2000

First Person Shooters:

| AI Wars: The Awakening | Alien X | Aliens Versus Predator: Gold Edition | Aliens Versus Predator: Millennium Expansion Pack | AmsterDoom (Amsterdam Monster Madness) [Du] / Invasion Deutschland [G] | Brat 2: Obratno v Ameriku [Ru] | Catechumen | Caveman | Chronic | Daikatana, John Romero's | Dark Basic | Deep Cover (cancelled) | Delta Force 3: Land Warrior | Deus Ex | Giants: Citizen Kabuto | Gunman Chronicles | Half-Life Add-Ons | Half-Life: Deathmatch Classic | High Impact Paintball | Hired Guns (cancelled) | Hired Team: Trial | KISS: Psycho Circus - The Nightmare Child | Laser Arena | Lightslayer | Lucky Soldier [G] | No One Lives Forever, The Operative | PC Zone April 2000 Coverdisk: Unreal Tournament, Quake III & Half-Life 500 Levels | PC Zone March 2000 Coverdisk | Project I.G.I. (I'm Going In) | Project Overdrive (cancelled) | Quake 3: Team Arena | Rainbow Six: Covert Ops Essentials | Replics 1-3 [G] | Ricochet | Robber | Rogue Spear MissionPack: Urban Operations | Rogue Spear MissionPack: Urban Operations (Korean Edition), Dangerous Mission In Seoul | Santageddon | Seed (cancelled) | Soldier Of Fortune | Space Griffon VF-9 | Spec Ops II: Operation Bravo | Star Trek: Voyager - Elite Force | Taco Bell: Tasty Temple Challenge | Thief II: The Metal Age | Thundra: Alien Wackiness from the future | Tickle People, The (cancelled) | Todo Half-Life | Todo Unreal & Unreal Tournament [Sp] | Unreal Tournament Ultra Add On Pack: 2500 Maps | Unreal Tournament: Bonus Pack 1 | Unreal Tournament: Bonus Pack 4 | Unreal Tournament: Digital Extremes Pack | Unreal Tournament: Inoxx Pack | Unreal: Steele Dawn (cancelled) | Urban Mercenary | Vietnam: Black Ops | Warhammer 40.000: Agents of Death (cancelled) | X-COM: Alliance (cancelled) | Yoddha The Warrior

Third Person Shooters:

| American McGee's Alice | Army Men: Air Tactics | Army Men: Sarge's Heroes | Baldr Bullet [J] | Beach Head 2000 | Biohazard: Gun Survivor (Resident Evil Survivor) | Blair Witch Volume 1: Rustin Parr | Blair Witch Volume 2: The Legend Of Coffin Rock | Blair Witch Volume 3: The Elly Kedward Tale | Carmageddon 3: TDR 2000 | Clusterball | Cockroach [Ru] | Crime Cities | Des Blood 3 [J] | Devil Inside, The | Die Hard Trilogy 2: Viva Las Vegas | Dino Crisis | Earthworm Jim 3D | Evolva | Freedom: First Resistance | Fur Fighters | Fuse, The / Dao Huoxian [Tw] | Galaga: Destination Earth | Gift | Ground Control: Dark Conspiracy | GunDress | Gunlok | Heavy Metal: F.A.K.K.2 | Hellboy: Asylum Seeker / Hellboy:Dogs Of The Night | Hitman: Codename 47 | Hogs of War | In Cold Blood | Infestation | Jazz Jackrabbit 3 (cancelled) | Martian Gothic: Unification | MDK 2 | Messiah | Metal Gear Solid: Integral | MindRover: The Europa Project | MoHo / Ball Breakers | Mummy, The | No Escape | Pack Rat | Redline Arena / Redline 2 (cancelled) | Resident Evil 3: Nemesis / Biohazard 3: Last Escape | Respect Inc | Road Wars | Rollcage Stage II / Death Track Racing | Sacrifice | Sanity: Aiken's Artifact | Soldier | Star Trek: Deep Space Nine - The Fallen | Starship Troopers: Terran Ascendancy | Super Postal / Postal: Power-Up Kit | Tomb Raider 3 Gold: The Lost Artifact | Tomb Raider 5: Chronicles | Trax: The Robot Wars | Tread Marks | Typing Of The Dead, The | Xarlor: Infinite Expanse | Zeos Fighters

Free Fan-Made Games:

| A.A.O | Alien Space | Attack of the Mutant Camels | BZFlag | Chacal 3D | Disasteroids 3D | Elite: The New Kind | End of the World | Idinaloq [J] | Kaboom / Cookiator | Kingsborn | Never Crisis | Pencil Whipped | Percussor | Schneeballschlacht | Space Invaders | Turrican 32k | Unreal PSX (cancelled) | Wolfendoom | Wyrm

Simulations:

| 3D Recon / Recon | Aces High | Aero Dancing F [J] | Air Offensive: The Art of Flying | Air Power: The Cold War | Airfix Dogfighter | Allegiance | Aoki Uru Combat Flight Simulator Plane And Mission Module, The [J] | B-17 Flying Fortress: The Mighty 8th | Bang! Gunship Elite / Big Bang | Battleship: Surface Thunder / Battleship 2 | Behind Enemy Lines | Bird Hunter: Wild Wings Edition | Browning African Safari: Trail to the Big 5 / Browning African Safari Deluxe | Buckmasters Deer Hunting | Cabela's Big Game Hunter 4 | Cabela's Grand Slam Hunting: North American 29 | Combat Squadron | Crimson Skies | Deep Fighter | Deep Raider | Deer Avenger 3D | Deer Hunter 3 Gold | Deer Hunter 4: World-Class Record Bucks | Enemy Engaged: RAH-66 Comanche Vs. KA-52 Hokum | F/A-18E Super Hornet | F/A-18E Super Hornet: The Albanian Campaign | Field & Stream: Trophy Big Game Hunting | Field & Stream: Trophy Hunting 4 | Flying Heroes | G-TOK: The Defender | Ground Control | ID4 Online | In The Line Of Duty: Firefighter | Jagdverband 44: Screaming Eagles | Jane's Combat Simulations: F/A-18 Simulator | Jane's Combat Simulations: USAF | JetFighter IV: Fortress America | Ka-52 Team Alligator | Killer Tank / 3D Power Tank | Master of the Skies: The Red Ace / Hunt for the Red Baron | MechWarrior 4: Vengeance | Microsoft Combat Flight Simulator 2: WWII Pacific Theater | On the Trail of the Whitetail | Pacific Combat Pilot | Pacific Warriors: Air Combat Action / Pacific Air Warriors | Pheasant Hunt Challenge | Rocky Mountain Trophy Hunter 3: Trophies of the West | Rocky Mountain Trophy Hunter: Alaskan Expedition | Royal Air Force 2000 | Sportsman's Paradise 2 | Star Trek: Klingon Academy | Star Wraith | Starlancer | Steel Beasts | Super Air Combat III [J] | Tachyon: The Fringe | Tank Wars | Terminus | Tonka Space Station | Trans | Tuskegee Fighters | Wings Of Destiny | X-Tension

ShootEm Up 2D/3D:

| 0-Stinger | 3D Asteroid Patrol | 3D Missile Madness / 3D Galactic Destroyer | Absolute Terror | AlteredSaver | Army Men: World War / Army Men: Operation Meltdown | Assault on Bullet Shell | Atari Arcade Hits: Volume 2 | Baroque Shooting | Battle Fire | Battle Insects | Blast Noodles | Bugatron | Crush Storm | D-Force | Dive and Destroy | DriftZone | Echigo-ya Cyber | Eisadler Jagd | EndEffector# | Excess Fraction | G-Darius [J] | G.O.E.M | Galactic Battle | Galaxian War | Gunocide | Gunocide 2 | Hellcarrier | Intensity XS | Light Unit | Magic Shootle | Magical Forces | Martian Rover Patrol | Messier: The Extreme Destructive Device | Moorhuhn 2 | O-Den 2000 | Ojamajo Shooting Ai-chan Hen [J] | Ojamajo Shooting Doremi-chan-hen | Ojamajo Shooting Onpu-chan Hen [J] | Operation Meteorit / Asteroids 2000 | Operation Spacehog | Out 'M' Up | PixelShips | Planet Force | r0x0r | Rally Raid | Ravager | Robot Taekwon V, The | San Kan Oh! Mobile Batter | ShellShock | Shining Blast | Shooters Solitude System4 | Shooting Gallery: Mayhem | Shooting Heart | Shuusou Gyoku | Solaris 1.0.4. | Space Combat | Space Conquest | Space Haste | Space Mania | Space Rocks | SpaceJack | Speed Freak | Stars Troopers | Stock-Blaster | Thruster / Thrust Deluxe | Total War | Ultra 2000: Xevious | Under Stellar 2, The | V.A.F. Squadron / Xeno Fighters | Vladigame [Sp] | X Flash | Xenon 2000: Project PCF | XFlash2 | Xtreme Space Games | Zarkok


FPS Year Summary - 2000

Deus Ex was designed by former Looking Glass developer Warren Spector, who had worked on Ultima Underworld and the System Shock series, and he created a great FPS combined with RPG elements. You play as a nano-augmented anti-terrorist agent in a dystopian future who can increase his skills with experience points and augmentation canisters. Though levels were fairly linear, the gameplay was open-ended. You could bypass a locked door by finding a key, destroying it with explosives, picking the lock, hacking the security system to open it or use an alternate way in through a ventilation or sewer system, or by navigating other nearby rooms. It also received praise for its conversational system, allowing players to choose from a number of pre-scripted conversational choices, each of which would affect the course of the conversation with an NPC. American McGee's Alice used the Quake III engine and was a surreal great-looking fantasy TPS. This was a totally different dark twisted bloody sequel to Alice In Wonderland. It was an action-adventure where Alice returned to Wonderland's familiar sites and characters after her parents died and she was put in an insane asylum. Led by the Cheshire Cat, Alice had to solve puzzles and defeat huge bosses by shooting magic spells. The mood heightened by superb music was wonderfully well done. Star Trek: Voyager - Elite Force was a nice Quake 3 powered tactical FPS in the long line of Star Trek licenses. You had to make sure all your team members survived and each had different personalities. The Borg aliens provide a creepy enemy to battle.

Deus Ex
American McGee's Alice
Star Trek: Voyager - Elite Force

No One Lives Forever used a new version of another top game engine, Lithtech, and was a unique parody of sixties James Bond style of spy shooters. You are a female agent who gets to use all sorts of spy gadgets and the missions have a nice range including stealth similar to Thief in which you must sneak around in the shadows to avoid notice. You go to interesting locales like Morocco, a tropical island, a space station and a typical enemie's underground lair. You also get to control a motorcycle and snowmobile in an all-around fun package. Soldier Of Fortune was based on the magazine for mercenaries and freelance soldiers. It featured an interesting shooting dynamic where you could isolate over 20 different body regions and show/inflict damage to those regions. If you shoot an enemy in the foot, he will limp. Hitman: Codename 47 was another money-for-hire protagonist but this time an assassin in TPS view. You take on various missions where you have to eliminate targeted victims and use various weapons like sniper rifles and guns with silencers but also close-up ones like knives and garottes. Stealth is often needed and the best way to escape from dangerous situations.

No One Lives Forever
Soldier Of Fortune
Hitman

Urban Mercenary was one of the first FPS titles to attempt a play-for-money against opponents scheme. There are also different leagues which use existing more well-known games to set up matches for a fee and for which the winner gets most of the combined pot of wagers. This particular game used a modified Quake engine which was getting old already at this time and failed to attract better games to use its wagering system. A few similar other games in this subgenre have also not lasted long. Metal Gear Solid was an enhanced port of the Playstation hit tactical shooter with added VR missions and first-person view. You're government super spy Solid Snake sent alone to a secret base in Alaska where terrorists are threatening a nuclear strike. The Hollywood action-movie type of story has great cutscenes, music and transmissions you get from a transceiver in your ear with information to help you in your mission. You must sneak undetected by patrolling guards and monitoring cameras in top-down view with the help of radar to see where approaching enemies are. Daikatana though maybe over-maligned, must be brought to attention for the dangers of over-hyping a game only to have it delayed and ultimately disappoint fans when it eventually comes out. The game had you bring along two companions through the levels but was riddled with bugs so that it became more of a chore than fun. Changing game engines in mid-development is always a problem and can sometimes even kill games such as the king of "vaporware" titles Duke Nukem Forever which started being made in 1998 but through a couple of engine changes and trailers shown, was never released.

Video of gameplay for FPS games by Balg()rG: 2000, 2000 Pt2, 2000-2001.

Urban Mercenary
Metal Gear Solid
Daikatana



First Person Shooters

AI Wars: The Awakening Nexus [top]

This is sort of a computer hacking simulation where sites and datastreams are pictured graphically in a 3d world and you are a bot that tries to break into companies before they find out. You earn cash for successful missions which enable you to buy the latest software to enable you to break into more secure sites. Of course, companies are also updating their software so you have to be quick to avoid being caught. You have to use good tactics to advance. The graphics are a bit dull in this though the microworld is huge. You shoot numeric symbols instead of bullets...a weird but not too successful game.
Screenshots
Level Demo v1.05 25MB (uploaded by The Data Dungeon)
Reviews
Full Demo ~38MB (upped by keropi)
Videos
ISO Demo v1.2 ~429MB (upped by Scaryfun)


Alien X Groove Alliance / 3D Groove [top]

Scientists in Sector 8 have opened a portal to another dimension. A dimension that's filled with hellish, homicidal aliens who have entered the ship and killed the entire crew. Carefully weave your way through the space station, and try to stay alive in this impressive, first-person shooter game, Alien X. This is one of a series of online-only games available in the summer of 2000 that uses the Shockwave "plug-in" and Groove Alliance's proprietary 3D Groove Xtra engine to produce three dimension graphics through a standard browser.
Screenshots
3-Use Trial Demo ~7MB (uploaded by CNET Download)
Videos
Full Demo (3D Groove SX) 5.4MB (uploaded by UberLamer)
Full Demo ~7MB (upped by Scaryfun)


Aliens Versus Predator: Gold Edition Rebellion Developments Ltd. / Fox Interactive, Inc. [top]

This contains the original game (with tweaked features such as improved graphics and a completely rebuilt multiplayer codebase), 5 bonus levels for each race, the Millenium Expansion (which added two new weapons for the Marine and nine official new multiplayer levels), and Prima's Official Strategy Guide (which all but the most hardened gamers will reference). New in-game Save feature allows you to save your game as you progress through levels. There is also support for custom maps. Nine new multi-player maps are available. Most of them are based on the movies. Lab 14, Hadley’s Hope, Elevator, Subway, Leadworks, Meat Factory, Nostromo, Compound, and the Rebellion Office. These are all good maps, and a lot more crawlspaces for an Alien player to hide. The biggest level is Nostromo, which rivals Stranded in size. Rebellion also included a custom map folder for user made levels using PREditor level editing features. As long as all of persons playing have the same map, you can play multi-player games in the new maps. Also, when loading the multi-player session, it will tell you what level you will be in, and what weapons are disabled. Also, auto-switching weapons may be turned off as well. The Euro release has different voice actors than the North American version.
Screenshots
Full Demo Gold *Repack* ~165MB (uploaded by keropi)
Reviews
 1  2 
AvsP Gold - Movies ~30MB (uploaded by Scaryfun)
Fan-Made Maps/Mods
 1  2  3 
Fixed Soundtrack - Ogg music tracks 312MB (uploaded by ModDB)
Direct3D9 Renderer (to play on WinXP)
2CD Gold ISO Demo 753MB (upped by Scaryfun)
Videos
Included in Classic 2000 ISO made from Steam rip ~474MB (upped by Shattered) *includes Update v1.05
included in Classic 2000 Full Demo with Redux 2.0 414MB+2.6GB (uploaded by 3Spot)
Source Code Update


Aliens Versus Predator: Millennium Expansion Pack Rebellion Developments Ltd. / Fox Interactive, Inc. [top]
This add-on for Aliens Versus Predator was available for download for $9.99 from the Fox Interactive website. It adds nine new levels for single- and multiplayer, the ability to save within levels and new weapons for the marine, e.g. an automatic pistol. It was later included in the Gold Edition version of the game as well.
Included in: Full Demo Gold *Repack* ~165MB (uploaded by keropi)
AvsP Gold - Movies ~30MB (uploaded by Scaryfun)
AvsP Gold - Audio CD Addon ~65MB (Ripped for 3DSL by dead-meat and uploaded by keropi)
AvsP Gold - Audio CD ISO Demo ~375MB (upped by Delacroix)
Included in: 2CD Gold ISO Demo 753MB (upped by Scaryfun)
Included in: Classic 2000 ISO made from Steam rip ~474MB (upped by Shattered) *plus Update v1.05
included in Classic 2000 Full Demo with Redux 2.0 414MB+2.6GB (uploaded by 3Spot)


AmsterDoom (Amsterdam Monster Madness) [Du] / Invasion Deutschland [G] Davilex Software [top]


The software developers that already gave us Autobahn Racer, tried this game in the FPS genre as well made with a modified Genesis 3D engine. Amsterdoom has been invaded by UFOs with blue aliens called Grøbbers and you can fight them in real-life locations such as the Dam, the Rijksmuseum and Centraal Station. There's puzzles to solve, keys to find, and components of the super weapon to collect in 15 different levels before taking on their mothership. As with the Autobahn Racer games, this has weak graphics, stupid opponents and boring gameplay through which you must suffer. This is probably the reason why there is no demo made free to the public to evaluate it. 6 months after Amsterdoom, the version Invasion Deutschland was made for the German market as well. It is designed to bring virtual German "landscapes" in cities such as Hamburg, Berlin, Munich, Frankfurt and Cologne (like already in Autobahn Racer and its sequels), and/or buildings that we are familiar with such as the Hofbräuhaus, Walraf museum, or the Cologne cathedral. In the hallowed surroundings of the Reichstag the final battle looms. There is more humor, the touch is lighter. The aliens now have quite different personalities and looks and one uses a new bouncer gun. There is now an aptly named communicator which is a "talking head" of a nutty professor that appears on your screen telling you what you have just done and what the next step is. There's a more balanced graphical look with colorful lighting and better use of contrasts in each level.

Screenshots
 1  2 
AmsterDoom Full Demo (Dutch) ~47MB (upped by keropi)
Walkthrough Videos
Invasion Deutschland - German Full Demo 40MB (uploaded by scaryfun)
Invasion Deutschland - Video
Amsterdoom - Dutch ISO Demo 429MB (uploaded by scaryfun)
Invasion Deutschland - German Clone ISO Demo 379MB (uploaded by Egon68)


Brat 2: Obratno v Ameriku [Ru] Russobit-M [top]

This game is based on a plot of the famous Russian blockbuster movie "Brat 2" (Brother 2: Back to America). The main character of the game is a young Russian boy named Daniel (Danila). He learns that his brother is in the hands of the American mobsters and returns to America to help out his brother. As with any first-person shooter game, the player will going through various levels, killing enemies using firearms and cold steel. This game also has a few adventure elements. Daniel can pick up, use and combine different items, such as cutting pipes, nails, insulation tape, etc.
Screenshots
 1  2 
Russian Level Demo ~54MB ( @ Absolute Games)
Videos
Russian ISO Demo v2.0 625MB (uploaded by scaryfun)
Russian ISO Demo (no DRM protection) 367MB (uploaded by scaryfun)
Russian ISO Demo v1.0 550MB (uploaded by Internet Archive Software Collection)
ISO Demo (unprotected re-release) 326MB (uploaded by Internet Archive Software Collection)


Catechumen N'Lightning [top]

This is a Christian game made with the open source Genesis3d engine where you try and rescue your friends who have been captured by Roman soldiers. The year is 171 A.D. To help you in your quest, an angel gives you a sword that shoots God's power. There are also healing scrolls and armor in the catacombs along with demon enemies. The soldiers when shot aren't killed but are instead converted and drop to their knees and pray. As the Catechumen travels through the eighteen levels of catacombs, the foes and the puzzles become increasingly difficult. Anytime it seems as though boredom with the similarity of a level is about to occur, something new always seems to appear to rejuvenate interest in the game. Besides the Romans, you must also face off against demons, devils, lions, hounds, fallen angels, and leviathans. And what would a Christian game be without big red himself, the foe of all foes - Satan. Puzzles are for the most part the same old find-a-key, push-a-box garden variety, but there are occasional bursts of inspiration, such as a puzzle involving a pipe organ and Amazing Grace. Some sleuthing is required as it is not always wise to confront a guard, and sneaking past open doorways that emit voices is often recommended.
Screenshots
Level Demo 33MB ( @ N'Lightning-HP)
Reviews
Full Demo ~80MB (upload by keropi) Movies Addon ~41MB (upload by Scaryfun) Intro Addon+Fix ~8MB (upload by MasteromaN)
 1  2  3 
Videos
ISO Demo 162Mb (upload by Egon68)


Caveman Rockland Software [top]

This a shareware person simulator / RPG game with FPS combat where you control a prehistoric caveman. Starting with just a loincloth, you must explore the wilderness to find water, food, and shelter. Battle the elements and wild animals in your struggle for survival. Gather resources to make tools and weapons. Find a nice little cave near a waterhole and some berry bushes, and you could be on the way to living large - Caveman style. It's an open ended role playing game / simulator. The object is to survive and become as powerful as possible. There is no time limit. There is no specific quest, adventure, mission, or campaign you must complete to win the game. There are quests but they are optional, simply another means of surviving. Basically, as long as your caveman is alive, you're winning the game.
Screenshots
 1  2 
Custom ISO Demo v1.0 46MB (uploaded by annoyment)
Custom ISO Demo v1.1 46MB (uploaded by annoyment)
Shareware Level Demo v1.3 25MB (uploaded by Official Site)


Chronic MasterPlan, Fullerene Productions / Interscope Records [top]

This is a deathmatch level for Quake 3 including 2 new character models of Eminem and Dr. Dre. This map was done to publicize album "the Marshall Mathers LP". It contains all new custom textures and shaders plus two custom bots resembling Eminem and Dr.Dre. It plays best with 4-8 players and has full bot support.
Screenshots
Free Add-On *requires Quake 3 7.37MB (uploaded by ModDB)
Video


Daikatana, John Romero's ION Storm / Eidos Interactive [top]

After a long development time this long-waited shooter appeared. First it was started on the Quake1-Engine - and finally on the Quake2-Engine was developed. All that time doesn't seem evident in the final resulting game. It does not seem like much thought went into it. One plays a majority of the game "supported" by two computer-controlled figures (Superfly Johnson and Mikiko Ebihara). Even if this idea is good, it provides again and again in practice to be a tremendous grind in the game. The two are to be followed dumbly and again and again not able to follow the way of the player. At times they do not succeed in jumping up on dozens of tries to climb a ladder. The game can also only rarely but particularly badly go into a a winless situation if one did not save for a long time and brought along only one of the two buddies. One must complete for example a navy training camp before ending a section. There's numerous difficult jumping puzzles, which could require a lot of saving to get past. Finally after passing that, a door could be opened in order for Superfly and Mikiko to follow, only Mikiko was not to be seen anywhere. Also calling with the keyboard command did not solve this either, and therefore the level could not be finished. I had to save and at restart the end of the previous level, then play for 2 minutes until the same place was reached where Mikiko and Superfly could not continue and give them instructions exactly to stay there. The famous designer of Doom fame, John Romero 1000 times promised with joy of the game's greatness and this is what we got. Supposedly Romero had a lavish and partying lifestyle and didn't spend enough time overseeing the game because the glitches are too frequent. It's too bad, because otherwise the game to some extent makes for some fun. The opponents are varied and, like the weapons, quite detailed. Also the three time zones give a nice mood. Some of the puzzles are good, but others again quite frustrating though generally not many. The story unfolds through many cutscenes (usually one at the beginning and one at the end of a level). Particularly the levels old Norway and Alcatraz gave me some fun, there were hardly any frustrating scenes with the frustrating buddies. Obviously the design team had no more desire to fine-tune the game after so many delays and such a long development - perhaps it was due to financial problems as well.

