capable things through Pawn.
Infos/Screenshots / Download
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Stargate Total Conversion [top]
Stargate San Andreas Rebellion is based on the television universe. On 14/05/2001 god Râ attack the Earth and enslaved the entire planet in a few days. Râ denoted an emperor who reigned over this country and who would blindly follow the orders of his god. The first measure that was brought into force - the cessation of scientific research in the world and creating an army for the life of citizens. You are the resistance against oppression and against the regime of the emperor and you will pass through the stargate to seek new allies.
Screenshots/Videos
Download v2.0 766MB (uploaded by ModDB)


Vice City Stories: PC Edition Total Conversion [top]

This brings you a port that Rockstar never gave you. This modification converts the map, all the characters, vehicles and weapons from the ORIGINAL game files as well as porting the games weather system and atmosphere. In this modification will also be a set amount of storyline missions and side missions which will increase with each BETA release, other things will also be available such as a redesigned menu, new neon lights, HUD, radio stations, etc as well as an attempt to look through the history of the game and bring back some BETA designs as a special bonus for you.
Infos
Download BETA 3 767MB (uploaded by ModDB)


Land Of The Dead: Road To Fiddler's Green

Dead Epidemic Total Conversion [top]
You play the role of Sgt. John Gates. You were sent to stop a terrorist organization by the name of "C.O.I.L", but everything goes wrong once you find your team slaughtered. One of your team has been poisoned by an unknown virus, and you have taken him back to civilization, where he died. Problem was... he didn't stay dead. It has been one month since the outbreak has occurred, and you have been stationed at a run down military base. There is no cure, and the hopes of finding one is very small amongst the remaining survivors. You have just gotten word that Dr. Necro, the man responsible for C.O.I.L, has just been found on a remote island of 'Queensport'. It is up to you and your new team to hunt down this madman and stop him from enhancing the virus. But on your way to Queensport, your transport helicopter gets shot down by Necro's militia, leaving you stranded in the middle of the country. Dead Epidemic features a number of brutal weaponry to defend yourself with, ranging from the Spas-12 shotgun, Glock 17, M4, and even a homemade Flamethrower. All weapons are different in that they have some sort of secondary attachment, such as flashlights, brass knuckles, and a M203 grenade launcher. If you feel like one is not enough, you can dual most pistols and sub-machine guns in the game. This version only includes the campaign mode.
Screenshots/Download


Operation Matriarchy

Enhancement Addon Fan Patch [top]
This addon contains the optimized files for Operation: Matriarchy v. 105. It is a combination of a Translation and Improvement Mod. The game was released outside Russia, but completely in English. Only the manual and the readme file were translated to German. There is also an unofficial (fan made) Music-, Sound- and Relocalization-Patch, which adds missing music to the game, makes the silent sound fx hearable and replaces the weak story with a much better and authentic one. Most of this patch is used in this addon (optimized sound fx, optimized scripts, the music-inteface and the relocalization as a base for this German translation. The aim of this addon is to enhance the athmosphere and gaming experience. This is done in following phases: Phase 1. Translation (Based on the rewritten Story form the Unofficial Patch), Phase 2. Bugfixes (Texts etc.), Phase 3. Optimization (Visual, aural, textual und gameplay), Phase 4. Seriousification (visual, textual, gameplay).
Screenshots
Download 242MB (uploaded by ModDB)


Quake 4

False Dawn Total Conversion [top]
False Dawn is set a number of years after the events of Quake 4, where you assume the role of the best of a new breed of soldier, the Stroggified Marine. You can go where no regular human can and have been called upon to save humanity from the threat of a mysterious new super weapon developed by the vicious Strogg! Powered by purpose built version of the immensely popular Sikkmod, False Dawn brings Quake 4 into 2014 with contemporary visual effects techniques designed specifically for the mod. Get engrossed in a plot to destroy humanity that is not as black and white as it may first appear. Full Voice acting: The player is guided by their helpful Commanding Officer General Nokes. However, for an unknown reason the player also seems to intercept transmissions between a duo of powerful Strogg's that are clearly not meant for human ears. Use Stroyent, The Stroggs own energy source against them! Machineguns/Shotguns might decimate soft, fleshy targets, but you will need something more powerful to penetrate the armor of the very well equipped Strogg Forces! Guided Non-Linear Gameplay: You have multiple objectives to complete, in whatever order you want. Change the enemies and hazards you will face based on which objectives you complete.
Download 169MB (uploaded by ModDB)


HardQore Total Conversion [top]

This brings classic, fast paced, thumb blistering side scrolling action to the next generation. Forget thinking, plots, ammo, or boring puzzles, this is 110% non stop in your face run n' gun slaughter. Strap on advanced weaponry and take on the Strogg invasion. If your a fan of classic action games such as Contra & Metal Slug; then HardQore is what you have been waiting for. The fast paced action of Quake just became more intense. It features classic 2d run 'n' gun action in a full 3d environment. Arm yourself with Quake4 weapons modified and enhanced for 2d game play. Use melee weapons such as the chainsaw gauntlet to tear the enemy to pieces. Controls are optimized for 2d game play using either the keyboard or joystick. There's no reloading, unlimited ammo, or thinking, just run & shoot. Use the environment against the enemy and destroy anything possible. It has new player models, including female.
Screenshots / Download
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Quake 4 Hi Def Graphics Enhancement [top]

This updates Quake 4’s graphics by improving the quality of textures and models, as well as shadows. Going into slightly more details, it adds a bunch of more textures. It incorporates Sikkmod (some models), Dafama2k7 Next Generation Shaders, me (y2keeth) - adding poly detail to models like more rounded heads, improving textures detail. Moreover, it adds an autoexec.cfg file to crank the detail settings and shader enhancer fast pak file from ng_shaders.
Screenshots/Videos
Download v2.0 13.88GB (uploaded by ModDB)


Use Destruction Singleplayer Total Conversion [top]
You're fighting in science fiction adventures, alone and with support against the Stroggs. This is a 6-map singleplayer mission with cutscenes.
Review / Download
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Serious Sam 2

Classic Serious Sam II Total Conversion [top]
This Mod totally changes Serious Sam 2 to feel more "serious". More than 40 new Enemies: Re-creation of all Enemies in SS1 FE/SE + Boss-Character's. Weapons changed to feel like Serious Sam 1 Weapons - Big, Hard and unforgivable. All new Special-Effects: Explosions, Gore etc. All new Sounds: A lot of the original sounds from Serious Sam 1. +45 useful Options, like: Different Weapon-Speed Styles, 8 different "Blood-Effects", different Spawn-Effects, 4 Different Font Types, Completely Customizable Enemies Replacing, Spawning-Modifier, Tweaks... etc. About 20 new Weather-effects for Levels that looked plain and should have: Rain, Snow, Lighting, Flying Leaves, Ash-Rain, Dust-Clouds, Fog-Clouds, Ball-Lighting, Ambient Sounds, Thunder, Metroids, and Insects. Kind of Some New Maps. All the Feeling is modified so hard to be like the game was developed for PC and not ported from Console. Small Stuff like: Smaller Crosshair at big distance, changed FOV, Jump-height, Fall-Damage, Rocket-Jumping. Plus there's all new gameplay.
Screenshots/Review / Download Final 1 + Update 92MB + 5MB
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Insamnity 2 Total Conversion [top]
The most insane mod of all time. It gives the ability to dual wield weapons, ability to adjust weapons speeds and damages in the game options, and ability to turn off player self damage, and an option to adjust how much damage is done to the player. - New player options like Prefers 3rd Person view, new crosshair selection, color and size, respawning in place, respawn invulnerablity option, infinite lives, ability to give all weapons each level, and voting now works to advance levels. Rocket Jumping can be enabled and works even when the player can't damage themselves. Ability to disable the serious bomb, if not the ammo is limited. Also no more white flashes. There's 70 new multiplayer characters created from NPC's and Enemies in the game, and the 2 other XBox skins for Serious Sammy, and introducing the Mia XBox model. It has an Overall Enemy Multiplier and an Enemy Per Player Mulitiplier. There's also insane spawning speeds, random enemies options, enemy and player radar, and more.
Screenshots / Download 149MB
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Serious Sam Forever Multiplayer Conversion [top]
After nearly four years of development and over 1000 revisions, many rewrites, and nearly starting over, Phase one of Serious Sam Forever's development was completed. A Multiplayer Demo was released featuring four maps, four game modes, and four hundred bots--given the right hardware conditions. The highlight of the demo, the multiplayer AI Bot system, is unparalleled in any time period and will give new and long-time players alike a fun new way to experience Serious Sam. Play alongside human and AI players in some of your favorite game modes like Capture the Flag and Deathmatch.
Screenshots / Multiplayer Demo Download 138MB
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Star Wars: Battlefront II

Aldura Campaign Total Conversion [top]
Several months after the Battle of Geonosis, the CIS has taken control of the planet Aldura. Although Aldura's industrial contribution to the war is minimal, it's position in the galaxy grants a strong tactical advantage to whichever faction controls it. Knowing this, the Republic has sent an invasion force to liberate the planet. It features: New maps - explore three new maps spanning unique regions of the planet; New sides - play on sides that have been entirely reconstructed, with new units, weapons, and more; New campaigns - follow the Republic's efforts to liberate Aldura in a brand new campaign mode on each map.
Screenshots
Download Part 1 100MB (uploaded by ModDB)


Battlefront 2 Remaster Project Graphics Enhancement [top]

A total conversion mod that revamps BF2 maps, units, vehicles, weapons, effects renewing the looks of Battlefront II while keeping ONLINE COMPATIBILITY.
Screenshots/Videos
Download v1.4 4.07GB (uploaded by ModDB)


Battlefront Ultimate Commander Total Conversion [top]

This is a total overhaul modification that adds new eras, new game-modes, new units, new maps to Pandemic's game. This mod include: 2 New Eras - 'The Clone Wars' and 'Imperial Civil War'; 5 New Game-Modes - 'Order 66', 'Phase 1 Clone', 'Mandalorians', 'RED V BLUE', 'Team-Death-Match'; 11 New maps; 200+ New playable units; Greatly improved AI; New difficulty; Custom visual effects and sound effects; Support for shipped game-modes: 'Conquest', 'Hunt', 'XL', and 'Hero Assault'; Support for SWBF 2's Campaign (as of 2.0.1, only Coruscant - Operation: Knightfall is available); Support for every SWBF I (2004) maps; New HUD; New Shell/In-game Menu (User Interface).
Screenshots/Videos
Download Open Beta 2.0.1 1.65GB (uploaded by ModDB)


Conversion Pack Total Conversion [top]
This is a comprehensive add-on to the original Battlefront II. It adds 25 new maps - including all of the maps from Battlefront 1 not originally featured in Battlefront 2, 5 new gamemodes, a new era, and a substantial amount of expanded unit content to the original game. There's six new modes, one new era, and countless amounts of content added to the original two eras. The new maps cover all the map content that was in the original Star Wars Battlefront - all of the fan favorites, from Bespin: Platforms to Rhen Var: Harbor. Original map content is included as well: two unique Knights of the Old Republic maps have been added, expanded Space battles have been added, even the Raxus Prime level from Pandemic's "Clone Wars" has been recreated for Battlefront. New gamemodes cover a variety of playstyles, from the more lighthearted "Hero Capture-the-Flag" to the tactical "Holocron" mode. In an effort to truly recreate a Battlefront 1 experience, the "Classic Conquest" mode offers a near-replica of the original game's play, including AI heroes. Knights of the Old Republic also makes an appearance with a complete era of its own. Play as either the Old Republic or the Sith Empire on any of the game's stock maps as well as all of the new Conversion Pack maps. Including over thirty heroes of its own, the KotOR era is a comprehensive Battlefront look at the acclaimed RPG. Finally, all of the original eras have been tweaked. The Conversion Pack comes with the UnOfficial 1.3 patch, which includes a visual upgrade to all the stock sides while at the same time maintaining online compatibility (and no compatibility will be broken by anything in the Pack). Additionally, on the new maps the stock sides have been expanded to include three new classes per faction. There are also over forty new heroes for the Clone Wars and Galactic Civil War eras.
Screenshots / Download / Infos
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Dark Times, The Singleplayer Total Conversion [top]
The Dark Times (and its successor, Dark Times II: Rising Son) mods are focused on delivering a solid singleplayer experience in a traditionally multiplayer game. The mods draw from the time period before and during the beginning of the Galactic Civil War. Several prominent characters from the movies as well as the expanded universe show up as one of over 20 new heroes added to the game - each hero supported by a special "hero support" unit. While the mod of course supports multiplayer (and in fact has some scripted missions specifically for multiplayer), the majority of the content in the mod is designed with the intent to diversify the singleplayer experience - which is why there is a focus on randomization. A number of new game modes have also been added, including the popular "wave mode."
Screenshots/Review / Downloads 85MB + 361MB
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Mass Effect: Unification Total Conversion [top]

Total-conversion mod for SWBF2 that adds the Mass Effect era to Instant Action. You can fight as the Systems Alliance, the Heretic Geth, the Collectors, or the Evolved Geth on six new custom maps, all of the stock maps, and all maps from the Sol Map Pack. Features: 4 new factions accumulating 25 playable unit classes and 9 playable hero classes; 6 new maps, including support for all stock land maps, the Sol Map Pack, and more; Significantly improved stock game modes and 1 new game mode; A new custom HUD; Authentic sound effects and music accurate to the Mass Effect franchise; Specially hand-crafted art assets tailored specifically for this mod; An external app that can be used to tune various gameplay options such as desired faction combination, HUD/menu interface style, difficulty, Shepard class, and more.
Screenshots/Videos
Download R6.5 + Sol Pack R1.5 2.8GB+929MB (uploaded by ModDB)


Star Wars Battlefront III Legacy Source Port [top]

This is a large-scale conversion mod created for Battlefront II using as many Assets from the cancelled sequel, Star Wars Battlefront III, as possible; including both eras (Clone Wars and Galactic Civil War), a brand-new HUD+Interface and a few converted maps such as Coruscant, Cato Neimoidia, Bespin and now...Dantooine. You can play as any hero in Hero Assault as well as any clone legion you want using Fake Console to browse through your preferred clone legion. New animations, voice lines, music tracks, vehicles, maps, characters, weapons....have been added to this Beta. Now it's on you what you do on the Battlefront. Here you will sense the real Pride and Accomplishment by instantly joining and fighting across two eras as any unit, hero or vehicle you want to play.
Screenshots/Videos
Download Open Beta 4 2.21GB (uploaded by ModDB)


Ultimate Battlefront - The Clone Wars Singleplayer Total Conversion [top]
This is an era mod which adds the Ultimate Clone Wars era to all shipped maps, as well as several new included maps. Some notable features include: random clone legions, commando units, and heroes for all maps; AI Heroes; Enhanced side layout; New lasers, sounds, effects, etc.; New characters from various places, including the new Clone Wars TV series; Balance and difficulty similar to the shipped game (maybe a little bit harder); 5 New maps; New game modes.
Screenshots/Reviews / Download 271MB
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Suffering 2, The: Ties That Bind

Suffering 2, The: Ties That Bind - Widescreen HD Mod Graphics Enhancement [top]
To enjoy this absolutely cult game in 16:9 wide screen (not stretched, fix applied) fullHD resolution you need to: 1. Uncompress two included files: heavily modified game executable sufferingttb.exe and SufferingTTB.rfl. 2. Copy both files to game main folder, overwrite when prompted. 3. Run Launcher.exe while holding Shift button (allows open the launcher after the first time) to pass setup as an argument. 4. Click The Suffering: Ties That Bind Setup and this will open Riot Engine Configuration panel. 5. Now you can choose your desidered resolution (resolutions higher than 1080 are available too, although i wouldn't recommend it. It will make game engine running unstable, missing in rendering textures, crash after crash), display driver, set shadows quality and anti-aliasing level (up to 16x available). 6. Texture Filtering settings in Riot Engine Configuration panel is not accessible (radio button is grayed). No problem, you can enable it later in game graphics settings :) 7. In Sound tab choose your sound card only, don't touch two remaining settings (unless you know the consequences of bad choice hehe). 8. Run game (modified exe is also cracked).
Download 1.5MB (uploaded by yamibito)


SWAT 4

11-99 Enhancement Mod Total Conversion [top]
AI levels has been completley overhauled to make them more intelligent and generally harder. Another key feature of 11-99 is the amount of custom maps that have been included, so no more joining a server then getting kicked because you don't have the map already installed (because we all know that the auto download doesn't work). Additional weapons include: Kimber Custom CPD II, Talon II, Guncrafter Industries GI50, Brettzies M4 alt 1 and 2, and many more!
Screenshots/Videos
Download v1.3 + Patch v1.3 to v1.35 249+12MB (uploaded by ModDB)


Vietcong 2

PLATOoN Mappack Map Pack [top]
This fan-made mappack for Vietcong 2 was made by PLATOoN clan and includes 50 maps in a simple to use installer.
Download 2.3GB (uploaded by scaryfun)


2006

Alpha Prime

Alpha Prime: Dominus Prime Partial Conversion [top]

This is a overhaul for the great FPS: Alpha Prime, including gameplay rebalancing, bug fixes, improved graphics, regenerating bullet time and more.
Screenshots/Videos
Download v7.8 497kb (uploaded by ModDB)


Battlefield 2142

Battle Paint 2 Total Conversion [top]

Evil green Tubbies are on the path to world domination. Only the orange Carebears stand to fight them. A savage war is about to begin, one that will leave the world devastated in a green paint bath. This is a comical bright-colored mod for people wanting something vastly different than the realistic fighting game. Created by a small French team the title has players mowing down both the cute and the cuddly, covering the bizarre world in both green paint and bloodshed. The original Battle Paint spawned as a Battlefield 2 mod.
Screenshots
Download 636MB (uploaded by ModDB)


First Strike Multiplayer Total Conversion [top]

This Star Wars total conversion is set immediately following the dissolution of the Republic and the rise of the Empire. As Palpatine's goons spread across the galaxy and a handful of heroes rise up to stand against them, players can choose to side with either the the Rebel or Imperial forces as one of four unique classes for each side. Famous ships, vehicles, weapons and droids from the Star Wars setting are also included. Battles take place on multiple worlds, many already familiar to fans of the movies. The game supports up to 64 players at a time in a future war over the world's dwindling resources during a "second Ice Age."
Official Site / Download & Screenshots
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Project Remaster Total Conversion [top]

This Battlefield 2142 enhancement aims to improve the basic game by adding new textures, animations, maps and other visual tweaks as well as new weapons. It's built on "NSSP" ashes (aka Northern Strike Singleplayer) but now it rises with new power and much more content. Mod changes and features: HD textures for terrain and static objects; New 1p animations; New weapons; New HD 1p hand models for EU and PAC; Bot support for vanilla BF2142 maps (includes molokai and yellow knife); Improved soldier body physics/ragdoll; Higher field of view; Increased sprint; Vehicle tweaks, new zoom and fov features; New balanced, more effective weapons; Fully working offline and CO-OP kits customization; widescreen support; 1080p weapon sights; Dynamical movement animations; Dynamical jump animations (in progress); High quality weapon sounds; Special reshade, balanced for BF2142; Reworked specific maps lighting; Better vehicles AI (Goliath can properly use mines right now).
Screenshots/Videos
Download MP v1.0 + Patch v1.2, SP v1.0 + Patch v1.2 2.23GB+115MB / 2.05GB+142MB (uploaded by ModDB)


Call of Cthulhu: Dark Corners of the Earth

Sharp Corners of the Earth Graphics Enhancement [top]

This is an HD texture pack for Call of Cthulhu: Dark Corners of the Earth. All textures are original, so the atmosphere is preserved, upscaled to 4x resolution with neural networks. All game textures are upscaled.
Screenshots
Download v0.9 + Patch 1 5.55GB +49MB (uploaded by ModDB)


Crashday

Crashday Universal Total Conversion [top]

Essentially, this is a Russian-made standalone mod for Crashday that replaces every single cars with the cars from NFS Most Wanted, and some new/replaced track pieces, and HD textures. Also comes with various soundtracks from NFSU-NFS ProStreet. You have been playing NFS MW but always wanted something more? More destruction, drive, sea crumpled metal, but the engine NFS more than broken glass you could not afford, then CrashDay Universal more than offsets this disadvantage. It gives you a great selection for tuning cars. While in normal CrashDay tuning is only a minor part of the game, in this version tuning plays a big role. Whether you buy into the car roll cage, because it will depend on the armor of your car. Tired of the factory look of the car? Change it at your leisure. Stored in the game are a rich choice of hoods, skirts, roof scoops, vinyl, side mirrors, unique accessories and tinted mirrors.
Videos
Download 1GB (uploaded by Yandex Disk)


Garry's Mod

Cube2 Total Conversion [top]
Based on the cult movie, you wake up in a large metal cubic room of one color with no possessions on you. Inside this cube, on each face, is a small square door. Each door leads to another room, different in only color. However, the new room has a possibility of containing a very lethal trap. Your goal is to escape the network of cubes with the lowest time. There are many varieties of unpleasant traps - traps that will mince you, microwave you, electrify you, dissolve you, freeze you, and more. You want to escape this maze in the fastest time possible. But, if you simply run in one line, you will probably find a trap. There's only one thing you have large enough to trigger a trap - your boots. You start off with two boots. Left-click to throw a boot. If the boot hits a cube with a trap, then the trap is triggered - they serve as a warning to you. Just walk over a thrown boot to pick it up. If you run out of boots, you can possibly try to dodge the traps - but the odds are against you. These cubes are stored inside a huge metal cube. This metal cube is referred to as the shell. On one face of the shell, in the center, is a small door not unlike the doors on a regular cube, named the exit. Through this door is the exit of the labyrinth. Simply exit out of this door to get a new best time. Note that there are other people besides you in the Cube, or other escapees, trying to get out as you are. You will possibly meet people on your journey inside the Cube. These people can both help you, give you their boots, or warn you of other traps. However, not everyone can be trusted - these people can lead you into a "safe" room that actually has a trap in it, or push you off of the edge of the cube. At the end of the game, best times are compared. The player with the lowest time wins the match.
Reviews/Screenshots / Download
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Elevator Total Conversion [top]

This is a single or co-op elevator experience that is different each time you play. What floor will you stop on next? What will happen? Who knows! It brings you up to 28 randomized floors to stop on (with expansion packs possible in the future), a thrilling co-op experience, realistic elevator physics, and cunning state of the art AI that REALLY GOES INTO THE ELEVATOR AND WAITS. There's real moral choices. What floor do you get off at? Do you ever get off? Only you are able to craft your elevator story. No videogame to date can bring you the quality of elevators or as realistic a simulation as Elevator: Source can! You must have Half Life 2: Episode 2 installed and mounted to see some models and textures.
Reviews
Download rev 422 130MB (uploaded by ModDB)
Screenshots


gmDoom Partial Source Port [top]

This is a partial source port of DOOM for Garry's Mod. You must have a DOOM IWAD file in your garrysmod/garrysmod/ folder (preferably from Doom 2 or even FreeDoom). It reimplements parts of the Doom code (enemies, weapons…) in Garry's Mod's implementation of Lua for you to mix and match to your heart's content. Play through Half-Life 2 with the Doom weapons and such. Or fill the maps with Doom enemies and watch them fight enemies that actually have polygons and some concept of path finding beyond "zigzag a bit". There’s also a sister mod, gmDoom Maps, that lets you load Doom engine maps, although due to Gmod's limitations they're physically placed into whatever Source engine map you have loaded at the time, which can be a little weird and awkward depending on what map you have loaded. Those shots of sprite enemies casting proper shadows onto walls are really cool.
Videos
Download (uploaded by Steam Workshop)
Reviews
gmDoom Maps - Download (uploaded by Steam Workshop)


Half-Life 2: Episode One

Half-Life 2: VR Mod - Episode One Total Conversion [top]