P.S.: Some time after that, the first patch for Daikatana appeared. It's a large 40MB file...

Screenshots
 1  2 
SP/MP Demo ~102MB ( @ Download.com)
Reviews
Full Demo ~177MB / Pseudo Music Add-on ~21MB (uploads by keropi) Music Addon ~90MB / Voice & Cinematics Addon ~85MB (uploads by MasteromaN) Patch 1.20 ~17MB (made for 3DSL by loki1985 & uploaded by Scaryfun)
 1  2  3  4  5 
Infos
 1  2  3  4  5 
Daikatana Deathmatch (DKDM) v1.2.1 & Patch v1.2.2 ~114+11MB ( @ Daikatana Files)
Fan-Made Maps
Italian v1.0 ISO Demo + Germanv1.0 ISO Demo + French v1.0 ISO Demo 417MB / 540MB / 502MB (uploaded by Maraakate)
Multiplayer Servers
Pre-patched ISO Demo ~597MB (upped by Scaryfun)
Videos
ISO Demo 540MB (upped by Egon68)
English To Spanish Patch 52MB (uploaded by Maraakate)
Pre-Alpha, Alpha & Beta Builds (upped by Delacroix) 45MB/77MB/423MB
Full Demo v1.3 plus all known Fan-Made Maps 521MB (uploaded by FPS Legends)
Design Documents & Lost Music Tracks and WAV Audio Masters (provided by Alex & upped by Scaryfun) 968MB
Good Old Games Digital Download ISO Demo v2.0.0.3 + Extras 401MB (uploaded by hgdagon)
Community Patch v1.3 8.4MB (uploaded by Official Site)
Pre-Alpha, Alpha & Beta Builds 45MB/77MB/370MB (uploaded by scaryfun)
Spanish ISO Demo 490MB (uploaded by GABRIEL19681_1)


Dark Basic The Game Creators [top]

Unlock the powers of your imagination. Using the exceptional capabilities of DarkBASIC create your own video game, demos, slideshows, even business applications. Even if you have never coded before, you will be generating results in minutes with the help of the 3D engine and easy to use interface. Just follow the in-depth tutorials. Harness the power of Direct X and make 3D objects spring to life with just a few simple commands. Using 3D or 2D graphics you can create any style of game: first person shooters, RPG adventures, space combat, shoot'em ups, simulations, driving, beat'em ups, sports, strategy, retro, paltformers, quizes, and puzzles. Your ideas can become reality, you are only limited by your imagination. This game creation programming language provides function libraries that enable a game to be programmed with considerably less code than with a language such as C++ without such dedicated libraries. DarkBASIC consists of an IDE, debugger and interpreter, and an engine built on DirectX 7. The compiler emits Bytecode that is appended to an interpreter to create a stand-alone executable. Star Wraith is an example for a game made with it. In 2002 an updated version called DarkBASIC Professional able to use newer versions of DirectX was released. The pre-Professional version is informally referred to as DarkBASIC Classic to distinguish between the products. The last DarkBASIC version 1.21 was released on 14 August 2008. Since the introduction of DarkBASIC Professional, The Game Creators have stated that there will be no further updates to the language, although it will still be sold. In 2015 the TGC lead developer Lee Bamber decided to open up DarkBASIC Professional to the community to prevent it from becoming unsupported abandonware. The project and its source code is hosted since start of 2016 under the MIT license on github.com. Latest as freeware released binary program was Dark Basic Pro Binary 120216 which included the activation of many previously commercial modules.
Infos
 1  2 
Dark Basic Pro - Open Source (uploaded by Github)
Videos
Dark Basic Pro - Free Binary 120216 18MB (uploaded by Github)


Deep Cover (cancelled) Looking Glass Technologies / Irrational Games [top]

This was a first-person shooter being developed in the 1999 to 2000 period. During the development of System Shock 2, the Looking Glass team began work on a new game which would take the concepts of Thief: The Dark Project into a modern setting. Using the Dark Engine originally developed for Thief, the spy-espionage game took on the title of Deep Cover. It was a gritty 1960’s cold war spy action-adventure that had the elegance of Thief and the depth of System Shock 2. The game was set to incorporate more interactive elements into the Thief and System Shock pallet with a faction system which would react based on how the player decided to complete a mission, though the missions themselves had a set order of progression. Extraction: Berlin, East Germany Sector, 1958. A top German scientist has developed a deadly biological weapon that could threaten the Soviet-American nuclear détente. Jon must find out who this scientist is, and extract the scientist out of Eastern-block Germany (willing or not). Infiltration: Alabama, 1961. Word has it that a Soviet mole has worked his way into a chapter of the Ku Klux Klan. Infiltrate the Klan enclave, find out who the mole is and get out alive. Surveillance: Cuba, October 1962. Jon infiltrates an installation near Havana to photograph alleged Soviet nuclear SS-4 missiles. Interdiction: Dallas, 1963. Your information is vague but you must act fast. A group of Cuban nationalists are going to try to kill President Kennedy. Find your way into the book repository and stop them. Assassination: Bulgaria, 1964. The Turkish Undersecretary of Defense has been selling documents to Moscow. He must be eliminated before he can make a critical drop. An elite squad of Turkish terror troops heavily guards him. After 9 months of work on Deep Cover, Looking Glass managed to procure a major publisher: Microsoft, who expected the studio to collaborate with Irrational Games on the title. However, Irrational were moving out of the Looking Glass offices and devoting their time to The Lost, leaving Looking Glass to work on the contract alone. Disappointed, their publisher pulled out of the one million dollar deal in February of 2000, leaving the project on the verge of cancellation. The lead programmer described at least one level in a playable prototype state prior to a switch from the Dark Engine to a successor technology called the “Siege Engine”, which none of the available screenshots showcase.
Infos/Screenshots
Assorted media (overwrite installed System Shock 2 directory to run) 96MB (uploaded by scaryfun)
Videos


Delta Force 3: Land Warrior NovaLogic [top]

30 levels await the player in the third edition of the successful FPS series from developing house NovaLogic. If there was barely any graphic changes from part 1 to 2, this time NovaLogic has recognized the signs of the time and now offers a strongly improved engine which uses a mixture of Voxel technology, as well as what polygons offer. Now also it is possible to save your progress within the missions. Whoever likes more suspense, of course can choose not to and renounce this :o). This time one plays a 5-member mercenary team and the members have distinctive different abilities. Now on account of the new engine there are more indoor fights. Unfortunately, there is no more high grass, as in part 2.

Screenshots
 1  2 
Level Demo 71MB (uploaded by GameFront)
Reviews
 1  2 
ISO Demo 598MB (uploaded by scaryfun)
Fan-Made Maps
 1  2 
International v1.00.31 ISO Demo 546MB (uploaded by Shattered)
Videos
Full Demo 191MB (uploaded by 3Spot)


Deus Ex ION Storm / Eidos Interactive [top]

Warren Spector, the design genius behind Ultima Underworld and System Shock, created this further excellent game. In a very realistic, futuristic play environment one fights against terrorists. Here one can proceed more or less by using stealth. One can try to fight your way through (does not always work, but you can try many different strategies) or try avoiding conflict as well. Numerous weapons are available and the levels are giantically large. The action is exciting. There are role-playing elements used in the game, like that used in System Shock. For example one trembles at the beginning in traversing to far-removed goals but with the sniper rifle given you have acquired the skills, your chances of succeding improve clearly. One can hack practically into any computer as well. Most objects can be used. The play depth is enormous and nearly always has more than one type of solution. Ion Storm had luck in obtaining the services of Warren Spector. Within a short time it succeded in creating a super game, whereas John Romero was unable to with Daikatana and with a ton of cash in over 3 years. Whoever has tried System Shock and liked it will also loved this. Also with Deus Ex, a giant fun "Game of the Year Edition" (2001) was released containing all patches, and additionally had an AudioCD with the Deus Ex soundtrack.
Screenshots
Level Demo ~139MB Demo Addon-Mission ~33MB ( @ FileFront)
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Videos
Total Conversions & Graphics Enhancement Unreal engine Direct3D 10 renderer 160kb
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Reviews
 1  2  3 
Full Demo ~151MB / Rip Fix ~2MB / Music Addon ~41MB Speech Addon ~159MB (uploaded by keropi)
 1  2  3  4 
Infos
 1  2  3  4 
ISO Demo 494MB (uploaded by scaryfun)
Fan-Made Mods/Maps
 1  2  3 
Game Of The Year Edition - Sold Out edition v1112f ISO Demo 521MB (uploaded by Shattered)
Game Of The Year - GOG Digital ISO v2.0.011 + Maps + Mods + Extras 431MB (uploaded by hgdagon)
Steam/GOTY replacement executable fixes various issues running on modern computers, helps you configure game, mod manager 119kb (uploaded by Kentie.net)
GOTY fixes (uploaded by Dark Reality)
Patches & Essential Files (uploaded by Dark Reality)


Giants: Citizen Kabuto Planet Moon Studios / Interplay [top]

Good humor in 3D games is a rarity and if it is introduced nevertheless into a game, the German translations often mess up the intent. Quite differently in Giants Citizen Kabuto: In no other play are the cutscenes so funny and offer such high-class British humor. However, beside the good cutscenes the game offers also excellent, captivating single player action. One takes over (successively, in 3 split campaigns) 3 different races. The Meccs, a humanoid race of space cowboys are first. The Meccs fight in troops with up to 3 members, can camouflage themselves as "greens", fly with jet packs and possess various firepower mixes. The Sea Reapers are next and one plays a light-dressed woman, with curved swords, and they possess magic powers. E.g., the cyclone which throws everything and everybody in the surroundings around the area is especially nice. Last but not least: The Kabuto, a gigantic creature which smashes whole villages within seconds with simple steps and blows. However beside the shooter elements, Giants offers even more: Later the Meccs can build up a base and Kabuto gets a younger generation. To try and obtain a Teen rating, before the U.S. release the developers added a top to cover Delphi's bare breasts. If you go in the Giants install directory, make a copy of arpfix.gzp and place it on your desktop and rename the one in the Bin folder to arpfix.old and when you start game again, Delphi will be topless as originally designed. A Geforce 3 Limited Edition adds significant performance improvements: tuned for the GeForce 3 and DirectX8.0, adds higher resolution textures, adds increased polygon-count characters, Vertex/ Pixel shaders, Meccs are now bumpy AND shiny, moves terrain bump map calculations from CPU to GPU, adds soft edges to character shadow, adds sky reflection on water, smooths transition from water edge to terrain, adds weather effects.

The graphics (except for some clipping mistakes) as well as the sound succeed very well, only the weak save function and the limited A.I. are real criticism points. The missions or scenarios are very varied and offer for hours fun. (Rev. by Enrique-Portuondo Ochoa)

Screenshots
Meccaryns Demo ~103MB Sea Reaper Demo ~101MB ( @ Download.com)
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Reviews
 1  2 
Full Demo ~181MB / Ambient Addon ~29MB Music Addon ~17MB (uploaded by keropi)
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Infos
Full Demo 247MB (uploaded by Scaryfun)
Fan-Made Maps
2CD ISO Demo 1.17GB (uploaded by Egon68)
Videos
Geforce 3 Limited Edition - Clone 2CD ISO Demo + unofficial v1.497 beta update 1.33GB (uploaded by Shattered)
GOG Digital ISO Demo v2.1.0.4 1.16GB (uploaded by Shattered)


Gunman Chronicles Rewolf Software / Sierra [top]

This was originally planned as a free addon to Half-Life (under the title "Half Life: Gunman") but was then decided to put on the market as a stand-alone retail product. It concentrates on a single player story but is somewhat tiresome and gameplay is more like action-heavy titles such as Kiss Psycho Circus and Serious Sam, than Half-Life or even Deus Ex and System Shock. In plain English: Not especially ingenious puzzles and many opponents who however are not too intelligent. One should have a powerful uptodate processor with a lot of RAM, so that the events do not degenerate with the amount of explosions and opponents onscreen at once. As a Gunman one travels to 4 planets and about 70 levels. The biggest news present in the game are the variations of the weapons. In a menu one can change to many different settings and adapt the weapon to his special wishes.

After the start, one finds himself in a scene known from Half-Life. One goes on a suspension tram railway. However, a look from the window shows space scenery. One finds out some background to the mission and after the end of the journey, one reports for action. Everything is militarily drilled and the uniforms of the Gunmen remind of those of the southern soldiers in the American civil war. Afterwards one may arm oneself with weapons. Then it goes in a spaceship down to a primeval planet. One finds some gigantic dinosaurs as opponents. If one makes it through here, one escapes onto the next planet. Here one finds drones which remind a little of the opponents from Half-Life. However, I did not find an extremely fun game. Also, the Half-Life engine shows some age and weaknesses compared to newer ones. Only expressionless static pictures are used as sky backgrounds (reminding even of Doom) and what was already weak in Half-Life, in the year 2000 seems a bit ridiculous. In particular if (especially cool in the more sedate scenes) there were meteor showers or rainfall and the player could look heavenward and see a full moon. The lack of that destroys the illusion immensely. There the programmers should do their utmost and extend the HL-Script if they are to put on the market another standalone product. Up to about 2/5ths into the game, I was quite disappointed. There was nothing special, and then it gets quite suddenly much more difficult. From the moment at which one forms an alliance with an AI to come from a planet, the tension and difficulty rise precipitously. The first atmospheric level for me was those in semi-darkness with webs, as in System Shock 2 which it reminded me of. Suddenly the drones of the AI are not enemies, but form an alliance. One escapes that planet with the AI and onto the 4th, a Western scenario. Scorpions scurry on the ground and in the old west there's small houses with grandfather clocks which tick the time. Also the air raids with primitive helicopters are cool, especially when one flies above your head. On this last planet one can also use a tank. At first you have to fill it with gas and then it will work. From time to time one must get out to remove obstacles from the way or to get new fuel, until one has forged ahead into the base of the enemy. In the fights in this base, there are numerous places which remind of the best in Half-Life, as when the soldiers not only side with the players, but also with the aliens. Up to the end, Gunman remains amusing and diverse. I have played NOLF and Gunman directly one after the other. The play duration with NOLF is clearly higher and the graphics better but Gunman never irritates actually, and has also some really strong moments. A demo was released which included levels not available in the full game (see download below).

Screenshots
Level Demo ~59MB (@ ModDB) Unique Demo Levels v1.2 To Play In-Game ~9MB ( @ Download.com)
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Videos
Full Demo 98MB plus Patch to convert to Steam version ~58MB / Intro ~112MB (uploaded by Scaryfun)
 1  2 
ISO Demo ~530MB (upped by otiscrusher)
included in Half-Life Addon Pack - Fan-Made ISO (provided by Delacroix & upped by Scaryfun) 460MB
Full Demo with Custom Installer to run on modern o/s 436MB (uploaded by Internet Archive Software Collection)
Full Demo with Xash3D including the HD Upscale Pack 830MB (uploaded by The Collection Chamber)


Half-Life Add-Ons OMI [top]

This is a complete collection of addons for Half Life including 18 new single player levels, 180 Death match levels, Team Fortress Classic plus over 25 new TFC maps, new config files, a superb collection of over 50 new skins/models, editors and much, much more. It includes all updates for Half-Life, wallpaper, screensaver, desktop themes, the Half Life font, demos, internet utils, mods, movies, mp3 patches, prefabs, sounds, structures, textures, top ten maps, traps, turrets, utilities, vehicles, and WinAmp skin.
ISO Demo & scans 441MB (uploaded by ModDB)


Half-Life: Deathmatch Classic Valve Corporation [top]

Deathmatch Classic is a Half-Life Mod developed by Valve Software. This Mod was originally a Quake 1 mod and then was converted into the H-L engine. All weapons and items were from the original mod. The original release included five maps converted from Quake I. Weapons range from the basic shotgun to the rocket launcher and the "thunderbolt", a powerful ray gun. Three kinds of bonuses are scattered over the maps, which give the player a temporary special power: "quad damage", "invulnerability", and the "ring of shadows" which turns the player into a ghostly, almost invisible figure. Further Quake I maps were converted for DMC by fans, and original new maps designed. DMC is contained in the official Half-Life v1.1.1.0 Patch. In 2003, it was released as a separate download on Steam.
Screenshots
Free Addon *Requires Half-Life 13MB (uploaded by Scaryfun)
Videos
Steam CD Release - ISO Demo *needs valid key 278MB (uploaded by Internet Archive Software Collection)
Review


High Impact Paintball Sunstorm / WizardWorks, Infogrames [top]

Hide & Seek, Tag, Speedball, Capture the Flag, Siege, and Practice modes are all available and multiplayer action is supported over a LAN or the Internet. Outdoor maps are relatively small, square-shaped areas with some scattered trees, low fences, and junked cars for obstacles, so you really don't have much to do but occasionally duck behind a wall. Only a couple of the maps have any substantial elevation changes to add some sort of tactical depth. The 3D engine itself is buggy: Expect to get snagged on static scenery repeatedly, sometimes with no way of getting unhooked. In addition, collision detection is a big problem - paintballs sometimes pass through objects, and players can walk through trees. It's yet another bad paintball game though not as awful as Extreme PaintBrawl. Dull levels, bad enemy A.I., and crappy sounds...but hey, the player models look nice. ;-)
Screenshots
ISO Demo ~59MB (upped by Scaryfun)
Videos


Hired Guns (cancelled) Psygnosis [top]

Hired Guns was to be an updated version of the 1993 shooter. It's a futuristic, first-person 3D shooter set in a slick, neon-washed cyberpunk world. It combines all-out first-person shooter action with intense strategic gameplay. The game's quad-screen view enables players to simultaneously command and view a four-character squad of ruthless mercenaries. Team play is key as each player faces a relentless onslaught of action while leading three other mercs to victory. Hired Guns features the acclaimed Unreal engine and supports cooperative multiplayer play via a LAN.
Screenshots
Beta ISO Demo ~296MB
Videos


Hired Team: Trial New Media Generation [top]

This is a Russian arena shooter in the style of Unreal Tournament. The game is focused on online battles, but there is a single player that can be completely played through, and therefore fans of exclusively single player campaigns should not pass by. There are almost two dozen cards, all of them are beautiful and very diverse. These are futuristic interiors with unusual mechanisms, portals, elevators, pools with poisonous liquids, large halls and narrow corridors, and medieval temples with statues and stained glass windows, and castles. There are even levels in the old prison and the space station. On the latter, gravity is lowered, so in addition to fighting enemies, you will need to try not to fall and not fly away into the interstellar space - this will be counted as death. Since the game is focused on network battles, the campaign missions are not linked. The goal of most levels is to kill a certain number of bots, and the score at this moment should be higher than that of the opponents. Sometimes the player fights alone against all, and sometimes with allies. On several levels, the "capture the flag" mode is implemented, where to win you need to take possession of the enemy's banner and take it to your base five times. The arsenal is as follows: a starting pistol with infinite ammo, an assault rifle, a shotgun, a grenade launcher, a rocket launcher, a sniper rifle, a laser machine gun, and a very strange emitter. Weapons can be found both in back streets and hiding places, and in prominent places and, of course, picked up from killed enemies - while the player's opponents and allies can do the same. Recharging is never required. The graphics for the release year are great, but the individual map elements are particularly impressive. For example, some portals hide behind rotating mirrors. And one of them is raining beautifully. The sound came out no less good. In cathedrals you will hear the distant ringing of bells, and in rooms with torches - the crackling of a burning tree! And this is not in some kind of horror, but in an arena shooter without a single hint of realism and atmosphere. Everything else - shots, explosions and other sounds - is great too. Alas, the developers still found how to ruin their game - in the last few stages such a dubious feature was introduced as the state of the main character's body. So, regardless of the level of health, legs, or torso, or arms may be "affected", which affects speed, accuracy and endurance. The trouble is that it is at the stages where there is such a feature that constant bugs begin in the form of bots getting stuck and - what is much worse - a player in the floor - as a result, walking around the map, every now and then you come across bodies that are ingrown into the surface and hanging feet from the ceiling. If you find yourself in such a position, you will either have to wait for death, or replay the mission. Other problems also appear: for example, the recoil when shooting is greatly increased, which is completely inappropriate in this type of shooter. A revised version was later released the following year as Hired Team Trial Gold.