Return as Gordon Freeman in a new VR adventure to City 17 and beyond. Deal with the consequences of your actions in Half-Life 2 with this community-made adaptation of Episode One to glorious roomscale Virtual Reality. Time, Dr. Freeman? Is it really that time again? This is a community-made adaptation of Valve's episodic continuation of Half-Life 2, transformed into a fully roomscale Virtual Reality experience. Return as Gordon Freeman to City 17 and deal with the consequences of your actions. Operate the gravity gun to deadly effect, battle gunships and striders and survive the darkness. Can you manage to escape City 17 with Alyx? Features: The same full room-scale VR experience you already know and love from the Half-Life 2: VR Mod, now available for Episode One. Intuitive and realistic weapon interactions, with quick and easy weapon switching via a radial menu, ammo storage over your shoulder, functional iron-sights, two-handed weapons, and manual reloading. Optional laser sight and an arcade style "quick reload" are available if desired. Increase your level of immersion with newly added support for bHaptics vests. Playable on any VR headset which is supported by SteamVR.
Steam Download (uploaded by Steam Community)


Minerva Total Conversion [top]
The story follows an apparent traitor to the Combine (this is revealed to the player via messages) under the guidance of a SHODAN-esque entity known only as "MINERVA" while exploring a small island. It mainly serves as the player's guide, helping them through their objectives with additional guidance and direction, though sometimes she is exploring with the player, not knowing what is around the next corner. She is highly reminiscent of SHODAN of System Shock 2, and makes frequent references to Greek Mythology, as well as stating the character is little more than a lab experiment or test subject, and that their sole purpose is to discover the island's true purpose. However, she is not entirely detached, and later shows at least some compassion towards the character. Identified as being somewhere in the Baltic Sea, this small island is a puzzling thing. It appears to have housed bunkers in World War II, but was otherwise unremarkable until the Combine occupied it. Adam Foster's use of vertical instead of horizontal design means the surface is a relatively small area, and the majority of the maps are underground, far, far below the surface of the island. Like an iceberg, a relatively small and easily dismissed surface is actually the sign of a much larger subterranean presence, complete with razortrain tracks, headcrab shell packing facilities, containment pods, and more Combine Soldiers than you can shake a Manhack at. The first full chapter, Metastasis, was completed on October 1, 2007 and contains 5 maps. Valve was so impressed with Adam Foster, the creator of Minerva, that he has been hired to make levels for Half-Life Episode 3.
Infos / Screenshots / Download
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Sebastian Total Conversion [top]

With the Citadel on the verge of a catastrophic meltdown, Barney and Gordon Freeman are trying to escape City 17 when their plans take an unexpected detour. Where would you be without Barney? That Beer Buddy just keeps coming to your rescue. You start in a calm city square, but things turn a little more action packed within a few moments. Listen to Barney, he knows what to do.
Screenshots/Reviews
Download 24MB (uploaded by Planet Phillip)


Siren Total Conversion [top]
You start in a small town and have to work your way through the tunnels. You meet Father Grigori but are blocked from reaching him and from then on your objective is to join him. It has great ambient sound and atmosphere and there's an excellent bonus map as well.
Screenshots/Reviews/Download 42MB


The Sprucecape Mappack Total Conversion [top]

This is a drama/thriller based single-player map pack. You take the role of John, who is about to have the most challenging and fearsome journey of his life, trough the rough Point Spruce, Alaska. Life has not treated John Sprucecape well. That's why he hasn't treated his family well either. Once a succeeded professor of philosophy, but now a violent unemployed middle-aged man with an alcohol addiction. John's wife fears for their child and herself, but is too frightened to leave John, fearing the reaction of her failed-in-life husband. Until one day, John's wife has collected enough courage and decides to flee from Point Spruce with the son, Eddie. He wakes up and notices he has been left alone and locked in his own house. All he wants is to find his escaping family. What John doesn't know, is that it will be the most fearsome and challenging journey of his life. It's a compilation of three breathtakingly exciting maps, each with their totally own atmospheres and locales. The Map Pack is all about puzzle solving, dramatic atmospheres and intensive combat. Worth of trying experience, indeed.
Download 43MB (uploaded by Planet Phillip)


Open Arena

Community Mappack Volume 1 Map Pack [top]

The OpenArena Community Mappack (also called OACMP) is a mappack containing GPL'd maps made by the community itself. The idea is to give GPL servers something else to play aside of the official maps and the already GPLv2'd maps. Over the course of a year and a month and a half, the Team worked very hard on this pack and it was released in 2014. The result is 13 high-quality maps, 10 FFA-oriented and 3 CTF-oriented, from 4 authors and a plethora of collaborators. Bundled with the pack is a mod which adds the OACMP FFA maps to the Single Player Deathmatch/Unlock Tiers mode.
Infos
Download v3 84MB (uploaded by ModDB)


Prey

Prey hidef Graphics Enhancement [top]

This is an HD overhaul mod for the first Prey game. This mod attempts to improve the graphics of the game by improving its textures and 3D models, as well as adding full shadows map files.
Screenshots/Videos
Download 2.85GB (uploaded by ModDB)


Rainbow Six 5: Vegas

Player's Pack Red and Black Edition DLCs Map Pack [top]
This contains 10 additional maps that were released on Xbox 360 in the Player's Pack Red and Black Edition DLCs. Marshalling Yard: This century-old service yard is situated in the center of an industrial district. Still active today, it is primarily used to store cars, but is also equipped with cleaning and maintenance facilities. Roof: Terrorists take position in a coffee factory near the Mexican border. From its roof they have a nice view of the town and their potential enemies. Doscala Restaurant (Las Vegas, Nevada): Well known Italian restaurant located in the heart Las Vegas, near the famous street of Freemont. Border Town - Redux: The city of San Joshua Del Mosquiera was recently overrun by crime and gang violence. The abandoned church is now the center of a violent turf war between rival gangs. Killhouse - Redux: This Kill House was built near the Mexican border to train counter terrorism units in urban warfare tactics. Neon Graveyard: The large lot is filled with used and broken signs from the city of Las Vegas. In its center lies a reception dock, used to sort out new arrivals, and a recycling workshop. Wartown: After years of civil war, just as the dust started to settle on this ruined Mexican city, terrorism is reborn. Presidio: is an old stable installation that was converted into an intelligence bunker during World War II, and was left deserted ever since. Red Lotus: The RED LOTUS CASINO is a Chinese theme casino located in the heart of Las Vegas. It is renowned for its Nyataimori-style sushi restaurant. Streets - Redux: The Streets of this abandoned shanty town in Mexico have been used as training grounds foe closed-quarter combat, by elite counter-terrorist units.
Download 656MB (uploaded by PC Gaming Wiki)


Red Orchestra: Ostfront 41-45

Carpathian Crosses Total Conversion [top]

This mod brings the next new nationality to the game. The Romanians, who provided the single largest contingent of Axis troops on the Eastern Front, after the Germans themselves. The player will get to experience a completely unique setting, that has never been done before! On top of that, they are also adding the famous Russian Black Sea Naval Infantry - the "Black Death". The mod features new maps, new models, new vehicles and weapons including the first playable mortars. It features: 5 new maps (including close-quarters infantry combat, combined arms and wide open tank maps), 2 new tanks (the Romanian Renault R-35 and the Soviet T-26), 9 new weapons (including anti-tank grenades, the ZB-30 machine-gun), and playable mortars with a detailed mortar crewman and spotter system to support the mortars.
Screenshots / Reviews / Download
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Darkest Hour: Normandy 1944 Total Conversion [top]
This is a western front modification for Red Orchestra. It focuses on the Allied invasion from the Normandy campaign in 1944, through the failed Operation Market Garden in Holland and beyond the Battle of the Bulge. It covers not only the intense infantry battles the campaign is so well known for, but also includes the epic large scale tank battles that took place in the later stages of the war. Now you can play as American, British or Canadian troops, with a huge range of additional features: More than 20 new infantry weapons (such as the ever-distinctive Garand, M1 Carbine, .30-cal, Bren, FG42, Thomson and the Enfield rifles), and American Bazooka, British PIAT and German Panzerschreck to go tank-hunting with. There's new infantry features, including Airborne drops onto the battlefield, bullet suppression and supersonic cracks, plus a new radioman class for calling in artillery strikes. Dozens of new uniforms for all nations are available and over a dozen new crewable vehicles including the King Tiger and JagdPanther for the Germans, countered with multiple types of Sherman in 75mm, 76mm and 17-pounder versions, plus the Cromwell, M10 Wolverine and Achilles. There's 11 new maps, including: Juno Beach, Carentan, Brecourt, Vieux, Ginkel Heath, Wacht-am-Rhein, Stoumont, Bois Jacques, and Foy.
Reviews
Download v1.1 492MB / Steam Version (uploaded by ModDB / Steam)
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Mare Nostrum Total Conversion [top]
The overall aim of the modification is to incorporate the African, Mediterranean and Middle East theatres of World War II as a supplement to the existing game. Most play revolves around an Attack and Defend style, whereby one team has to take objective areas from the opposing team in order to claim victory. Featuring British, Australian, German and Italian nations, choose from a range of authentic weaponry or crew one of 10 fully realised vehicles. With 8 different battle environments the game play is varied from gritty street to street fighting in urban surroundings to all out tank warfare in the open desert. This is North Africa, but not like you have seen it before. There's 6 all new vehicles featuring British and early war German armour. Man 4 new Anti-Tank cannons to knock out approaching armour and choose from 8 brand new authentic infantry weapons.
Screenshots / Infos / Reviews / Download Steam Version
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Roboblitz

Roboblitz Isolated Singleplayer Level [top]
Runner Up EGEMod Best Single Player Level category at Australia's eGames and Entertainment Expo 2007. Isolated is a set of advanced puzzles for Roboblitz. It was built to take some of the concepts found within Roboblitz, such as it's inventory of physics based weaponry, and use them in ways not witnessed within the game itself. This is for those who love puzzles, and should not be taken lightly.
Download / Screenshot
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SWAT 4 MP The Stetchkov Syndicate

Canadian Forces - Direct Action Total Conversion [top]
Developed in conjunction with the Training Innovation Division of the Canadian Federal Law Enforcement Training Center, CF:DA is a free-of-charge software tool built for military, police, and security agency training. Its emphasis is on close-quarters urban combat and non-lethal suspect containmen. With 21 unique multiplayer maps to work through, there's quite a bit of depth here. Levels include a Vancouver bus station, Air Canada passenger jet, urban Somali street, offshore Atlantic oil rig, outdoor Grow-Up bust and, even more astonishing, an accurate depiction of real-life serial killer's Pickton farm in Port Coquitlam, British Columbia. Weapons include some uniquely Canadian firearms, including the C3A1 sniper rifle, C6 machine gun, Diemarco C8 carbine, and C7A1 assault rifle (a Canadian adaptation of the M16). The latter can also be equipped with a grenade launcher, laser pointer, and a night-vision sight. You can play with CADPAT (Canadian Disruptive Pattern) desert or jungle digital camouflage uniforms and select from a number of different helmet and armor options from the kit selection screen. In keeping with the original game's urban cop legacy, you can also play as an RCMP officer or a Montreal ERT (Emergency Response Team) operative. You can create your own single-player campaign by playing through each of the 17 maps that support Co-op multiplayer mode. You'll have to play solo against the AI bots but this adds tremendous challenge to the proceedings as you struggle to take down each map's collection of baddies using stealth, skill, and marksmanship (and with no one to cover your back).
Review / Download v1.0 ~657MB Download v3.0 ~848MB
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SWAT: Elite Force Total Conversion [top]

This is one of the largest, if not the largest, and most expansive mod for SWAT 4. There's over 40 new pieces of equipment, including equipment cut from the original game, suppressed versions of the original weapons, grenade and wedge 3-packs, and new equipment entirely. There's more than twice as many types of ammo from the original game. Weapons are categorized by family (Assault Rifles, Submachine Guns, etc) in the interface, so as to be easy to select. Less lethal more and realistic equipment is truly less lethal, not non-lethal. Tasers can kill the elderly and drug users, or those in poor health. Beanbags can break bones and fatally injure at close range. Bullets can realistically ricochet off of surfaces. Ceramic-plate armor breaks and degrades as more bullet holes punch into it. Lightsticks can be tossed across the room, or simply dropped at your feet, much like SWAT 3. Everything you pack contributes to Weight and Bulk. Weight, how heavy your equipment is, reduces your movement speed. Bulk, how large your equipment is, reduces your interaction, weapon changing, and reload speeds. Too much stuff, and you won't be able to play. The original SWAT 4 and Stetchkov Syndicate campaigns, combined into one. There is a refined unlocks system, designed to make the campaign more enjoyable to play. A second campaign. The new Extra Missions campaign will be adding cut missions, newly created missions, and curated custom levels with scripted encounters, new blueprints, and custom voice acting. In an All Missions campaign, you can load all of the missions from your hard drive (including custom missions) and play them through in singleplayer, with the AI. When creating a campaign, you can turn on Permadeath for either yourself or your squad members. With AI Permadeath, when your squad members become incapacitated, they are out of the fight for good. With Player Permadeath, if you die, your campaign is over. Campaign CO-OP - Help your friends complete their campaign. As you complete missions together, more equipment becomes unlocked, just like in singleplayer. Hitting the Zoom key will switch to fully 3D ironsights for improved accuracy. This feature can be disabled however, for the original game's zoom function (Weapons with a scope will use that instead of ironsights). Overhauled AI - The officer AI is much more deadly and efficient now. There are a number of new commands that can be issued to them, including Leader Throw and Clear, which allows you to be the one to throw the grenade of your choice. Or Search and Secure, which orders the officers to restrain civilians and collect evidence in an area around the player. Civilians restrained by officers are reported to TOC. Suspects have been altered too and given distinct personalities. Insane suspects for example will shoot at hostages without hesitation. Suspects may shoot at the player while fleeing from them. Lastly, hostages have been altered too, and may choose to give up easier when witnessing someone else become tased or pepper-sprayed. Order your squad through your voice. A cut feature from the game, you can order your AI squad members using an attached microphone and the Microsoft Speech Recognition API. Instead of navigating an interface to find the breaching command you want, just say "Breach, Bang, and Clear." Altered door mechanics. Doors can be breached with any shotgun, however the effectiveness depends upon which shotgun is taken (the M870 Breaching will always breach 100% of the time) and what ammo is taken. Broken doors can be closed, and wedged. Doors can be locked by the player by using the toolkit on the doorknob. Doors can be checked if they're locked using the melee key. Some doors may have traps on them, which may force you to take alternate routes. Side Objectives - Some levels may have drug evidence on them, which may be collected for additional points. On some levels, incapacitated civilians may bleed out and die, which may penalize your score slightly. Multiplayer Improvements. There is a totally overhauled and deep admin system, with more than just a simple administrator password. Chatting now displays the name of the room that the message was given in. Snipers work in multiplayer and can be controlled to shoot by the leader of a team. There is now a "Not Ready" button which makes you unready. There are new types of votes that can be held, and at the end of a round, the menu will display the next map name. You can now change your FOV with an FOV slider. Mission dispatches can be disabled. Most modern resolutions are supported without bugs. The crosshairs can be disabled. Whenever anything important occurs, like a penalty or an objective completion, the player is notified of it. Your stats in singleplayer are tracked and visible from the Campaign screen. Maps on the Host Game menu can be filtered. Over 100 lines of dialogue which never played in the original game due to bugs or missing content have been restored. Most of the bugs were fixed were from the expansion, which was quickly rushed out the door.
Screenshots/Videos
Download v6.0 + Patch 6.4 231+17MB (uploaded by ModDB)


2007

Call Of Duty 4: Modern Warfare

Reign of the Undead: Zombies Total Conversion [top]

This is a co-op based zombie mod. It stands out from all the other zombie mods for several reasons, as most zombie mods focus on mindless shooting. This zombie mod will be going deeper into the survival horror. If you attract too many zombies you will definitely not survive. This should prove a unique zombie experience like you have never seen before. Expect also features like movable barricades, uniquely designed maps and weapons from singleplayer. To summarize, what you will get from this mod is thrilling gameplay with your friends against hordes of zombies.
Screenshots
Download v2.0 Beta 33MB (uploaded by ModDB)


Star Wars Mod: Galactic Warfare Multiplayer Total Conversion [top]

This all began with a blaster-model, and soon the idea to extend this theme as a non commercial fan project was born. The goal is to unite our favourite game CoD4:MW with the classic universe of Star Wars, as the best trilogy ever. With this total conversion we will combine lot of the known battlegrounds, characters and weapons of Star Wars with the fantastic gameplay of the COD4-Multiplayer. Either as a trooper of the Imperial Forces or as a soldier from the Rebel Alliance you will fight on some different locations.
Screenshots / Reviews / Download
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Crysis

Call of the Fireflies, The Total Conversion [top]

This is a puzzle-based singleplayer mod. There's no guns, explosions or nanosuits involved. Just an old man who follows mysterious fireflies through mountains and dark caves, sleeping villages and frozen woods, and has to use all kinds of mechanisms to open his path, while battling to stay alive in the winter cold.
Infos
Download 143MB (uploaded by ModDB)


Chronoranger Total Conversion [top]

The CHRONOTEC CT-001 Temporal Manipulator Suit is a sophisticated tool for manipulation and intervention of parallel spatial-temporal continuums within a singular universe. The CT-001 allows the suit operator to maintain a stable connection with up to four separate timelines, and traverse conveniently between them. Easy-to-use wristband-mounted controls and a secure but flexible waterproof exosuit guarantee a safe and convenient timejump without the fear of user disintegration.We hope you enjoy our products, and have a pleasant timejump! We hope you enjoy our products, and have a pleasant timejump! This modification explores the theme of time travel. The player's objective is to maneuver in the game world, traveling between 4 "timelines". Each timeline has different obstacles and routes; by time-jumping to a correct timeline the player can get past his obstacles, and finish the level. "Finish" in this case means "abrupt surprise ending when you least expect it", because due to lack of time (and the very time-consuming nature of the mod) I am not planning to expand on the only level. As it is, the map is very short, and can be finished in 5 minutes if the player knows what he is doing, but inexperienced players should have fun trying to solve the timejump puzzles.
Infos
Download 79MB (uploaded by Crydev.net)


City Assault Total Conversion [top]
The purpose of the map was to work for/with Rad15 and to create him an environment that would allow his Advanced AI to utilise the environment for tactical onslaughts and cover. Therefore, the map was released alongside his Advanced AI to show best how the AI can work in such suitable environments. It also adds cutscenes, alternative gameplay and multiplayer maps.
Reviews
Download v1.21 93MB (uploaded by ModDB)


Crysis Wars EX Partial Conversion [top]

This Crysis Wars mod extends the original game with useful new weapons, features and improvements. They are also including new maps and modes and will improve the quality of the modification over time. So the first version that is currently in development will be more seen as a start for future additions of the system.
Download


Harbour, The Total Conversion [top]
This was the first map created in the trilogy continued with Rainy Days and Wreckage (available as standalone game). It's a detailed harbour and a very cool way into the jungle where you fight the enemy. And do never forget to help people on the gas station, or you will miss something.
Download 30MB (uploaded by Crydev.net)


Intel Mapping Contest Map Packs [top]
This contest had several assignments (implement AI and heavy physics and particle effects to stress the CPU & find a good way of using the Intel® Core™ 2 Extreme Processor logo in the game, exploit the richness of the Crysis universe while avoiding bugs, best Singleplayer cut scene, and best InstantAction & Power struggle E-Sports levels) where winners received prizes. Plus, the top 10 singleplayer & multiplayer maps in InstantAction and PowerStruggle also received prizes.
Winner Infos/Screenshots/Downloads / Download Multiplayer Map Pack 552MB / Download Singleplayer Map Pack 674MB
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Jumper and the City Total Conversion [top]
This is a mix of Mirror's Edge like it should be and a Russian answer to Prototype! The story goes that a man has escaped from "Object -42-", located in the Miracle City, who has supernatural abilities. He was called a Jumper thanks to his primary extra ability - super jumping and running. Some time later all citizens were evacuated and the City was blockaded by US navy and troops. US government has decided to blow up Miracle City by Nuclear Bomb and now Jumper has not much time to find a way to stay alive. It features: full freedom of movement around the city - jumping on a skyscrapers, running on the roofs. There's the possibility of using the environment as a weapon. Nanosuit protects not only from the onslaught of enemy soldiers, but also from a fall from great heights. The fighting occurs on the ground, below ground, and in the air. The city is blocked by U.S. troops. For them, you are enemy number one! There's the ability to jump to a height of about ~50 meters, an unique opportunity to run on the walls, and the use of a Gravity Gun.
Screenshots/Download


Living Hell: Noname Island 2 Total Conversion [top]

13. August 2020. The special Forces of the US-Fraction is on their way to Noname Island in the Pacific. Secret Informations about Clone Tests has been leaked by a account executive. The Project is allegedly under the attendance of the Korean Ex-Military Kyong. Equipped with Nanosuits, the Situation has to be inspected. But already before the Arrival, everything went wrong. The aircraft-carrier with Nomad and Psycho got under bombardment and sunk. The whole Team is absentminded on the Island, including Nomad. The previous Mission gets merely secondary, it is more important now to find Nomad and disappear from that Island! This is a prequel to Crysis has 3 levels of pure action, breathtaking moments, and beautiful landscapes (from bogs over sunny large mountain areas, valleys and jungles to dark snowy areas). It has very detailed level design and enviroments with a mix of linear and open gameplay. There's missions with AI friends, a new hud ("Alpha" Hud), many cutscenes and great flowgraphs, new music emphasizing the atmospheric intensity, gameplay variations (rush, stealth, drive and shoot, sniper), and playtime of 1-2 hours.
Screenshots/Reviews
Download v1.21 241MB (uploaded by ModDB)


Lost Control Total Conversion [top]

This is a horror themed game, a detailed, action-packed and diversified mod. Atmosphere is a big factor in this mod. Turn off your lights, draw your curtain and increase your volume to further improve the experience. You saw an article in your local newspaper, "Test Subject Needed". It promises a small fortune to any test subjects. Straight away, you drive to the facility to speak with the scientists. After a quick check, they were ready to take you to the on-site medical facility to do more a in-depth analysis. You are following them, eagerly anticipating what awaits you. It features an extremely detailed indoor map, extremly creepy atmosphere, shock moments, action sequences, lots of scripting, voice acting, and a slowmotion feature. There's about 45 minutes of intense, challenging and exciting gameplay, lots of custom textures, sounds and models. It has a full exciting storyline, limited HUD, easter eggs, and no nanosuit - just using bare human hands.
Screenshots/Reviews
Download 131MB (uploaded by ModDB)


Mandate of Heaven Total Conversion [top]

This custom singleplayer level has its action takes place in a public park invaded by chinese army renegades. The goal of the mission is to infiltrate the park and eliminate their commander, who established his headquarters in a sacred temple on the coast. It presents an open and detailed environment to explore, intense battles, and multiple ways to reach your objectives.
Screenshots
Download Updated v2 139MB (uploaded by ModDB)


MechWarrior: Living Legends Multiplayer Total Conversion [top]