See also: #Hired Team: Trial Gold

Videos
ISO Demo 368MB (uploaded by Old-Games.ru)


KISS: Psycho Circus - The Nightmare Child Third Law Interactive / Gathering of Developers [top]

This game, probably which by its license (the group Kiss, whose 4 members one in the course of the game embodies) deterred more players from trying it than attracted. But, based on Todd McFarlane's (of Spawn fame) spinoff comic book, it offers solid action throughout. Without any room for doubt, having the enemies have a health bar gives you comfort in knowing how tough they are. One knows immediately whether one is able to destroy an enemy and can also measure exactly when they will die. Also with each usable article it is indicated what is possible to do with it - whether one can use it to strike or shoot or use it simply otherwise. The game was programmed by a majority of the crew which was busy with Daikatana before. A little more than 1 year after their jump to a new game, they succeeded in making a solid action game from the ground up which was more fun than the flawed Daikatana (whereby John Romero had maintained that these young programmers were so bad that working with them was nearly impossible). Kiss is based on a modified Lithtech 1.0 engine of Monolith, which recalls thus graphically something of Blood 2. But the opponents are creative though stupid, but that is intended similar as with Doom. Their sole purpose is to kill and rush at you (and as with Doom to defeat the monsters occasionally also you must shoot them from above). Up to 50 characters filling the screen at once‚ the largest number of creatures ever seen at one time on a first-person shooter screen. Whoever is looking for Action without many puzzles, with driving off opponents (and is not deterred by the Kiss characters) has chosen the right game.
Screenshots
Level Demo ~75MB ( @ Download.com)
Reviews
Full Demo ~113MB / Movies ~79MB (uploads by keropi)
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Videos
ISO Demo 366MB (uploaded by Scaryfun) plus update v1.13 & no-cd
included in Bonus Disc of Heavy Metal FAKK2 3CD ISO Demo 1.78GB (uploaded by Egon68)
Full Demo with Custom Installer to run on Win10 395MB (uploaded by The Collection Chamber)


Laser Arena Trainwreck Studios / ValuSoft [top]

This again is a deathmatch game similar to Nerf Arena Blast. One laser tags the opponents only. Nobody "really" comes to harm. The levels are very colorful and seen in neon-illuminated outlines, reminding me of the film Tron. One can play in a team and it also provides bots. The graphics are acceptable and with the Tron design unusual. The game runs even on slower computers still acceptably. A career mode is also implemented and naturally it is possible for internet play. Play modes include Free for All (Deathmatch), Team Match, Duel, Domination and Mega Target. Players have 3 "health canisters", and every hit diminishes one of them. After three hits, the player counts as "dead" and has to respawn after a delay. The game is based on a heavily modified Quake 1 engine, and despite being a budget-title, features some elements that were unique at the time of release. For example, the game models "Lasertag Grenades" which emit a vast number of shots in all directions, tagging every player in the vicinity. The "Mega Target" game mode is rather novel in that it requires players to hit three targets strewn across the playing arena, before they are allowed to enter a "core" in which they shoot a final target to score a point. As an added element, automated defense turrets shoot at enemy players, and some can be converted to fight for your team by shooting at a sensor above the turret. This disables the turret for a few seconds and, if it's a convertible turret, makes it fight for your side until an enemy deactivates/converts it again. The game does not feature different weapons, instead the player can collect powerups that increase the firing rate or the hit damage (thus reducing an enemy's energy canisters by two instead of one) for a limited time.
Screenshots
Level Demo ~6MB ( @ JeuxVideo)
Reviews
Full Demo ~7MB (ripped for 3DSL and upped by keropi)
Videos
Full Game + Enhanced Mod 17MB ( @ playspoon.com)
ISO Demo 198MB (upped by Egon68)
Community Patch v2.3 (includes multiplayer with Kali, OGG soundtrack & various fixes) 21MB (uploaded by Cuban Raul)


Lightslayer Rainer Deyke [top]

For five years you were apprenticed to the sorceress Calesstra when your apprenticeship was cut short. Never will you forget that fateful night, for it changed your life. You were studying a particularly difficult spell when you felt a sudden surge of magical energy. You turned around and a flash of white light blinded you. When your eyes had recovered, Calesstra was gone. You set out to find her, never guessing that your search would take you far beyond your world, through forests and mountains, through deserts of burning sand and deserts of eternal ice, through cities and swamps. Your quest would ultimately determine the fate of two world, for you are the Chosen, you are the Fated, you are the Lightslayer. This is an action role-playing game played in first person perspective. As a dark elven sorceress, you travel through a vast world, fighting monsters and completing quests in the search for your missing mentor. With version 2.0 in 2005, the game was made freeware.
Videos
Free Game v2.2 1605kb (uploaded by Official Site)
Screenshots


Lucky Soldier [G] CDV Software Entertainment AG [top]

This is the only known unofficial add-on CD for Soldier Of Fortune and was published in Germany with only the first initials in each word of the original game seen and the rest with asterixes. It contains 13 levels (12 multiplayer and 1 singleplayer) and other additions to modify the game: 33 skins , 9 official patches , 5 tools and 5 editors. It was the Holy Grail for German players , those patches uncensored their version of the game and added gore (as that is banned in games in their country).


No One Lives Forever, The Operative Monolith / Fox [top]

No One Lives Forever is based on the new engine of Monolith, the Lithtech 1.5. It is a parody of old James Bond films of the 60s. The clothes are fashioned accordingly and in the course of the action it sends the player from Morocco to Berlin and later to such exotic places as the tropics or a space station. Of course, there are also big underground bases with opponents branched out. Storywise, we stand on the verge of the end of the world. A mad terrorist group called H.A.R.M. threatens with the help of a new explosive which one can inject unnoticed into people and with immense explosive force exterminate whole regions. To prevent this, one slips into the role of a former thief who was recruited by the British Secret Service. At first a tutorial and mission objectives occurs and then one is armed with different weapons or tools - as usual, again before new missions. There are unique tools like a hair clip to open locked doors, in the second use mode you can use it as a poisoned knife point. Using glasses you can take a photo, and later can be used to recognize infrared light barriers and landmines. Also perfumes of different colours are soon available (I myself have sometimes not used them at all and played through a level anyway). This also is a little deficiency of NOLF. One will barely need to use something, or only can hardly start a level. In the missions in which your cover may not be blown, one must completely stay undiscovered, i.e. not being to keep silent while dispatching opponents mostly leads to the sudden failure of the mission. In other levels in which noise is allowed, it still is a necessity to creep laboriously up to an opponent. A few shots with the silencer gun seems a far better option. The action sequences of NOLF are great fun and the "normal" degree of difficulty might barely prove any problem for skilled players (I myself had only one area which took awhile to get through on the space station because of fighting with slow lasers). More problems might be had with the stealth missions. Often it is a matter of staying undiscovered from cameras and guards. Later, in an alpine place, nevertheless, immense frustration started with me. During the game, like in Thief, the surroundings are influenceable, something which NOLF clearly emulates. These sequences will provide eager Thief fans only with frustration. In the course of the game one can also steer a motorcycle and snowmobile which move OK, but was neither a plus nor minus overall. Altogether NOLF is a diverse game, with some cool ideas, but also with one or another unnecessary frustrating experiences. I thought it a pity that although one cooperates now and then with another agent, it comes to practically no interaction, inlevel meetings or help. The story is enjoyable and different to solve but as Elite Force demonstrated, players must not be irritated by frustration.

See also: #Game of the Year Edition

Screenshots
 1  2 
Level Demo ~129MB ( @ Download.com) Lite Demo ~46MB ( @ FileFront)
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Reviews
 1  2 
Full Demo ~181 MB Mirror, Music Addon ~57 MB Mirror, Voices Addon ~98 MB Mirror, Company Logos ~8 MB, Win2000 Patch ~0,4 MB Mirror(all uploaded by MasteromaN & mirrors by Maraakate) Update #4 (v1.004) ~6Mb (upped by Scaryfun) Mirror Custom Online-Play Enabler for v1.004 (both uploaded and latter made by Maraakate)
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Infos
 1  2 
Game Of The Year 3CD ISO Demo 924MB (uploaded by scaryfun)
Fan-Made Maps/SP Missions
German 3CD GOTY ISO Demo ~805MB (upped by dead-meat)
Videos
Ready-To-Play Full Demo plus all updates and many fan-made maps ~839MB / Full Demo 200MB & Windows 2000/XP/Vista/7 Fix, v1.04 MP Patch & Map Pack Update (@ FPS Legends)
Total Conversions & Level Pack
AlcoholClone 3CD ISO Demo 836MB (uploaded by Egon68)
GOTY Edition Revival with all patches applied (v1.04), NO CD crack, widescreen resolution, works on modern o/s up to Win10 450MB (uploaded by NOLF Revival)


PC Zone April 2000 Coverdisk: Unreal Tournament, Quake III & Half-Life 500 Levels PCZone Magazine [top]

This coverdisk of the UK's PCZone magazine #88 dated April 2000 contains 500 levels for Unreal Tournament, Quake III & Half-Life. Plus, it also has skins, mods, TCs and player models.
ISO Demo 716MB (uploaded by The Shareware CD Archive)


PC Zone March 2000 Coverdisk PCZone Magazine [top]

This coverdisk of the UK's PCZone magazine #87 dated March 2000 contains over 200 new Unreal Tournament levels, plus demos of Thief II: The Metal Age, Interstate '82, Imperium Galactica 2, Final Fantasy VIII, Nascar Racing 3, and over 25 patches.
ISO Demo 741MB+30.2MB+73b+771b (uploaded by The Shareware CD Archive)


Project I.G.I. (I'm Going In) Innerloop Studios / Eidos Interactive [top]

Project IGI was programmed by a Norwegian developer crew. They modified the engine for Joint Strike Fighter with which it is possible to recognize objects at big distances and to zoom in on them. IGI is an abbreviation and signifies I'm Going In. The graphics cannot keep up with Quake 3 and Co., however it looks better than Delta Force 2. The missions are diverse (even if the areas do not differ particularly from each other). There are no real surprises during a mission. Saving game progress is not permitted and considering how substantially large the levels are, the game designers were either crazy or it's a brilliant prank. Any special intellect of the opponents was not recognized either. One is connected by a headset constantly with a computer specialist who supplies the player with tips. Between the levels, sometimes from one helicopter your friends are fetched and at another place they are dropped off. However it does not seem to be the same with the weapons. In the next level one starts mostly again with an Mp5, knife and colt. One must get sniper guns, the Ak47 and others over and over again from the opponents. Only in few levels one has, for instance, the sniper gun from beginning. One also loses the gained weapons on the next level again. This is as illogical as it is senseless. The Ak47 was soon my main weapon, because it is the main weapon of the opponents and lies around with enough ammunition. I have not played through IGI completely. In the last mission one must kill a final opponent (no second chance if one fails so be careful) then comes the computer specialist run in which an atomic bomb must be defused while enemies from 3 directions appear over and over again. There I met my end 2 times. Once after 3 seconds after they appear, another after 10. After this frustration, I have removed the game of my hard drive. Only because of the shitty process of going through the level another 20 minutes each time to come at the end and meet the same death, it's honestly too silly to undergo. IGI has for shooter fans absolutely an entertainment value, but too many inadequacies to have even the breath of a chance to top Delta Force 1-3. From the moment the opponents appear, there is too little time to really construct a strategy. One cannot at some places climb fences or knock out cameras in other places (because the programmers did not have the sense to make it possible or didn't want you to be able to). Altogether, it's a pity.
Screenshots
Level Demo 46MB (uploaded by Game Pressure)
Videos
Full Demo (upped by keropi) Music ~30MB Movies ~44MB(upped by MasteromaN)
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ISO Demo 338MB (uploaded by Internet Archive Software Collection)
UK Clone ISO Demo 316MB (uploaded by Egon68)


Project Overdrive (cancelled) Vistage / Buka Entertainment [top]

This is a first-person shooter in an open world with role-playing, driving different cars and a unique arcade physics in the spirit of Carmageddon. The underworld is calling the main character to go through two dozen story missions of every persuasion, but you can always turn off the road and taking a powerful machine gun, satisfy your personal passion for violence. Or at full speed, open the rear door on the left and shoot a passerby. Or shoot a sniper rifle at a police office. Tellingly, it was designed by the studio of the Moscow Vistage two years before the release of Grand Theft Auto III. For the first time ever, real life physics and damage. Everything obeys the laws of physics with unparalleled accuracy, and this means that, just like in the real world, everything can be destroyed: cars can be twisted out of shape, windshields broken, doors torn off; humans can be maimed or reduced to a pile of body parts, furniture can be broken to pieces or burned. It has skeletal animation with inverse kinematics, and sophisticated artificial intelligence: all characters have sophisticated and realistic behaviour models. Cars and pedestrians obey traffic lights and signs, intelligently following the best route to get to their destination and doing their best to avoid collisions. There's an enormous city with distinct districts, for example Chinatown. Uniquely, you can enter any building in the game. The final level takes place on a separate island. It has day and night action. Infrared / night vision goggles bring the city to life at night: the hot tyres of cars glow, and you can even see a cigarette burning. The game known as "Outside the Law" in Russia was cancelled before release. Later in December 2012, someone found and made available a close to release candidate version on cd, obtained directly from the publisher in the spring of 2000. To turn on the sound, go to the root folder of the game X: \ Games \ Project Overdrive and with notepad open file overkill.ini. Look at the beginning for the parameters Sound = 0 and AmbientSound = 0. Change the value from 0 to 1. There you can turn off god mode and infinite weapons by changing options AllWeapons = 1 UnlimitedAmmo = 1 Invulnerability = 1 to zero. 0-9 equips your weapon, wasd and space move and jump, Q brings up your inventory, K brings up the map, + and - zoom in and out of map, right click to zoom for sniper rifle.
Info
Pre-Release Candidate CD Full Demo 162MB (uploaded by scaryfun)
Video
Screenshots
 1  2  3 


Quake 3: Team Arena ID Software / Activision [top]

This is an expansion pack from ID for Quake 3 (it runs however also without the original). There's 3 new play modes: Harvester, Overload and One Flag, all focused on team play. Three of the 15 new levels are very large terrain areas that can force even powerful PC's to their knees. There is a selection of new power-ups aimed at introducing a class-based structure similar to Team Fortress. Three new weapons are available: a nail gun, a chain gun and a proximity mine launcher. There are also a few graphical and sonic tweaks like the inclusion of Doppler-shift effects when rockets streak past your head. And finally there is a set of one-use items like Kamikaze (kills you in a colossal explosion, taking out anyone unfortunate to be around) and Invulnerability, which freezes you in mid-air and surrounds you with a near-impenetrable shield.
Screenshots/Videos
Standalone Demo ~121MB ( @ Download.com)
Infos
 1  2 
Full Demo / Movie Addon / Music Addon / Texture Fix (upped by keropi)
 1  2  3  4 
Fan-Made Portable Win7 Full Demo 188MB (uploaded by 3Spot)
Quake3 Team Arena + Orange Smoothie Productions 1.03a 964MB (uploaded by 3Spot)
Quake 3: Team Arena ISO Demo + GOG v2.0.0.2 ISO Demo, docs, maps, mods, models, pre-release 480.5MB+878.7MB (uploaded by hgdagon)
AlcoholClone ISO Demo (provided by mklgw1985 & upped by Scaryfun) 440MB
v1.3 included in Quake III Gold - 2CD ISO Demo 550+492MB (uploaded by Internet Archive Software Collection)


Rainbow Six: Covert Ops Essentials Red Storm / Ubi Soft [top]

A mediocre standalone mission pack considering that 1 of the 2 cds was taken up by readable information about the history of counterterrorist agencies, operations, and equipment. After studying it all, you can play the role of any of the Rainbow Six agents and take a series of fictional multiple-choice Rainbow Six entry exams, woohoo. The other disk has 6 small training missions and 3 good new long missions: a tough one in the jungle, one in an Arctic research station and another in a missile silo in North Dakota.
Screenshots
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Full Demo 53MB (uploaded by keropi)
Videos
2CD ISO Demo 1.24GB (uploaded by Egon68)
Win8/10 Patch 1MB (uploaded by scaryfun)


Replics 1-3 [G] Motelsoft [top]


Replics is a mix of FPS and adventure game, set in a hypothetical post-apocalyptic future (year 2057). Mankind have in the meantime had World War 3 behind itself. Life is no longer like it once was. The largest part of the planet is contaminated and uninhabitable. The survivors together have rooted themselves in the still habitable cities. Their existence is determined by XEN, an organization, which took over ruling after the war. You slip into the role of Selma Lombard, who lives in Ocean City, and you begin play in her dwelling. Replics 2: Forget The Moon You are on a moon base, to which you were brought on March 16th 2067 as prisoner No. 02264 on instruction of Morg, the ruler of Cenobita. Make your way over after escaping prison to confront Morg himself. Fly on a shuttle to Lar II. Here you must cross among other things the Hypofarm, the Moon club and the library of the Cenobiten and many other adventures exist. On the way after Cenobita, you will inevitably make an excursion to Rakos from there. Replics 3: Behind The Light Everything began with a suit-case. Everyone that opened it died, because its contents are absolutely deadly for all organisms. Innumerable replicants failed so far in the attempt to bring the suit-case into your possession. For this reason now you are activated, you are MORG'S last hope. Unfortunately, it's not as simple as it sounds, because some adversaries want to defeat your plan. They murdered Zora the owner of the orbital glider fleet and directed suspicion on you. Try to arrive at an orbital glider with the spaceship, which circles in the orbit around the earth. Break into the spaceship up to the command deck and fly yourself to your destination. Which role do WILD CATS and TRIOP play in this story? Find out! Because you are SELMA LOMBARD, a replicant, who is up to to each task. Originally commercial, like other games of this company, today we get the full versions from the site of its creators.
Videos
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German Free Games 1-3 152MB/308MB/302MB (uploaded by Official Site)
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Ricochet Valve Software [top]

Ricochet is a multiplayer mod which was developed by Valve Software and originally released on November 1, 2000. The 1.1.1.0 patch of the game was later released on June 12, 2002. It is an official mod, and is available through Steam for purchase; however, it is free for those who purchased the retail version of Half-Life prior to the release of Steam. The game is now released on Steam for about $5. Ricochet is a deathmatch game notable for its apparent simplicity, inspired by arcade games and platform games in both concept and design. Three maps come with the mod, two for deathmatch and one for duel combat. One of its main sources of inspiration is the film Tron in which a similar game is played. Players jump between neon-lit platforms suspended above an abyss, and shoot disks at one another, trying to push the opponent off the platform and into the depths. There are also horizontal barriers which the disks can bounce off (hence the name Ricochet); a direct hit resulting in a fall scores 1 point, a single-bounced hit scores 2 points, double-bounced 3 points, and so on. Ricochet also features a second attack (done by the alternate fire key) which cuts off the head of your opponent. The decapitation attack (as it is called) uses all three of your discs, but recharges all of them at once quickly. There are four kinds of temporary bonuses to pick up: "power shot", "freeze shot", "fast shot", and "triple shot".

Screenshots
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Full Demo ~4MB (upped by Scaryfun)
Fan-Made Maps
Videos


Robber Micro Sova / Softstar [top]

Starting from 2050 AD, mankind began to enter a new era of establishing bases on the lunar surface, formally exploring and developing the geology and resources of the moon in- depth and in-depth. But in AD 2060, in the canyon near the moon's Sea of Tranquility was found an unnatural form of architectural monuments, but also in nearby ruins detected many strange hard to explain different phenomena. After several months of in-depth investigation, the remains of a weird crystal was excavated in the center. The surface of this crystal emits a weird and alluring light. When the researcher wants to isolate the air in an attempt to prevent the rapid change of the crystal, everything is too late... The entire moon base is occupied by this weird creature, and you are the only one left. You must first enter a special mechanical device, and then sweep the enemies one by one until you find out what is going on. Select a robot into the game, each robot has its own special abilities, some of the value of life than the higher. Some are faster, you can choose a robot you like to start the game. However, unless you re-enter a new game, the robot cannot be replaced during the game. In the "Level Selection", every level the player has passed will be displayed. In addition, the difficulty of the game can also be adjusted. "Alien Invasion" adopts a first-person perspective. You are holding a variety of weapons, and you have to kill all the moving enemies at the bottom of the gun. Of course, the medicine kits or other weapons they left after the monsters are solved are also. As for how to dodge the enemy's artillery fire and how to wipe out the enemy one by one, it depends on your ability. Introduction to selectable robots: Saboteurs - In the past, tanks were almost always moved by crawler belts, so they often suffered losses due to the balance of their bodies when faced with difficult terrain battles. Until the advent of the two-legged and multi-legged robots, some people began to try. The track past the tanks used was changed to a higher degree of flexibility to move the four-legged, improved generations, and after some well-known and outstanding performance in ground battles, the people give for this "long-legged tanks" to the extreme High evaluation, and think it is capable of more severe terrain battles. "Saboteurs" performance in the four-legged upright tanks models are part of the master of masters, except in the most evil but also to maintain the best balance among the bad terrain, but also equipped with an ultra-small heavy water nuclear hormone. The melting furnace can produce small nuclear bombs on its own. Targets hit by such small nuclear weapons will not die or escape serious injuries. Cavalry - In fierce battles, the party with "quick support" can often reverse the disadvantages or strengthen the advantages. Cavalry is created under this concept. The cavalry has excellent mobility and is good at making full use of its high -speed movement characteristics to carry out all-round and accurate attacks. It can reach the support point in the shortest time and provide fast and continuous fire support immediately. The cavalry cannot be equipped with heavy weapons, nor can it withstand the attacks of heavy weapons, but its mobility is the most outstanding of all known two-legged upright models; tactically, it is better to dodge instead of defense. Two 30mm high-speed machine guns provides the best continuous fire support; whether it is to expand the advantage of fire support, or the fire cover required when retreating, or even disrupt the enemy's guerrilla warfare, the excellent performance of the cavalry has long been affirmed. Dr. Tasaka, the inventor of the cavalry, even believes that in the next five years, the cavalry can continue to maintain its current mobility advantages. The predecessor of the Titan was "Hobby", the premier explosive type mechanical device in the mining field. Later, the advantages of "Hobby" were improved for military use and became the current "Titan". "Titan" followed Hobby excellent recoilless launch system burst pressure and resistance characteristics, although the service between is not long, but because of rocketing popularity quickly, in a very short time to become the arms market hot one door of merchandise. And here's the second generation of Titan mainly be enough flexibility for the generation machine the shortcomings improved, and generation machine under comparison, the second generation of greater flexibility, a broader range of anti-missile, but the head before the experimental models only, has not yet been mass-produced.
Videos
Taiwanese ISO Demo 353MB (uploaded by Terje_P)
Screenshots


Rogue Spear MissionPack: Urban Operations Red Storm [top]

In Urban Operation there are 5 new missions available, as well as 5 from the original gamee, with improvements added such as improved opponent A.I. - for example the terrorists now throw hand grenades. Also there is a new multi-player level. One goes to locales such as a market in Istanbul, in a hotel in Hong Kong and the London underground. There are new weapons (several MG's and a sniper rifle). The environments are detailed and the missions expansive. Unfortunately, Urban Operations is over very quickly (that's probably why the developers added the old missions, but that's not not really a comfort to those buying it), but while it lasts it is well done. A built-in mod system was added to manage user-made "mods" or modifications. Previous releases of the Rainbow Six series did not have this system, and using a mod required overwriting existing game content. They are installed into a separate folder within the installation and can be turned on or off. This allowed the addition and/or customization of all game content, allowing new operatives, weapons, maps, missions, etc. to be added.
Screenshots
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Total Conversions
Reviews
Standalone Full Demo ~130MB (upped by keropi)
Infos
ISO Demo 331MB (uploaded by scaryfun)
User-Made Maps
Win8/10 Patch 1MB (uploaded by scaryfun)
Videos


Rogue Spear MissionPack: Urban Operations (Korean Edition), Dangerous Mission In Seoul Kama Entertainment [top]

When game company Kama in Korea released their localized version of Urban Operations, it contained additionally two 2 new campaigns made especially by them. There's a "Korean mission" consisting of the maps "Seoul subway station" and "soccer stadium"; as well as 2 further Korean team members and a new weapon (the "K-2 Republic of Korea assault rifle"). This version did not appear outside of South Korea.
Screenshots
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Full Demo ~23MB (upped by keropi)


Santageddon RIOT Entertainment / Enlightment Entertainment [top]

Santageddon is a multiplay-only team-deathmatch first person shooter, which puts you amidst the battle for Christmas. The game is very similar to Quake and other more modern shooters when it comes to controls and multiplayer gameplay.
You must choose between the good Christmas elves or the evil Se-Num Nato legions and dictate the outcome of the upcoming Christmas.
The game gives you a selection of three characters for both sides, each their own weapon selection. You can choose between an Elf base and Nato base as your fragfest location.
Screenshot
ISO Demo 28MB (uploaded by Egon68)
Videos


Seed (cancelled) Human Soft [top]

SEED, at the first glance may look like a 3D shooter. However, once you pick up the controls, you will realize immediately that it is something completely different. Gameplay in SEED does not follow the rules set down by traditional 3D shooters. It is trying to do something new, something innovative by utilizing game features from the more traditional platform games such as Mario on the Nintendo 64. SEED smoothly blends the gameplay offered by a 3D shooter with the gameplay offered by a platform game. The synergy of implementing lighting and shadows as part of the gameplay together with the unique game elements offered by SEED creates a very unique game, unheard of thus far.
Screenshots
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Playable test demo ~15MB ( @ Download.com) Beta Demo #2 ~47MB ( @ Old-Games.ru)
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Videos


Soldier Of Fortune RavenSoftware / Activision [top]

As John Mullins, supported by his buddy Hawk, you take orders of the government which the "Shop" gives. It concerns thusly the strongarm mercenary dirty work which may not be done officially by the government. The one-man killer representation in SOF loosely recalls Kingpin's efforts. Directly in the first level in the city underground, civilians (still in the intro sequence) and policemen have their heads blown away. After you intervene, also numerous opponents join the list of the dead ones. The opponents limp with a leg shot or hold their shoulder in pain depending on where you shoot them. Also friendly forces can be shot. In addition, this happens sometimes in the eagerness of combat, and will lie on the ground waiting to be tended to. The story is recounted in game film sequences and whisks the player to diverse scenes. From the underground, it goes into former Yugoslavia where despite the efforts of the UN, peace is little to be seen. Merrily whistles shells around the player. Subsequently, it goes into the eternal ice of a Russian island, later also into the mideast (Iraq) and the far east (to Japan). The missions are quite fun and but unfortunately the levels are very linear. More than one way to the goal would not have compellingly harmed the game. The degrees of difficulty permit you to master each section of the game, which nowadays a long gameplay amount is not always the case. Altogether it's a very good shooter, but apart from the hit zones and associated opponent reactions it does not offer anything else new.
Later the Gold Edition, which was available as a free patch, appeared with 18 new Deathmatch maps 18 new multiplayer maps, 2 new game modes, and an exclusive interview of John Mullins. The two new Deathmatch modes - Control and Conquer The Bunker. These can also be played in the already familiar DM styles too, adding a lot more variety to the game. The experience is further improved by the addition of six new player skins and even the presently unfashionable single-player mode is treated to enhanced bot Al, which makes crippling the enemy before killing them even more satisfying. There's a plethora of other tweaks too, from simple bug fixes to gameplay niceties that just add to the fun. In 2001, a Platinum Edition was released that contains 5 new multiplayer modes, a strategy guide and other extras for fans. It adds GameSpy support and an exclusive look at the sequel, Soldier of Fortune II: Double Helix. It has bonus content like artworks of game's characters and weapons. There is also the manual of the game in digital format.

See also: #Lucky Soldier [G]

Screenshots
Linux ISO Demo 612MB (uploaded by Internet Archive Software Collection)
Reviews
Level Demo 95MB (uploaded by Internet Archive Software Collection)
Infos
Platinum Edition Full Demo 390MB ( @ Old-Games.ru)
Fan-Made Maps/Mods
Full Demo plus Gore Enabler ~290MB (upped by Scaryfun)
Videos
Special Edition (Platinum) ISO Demo 707MB (uploaded by Shattered)
Free Community Edition 6.1 (works on Win10) 486MB (uploaded by scaryfun)
EU Clone ISO Demo 756MB (uploaded by Egon68)
Free Community Edition 6.1 (works on Win10) 486MB (uploaded by speedracer)
Free Community Edition 6.2 497MB (uploaded by ModDB)


Space Griffon VF-9 Panther Software Inc. [top]

Originally on Playstation in 1995, this is a graphically enhanced version of the earlier computer game Hamlet. This Windows ported version is equipped with a new speech recognition system. The largest moon base, "Hamlet", has stopped responding to communication. It is up to you to determine what happened, and fix it. The game mixes typical FPS gameplay with RPG elements. You are inside a giant mech that can transform into a shape fit for walking, driving, and a mixture of both. You can move square-by-square, with 90-degree turns, slide left or right, and look up and down. By defeating enemies, the invisible RPG elements are introduced: you have hit points, energy points, and you can collect weapons and items. When an enemy approaches, this is shown through an icon, along with the distance. The environment is claustrophobic and maze-like, and includes many enemies. The game features an unusually large amount of plot for a game of this type, mostly consisting of conversations between your teammates, who are always in other parts of the station.
Screenshots
ISO Demo 543MB (uploaded by Old-Games.ru)
Videos


Spec Ops II: Operation Bravo Zombie / Ripcord Games [top]

Originally released as a free download at the official website for Spec Ops II: Green Berets, Operation Bravo tweaks the gameplay and AI of Spec Ops II, attempting to fix many of the glitches and bugs of the original. It also adds 25 new missions in jungle, desert, arctic, and urban settings. The mission pack is much the same as the other programs: it features three difficulty levels and a number of scenario locations. You can choose from alpine, desert, jungle, and urban (MOUT - Military Operations in Urban Terrain). Each setting features five missions. In the mission set-up menu, there are numerous weapons to choose from, and you can equip each member of the two-man team with various devices, from med kits to explosives. Unlike the missions in the Ranger package, the missions in the Green Beret add-on are mostly recon or clear missions. New multiplayer modes are Capture the Flag and Last Man Standing. Scout out enemy encampments or clear bunkers of enemy troops. However this program still provides on-your-toes action in a wide variety of settings. The multiplayer code was improved as well as the intelligence of your fellow-members.
Screenshots
Spec Ops Platinum ISO Demo 441MB (upped by Egon68) * includes Spec Ops, Spec Ops: Ranger Team Bravo, Spec Ops 2, Spec Ops 2: Operation Bravo
Reviews
Spec Ops 2 Platinum - Proper Full Demo (original + Platinum level packs) (3DSL Upload) 95MB
Platinum Edition Standalone Levels Full Demo 101MB (uploaded by keropi)
Spec Ops 2 + Operation Bravo - merged menus 3MB (uploaded by 3DSL Upload)


Star Trek: Voyager - Elite Force RavenSoftware / Activision [top]

This shooter was developed with the Quake3-Engine and uses tactical elements. On the one hand, one must play and make certain that the other team members survive, on the other hand one also has to defeat all opponents. So one must partly sneak up on them. Also puzzles are of importance, less than in System Shock or Deus Ex, but however more than, for example, in Half-Life. The characteristics of the team members are all different. Some are rather aggressive, others reserved and fearful. Many of the levels occur on the Voyager itself, which is partly damaged. Also in the dark, one fights the Borg enemy. Generally Elite Force is very varied - however short. The degree of difficulty was set quite low, so that experienced players even in the 3rd degree of difficulty should have no problems. It makes more sense here however for teamplay. The team members are not quite intelligent and have problems in following you. The different comments provide amusement and variety. There's no comparison in maturity to the thrown-together Daikatana in the first sales version. Many cutscenes in the game, keep the story and action moving along. I am absolutely no fan of the Voyager series, rather a detractor, yet Elite could inspire some Force. I would be pleased about sequels to the game in any case. If the interaction with the environment beyond switch pressing could be advanced and one can give instructions to the team members, then I would be very happy indeed (although this is naturally a matter of taste). When first released, Jeri Ryan who plays Seven of Nine wasn't available to do the voice-overs, and a sound-alike was used. Jeri's voice was added in the official v1.2 patch.

See also: #Star Trek: Voyager - Elite Force Expansion Pack

Screenshots
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Singleplayer Demo ~115MB Multiplayer Demo ~30MB ( @ Download.com)
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Videos
Total Conversions
Infos
 1  2 
ISO Demo 632MB (uploaded by Egon68)
Fan-Made Maps/Mods
 1  2 
EU AlcoholClone ISO Demo 757MB (uploaded by Egon68)
GOG ISO Demo v1.2 (including Expansion Pack) 668MB (uploaded by jambo)


Taco Bell: Tasty Temple Challenge BrandGames / Taco Bell [top]

This game was one of several games (such as Jumping Bean Jamboree, Moon Eater, Taco Maker Marathon) sold in Taco Bell kids meals to promote their brand with kids ages 6-12. It was made by the same developer who did the Mr. Pibb: The 3D Interactive Game. You play Baja Bill who is one hungry dude. He's part of an exploration team that has discovered the ruins of an ancient jungle civilization. Tired and hungry from a day of hacking through the jungle, Baja Bill climbs into his sleeping bag near the giant stone steps that lead up to the main temple in the ruins. In his dreams the temple turns into a bonaza of Taco Bell food delights. He races from room to room through the temple, gobbling up as much food as he can. Tacos! Nachos! Gorditas! Mexican Pizza and Chalupas! But there's a catch. Hiding in the nooks and crannies of the temple are poisonous jungle cobras. Just when you least expect it, they jump out and take a bite! Cover them with Hot Sauce and they're goners. But if you don't move quickly, they'll give you a nasty bite. Get bitten enough times and you'll wake from your dream before you reach... the Grande Meal - Hot and delicous. It sits there on the top level of the temple ruins...waiting...for you. Will you get there before you wake up from your dream? You battle snakes and scorpions by shooting hot and wild sauce at them. You eat Taco Bell food such as chalupas for health.

Screenshots
Full Freeware ~1MB (provided by The Unknown Gamer & upped by Scaryfun)
Walkthrough
Videos


Thief II: The Metal Age Looking Glass / Eidos Interactive [top]

In this sequel to Thief: The Dark Project, the master thief - and the last effort from Looking Glass before their (to me) very much mourned closure. The graphics engine has not changed substantially (now it can be safely called weak), for there are numerous steam powered robot opponents. There are hardly any dungeon levels. This time everything takes place in 15 (quite difficult) levels in the town, in villas, warehouses, banks etc. The Metal Age also brings about the use of changed equipment. Now a small camera can be placed to keep certain places in view. There is a very expensive invisibility drink (which does not hide, however, the noise of your footsteps). Also you can render opponents unconscious. Extinguished torches are sometimes lit again (in this respect one of the watchmen that notices this will have matches carried). Indeed, the guards still do not note if a companion from their rows has disappeared, however, if that would be the case then the game would be probably barely able to be solved. The story will progress through the use of atmospheric films (with partly also still pictures) and holds again some surprises. This is a smooth successful continuation but unfortunately also the degree of difficulty increases again.

Screenshots
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Level Demo 131MB (uploaded by CNET Download.com)
Reviews
 1  2 
Fan-Made Mission & Expansion Pack
Infos
Full Demo ~181MB (upload by Scaryfun) Patch Update V1.07 to V1.18 ~50MB (created for 3DSL by Hellsgate & uploaded by keropi)
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Fan-Made Missions
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GOG Digital ISO Demo v2.1.0.24 910MB (uploaded by Shattered)
Video Reviews
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2CD ISO Demo 884MB (uploaded by scaryfun)
Thief Collection 4CD ISO Demo 3.2GB (upped by Shattered)NOTES: Includes Thief, Thief 2, and Thief 3.
Portable Full Demo v1.07 + Movies Addon 407+235MB (uploaded by Legends World)
Unofficial Patch v1.22 (to run on modern systems) / Infos 18MB
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GOG Digital ISO Demo v2.2.0.25 913MB (uploaded by Shattered)
Prototype Level Demo 299MB (uploaded by Hidden Palace)
Thief Collection includes ISO, update patches, Fan Missions, GOG installer, manual, Fixes, mods & addons, Soundtrack, Making of video 28.2GB (uploaded by Internet Archive Software Collection)


Thundra: Alien Wackiness from the future Spungulas Software / Askari Corporation [top]

Thundra was an FPS game developed by a small software house, most probably by a single man team using an update version of the Pie 3D Game Creation System. It was intended to be released commercially for $22 (in 2000) and a demo version was also released, but the game was apparently a complete failure due to its extremely complex controls, weak, hard to use weapons and shoddy and unintuitive gameplay (it is possible to lose the game just for being spotted by an enemy within 10 seconds from the start of the game). It also featured horrible sound, a buggy installer and "copy and paste" graphics (the author even admitted using public domain art). The premise of the game is as follows: 3 miles above the city of Thundala a prison complex suffers an outbreak of disease due to a flubbed experiment in Eugenics. Stop the chaos before it reaches outward into the universe. The game can be freely downloaded in its full version from Spungulas Software itself, even though Spungulas' games page now reads "We have pulled all of our old games and will update this page when we finish our newest ones."
Review/Screenshots
Level Demo v2.7a ~11MB ( @ FilePlanet)
Videos
Freeware ~26MB (upped by Scaryfun)
Level Demo v2.05 8.3MB (uploaded by annoyment)


Tickle People, The (cancelled) Lonnie Flickinger / Chiselbrain Software [top]

Accidents happen. My name is Jeff and I work at the worlds most sophisticated particle physics lab. In the last 4 weeks we have been experimenting with a machine we have developed here we call "the sewing machine", a machine that stiches the fabric of another unknown dimension to our own. As a result of last weeks test my personal notebook computer was sucked into the machine's vortex to the other dimension, gone forever, damn! That computer had all of my games on it! So much for last week, today is the second experiment, we are going to open up the vortex to maximum and send a probe through. I hope everything goes o.k. This game used Pie In The Sky v2.0 engine which featured much more advanced options and served as Lonnie Flickinger's educational project before going on to make Pencil Whipped. The plot involved an accident with a super-computer that led to all the nearby workers to be absorbed inside its strange artificial environments. A demo version was released, but the final game was never completed.
Infos
Level Demo v2.0 12.3MB (uploaded by Old-Games.ru)
Screenshot
Videos


Todo Half-Life Juegos y Jugadores para PC [top]

This Add-on CD (Totally Half-Life) was bundled with the Spanish version of the famous PC-Gamer magazine: "Juegos y Jugadores para PC", issued in October 2000. The CD includes a hand full of levels (single player and multiplayer), models, skins and mods for retail Half-Life (and some for Opposing Force). There are also official patches for both versions of the game (English and Spanish); though these patches only work on the original install of Half-Life (WON). The levels, mods and models should work fine with the Steam release of the game.
Spanish ISO Demo (thanks to Mister_Headcrab & uploaded by Scaryfun) 626MB


Todo Unreal & Unreal Tournament [Sp] Juegos y Jugadores para PC [top]

This was a November 2000 issue coverdisc on the Spanish magazine Juegos y Jugadores para PC. It includes a handful of fan-made levels (single player & multiplayer), official patches and mods for both Unreal and Unreal Tournament, plus a tech-demo video showcasing "new" features of Unreal Engine 2 with emphasis on facial animations.
Spanish ISO Demo 540MB (uploaded by Mister_Headcrab)


Unreal Tournament Ultra Add On Pack: 2500 Maps Arktis / Icebox [top]

One of the last level addons ever released, this is an unofficial collection of levels on 3 CDs. It contains levels for the modes: Deathmatch & Team Deathmatch, Domination, Assault, and Capture the Flag. It can be used for both PC and MAC!


Unreal Tournament: Bonus Pack 1 Epic Games [top]

Epic continued their tradition since Unreal of giving free addon packs with this 11 map pack. DM-Agony 6-10 players - Sidney "Clawfist" Rauchberger has assembled a cool FFA map in the style of Codex, but not as cramped. The Shock Rifle is very dangerous on this map as many of the floors are long and flat and combo moves are easy to do. DM-Cybrosis][ 10-16 players - Alan Willard converted his Fusion map to UT and enhanced it considerably. Beware of the new electric trap near the Damage Amplifier! DM-ArcaneTemple 6-12 players - Shane Caudle works his ancient temple magic once more. DM-Malevolence 6-8 players - Rich "Akuma" Eastwood made this fantastic Tourney (1 on 1) map. DM-Shrapnel][ 10 to 16 players - This map was originally released in a free Unreal1 map pack by Epic called "Fusion." Cliff Bleszinski has greatly ripped it apart and reworked it so that it is less cramped and plays far better. DM-HealPod][ 8-12 players - Healpod originally shipped with Unreal1. The premise behind the level is that there is no health in it, instead, there is a "pod" in the center of the level that will restore 15 health every second. Now, the level has buttons strategically placed throughout it where players can touch them and cause a masher to deploy which will squish all who are in the pod at the time. DM-Mojo][ 6-12 players - Mojo is a hardcore twisty castle corridor deathmatch map by Cliff Bleszinski. CTF-Cybrosis][ - Alan Willard's Capture the Flag conversion of DM-Cybrosis][. CTF-Hydro16 - Clawfist has built a top notch "two bases" industrial style Capture the Flag map. CTF-Noxion16 - Another great dueling base Capture the Flag map courtesy of Clawfist. CTF-Darji16 - Alan Willard started building this map one day and it grew into the impressive behmoth that is Darji Fortress. Maps with a "16" in their name are intended for 16 players minimum. There's also 3 New Characters. These models are available to play as under "Player Setup." You can configure your bots to use these meshes as well by clicking the "Configure" button under the "Bot" tab when you start a Practice Session. Skaarj Hybrid - The N.E.G. has long recognized the superiority of the Skaarj warrior as a military fighting machine, as was made clear in the brutal Human-Skaarj wars. The Skaarj Hybrid is the result of secret military genetic research using both human and Skaarj DNA performed after the capture of a Skaarj scout ship. If proven in Tournament battle, the Hybrids shall become a leading force in ground based ops. Nali - The Nali race has been long enslaved and dominated by the Skaarj. A newly formed Nali faction has repented their pacifist ways and has rebelled against the Skaarj, and theyre ready to prove their combat skills in the Tournament. Nali WarCow - When the militant Nali were driven from their homeworld they brought the only domesticated beast they knew of- their local livestock. By using Pavlovian techniques and heavy cerebral modification they are training their cattle to fight instead of graze. There are also 6 new Relics mutators: Strength, Regeneration, Defense, Speed, Redemption, Vengeance.
Screenshots
Free Addon 14MB (uploaded by Unreal Archive)
included in Game Of The Year Edition - GOG Digital ISO Demo v2.0.0.5 + Manual 302+27MB (uploaded by scaryfun)
included in Game Of The Year Edition - 2CD ISO Demo 934MB (uploaded by scaryfun)
included in Full CD-Rip Game Of The Year Edition ISO Demo 420MB (uploaded by FPS Legends)


Unreal Tournament: Bonus Pack 4 Epic Games, Inc. [top]

This was the final free bonus pack released by Epic around Christmas 2000 and it features two new player characters, two texture packs and 12 maps. The characters are: Xan Mark II - after his defeat in the Tournament, Xan has been rebuilt from the ground up. He's stronger, faster, and a hell of a lot meaner looking; WarBoss - Liandri researchers have been experimenting with recently uncovered Skaarj technology and have been implementing their results in a new model. He's the fastest and most agile robot ever produced. These characters are higher poly than the original UT characters, so you may see a slow down on slower systems. The maps are: CTF-Beautitude - Medium sized Ancient temple CTF; CTF-EpicBoy - Warren Marshall's medium sized gothic themed CTF map. This map is very detailed, we suggest a fast PC for it; CTF-Ratchet - LARGE industrial CTF map. Needs many players; DM-Bishop - Large Gothic style DM with excellent central combat area; DM-Closer - Industrial DM with great flow; DOM-Bullet - Large sized Domination map; DOM-Cidom - Small Domination map similar to Condemned; DOM-WolfsBay - Medium sized Domination on an out of control hovercraft. This map is very detailed, it's suggested a fast PC for it. Plus, this pack contains 2 maps that are built for ONE ON ONE Tournament play: DM-Grit-TOURNEY and DM-Viridian-TOURNEY. It also contains 2 updated UT maps: CTF-Face-SE - A slightly modified version of the infamous Facing Worlds map. Players spawn out of sight of snipers, some teleporter fixes, etc.; DOM-Lament][ - Remixed version of UT's original Lament map.
Free Addon 14MB (uploaded by GameFront)


Unreal Tournament: Digital Extremes Pack Digital Extremes [top]

This second free bonus pack for Unreal Tournament was made by Didital Extremes and features 2 new CTF maps: CTF-HallOfGiants, CTF-Orbital. The Volatile Ammo mutator replaces all the ammo on a level with an exploding version. When the ammo pickup is shot, it explodes like the ammunition type it contains. This mutator does not work when used with the Arena Mutators because they don't allow the ammo or weapons to be replaced. The Team Beacon places an icon above teammates during team games. The sprite doesn't scale so well when the sniper rifle is used. The icon is a 3d world object so it will, at times, intersect with the world geometry. And lastly the Volatile Weapon mutator causes your weapon to explode after you die leaving no pickup.
Free Addon 1.03MB (uploaded by Unreal4Fun)
included in Game Of The Year Edition - GOG Digital ISO Demo v2.0.0.5 + Manual 302+27MB (uploaded by scaryfun)
included in Game Of The Year Edition - 2CD ISO Demo 934MB (uploaded by scaryfun)
included in Full CD-Rip Game Of The Year Edition ISO Demo 420MB (uploaded by FPS Legends)


Unreal Tournament: Inoxx Pack Epic Games, Inc. [top]

All of the content in this third free bonus pack was created by Cedric "Inoxx" Fiorentino. It includes two texture packs and six maps. Inoxx is the Unreal Tournament developer best known for his Capture the Flag level, Facing Worlds. He has been designing levels for Epic for five years, creating fan favorites such as UT's Phobos Moon, Hyperblast, and Metaldream levels. The levels in the Inoxx pack were originally created for the main Unreal Tournament game but were not completed by the time of the game's launch. CTF-Face][ (4-12 players) - The sequel to Facing Worlds, the original Unreal Tournament Capture the Flag Map. This new version is quite a bit more intense, as the bases are 20% closer and there are more sniping spots. CTF-High (8-16 players) - This is a large, wide open CTF map that requires a good PC in order to run well with a lot of players. Try to avoid falling to the streets below! CTF-Nucleus (6-12 players) - A much tighter Capture the Flag map that takes place in an old power station. Careful when you navigate the lower passageway, as the switches in the map will cause the tunnels to electrify! CTF-Kosov (10-16 players) - Enormous Capture the Flag map. This map requires a minimum of ten players in order to play really well. Skilled players will make use of the canyon walls as defense points and alternate routes to and from the flag bases. DM-Crane (8-16 players) - Sprawling construction site arena that requires a lot of players. Beware of campers on the two cranes on either side of the map! DM-SpaceNoxx (2-6 players) - In the tradition of Morpheus comes the next wave of cool Low Gravity arena maps! Dodging will let you zip around this map quickly; be careful to not fall into the blue plasma in the center of the structure! There is also a freely available map by Inoxx not included in this that is DM-Gen][.
Screenshots/Infos
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Free Addon 4.8MB (uploaded by GameFront)
Free DM-Gen][ map 529kb (uploaded by Unreal Archive)
included in Full CD-Rip Game Of The Year Edition ISO Demo 420MB (uploaded by FPS Legends)
included in Game Of The Year Edition - 2CD ISO Demo 934MB (uploaded by scaryfun)
included in Game Of The Year Edition - GOG Digital ISO Demo v2.0.0.5 + Manual 302+27MB (uploaded by scaryfun)


Unreal: Steele Dawn (cancelled) Level Infinity / Yrex + Various Unreal Community Talents [top]