This mod was voted best of 2009 at moddb.com and is at its very core a mix between a First Person Shooter (FPS) and a Simulation (SIM). This will be achieved through the use of a mixed arms massively multiplayer gaming experience where the player takes part in a battle using a variety of vehicles and weapons. MWLL depicts the epic struggles between the two factions of Battletech “The Clans” and “The Inner Sphere”. Maps will typically have a mix of vehicles and infantry combat, using both of these to complete objectives as a team will be essential to winning rounds or campaigns in MWLL. In the project we will be bringing some of the legends of “MechWarrior” franchise back to life with new art and animations that do justice to these huge weapons of war and also do something that’s never be done before using the deep universe of Battletech. It features: Massive, highly detailed outdoor environments. Epic multiplayer missions that thrusts players into an ever-changing environment, forcing them to adapt their tactics and approach to conquer battlefields ranging from desert to tundra to alpine. Take control unique Battlemechs, Tanks, ground vehicles and different types of aircraft including vtol’s. Take control of the infamous Battlesuits of the Battletech universe from the Clan “Elemental” to the Inner Sphere “Longinus”. High Tech “Omni” Vehicles allows gamers to adjust their weapon grouping in real time on the battlefield. Take into your hands handheld weapons and use them against the enemy be it laser rifles or hand held Particle Projector Cannons. Updated game play engine brings the immense locations to life complete with realistic physics and dynamic lighting. Team-Based, Strategic Gameplay accented by mixed arms combat. Unique Factions and weapons unique to each faction with different advantages and disadvantages. Unique strategic assets such as BattleMech Hanger contained repair bays. Outdoor dynamic lighting allows for every battle to be fought during day or night, with accurate simulation of shadows, atmosphere, vegetation, and weather. Choose your own path through the open Battlefield by destroying obstacles and by using the environment itself against your enemies. Built from the ground up on the next generation CryENGINE 2™, Crysis’ visuals define “state of the art,” with full DX10 support and scalable options to deliver solid performance on older machines. Fully destructible vegetation in dx9 multiplayer. Online multiplayer action with up to 32 players on the PC. Dynamic Day Night Cycle, begin to battle in the morning and carry on battling into the dead of night.
Screenshots / Reviews / Download
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Mutant Factor, The Total Conversion [top]
This single player modification is for the hit PC games Crysis and Crysis Wars. This new campaign has a completely different story and a new set of characters. It's heavily influenced by the Half-Life, Crysis, and F.E.A.R series of games. The player takes the roll of Phoenix, who is sent to investigate strange energy readings at a remote North Korean facility. While on the island, he begins seeing visions of his long lost daughter, Tara, which starts a cascading spiral between reality and possible insanity. After a horrific and bloody battle, he awakens to find himself trapped in an underground facility with only the voice of Dr. Marie Shepherd to guide him out....or is she the only voice? It features an all new storyline with new characters within the Crysis universe, three all new single player levels (That's around 2 hours of gameplay!), challenging situations including environmental traps and puzzles, over a dozen new cut scenes, new "mind control" power, new teleporter system, audio logs and voicemails to further the story. There's loads of custom content, including: menu and professional interface, music and professional voiceovers, environments with creepy atmosphere, and all new enemies.
Screenshots
Download v3.0 for Crysis or Crysis Wars 167MB (uploaded by ModDB)


Natural Mod Graphics mod [top]
The objective of this mod is to transform the ambient atmospheric lighting to make Crysis much more realistic. It adds realistic atmospheric lighting, dusk and dawn, ambient fog, sun, night & moon position.
Screenshots/Download


Paradise Mod Singleplayer Total Conversion [top]
This was made by Bgavran Productions Team, it was in development for 7 months. You can complete the mod in less than 20 minutes if you skip most of the objectives, or you can play it for more than 1.5 hours, if you play through every objective, if you explore every island and every place. There's atmospheric, fully detailed enviroments in which the player will feel like he's in a paradise plus open ended gameplay, choose what and in which order you will complete missions. Open sea and landscape for you to choose your own way to the objective locations. It has smarter and improved AI behaviour, and realistic, immersive and detailed cutscenes like the ones you've experienced in original Crysis campaign. Immersive camera shake while moving - head bobbing, and custom weapon and explosion sounds.
Screenshots / Download
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Predator - The Heat Of The Jungle Partial Conversion [top]

This is made by 3DSL's own member Freakboy. A commando, on a mission in a Central American jungle, finds himself being hunted by an agressive life form from outer space. Utilizing the most powerful game engine to date - CryEngine 2, will make it an unforgettable journey to the pure Predator universe. It's a quick sketch mod, sort of a concept, of how a Predator game on a modern game engine would look like. There will be only one level, but with an unforgettable atmosphere. You will take the role of commando and 3 freely choosable comrades to help you out on the mission.
Screenshots & Download v0.6 (@ ModDB)


Rainy Days Singleplayer Level [top]

Rainy Days is an exciting map story driven map which thrusts players into an exciting story driven mod with teamfights and rain scenario. Cinematic Flair: created a "rollercoaster gameplay" with interesting gameplay variations and the starches from Crysis mixed with some more scripted parts. Exciting teamfights are here which were always missed in Crysis. Great-Looking Visuals: The whole level is hand made, and the rain scenario promises a deep atmosphere. High Production Values: it was worked on about two years to bring back the good old Crysis feeling with new experiences. All German dialogs are recorded by professional voice actors and the original subtitle system from Crysis allows you to enjoy the mod in English (don't forget to turn them on in the Crysis menu).
Screenshots/Reviews / Download ~214MB (@ ModDB)
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StarCry Total Conversion [top]

This single player mod has numerous references of science fiction well-known to players. Explore new worlds and fight the threat of our planet! After more than four years of development, more than 1000 new objects, 2000 textures, 20 weapons and 1000 lines of dialog were added to the base game to offer a brand new adventure. It has an estimated 8 hours of gameplay for a first playthrough. You earn XP points when an objective is completed, an enemy killed or an Ankh found. Use XP points to buy weapons, medikits and ammo in the "Stellar Market". Find the disks hidden in the levels to unlock new weapons. Always keep food, medikits and vials in your backpack. You can also regain health from the sarcophagus of the enemies. You have multiple choices when a dialog appears. If you are lost, take a look at your PDA which shows current objectives and a map. Choose the best combo of weapons between fire power, reloading type and fire range. Some weapons need new attachments or new ammo types to be effective. The vehicles are not easy to drive, because this is an alien technology or an heavily armoured tank. Don't let the enemies regroup. Kill them one by one. Headshots and Feetshots are effective. The mod is made to be played many times! You can't unlock everything the first time. There is a few secondary objectives, and you can save people that have been killed the first time you played StarCry.
Screenshots/Video
Download v1.1 + Patch v1.17 1.19GB+105MB (uploaded by ModDB)


Vietcry Total Conversion [top]

Year: 1961, Location: Southchinese ocean, Time: 5:23 am. The American government wants to spy on the Vietcong and have sent the soldier called "Sam Brown (Pyro)". The leading force is on a small base which is called "Central". On Sam's mission, he'll find out some interesting things about the Vietcong. The mission seemed to be a disaster, right from the beginning. Things started to contradict themselves, and Sam became forced to make his own decisions. The only person he could trust from now, is himself. It features: no nanosuit, a new gameplay feeling, medikits and armor paks, many old weapons, a cinematic environment, a new bullet-time feature, and a mix of open and linear gameplay.
Screenshots
Download 483MB (uploaded by ModDB)


Worry Of Newport, The Total Conversion [top]
This is a two part horror/mystery mod built around immersion and story telling, rather than combat or action. Both parts span a story arc that concerns a nameless protagonist awakening in the ocean outside of the island of Newport, a fictional colony in the Atlantic. Upon exploring the port nearby and uncovering a little bit of the backstory, it is on his (and your, the players) shoulders to presue the truths behind the dark secrets on the island. Sacrifices, ancient rites, deities of long past within the ocean, and surviving the very creatures that doomed the island are all on the player's plate. Finding out who Edgar Gray is and what has he done is the leading mystery, as well as your own past and truths to face. Just what was the Worry of Newport? It's a playable horror/mystery story with no combat, a few puzzles, but mostly exploring, reading, and listening and observing through some truly detailed and atmospheric setpieces. I need to stress that this is still a unique take on gaming and is more of a playable conventional story rather than a horror "game". There is no stealth, no monsters, no combat. Interaction is not limited however. Exploration and book reading is key, and the devil is in the details. There are scenes to "survive", a puzzle here and there, and some engaging moments. It is not limited to walking in a straight line listening.
Screenshots
Download 278MB (uploaded by ModDB)


Death To Spies

Enhancement Addon Fan Patch [top]
This is a hybrid of unoffical patches and improvement mods. The target of this addon is to improve gameplay, ambience and atmosphere. The improvements are done in 4 phases: Phase 1. Decensoring (textures and blood), Phase 2. Bugfixes (texts, textures, scripts.), Phase 3. Optimization (visual, aural, textual und gameplay/scripting), Phase 4. Simplification (gameplay).
Download + English Language Patch 207+7MB (uploaded by ModDB)


Enemy Territory: Quake Wars

Tribal Wars Total Conversion [top]

This is a team based multiplayer shooter modification that utilizes some of the team oriented aspects of its parent title, “Enemy Territory: Quake Wars” and combines it with equipment and weaponry found in titles such as “Starsiege: Tribes” and “Unreal Tournament”. The game takes place in era far after Quake 4 where humanity has just recovered from a longstanding war against a formidable foe, but now find each other in conflict with one another; all vying for supremacy. It was inspired by other sci-fi shooters which involved the premise of CTF battles with futuristic armored soldiers. In this mod each player is fitted with jetpacks and an array of powerful weapons, and each team dukes it out in a match of Capture the Flag. It's not only the best shooters that determine the balance of each game, but also the most swift fliers as well as strong teamwork that really decides the victor. Weapons include: an Ion Rifle which has splash damage capabilities, a Gatling Gun which is a high rate of fire weapon, plus a Blaster Rifle is designed more for the skilled shooter and it's very accurate. There's also grenades and mines that can be used.
Screenshots
Download v1.0 + Patch v1.1 382+8MB (uploaded by ModDB)


Gears Of War

The Fly: Room Escape From Silent Hill Total Conversion [top]

Created by titobruni, this mod is based in SILENT HILL universe and other horrors books, TV and FILMs. VERSION 2.0. your objective, like others room escapes, is exit to the exterior. You are trapped in some strange flat. It's not your home... it's dark and some strangers and creepy sounds are around you... you want to exit. You need to escape... a horrible story about flies. You must use the key "USE" to explore the room and take objects... it's recommended to configure the control with the left mouse botton for "use/look".
Screenshots
Chapter One: Sanatorium Demo v2.2 225MB (uploaded by ModDB)


Half-Life 2: Episode Two

1187 Total Conversion [top]
This is a story continuation prequel for the Half-Life 2 universe. What this means, basically, is that the developers of 1187 have taken it upon themselves to explain some of the backstory between Half-Life 1 and Half-Life 2 by having you play as a character prior to the "7 Hour War" where Earth was invaded and subsequently taken over in just under seven hours.
Screenshots/Reviews / Download 1.2GB
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Baryonic Predicament Total Conversion [top]

Starting at the port’s edge, find your way through a series of puzzles and combat encounters to the train ride to safety. You will go deeper and deeper underground and face ever stronger enemies. This puzzle/action mod contains over an hour worth of gameplay.
Reviews/Screenshots
Download 41MB (uploaded by Planet Phillip)


Black Snow 2007 [top]

In this singleplayer horror/adventure, you are John Matsuda, part of an assessment team sent in to investigate a communications failure from the station after an automated emergency package has been sent out from Amaluuk Station, Greenland. He must find a way to escape the station while struggling against unknown malevolent forces.
Screenshots
Download v1.5 724MB (uploaded by ModDB)


Dangerous World Total Conversion [top]
You are Frank Harrison, a rebel, who lives near City 17. You wake up and find that the Citadel looks like it is about to explode and those scientists are urging you to flee the city. This large mod has fantastic level design, great visuals and interesting puzzles that fit in to the environment. Spectacular action and epic scripted sequences.
Screenshots/Download


Deep Down Total Conversion [top]

Firmly sticking to the Half Life 2 formula, Deep Down is a 5-map new entry in the story of Alyx and Gordon as they continue the hunt for Combine Advisors in the area surrounding White Forest. Combine Forces, Zombies and Antlions lie between them and the brooding menace deep below the earth that will test both their skills further than ever before. It features new gameplay elements, fiendish puzzles and blistering action.
Review/Screenshots
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Download Steampipe v1.3 152MB (uploaded by ModDB)


Entropy: Zero 1 + 2 Total Conversion [top]


Be the bad guy in this modification for Half-Life 2 : Episode 2 and step into the boots of a stranded Metrocop, left for dead in the abandoned City 10. Experience a time before the fall of City 17 - 11 months before the deployment of Gordon Freeman. Bring the brutality and chaos of the Combine regime to the hidden rebel sanctuary of City 10. Endure the bitter cold as you fight your way through rebel shanties, infested tunnels and subway systems. Survive the Combine plague, and reclaim the Combine stronghold known as ‘Pillar 10’. Features: Tear a pathway through four chapters of violent chaos; Employ a deadly Combine arsenal including a Stunstick, Manhacks and a prototype AR2; Experience combat without a HEV suit. Think fast and shoot first... or succumb to bullets and claw; Lore rich environment - unravel the story behind the sanctuary of City 10; Face the music with a custom soundtrack from the likes of Morch Kovalski (AKA Yackson) and Spencer Baggett; Full closed-caption support (Now in different languages); Achievements. Requirements: You must own Half-Life 2 + Episode 1 & Episode 2, Source SDK 2013 (Beta). Entropy: Zero - Uprising is a mod for Entropy : Zero that lets you play as a Civil Protection Unit during the Uprising. The mod features a full campaign of 20 maps, a unique storyline, new enemies and weapons, a fully voiced cast of characters, and a soundtrack composed by various artists. Entropy: Zero 2 The pessimistic, wisecracking, door-kicking zealot known as 'Bad Cop' is back. Command a small army of Combine synths and soldiers on a Northern campaign to capture Dr. Judith Mossman. Tread in the wake of Gordon Freeman at Nova Prospekt. Explore the mysterious 'Arbeit Communications' facility. Discover what lies beneath. Drive an APC through the arctic wastes. Confront the rebels on their doorstep and uncover a long-forgotten secret. Features: Overhauled combat - new effects, enemies and weapons; A brand new campaign spanning seven chapters of content; Overhauled enemy AI, enemy willpower and enemy variants create exhilarating combat scenarios; A narrative driven experience with a fully-voiced and choreographed cast; Command squads of Combine soldiers. Have them do your bidding; Experiment with Xen grenades - weapons that consume enemies and objects and spawn Xen lifeforms in return. It won 1st Place at 2022 Mod of the Year awards at ModDB.
Infos
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Download Entropy: Zero - Uprising (uploaded by ModDB)
Screenshots/Videos
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Download 1 + 2 (uploaded by Steam)
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Eye Of The Storm 1 & 2 Total Conversion [top]

Picking up the story after John's escape from Ravenholm in the HL2 mod titled that, you will visit new locations and meet new characters as you are taken prisoner by the Combine in City 24 and are reunited with an old friend from your resistance fighter days in City 17. Now he appears to be the key to unlocking the next chapter of your forgotten past. Does it not seem there is a greater power behind the curtains? First episode offers over 30 minutes of game time as well as the option to replay with developer commentary turned on, offering insight into some of the issues encountered and design decisions made during development. There are also some bonus maps which add another 20-30 minutes of game time to the mod. You will also notice some new textures, new models, English dialogue and a replacement for the crowbar. More episodes are to come. Episode 2 was released uncompleted due to frustration with Source tools constant crashes and problems. It contains bugs, errors, missing textures etc. but is still worth playing as it continues the wonderful work done in the first episode.
Screenshots/Reviews / Download Ep#1 / Screenshots/Reviews/Download Ep#2
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Final Project Diary Total Conversion [top]

A story of a modder making a mod sounds a little strange, but that’s what this mod is. However, you spend 95% of your time playing, so don’t worry it’s not just narration or a tutorial. Play the scenarios you are given and see if you can make it into the sunset.
Review/Screenshots
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Download v3.0 288MB (uploaded by ModDB)


Grey Total Conversion [top]

Grey's life has been nothing but a struggle. A constant downward spiral, and it seems even reality has turned against him. He awakens to find that the world has gone quiet, the streets empty. You must find help. Explore the grim world Grey lives in, and find clues to his shattered past. It features new monster - no reskins and workarounds, 8 new weapons - guns with ironsight, hardcore mode with extra monsters and modified maps, totally new maps, textures and prop models, a new story with 2 endings, a new GUI, sounds and particles.
Screenshots/Reviews
Download v1.1 819MB (uploaded by ModDB)


Half-Life 2: MMod Total Conversion [top]

The goal of Half-Life 2: MMod is to enhance and expand gunplay, combat mechanics and the immersion factor by giving the Player more options and combat opportunities as well as refine how the Player handles his arsenal. It also offers minor AI enhancements, extended abilities for combine soldiers ( dynamic jumping, firing smg1 underbarrel grenades, shotgunner double blast, etc. ), multiple bug fixes, enhanced visuals, VFX re-design, sound redesign and much much more, while keeping nearly every new feature in the mod totally optional. Features: Revised Gunplay; Enhanced Player Feedback; Hardened AI and AI's Abilities; Brand New Weapon Animations; Fixed, Revised Weapon Models; New Arsenal; Numerous Bugfixes; VFX Re-Design; Sound Re-Design; Weapon Foley Sounds; Restored HEV Voicelines; Enhanced Visuals; Optional In-Game Graphical Enhancements; Nearly Everything is Optional; Lore Friendly.
Screenshots/Videos
Download v1.3 359MB (uploaded by ModDB)


Half-Life 2: VR Mod - Episode Two Gameplay Mod [top]

Prepare for unforeseen consequences. This is a community-made adaptation of Valve's episodic continuation of Half-Life 2, transformed into a fully roomscale Virtual Reality experience. The White Forest awaits. Help Alyx deliver a vital piece of information to the resistance. Don your trusty HEV suit once more and do battle against the Combine forces. Face off against enemies old and new with your familiar arsenal of weapons and experience Episode Two like never before. The same full room-scale VR experience you already know and love from the Half-Life 2: VR Mod, now available for Episode Two. Intuitive and realistic weapon interactions, with quick and easy weapon switching via a radial menu, ammo storage over your shoulder, functional iron-sights, two-handed weapons, and manual reloading. Optional laser sight and an arcade style "quick reload" are available if desired. Increase your level of immersion with newly added support for bHaptics vests. Playable on any VR headset which is supported by SteamVR.
Steam Download (uploaded by Steam Community)


Human Error Total Conversion [top]
Half-life 2: Short Stories encompasses two, separate modifications: Paradigm Decay and A Human Error. Both projects are episodic based, with an arc anticipated to span three episodes each. This short collection is based entirely in the Half-life universe, and you'll be engaging in new kinds of gameplay throughout. Human Error - Some chose to resist, others chose to collaborate; to yield to the Combine and enforce their rule and will. One such body is the Civil Protection unit, an arm of the Overwatch that maintains order in the Cities. In Human Error, become part of a small Civil Protection team that is pitted against the remains of the Xenian forces, who are making a last ditch effort to escape Earth. Utilize a variety of new tools such as controllable manhacks, and use new vehicles such as the APC.
Reviews 1 2 / Screenshots/Download
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Lost and Damned Total Conversion [top]

Resident Evil inspired modification, featuring basic mechanics from classic RE games, such as static camera, inventory, tank controls and more... Players find themselves in a mysterious mansion, full of zombies, headcrabs and other dangers. With limited inventory and movement, escaping the residence of evil horrors will not be an easy task.
Screenshots/Videos
Download 655MB (uploaded by ModDB)


Mission Improbable Total Conversion [top]
A Resistance listening post suddenly goes off-air and you are sent in to find out what happened to the original support crew and get the station back online. Your journey begins as a rowing boat coasts towards the landing point. Who knows what you will encounter, both on the way up to the tower and on your way down.
Screenshots/Download


Mission Improbable Total Conversion [top]

Mission Improbable is a singleplayer mod for Half-Life 2: Episode 2 by Magnar Jenssen and Rick Underhill, comprised of three maps respectively released in 2009, 2010 and 2012. In it, Gordon Freeman is tasked with re-activating a Resistance listening post. From there, things quickly escalate.
Screenshots/Video
Full Version Download 338MB (uploaded by ModDB)


Neuromancer Total Conversion [top]
This single player level has the player travelling between cyberspace and reality to unlock new areas of the physical world. In Neuromancer, the player must use the data cubes to hack into cyberspace and decrypt barriers which unlock new areas of the physical world. The data cubes are a prime example of objects which the player must associate correctly in order to unlock new areas. From custom texture creation to detailed attention to the placement of assets, each area provided an artistic challenge during creation.
Screenshots/Download


Nightmare House 2 Total Conversion [top]
This FEAR-inspired horror mod started as a small map pack for Half-Life 2 in 2005. Nightmare House 2 continues the bizarre story of the stranger who had the misfortune to crash his car outside an old house with a horrific past. You wake up inside an abandoned hospital with no understanding of how you came to be there, only a vague memory of the girl from Nightmare House haunts you. Soon it will be difficult to determine between a dream and reality. How long will it take you to realize that escape is not an option?
Reviews Screenshots/Download 330MB
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Offshore Total Conversion [top]
This fast paced, highly intense and challenging single-player mod offers a multi-level side story of Gordon Freeman while en-route to City 17 via Highway 17 in the infamous buggy. When Gordon's buggy was taken by the Combine Dropship, some maps of combine outposts hidden in one of the buggy’s side compartments were lost. Gordon was immediately dispatched by Dr. Kleiner and Dr. Eli Vance to locate the buggy and return the missing maps. The entire modification is set at night on a small, rocky island off the coast of City 17. Rugged terrain, abandon structures, and multiple combine outposts will make escaping this island hell more than just a walk in the park. Gordon surrenders to the combine so he could be transported to the facility where the buggy was left for scrap. Upon his surrender, he found himself in a small prison facility on the rocky island, waiting for a visit from Dr. Wallace Breen who would read his sentence personally. A familiar face woke him from his deep sedation. Locate the buggy and find a way to return to City 17 with the stolen maps. There's an estimated 5-7 hours (first time through) depending on your skill level and difficulty setting. There are 9 chapters with a total of 27 playable levels. Each chapter should take between 30 and 60 minutes to complete.
Screenshots / Reviews/Download
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Outpost 16 Total Conversion [top]
This is a cinematic portfolio piece. You and Alyx must support Echo Team in their attempt to attack Outpost 16. Things don’t go quite the way you or they expected. You have action and some puzzles to deal with, oh and don’t hang around looking at the beautiful view, if you linger you die! This mod contains one of the best interactive intro scenes from any mod. It sets the scene beautifully and leads into the action very smoothly. The mod is a combination of puzzles and pure action. There is voice acting but no lip-synching.
Screenshots/Download


Overheid Total Conversion [top]
There was more going on in City 17 than just what Gordon Freeman and Alyx were doing. Follow a new recruit as he struggles to find his place in the movement, and see just how sinister the Combine can be. The story unfolds across multiple locations, from the fringes of society to the very heart of the Combine beast. There are 7 maps planned for the initial release so check downloads for more as they are completed.
Reviews/Screenshots 1 / 2 / Download
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Project 25 Total Conversion [top]

This is a single player episode, made by Filip Coulianos, with 30 minutes of playtime set in the Half-Life 2 universe. The episode is a part of his final year project to get a Bachelor of art. The goal is to create a unique single player experience while still keeping the episode true to the original. It has voice acting.
Screenshots/Reviews
Download 21MB (uploaded by Planet Phillip)


Research and Development Total Conversion [top]
The player has NO weapons and there is no shooting at all. However that doesn’t mean you can't kill things, but 95% of the mod is about solving the puzzles that are presented to you in a very natural way. Sure, you can tell an Antlion to claw someone to death or arrange to squash men with falling girders, but you're definitely not Edward Pistolhands. It's an environmental adventure game, taking the irregular physics and logic puzzles seen in HL2 itself and turning them into the game itself. Mazes, gravity, exploding microwaves and fire-retardant antlion carapaces all make an appearance – it's very much a point'n'click adventure in an FPS engine.
Reviews 1 2 3 / Screenshots/Download
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Santa's Revenge 2 Total Conversion [top]

This is a prequel to higly acclaimed map for Ep2 called "Santa's Workshop". It's mini/micro mod that contains only 2 small maps + old Santa's Workshop map as a bonus. Santa C. has been kidnapped by Komarov's people. Komarov is the most dangerous terrorist in the world. He wants to cause another world conflict, and his first step is to destroy our Christmas. You must find and recapture Santa, then find Komarov and kill him (or just give him a cake). Features: fast paced action; epic cut-scenes; intensive gameplay; (very)linear gameplay; (not)original story; easter-eggs; Santa without hat; like CoD game on Source; oh, and HDR.
Screenshots/Videos
Download v1.1 + SteamPipe fix 16MB (uploaded by ModDB)