This is a community restoration project of a cancelled expansion pack for Unreal from the folks behind one Duke 3D add-on (Secrets of the Acropolis) and Shadow Warrior: Twin Dragon. Leo(T.C.K.) has recovered all eight levels that were planned, some in larval form, others partially complete, some even nearly complete. After he provided the initial fixes and conversions, Yrex and Delacroix have taken it upon themselves to get some work done in order to fully complete the add-on. It was released on May 22/2022, the 24th anniversary of Unreal. 47 years before the events of Unreal, a civilian Terran colonist Brandon Steele finds himself in the wrong place at the wrong time, when the city of Vegra, part of the Seriate IV colony on the moon Io falls the victim of a brutal assault by the terrorists of the Vesspine Confederation. Having realized he's in the middle of a warzone, he has to fight for his life as he is pursued not only by the terrorist forces but also the terrifying Skaarj Empire. Features: 8 all-original missions; 4 new weapons and 3 significantly modified classics; New deadly enemies - human terrorists from the Vesspine Confederation, terrifying new Skaarj leader units and more.
Videos
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Free Expansion + Hotfix 118MB (uploaded by UnrealSP)
Infos


Urban Mercenary Moshpit Entertainment [top]

This used the Quake 1 engine, and allowed players to compete in a first person shooter game for money with the winner taking the loser's money. Each player had 9 different weapons at all times, there were no powerups or extra weapons to be found, just kill opponents to win the game and the money. When you frag someone they generate a coin and leave it on the floor where they die - this coin doesn't come out of their pocket - it gets created when they die - the person on the scene first gets to pick up the coin - so not only do you have to kill the person you have to rush over and get their coin before anyone kills you. Gamers could choose to play in tournaments, death matches, or a 1 on 1 battle. There were various levels of membership, some which had a montly fee. Seems this didn't succeed in attracting investors from other companies and better games to add to this system, so it died.
Videos
Playable Game Client 67MB (by Scaryfun)
Screenshots
Infos
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Vietnam: Black Ops Fused Software / ValuSoft [top]

One starts in a camp and during violent combat the cell is damaged and one can flee. To leave, one goes into the underground around the camp - the notorious cramped tunnels. Later one follows a river and tries to dispatch a general too who has entrenched himself in a temple and is to be eliminated. Thematically Black Ops goes in the same direction as NAM, but can produce however only much less atmosphere despite 3D-engine supported graphics, in my opinion. There are practically no underbrush and no plants. Usually there's only high trees, which remind rather of the Black Forest than the jungle. In contrast to the slow graphics, the game is very quickly played to the end as well.
Screenshots
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Full Demo ~35MB (upped by Scaryfun)
Videos
ISO Demo ~171MB (uploaded by Scaryfun)


Warhammer 40.000: Agents of Death (cancelled) Mirage Media [top]

This is a cancelled FPS that was in development by Mirage Media (mostly known for Imperium Galactica and Mortyr) in the late ‘90s, planned to be published on PC. The game was about the confrontation of 3 heroes against the ruler of a certain planet who sold himself to the forces of chaos. Before the beginning of each level, players could choose between one of the 3 protagonists, while the other two would have been controlled by the AI. Levels had different objectives following the game story and one character could have been more useful than the others depending on the mission. For example if you had to kill one specific target without alerting the other enemies, a sniper would be the best choice. Instead in a mission with dozens of enemies to kill, someone with a huge fire-power could be the best choice. Mirage Media was working on Agents of Death along with Mortyr 2 and both games used their homespun three-dimensional engine, which (according to the developers) made it possible to create an incredibly realistic and detailed world. Unfortunately they were not able to complete the project and in 2000 Agents of Death was scrappeda although there is a playable alpha version available.
Screenshots
Playable Alpha 229MB (uploaded by Scaryfun)
Videos


X-COM: Alliance (cancelled) MicroProse, Hasbro Interactive, Atari [top]

Being in concept since 1995 and in development shortly afterwards, X-COM: Alliance was to revolutionize the X-COM franchise by combining the strategic and tactical elements known from the first X-COM/UFO games with the in-your-face gaming scheme of a first person shooter. Developed on the reknowned Unreal Engine, practically simultaneously with Unreal, it was first announced for release in 1999, then 2000 and finally 2002. Sadly, the release never took place, the game met its demise most likely soon after the closure of Microprose UK and, what's worse, its assets were later re-used for the most horrible atrocity known to X-COM fans... Enforcer, the dumbed down, simplistic, straightforward, non-climatic, arcade-ish shooter. The game takes place in the year 2062, 12 years after the events of X-COM: Terror from the Deep and five years before those of X-COM: Interceptor, when the Patton, an Earth research ship, travels to Cydonia to locate Elerium-115 on the surface of Mars and establish a mining facility. The Patton goes through a dimensional wormhole gateway and ends up many light years from Earth, finding the alien invaders from UFO: Enemy Unknown (such as Sectoids and Ethereals) engaged in a war with a new alien race, the Ascidians. The crew of the Patton joins forces with the Ascidians and their alliance gives the game its name. There would be also several new alien races introduced as well. Gameplay would emphasize team management and tactics. Through the first-person perspective, the player would assemble and lead the squads of up to four members (from the pool of only 12, mostly scientists and engineers, all of them with not only different skills but also their own unique abilities, voices and lines of speech, personalities, feelings and attitudes, resulting in their display human-like behavior, distinctively different for various characters if they were put in the same situation) through the 13 missions with various objectives. The troopers' speech, movement, and combat effectiveness would be affected by their emotional state which would be infuenced by their individual personal traits and conditions such as the current morale and fatigue levels and their surroundings. Multiplayer co-operative (for the story mode) and deathmatch and capture the flag modes were also being planned.
Screenshots
Beta 219 / Beta 220 (thanks to Delacroix & upped by Scaryfun) 356MB/97MB
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Videos
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Beta 086 / Beta 219 & 220 combined / Miscellaneous Dev Files (thanks to Delacroix & upped by Scaryfun) 10MB/417MB/435MB
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Infos
Beta 219 with bat starters for each level 486MB (uploaded by Old-Games.ru)
Beta 086 / Beta 219 & 220 combined / Miscellaneous Dev Files (mirrors) 10MB/418MB/435MB (uploaded by Delacroix)


Yoddha The Warrior Indiagames [top]

If you think life can go on peacefully, think again. Gaddar Singh, the most wanted international terrorist, has recently shifted his base. No one knows for sure what his intentions are and what his next target will be. He is hiding in a secret military base from where he plans to lauch a nuclear attack that will plunge the entire country into chaos. It is up to you to save the country. India's first 3D first-person shooter was popularized by the hit song on MTV, "Mere Desh Mein", by Vedic Chant. However, the game is really just an adapted Doom clone, and derives its "originality" by instilling patriotism and support for the armed forces. The game begins with a patriotic speech of cinematic proportions and an introduction to the mission at hand. Nafrat-I-Hind, a terrorist organisation, is well stocked with Sipahees and Atankvaadis wielding machine guns and rocket launchers. You just have to shoot your way to the top with the help of your limited weaponry. The shotgun is the weapon of choice here, and since its effectiveness is debatable at long range, you can also pick up the automatic rifle and the devastating rocket launcher. All three weapons have their own problems, and none of them can really help you if you ever find yourself cornered by the merciless Atankvaadis. As you trudge along the sinister hallways of the Nafrat-I-Hind, you find that your only hope lies in the discovery of occasional health and ammunition kits that help you live a few minutes longer. The game is also known for its commercial partnership with the Pepsi brand, which has included advertisements integrated into the gameplay. During the game, the player picks up Pepsi logos to increase his Pepsi power that represents life in the game.
Promotional Music Video
Download: None currently available


Third Person Shooters

American McGee's Alice Rogue / Electronic Arts [top]

This is not based on the sweet Disney film version of the classic story, but is a dark disturbing version as an action-adventure. While the Disney film took out the book's more disturbing aspects, McGee with his team deepen the dark aspects of the book. It's a direct sequel to Lewis Carroll's famous books. The story begins with Alice's parents dying in a house fire, and Alice taking the blame for it. After repeated attempts at suicide, she gets locked up inside a mental institution and is slowly wasting away there before she is summoned to Wonderland again by the White Rabbit. But this time it's a Wonderland gone seriously bad and gory. The only chance for Alice to restore her piece of mind and find out more about the death of her parents is to fight through Wonderland and free it from the evil powers. Experience the Pool of Tears, the Caterpillar's Garden, and the Mad Hatter's Tea Party. The Cheshire Cat serves as Alice's companion throughout the game, frequently appearing to guide her with cryptic comments. They have made an action adventure with strong graphics, good sound, and an anything but sweet principal character. The levels are varied and offer numerous interesting ideas. The opponents are very different and some absolutely immense. Composed by former Nine Inch Nails band member Chris Vrenna, Alice's score is the creepiest, most bizarre, most haunting music ever heard in a game. Some of the gore in the demo was toned down for the final game. In 2011, a remastered version was included with the sequel Alice: Madness Returns. It features widescreen resolution and slightly updated character texture models, includes support for newer operating systems and controller support. It's not currently available in Steam for unknown reasons but is part of Alice: Madness Returns - The Complete Collection on non-Steam digital distribution sites.
Screenshots
Level Demo ~79MB ( @ Download.com)
Reviews
 1  2 
Full Demo ~180MB / Music Addon ~98MB (upped by keropi)Movie Addon ~89MB (upped by Scaryfun)
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Videos
UK AlcoholClone 2CD ISO Demo 1.24GB (uploaded by Egon68)
Infos
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2CD ISO Demo included in The Vault of Darkness 2004 8CD ISO (upped by TG)SeNaTe) plus Clive Barker's Undying, Dracula Resurrection, Dracula: The Last Sanctuary, and Dungeon Keeper 2
Graphics Enhancement
Full Demo re-textured HQ 1.27GB (uploaded by 3Spot)
2011 HD Full Demo 967MB (uploaded by scaryfun)
Remastered Edition included in Alice Complete Collection - DVD ISO Demo 6.80GB (uploaded by scaryfun)
American McGee's Alice + Alice:Madness Returns AIO repack + Alice Otherlands movies + Extras 6.74GB (uploaded by hgdagon)


Army Men: Air Tactics 3DO Company, The [top]

Take to the skies with this new addition to the Army Men series. This time you must take control of the latest air attack machines in the world of war, and bash the plastic out of the Tan forces before they do it to you. Fly through the bathroom, clash in the sandbox or destroy the flower garden, the choice is yours. Plus four new ways to clash with your pals. It features 20 single player missions that take place in all sorts of locales including the Sandbox, the Flower Garden, the Bathroom and the Alpine Village. Missions are objective oriented, usually involving search and destroy, search and rescue, and other miscellaneous tasks such as repairing or destroying certain structures and escorting supplies through dangerous terrain. There are three different helicopters available and as you advance through each mission, new and improved helicopters become available for your use that have been upgraded with more cargo slots and space for onboard weapons. There is an assortment of weapons available in Air Tactics including machine guns, napalm and firecrackers. In terms of multiplayer, it features Internet play. There are eight unique multiplayer levels available and three styles of gameplay: Save Scavenge, Deathmatch and Bug Hunt. Savage Scavenge is a mode where you simply need to recover more specified items than your enemies. Deathmatch is exactly that, a head-to-head battle where the object is to destroy your opponents as many times as you can. Bug Hunt is another head-to-head game where the object is to smash as many insects as you can, scoring points along the way. For your gaming pleasure, a whole new assortment of mutant insects have been created including killer roaches, acid-shooting houseflies and fire ants.
Videos
ISO Demo 360MB (uploaded by scaryfun)
Screenshots


Army Men: Sarge's Heroes Aqua Pacific / The 3DO Company [top]

Whereas the first games in the Army Men were strategy titles, this game was a third person shooter. You play the Sarge, awakening to find your base being overrun by enemy tan soldiers. You've got to find Colonel Grimm and get him to safety and along the way you'll meet other members of your team who were captured, spies from the Blue squad, and the Colonel's lovely daughter, Vikki. You'll find weapons such as the standard issue M-16, mortars, mines, bazookas, grenades, sniper rifle and everyone's favorite tool of mass plastic destruction, the flamethrower. The fun in this game is you get to fight in areas like the garden, the bathroom, and the sandbox as they become exciting areas when you are so tiny. You also get to use fun vehicles, like helicopters, tanks, and the maniacal V-bots. The graphics might not be as good as better games but the idea is fun.
Screenshots
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Full Demo ~23MB (by keropi)
Videos
ISO Demo ~475Mb (upped by Egon68)
Included in Army Men Value Pack 2 4CD ISO Demo (upped by Egon68) plus Army Men, Army Men: Air Attack, Army Men: World War


Baldr Bullet [J] GIGA [top]

At one point of the human history, a computer system was created that could manage everything that happened on Earth. Known as Baldr System, it wasn't accepted by everyone, and groups opposing it were formed. Violent skirmishes between these groups and the Baldr System Fellowship Association (BFA) occurred in South America. Both sides used giant mechas (HAWS) for combat. Sergey Kirkland was just transferred to the Baldr System Observation Structure Army (BS-OSA), a military group tasked with watching BFA actions and ensuring that the conflict will not evolve into a global war. Commanding the elite SERR-14 unit, Sergey encounters an enigmatic enemy that adds more unanswered questions to the complex situation. This is a prequel to Baldr games; the main hero is the ancestor of the protagonist of Baldrhead. Gameplay-wise, it retains and expands upon the combat mechanics first introduced in that game, though with faster moves, reliance on combo attacks, and more weapons. Like in the previous games, weapons and attacks can be customized and leveled up. Unlike Baldrhead, there is no exploration whatsoever in the game. It evolves like a visual novel, with a flow of text interrupted by the player's choices (which may branch the storyline) and combat scenes that occur in fixed, confined locations.

See also: #Baldr Bullet Revellion [J]

Screenshots
Japanese/Chinese ISO Demo + Chinese Full Demo + Japanese Full Demo 400+147+146MB (uploaded by Internet Archive Software Collection)
Videos
Japanese ISO Demo 250MB (uploaded by rockleevk)
English Survival Version - Trial Edition 55MB (uploaded by Official Site)


Beach Head 2000 Digital Fusion / WizardWorks [top]

This is a simple stationary turret arcade shooter based on an old popular game on the Commodore 64. You are one guy in a turret on the beach against the invading army. They come at you with attack choppers, multiple landing crafts, dozens and dozens of soldiers, tanks, attack jets, and more. All you got is your turret, which is armed with machine guns, missiles, and more. Shoot them all, and you'll get to the next level, which features even MORE bad guys to shoot... Occasionally you'll get supplies airdropped, and you must shoot the swinging crate BEFORE it hits the ground... You must be accurate and strategically fire as your ammo is limited.
Screenshots
3-Level Demo ~16MB (uploaded by GameFront)
Videos
Full Demo ~12MB (by keropi)
ISO Demo + Patches ~18MB (uploaded by bfg9000)


Biohazard: Gun Survivor (Resident Evil Survivor) Capcom Entertainment [top]

The PC version of this game was only released in the Far East while a console version was released elsewhere name Resident Evil Survivor. This is a totally new evolution of Resident Evil - a first person shoot em' up designed for light guns similar to the popular House Of The Dead game. Similarly, your path through the game is predetermined. You simply have to shoot item objectives as you go through it. You take on the role of a desperate man fighting to free himself from the horror of the T-Virus, armed only with a gun. The victim of a terrible helicopter crash in a zombie infested town, he has lost his memory and now only his instinct can keep him alive. It contains 3D real time backgrounds and fully ambient sound with 3D sound support. You can play the game with a much higher resolution compared to the PSX game. It's compatible with the G-Con 45 gun and Analog Controller (Dual Shock).
Screenshots
Chinese ISO Demo ~496MB (uploaded by Scaryfun)
Infos
English Interface v1.9 12MB (uploaded by ReiKaz)
Videos
Taiwanese ISO Demo 601MB (uploaded by Old-Games.ru)


Blair Witch Volume 1: Rustin Parr Terminal Reality / Gathering of Developers [top]

This is the first of a 3-game series based on the film The Blair Witch Project. In this nicely done spooky episode you play an investigator of supernatural events from the same agency as in the game Nocturne (which used the same game engine to scary effect too). You interview locals and investigate creepy woods to find out the truth about the child killings from the film. You encounter ghosts and monsters who you can engage in combat too. The atmosphere through sound and graphics is nicely scary but again, as in Nocturne, the controls are frustrating and the static camera angles though cinematic also hinders gameplay sometimes. Recommended for those looking for a scary game.
Screenshots
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Level Demo (10-Minute Time Limit) ~67MB ( @ Download.com)
Reviews
 1  2 
Full Demo ~177 MB (uploaded by keropi)
Videos
ISO Demo ~708MB (upped by Scaryfun)
Full Demo with DDrawCompat to run on modern o/s 569MB (uploaded by The Collection Chamber)


Blair Witch Volume 2: The Legend Of Coffin Rock Human Head Studios / Gathering of Developers [top]

This is the second of a 3-game series based on the film The Blair Witch Project. This time you are Lazarus, a Civil War soldier with a head wound who is awakened by a little girl. She disappears into the woods which her grandmother believes are haunted. As you search through the woods in the gloomy darkness you experience flashbacks of your experiences in battle in the same areas but during daylight. In both the "present" time and in Lazarus' memory - you'll have to fight with enemy soldiers, rabid dogs, and other hostile characters and creatures with weapons such as a handgun, an officer's saber (and later an axe). You also can find twana dolls that restore your health. This game is much shorter, linear and easier than the first. It's also not as scary due to the flashback scenes being in daylight. Worth playing for the story and if you want to experience more tales related to the film.
Screenshots
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Level Demo v1.2 ~93MB ( @ Download.com)
Reviews
Full Demo ~332MB (made for 3DSL by Hellsgate & upped by Scaryfun) * Needs 1.2Gb free space to decompress.
Videos
ISO Demo ~736MB (upped by Scaryfun)
Full Demo with DDrawCompat to run on modern o/s 585MB (uploaded by The Collection Chamber)


Blair Witch Volume 3: The Elly Kedward Tale Ritual Entertainment / Gathering of Developers [top]

This is the third of a 3-game series based on the film The Blair Witch Project. This time you are an 18th-century witch hunter who uses flintlock pistols, muskets, and powerful magic artifacts to hunt evil spirits. Children are disappearing from the town and you must find out why. This game has much more action elements than the other 2 and the adventure elements are very simplistic. Due to the frustrating controls and problems with the fixed camera angles in fight sequences, this is the weakest of the three games though it does take longer to play than the others.
Screenshots
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Full Demo ~364MB (made for 3DSL by Hellsgate & upped by Scaryfun) * Needs 1Gb free space to decompress.
Reviews
 1  2 
ISO Demo 581MB (uploaded by scaryfun)
Videos
Full Demo with DDrawCompat to run on modern o/s 465MB (uploaded by The Collection Chamber)


Carmageddon 3: TDR 2000 Torus Games Pty. Ltd. / Xicat Interactive [top]

The third title in the Carmageddon series. There are three modes of play: "Free Play", which consists of 30 races across 9 different environments; "Campaign", which consists of 30 races across 9 different environments and 25, challenging and individual missions, "Multiplayer", which features 5 different Death-Match arenas with 7 different network games. The last mode represents the core of the game. Animated props such as working cranes, lifts and bridges produce a gaming environment which seems to be alive. For the first time you can customise your car. The people in the maps are interactin with their environment, like crossing streets or waiting in front of theatres. The cops are also back again, so watch out! Technically the game is up-to-date measured to it's release. Reflections, Rain, Smoke, Shadows, Surround Sound, ... Now drive em to hell!

See also: Carmageddon 3: TDR 2000 - Nose Bleed Pack

Screenshots
Level Demo ~122MB ( @ Gamefront)
Reviews
Full Demo 184MB ( @ Old-Games.ru)
Videos
ISO Demo 613MB (upped by Scaryfun)


Clusterball Daydream Software / RealNetworks [top]

Clusterball is an online sport, designed to invoke the same adrenaline rush as Quake and Unreal, but replacing the splatter and gore with pure gameplay. By combining the feel and gaming experience from ball, flight and racing games, Clusterball is totally unlike anything you've ever seen before. The player flies a ship through an open landscape, in which he/she can pick up balls from designated tracks. When balls have been acquired they form a visable chain behind the ship. The chain allows other players to assess the value of another player's ball chain, both in the game environment and on the radar screen. As it increases in length and value, the chain increases the ships drag factor, gradually slowing it down. The balls in the chain represent only a potential score until they are flown through the ring shaped goal in the Clusterball arena. They then disappear and are converted to points.
Screenshots
Level Demo v1.30 ~14MB ( @ headoff.com)
Videos
ISO Demo ~174MB (by Scaryfun)
Reviews
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Cockroach [Ru] Russobit-M [top]

This is an isometric action game in which, after taking control of one of the nine upright-walking cockroaches, we are to participate in a walking race, flavored with gunfights. The game has several levels on which the action will unfold. Here are present: very winding tracks with the absence of at least some lengthy empty sections and sides at the borders, beyond which there is a deadly swill of poisonous green color; traps triggered with a certain time interval, taking a fair share of health; bonuses accelerate, protect and kill (weapon); very poor contrast of the prevailing brown shades of the palette, due to which sometimes it is not so easy to distinguish what is happening on the screen. On these levels our cockroach and contenders move. The goal of each race depends on the chosen game mode - to complete the required number of laps the fastest, destroy the maximum number of enemies, or collect the most money. You can earn finances by passing checkpoints, picking up coins scattered around the level and killing opponents; Spending them relies on bonuses, since the improvements are not automatically selected, but rather they must first pay the value indicated under them. To achieve victory, it is more rational to use improvements in speed and protection, since one of the negative points in the characterization of local battles is the poorly implemented work of weapons, with almost every type. For example, a machine gun shoots with a huge spread, and the affected area of ​​the ax from the very beginning is substantially smaller than its visual size. Simply put, it is not interesting and inconvenient to fight here. But not only the arsenal and the specifics of its operation kills local battles. The second significant factor is artificial intelligence, not only disgustingly coping with finding ways and getting stuck in three pines, but also behaving unpredictably in fights: sometimes opponents voluntarily, willingly and massively run under the measured blade of our ax, and sometimes turn into terrible death machines. The latter occurs most often in the event that they manage to get effective weapons near the place of respawning of the dead participants. In such a situation, they simply stand on the spot and methodically shoot all the others, not giving them a chance to escape until the ammunition runs out. The remedy for such situations was invented long ago, and in “Cockroaches”it is also used: after rebirth, the character becomes invulnerable for a couple of seconds. But the problem is that this time is sorely lacking in order to run away to a safe distance. And here we go to the next big problem of the game - too slow a pace. Yes, all insects on the map move with such slowness that the game can be called a race (as the developers do) only in mockery. To overtake the computer opponent, given its stupidity, is not difficult; the only difficulty that can darken the triumphal procession to the finish is the obstacles on the map: the traps and the very toxic puddles. Another badly implemented element, control, is to blame for this. The fact is that the character is moved by the keyboard, while the aiming and attack is carried out with a mouse, but with periodically necessary movement sideways (strafe) for unknown reasons, the hero's deviation from the movement path is disproportionate to the angle of rotation of the body using the mouse. In the event that this happens near a dangerous area, sudden death may well overtake the unfortunate roach.
Screenshots
Russian ISO Demo 302MB (uploaded by Old-Games.ru)


Crime Cities Techland / EON Digital Entertainment / Strategy First [top]

Crime Cities casts you as Garm Tiger, a cop who's been sent to a planetary system called Pandemia. It is 16 light years from Earth, and it's been partly converted into a penal colony by "The Federation." Tiger's primary objective is to locate a missing undercover agent, but he's also been given the task of learning all he can about the recent increase in organized crime activities and the potential for terrorism that might result. You'll spend the entire game inside the cockpit of a flyer, taking on jobs you pick up from the ICNB. The ICNB is a "virtual job center" that can be accessed by cops, robbers, anarchists & terrorists. When you complete an assignment, you'll earn a specified number of credits used to improve your craft with new weapons and shields and a new look in case you've mistakenly broken the law by firing on civilians or cops. The plot is slowly revealed as you play the game. These revelatory tidbits appear in the form of e-mails. Unfortunately, dogfighting in a bustling metropolis just isn't much fun after constantly slamming into buildings and slow-moving vehicles, and the controls are complicated as well. However on the good side, it might very well have the most simultaneously moving 3D objects ever crammed into a game when it was released. Literally hundreds of flying cars, buses, limos, and cops weave through the canyonlike avenues of each city at various altitudes, posing a constant hazard for anyone who's busy dealing with a dozen gang members. It was re-released in 2003 in North America by Strategy First.
Screenshots
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Level Demo ~85MB ( @ Download.com)
Reviews
Full Demo ~86MB (upped by keropi)
Videos
2CD ISO Demo ~916MB (upped by Scaryfun)
GOG ISO Demo (provided by Wastrel & upped by Scaryfun) 660MB


Des Blood 3 [J] Illusion [top]

The events of the third installment in Illusion's Des Blood series take place four years after those of the second game. Tokyo of the 22th century is a megalopolis ruled by large-scale criminal organizations, a dark place full of violence. Recently, a new deadly drug has appeared in the city. Two young and pretty police officers, Kelly and Alicia, are sent to track a shipment of the drug to a warehouse. Soon they realize that there is a powerful organization behind the drug dealers, and the investigation turns into a matter of life and death. The gameplay mostly follows the template introduced in the previous game. You choose to control either Kelly (for Easy difficulty level) or Alicia (for Normal one) in the beginning of the game. When you run through a level, controlling your character from a third-person perspective, enemies will pop out at pre-set points. The game then switches into first-person shooter. You can only side-step (not move forwards or backwards) during the battles, and have to aim the cross-hair precisely to defeat the enemies. You collect ammo and health packs after battles and on the field. You can upgrade and customize your guns by finding and equipping different parts and bullets. There are also some sequences in which you control vehicles with mounted weapons. The sex scenes of Des Blood 3 are not interactive, and appear as cut-scenes done with in-game graphics, mostly culminating in a pre-rendered movie. Except for those movies, the entire game is done in real-time 3D.
Screenshots
Japanese 4CD ISO Demo 1.17GB (uploaded by scaryfun)
Videos
Japanese 4CD ISO Demo + XP Patch 1.3GB (uploaded by cam)


Devil Inside, The GameSquad / Cryo Interactive Entertainment [top]

From the designer of Alone In The Dark comes this horror 3d action game where you star as Dave in a television show where you must fight supernatural creatures. A camera follows your every move sometimes with a cameraman behind you or floating by itself. You have extensive weapons with which to fight the various monsters and there are easy puzzle elements mainly of finding keys to continue. Dave also has a female devil lurking inside him called Deva and you have to play as her in some levels. The graphics are dark and detailed, and the TV static and music all add to the mood. At one moment it's foreboding and scary, and then it's like a game show again. The creepy environment graphics are well done however the camera angles are sometimes awkward in tight areas. You can target specific areas on the monsters like shooting the legs or arm off a zombie gunner, who'll still keep struggling to shoot at you with his remaining appendages. This fun game is worth a try.
Screenshots
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US Demo ~52MB ( @ Download.com) European Demo ~68MB ( @ Download.com)
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Reviews
Full Demo ~119MB (upped by keropi)
Videos
ISO Demo ~565Mb (upped by Egon68)
Full Demo (runs on modern o/s) 244MB (uploaded by The Collection Chamber)
Dice budget CD without audio tracks - Clone ISO Demo 309MB (uploaded by Egon68)
Full Demo 239MB (uploaded by Internet Archive Software Collection)


Die Hard Trilogy 2: Viva Las Vegas n-Space / Fox [top]

This mediocre sequel to Die Hard Trilogy has the same setup: three different game types in one. There is a driving level, a third-person shooter and 1st-person rail shooter (which is the best of the three). This time there is an original story as Die Hard hero John McClane goes to a friend's party at a prison penetentiary in Vegas and there is a prison break where many prisoners and a master terrorist escape. The driving and third-person shooter sections are dull as beyond a certain limit on screen you can't see what's coming as it's all black. In the shooter part, as you approach walls they disappear too which is odd. The driving areas in city blocks don't look like Vegas either.
Screenshots
Demo v1.1 ~33MB ( @ JeuxVideo)
Reviews
Full Demo ~75MB (by keropi)
Videos
ISO Demo 414MB (by Egon68)


Dino Crisis Capcom [top]

This is a port of the survival horror game from Playstation by the same designer as Resident Evil. It has a spunky red-haired female heroine investigating a research lab where you find dinosaurs have run amuck. There are a few scary spots but it's basically a copy of Resident Evil 2 in that there is a lot of searching for keys and codes to advance to the next area where you meet more dinos instead of zombies. The player character navigates through a series of corridors, most of which contain raptors who will lunge and attack at the protagonist at certain points in the game. The character is able to respond by attacking with a variety of weapons. The game makes use of sound effects, which rise in tension when near an attacker. There are three possible endings based on choices made by the player. Near the end of the game, the player has the option to either go after Kirk or find their way off of the island. After all three endings are found, the player unlocks Operation: Wipeout, a minigame where the player must eliminate a set amount of dinosaurs in a certain time with limited ammunition. The graphics suffer from being ported from the PSX in that they can appear blocky and blurry sometimes. A Japanese Sourcenext reissue in 2006 supports higher 640x480 resolution and Windows 2000 and XP.
Screenshots
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10-minute Time-Limit Demo ~48MB ( @ Download.com)
Videos
Full Demo ~100MB (upped by Scaryfun)
ISO Demo ~442MB (upped by Scaryfun)
Spanish ISO Demo 337MB (uploaded by AbandonSocios)
AlcoholClone ISO Demo 445MB (uploaded by Egon68)
Japanese ISO Demo (Sourcenext release) 618MB (uploaded by Internet Archive Software Collection)
Remaster Mod
Portable Full Demo with updated cutscenes (runs on modern o/s) 582MB (uploaded by Internet Archive Software Collection)


Earthworm Jim 3D BioWare / Interplay [top]

The famous, weird and funny platform game series went fully 3D in this game but the results were not as good. Jim has been smooshed by a cow and has as a result lost his marbles. In order to find them, he must run through the different parts of his psyche, such as his happiness and fear, to find them. Along the way you fight disco zombies, militant cows, and robots as well as some of your favorite fiends such as Professor Monkey for a Head and Bob the Goldfish. This was ported from the Nintendo 64 and the graphics weren't spruced up enough to look good on a PC. Plus, it has some camera angle problems that ruin some of the gameplay.
Screenshots
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Full Demo ~47MB (by keropi)
Videos
ISO Demo ~469MB (upped by Scaryfun)
GOG ISO Demo v2.0.0.3 + Extras 118.9MB (uploaded by hgdagon)


Evolva Computer Artworks / Virgin Interactive [top]

In the future, genetic engineering progresses greatly. Animals and plants become bigger and grow faster, and the population suffers no more hunger but nevertheless, increases more and more. Also among the people, genetic engineering is applied. They become stronger and smarter. As space becomes narrower on the earth, a bloody fight for life and land begins. Millions die. However, the war passes and people have learned from it. In addition, the astronauts have made progress and inhabitable planets were discovered. These are investigated by Genohunter, the genetic-technically manipulated beings which can gather up foreign genes and stow them away. Thereby they can gain all advantages of foreign races in themselves. The Genohunter are escorted by Evolva, elite warriors, in the base spaceship to circle around the respective planet and from there 4 active Genohunters are given orders. The name is derived from the evolution process of the Genohunter. On the edge of the galaxy a new life form is located, more dangerous and stronger than anything up to now found and which have only one purpose: Expansion. The beings must be stopped. Here the tactical shooter Evolva begins. One steers 4 Genohunters on the surface, and can take over the direct control of each single one while the others are computer controlled. At first the Genohunters are unarmed, but can take them up from killed enemies and be moved by the order of the player into numerous variations. The GenoHunters will change their physical appearance (change colors, develop spikes or horns) based on the DNA they've used to mutate themselves. Your Genohunters can punch, jump, super jump, breath fire, vomit flammable liquids, shoot explosives, scramble enemies brains and spawn small alien offspring that injure enemies. Interplay repeatedly advertised prior to the game's release that there are over 1 billion possible variations on the basic genohunter. Evolva is a graphically good and interesting game with numerous good ideas.
Screenshots
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Full Demo / Music Addon (by keropi)
 1  2 
Videos
ISO Demo ~601MB (upped by Scaryfun)
GOG ISO Demo v2.0.0.3 480MB (uploaded by scaryfun)
Evolva Scout - Beta OEM ISO Demo 197MB (uploaded by Internet Archive Software Collection)


Freedom: First Resistance Red Storm Entertainment [top]

This is a poor action adventure using the Rogue Spear engine based on Anne McCaffrey's near-future alien invasion novels which features Earth as a raped wasteland governed by a ruthless alien race known as the Catteni and their corrupt human puppets. In some missions, you control up to three characters at once, and you can switch between them at will. The assignments that you'll have to comlete are various: scouting for certain individuals, making trade-deals, taking specific enemy weapons out of action, blowing up Catteni bases, etc. The game's levels are pretty dull as are the puzzles to solve. The fighting system is horrible, basically you just keep hitting one button either in hand-to-hand combat or shooting. Also, winning seems by luck as there are no different strategies to try.
Screenshots
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Full Demo ~100MB (by keropi)
Videos
ISO Demo ~424MB (upped by Scaryfun)


Fur Fighters Bizarre Creations / Acclaim Entertainment [top]

This is a third-person perspective, cute platform game with cartoony graphics. There are numerous jumping and adventure puzzles in addition to shooting enemies in the 30 levels. A feline villain and his army of inept bears want to take over the world and kidnap all the children from the Fur Fighters' village to demoralize them. But, they launch an attack anyways against their evil enemy. You play as 1 of 6 characters: Roofus the Dog, Juliette the Sketchy Cat, Chang the Firefox, Rico the Penguin, Bungalow Kangaroo and Tweek the Dragon. You must collect crystals as you go to power a teleportation system to advance further. There are also weapons, energy and power-ups available in mini games to collect. The teleporter allows you to change characters which is advised as the children will only allow their own kind to pick them up. Each character has its own special powers also. This is a fun game for all ages.
Screenshots
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Level Demo ~47MB ( @ JeuxVideo)
Videos
Full Demo ~177MB (upped by keropi)
Infos
ISO Demo ~508MB (upped by Scaryfun)
Full Demo with dgVoodoo to run on modern o/s + Dreamcast & PS2 emulated versions 377+832+965MB (uploaded by The Collection Chamber)


Fuse, The / Dao Huoxian [Tw] Dreamforce Studios / Soft World International [top]

Using a full-fledged 3D engine of its own, this 3D shooter and such products are not common in Taiwan. This is an extremely little-known shooter, which is a colorful frenzied 3D action game, where exactly a space marine / commando / paratrooper single-handedly mows down hordes of steel military equipment. Units of the army of some totalitarian state are fighting against whom it is unclear in the "distant" 2030. The “totalitarianism” of their society is hinted at by a simple (yes, this has long been generally accepted in many dystopian works) symbol: in the form of a triangle with arrow-shaped pointed corners, as well as falling dark red panels during official events everywhere on walls in rooms with very high ceilings. The protagonist of the game, who, judging only by his appearance, is an unrealistically tough specialist, is rewarded by the commander-in-chief with a distinctive badge of the totalitarian-geometric shape mentioned above for the feat shown in battle. Apparently, something is “very wrong” in this army and in the state itself. All the military have some suspiciously unpleasant, repulsive facial features. And for our nameless protagonist, they are - in the best canons of "futuristic socialist realism", of course - emphatically correct. Already in the inter-mission video, after the end of the first level, some freak from the unit entrusted to you with a vile smirk "for fun" from a portable installation plants a powerful rocket directly into the dam. As a result of this, a huge stream of water demolishes an entire city downstream, where thousands of civilians die. And after the wave has passed, our hero, silently looking at the destruction, gritting his teeth from hatred for this whole totalitarian system, rips off that very award, throwing it straight into the water - it slowly sinks to the bottom. In general, later in the game it remains not entirely clear on whose side the main character continued to fight, since the juicy abundance of the most diverse enemy equipment and explosions makes this issue almost a third-rate issue at subsequent levels. Well, what is the gameplay? It's just a PLAGUE - frenzied multi-colored action. Here we are confronted (more precisely, we are still resisting) tanks, boats, futuristic planes, submarines floating up from the river (!) and much more. In addition to moving equipment, it is also necessary to destroy large stationary installations: pipelines, power transmission towers, communication towers. There are only seven levels. Each location has its own characteristics: a river bank, a high tower construction site, a railway, caves, etc. The game is completely three-dimensional, but when advancing, one dimension always dominates: either we go along the river bank from left to right, or we go forward on a movable platform (with elements of a virtual shooting gallery), we also go down from top to bottom along the floors of some structure under construction. Often you need to pick up bonuses: this is either energy for a power shield, or temporarily used additional weapons, which are displayed in the form of backpacks, exoskeletons, and other high-tech "bells and whistles" on the protagonist's body that are incredible in their shape and size. To take something from the bonuses, you need to aim at it and use the "A" key. Actually, you should shoot at opponents by pointing the sight and then pressing “Space”. That's all the wisdom with management. Run, aim and shoot. At the end of each level, a boss awaits you. This is usually some kind of cyclopean fighting machine or gigantic installation. The graphics are unparalleled in their brightness and abundant use of color translucent effects for bonuses, explosions and shots from the most diverse types of weapons imaginable. Available screen resolutions: from not quite standard for today 512x384 to still quite standard - 1024x768. Sounds are just unstoppable "music" of explosions, shots, clanging and other military-shooter special effects.
Screenshots
Taiwanese 2CD ISO Demo + Chinese Patched ISO Demo 180+392, 140MB (uploaded by Old-Games.ru)
Videos


Galaga: Destination Earth King of the Jungle Ltd. / Hasbro Interactive, Inc. [top]

This is one of the several classic arcade games that Hasbro Interactive has modernized for home platforms. At first glance, the new 3D graphics might make it hard to even recognize the game as being related to the original arcade hit, but many of the crucial aspects of gameplay that made Galaga an addiction for so many arcade-goers in the early 1980s are reproduced in this later release. Insectival enemies still enter the screen in familiar single- and double-file strings of ships and do not begin their waves of attack until all are in formation. Accuracy is still rewarded by allowing a limited number of shots on the screen at once. It includes nine stages, each consisting of several "waves" of alien attackers and bonus waves. Most of the stages are planetary locations, like an Ancient Egyptianish Mars, Metropolitan Earth, and Saturn. Some are non-planet astronomical objects like the moon or the sun. On the final stage, the player finds he must battle on a "planetoid". The "waves" consist of three preset views denoted as ALPHA (1st person), DELTA (side scroller), and GAMMA (top view or original Galaga view). Giant beetle-like Galaga command ships can still capture a player's fighter and stolen fighters can still be recovered with a careful shot at the captor, doubling the player's fire power. Even the single-axis, "back-and-forth" movement of the fighter may be appreciated by arcade veterans. It would be inaccurate to describe it as a remake of the arcade classic, but this later-day sequel is designed to pay due homage to the compulsive gameplay that made the original so popular.
Screenshots
Clone ISO Demo (provided by Meddle & upped by Scaryfun) 207MB
Videos
Full Demo 10MB (uploaded by Supernova)


Gift Eko System / Cryo Interactive Entertainment [top]

You are Gift, a very unlikely hero, who resides in a video game plant somewhere in the aptly named Game Valley. A new game being created there is desperately in need of a protagonist to rescue a beautiful princess being held hostage. You accept the challenge and with your staff which can shoot enemies go into this platform game. You must navigate 10 levels and special rooms, picking up numerous items along the way and meeting characters from other games and films. You'll recognize the dwarves from Snow White, a Darth Vader's light sabre, Indiana Jones' whip, and a machine gun from Quake, among others, as you travel through the levels. You'll leap between moving platforms, avoid death rays, zap enemies, etc. The levels in this look good but some become boring. Some enemies have to be avoided and can only be killed by things like light so you must use good tactics. The music and sounds are a bit dull too.
Screenshots
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Level Demo ~12MB ( @ Download.com)
Videos
Full Demo ~56Mb (upped by Scaryfun)
ISO Demo ~286MB (upped by zobraks)
Clone ISO Demo 352MB (uploaded by Egon68)


Ground Control: Dark Conspiracy High Voltage Software Inc., Massive Entertainment AB / Sierra On-Line, Inc. [top]

Takes place after the end of Ground Control, Dark Conspiracy continues the story of Major Sarah Parker who must enlist a group of mercenaries to help her escape from the planet of Krig-7b. This expansion pack was later included free for new purchases of the original game, the decision having been made to add extra incentive to buying it; existing owners were also entitled and merely needed to apply via online form, also included as a hard copy in specially-marked boxes. The largest additions are an entirely new faction, the Phoenix Mercenaries, and a 15-mission single-player campaign that expands on the original storyline. Other changes include extra multiplayer maps, a few more units for the existing factions and more terrain types. Also of note are the changes in the full motion video cutscenes; the parent game had all of its pre-rendered in the game engine. In contrast, the expansion's cutscenes were done by Blur Studio.
Infos
Clone ISO Demo 499MB (uploaded by Egon68)
Videos
Screenshots


GunDress Starfish [top]

Featuring Designs by Ghost In The Shell's Masamune Shirow'. A by-product of an anime of the same name which premiered in Japan on March 1999, Gundress is about a 5 female special task force team set up to fight robot crime in the year 2100 at the notorious ex-Yokohama Bayside city. Control and navigate team leader cyborg Arisa and her tough-grrl underlings as they beat up the bad guy terrorists with heavy 'Landmate' mechas and advanced weaponry. It's a singleplayer game that's an SLG-type with a bit of shoot 'em up and strategy. It's the type where you just sit back and make decisions and let the game flow, with bits of animation in between. Comes with rough sketches and designs by Shirow and the animation team as part of the game package.
PSX Screenshots
PSX Japanese ISO Demo (requires emu) 157MB (uploaded by CoolRom)
Screenshots
PSX Videos


Gunlok Rebellion Developments Ltd. / Virgin Interactive Entertainment (Europe) Ltd. [top]

From the creators of Aliens vs Predators comes this 3Dteam-based real-time strategy game with a customizable third-person perspective. The human race has advanced technologically to the point that robots now do all the work while the humans enjoy a life of leisure. One day mankind gave up control of the robots and soon the machines realized they had unrestricted power and waged war against themselves and the human race. Soon the machines settled their differences amongst themselves and turned their animosity towards man. This is where you come in. Play as Gunlok, a human with power armor and a radical new energy technology - Earth Power to once again bring the machines back into order. Control Gunlok and four robot/mechs on missions to infiltrate The Corporation and take control of a world gone mad. Each character has their own special abilities in which you will need to use to advance in the war against the robots like a lightly armored robot that is good at scouting to a heavily armored "tank" robot that can take allot of damage as well as give it out to a repair-bot that can not only heal/repair damage but can also immobilize enemy robots. Weapons are many and varied from plasma pistols to missile launchers to a weapon called a Nanofragmenter that sprays energized nanobots that dismantle enemies at the atomic scale. Every character including Gunlok can be upgraded with modules to enhance the robot from scanners to scan the terrain (your in-game mini-map) to hologram generators to fool the enemies. Enemy robots have the ability to see and hear you and you have the ability to cloak yourself in junk piles or in water that is deep enough. Also use audio mines to distract your enemies to sneak around them. Gunlok has a re-con ability which is seen in first person mode that allows you to identify your enemies and fire the Energy Pulse Weapon which does heavy damage to the enemy at a health cost to Gunlok. Play 15 huge single player levels or play in several types of multiplayer modes including co-operative play on single player levels, death match, capture the flag and rescue the president.
Screenshots
Level Demo 87MB (uploaded by CNET Download)
Videos
UK Clone 2CD ISO Demo 836MB (uploaded by Egon68)
Prototype 2CD ISO Demo 862MB (uploaded by Internet Archive Software Collection)


Heavy Metal: F.A.K.K.2 Ritual Entertainment / Gathering of Developers [top]

Heavy Metal is based loosely on an SF animated movie and the comic "Melting Pot" by Kevin Eastman (which appeared in "Heavy Metal" magazine). Heavy Metal was the first game using the licensed Quake 3 engine, and it appears they immediately got a lot out of the engine. The surroundings are detailed, awash in beauty and look really good. As in Tomb Raider, a woman here is also the heroine and with the game it likewise concerns an action-adventure which is played in the 3rd-person perspective. Julie is the name of our heroine. At the beginning of the game, one can try out in a training space her abilities a little. Sword and firearms belong to Julie's repertoire. Above all however, a little brains are also demanded over and over again. At the beginning - and also later sometimes again - one is in Julie's small home town Eden and can talk to the inhabitants of the town. Gith is the villain against which you will fight soon. The levels look rather different and (like already mentioned), very nice. However, they are not too gigantic and also rather linear. Still I prefer Heavy Metal - Fakk 2 subtitle seems a joke - personally to the partly long-winded Tomb Raider series. It came with a bonus CD that includes KISS Psycho Circus: The Nightmare Child. The game also includes a Hyper CD that requires Internet access for information about the Heavy Metal movie and for viewing a funny promotional movie that shows violence against Pokémon (not for fans of that franchise)! The game has a great Internet fan and information site that can be accessed via the Hyper CD.
Screenshots
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Level Demo ~72MB ( @ Download.com)
Reviews
 1  2 
Full Demo ~160MB Music Addon (27x2.77MB) (upped by keropi)
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Infos
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3CD ISO Demo 1.78GB (uploaded by Egon68)
Videos
ISO Demo + Maps + Mods + Extras 441MB (uploaded by hgdagon)
Linux ISO Demo 425MB (uploaded by Molitor)
Full Demo to run on modern o/s 363MB (uploaded by Internet Archive Software Collection)


Hellboy: Asylum Seeker / Hellboy:Dogs Of The Night Dark Horse Interactive / Cryo Interactive [top]