Silent Escape Total Conversion [top]

Scientists has organized the project of "Silent Escape" in which they use the teleport to bring people to a safe place. However, things did not go quite according to plan. The project was attended by the main character, Sean and his partner Thomas. Because of the Combine chase, they had to merge and stay in the basement, but soldiers found them. From this moment, they need to break into the lab. But they are waiting for an event about which they have not even thought of. In this modification you will find a lot spectacular scenes, a variety of locations, attention to details, and an intriguing story. The main story unfolds before the incident in Nova Prospekt. The main character, Sean, will visit many locations: the dark forest, an abandoned mine, evening forest and survive through many adventures. And have revenge...
Info/Screenshots
 1  2 
Download v1.0.1 245MB (uploaded by ModDB)


Spherical Nightmares Total Conversion [top]

This single-player modification has been in the works for 5 years. The story takes place in the Half-Life universe and you take the role as Gordon Freeman. You start in jail, interred (ineffectively) by the G-Man, who reprises his role as Creepy Distant Voyeur Dude from the Half-Life games. Your first steps are cautious and exploratory, but as you clamber out of the dark bowels of the facility you’ll stumble into escalating firefights that pay homage to Half-Life 2 and – in a challenging train ride section – Half Life 1 as well. There’s a haunted house vibe to the dimly lit starting corridors as well. It never stoops to FEAR level scare-craft, but you’ll walk into black and white flashbacks showing a time when the facility was full of people yet to be munched on by an army of invading headcrabs. It’s clear from the disturbed inmates and foggy Blair Witch visuals that ALL WAS NOT WELL.
Screenshots
Download v1.2 160MB (uploaded by ModDB)
Reviews


Station 51 Total Conversion [top]

You receive a radio message about an impending attack. Just as you get the message, a Combine helicopter flies over and you know that it’s going to be tough. Work your way through to the Combine building and attempt to use the portal. Good luck, you are going to need it. Follow the instructions and save yourself. Stay alert and don’t dawdle!
Review/Screenshots
Download Updated v1.1 18MB (uploaded by Planet Phillip)


Tales from the Galactopticon Total Conversion [top]
It is the future. Our hero, a blue alien named John Solomon, is a new hire on one of the most feared pirate ships in the galaxy. Things aren't looking good for Solomon after a deal with the local mafia goes bad, but when his crew is contracted to track down a mysterious artifact for an equally mysterious industrialist, his troubles are just beginning. Galactopticon is a single-player sci-fi comedy FPS starring a gang of hard-boiled interstellar pirates. The epic storyline is supported by gameplay elements such as ironsight aiming and an RPG-style branching dialogue system.
Screenshots/Reviews Download Alpha Demo (July 8) 230MB
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Union Total Conversion [top]
The last thing I remember was our train being stopped in the woods. OVERWATCH told me I was needed for questioning, so they locked me in one of those cold pods and stuck me on the next train to NOVA PROSPEKT. I can still see my WIFE watching me drift away. Now, here I am… Only things are not how I expected them to be. How long have I been unconscious? A few days? A WEEK? Something has gone HORRIBLY WRONG. UNION is set in the aftermath of Freeman’s blow at Nova Prospekt. ANTLIONS have broken in and run amok, the Combine forces lay decimated, but an unlikely alliance is forged between a lone surviving PRISONER and an escaped VORTIGAUNT. If they are to break free they will have to rely on one another for help. This is the first part of a possible mini-series and focuses on combat, exploration and AI teamwork. Enemies are primarily antlions and zombies, though future installments would feature Combine forces. Future chapters are not confirmed, and this part does have its own full story arc.
Screenshots/Download


Portal

Affinity Singleplayer Level [top]
This was made by Magnar Jenssen, who has gone on to be a professional level designer for several retail games. It's a collection of rooms that starts with some back areas of the Aperture Science labs. You won't need any extra skills than those needed to beat the original game, but it still manages to throw in a few new puzzle elements.
Screenshots/Download 1 2
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Aperture Deja Vu Singleplayer Level [top]
This is a non-linear map which has many paths to take to reach the end. When you play the Deja-Vu again, you can choose a different path with different puzzles. You can choose freely the way that is going to lead you to the end. Level design is similar to the original Portal style and level difficulty is balanced, like the original. There's jumping pads, gravity, red lasers, moving box-droppers, floor lifts, bridges, easter eggs (in every chamber), a new blue suit, and boss battle.
Screenshots / Download 189MB
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Conundrum Addon Map Pack [top]
Conundrum provides a diversity of puzzles experienced over the course of 4 chambers. The goal of Conundrum is to provide a fun and thought provoking experience for the average Portal player while still being appealing for the more hardcore Portal player as well.
Reviews/Screenshots / Download v1.1.1 11MB
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Flash Version MapPack, The Extra Levels [top]
Based on Portal: The Flash Version, Hen Mazolski of the team "We Create Stuff" brings all the levels and concepts back to the original Portal version, in this huge mappack! This time, experience Aperture Science from a different perspective, before the time of the original Portal, as a different test subject. This mappack includes ALL 40 levels from WCS's Flash version, additional bonus levels and features. All together, we've got here over three and a half hours of amazing gameplay. Valve included these levels as an XBOX Live Arcade package called "Portal: Still Alive" on Oct 22, 2008.
Official Site


Gamma Energy Addon Map Pack [top]
Gamma Energy is a mod that contains over 30 chambers and requires a variety of portal techniques to complete. You visit the Aperture Science East facility, built after GLaDOS gained sentience. The goal was to create a facility where GLaDOS' research could be examined and tested without harm to employees or other people who actually... mattered, without her knowledge. Pick up a prototype Portal Device and try not to die.
Reviews/Screenshots / Download 74MB
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Portal Prelude Addon Map Pack [top]

This is the brainchild of French native Nicolas Grevet. Unhappy with the prospect of just releasing another map pack, Nicolas crafted a story around 19 test chambers set in the pre-GlaDOS days of Aperture Science. Put together in a span of only nine months, it is a fine example of the kind of quality tightly focused development with little to no resources can bring about. The product delivers a genuine, challenging experience that doesn’t try and overextend itself.
Review / Downloads 1 2
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Portal + Portal: Prelude - Unofficial ISO Demo (provided by Wastrel & thanks to Scaryfun) 804MB


Portal Pro Addon Map Pack [top]
This is a set of test chambers focusing on solving puzzles locally rather than using complex fling techniques. The goal here is that the solutions are hard to come up with but easy to actually do.
Screenshots/Videos
Download v1.11 212MB (uploaded by ModDB)


Portal: After Hours Addon Map Pack [top]

This is a one man passion project that began development back in February of 2018. Both episodes will be available to play on the workshop first before they're combined into one full game on Steam for free. It will focus on a return to the simplicity of the first Portal game, as well as much harder puzzles that cater to long term portal fans first. New and improved testing elements will be present throughout the game, including, but not limited to, modified versions of existing community made fizzlers. There are multiple original characters, voice acting, and a cohesive story line that fits snugly into the existing Portal universe. It's set in-between the events of the first and second Portal games. The first half was released August 15th 2018, and the second half is planned for later in winter.
Screenshots/Videos
Download (uploaded by Steam Workshop)


Rexaura Total Conversion [top]

This features a single-player campaign through an alternate world of Aperture Science. It contains 20 new chambers centered around high energy pellets. Players familiar with Portal and Portal 2 will once again be put to the test because Rexaura introduces a wide array of new testing elements that will force you to sharpen how you think with portals. Rexaura is designed for those who have completed Portal. The puzzles are intended to be challenging to solve but easy to execute once you know the solution.
Screenshots/Video
Download Steam Mod (uploaded by Steam)
Download v1.3 225MB (uploaded by ModDB)


Resident Evil 4

Resident Evil 4: HD Project Graphics Enhancement [top]

No version of RE4 has completely updated the visuals to true HD. This project will. In preparation for the original game, Capcom gathered texture assets by photographing a variety of real-world locations, primarily throughout Spain and Wales. For this project, Albert has gone to these same locations to gather higher resolution assets. The result is a visual experience that is as true to the original game as possible, presented in resolutions up to 16 times that of the original game.
Screenshots/Videos
Download v1.0 37.4GB (uploaded by Official Site)


S.T.A.L.K.E.R.: Shadow Of Chernobyl

Autumn Aurora 2 Total Conversion [top]

The second version of the Autumn Aurora brings the autumnal atmosphere to the Zone and totally overhauls the graphics, sound and gameplay. The mod contains official AtmosFear for ShoC which has never been released before. AtmosFear has been extensively redesigned to match the autumn style. It also holds an official new Absolute Nature for ShoC (never released as standalone as well) with new tree models from AN3 CoP and some new ones. It is the perfect opportunity for every S.T.A.L.K.E.R. fan to immerse again into Chernobyl universe in completely different style this time.
Screenshots
Download 1.47GB (uploaded by ModDB)


Oblivion Lost Total Conversion [top]
The purpose of this mod is to get closer to the old Oblivion Lost, and give the best performance possible, while implementing the best mod features: Total freeplay (explore the zone after the final NPP mission), modified A-Life, reality enhancement, better AI, and faction wars with cooperative gameplay. The NPC's can't notice the actor during night if his flashlight is turned off. There are 24 hours cycle weathers in all levels. The blowout is totally random and spawns mutants and artifacts in random places. Added all cutout mutants and all drivable vehicles, plus much more. It is recommended to play in HELL difficulty. This mod works properly only with 1.0004 and 1.0005 patch.
Remake v2.5 4.23GB (uploaded by ModDB)
Download Definitive Edition v3.1 2.18GB (uploaded by ModDB)


Priboi Story Singleplayer Total Conversion [top]
This total conversion mod has a new storyline for STALKER. Approximately one year has passed since the Marked One's story. You are the military Lieutenant Priboi Slipchenko, and you were sent into the Zone... There was a secret organization, called UHSF, and they were responsible for the incident in '86. They had a base at Dead City but the mercenaries wiped them out in the late 80's. The organization fell apart, and the last living members disappeared until today. Somehow this story is connected to the Marked One's story, and you'll eventually find out how. Also find out what happened to the military chopper which supposed to save some ecologists near Radar. Over 20 important classified documents were hidden in the zone and you will need to find them to complete the puzzle. You will need to be "Sherlock Holmes" and dig deeper in the zone then you have ever done before. In this game, you will need to read and talk a lot. Creators have added lots of dialogs, info to npc-s, and the more you explore the levels, the more you will be able to uncover the secrets of the uhsf organisation. They simply wanted to force the player to explore the levels more.
Download/Screenshots


STALKER Complete 2009 Enhancement Mods [top]
This mod has been created with a thought of bringing the beautiful and immersive game of STALKER from the last generation era, when it was created to an up-to-date experience you'd expect from games you play in 2009. The creator did not try to include every single mod out there that changes the game beyond recognition, that was not the point. The following list is the carefully chosen essential collection of most advanced and aesthetically pleasant modifications, created by talented concept artists and programmers in the past 2 years. These are meant to technically and artistically enhance the game without compromising the original feel and atmosphere developers meant you to see. You'll notice every single detail has been retouched and has a polished feel to it. This is ideal for first time players or people who have beaten the game when it first came out and now are coming back to replay it on new rig with higher resolution and better graphics. Natural lighting, vast panoramic views, depth of field, parallax mapping, SSAO, over 900 reworked texture files, including vehicles and armour suites with manual bump editing, you will not believe it's even the same game.
Download/Screenshots


Team Fortress 2

Great Class Dash, The Total Conversion [top]
This is a single-player mod that transforms the game into a side-scrolling platformer similar to the flash game Canabalt. Players will have the chance to play four challenging levels. Additionally, the levels are filled with class-specific obstacles, meaning all nine classes will need to be used to beat the game. You start out with control of only one class, but more become available as you play.
Screenshots/Reviews / Download
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Unreal Tournament 3

Airborn Total Conversion [top]
This is an action-adventure in a fantastic world on flying islands eons after the world has collapsed from overexploitation. It won the Best Art in a Game Mod prize in the Make Something Unreal contest that Epic ran for the game. The v01.b is still more of a tech demo but a full game is going to be built upon it.
Reviews/Screenshots / Download
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Archasis II Total Conversion [top]
This is the sequel to the Unreal Tournament 2004 Modification, Archasis: Battle for Durian. The original game incorporated team-based control point gameplay into a medieval setting with an RPG style of character progression. The sequel expands upon both the world and basic principles of gameplay, but also seeks to achieve a new level of combat immersion and artistic direction made possible by the Unreal Engine 3. It takes place in the midst of a conflict between two factions: the Argent Shield and Ravenhorde. Players battle on behalf of the Argent Shield and work together to complete a variety of objectives within each mission. In gameplay the need for teamwork is stressed, where a group of individuals are not as effective as a collection of players working together. Players battle against vast quantities of AI militants that attempt to derail the mission objectives. The need for teamwork is emphasized by specific roles each player has as denoted by their character class. The Argent Shield has a set of three unique classes for the player to choose from. The Knight excels at close combat and is very defensive. On the other hand, the Hunter is best at covert work with excellent ranged attacks, speed, and stealth. Lastly, the Wizard's ability to channel magical energy makes him perfect against large groups of enemies. As battle ensues, players gain experience and level-ups. Accumulating experience improves a character’s physical attributes, as well as grants skill points to distribute among new abilities. Similar to most RPGs, each class has a unique set of skills that can be acquired as battle ensues. The skills are arranged in a skill tree with multiple branches and unlock new skills in a progressive manner. Players experience battle from two perspectives, depending on the type of weapon they are wielding. Ranged weapons that require precision aiming are handled in first person, whereas melee weapons that have a broader range of motion and require a stronger awareness of close surroundings switch the player to a third person view.
Infos / Reviews/Screenshots / Download
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Bailter Ray Singleplayer Total Conversion [top]
Made over 12 weeks this is the work of four people Pip Robbins, Paul Smith, Zhao Zhang and Rebecca Wong final year students in RMIT's Game Program. Bailter Ray is a 2.5D "side scrolling" platform, adventure shooter. Set in a alternate reality where science fiction tin toys exist as living entities. The player controls a tin spaceman Captain Phoenix Valentine, an Astro-Explorer who has crashed landed onto an unknown alien planet. In order to get home the captain needs to retrieve his space ship's power supply (a wind up key) and locate his ship. The game is a platforming playground of puzzles, enemy robots and alien plants that shoot goo and fire. In order to survive the surreal alien landscape, the player must make effective use of his suit's jumping and dodging abilities.
Reviews/Screenshots / Download
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Black Sierra Total Conversion [top]
Set in modern times, Black Sierra is set upon a fictional mountain where its habitants have disappeared. Communication, trade, and signs of life from the communities stop after a group of miners break into a deep and complex cavern system where a group of carnivorous beasts resided in. Now set free, and with no reason to fear man. These beasts spread out, and prey upon the communities of the mountain. Weeks pass as missing persons reports increase before communications stop all together. Now after a Search and Rescue team goes missing suddenly, it is your squad's job to find them and extract them. However; after finding yourself in the mists of the S&R's remains, your objective clearly becomes to just make it down the mountain alive. It's a basic first person shooter at heart, but is being completely designed with cooperative gameplay in mind without going over the top. Teamwork is encourage greatly, yet it will never be forced upon anyone to require a team mate in order to win. Maps, pickups, monsters, weapons, and events are designed to be played with friends (or strangers if you have no friends), yet at the same time never requiring an AI team mate if you feel like playing alone. Survival is carefully planted into the mix as your team runs low on ammunition for their high-grade weapons, and are forced to acquire civilian weapons, ranging from shotguns to hunting rifles. Slowly the chance of survival decreases as weapon reload time increase, less ammo is held per clip, and it's accuracy degrades. Pitting players with a choice of holding onto their beloved high-tech weapons, or snatching a low-grade one in order to have plenty of ammo.
Reviews/Screenshots / Download v0.21 95MB
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Community Bonus Pack 3 Total Conversion [top]
Volume 1 bonus pack features 8 new levels: 5 DM, 1 CTF, 1 VCTF & 1 WAR. Volume 2 features 10 new levels (3 DM, 6 CTF & 1 WAR) and 2 new characters (War Machine & Kat). Volume 3 contains 11 new levels, 1 new gametype, 2 new pickups (including a replacement mutator for using them in standard levels) and 1 new character. Volume 4 features 11 new maps (4 DM, 5 DOM, 1 CTF, 1 WAR) and 2 new pickups! It also includes the Domination gametype again (same as Volume 3). Volume 5, in celebration of UT1's 13th birthday and UT3's 5th birthday, contains 1 character, 5 DM maps, 3 CTF maps, and 1 VCTF map.
Screenshots
Download Volumes 1-5


Crucible, The Total Conversion [top]
Since the dawn of time, just beyond the veil of the known, souls of the dead have gathered in battle to determine their fate. It is on this plane, the gateway between the realms, the bridge between Heaven, Hell and the mortal realm, that Angel, Demon and mortal will battle to decide their fate. A place where you will fight for your very soul. A place Where the weak will perish and the strong will prevail. A place where mortals and the forces of Heaven and Hell collide in a titanic battle. This is the Crucible: the ultimate trial. The Crucible is a new multiplayer based game, that will feature a unique 1st/3rd person combat and movement system blended with traditional FPS play. The Crucible will place a heavy emphasis on action, violent gun battles and brutal melee combat. Players will be afforded a great deal of customization for characters, gameplay and gametypes.
Reviews/Screenshots / Download v1.1 287MB
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Defend Unreal Territories Total Conversion [top]
This new gametype takes the concept that was created and inspired from Warcraft Tower Defense. The goal is to prevent hordes of monsters from reaching an objective. Firstly, the players' team will struggle on foot with conventional weapons. Then the players will be able to unlock bonuses (new abilities and objects) thanks to the points won each time a monster is killed. New abilities will enable the players to be faster, have more life and make more damage. The players may be helped by automatic turrets.
Reviews/Screenshots / Download PreBeta1-Fix2 (r567) 101MB
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GfG#2 Total Conversion [top]
You knew she lied about where she worked. When she went missing you vowed to find her. Your search has led you to the foot of Yucca Mountain where local people say they have seen her. As you explore the mountain side you uncover something you weren't meant to see, never mind USE. Be aware of your surroundings, because your skills will be tested before you reach the end of this adventure. GfG#2 is an adventure in two parts. In part one you will explore the mountain and discover a facility. In part two you activate a machine that flips gravity, flooding and destroying the facility. You must then escape alive and stop the expansion of the "Grav anamolie" before it reaches a nearby city.
Review / Downloads
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Haunted, The Multiplayer Total Conversion [top]
This is a multiplayer third person shooter with human players controlling the enemies. One player is the haunted and the other players are demonic spirits who have to do everything in their malevolent power to prevent the haunted from lifting his curse. Demons have to work together, possess creatures, place traps and perform environmental actions to agonize and finally kill the haunted. Whereas the haunted has to survive and investigate eerie places to finally liberate himself from the malediction. The game features minimal hud design for creatures and haunted, with damage shown on the characters. Levels include a cursed chapel, a cabin in the woods, a ghost town, sewers of a urban city, dark catacombs, and more. It won the Grand Prize in the Intel $1 Million Make Something Unreal Contest and received $50,000 and a commercial license from Epic Games for Unreal Engine 3.
Screenshots & Download


Hazard: The Journey Of Life Singleplayer Total Conversion [top]
This is a 3D exploration game that features a host of creative puzzles to solve, but contains no real danger or enemies in sight. You begin in a room called the HoloChamber, which acts as a central home that you can teleport to using the escape key at any time. The map on the wall shows the rooms which you have explored previously, and you can click on it to activate a teleporter that sends you to that location immediately. The mod requires both UT3 and the 2.0 patch installed before it can run properly, but it is definitely worth going through all the trouble just to play this one-of-a-kind experience.
Screenshot / Download
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Jurassic Rage Gameplay Mutator [top]

Jurassic Rage is an episodic, team-based, dinosaur infested modification. The mutator turns hunters into the hunted. Packs of hungry velociraptors roam the battlefield, looking for anything they can gnaw on. It can be added to any standard UT3 gametype. There are no points to be had from killing them, but they make life amusingly difficult for everyone. It is, after all, rather hard to snipe a rival player when seven foot of angry lizard suddenly attaches itself to the back of your head.
Screenshots & Downloads / Official Site
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Synchrony Total Conversion [top]
This is a first-person puzzle shooter game where objects in the environment are used to eliminate enemies and traverse obstacles. Equipped with a device that phases objects in and out of existence, you will bring back bridges to get across gaps, phase in weights to crush enemies, and more. The device also allows you to nail enemies to surfaces for a few seconds, so use order and timing to your advantage as you make your way through a mysterious medieval monastery. It was made by Vancouver Film School Game Design students.
Video
Download 158MB (uploaded by Official Site)


UT2D Total Conversion [top]
UT2D for UT3 is a mod that turns it into a 2D shooter. Basically, instead of looking out the player's eyes, you're looking at the side of the player while he runs left or right. Think like Mario, but UT3. Aside from all that, this is basically UT3. Most of the gametypes and weapons are all there. UT2D lets you go head-to-head with the game's AI bots or take on two-dimensional human opponents in Deathmatch, Team Deathmatch, King of the Hill, and Duel modes. No need to sweat things like ambushes or snipers because it's impossible to hide in a 2D side-scroller. You can move left or right, jump, and duck using the standard WASD keys while aiming and shooting with the mouse. There are plenty of power-ups (weapons, ammo, health, and bonuses) littering your pathways but you'll need to hone your jumping skills to access some of the better ones as they're often tucked away on high platforms. UT2D Super Mario was a map created by a modder named FrontAXL that attempts to capture the look and feel of the famed '80s NES game Super Mario Bros. It does quite a good job at this too because the blocky platforms, bouncing coins, and even the chintzy music immediately (and quite effectively) trigger memories of the 8-bit arcade classic. You don't get to play as Nintendo's famous plumber (this is just a map, not a total-conversion mod) but it's still a lot of fun maneuvering your body armor-clad space marine through all the moving platforms, big pipes, and momentum-slowing brick walls. In the Killing Time maps, a big master robot sends evil lesser robots through time and space to destroy the human race. You must travel through time to kill the robots before they can accomplish their evil goal.
Reviews
Download v2.0 24MB / Super Mario Beta 8.7MB / Killing Time 2.17GB (uploaded by ModDB)
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Killing Time - Video


World In Conflict

Modern Warfare Mod Total Conversion [top]

This is designed from the ground up specifically to provide an exciting and renewed experience for people who are getting tired or bored of the vanilla multiplayer experience. Main Features: Latest modern vehicles and weaponry; Intensified & Improved visual effects; Surface to Air Missile Systems; New high quality maps; More powerful and lethal units; More realistic and involving air gameplay; New fresh and awesome TAs.
Screenshots/Videos
Download + Maps Pack 355MB+1.22GB (uploaded by ModDB)


2008

Babylon Project, The

Babylon 5 Star Fury Pilot Mission Pack [top]

The new 12 mission feast will feature 12 true to episode missions. All these missions are based on Babylon 5's famous Battles and you take the hot seat as a star fury pilot, a ranger and a Narn pilot, you battle against various foes in order to ensure the safety of Babylon 5 and the universe. The foes you can expect to face during these missions are Presidents Clarks Forces, the Raiders, the Narn, the Drakh, the Dilgar and the Centauri, the shadows and some custom races for ships we do not have which where in the b5 epsiodes. All 12 missions are action packed and remain true to the show with the exception of 2 missions. In the episode "A view From The Gallery" a strong unknown alien race threatens Babylon 5, since these aliens are not available in TBP we have decided to use custom ships to give that alien feel. The only other mission to change race to that of its episode counterpart is based on the episode "A Voice In The Wilderness". This is where an exiled ship previously from the planet beneath Babylon 5 "Epsilon 3" returns to reclaim custody of their former planet . The ship has been replaced once again due to the required ship not being available, we have opted to use a custom warship as this type of ship has similar firepower and as a single ship can hold its own against multiple targets. All the other missions will be true to the episodes such as "Signs & Portents", "And Now For A Word", "Severed Dreams" and "Fall of Night", "The Long Twilight struggle", "shadow Dancing", "In The begining", "The Battle of the Line", "Points of departure and Distant Star. This mission pack has all the original voice overs from the show, it gives an atmospheric feel as you take the hot seat and do battle outside Babylon 5 and in popular episode Battles.
Screenshots
Download v2.0 188MB (uploaded by Official Site)
Unofficial Patch v1.7 4MB (uploaded by ModDB)