Hellboy is a third-person action-adventure game in which you play as Mike Mignola's comic-book hero and paranormal investigator. The game takes place in 1960's Prague, during Hellboy's early work with the BPRD (British Paranormal Research Division). Hellboy and Sara are investigating their missing agent Peter, who lost contact with his team somewhere in Czechoslovakia. It's up to Hellboy to uncover the events surrounding that disappearance, and set things right. Gameplay is similar to Capcom's Resident Evil series, with adventure-game dialogue and puzzles punctuated with fights. The game is fully 3D, with a bleak artistic style that is unlike the comic. They find themselves locked up in a lunatic asylum where they discover more than they bargained for. Someone in the asylum is trying to open a gateway that will give passage to the forces of darkness, unleashing unimaginable terror on the world. The game alternates between traps, puzzles and combat sequences where thought is just as important as reflexes and dexterity. Navigate Hellboy through 6 dark, gothic episodes where evil lurks around every corner. From an old cemetery to the Forbidden Library, the Asylum to the Torture Room, Hellboy must be quick in mind and light on his feet to investigate the strange occurrences that has plagued the world around him.
Screenshots
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Level Demo ~49MB ( @ Clubic)
Videos
Full Demo ~144Mb Intro ~43Mb (all upped by Scaryfun)
 1  2 
ISO Demo 439MB (upped by Egon68)


Hitman: Codename 47 IO Interactive / Eidos [top]

One plays Hitman from the behind 3rd-person view. One awakes in a bed tied up, you free yourself and a voice off-screen gives to you an instruction. After some "movement exercises" (climb, jump) have been done, one reaches in goes out to the first area with weapons. A dummy offers an opportunity to practice with a knife and garotte. In the following rooms even other weapons are introduced. At the end of the introduction level one must kill a guard, seize his clothes and then (thus in disguise) pass others and flee from that (lunatic?) institution. A year later, you find yourself in Hong Kong. On the first mission you have to eliminate a crime ringleader who appears for a meeting in a guarded area. One receives money and can select for himself the weapons (which cost of course something). After the man with a snipergun from one of the numerous roofs is eliminated, you must hasten to come back to his vehicle, because only then is the mission finished (and this fact makes the game not too easy). Progress cannot be saved; one gets 5 lives per mission in such a way that one dies and is revived at a place again in the level. Because there are, however, many difficulties with the missions, this is no substitute definitely for a save function. So, the game offers the potential for frustration, because often is not clear what one should do and only by trying different things does one get further (and this takes up a lot of time). A suggestion to programmers and providing more realism ... (how it really should be): it's more realistic if one dies in the game, that the whole game ends and is also uninstalled completely from the hard drive. ;o) The last Hong Kong mission is absolutely huge and there exists numerous side tasks (on which of course always a little bit can go wrong). The levels are diverse and contain scripted events. After Hong Kong is finished, it goes to South America in a fight against a drug baron. At first one must protect himself through the support of the local natives, then one reaches the camp of the drug baron. This is how far I got. Hitman succeeds graphically and offers interesting missions (the story is mangled... Well, it's not much yet, but maybe it is still cleared up later). However, the lack of a save function is really regrettable. The degree of difficulty varies. If the first Hong Kong missions are still quite short (and also first in the jungle), they become quickly larger and more difficult. One can slip into the clothes of every victim and often one must make the corpses disappear. Altogether it's an interesting game. Patience is needed and a strong will to overcome the irritation of certain frustrating experiences. But it's definitely worth a look or two. A movie adaptation of the game series came out in 2007.
Screenshots
Level Demo 1 ~45MB Level Demo 2 ~34MB ( @ FileFront)
 1  2 
Videos
Full Demo ~167MB (upped by keropi)
ISO Demo v1.2 ~318MB (upped by Old_Schooler)
ISO Demo budget edition, build 192 (SP1) ~326MB (upped by Shattered)
Hitman Collection ISO Demo 1.57GB (upped by Shattered)
GOG ISO Demo v2.0.0.13 250MB (uploaded by scaryfun)
GOG ISO Demo vb192_(17919) 234MB (uploaded by Internet Archive Software Collection)


Hogs of War Infogrames Studios Ltd. / Infogrames Europe SA [top]

Command a regiment of hogs through different battlefields - all with the same mission: eliminate the enemy. Gameplay is comparable to the Worms games, but Hogs Of War comes completely in 3D. There are many different types of weapons to choose from, as well as the possibility to assign special jobs such as sniper, medic, etc. to the hogs. An untapped supply of swill has just been discovered on the uninhabited archipelago of Saustralasia deep in the South Pigsific Ocean, and every Hog Nation wants the land as its own. Gone are the days of scratching around for drips of swill. Saustralasia's 25 regions are drenched in the stuff, and the only way to ensure that no one else gets their filthy trotters on the delicious swill is WAR! Your task will not be an easy one. To successfully conquer and exploit Saustralasia you will need to seek and destroy the enemy across each and every one of the archipelago's six islands, from Hogshead all the way down to Arstria. Our resources are limited, you have to maintain a rather small army, but with every victory on the field of battle, your swine will learn more skills and acquire the use of a wider range of weaponry. There will be slaughter and butchery. Your job will be to bring victory to your chosen nation, to save your own bacon and make a meal of your enemies. With victory comes great reward. So great in fact that your brave boars will be as happy as pigs in… well, you get the idea. Explosive 25 level single player campaign and an addictive online multiplayer mode for up to four players. Arm your hogs to the teeth with a choice of 40 different weapons including sniper rifles, bazookas, mines, jet-packs, cluster grenades, and tanks. Fight for one of six different pig armies, each one based on a real nation from the First World War-era: Great Britain, Russia, Germany, Japan, France, or the USA. Customize your squad as you promote your hogs from Grunt to Officer in one of four different classes - Heavy Weapons, Medic, Espionage, or Engineer. Cheeky sense of humor brought to life by the vocal talents of renowned British comedian Rik Mayall.
Videos
Clone ISO Demo 397MB (uploaded by Egon68)
Screenshots
GOG Digital ISO Demo v2.0.0.6 incl. bonus content 326MB (uploaded by Shattered)
Infos


In Cold Blood Revolution Software Ltd. / Dreamcatcher Interactive [top]

In this good stealth action adventure in third-person view, you play a British spy whose task is to find a missing American agent who is imprisoned in a uranium mine in the fictional Russian state of Volgia. While exploring the mine, you find that the Volgians have harnessed a strange form of energy with unknown intentions which you must further investigate. The complex and very interesting story takes many unexpected twists which is the game's strong point. Much of the game is told in flashback - each mission is framed as one of your character's confessions during what appears to be a very painful interrogation session. Similarly to Metal Gear Solid, you can dispatch enemies from behind with a single blow, but you can just as easily shoot your way through most levels. Occasionally, remaining unseen will be a key to success. The dialogue and voices are well done and as well the music and good-looking visuals both help create an almost relentless atmosphere of suspense and tension. The puzzles are good but fairly easy as is the action which keeps the pace brisk.
Videos
Level Demo ~80MB ( @ Download.com)
Screenshots
 1  2  3 
Full Demo ~261MB (created for 3DSL by AtoMiC PoTaTo & uploaded by keropi)
Reviews
3CD ISO Demo 1.1GB (uploaded by Egon68)
Infos
GOG ISO Demo v2.0.0.2 1.27GB (uploaded by scaryfun)


Infestation Frontier Developments / Ubi Soft [top]

Infestation is a vehicle-based combat and exploration game with a large emphasis on diverse gameplay. The single player game features a mission-based campaign where the player is able to freely travel between twenty two different worlds, researching new weapons and vehicle modes as they progress. The multiplayer mode features four completely different game styles, including racing and football. In the game you drive an upgradeable buggy, an experimental vehicle, named ACAM. It can be transformed into six different shapes; you can turn it into an aircraft, or even a hovercraft. You have to shoot aliens with flashy weapons, collect resources such as Crystals, Energy Spheres and lost scientists. So you as single human hero must put evil aliens in their place and introduce them to his plasma cannon.
Screenshots
 1  2 
Level Demo 17MB (uploaded by CNET Download)
Videos
Full Demo 36MB ( @ Old-Games.ru)
Full Demo ~133MB (@ Fajnegry)
ISO Demo without CDA Tracks 99MB (upped by Egon68)
ISO Demo ~250MB (upped by Scaryfun)
Clone ISO Demo 257MB (uploaded by Egon68)


Jazz Jackrabbit 3 (cancelled) World Tree Games [top]

This was to be Jazz Jackrabbit's first venture into 3D play environment. It was planned as a 3rd-person action-adventure using the Unreal/UT game engine. It was started as an unofficial project, originating from a team of about five people with roots in Eclipse Productions. The guys worked for months without a budget. When it came time to show their work to Epic, the original creators of Jazz were very impressed, but Epic was unable to find a publisher. Without a publisher backing Jazz 3 with their money, work could not continue. 2 years of work was stopped around March of 2000. 25% of the game was finished. A self-running, playable demo was largely completed, which was shown to Epic and potential publishers. One well-defined character (Jazz) was playable in a large variety of environments. A few enemies, weapons, and items were in place, and a soundtrack of a dozen songs was implemented. The story ties in with Jazz 2, starting with a battle between Jazz and Devan in a 2D environment. The premise has Jazz and his wife with kids, which Devan comes to kidnap. Devan is successful in snatching the kids away, taking them into an alternate universe using the Jazz 2 Time Machine (converted to a Dimensional Machine). This alternate universe turns out to be the 3rd Dimension, and of course, Jazz must venture into the 360-degree world to rescue his children. During the search, Devan uses the kid's dreams against Jazz. Jazz, Spaz, and Lori were all planned as playable characters, and perhaps also Razz, the famous blue rabbit rumored to be in Jazz 2, along with other unknown characters. The demo alone has a wide range of environments, from a forest, beach, and canyon to a flooded castle near Carrotus Village. Of course, the village wouldn't be complete without the War Tavern.
Screenshots
Fixed Alpha Demo ~73MB (made by Delacroix and uppped by Scaryfun)
Info
 1  2 
Videos


Martian Gothic: Unification Creativity Reality GB / TalonSoft [top]

This is a survival horror game where a research team on Mars has unleashed buried evil. You play one of 3 members at a time of a rescue team sent there only to find zombies and if you come into contact with your other team members you are in danger of morphing with them into a combined monster. This game has good-looking graphics and discovering clues to what happened is interesting as the story progresses. There are some problems with camera angles and the controls are awkward so it can get frustrating especially towards the end of the game and it is tough (your 3 characters can hold up to 40 items which you need to solve various puzzles).
Screenshots
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Full Demo ~178MB Music Addon ~36MB WinXP Setup Fix & Patch 3.0 ~2MB (by Scaryfun)
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Reviews
ISO Demo ~452MB (upped by zobraks)
Videos
Patch 3 (install and get no-cd from GameCopyWorld, then set all exes to Win98 compatability) 1.57MB (uploaded by GameFront)


MDK 2 BioWare / Interplay [top]

This is a great sequel to MDK as Kurt once again defends Earth from alien invaders. It improves on that game with even better graphics, and you can now play as mad scientist Dr. Hawkins and the robot dog Max as well this time. The Dr. Hawkins levels involve more of collecting items to solve puzzles to add to the awesome firepower levels of the other two including awesome end-boss fights. There are 10 large, beautiful and surreal levels in all. Highly recommended.
Screenshots
Level Demo ~82MB ( @ Download.com)
Reviews
Full Demo ~111MB / Music Addon ~84MB (upped by keropi)
 1  2 
Videos
AlcoholClone ISO Demo 471MB (uploaded by Egon68)
GOG Digital ISO Demo v2.0.0.2 + Extras (thanks to hdgdagon & upped by Scaryfun) 212MB


Messiah Interplay / Shiny Entertainment [top]

In Messiah, one takes over the role of angel Bob who is sent on the Earth to stop a cult who want to let Satan out on the world. Bob, a sweet cherubic angel with wings on his back, can fly forward as well as walk, but flapping his wings is awkward. He can slip into the bodies of people he meets and use them for his purposes. In a futuristic world, one struggles on to the leader. There are numerous puzzles to solve and also some fights. You have to think before you go forward as to the best options to continue as Bob cannot enter some places by himself without taking over another person's body. He can also take over rats, cyborgs and aliens. In more difficult levels, Bob can only possess another body when the target is oblivious to his presence, thus adding a stealth element to the game. Most humans will ignore Bob, or be intrigued by him. The police and security force, however, will shoot on sight, as will the Chots - a humanoid race who regularly appear in street battles with the police. Shiny Entertainment has created once again a unique and interesting concept, however the game is not easy. If one gets involved in the unusual SF scenario, one gets a high-quality action adventure with some cool ideas.
Screenshots
 1  2 
Demo v1.2 ~99MB ( @ Download.com)
Videos
Full Demo Patch v1.02 (upped by keropi)
 1  2 
2CD ISO Demo ~1GB (upped by Scaryfun)
Beta Version (thanks to Delacroix & upped by Scaryfun) 220MB
Clone 2CD ISO Demo (provided by Hellsgate & uploaded by Scaryfun) 1.00GB (uploaded by scaryfun)
Good Old Games Digital Download ISO Demo v2.0.0.9 (provided by Alex & upped by Scaryfun) 406MB


Metal Gear Solid: Integral Konami / Microsoft [top]

One of the most popular Playstation games ever, this tactical sneaker shooter was finally ported to the PC 2 years later with additional VR missions, improved graphics and tweaked gameplay. You're government super spy Solid Snake sent alone to a secret base in Alaska where terrorists are threatening a nuclear strike. The interesting story is enhanced by great cutscenes, music and transmissions you get from a transceiver in your ear with information to help you in your mission. You must sneak undetected by patrolling guards and monitoring cameras in top-down view (though you can switch to first person view at any time) otherwise you'll have to fight your way through or hide. You will find weapons, ammunition, and health rations as you go along and can use your radar to see positions of guards that are near. There are many tactics in playing the game so it's very replayable. Don't expect Tom Clancy type realism, but this is an exciting action game nevertheless.
Videos
Level Demo ~48MB ( @ Download.com)
Screenshots
Full Demo ~135MB ( @ Fajnegry)
Reviews
Full Demo ~65MB (upped by keropi) Savegames in order to bypass point in rip where game hangs. Cutscenes ~71MB (upped by keropi)
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Infos
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Fan-Made XP/Vista/W7 Edition ISO Demo ~691MB (provided by hfric & upped by Scaryfun)
AlcoholClone 2CD ISO Demo 976MB (uploaded by Egon68)
GOG Digital ISO Demo with 1.0 Hotfix 2 846MB (uploaded by Reikaz)
Repack Full Demo for 1080p/Xinput Controller Support/DX10.1 751MB (uploaded by Reikaz)
GOG Music Restoration Addon 72MB (uploaded by ReiKaz)


MindRover: The Europa Project CogniToy [top]

While doing research on one of Jupiter's moons, Europa, the people in the station take small mining machines used for research and modify them to play a game called MindRover. In essence, you take a chassis and build a machine. The machine you need to build will vary on the type of activity you're set out to do (racing, seek & destroy, etc). You place items on your chassis (radars, thrusters, rockets, etc) that you think you might need to help you win. Next, you wire (or program) your machine with specific instructions on what do. So for example: if you come too close to a wall, you will want to steer away from it. So you will link your sensor to your thruster telling it to turn 45 degrees in the opposite direction if something enters the sensor range. The rover is then moved to the competitive arena and set free to take on all competitors. In one arena, the competition may be a race, and players would likely choose small, fast vehicles with sensors tuned for staying on the course and avoiding obstacles. But in the very next room, the goal may be simply to be the last robot standing, in which case it might be a good idea to festoon a tank with a whole array of weapons, along with radar units to guide them. The game includes puzzles, mazes, treasure hunts, and other unique problem-solving tasks. MindRover RCX Pack features new scenario pack called "Robot Fun" that gives you 18 new components that simulate physical and logical components that can work with the LEGO RCX system, it also includes two model RCX robot chassis that you can use within MindRover.
Screenshots
ISO Demo + RCX Pack 600+36MB (uploaded by MyAbandonware)


MoHo / Ball Breakers Lost Toys / Take Two Interactive [top]

MoHo is an all-action arcade style game set on a unique future world where, as a prisoner of the State, you are compelled to compete in gladiatorial events against other wrongdoers for the amusement and pleasure of law-abiding citizens. Sentenced to life behind bars, your one hope is to work your way up through the system to get a shot at becoming the People's Champion. Make it that far and you will have earned your freedom the hard way - by overcoming some of the most savage humanoids the Galaxy can muster, while Entertaining the viewing trillions. Consisting of over 80 compact levels grouped together in 10 incarceration facilities, you can choose to play as one of five original characters, with their own different physical properties, areas of expertise and attack combos.
Screenshots
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Level Demo (no intro) ~49MB ( @ Download.com)
PSX Video
Full Demo ~72MB (upped by keropi)
ISO Demo ~425MB (upped by Scaryfun)
Clone ISO Demo ~452Mb (upped by Egon68)
Crack + fix ( provided by Wastrel & upped by Scaryfun) 1.0MB


Mummy, The Rebellion Software / Konami [top]

This action adventure is based on the popular film and has you trapped in Imhotep's tombs. You can play as treasure hunter Rick O'Connell, Egyptologist Evelyn Carnarvon, or her brother Jonathon. There are 46 increasingly complex levels. You are well equipped to fight the forces of the Egyptian undead with weapons like flaming torches, dual pistols, machetes, dynamite, shotguns, explosive amulets and even a magical golden sword. You can run, jump, climb walls, grab ledges and roll to the side while fighting enemies and avoiding traps. Trap doors, pitfalls, breakaway platforms and quicksand are just a few of the dangerous environments you'll come across. You must gather six pieces of a star key by solving trap-laden puzzles, beating a certain number of enemies or similar quests in order to escape each level. The game is structured as a series of hubs, each of which is comprised of a central map and three or four side maps. There are some mini games where the view becomes side-scrolling which adds nice variety. Manoeuvring through an underground river on a log, outrunning a horde of scarabs, and dodging dangerous objects in a chase scene with Benny are just a few of the surprise events you'll encounter. There's nothing too original here, if you like Tomb Raider with more action and less adventure elements then you might like this.
Screenshots
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Full Demo ~97MB (by Scaryfun) Music/Cutscenes/Speech Addon ~69MB (by keropi)
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Videos
ISO Demo 280Mb (upped by jjim)
Clone CD ISO Demo 281Mb (upped by Egon68)
Clone ISO Demo 334MB (uploaded by Egon68)
Full Demo with Custom Installer 423MB (uploaded by The Collection Chamber)


No Escape Funcom [top]

This is a bloodless arena deathmatch game with combat that takes place on the surface of a series of small, spherical arenas. The entire world and everything in it is sharply curved, so the horizon drops off a short distance in front of you. You pick one of eight cartoonlike characters and in single player, go through 18 levels. The winner is the contestant with the most money after a certain period of time. You can pick up packets of cash throughout the arena and taking damage causes characters to drop some of the cash they're holding. There are seven multiplayer game modes, including money-collecting no escape deathmatch, team no escape, knockout match (deathmatch), team knockout match, tag, capture the flag, and countdown. Countdown is an interesting twist on deathmatch in which a time bomb is strapped to the back of each player. When the bomb's timer reaches zero, it explodes, but you can add time to the counter by shooting other players. The levels though are too similar, the bots not very smart and the aiming is rather difficult too...and good luck finding a multiplayer game.
Screenshots
 1  2 
Level Demo ~82MB ( @ Download.com)
Videos
Full Demo & Updates 1.1 & 1.2 ~146MB (upped by keropi) Intro 25MB Update v1.3 3MB (upped by Scaryfun)
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ISO Demo ~683MB (upped by Scaryfun)


Pack Rat Rogue Studios / Crystal interactive [top]

In this 3D action game, it's your job to guide Abel, a student whose science project has gone awry and blasted him into the confines of his computer, through the anti-virus protection mechanisms his computer employs. It's a non-violent first/third person shooter with a minute budget of $2,000, proving that dollars and violence don't necessarily mean success in videogames, and neither does the size of your office. If you can imagine an arcade-action third/first person shooter with an added infusion of Pac-Man and Tron, you're on the right track. Picture dark maze-like environments with computer circuits and chips everywhere and you're getting hot. It uses the Genesis 3D engine.
Screenshots
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Level Demo 20MB (uploaded by JeuxVideo)


Redline Arena / Redline 2 (cancelled) Beyond Games / Infogrames [top]

This sequel to Redline, a post-apocalyptic combination of FPS / Car Combat game that was released in 1999 for the PC, was going to be developed for the SEGA Dreamcast: a small team worked on a playable PC prototype for about 6 weeks, starting with an updated-port of the first game. New features and improved AI were added, with more vehicles and weapons. The game set to bring both car combat like Twisted Metal to Dreamcast with first person action of Quake to mix things up. An online multiplayer mode was expected too, but it seems that the Dreamcast's networking setup was not in sync with the Redline networking code. Lag and latency were going to be serious buzz-kills. Addressing this incompatibility was going to be a monumental task, and ultimately, the project was dropped. However, somehow the development was shifted to the PS2: the project would eventually become Motor Mayhem, a game that was released in 2001. Early prototypes of Motor Mayhem were built to run in the Redline Arena engine, and so would be its best and last innovations.
Videos
Proof of Concept Demo 28.5MB (uploaded by scaryfun)
Infos


Resident Evil 3: Nemesis / Biohazard 3: Last Escape Capcom / Eidos [top]

Resident Evil 3 has its first half of the game take place before the events in RE2; the second half takes place after those events. While RE3 complicates the plot of the series tremendously and contains the occasional discrepancy (some would go as far as to call the game sloppy), it helps flesh out the overall story and provides you with a high-strung survival-horror experience all the while. As Jill "master of unlocking" Valentine (one of the two main protagonists of the original Resident Evil), you must find a way out of the zombie-infested remains of the city alive. Along the way, you'll interact with and receive help from three heavily armed Umbrella mercenaries who have also become stranded in Raccoon City thanks to the incompetance of their employer. Standing in the way of your group's last escape are a horde of flesh-eating zombified citizens, homicidal mutants, and a relentless killing machine known only as Nemesis who is determined to hunt down and kill the survivors of the original Resident Evil, including Jill. Nemesis also raises the difficulty considerably on the normal setting and it was also shorter than its predecessors, mainly due to its having one main character instead of two. This was somewhat balanced by the well-thought-out Mercenaries minigame. RE3 represents the first major tweaks in the Resident Evil control scheme such as noticeable improvements in character models and new control tweaks, such as a 180-degree fast turn and a dodge feature (which ties in nicely with the increased difficulty), along with an improved auto-aim system. Another addition is Jill's ability to create different kinds of ammunition by mixing together three different types of gunpowder found throughout the game. Compared to Resident Evil 2, the amount of available ammunition and healing items has been significantly decreased, making the game more difficult. The variety of zombie citizens has also been made more diverse. A SourceNext PC Re-release (JP Only) was based on the Windows 98 version with the following additions: Updated to run on Windows XP; Best quality CG FMVs running 640x480 and 30fps; Japanese language only (Translation patch available).