The Earth Brakiri War Mission Pack [top]

You will have the chance to play an Earth Alliance pilot fighting his way through the Earth Brakiri War. The Earth Brakiri War is based around around an alternative Babylon 5 universe so don't expect an easy ride. You play the part of an EA pilot facing a formidable enemy. EBW features 26 missions, your first being first contact and the last being the battle of the line on Earth or an assault on the Brakiri home world. EBW is challenging but with practice and determination you must try and save Earth. During the course of the 26 missions you will find yourself in varying locations in both Earth space and Brakiri space. There are varying cut scenes as the storyline follows a pilot's view of the war.
Screenshots
Download 340MB (uploaded by Official Site)


Crysis Warhead: Crysis Wars

Back To Hell Total Conversion [top]

This is an alternative sequel for Crysis with Sandbox Gameplay like in Crysis/ Warhead: 'Adapt, Engage, Survive' to Entertain you like Crysis or Crysis Warhead did. Features: 4,5 Levels with quality Level design & Gameplay; Influencing Decisions you make - directly & indirectly; Many Gameplay improvements and new Features; Gore (optional); New Kinds of Enemies, both Aliens & Koreans; All Enemies and Features from Crysis Warhead; High Quality and the will to Perfection; Since 2009 in Development. and finally released in 2021.
Screenshots/Videos
Download v1.2 1.61GB (uploaded by ModDB)


Casus Belli Total Conversion [top]

This is a realistic multiplayer mod for Crysis Wars. It takes place in a not so distant future in the context of a third world war. You embody a soldier in many different surroundings, from the Afghan deserts to Ukrainian cities. The gameplay is battlefield-like, offering many brand new features. Casus Belli is developed by a non-profit association. Main Features: a new background, more than 250 new assets (buildings, vehicles, objects), tens of new maps, music composed by a professional composer played by a true professional orchestra. It's half-way between Battlefield and Modern Warfare 2. The Crysis nanosuit is removed. It has an advance and secure game mode, class system (sniper, medic, assault), squad system (spawn on the group leader), perks system, more than 20 new modern weapons (AK47, M4, HK416), new vehicles (Abrams, T90, Hummer, Littlebird), artillery, logistic, massive air dropping, total immersion, advanced body awareness, advanced camera movements linked to the player moves, and the possibility to use objects to stabilize weapons.
Screenshots
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Download v1.3 2.27GB (uploaded by ModDB)


Fallout 3

A Note Easily Missed / An Evening with Mister Manchester / To Sleep, Perchance to Dream Total Conversions [top]
This is a series of three quest/adventure mods by Puce Moose. The mod is designed to offer insight about the lives of some people before the war, and is heavily focused on exploration and thought. There are notes to read, terminal quizzes to take, "puzzles" to solve, etc. A Note Easily Missed includes one new underground area, new craftable items (from schematics), a new weapon, new food, new posters, and over 20 new notes (some with voice acting or images). Puce Moose recommends against taking companions into the new area, as the area was not tested with them or designed for them, and the companions shouldn't be needed anyway. An Evening with Mister Manchester keeps combat to a minimum (though there is some combat involved). It includes two new interiors, new challenges and puzzles (including activating a power grid, solving a painting-based puzzle, and deciphering an autobiography for clues), new textures and posters, three new craftable items (from schematics), a new weapon (a retexture with new sounds, stats, and effects), dozens of new notes (including new voice acting, songs, and images), and an adventure that brings the player through several different areas. To Sleep, Perchance to Dream is a "unique adventure," and Puce Moose recommends that you save your game in a different slot before starting it, in case you decide not to finish. It includes 4 new interiors, puzzles (including establishing proper soil for a garden, analyzing an X-ray, and assessing a snowman's army for lacking accessories), new textures and posters, a new weapon (with new model, texture, sounds, and effects) that generates items on enemies killed by it (which can then be used to create new items), an adventure that takes you to new areas (including a professor's study, a decayed cityscape, and a brand new worldspace), and new notes with voice acting and images.
Downloads


Cube Experimental Total Conversion [top]
This started as a small test project to find out the possibilities of the Fallout-3-Engine and grew larger. It took as its initial inspiration the movie Cube. This project places a hidden entrance, of an forgotten cube complex, to the wasteland of Washington D. C.. To explore it, you only need your current Fallout 3 character. It has 65000+ objects, 500+ scripts, 13 levels, full voice acting, and collectable bonus stuff. It sounds banal, but we have full usable ladders, that the engine normally does not supports.
Screenshots/Reviews / Download
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Fallout 3 Re-Animated Character Mod [top]
This is a re-animation project for Fallout 3 that began in the creator's spare time as a professional animator. While playing though the game, the animations didn't feel right for that the poses and animation just didn't suit his taste. The goal is to reanimate a significant amount of the human animations that are all game play related. Of which there are around 300 of them, and game play related, because there is another 700+ animations in the idle folder. So this mod is pretty much all the action based animations that will play on your player character. This changes your weapon animations in third-person view. Makes the carry and aim animation and stance for rifles a lot more 'natural' and will make you feel like a bad-ass holding a pistol or machine pistol like you were an action movie superstar. Does not affect first person view, nor does it have any effects in-game beyond visual.
Screenshots & Infos & Download v22.1


FOOK 2 Weapon/Armor Pack [top]
Fallout Overhaul Kit 2 is the second installment of FOOK. This edition is designed to go beyond what FOOK had started. Including better weapons, armor, items, and an overall rework of the system from the ground up. FOOK2 and FOOK are different in that FOOK2 is a revamp and reproduction of everything that wasn't fixed in the original FOOK. The newer development was designed around better ergonomics between mods and compatibility to reduce bugs and overall conflict among some of the most popular pieces of work to date. What started off as nothing more than a compilation of previous mods and material turned into a completely new development. FOOK2 redesigns the wasteland in better flow with the fallout universe and tries to fill in the gaps that Bethesda left behind. It includes 150+ NEW(!) Weapons (and many additional ammo types), 80+ New Apparell items, 40+ Weapon Retextures, 20+ Apparel Retextures, 25+ Clutter Retextures and much much more.
Screenshots & Infos Download 1.13GB (@ ModDB)
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Far Cry 2

Far Cry 2: Redux Gameplay Mod [top]

This overhaul mod for Far Cry 2 brings accurate magazine sizes, disables auto reload, fixes the bouncing NPC bug, adds the infamous heal animations and features more dynamic AI. Furthermore, this mod raises the camera FOV from its default values, improves ironsight FOV, improves weapon ballistics, adds new weapon animations, improves buddy weapon variety, improves sprint stamina, as well as jumping and climbing.
Videos
Download 18.53MB (uploaded by ModDB)
Screenshots


Grand Theft Auto IV

GTA Connected Gameplay Mod [top]

In March 2020, Take-Two and Rockstar released Grand Theft Auto IV: Complete Edition on PC. That version of GTA4 lacked any online/multiplayer game modes and online leaderboards, as those services relied on Microsoft’s Games for Windows Live. Thankfully, though, there is this mod that restores the game’s multiplayer mode. This is a custom scriptable multiplayer modification for multiple Grand Theft Auto games. Features: Works on GTA III, Vice City, San Andreas, and GTA IV; Scripting in JavaScript, Lua, and Squirrel; Synced peds, and traffic, and missions; Play both offline and online; Dynamically growing/melting snow; Custom objects; Peer-2-peer sync; Support for Windows XP and WINE; Module SDK for both server and client; Lots more.
Screenshots
Download v1.2.25 33MB (uploaded by Official Site)


United Russian Mod - Criminal Russia IV Total Conversion [top]

This mod is a part of the GTA Criminal Russia Rage project. Liberty City is a huge one but ain't you tired of it ? We would like to offer you a piece of Russian reality with a high poly models, unique Russian architecture styles and incredible city planning mixed in the one small town. Dark streets and old uninhabited buildings are looking hot while being contrasted to the parks and residental areas.
Screenshots/Videos
Download v1.4 882MB (uploaded by ModDB)


Left 4 Dead

7 Hours Later New Campaign [top]
A complete five map campaign, 7 Hours Later is done in near professional quality. Start in the forest, and work your way to the airport slaying football-fields of freaks in the way. Completely worth the time to check this one out!
Screenshots & Download 73MB


City 17 New Campaign [top]
Survivors returns to City 17, where they must get to the train station. Contains hiding combines (maps 2, 3, 4) Try to find all! It seems even City 17 is not safe from the inevitable zombie apocalypse! Based off the City 17 area of Half-Life 2, players will be going through the very same areas Gordon Freeman went through, only this time it has hordes of brain-hungry zombies!
Screenshots & Download


Coal'd Blood New Campaign [top]
The campaign starts in an abandoned bed and breakfast and leads the survivors down into an old abandoned coal mine. The survivors eventually find their way out the other side of the cave to be rescued by a passing news chopper.
Screenshots & Download 63MB


Dead Before Dawn New Campaign [top]
This is a huge add-on campaign with a custom story and home made music based upon the 2004 remake of George Romero's Dawn of the Dead. In this campaign you will visit the fictional city of Dawn, visit Anna's house, and of course arrive at a carefully recreated Crossroads mall where an ever charming CJ will send you on a wild zombie hunt with custom created events and crescendo's optimized for a fast paced left 4 dead experience. Later on, a Director's Cut was released which added updates including more mall, more zombies and more events plus a previously "deleted" map Undead. center
Reviews/Screenshots 1 2 Downloads Original 493MB Director's Cut 404MB
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Death Aboard New Campaign [top]
In Death Aboard you start out in a prison and work your way out to the nearest docks area. From here, you board a stranded ship and finally to an island where there will be a lighthouse as a finale. Throughout this fantastic campaign, players will encounter piles of decomposing corpses — some which are already there and some which the players will amass — in such areas as the prison quarters, prison showers, a mess hall, a container ship and a lighthouse finale. Diputs did an excellent job of pacing and creating interesting crescendo points that challenge players. At one point the players must navigate through a container ship in order to pass it on their way to the lighthouse finale. The details of the ship are fantastic. Many parts of the ship are tilted, which challenges the equilibrium of the players as they try to navigate the watery grave. The sound of the sinking ship collapsing also provides for a very uneasy feeling. The finale map is huge, providing a plethora of strategies and techniques for players to explore.
Review / Screenshots & Download
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Heaven Can Wait New Campaign [top]
Russian mapping god, Romka, brings us this wonderfully crafted five chapter campaign: Heaven Can Wait. The campaign is so far, one of the most difficult campaigns ... and that's a good thing. This campaign must be the most accurate simulation of a zombie apocalypse to date and you'll enjoy every nail-biting, pants-soiling moment of the entire campaign. Starting off playing on the Expert Difficutly... 2 hours later, you'll end up barely surviving on Easy.
Reviews 1 2 / Download
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I Hate Mountains New Campaign [top]
Survivors crashed their bus in an utility pole of a dark forest while fleeing. They must now find their way through the spooky North American mountains. The campaign includes a dense forest, a huge mansion, an underground complex, a coast road and its lumberyard and finally, a lakeside finale. It also focused development on offering a better re-playability by providing several long alternate paths in the levels that can totally change the way you play it.
Reviews 1 Screenshots & Download
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Left 4 Teletubbies Model & Sound Mod [top]
Ever watched those annoying kids programs where everyone sings, dances and are just always in a good mood? Ever wanted to just take a gun and make bolognese of their brains, making the kids cry when their favourite TV character is on the floor with his guts pouring out his sides? If you're just like the regular gamer who wants to make his/her Left 4 Dead a little silly and fun, you might enjoy this as well. Crazy modder flameknight7 spent the last few months changing all the common infected into Teletubbies. They even have dismemberment - shoot them in the head and a piece will be blown to bits, leaving the grey-matter exposed. It even comes with sound mods and you'll hear the infected say "Tinkie Winkie" or "Lala" and the best is when the round is over.
Screenshots & Downloads


Night Terror New Campaign [top]
A 6-level campaign set inside a cabin deep in the forest and moves to different locations across the woods. Will you survive the night when the things in the night go looking for brains. There's a huge amount of variety, with environments ranging from Disney's Haunted Mansion to Lord of the Ring's Moria. The gameplay is also unique, with cart rides and a race to the safehouse with an endless stream of tanks chasing after you.
Screenshots/Download


One 4 Nine New Campaign [top]
This 4-level campagin is set in the Nevada Desert where the U.S. Army have built a Military base around an ancient 'alien tomb' and after years of trying have managed to open it. Four survivors heard rumors of a fortified safe zone in the base, but have no knowledge of the tomb nor what will await them upon arrival...
Screenshots/Reviews Download
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Silent Fear New Campaign [top]
This contains scripted events and randomized map elements that shift location every time you play it, adding increased replay value and many different scenarios for you to experience. You and the other Survivors have just climbed out of the wreck of NewsChopper 5, taking a cue from Crash Course. Stranded in a lonely, foggy town, you discover that there's no way out, and that something sinister lurks beyond the back alley. It feels like a genuine survival horror game and adding paranormal elements. The Witch, normally just a crying nuisance, now takes on a whole new role as a psychic entity. Like F.E.A.R.'s Alma Wade, she levitates objects and makes sudden appearances out of the blue. Not only is this unique, it's executed flawlessly. You must search the town and find symbols called "Glyphs" in order to break the magic cypher and unlock the gate in the back alley. While this sounds simple, the randomizing map changes shift the locations of the symbols each time, opening and closing different parts of the town with each playthrough.
Videos
Download (uploaded by L4D Maps)


Silent Hill 1 New Campaign [top]
This is based on the first Silent Hill game for the Playstation. Do not download this if you do not like - puzzle solving, getting lost and exploring the maps...or have a bad heart condition. Warning, this is a long campaign. 16 maps in total. The four Finales are random.
Screenshots & Download


Suicide Blitz New Campaign [top]
Suicide Blitz is a sprawling five-map campaign set in Fort Harris County. Starting in an apartment building, the Survivors must make their way through sewers, city streets, and train tracks to get to a helicopter rescue in the city football stadium. This is what No Mercy should have been. The level design is flawless, the texturing is superb, and the urban locale presented is very convincing. New NPC sounds help give a sense of immersion most other campaigns lack. It's even well-optimized for low-end systems. For all the Versus Mode fanatics out there, there are a multitude of high-damage vantage points for Hunters, as well as tight corners which are ideal for Boomers. There's even support for Survival Mode on four out of five maps.
Screenshots & Download


Vienna Calling New Campaign [top]
This 5-map campaign allows you to experience the precious sights of Vienna at the ancient catacombs, and the famous recreation areas - Vienna City, Kaiser-Franz-Josef-Trainyard, Nussdorf District, Donauinsel, and Donauturm. If only you weren't being hunted by millions of hungry, undead Austrians.
Download (uploaded by L4D Maps)


Mass Effect

Legendary Edition - Pinnacle Station DLC Enhanced Port [top]

Test the limits of your combat prowess aboard a remote, top-secret Alliance space station. This is an enhanced port of the original Mass Effect DLC, which was not included in Legendary Edition due to lost source code. It remasters it in the same vein as the Legendary Edition and fixing numerous issues. This is the complete DLC: Pinnacle Station including all simulator maps. No content was cut for this port. The DLC features a new space station built into an asteroid which houses a combat training facility jointly run by the Alliance Navy and the Turian Hierarchy. Practice and build your combat team using 4 different simulator maps and 4 different combat modes. Beat the other competitors on all 12 simulations to unlock the chance to win a unique prize. To start the DLC go to the galaxy map on the Normandy and head to the Argos Rho cluster, Phoenix system. Installation is done with ME3Tweaks Mod Manager.
Download 267MB (uploaded by NexusMods)


S.T.A.L.K.E.R.: Clear Sky

S.H.A.R.P.E.R. Graphics Enhancement [top]
This mod will "improve" your textures. This is the FULL version which includes mutants, npcs, walls, items, etc. There are 832 textures included in this mod! There's no need to start a new game as this only adds textures. They have same pixel size, so there's no FPS (frame per second) slowdown. Vanilla monsters are included.
Download 230MB (uploaded by ModDB)


Steel Fury: Kharkov 1942

Steel Tank Addon Total Conversion [top]

This is based on the NTA mod. There are three missions packs (GMP) available with over 150 missions as well as many weather mods.
Screenshots
Download 1.54GB (uploaded by Official Site)


2009

Battlestations: Pacific

BSmodHQ Total Conversion [top]

v.1.0 for BSP was a huge success addressing major complaints from players as an unofficial fan patch. v2.0 also added retextures, fixing issues, changing gameplay and adding exciting movies to the mix. 3.0 includes new units and new maps such as: Operation Ten Go, Battle of Sibuyan Sea, Air Battle over Japan and Battle of Java Sea.
Screenshots/Video
Download v3.0 + Patch 1 767+0.28MB (uploaded by ModDB)


Killing Floor

Aliens: Killing Floor Total Conversion [top]

Almost two years in the making, the WPC together with Marco bring you the most comprehensive overhaul of killing floor to date. When Braindead and Hemi created the M41A Pulse Rifle for killing floor, there was only one logical next step. Lets make everything Aliens. Together with Whisky a plan was set into motion that would take the entire killing floor experience to new levels of terror. After persuading Marco to recreate the speed and ferocity of the Alien, including new game play functionalities as facehuggers and endboss-fights with the queen, the team started working on finalising the mod were no one can hear you scream. After multiple setbacks, the end is finally in sight. The Aliens themselves looked better and better, by overhauling meshes and textures along the way. Weapons became more balanced and got shiny new textures. And to really immerse players into the universe of Aliens, created by James Cameron, they can now even play/sound like the iconic characters of the movie.
Download v1.2 242MB (uploaded by ModDB)


Departed Map [top]
In our escape from West-Londen we took a chopper from an abandoned military base. Halfway to recon point omega up north we ran out of fuel and had to make an emergency landing on a helipad in an industrial area. We've probably caught some attention while going down, so be ready for combat. If intel was right, there should be a train down here, maybe that's our ride out of here. Departed is a visually impressive level set in an industrial city area outside of London. Featuring hectic gameplay this map plays as good as it looks. This map won second place in the "Grindhouse" Mapping competition.
Download 94MB


Icebreaker Map [top]
The map takes place on the Nuclear Icebreaker of Advanced Genetics lost at sea. There's a laboratory in it and a big outdoor. It's the $10,000 winner of the 2nd wave Grindhouse competition created by the same author as the first wave winner (Waterworks). It is set on a ship, an icebreaker, which is overrun with escaped experiments, as always it is you and your squad's job to wipe them out completely. Icebreaker is quite a difficult map as there are few good places to hold out from the oncoming specimens, also, it is dark and raining, which makes it very hard to see incoming specimens. The ship tilts from side to side, like a real ship, making it quite difficult to land critical headshots.
Screenshots Download v3 41MB
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Toy Master Total Conversion [top]

The Toy Master mod replaces the zeds with toy dolls that love to chase you with knifes, scissors, sawblades and cheerful smiles, with their heads flying satisfyingly off on headshots. Set in possessed doll house, your goal is to protect the jumping chests from the assaulting waves of toys. Failing to do so results in an epic boss battle, A giant jack in the box. The mod was created by Tripwire Interactive's Art Director David Hensley, with help from Killing Floor originator Alex Quick.
Download 32MB (uploaded by ModDB)


Left 4 Dead 2

Death Sentence New Campaign [top]
This is a large outdoor campaign with 5 maps for coop. Maps move from dawn to full night. Level three is one long gauntlet - you need to climb ladder over ambulance to exit the level. It has custom weapons sounds and survivor skins.
Screenshots & Download 142MB


Detour Ahead New Campaign [top]
This five map night-time campaign goes through both rural and urban settings. It offers support for Co-op and Versus gameplay. While the explosion in the finale will light the night sky, it's the train bridge you will remember. Valve chose to feature it on 120 servers for 2 weeks as an example of the best fan-made campaigns. To play, first make sure you have the Left 4 Dead 2 Add-on support downloaded in the tools tab of the Steam library.
Review Screenshots/Download 103MB
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Dniepr Total Conversion [top]

The campaign takes place in real and imaginary places of Prypiat. The development lasted more than three years. The campaign consists of four highly detailed levels in Ukraine & Tchernobyl, more than 200 models and 400 textures. An original soundtrack and sound design completely was created for the occasion. Dniepr will be playable in four game modes: Cooperation, Versus, Survival.
Screenshots
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Download v1.1 495MB (uploaded by ModDB)


Two Evil Eyes New Campaign [top]
Valve chose to feature this fan-made campaign on 120 servers for 2 weeks as an example of the best fan-made campaigns. It's a desperate crawl through swampy, zombie-ridden terrain. It supports co-op and competitive matches and requires Add-on support to be downloaded.
Screenshots/Download 67MB


Manhunt 2

HD Remake Mod Graphics Enhancement [top]

Great HD Retexture Mod that makes game look and feel much, much better. It includes: modifed locations: Escape Asylum, The Old House, Neighbourhood, SM Nightclub, Medicine Lab, SugarFactory, Creepy Farm; improved HUD elements and some special effects; significantly increased quality of textures; texts and table were restored manually; significantly changed blood special effects, fountains of blood are less abundant, much darker blood color for more realistic and natural in game killing effect; plus fantastic Unofficial Manhunt 2 OST composed by Craig Conner.
Videos
Download + Unofficial OST 111MB/212MB (uploaded by yamibito)


S.T.A.L.K.E.R.: Call of Pripyat

Gunslinger Total Conversion [top]

This is a weapon-related modification, which is not ordinary armory expanding or balancing mod. This mod overhauls the original first-person point of view to true quality vision with every movement looking natural and every weapon behaving like its real counterpart. Using items like med kits will be visible to you now, weapon jamming will have its own unique animation and upgrading your weapon will be another big point of your survival in S.T.A.L.K.E.R. – every weapon has it’s own upgrade tree which consists of suppressors, scopes, laser sights and etc. GUNSLINGER mod will make your S.T.A.L.K.E.R. experience more immersive with the animation overhaul and challenging since using items will have it’s own requirements (like taking off your mask) and will cost time. Controller will now play with your mind so hard it can make you suicide. So reload your gun, prepare some pills and med kits before going out.
Screenshots/Videos
Download Beta (07.02.2020) 630MB (uploaded by ModDB)


Misery Total Conversion [top]

This is a 'full package' conceptualized version of STALKER Call of Pripyat that touches every game aspect including graphics, audio, interface, difficulty, weapons and much more. It changes vanilla Call of Pripyat into a more serious version that makes the game worth a new more intense and authentic playthrough. MISERY is all about dread, realism, high difficulty and expanded and variated arsenal.
Screenshots
Download v1.0 + Patch 2 1.23GB+28MB (uploaded by ModDB)


Redux Total Conversion [top]
This has been designed to build and expand upon the already great base of this latest S.T.A.L.K.E.R. title, rather than radically change it. With a flexible download and install system, you, the player will be able to choose just how different you'd like your experience. Whether you want just the base Redux experience (featuring realistic weaponry, enhanced A.I, a new stash system, new outfits and helmets and much, much more) or the complete package with integrated graphical enhancements, it's your choice, and this means there's no need to download hundreds of megabytes-worth of extra content when all you want is the core Redux experience. It has realistic combat, ballistics, weaponry, weapon names and descriptions. Artifacts have been overhauled with new names, descriptions and effects, leading to 50+ brand new artifacts for you to find. Hundreds of new weapon variants, including entirely new Nimble weaponry. New ammo types, new food/medicinal items, 60+ new flavour items, and more. Enhanced A.I thanks to integrated M.A.I.O. Improved graphics thanks to the optional, fully-integrated AtmosFear 2.1 and Absolute Texture Pack mods. Level changers between Zaton and Jupiter for free travel on-foot. Economy rebalance, mission rewards, trader pricing, goods value, all reworked to provide a more difficult experience as you try to survive.
Screenshots/Reviews / Download
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S.M.R.T.E.R. Pripyat Total Conversion [top]
Adds heaps of atmosphere to the game, ramps the action up by adding more mutants and stalkers/monolith troopers and adds a heap of stashes to the game like the first couple games. Also adds more than 30 guns to the game, acquired through good searching of stashes (AWP sniper action or P90 put-down power anyone?). It adds tons of changes such as new items, new monsters, more dangers, better graphics, weather and atmosphere, etc.
Screenshots/Videos
Download (uploaded by Mega)


Stalker Two-K Total Conversion [top]

Pack of brand new textures, grass, models and effects in high resolution for Call of Pripyat and Call of Chernobyl based mods. Lots of textures were modified to look older/more rusted. New bumps for ground textures, including asphalt, grass and dirt. Plus new texture for yantar dry lake. Bunch of new textures and new bumpmaps for existing files. Some resizing and sharpening mipmaps here and there to reduce overall size of mod.
Screenshots
Download v5 + Update 01, "TinyLittle" v5 2.74GB+55MB, 1.93GB (uploaded by ModDB)


Saints Row 2

Gentlemen of the Row Total Conversion [top]

A massive integrated collection of mods, tweaks, and fixes that greatly enhances the game while still staying true to the spirit of the original. The mod has been carefully balanced to be used by either a newcomer or a veteran to the series, and offers 100+ new clothing items with 120+ new logos, improved weather including a darker night time and more vibrant colours in daytime, plane and boat mechanics for customizing, additional missions, new vehicle dealerships, new weapons, new cribs, new homies and gang styles, new taunts and compliments, new walking styles, 100+ new ambient music tracks for purchase, more car paints, more skin colors, tattoos, makeup, optional 360/PS3 onscreen controller prompts, new cheat codes including NPC morphs, and tons of tweaks and bug fixes.
Download v1.9.2 58MB (uploaded by ModDB)


Ultimate Knight: Windom XP

Extreme VS Full Boost Total Conversion [top]

This mod brings the PS3/arcade game Extreme VS to your PC by modding the one and only: Ultimate Knight Windomp XP. The mod uses the 2.004 version of the game, the most stable update at the moment. It adds a 50 mecha roster from all the Gundam series, 15 maps that appeared in different Gundam shows, a new totally remastered 400kps ogg BGM from all the Gundam series, un-looped Bmg (sound packs), New-Eye-Candy 3rd generation M.A.N.G.A.K.A.N.I.N.J.A texture set, new Helldiver450 ENB series, bonus pack including special custom features for the user to choose, a fresh Extreme VS game-play feeling, 40 to 50 pilots or more to chose from, and new HD maps totally remade.
Screenshots/Video
Download 1.29GB (uploaded by UploadedTrend)


2010

Alien Swarm

Alien Swarm MapPack Custom maps, campaigns and enhancements [top]
The ultimate collection made for and by the gamer community, selected through quality assurance testing process, and easily installable using addons feature of the game. It adds new content to the game, hugely boosting the game's replay value, while not changing its natural gameplay. Extensive testing has been performed to ensure no compatibility issue between various content exists, and the MapPack is both server and client compliant, including popular server mods. Other maps and mods may or may not be compatible with it. It is based on publicly accessible 3rd party's authored work, with respect to original author's rights and requests, currently featuring no modification to their work.
Download v1.2 812MB (uploaded by ModDB)


Hypovolemia Total Conversion [top]

Hypovolemia is a 3rd person shooter with an emphasis on aggressive, thought provoking gameplay that rewards critical thinking and intelligent positioning for both the individual player and coordinated teams. You assume the role of a secretive top tier Special Forces unit funded by a shadow government. Our black budget is vast, providing you with the best tools and scientists our organization has to offer. The job, should you choose to accept it, is to protect and recover alien technological assets for scientific research. You must sniff out the aliens and their hybrids and assassinate them with extreme prejudice in order to prevent the infiltration of our agency and Earth’s political structure. With both of these, the Grey menace would be able to steer humanity down the wrong path. This will be no cakewalk, as other nations have also established secretive agencies that desire the same technology and are in direct competition with us. You are the hidden defenders of earth and your purpose has yet to be fully realized. May the light guide your actions to be swift and brutal as the fate of humanity dangles in uncertainty. Gameplay modes: Co-op, Deathmatch, Team-Deathmatch and insta-gib mutator. Over 30 weapons (most rifles have different modes such as semi-auto, full-auto, and burst etc.) Melee, Handguns, Submachine Guns, Civilian Weapons, Rifles, Shotguns ( pump, semi-auto and full-auto ), Sniper rifles, Grenade Launchers ( m79, m32, xm25, gm94, neopup etc ), Rocket Launchers and variety of prototype weapons created from reverse engineered alien technology. Incapacitation system, you can bleed out if teammates don't revive you with medkits. Full body obliteration ( gibbing ). Inventory system that allows the player to load weapons with any type of supported magazine and load magazines with any type of supported cartridge in any order they desire. The system also tracks weight for every single item you carry right down to the the individual cartridges. Unique cocking system that requires shotguns to be pumped. Robust fading system with line of sight calculations which conceal areas of the map that should not be visible. Lobby system with live on three that co-exists after the game starts ( you can always bring the lobby up during the game ). Players can hipshoot or raise guns to aim and fire over height-standardized cover. Spawn Protection system thats spawns you away from enemies. Multiplier score system that acknowledges players with higher skill. Multi-passenger vehicles, players can shoot from the vehicles while driving. Dynamic bullet penetration, which allows bullets to pass through walls depending on the caliber and velocity of the bullet and the wall thickness and material. This affects tactics as obstacles will have to be constantly analyzed as cover or concealment. Bullets that exit walls bounce from the original course and travel at a reduced velocity which make it subject to air drag. This makes trying to snipe through your own cover extremely ineffective, but shooting enemies that are behind cover at distance will be more effective. Rank system.
Screenshots/Videos
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Alpha v0.1 368MB (uploaded by ModDB)


ArmA II: Operation Arrowhead

Day Z Total Conversion [top]

This Arma II Combined Operations mod alpha release caused Arma 2's sales to jump 500% from previous week to the top of the Steam bestseller list. It has a Persistent Server - all stats are saved to an external database so wherever you log off, whatever you have will be keep on you next time you come back in. This means you can spend however long you want doing what you want to do. As long as you don't die during the night! Realistic "Zombies" with custom animations - These once human creatures will act and behave as if they have a heighten sense of hearing and smell but less sight, on top of that they use motion captured animations such as walking and eating from your unconscious body. If you look into any built up area you'll see them walking around waiting for their next victim which dares to venture in. New weapons and vehicles - Ever felt like you needed a Crossbow? Or maybe a less military like weapon? On top of that you can even pick up the bolts fired from the Crossbow to reuse! Not only that there are also custom vehicles which can be repaired and ridden around to show the world what you're made of. ArmA II's magic medic feature is a thing of the past with a custom medical system - If you get shot, expect to bleed and to lose blood until you're bandaged up. Lost too much blood? Then expect to fall over unconscious. If you get shot in the leg then you won't be able to walk until you get morphine so you can man up. Pain is also a factor taken into consideration so without pain killers after taking an injury you'll continue to shake. Expect to find things such as water canteens, a number of canned foods, junk and car parts (Along with more!) each of which have their own models, textures and UI imagery, once again all created to that high quality you expect in a full scale modification and we're sure you won't be disappointed with it. Hunting and Survival - Eating and drinking is a core part of gameplay, you can tell if you need something by a very subtle GUI which doesn't effect the atmosphere, and if you don't fulfil those needs. You'll die. Wandering animals can killed and gutted (with the right tools) to gain access to their meat which can be eaten so you live longer but also to gain blood. For once these animals actually have a use.
Reviews
Download Alpha Test 107MB (uploaded by Official Site)


Counter-Strike: Source

Zombie City 2004 [top]

This is a map created by Valve (or possibly Turtle Rock Studios) that was a part of the map sources folder that released today. It is likely the starting point of Left 4 Dead, and for those of you who have heard the name "Terror-Strike" before, you will love to get the chance to play this prototype level. This upload fixes a texture by adding a new material for it. Also created an overview texture, generated a nav mesh, and added a level description, all of which are conveniently packed into the bsp itself for maximum convenience.
Videos
Download 3MB (uploaded by Game Banana)


Fallout New Vegas

Area 51 Total Conversion [top]
This mod was initially started by GhostRecon123 and finished by Zantetzou. Investigate the strange signal coming from Area 51 and find out what happened in the facility. Fight or sneak your way through abandoned military bases, collapsed tunnels, buildings, secret bunkers and research facilities, fight monsters, robots and boss monsters to discover the fate of its inhabitants and recover HIGH TECH WEAPONRY, ALIEN TECHNOLOGY and a player home. It requires the Speedy Resources pack.
Videos
Download v1.2 + Speedy Resources pack v3.1 72MB+117MB (uploaded by NexusMods)
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Autumn Leaves Total Conversion [top]

A Dlc-sized Quest Mod with: More than 2000 Pro-Voiced Lines / 8 New Quests with several routes and resolutions / 7 to 10 Hours of Gameplay / 29 New Perks - with a twist! / Hilarious Participation of Johnny Utah, from NewGrounds fame / Multiple Endings with corresponding Slideshows / Original Soundtrack by Pablo Coma. There was some controversy as this mod came out before Fallout 4 and in that game there's a quest in the Far Harbor DLC called Brain Dead which is quite similar.
Screenshots/Videos
Download 597MB (uploaded by ModDB)
Infos


Fallout: The Frontier Total Conversion [top]

This is a gigantic DLC/New Game. As the “Courier” you start a new adventure centered around a conflict between the NCR and the Legion in the snow blasted remains of Portland Oregon. Featuring 3 major questlines, 60+ side quests, hundreds of new armours, weapons and items, and tens of thousands of lines of new voiced dialogue. All four main FNV DLC are required. In the cold, snowy streets of Portland Oregon, the New California Exiles and Caesar’s Legion fight for the domination of a city rich in resources and military hardware, but what lies in wait under the snowy ruins... The Frontier is a game sized modification. Created by a passionate group of dozens of community members over a seven year period, It's the largest modification ever released for Fallout: New Vegas, and aims to be a unique experience for players both old and new. Featuring new gameplay mechanics such as high quality drivable vehicles, and incredible scripting and visual effects that are sure to impress even the oldest fans of the series. All of this wrapped up with high quality voice acting, dozens of side quests and hundreds of exciting new characters. It features 3 distinct main quest lines, each totaling up to 15+ hours of gameplay each, with the NCR being the longest at 35+. The New California Republic questline will take you on a linear, action packed adventure with in-game cutscenes and state of the art scripting, the Northern Legion is a dialogue heavy adventure with an expanded view of the Legion, and the Crusaders of Steel are a wonderful blend of the two, with state of the art scripting and complex dialogue and topics. Included is also a huge variety of side content, from side quests, to characters and unmarked quests. There’s an infinite variety of stuff to do. Whether you’re a driver or a walker, the Frontier has you covered. Featuring a revolutionary driving system, created entirely without low level code integration, our vehicles are the best iteration of a modded driving system for a Fallout title ever. You’re not the only one with a new vehicle though, your enemies are just as prepared, and you’ll encounter a huge variety of new vehicles and enemy creatures. There’s plenty of armour and new items to keep you safe, and you’ll have a ton of time to spend looting and enjoying your new gear. You’ll have no problem satisfying your inner gun nut, with over 150 new weapons, featuring state of the art VFX and sounds. From ballistic weapons with punchy impacts or energy weapons with glorifying critical kills, to hard hitting melee and fire weapons, kill punch and slice your way through the hostiles of the Frontier. Environments: Snow, rain, mist and fog. Sounds chilly. Set in the ruins of Portland Oregon, the city has been replicated with detail given to landmarks and streets. With a fresh coat of snow, you’ll find yourself trudging through the destroyed suburbs and inner city of Portland. Our weather effects are top of the line and represent the absolute best of what Gamebyro of this generation can handle.
Infos/Screenshots
Download v0.5.5 + Hotfix v0.6.6 10.5G+107MB (uploaded by NexusMods)


New California Total Conversion [top]

This adds an all new story around a new player character, an adopted resident of Vault 18, embarking on a quest to a hidden complex in the ruins of Los Angeles. Along the way you'll discover a pitched battle between the Survivalist Army, the New California Republic, and The Super Mutants, which shapes the politics and events leading to the NCR's invasion of the Mojave. The story takes place in 2260 - many years before the "Courier" awakes in New Vegas, while the Enclave struggles to rise again on the West Coast. The Mod branches off from New Vegas right from the New Game menu. The game will be released in chapters, with the first release containing 3 parts. The full campaign will contain 16 Main Quests and several side stories, all related to the player's journey through Vault 18 and the wasteland of San Bernardino. Their choices at each stage will shape the next, creating 2 plathroughs worth of unique content. The download of the First Installment comes with a custom installer package containing a few optional add-ons for your game, like the SGhi.info REVELATION Interface, and DLC compatibility patches. The game features several hours of new exploration and game play, with each branch of the story telling a new tale for repeat playthroughs.
Screenshots
Download Beta 1.0.0 + Patch 1.0.1 1.20GB+77MB (uploaded by ModDB)


New Vegas Bounties I Gameplay Mod [top]
"New Vegas Bounties I" is the first installment in a planned series for Fallout: New Vegas. Upon initiating the quest, you'll be tasked with tracking down the most malevolent and vile assortment of outlaws in the Mojave Wasteland. Your targets will include rogue rangers, fiends, raiders, drug smugglers, cannibals, and pistoleros, to name a few. Your opponents are all designed to be boss-caliber, akin to the fiends in "Three-Card Bounty", and become gradually more difficult as you progress. At its core, New Vegas Bounties is an action mod; extreme violence and profanity are ubiquitous. In lieu of mind-boggling puzzles or "go collect x or y resource"-type quests, you will be confronted with dangerous opponents who are designed to frustrate and kill you. You will be harried, ambushed, outnumbered, and outgunned. This is the path of a bounty hunter - take it or leave it. It includes 436 lines of fully-voiced dialogue (as of version 1.2).
Download 160MB (uploaded by Gamer's Hell)


New Vegas Bounties II Gameplay Mod [top]
New Vegas Bounties II is the sequel the popular New Vegas Bounties I, and picks up immediately after the uncertain ending of the first episode. Without a firm to provide sponsorship, you must strike out as a solo contractor for the NCR. As such, you are no longer obligated to follow a linear questline, but may pursue dozens of bounties in any order. Your targets will include terrorists, duelists, fiends, traitors, rapists, and more! As in episode I, most of the named adversaries are boss-caliber, and make use of perks, powerful weapons, and countless cronies to thwart your efforts. Like its predecessor, NVB II contains a healthy dose of profanity and violence. Nonetheless, it includes substantially more dialogue options, as well as choices that should accommodate players at both ends of the karma spectrum. NVB II includes 1000+ lines of fully-voiced, painstakingly lip-synced dialogue. It includes voice talent from across the world, all volunteered to enhance this project.
v1.47 Download (requires an account) 348MB (uploaded by Nexusmods)


New Vegas Uncut: Freeside Open Total Conversion [top]
This is an attempt to overhaul and restore the Freeside worldspace to what was the developer's original intent; a sprawling, densely populated area full of danger and unexpected events. It's clear from even a cursory look at the game's files that the Freeside worldspace(s) in the shipped game is nowhere near as interesting as the original plan for the area, with huge amounts of content culled, and numerous bugs and oversights meaning large parts of content that did ship and were enabled simply don't work. The reason for the drastic downsizing of Freeside and the curbing of ambition of what would occur there is simple - technical difficulties. A fully populated Freeside will cause even mid range PCs to struggle at times, and the extra strain on the notoriously unstable Gamebryo engine increases the likelihood of crashes. This mod, heavily based on Razorwire's excellent modders resource Open Freeside merges the two different worldspaces back into one single worldspace, and also makes the Mormon fort part of the same persistant area as was originally intended. It also extensively overhauls the area, readding the significant cut content, fixing many of the glaring bugs in the area, and adding new original elements to make the town more interesting. These enhancements come at a cost - this mod is vastly more demanding than the neutered vanilla version of the area. Gamblers will now constantly stream into Freeside on their way to the Strip and its casinos (some will also stop off at the Atomic Wrangler) as they were always meant to. They are of course easy picking for thugs or even the player, so some have hired bodyguards to protect them. Bodyguards will hawk their services to passing Gamblers and the player. With the increased danger of thugs in this mod they may also be a viable option for low level players. Restored around 100 lines of dialogue. All the lines of dialogue for locals were broken due to missing faction conditions. These are restored, along with dialogue for drunks, squatters, gossipers, and pickpockets. These characters were either removed, or had their dialogue conditions completely botched. There's new kinds of NPCs. Squatters will occasionally try and rush the strip gates to get in, with predictable consequences. These are now correctly randomised from the pool Obsidian setup but never used. The first rusher you see when you talk to Old Ben will also be randomised now, instead of the weird looking pasty man it wrongly spawned. Restored cut scenes and quests. Rotface's previously cut quest can now be completed, and some existing quests have new ways to resolve them. Some important NPCs now also have restored dialogue and new roles to play in the game. Warning! Pickpockets operate in this area. Check your valuables!
Download v0.61 1.7 (uploaded by NewVegasNexus)


Project Nevada Total Conversion [top]

This is a mod aiming to make Fallout: New Vegas a more interesting - eventually more challenging - but surely more fun experience for you. Created by the team responsible for the Fallout 3 Wanderers Edition (FWE), it leaves the barren DC wasteland behind and moves on west to new, exciting regions. It's not an overhaul, instead it's organized as a set of themed modules. Each module can address different aspects of the game and target different audiences, but they are also designed to work in conjunction. The vision is to allow players picking the modules they want and using them together with any mod they like, instead of forcing them to make the all-or-nothing choice. Some of those features are improved versions of already well-known Fallout 3 mods, like the Grenade Hotkey, Bullet Time or Sprint. All of them are rewritten from the ground up, with exciting new features like the support for several VATS perks in Bullet Time and support for throwing weapons with the grenade hotkey. Along with a plethora of other features. You will need New Vegas Script Extender for this mod to funtion.
Download v2.5 + New Vegas Script Indexer 112MB (uploaded by NewVegasNexus)
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Race To The Bottom Total Conversion [top]

A fully voiced quest from the creator of The Deterrent. It's a medium sized quest mod around the same size as the Automatron DLC from Fallout 4. The Freeside Coop has been robbed by unknown assailants and Ella Hawthorne is in need of a mercenary to track down the culprits. Track down the assailants and explore a large new dungeon with difficult decisions to be made along the way. The journey will offer you multiple ways to solve each problem with an emphasis on roleplaying. I've tried to match Obsidian's design philosophy the best I can. Featuring 1000+ fully voiced lines of dialogue, roleplay to your heart's content. I'd like to thank the wonderful voice actors who collaborated with me for all their hard work. Overview: 1h 30m - 2h of gameplay: Multiple ways of solving each objective, allowing a decent amount of replayability; A new faction to interact with; Fully voiced quest with several new characters; New large dungeon to explore; Roleplay/Dialogue focused gameplay; No "Essential" NPCs; No Kill Run Possible.
Screenshots
Download v1.0.11 810MB (uploaded by NexusMods)
Videos


Special Delivery! Vault 54 Total Conversion [top]

A metropolis-sized bunker for the elite which met a tragic end. Hired by a sorceress, the Courier must brave the depths to acquire a key element of her vengeful scheme, and clear the vault for re-settlement. Many colorful characters and sad stories decorate the journey. Features: 3 hours worth of voice acting from 20 actors; 3 hours worth of jazzy music on a radio station with a DJ; Oodles of documents, holotapes, terminal entries; Puzzles; Mechanics; Side quests; A companion; Thrills, Chills, Gags; Low-brow humor; Intrigue and conspiracy; Utterly superfluous and needlessly complex content; A Battle.
Download 1.3GB (uploaded by NexusMods)


Just Cause 2

Just Cause 2 Multiplayer Gameplay Total Conversion [top]

JC2-MP is a project to bring multiplayer to Just Cause 2 in all of its magnificent glory. Imagine the chaos of normal Just Cause 2, then extending it out to dozens, hundreds, and even thousands of players. It even has the support of Christofer Sundberg, founder of Just Cause developer Avalanche Studios and it has won 2013 Mod Of The Year at ModDB. Originally all other players had visible green markers that showed their name and distance from the player. This has later been changed to also show a name and a health bar above every other player. Each player can control their own vehicle. Player can also buy their own vehicles by earning money. The money is earned in a different way that in the base game, as money can be earned either by: Killing players, Winning races (1st place gets $10,000, 2nd place gets $7,500, etc.), Completing derbies (higher place, more money). A seperate 'faction wars' mode where players can assemble a faction and aim to conquer as many settlements in Panau as possible. While Skydiving, a special HUD tells the player the following: their in-flight time, their speed in km/h (can be changed to m/s and mph through '/skydivestats'), their angle, their distance to the ground, starting from 100m. Players are also able to create their own features by writing their own scripts in Lua and loading them onto the game.
Infos
Steam Download (uploaded by Steam)


Mafia II

Empire Bay Gameplay Mod [top]

This Russian made mod by Nemesis7675 is one of the best freeride mods for Mafia II. It is incompatible with the Joe's Adventures DLC though, so you'll have to remove cnt_joes_adventures from the DLC folder before running Empire Bay.
Download v1.3 (Russian) 680MB (uploaded by Playground.ru)
Update v1.3.1 / English GUI translation 73MB / 558KB (uploaded by oldman)
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Mafia II Multiplayer Gameplay Mod [top]

This allows users to play each other over the internet or a LAN with up to 1000 other players. We're using dedicated servers in which server owners can create their own custom gamemodes using squirrel with the ability of doing almost everything that you can do in singleplayer. There's 1000 vehicles, weapon sync and tonnes of bug/crash fixes.
Screenshots/Video
Download 27MB (uploaded by ModDB)


2011

Crysis 2

Ignition Map Pack Map Pack [top]

WaR_SPiRiT created this map pack which contains 5 different maps and was created using the Crysis 2 Editor. They are titled Urban Town, Trophy Chambers, Times Square, Central Park, and Power Plant. Make sure you turn off all your filters when searching for servers as Custom Maps are Unranked.
Video
Download 21MB (uploaded by MyCrysis)
Screenshots


Duke Nukem Forever

DNF2001 Restoration Project Game Enhancement [top]

Without a doubt, this project was something many Duke Nukem fans would never see in their lifetime. For those fans who saw that 2001 trailer for Duke Nukem Forever and waited, those scenes, the music and more are burned into our minds. However, we never did get to experience them. For many of us on the Mighty Foot Productions team, we kept watching that trailer regularly, even to this day and I am sure many of you do the same. The opportunity to see and experience the 2001 version of Duke Nukem Forever, again, was something the entire industry thought would never see the light of day. Yet, here we are with a demo for the First Slice of the project aimed to finish the 2001 version of the game. Our goal is to achieve the same level of interactivity, Duke-isms, humor and action that the series is known for. However, when it comes to this version of the game we want players to feel the same way playing the game as they did seeing that 2001 trailer for the first time. To the many developers and other people involved decades ago that created this 2001 build, you created something that is truly special. I am sure you have seen the positive reception and we will continue to polish and restore this project to honor that work which never got its due beyond the 2001 trailer. The First Slice includes the following content: Chapter 1 of the Story Restored (9 Levels); 1 Secret Level; 1 Test Map (Las Vegas Boulevard); Multiplayer (Several maps and skins to choose from); DukeED (Same as the Bikini Atoll releases); All 2001 Build Unedited Maps (listed as their original names in the SOS Menu).
Screenshots/Videos
Download First Slice 1.0 + HD Music 1.6GB+186MB (uploaded by ModDB)


Portal 2

12 Angry Tests Addon Campaign [top]

This is an exceptional seven part campaign that serves as a standalone GLaDOS-free story that mirrors the structure of Portal 2. You start out in an abandoned and worn-down Aperture, solving fiendish laser and refraction cube puzzles. From there you wind up in the depths of old Aperture, playing with gels and momentum, before the hard light/excursion funnel heavy final act, among rows of long abandoned test chambers. It’s full of clever flourishes, like one room late in the game that completely reconfigures itself just as you’re about to solve it. There are plenty of twists from the plot, too. Like any good Portal 2 campaign, there’s a surprising antagonist hindering your progress. In all, it’s an hour or so of new content with pitch-perfect difficulty and a keen eye for what makes a great portal-based puzzle.
Download (uploaded by Steam Workshop)


Curious Chamber Addon Campaign [top]

This is a three part campaign that subverts gravitational direction to create a series of puzzles that are constantly surprising. To give the least spoilery example, the first chamber has an uncrossable gap, a white wall to fly out of, but nowhere to build up enough momentum to do so. Except, that when you investigate a small corridor with a target painted at the end wall, gravity flips 90 degrees and you’re suddenly falling into it. Throughout it shows off just what tricks are possible with Hammer. That reaches a whole new level in the last part, a series of chambers that are inventively presented to create a memorable, and funny, experience that becomes increasingly difficult over time.
Download (uploaded by Steam Workshop)


Decay Addon Campaign [top]

Set after the events of Portal 2, Decay shows an Aperture that has been left to... well, you know. Run down test chambers aren’t exactly a new idea for Hammer made maps – even Portal 2 itself is filled with them – but Decay really takes the dilapidation to extremes. Corridors are wonky, puzzles no longer align properly and absolutely everything is falling apart. The puzzles included are some of the hardest. The second of the three parts is particularly tricky, pulling every design trick to introduce new obstacles that disrupt previously sound plans. In the third part, elements of different test chambers overlap, causing plenty of misdirection. But the visual spectacle of the climactic climb through the rubble is a compelling reason to endure its red herrings.
Download (uploaded by Steam Workshop)


Designed For Danger Addon Campaign [top]

One of the early plans for Portal 2 saw Chell at the whims of a selection of personality cores, each with their array of test chambers. Designed for Danger gives you an idea of how this might have played out. You start in one of the main game’s early test levels, but as you move to solve it, you’re broken out by Rick, the adventure sphere. Apparently Nolan North doesn’t make enough appearances in games, so we have to put him in mods now. Rick has designed a bunch of deadly adventure chambers for you to solve. Well, sort of. Designed for Danger’s theme is mostly sold through visual touches and between chamber sections. For the well designed puzzles, danger merely means “contains a lot of lasers.” That is, until the final act, which sends you through the bowels of Aperture.
Download (uploaded by Steam Workshop)


Moonbase Luna-C Addon Campaign [top]

A series of test chambers set on the moon! That means more than just seeing acres of greyish-brown rock outside of the windows, because these maps also make use of reduced gravity. It seems like such a small change – you can jump higher and for longer, but so what? Except the effect the change has on your ability to navigate levels is massive. It’s a case of relearning your limits and intuitively realising which leaps you can make. But the levels also feature liberal use of laser grids, both below and above you, to create challenges that would be impossible with our stupid, restrictive Earth gravity. Still, no matter where you are, the turrets remain happy to politely kill you.
Download (uploaded by Steam Workshop)


Portal Reloaded Total Conversion [top]

In this community made mod you play as test subject [4-5-0-9]. Awoken from stasis by an automated AI, you are expected to complete a very special test course. Within the depths of Aperture Science, secluded from the rest of the facility, lies a previously unknown and long forgotten testing track. Expanding on the concepts of the main game, here you get a hold of the Triple Portal Device, allowing you to shoot three different portals. The familiar blue and orange portals, connecting two different places in space, and a third, green time portal, which connects two different timelines. Travelling between the present and a version of reality 20 years in the future, opens up a completely new way of puzzle solving. Thinking in four dimensions is key to mastering 25 challenging puzzles laid out for you. This mod is targeted at portal veterans, who are familiar with the gameplay of the main series and want to expand their horizons. It's released exactly 10 years after the official launch date of Portal 2. This mod is meant to be a celebration of all its achievements and an ambitious attempt to push its concepts even further. Features: 25 brand new mind-bending puzzles; Fire three different portals; Explore two different timelines; More than 100 custom voice lines; New music; Unique puzzle mechanics.
Steam Free Mod (uploaded by Steam)


Portal Stories: Mel Addon Campaign [top]

This tells the story of Mel, who meets a new personality core and faces an undiscovered threat to the Aperture facility. 1952, in the early years of Aperture: Science Innovators, Cave Johnson’s scientists experimented with whatever they wanted. Not everything worked as it should have though, but that wasn't going to get in the way of the progress of Science! Mel unfortunately took part in a faulty test called the Aperture: Science Innovators Short-Term Relaxation Vault, falling asleep for years. When she finally wakes, there is a fake Cave Johnson telling her she needs to escape the facility and a new device called the Aperture Handheld Portal Device, her mind races with questions. "Who is this imposter Cave Johnson?" "What happened to the facility and its staff?" "What happened to me?" Main Features: 22 levels, with an estimated gameplay time of ~6-10 hours; Custom Story with 350 separate in-game voicelines; Over an hour of custom music with the Free soundtrack included; Huge amount of custom assets; 27 steam achievements; Logic based puzzles, not execution based puzzles.
Screenshots/Videos
Steam Download


Portal Stories: VR Total Conversion [top]

This builds on the foundations of the award winning Portal 2 modification Portal Stories: Mel. It has a brand new mini story set in the Portal Universe. It features 10 brand new puzzles, specifically designed to work using the 360 degrees room scale that SteamVR offers. Inside Aperture, you'll be able to use the new "Aperture Science Instant Teleportation Device" and the "Aperture Science Apparatus Retrieval Tool" to solve the new tests. Powered by Unreal Engine 4, it gives the Aperture Science facility a whole fresh look. With new models, textures, particles and more. An HTC Vive Headset is required in order to play.
Download (uploaded by Steam)


Portal: Revolution Total Conversion [top]

The Portal Mod you've been waiting for. Delve into a new story with original characters, spanning over 8 hours of gameplay and featuring over 40 new challenging test chambers which make use of new mechanics. This is a fan-made mod for Portal 2 which plays before the events of Portal 2 in the dead and decaying Aperture facility. Over 40 new puzzles - The campaign contains 40 brand new puzzles making use of new test elements and presents existing mechanics in a new way not seen in Portal 2: Resurrected "Pneumatic Diversity Vent" element; New laser cube variant; Over 15 puzzles using only the blue Portal-Gun; Gel Cleansing Field. The puzzle difficulty starts where Portal 2 stops, but fear not. All new mechanics and advanced portal tricks are taught to you. We have ensured through rigorous playtesting that every player can solve the puzzles. Although very few chambers require portals to be fired mid-air, no puzzles require advanced tricky movement. Depending on your experience with Portal 2 mechanics, you can expect about 5 to 7 hours of playtime. Set in between Portal and Portal 2, this tells a brand new story using new characters. You play as a test subject who is awoken by a personality sphere called Stirling and join his mission to find a powerful device capable of restoring Aperture to its former glory. It uses a modified version of Portal 2: Community Edition's engine, which is a custom version of the Counter-Strike: Global Offensive Source Engine branch using licensed source code provided by Valve Software. This allowed us to introduce many mechanics and improvements to the engine to create an experience which would be impossible in Portal 2.
Steam Free Mod (uploaded by Steam)


Thinking with Time Machine Total Conversion [top]

Deep within the facilities at Aperture Science lies a secret research laboratory that was locked and closed off... until it was found by robots. You will find and use a Time Machine to create a twin of yourself from the past to help you solve the puzzles. The past self accurately repeats all of the player's actions, creating a unique twist on familiar Portal game mechanics. It features: new and unique gameplay, custom content (models, textures), new design, convenient and simple control in the form of a new datapad item, and different ways to think about and solve puzzles.
Screenshots/Video
Download 526MB (uploaded by cloud.mail.ru)


WibiData Addon Campaign [top]

WibiData, a startup data applications developer, uses a rather interesting recruitment process: it tasks prospective hires with puzzling out a lost PIN code in a recreation of the company’s offices in Portal 2. Yes, that includes hearing modulated insults from a GlaDOS soundalike as you gather reset keys and jump through walls. The mod’s genesis arose from how Portal 2′s layered puzzles makes you feel like you exercise the same part of your brain that programming and problem-solving does.
Video
Download 278MB (uploaded by Official Site)
Screenshots


Rage

Rebalance Mod Gameplay Mod [top]

FOR 64 BITS OS ONLY! Revisit an amazing game Rage with new balance system, offering challenging, hardcore, very satisfying gameplay. This mod does not add or remove any content from the game, but rebalancing it the way it should have been in the first place, at least on higher difficulties. id offered us a lot of stuff in Rage, player choice, however the biggest problem was that they didn't actually motivate player to make that choice, because there was no actual need in using everything in order to survive, you could easily go to a mission and punch with your fists everything and everyone to death. That's not right! So no more rambo style, only tactics and smart resourceful gameplay.This mod was made with ultra-nightmare difficulty in mind with health regen disabled! It was tested on ultra-nightmare and game can be completed with all side missions including sewers and Scorchers. But changes affect other difficulties as well.
Screenshots/Video
Download v2.0 688MB (uploaded by ModDB)


Serious Sam 3: BFE

Serious Duke 3D Total Conversion [top]

A remake (and reimagining) of the first episode of Duke Nukem 3D. While the main idea is to recreate the classic Duke 3D experience, some modern elements are added to the mix, such as redesigned and expanded level areas, occasional enemy waves/arena fights and new weapons. It also features redesigned enemy and weapon models from DNF with custom animations, as well as a selection of sounds and voice taken from several official Duke games and beyond that lots of custom assets and music tracks made exclusively for this mod. The main campaign is fully playable from start to finish. However, will keep working on refining the levels and maybe even adding new content to them. Classic versions of all 5 maps is also on to-do list. The mod should be fully playable in VR. There are, however, a couple of bugs and general clunkyness with the VR support atm (cutscenes in particular). Also note that smooth locomotion is required for the most part. MP/Coop - Besides SS Fusion being unstable with custom maps (game titles, the maps in this mod are designed mainly for singleplayer gameplay, and have some complex scripts running in the background. Chances are, that you run into issues when playing online.
Download (uploaded by Steam Workshop)


2012

Black Mesa

Black Mesa: Uplink Total Conversion [top]

This is the recreation of the Half-Life demo (HL: Uplink) released by Valve in early 1999. The demo featured content that was scrapped from the original storyline. Some might consider it canon with the story, others don't. What matters though, is that many people enjoyed this short episode and that's the reason this was created for Black Mesa, the long awaited Half-Life remake for the Source Engine. To play, you will need the Source SDK Base 2007 (free) and a copy of the Black Mesa (free also).
Info/Screenshots
Download 74MB (uploaded by ModDB)


Surface Tension Uncut Total Conversion [top]
For those of you that were not aware, Black Mesa's version of Surface Tension cut out a map from the original which was integral to the story's progression. Its replacement felt rushed and poorly implemented. This mod attempts to add that little something back into the game. It re-adds the cut chapters from Surface Tension as this mod's creator felt their omission strongly harmed the story and really damaged the tone of Forget About Freeman. He has given them the same treatment Black Mesa gave everything else. This mod currently adds 40 - 50 minutes of gameplay and story to Surface Tension, improving the Black Mesa experience and it's overall narrative. It integrates seamlessly with the Black Mesa campaign too, just like it should.
Info/Screenshots
Download v1.11 95MB (uploaded by ModDB)


Doom 3: BFG Edition

Doom 3 BFG Hi Def Graphics Enhancement [top]
This adds higher poly models, tga texture sources, soft shadows and effects. It runs mods and it brings High Definition HD.
Screenshots/Videos
Download v3.2 + Patch 3.3 1.96+2.77GB (uploaded by ModDB)


Mass Effect 3

MEHEM - The Mass Effect (3) Happy Ending Mod Total Conversion [top]

MEHEM is a reinterpretation of the endings of Mass Effect 3, which allows Commander Shepard to survive the final mission, among many other changes. It features custom videos and slides, re-engineered gameflow, original as well as re-arranged voice acting, new music, etc. What does MEHEM do in detail (obvious spoiler warning)? It removes the catalyst scene. No ifs, not buts. It's gone for good. (So is your choice, you will now destroy the reapers no matter what) It introduces a whole new scene showing how Joker disobeys orders and keeps the Normandy in the fight long enough for Shepard to be rescued (with the help of a certain Alliance captain :)) The Normandy no longer crash-lands on the Weirdo Planet. The Geth and EDI survive. EDI is now present during the memorial and new slides were added to the epilogue that will show the geth, if they are alive. The epilogue slides now show survivors on the Citadel, most prominently Aria and Cpt. Baley. You will see your Shepard reunited with his crew (and even some interaction unique to your LI if the LI is part of the Normandy crew). While they don't exactly have a party, now it is a real bitter-sweet ending with the emphasis on "sweet" rather than on "bitter". The musical score is changed quite extensively, including the credits song. Harbinger will say a few lines during the beam run.
Screenshots/Video
Download v0.4 616MB (uploaded by ModDB)


2013

Aliens: Colonial Marines

TemplarGFX's ACM Overhaul Gameplay Enhancements [top]

Experience Aliens: Colonial Marines how it should have been when it first released. This heavily balanced and thoroughly play-tested mod is built for exciting, suspenseful and most importantly, fun gameplay. Xenomorphs have seen the most improvements, with fixes to their behaviour and core mechanics to make them truly terrifying foes, dramatically shifting the tone of the entire campaign. This state of the bad-ass art modification for Aliens: Colonial Marines reworks, reprograms and rebalances xenomorph AI, human AI, weapon mechanics, ballistics, animations, shaders, particles, decals, lighting, and engine features to get the best out of the game possible. This is truly the ultimate Aliens gaming experience.
Screenshots/Video
Download v4.0 + Update v4.5 494+39MB (uploaded by ModDB)


ARMA III

Battle Royale Gameplay Mod [top]
"If you ever thought to yourself, 'games aren't stressful enough,' Battle Royale drops you head-first into a one vs all grudge match. Using a find-and-seek loot system and a shrinking warzone, the intense feeling of fear that this mod delivers consistently makes Battle Royale a great and fresh experience." An extreme survival mod that plunges players into a bloody last man standing game-mode, with one chance to win. Based on the book/movie ‘Battle Royale’, this mod provides a unique gameplay experience. The rules are simple. There can be only one winner.
v0.6.0 Mod Download 1.5GB (uploaded by ModDB)


Breaking Point Total Conversion [top]

Breaking Point is basically an overhaul of the ArmA II mod DayZ thought it's not done by the same people. The mod contains a confirmed 150+ new guns and 18+ new vehicles. There are also a far greater number of clothing skins available to find within the Chernarus environment. The mod also features its own base building, custom zombie sounds, and custom weapon sounds. Some DayZ weapons have been removed or changed. Furthermore, additions to existing Chernarus airfields, towns and villages, such as two new barracks and hangars at the North-East Airfield have been made.
Videos
Download (uploaded by Official Site)


Epoch Gameplay Mod [top]
Open world survival mod set in the year 2035, just two years after the mass extinction of billions of people. Those that remain are left with remnants of a once technological society. The exact cause is unknown and the only people left are clones with no memory of the past. Documents found in the world tell a us that before the mass extinction event, The largest technology corporation had made great breakthroughs. This technology changed the world in many ways and is thought to be the cause of the extinction. Those that remain are left with remnants of a once technological society. Try to survive, build, or explore your way through the harsh dynamic environment.
Client 0.3.0.3 Download 1.2GB (uploaded by ModDB)


RHS: Escalation Total Conversion [top]
Created by Red Hammer Studios, a group that's been producing content for the Arma series since 2003, RHS: Escalation focuses on the armed forces of the Russian Federation (RHS: AFRF) and the United States (RHS: USAF. This includes accurately modeled vehicles, infantry models, weapons, and more, as well as various tweaks to enhance realism. Expect to see the following things: carefully crafted and fully functional Fire Control Systems for vehicles; Fire From Vehicles added where appropriate; conformity to the newest features present in Arma 3 (bipods, slingloading etc.); interaction with weapons and vehicles; new, realistic effects; custom and random decals in the form of emblems and vehicle numbers, and many many more...
RHS: AFRF Trailer
RHS: AFRF & RHS: USAF Updater v1.1 Download 1.5MB (uploaded by Official website)


2014

Call Of Duty: Advanced Warfare

S1x Modified Client [top]

S1x is an open source modified client for Call of Duty: Advanced Warfare which features new content and cheat-protected, dedicated servers. It offers an Unlock All feature which will grant the player access to all unlockable content in the game. This includes each and every item that is available only in Supply Drops, eliminating the horrendous randomness of the title's loot systems. In cheat-enabled servers or private matches, players have access to the developer console which is typically inaccessible to players. This offers a wide range of modifications that the player can utilize to customize their experience. Developer commands range from simply disabling the HUD to enabling no-clip and allowing the player to fly around the map. These tools could be especially utilized by content creators to get the perfect camera effects and angels for their cinematic footage. At the same time, using commands to set the player movement speed to 10x is an incredibly fun time with friends. Features: Additional Content - Clients contain additional weapons and maps ported from other games; Improved Security - Exploits that exist in the Steam versions of the game have been patched providing a safer gaming environment; Mods and Mod Tools - Modding capabilities have been added allowing the community to further add new content to the game; Dedicated Servers - Dedicated servers allow the community to host their own servers to. A server list is available in-game; Anti-Cheat - Between built in features of the clients and third-party tools, cheaters can be banned from playing the games; Support is available via the X Labs Discord, the website, and various gaming communities.
Videos
Client Mod Download to run with Steam Game and Standalone Free Game (uploaded by Official Site)
Download Client Mod v1.0.4 21GB (uploaded by Game Pressure)


Far Cry 4

Map Swapper Gameplay Enhancement [top]

This allows you to play Far Cry 4 console maps on your PC. It also loads other systems' maps on PS4. It works in coop mode too. PC gamers just download and run FC4-MapSwapper_PC.zip on the same PC as you're running the game from. This will allow you to install (enable) and uninstall (disable) the Map Swapper feature, just follow the on-screen instructions. Keep the app running, to make sure the game will not re-load the map from cache. Once the Swapper is running, visit http://maps.farcry.eu and click on the map you want to play. From the Far Cry 4 Main Menu, select Map Browser and play the map called "MapSwapper" (Search Maps --> by Map Name). All set! The game will think it is downloading the 'MapSwapper' map, but instead should download the map you picked from this website.
Download 403kb (uploaded by Official Site)
Maps (uploaded by Official Site)


Men of War: Assault Squad 2

Star Wars: Galaxy At War Total Conversion [top]

This is a Star-Wars themed mod being built for GEM2. Galaxy At War aims to bring a well rounded and diverse experience between Ep 1-6 and the real Extended Univers. It's goal is to feature as many species, factions, governments and regimes present during this timeframe. It uses ideas such as fully functional blast doors, walkers, and button toggleable auto turrets, with much more to come. Tons of models of course were done by our team from scratch, but of course without LucasArts/EA/Disney, the time it would take to complete a project of such wide array would have taken the lifetime of each team member. The mod is for the Editor only with the Assault Squad 2 version. You can activate it by going into the options in AS2 and finding it under the mods tab.
Screenshots/Videos
Download v0.49 4.48GB (uploaded by ModDB)


Watch Dogs

The Worse Mod Graphics Enhancement [top]

Originally designed to enable the visual effects present in Ubisoft's E3 2012 demo of the game, it's since been expanded to offer a full compliment of graphical and performance related improvements. The game's stock graphics look stark, plain, and fairly artificial whereas the modded graphics make the game look more mystical, interesting, and in a way, more believable. A lot of the beauty of TheWorse Mod comes from artistic manipulation of depth of field and fog. In addition to the main changes, there's also an optional "MaLDo texture" version, which incorporates an Ultra textures fix created by Crysis 2 modder MaLDo. With it, selecting "High" textures will instead provide their Ultra counterparts, but do so without the stuttering experienced by some GPUs with the base game.
Videos
Download v1.0 770MB (uploaded by Official Site)


2015

Black Mesa

Azure Sheep Total Conversion [top]

A Half-Life mod remake redone on Black Mesa. This is the story of Justin Barnes, Black Mesa security guard who goes to rescue his colleague after an Incident. This is a remake under development by a team of enthusiasts, the main idea of which was the exclusion of almost all moments that do not correspond with the canons of Half-Life Universe. Original mod had many non-canonical moments that will be replaced with more canon-friendly ones. Also we will add new chapter to close up some plot holes. Azure Sheep: Part One Extended has been released with Part Two still to come.
Screenshots/Videos
Download v1.22 2.53GB (uploaded by ModDB)


Black Mesa: Blue Shift Total Conversion [top]

Initially developed and released by Gearbox Software in 2001, the second Half-Life add-on, Half-Life: Blue Shift is a return to the Black Mesa Research Facility and another look at the Incident's consequences from the eyes of Gordon Freeman's best friend - Barney Calhoun. HECU Collective are developing Black Mesa: Blue Shift - a free remake with use of Black Mesa resources and style. We will try to stay as close to the original Blue Shift and Black Mesa as possible. Our mod will be releasing partially, chapter by chapter, so those who are not patient for the full release will finally have something to play.
Screenshots/Videos
Download Chapters 1-4 2.54B (uploaded by ModDB)


Black Mesa: Military Partial Conversion [top]

Experience the consequences of the resonance cascade scenario once again, and play as one of Hazardous Environments Combat Unit marines, Steven Mills. You are not a survivor, you are sent on a mission. Secure Black Mesa Research Facility with the rest of your squad and eliminate any hostile forces. This mod is not a recreation of any existing mods. We will try to stick to the canon of the Half Life universe as much as we can and make everything believable. You will experience Black Mesa disaster from a perspective of the villains and even see Gordon Freeman in person. Mod developers: hecumarine - lead developer, mapper laualamp - modding assistance, animations gurkha - weapon modeller Slaver - voice acting, soundtrack JDCreative - bonus soundtrack.
Screenshots/Videos
Download Chapters 1-6 Alpha 410MB (uploaded by ModDB)


Fallout 4

Pilgrim: Dread the Commonwealth Total Conversion [top]

Pilgrim is a horror overhaul for Fallout 4 created from the ground up by l00ping and TreyM, the creators of Photorealistic Commonwealth and Cinematic Film Looks. This mod takes much of it's inspiration from the atmosphere and weather seen in the American horror film, The Witch. New weather, sounds, and environment lighting have been completely designed from scratch by l00ping to bring dreadful atmosphere and realism. A new camera emulation system has been designed by TreyM using a new tonemapping method that emulates the way a digital cinema camera captures footage on a film set. A new weather plugin has been created with this new tonemapping method in mind and is tightly integrated with the ENB, which means the weather plugin will only work properly with Pilgrim. The ENB features lens emulation, film grain, adjustable letter-boxing, optional sharpening, and a lift shadows function that can be disabled for deeper shadows. All features are toggle-able. The performance is quite good, dropping only 5-6 fps average and about 10-12 fps in cities on a single GTX 970 at 1080p. Two extra presets of the ENB with lowered quality settings have been created for weaker systems. For the beta release of Pilgrim, l00ping has created a new dynamic music system that adjusts based on the current weather, as well as a brand new set of exploration and combat music composed and created specifically for Pilgrim which replaces the vanilla music. The end result is a dynamic sound track that will change and compose itself depending on the current weather for an evolving experience. A new slider has been created in the audio options of the game to allow you to tune the effect to your taste. They are attempting to replace Dogmeat with a goat named Black Phillip in a future release, but until that happens, they have re-textured him, gave him glowing eyes, and adjusted his audio a bit to sound a little less cheerful. These changes are included in an optional plugin.
Download (uploaded by Nexus Mods)


Grand Theft Auto V

FiveM Multiplayer Dedicated Server [top]

This is a modification for Grand Theft Auto V enabling you to play multiplayer on customized dedicated servers, powered by Cfx.re. It allows servers to use custom cars, maps, weapons, and more dynamically. It allows servers to keep the original game AI, so you'll never be alone. You can also PvE. It uses Rockstar's network code with improvements, so you'll have the best sync around. FiveM is standalone so it doesn't modify your GTA V installation, so you can switch between GTA:O and FiveM without getting banned.
Download (uploaded by Official Site)


GTA 5 Redux Total Conversion [top]

This game overhaul adds Weather System+ 100% re-written weather from scratch, no detail has been over-looked. All weather has been carefully crafted to provide a stunning sunrise/sunset, as well evening, night and day. All weathers are made to blend together naturally, and create an image that will leave you breathless. Reshade+ENB - Only the best that ReShade has to offer. Perfect color correction, bloom, tone mapping , and more. 15+ ReShade options to customize the look of the game the way you want. Presets include: Redux original, Redux light, The LUT, POV style, ULTRA V1, ULTRA V2, ULTRA V3, Filmic, Deep & Rich, Dark & Realistic, Who's blue? and more. New stunning 4K textures that drastically improves the look of GTA 5. Beautiful visual effects that make the game feel a little more realistic. Re-configured Police System, Weapons, Melee, Explosions & Damage, Population, Random Events & Pedestrian AI, Ragdoll, Euphoria, Physics and other Miscellaneous Game Enhancements.
Screenshots/Videos
Download v1.3 2.95GB (uploaded by ModDB)
Infos


GTA RP Gameplay Mod [top]

Roleplaying in GTA V, more commonly known as GTA RP, involves players creating their own character, rather than playing out the lives of a story mode individual. The multiplayer mod, currently only available on the PC version of Grand Theft Auto, creates a whole new world on the Los Santos map. GTARP was born out of the popular FiveM mod, a community-developed project that launched in 2015 to improve the established GTA Online experience. The mod gives role-players tools so they can blend traditional third-person action gameplay with a pseudo-Second Life experience — transporting them into a setting where they can be anyone and do anything, so long as they obey a series of guidelines called the “Federal Law” rules, designed to protect the RP. Players are able to work as police officers, car dealership owners or even try their hand as criminal judge. On the other hand, gamers can take the risk of being thrown in prison by dealing drugs or joining a gang and engaging in turf wars with rival players on the server. NoPixel is currently the largest GTA V roleplaying server, used by the majority of top streamers due to its exclusivity – players wanting to join the server are forced to fill out an application before they are accepted. Twitch serves as a conduit for viewers to get involved in the stories of GTARP. Servers are available as search terms, allowing a networklike access to the show. Sometimes as many as 10 different streams create a collage of easy accessible stories, all operating in a communal space. Viewers are left with an occasionally cheesy but often charming soap opera that exists online 24 hours a day.
Infos
Download FiveM mod 21MB (uploaded by Official Site)


Inworld Sentient Streets - AI Story Mode Gameplay Mod [top]

The AI NPCs in this mod are powered by 30 plus AI models that let players have open-ended conversations in real-time with eccentric cult members, cunning police officers, and unsuspecting civilians. Take your role-playing to the next level with voice-to-voice conversations with the residents of Los Santos. Prepare yourself for an immersive new short story mode that offers a distinctly unique experience separate from the main storyline of GTA V. You will be in role of a skilled and successful law enforcement officer within the Los Santos Police Department (LSPD). Exercise your agency by selecting from a pool of three distinct partners, each with their own characteristics. Confront formidable challenges throughout your shifts, interact with criminal elements, and exercise your decision-making prowess. Powered by Inworld AI Character Engine, all the characters in this mode provide you with unparalleled control over your gameplay. Embrace the freedom to make choices, employ persuasive tactics to defuse tense situations, and employ innovative strategies to extract critical information from criminals. The outcomes of these decisions rest solely in your hands. For example, should you desire, you can even explore the path of corruption, accepting bribes. However, be mindful that your partner will take note of your actions, which may have lasting consequences.
Videos
Download v1.3.0.0 + Instructions 36MB (uploaded by GTA5mod.net)
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Hatred

Mass Murderer: a FPS mod Gameplay mod [top]

This changes the view of Hatred from top-down to First-Person Shooter.
Videos
Download 541MB (uploaded by Steam Workshop)


Just Cause 3

Just Cause 3: Multiplayer Mod Gameplay Mod [top]

This is a free fan-created project bringing an explosive and highly-customizable multiplayer to the critically acclaimed action sandbox game. Get ready for countless hours of hilarious brawls, stunts and races with hundreds of other players. This comes from Nanos, an enthusiastic team of coders from Germany, Austria and the UK, who have worked towards releasing Just Cause 3 Multiplayer for more than a year. The goal is to bring multiplayer to the next level by allowing the players themselves to build upon our work. Battle, race, chase and play tag with fighter jets with up to hundreds of players per server. Enjoy community created gamemodes, ensuring a constantly evolving play set. Countless hours of fun including racing, deathmatch, skydiving, freeroam, etc. Don't see the game mode you want? Make one! State-of-the-art synchronisation helps reduce lag to a minimum.
Screenshots/Video
Steam Free Mod (uploaded by Steam)
Infos


Resident Evil HD

REupscale Project Graphics Enhancement [top]

This is a mod that upscales and corrects, using Topaz’s A.I. Gigapixel, the background textures of Resident Evil HD Remaster. The textures are the kept at the same original resolution (1920x1440) but they are obtained by downsampling images twice that resolution. Some textures use the Gamecube original source (~90%) while others are upscaled from the HD Remastered texture (~10%).
Screenshots
Download v1.5a 8.5GB (uploaded by Official Site)
Videos


2016

Day of Infamy

Screaming Steel: 1914-1918 Total Conversion [top]

Fight in the rain soaked trenches or charge over No Man’s Land to battle in the War to End All Wars. Use authentic weaponry to conquer the enemy, call in artillery strikes to take out enemies en masse, and don’t forget that teamwork is essential for the final victory. Previously known as WW1: Source, this is a total-conversion project being developed by devoted modders for the FPS game Day of Infamy. You can embody the Commonwealth forces or the German army. In the program's first version, 8 different classes are playable, 4 historical maps, more than 20 weapons, a melee system to pierce the heart of your opponent with a bayonet or the possibility of calling air support.
Screenshots/Videos
Download 800MB (uploaded by Steam Workshop)


Homefront: The Revolution

TimeSplitters 2 Redux Redux Tech Team Total Conversion [top]

This is a fan-made project which aims to fix and enhance the port of TimeSplitters 2 (TS2) contained in the 2016 game Homefront: The Revolution, which was hidden away as an unlockable easter-egg. Even though only 2 campaign missions in TimeSplitters 2 were playable (Siberia and Chicago), the entirety of TS2's game files were present in Homefront's files. Players would have to play through Homefront's campaign for several hours until they reach an arcade cabinet located in the game. The player walks up to the cabinet and interacts with it, which triggers TS2 to load and take over their screen until they exit and resume playing Homefront's campaign. The unlock codes for the full game were eventually revealed in April 2021. Since only the first two levels were intended to be playable, many major bugs were left in. Work began by the TS2 modding community to fix these game-breaking bugs so that this unique version of the game could be played properly. This project unlocks all of TS2 permanently, fixes several game-breaking bugs, adds quality-of-life enhancements, and adds extra content. This port of TS2 is rendered natively on PC/console in full HD, including up to 4K, with native widescreen and mouse/keyboard/gamepad support. It uses high-quality assets and lossless audio for music and sound-effects. This port of TS2 is the only "HD remaster" of TS2 currently in existence. Homefront Ripper option deletes any of Homefront's game files not needed to play TS2. Reduxes game size from 46GB to 2.5GB. Two Hidden Levels Unlocked - Dam and Western are playable in Arcade Custom mode. These are special multiplayer versions of the maps Siberia and Wild West from story mode. All deathmatch-related modes, like Vampire and Gladiator, can be played in these levels. The developers inadvertently included a half-working version of the TimeSplitters 1 map "Chemical Plant" in the game's files. It is now fixed and playable in Arcade. This classic TS1 map was never available in the console ports of TS2.
Videos
Download v0.2.7 + Standalone Full Game 119MB+1.6GB (uploaded by Internet Archive Software Collection)
Download v0.2.7 12.2MB (uploaded by Github)


Ravenfield

Ravenfield: Multiplayer Mod Gameplay Mod [top]

The Ravenfield Multiplayer Project (RFMP) is a community created project with the sole intent of creating multiplayer support for Ravenfield. You can now battle against other players using teamwork and communication, in a fast-paced online multiplayer version of SteelRaven7's Ravenfield. Features: Intense large scale multiplayer mayhem; Infantry and vehicle support; Moderately realistic ballistics; Proximity VoIP; Easy to learn, hard to master gameplay; Large selection of weapons and gear. It goes without saying that Ravenfield had to undergo some mechanical changes when transiting to multiplayer. Key Changes: Wind and bullet penetration that affects projectiles; Various changes to weapons for the sake of balanced gameplay; Slower strafe and prone speeds; No workshop support; And of course, online PvP multiplayer.
Steam Download (uploaded by Steam)


2017

Prey

Real Lights plus Ultra Graphics Graphics Enhancement [top]

This mod aims to improve graphics and effects: all the lights cast shadows, corrected shadows for the original light sources, ultra view distance, improved particles, improved AO+IL, no texture pop-in, no shadows pop-in, uses only high poly lods, improved reflections, all decals stay almost forever, new effects, volumetric lights and more.
Screenshots/Videos
Download v1.2 151MB (uploaded by Game Pressure)


Resident Evil VII: Biohazard

REFramework Gameplay Mod [top]

Created by praydog, this VR mod adds generic 6DOF VR support to Resident Evil RE Engine-powered games Resident Evil VII: Biohazard, Resident Evil 2 (2019 remake), Resident Evil 3 (2020 remake), Resident Evil Village, Devil May Cry 5, and Monster Hunter Rise. Moreover, it brings Manual Flashlight and full motion controls in RE2 and RE3 (when using FirstPerson mode), Resident Evil VII: Biohazard, Resident Evil Village. Additionally, it adds physical knife damage in RE2/RE3, as well as physical grenade throwing in RE2/RE3. It also adds for all games listed: Free Camera, Scene Timescale, FOV Slider, Vignette Disabler, Ultrawide/Aspect Ratio fixes, GUI Hider/Disabler.
Infos/Videos
Download (uploaded by Github)


Rising Storm 2: Vietnam

Talvisota: Winter War Total Conversion [top]

This is a community created full conversion mod, utilizing the majority of core gameplay mechanics from Rising Storm 2: Vietnam to explore an entirely different theater of war not often seen in video games. To create a battlefield that feels different from the base game a lot of work has gone into both brand-new content and features, as well as aspects that veterans of the series will immediately recognize: It features a widespread arsenal of period-accurate Soviet and Finnish weaponry of all types, for example: BRAND-NEW WEAPONS - Suomi KP/-31 SMG, L1935 Lahti Pistol, Lahti-Saloranta M/26 LMG, "Kasapanos" Satchel Charge, Panssarimiina M/39 Anti-Tank Mine, Dyakonov Rifle Grenade; REMASTERED CLASSICS - SVT Semi-Auto Rifle, Nagant M1895 Revolver, F1 Grenade, Maxim HMG. When the Soviets crossed the border, they brought with them an armada of different armored vehicles, from light transport tractors to gargantuan heavy tanks. This mod features the following: T-20 "Komsomolets" Armored Tractor, T-26 Light Tank, HT-130 Flamethrower Tank, T-28 Medium Tank. Drastically different from the helicopters of Rising Storm 2, these behemoths require players to work together to properly and effectively utilize. Single crewmen cannot drive and operate the turret at the same time. Meanwhile Finnish players have a variety of handheld anti-tank weapons and traps, including the renowned Molotov Cocktail. To keep up with the mechanized Soviet transports, Finnish soldiers are issued Skis that can be used to quickly cross open terrain. The mod launches with 11 unique brand-new maps by community authors: Aittojoki, Boreal, Kollaa River, Kuhmo Outskirts, Mannerheim Line, Mantsinsaari Island, Raate Road, Salla, Summa, Suomussalmi, Tolvajarvi and more. It also has: Full voice acting for both teams; All-new ambient music; Historically accurate character customization options; New commander abilities & fire support.
Steam mod (uploaded by Steam)


2019

Halo: The Master Chief Collection

Halo: Combat Revolved Total Conversion [top]

This mod somehow makes Halo: CE into even more a whale of a time with a friend, revising the sandbox, adding more foes into the equation, and expanding the weapon and vehicle roster just enough to enhance without overdoing it. There's plenty of quality of life improvements as well, from diversifying the co-op character to a range of AI and weapon rebalances that change how even hardcore Halo fans will approach this classic campaign. It was already hard to beat storming the Control Room or doing the Warthog rally on The Silent Cartographer with another Spartan by your side, but Revolved makes it so fun to go back and do it all again. This won Best Multiplayer in ModDB Mod of the Year 2022 awards.
Screenshots/Videos
Download v2.8.0 1.5GB (uploaded by ModDB)


Red Dead Redemption 2

Mexico Map Pack [top]

A megapack containing all of the lore-friendly Mexico map expansions from various creators. It features 13 lore-friendly Mexico map expansions in a pack that intends to make the installation of these easier. It features the following expansions from RedMaxBR: Chuparosa, Railroad on Mexico, El Matadero, Casa Madrugada, Escalera, Camps in Mexico, Butter Bridge, Minor Constructions in Mexico. You can also find 5 expansions from AClassySliceOfToast (under the Requirements section). Additionally, the Mexico on Minimap mod shows Nuevo Paraiso under New Austin. Please note you have to have Lenny's Mod Loader, Script Hook RDR2 and Red Dead Beta – Out of Bounds for it to work properly.
Download (uploaded by NexusMods)


RedM Multiplayer Mod [top]

This enables you to play multiplayer on customized dedicated servers, powered by Cfx.re. Created by the makers of GTA 5's FiveM , it lets cowboys create custom multiplayer servers where they have control over settings they'd normally never have access to. Essentially, it lets you tweak your multiplayer server in the same way you can mess around with the singleplayer mode. It should be similar to its predecessor, which allows players to add custom cars, weapons and maps, play with more people, or turn the game into your own personal playground where it's just you and the AI.
Download (uploaded by Official Site)


2020

Cyberpunk 2077

Metro System Total Conversion [top]

This adds a fully useable Metro System, with 19 explorable stations, third / first person view and much more. Furthermore, there is a 100% native UI, 100% controller compatible, there are no loading screens and no hotkeys that you have to set. And, lastly, this mod allows you to look down onto the city streets and realize just how beautiful this game is. In order to enter a station, you’ll have to go to any of the “Metro: …” fast travel points on the map. Then, by hitting “Interact”, a pin on the closest station will be placed on the world map. And afterward, you can interact with any of the fast travel gates to enter the station.
Download (uploaded by NexusMods)


Half-Life: Alyx

Goldeneye Alyx 007 Total Conversion [top]

This is a Goldeneye 64 Remake that's being done by individual maps. Jump into the role of Alyx Bond and take on the classic N64 Goldeneye map Facility in this VR REMASTER. Experience a nostalgic breakthrough in re-telling a classic through sandbox mechanics that give players a unique combat experience as they are guided through a story crafted to help Alyx accomplish each objective. The dynamic AI that has been crafted, as well as players choice of approach through each objective, gives you the freedom to play a unique style that will keep you coming back for more. Dam is done in three parts.
Facility - Download 1.25GB (uploaded by Steam Community)
Dam Parts 1-3 Download 315MB+293MB+1.63GB (uploaded by Steam Community)
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Half-Life Alyx NoVR Gameplay Mod [top]

The easiest to use and most flexible no VR mod for Half-Life Alyx. This mod allows you to play Half-Life Alyx without VR, not needing specialized drivers or anything like that. Allowing for it to be played anyway and anywhere you like. Just copy and paste the folders wherever you have Half-Life Alyx installed via Steam and that is it.
Screenshots
Download Script Update #7 17MB (uploaded by ModDB)


Half-Life: Incursion Total Conversion [top]

When Alyx Vance is caught on the wrong side of the Quarantine Zone, she has only her wits, guns, and Russell to help her get back to City 17. But it won't be easy: the Combine have her trapped at one of their checkpoints, and she'll need to manage her resources and use clever tactics to escape... or stick around for some target practice. Scavenge - There are plenty of resources scattered around the area, be it resin, ammo, health, or weapons caches. If you look hard enough, you may find some well-hidden resources that could give you a leg-up in your fight. Upgrade - Fortunately there's a Combine fabricator located nearby. Use it to your advantage if you can catch a break. Go from only carrying Russell's old pistol to wielding a fully kitted-out arsenal of your choosing. Improvise - You will inevitably run low on resources from time to time, but there are plenty of opportunities for improvisation. Survive - This will be a challenging fight. The odds are against you and you've been backed into a corner. Use your experience from the campaign to get an edge over the Combine. Features: An hour-long campaign with non-linear objectives; choose your upgrade and weapon progression route; An open arena with randomized enemy spawns locations, signified by an alarm and a Combine forcefield; Randomized ammo and resin spawns to vary each playthrough; Deployable trip-mines; place them strategically to improve your chances; A high fidelity environment to fight in, meant to emulate the quality of the main campaign.
Screenshots/Videos
Download (uploaded by Steam Community)


Levitation Total Conversion [top]

This begins right after Half-Life: Alyx. Alyx returns to City-17 after meeting the G-MAN, and teams up with Russell once again. During her absence, a mysterious levitating building appeared in the Sector X region of City-17. Two key members of the resistance named Barry and Maya decided to infiltrate and investigate Sector X -- until their signal went quiet... Now, Alyx must save her friends, and possibly the whole resistance. Features: New story (3-4 hours in length); New voicelines; New character animations; Eight challenging levels.
Download (uploaded by Steam Community)


Lost Case, The Total Conversion [top]

This is a fairly varied 3-hour custom campaign with narrative elements and scripted sequences. There were 7 levels in total. The Lost Case: Revelations added levels 8-11. Alyx gains a new ally. The combine commander is on the run. He has the briefcase; you have to recover it ASAP. Get ready for serious opposition.
Videos
Download + Revelations - Download 1.64+1.22GB (uploaded by Steam Community)
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P.T. Total Conversion [top]

P.T. (initialism for "playable teaser") is a first-person psychological horror video game developed by Kojima Productions, under the pseudonym "7780s Studio", and published by Konami. The game was directed and designed by Hideo Kojima, in collaboration with film director Guillermo del Toro. Fully recreated in the world of Half-Life: Alyx. Almost everything that was in the original game was added. Features: Looping Corridor; Radio ambience; The red corridor ending; Lisa Audio; Light ambience; Rain Ambience; Paper bag that talks to you; More creepy triggers; Random Radio Turn off and on moments; Door audio sounds; Longer Hallways; More Props; Better Spawn Room Textures.
Download 313MB (uploaded by Steam Community)


Resident Alyx: biohazard Total Conversion [top]

This is a mini-campaign with a total of 7 maps. The first 4 maps are reskinned with new lighting, new enemies, new rooms of "The Lost Case Revelations". The final 3 maps are brand new and will lead you to a well known house... Performance for lower specs rigs set fog to high or lower. Maps order: lv8-zombies, level_8_zombies_part2, zombies_part_3, zombies_part_4, zombies_part_5, catacombsfinal2, zombies_part_6. Playing on hard is for experienced players only! Look out for ammunition or you'll die...
Videos
Download 1.57GB (uploaded by Steam Community)


Return To Rapture + Chapter Two Total Conversion [top]

From the creator who brought you "The Lost Case", 8 all-new levels in the Bioshock universe. The Combine have discovered the whereabouts of Rapture. Rumors exist that the suitcase of Andrew Ryan has yet to be found. Within it are the secrets to ADAM and the plasmids. The quest for this artefact is not archeology, it's a race against evil. If it is captured by the Combine the armies of darkness will march all over the face of the earth. This is an all new, campaign merging the worlds of Half-Life and Bioshock. Original soundtrack created just for the campaign by RPM STUDIO warszawa. Exciting story complete with dialogue from our new professional voice actor Seamus Bryner. Atmosphere and visuals never seen before in Half-Life: Alyx. Plus some old favorites Bioshock fans will love to see: Vita Chambers to save your game - Hack the panel, and go inside. You’ll hear the sound and see the light; Audio diaries; Little Sisters machines; In-game, original vending machines; Fully animated and modeled fauna; Plasmids; ... and more to experience. Return to Rapture Chapter Two has 24 levels and over 15 hours of gameplay. Countless new and original features including varied enemy types, AI, dismemberment, powers, weapons, soundtrack, animations, dialogue, writing, secrets, characters, too many to list. Alyx continues her search for Andrew Ryan’s suitcase before the Combine commander Seamus can get his hands on the immeasurable power held within. This time you have Combine and Splicers to deal with, so it’s a good thing you have a plethora of new plasmids to help you take them down. Just be careful not to mess with the Little Sisters or you might be tussling with a Big Daddy.
Download Chapter 1+2 1.3GB/? (uploaded by Steam Community)
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2023

Quake II Enhanced

Alea Iacta Est Episode 1 Total Conversion [top]
Welcome to a hybrid of ideas and gameplay mixed together in a brand-new campaign for Quake 2. Be warned though, it's a little biased towards the old school way of playing,
Videos
Download 14MB (uploaded by ModDB)


Q2Proto1 Jam 2024 Map Pack [top]

1st Prototype Speedmapping Map Jam for the Quake 2 Remaster, focusing on an open ended "space station" theme,hosted by the Map-Center Discord server. The Jam ran from January 5th to January 7th, 2024. It had the following requirements: 1. Texture Set - sixsik6 prototype texture pack; 2. Design - must be space station inspired. Do what you think would be cool! Try to focus on gameplay instead of aesthetics. Custom skyboxes are allowed; 3. SFX - Custom music and sounds are allowed; 4. Objectives - Include at least 2 objectives and 1 secret in your map; 5. Nav mapping is encouraged but not required; 6. Map must point back to "protojam1_start".
Videos
Download 21.75MB (uploaded by ModDB)


Quake 2 Re-Release - N64 SP Map Jam Singleplayer Map Pack [top]

The first ever Single Player Map Jam for the Quake 2 Re-Release, hosted by the Map-Center community. Featuring nine new maps in the N64 theme, a hub level, and a final boss, as well as custom pre-rendered cutscenes. The Jam ran from October 20th to November 24th, 2023 and was hosted on our Discord server (https://discord.gg/vSvqwys5hB). It had the following requirements: 1. Map must use the N64 texture set. 2. Map must be 2048x2048 units or smaller. 3. Instant item use must be enabled.
Videos
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Skin64 Partial Conversion [top]

This Mod is 70% identical like Quake II 64 with it’s exclusive new models skins and items, GFX and other Quake II 64 ripped material using the Nemu64 emulator v8.0 unofficial and playing with the Project64 3.0.1. for testing. The mod has four versions: Original Q2 64 Skins “Quake II 64 Original Skin Size”; Original Q2 64 Skins (No glow) “It means that some models that are using the glow skin are removed to see originally the skin”; Q2 Normal Size Skins Recolored “Quake II Vanilla Skin Size with the same Q2 64 Pantone color recolored”; Q2 Normal Size Skins Recolored (No glow) “Skins without glow skin”. The Enhanced models has glow in all versions.
Screenshots
Download (provided by Dave & upped by Scaryfun) 8.5MB


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