See also: #Resident Evil 3 (2020), #Resident Evil 3 Remake Fan Game

Screenshots:
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Level Demo ~71MB ( @ Download.com)
Videos
Full Demo ~172MB (upped by Scaryfun) Music ~11MB Intro ~18MB Movies ~64MB (upped by keropi)
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Infos
ISO Demo ~466MB (upped by Scaryfun)
Bio Hazard 3 XP - 2006 Japanese DVD Full Demo by SourceNext (thanks to GigaWatt & upped by Scaryfun) 1.31GB
Biohazard 3 - Japanese ISO Demo (provided by Meddle & upped by Scaryfun) 462.7MB
Uncensor Tool (provided by RhymeKidder & upped by annoyment) 28kb
Graphics Enhancement / Modernization Mods
Japanese ISO Demo (Sourcenext release) 1.30GB (uploaded by BR4ZIL)
included in Resident Evil Classic Triple Pack (Sourcenext versions with Rebirth Pack) - Full Demo 3.2GB (uploaded by Internet Archive Software Collection)


Respect Inc Pure Entertainment Games Plc / GT Interactive Value (Europe) Ltd. [top]

The player takes control of Chubsy Malone, a small-time crook who wants to become the greatest gangster of America. And how does he achieve this? With respect! Respect can be gained with different actions: by buying better suits, intimidating the right persons and forming a gang. But the most important part of progressing in the game is by solving the missions Malone gets by reading the newspapers. These missions consists of typical gangster actions, e.g. robbing a bank or intimidating the inhabitants of a building and gaining control over it. The game is played in a 3rd person perspective and all gang members can be controlled directly (one at a time). The game starts in Elmer City and progresses over multiple American cities until Malone reaches Las Vegas. Malone can walk freely within the cities and collect weapons and ammo which are lying on the streets. The only people he meets are gangsters which want to kill him and people he can recruit.
Screenshots
ISO Demo 428MB (uploaded by MyAbandonware)
Videos


Road Wars Phenom Productions / Warcry Corp [top]

Self billed as the "most realistic combat racing sim ever created", Road Wars is a driving and shooting game where twelve different characters race their armed and armored vehicles across a dozen assorted tracks. Although the emphasis is on racing and completing laps, cars are equipped with a variety of weapons to impede the progress of the other drivers including gatling guns, missiles, oil slicks, and land mines. Individual drivers also have personal advantages such as cheaper repairs or better traction. Players can compete in single races or three different league circuits of increasing difficulty. Each league season consists of eight races where drivers use their cash winnings for repairs and upgrades between the stages.
Screenshots
Level Demo 48MB (uploaded by JeuxVideo)
Videos
ISO Demo 295MB (uploaded by Supernova)


Rollcage Stage II / Death Track Racing ATD, Psygnosis Limited / Take-Two Interactive Software, Inc. [top]

This sequel to Rollcage can be considered as Wipeout on wheels. The game allows you to power your vehicle down tunnels at blistering speeds, riding upside down on the roof if need be, and blast your fellow competitors to smithereens! There are new and improved weapons - including the ability to double up your arsenal; picking up the same weapon twice improves its power/abilities. There are 12 racing modes - not all of which are available at the start - and many hidden bonuses, all of which can be unlocked throughout the game. The game has new physics and vehicle handling, and uses shorter tracks than its predecessor. There are over twenty vehicles included (some of which are locked) with three unique paintjobs apiece. Broken into five unique environments, it features a whopping 65 tracks set over alien landscapes and futuristic cities. Because tracks are fully destructible, players can use the scenery to their advantage. By destroying large boulders and other scenic hazards, you can potentially hamper your opponent's progress by blocking certain portions of the tracks. In 2014, Rollcage Extreme was released free with compatability with modern o/s, new audio system and improved graphics.
Screenshots
Level Demo 40MB (uploaded by CNET Download.com)
Video
Full Demo 39MB (uploaded by MyAbandonware)
Clone ISO Demo 657MB (uploaded by scaryfun)
Rollcage Extreme - Freeware 225MB (uploaded by Official Site)


Sacrifice Shiny Entertainment, Inc. / Interplay Entertainment Corp. [top]

In this Real Time Strategy game, the player plays a wizard who escaped his own ruined world, only to arrive to a world who has quarreling gods, each trying to become the most powerful. On each of the different levels of the game, the Wizard can choose another God to support, and according to that God you'll get new spells and creatures. After finishing the game, each player will have his own unique set of spells. Unlike the traditional Top-Down view, it features a third-person view (much like Tomb Raider or Oni), and emphasizes combat rather than resources management. The most important resource, Souls, which is used to summon creatures, can only be obtained through combat- and there's a limited number of souls on the map. The game's multiplayer option is very similar to Blizzard's Battle.Net- you can log on to the company's chat room and find new players to play with. You can either choose a God to serve (and get all of his creatures) or load one of your Single-player wizards, so you'll have your own unique set. The 3D landscape is a dynamic part of gameplay, as lightning scorches the ground where it strikes and large explosions leave craters in the earth. The "scalable" game engine, developed specifically for Sacrifice, was designed to automatically adjust the intensity of the graphics to allow fluid gameplay on any given system.
Screenshots
ISO Demo 721MB (uploaded by Wastrel)
Videos
Level Demo 91MB (uploaded by CNET Download)
GOG Digital ISO Demo v2.0.0.3 + Extras 545MB (uploaded by hgdagon)


Sanity: Aiken's Artifact Monolith Productions / Fox Interactive [top]

Have you ever wanted to unleash mental powers to fight someone? Well, here's your chance, you play an agent (voiced by Ice T) in a sci-fi future with mental powers helping to keep the peace. There are 20 long missions and 80 different magic spells to accumulate though you have a gun also to help out. As you use spells you lose your sanity a bit and must restore it like mana in other games. The game is viewed from an isometric viewpoint but is a fully 3d game using the LithTech engine used for many first person shooters such as No One Lives Forever. The graphics are very nice and you get to unleash some fun spells. Sanity allows you to go against 8 players in 10 multiplayer deathmatch levels. Real.com also offered the purchase of a Talent Pack (a set of spells for the character) for $9.95. The pack includes ten exclusive Talents.
Screenshots
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Level Demo ~61MB ( @ JeuxVideo)
Reviews
Full Demo ~142 MB (@ GamesDownload.ru)
Videos
ISO Demo 401MB (upped by Egon68)
Full Demo with dgVoodoo to run on modern o/s + Manual, Poster & Comic Book 347MB (uploaded by The Collection Chamber)


Soldier Sinister Games / South Peak Interactive (cancelled) [top]

A game set in an post-apocalyptic world based on the Kurt Russell movie "Soldier" that was cancelled before release, probably due to the bad reviews and box-office failure of the film. It contains 15 missions - each with their own objectives to fight your way through. Many of the missions are dramatized by stacks of smashed cars, pieces of wrecked airplanes, broken parking meters etc. It plays like a 2D, simple shooter out of an arcade, yet in a 3D world. You don't have to worry about what weapons you have; it's all about jumping into the action and blowing things up. In order to get armor, health, or better weapons, an enemy has to drop them, so it is in your best interest to play aggressively. Adding to the challenge, items that are dropped disappear in 10 seconds, so snipering is not much of an option. There are also some tricks to the game, like dodging fire by jumping and rolling, which comes in handy during some of the more complicated battles. In essence, the storyline is unimportant and barely exists. Like in Metal Slug or Contra, your objective is clear: Destroy the enemy and get as many weapon upgrades as humanly possible. You can play as either Todd or Sandra. If you play Todd, he will have more hit points than Sandra but he will move quite a bit slower. Sandra on the other hand has speed on her side, even though she can't take as many hits.
Screenshots
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Full Demo ~156Mb (uploaded by Scaryfun)
Videos
ISO Demo ~576Mb (uploaded by Egon68)


Star Trek: Deep Space Nine - The Fallen The Collective / Simon & Schuster Interactive [top]

This great Star Trek single player action adventure uses a modified Unreal engine and looks great. You can play as Captain Sisko, Major Nerys, or Lt. Commander Worf. There are 10 overlapping missions amongst the 3 characters. There are numerous locations like Deep Space Nine (including some never-before-seen parts of the space station), aboard the U.S.S. Defiant, broken-down starships, vast alien planetscapes and breathtaking underwater environments (complete with good and evil fish). Weapons include a couple of phaser pistols and a rifles of varying potency, a Bat'leth bladed weapon (if you play as Worf), a grenade launcher and gravitic mines, and a shock blade. Along with the standard shield-belt and medkit power-ups, you can also find hyposprays. With the combadge (communicator) you can call up some of the many NPCs, including Dax, Odo, Garek, Chief O'Brien, and Doctor Bashir if you need help. The tricorder also lets you scan your immediate area for items, life forms, objective locations and you can locate clear spots for receiving beamed-down weapons, ammo, and supplies. This is one of the best Star Trek games created so far, it's definitely recommended.
Screenshots
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3-level Demo ~111MB ( @ Download.com)
Reviews
Expansion Pack
Videos
ISO Demo 437MB (upped by Scaryfun)
Full Demo with dgVoodoo to run on modern o/s 354MB (uploaded by The Collection Chamber)
Press Release Beta Demo + Art Disc - 2CD ISO Demo 687MB (uploaded by Hidden Palace)


Starship Troopers: Terran Ascendancy Blue Tongue / Hasbro Interactive [top]

Starship Troopers is a squad based, 3D action game set in the 23rd century. Like the novel and the movie, the PC game is about the experiences of the men and women of the Mobile Infantry. During the game, the player assumes the role of a Lieutenant, given charge of a platoon at the commencement of the 3rd Terran Space war. This is a war between humanity and the giant arachnids of Klendathu. The game consists of a linear, 20-mission single-player campaign. You're given an initial allotment of about 40 soldiers. Though you'll occasionally rescue some new recruits in a mission, this pool of soldiers must see you through the entire campaign. Troopers killed in action are gone for good. Before each level, you must create and outfit a strike team of between 12 and 21 troopers to take into battle. At the mission's end, each surviving soldier is awarded experience points that eventually cause him to be promoted. The higher a trooper's rank, the better his overall performance. New equipment, such as better weapons and armor, becomes available at predetermined times within the campaign. The graphics and animations are all well done but the tactical aspects tend to get tedious.
Screenshots
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Level Demo ~61MB ( @ Download.com) Demo Patch ~1MB ( @ FileFront)
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Reviews
Full Demo ~166MB (uploaded by Old-Games.ru)
Videos
ISO Demo ~371MB (upped by Scaryfun)
Clone ISO Demo 379MB (uploaded by Egon68)
Full Demo with Custom Installer to run on modern o/s 298MB (uploaded by The Collection Chamber)


Super Postal / Postal: Power-Up Kit Running With Scissors / MicroMouse [top]

Super Postal is just the Japanese version of the 1997 Postal game. In that version, two new levels are included and they're based on Tokyo and Osaka. Characters have been also redesigned to fit the Japanese culture. But the most important thing is you can now hear young girls scream in Japanese. ;)
Screenshots
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ISO Demo ~311MB (uploaded by Scaryfun)
Videos


Tomb Raider 3 Gold: The Lost Artifact Core Design / Eidos [top]

As usual with this game series, there was this gold version of Tomb Raider 3 which gives it 6 bonus levels. There are no cutscenes, but it is practically a story twist on its own when the final opponent turns out to be Sophia Leigh, who survived somehow the fight in Tomb Raider 3 and is ready for revenge. Upon the death of the dastardly Willard, Lara Croft learns of a lost artifact stowed beneath the Scottish mists at Willard's Loch Ness estate. Rumored to be the legendary Hand of Rathmore, this fifth artifact is the key to unlocking the final secret of the ancient meteor's powers. There is no time to lose, for whom else shares the secret and has joined the hunt? Willard's guards are the least of your worries - keep your wits amidst savage warriors, flying prehistoric monsters and ghastly mutations. Unlock each level's special secrets - discover the Hidden Glen, the aging remnants of World War II, and even the truth about Nessie herself.

See also: #Tomb Raider I-III Remastered Starring Lara Croft

Screenshots
Level Demo ~14MB ( @ Download.com)
Infos
 1  2 
Full Demo ~49MB (upped by keropi)
Videos
Italian ISO Demo ~335MB (upped by Scaryfun)
Extras (uploaded by hgdagon)
ISO Demo 346MB (uploaded by scaryfun)
ISO Demo + Scans + mirror 334MB (uploaded by HappySmile33)


Tomb Raider 5: Chronicles Core Design / Eidos [top]

Tomb Raider Chronicles tells the events from Lara Croft's past lives, beginning with her at a teenager's age, to shortly before her death. It opens just days after the events of The Last Revelation. Lara is still missing and presumed dead. A memorial service at Croft Manor brings together three old friends of Lara: Winston, Charles Kane and Father Patrick Dunstan. While the rain outside is pouring, the three reminisce about Lara's earlier adventures. Meanwhile, hundred of miles away Werner Von Croy co-ordinates the frantic dig searching for answers buried deep beneath the Egyptian desert. In terms of movement, the only new additions to Lara's skills are the ability to walk on a tightrope, the ability to grab and swing on horizontal bars and the ability to drop from a ledge forwards while crouching. Several weapons from the previous game have disappeared but the MP5 submachine gun and the Desert Eagle from Tomb Raider III have returned. Also new is a grappling hook, which is used to latch on certain areas of the ceiling and swing across vaults. Only one vehicle of sorts appears: a high tech diving suit designed to penetrate deep waters. In addition, Chronicles includes a level editor. The game consists of four sub-adventures and brings Lara back in time to Rome, a Russian submarine, a haunted island called the Black Isle in Ireland, and a high-tech building in New York. Each adventure requires its specific game characteristics. In Ireland, a teenage Lara has to find her way without any weapons, whereas the Russian sub can be compared to an episode of The X-Files. Rome is said to be the classical Tomb Raider action, and in the high tech building the keyword is stealth.
Screenshots
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Demo (Rome Level) ~15MB ( @ FileFront)
Reviews
Full Demo ~139MB (upped by keropi)
Infos
ISO Demo ~536MB (upped by Scaryfun)
Running on XP/Vista
included in Tomb Raider 4+5 - GOG Digital ISO Demo 1.18GB (uploaded by Shattered)
Videos
Original Soundtrack (uploaded by hgdagon)
included in Tomb Raider Bundle - EU AlcoholClone 3DVD ISO Demo 17.4GB (uploaded by Shattered)
Ericsson & AT&T Wireless Promotional Release - Clone 2CD ISO Demo v1.0 + Level Editor + Scans 735MB (uploaded by Meddle)
included in Tomb Raider 4+5 - GOG Digital ISO Demo v1.0.0.5 1.17GB (uploaded by speedracer)
ISO Demo, Level Editor, Scans + mirror 619MB (uploaded by HappySmile33)


Trax: The Robot Wars Mark Skeeky / Crystal Interactive Software Inc. [top]

This is an advanced game of bumper cars. You control a car in an arena with 1-3 opponent cars controlled by the computer or other humans where an all-out competition ensues to be the last car in the arena. A car loses when it is pushed out of the ring, sustains too much damage, or encounters other hazards in particular arenas. Prize money is awarded for achieving various goals and this can be used towards assorted offensive or defensive upgrades. There are 3 play modes: The first mode is the single player Ascent mode where the player battles their way up through 11 one-on-one arena battles. The Battle mode pits up to 4 players against each other. Each player is given $5000 at the start of the competition to spend on upgrades (even the computer players get to upgrade their cars). The Battle mode is played a certain number of rounds, configurable in the game options. The final mode is Tournament, similar to Battle except that the players play 3 rounds and then take a break to spend their prize money upgrading their cars. This also includes the games Roton and Martian Rover Lander. Choose from 11 different robot designs in 11 different arenas to do battle with opponents armed with saws, hammers, spikes, drills, and more.
Screenshots
ISO Demo 165MB (uploaded by Internet Archive Software Collection)
Videos


Tread Marks Longbow Digital Arts Inc. [top]

This is an incredibly addictive battle tank combat and racing game that is similar to classic BattleZone, but a lot more sophisticated and fun. It's a deserving winner of 3 awards in the second annual Independent Games Festival. In the not-so-near future, a horde of sentient battle tanks become tired with the futile wargames humans force them into, and go off to play their own, involving off-road racing and live ammunition. Over 30 venues have been included, each possessing their own unique visual style and effect on gameplay. For instance, hitting a jump while on the Moon track will keep you airborne much longer than it would on other courses. Racing on the Armageddon track is a dangerous proposal, as matter bombs and nuclear missiles are routinely fired from random points on the map, obliterating every player at least once or twice. As might be surmised from its name, the Jumper track is replete with small hills, rendering racing combat as difficult as trying to play darts while skiing over moguls. Consider that you can deathmatch on all 33 racing tracks as well as the 19 other deathmatch-specific levels, and you're left with more than enough real estate to keep you entertained for a very long time. Weapons, once collected, attach themselves to a particular spot on your tank, although the exact location depends on the type of device. Turret-mounted weapons are just that: implements that fire in the direction of your turret. These include such traditional weapons as the machine gun and laser, as well as some unconventional ones, like rocket grenades, concussion missiles, and dirt ball cannons. Alternatively, there are hull-mounted weapons, such as the cruise missile, the heavy flamer, and plasma mines, which fire in the direction the tank is pointing. Each means of destruction possesses its own unique tactical advantages and disadvantages, which, combined with the random nature of the spawning, keeps you on your toes. One of its most unique qualities - its staggeringly deformable terrain, which is virtually a feature in itself. A track that you might have been familiar with at the beginning of the race is guaranteed to be a totally different beast by the time you cross the finish line. The highly destructive weapons not only gouge chunks out of your hull, but out of the very land as well. The extremely dynamic nature of the terrain provides a completely new set of challenges, and as such keeps gameplay new and fresh. On Jan 20/2017, the game was made freeware.
Screenshots
Freeware Game 123MB (uploaded by Official Site)
Fan-Made Mods
ISO Demo ~365MB (uploaded by Scaryfun)
Videos


Typing Of The Dead, The Smilebit / Empire Interactive / SEGA [top]

This fun game actually uses the same rail shooter segments from House Of The Dead 2 except that instead of having to aim and shoot, you instead have to type words in an accurate and fast manner in order to shoot enemies as they appear on screen. Who would have thought there would be such a fun typing tutor for fans of shooting zombies. Hehe. Depending on how quickly you defeat your enemies, you may be able to rescue innocent bystanders, uncover bonus items, and choose alternate paths through a level, though you'll always finish each level by fighting a powerful boss monster. These boss monsters will actually challenge you in a few interesting ways. For instance, one will force you to figure out and type in the correct answer to a simple question, while another will come barreling at you with a giant chainsaw and will strike you if you can't type out a full sentence in time. The game also includes a full-fledged tutorial which instructs the virtues of touch typing, as well as a choice between Arcade, Original, [or multiplayer] modes for gameplay enjoyment once a sufficient level of secretarial skill has been mastered. The game throws funny words and phrases at you which seem the more comical for the fact that zombies can be dispatched by typing them. The game alters its difficulty depending on your typing ability and provides good reward incentive for improving your skill. Recommended to everyone for a good education and fun play in one.
Screenshots
 1  2 
Level 54MB (uploaded by Game Pressure)
Reviews
Full Demo (upped by keropi)
Videos
ISO Demo ~602MB (upped by Scaryfun)
Infos
ISO Demo 358MB (uploaded by Internet Archive Software Collection)


Xarlor: Infinite Expanse JDS Games / Mountain King Studios [top]

This is an arcade space sim. You're John Blake and your mission is to fly to the Infinite Expanse and grab some sample high energy yield Corbamite ore for use in new drive and weapons development. Every two bit thief, pirate and black marketer is in the area too. Tension is high and competition fierce and you're on your own. Your ship is outfitted with the latest engines, shields and weapons technology. You will have to use your wits to survive, collect enough ore and return home safely. Good luck pilot. It has 18 action packed levels, hardware accelerated 3D action, CD Quality Sound FX and Music, and pure arcade action.
Screenshots
 1  2 
Level Demo 7.3MB (uploaded by JeuxVideo)
Videos
Full Demo 10MB (uploaded by Supernova)
Full Demo ( provided by starlord & upped by Scaryfun) 10MB


Zeos Fighters Astound Software [top]

The year is 2040. The U.S. government in alliance with Russia II has developed a Top-secret microchip and jet propulsion combination known as the Zeos engine. During the final testing stages, the engine and all technical plans were stolen with force by the evil scientist Dr. Terror. By order of the New U.N., your mission is to recover all stolen technology before Dr. Terror takes over the world. It's a fast-paced 3D top-down and third-person scroller using OpenGL. You can use three weapons (dropping , first , second). Later versions increased the kind of fighters and weapons plus weather effects are added. In addition, it supported 2 graphics environments (OPEN GL, DirectX 7).
Videos
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Final Edition with Patch Integrated *NOTE: Goto C:\Windows and delete all instances of IsUninst.exe there, otherwise InstallShield will keep popping up error 432. ~9.25MB (uploaded by Official Site)
Free Game v08.29.00.1 ( provided by starlord & upped by Scaryfun) 5.5MB


Free Fan-Made Games

A.A.O Kapolab [top]

A vertical shooter played with a mouse. All 41 stages are repeated endlessly. A high-risk, high-reward sense of being equipped with a weapon when approaching an enemy. Weapons will automatically attack, so the player just needs to move the mouse around. Enemy weapons attacking their homeland in various formations. Yatsura is a mass of "formation supremacy", and they always form a formation. A fighter developed to attack only such formations has finally been completed. A fighter equipped with the "G System α" that transfers and equips weapons using dimensional energy generated between objects, its name is "Eternal King". From small research to extreme challenges. That's the pilot's job.
Screenshots
Free Game 2MB (uploaded by Official Site)


Alien Space Stefan Gustafsson [top]

A hard vertical Space shooter made using Multimedia Fusion 2.0 (build 248). Earth is under attack. It's up to you to destroy the alien invaders. Alien Space is a "wave based" shoot em up. To do so you have only your old trusted space ship, a pair of laser cannons and a screen clearing bomb.
Free Game 4MB (uploaded by Caiman)


Attack of the Mutant Camels Llamasoft, Jeff Minter & John Dow / RetroSpec [top]

One of the best PC remakes ever, this is a wonderful remake of Jeff "Yak" Minter's classic quirky shooter for the Atari and Commodore 64 from 1983. The plot: evil aliens have invaded the peaceful world of Ungulonia. After an epic struggle they have been beaten back by the Ungulonian Limestone Peapods, and the occupied territory reduced to a small desert continent. But they have a cunning plan - they will have their revenge on the Ungulonians, thanks to their cybernetic, 150 foot high, heavily-armed camels. Nothing can withstand this devastating assault. Nothing... except you, of course. It boasts an addictive and frenetic gameplay wrapped in a wacky and unique sense of humor that only Minter can provide. The game, in the designer's own words, "...was loosely inspired by the Walker sequence in Star Wars. The camels are not particularly well-drawn, and in fact look more like two fat men in a pantomime camel suit than proper camels. Also, note that although the cover artwork has bactrian (2-humped) camels, in the actual game the beasts are single-humped dromedaries." The gameplay is as simple as it can get. You start on the far right of the horizontally-scrolling map, with the camels on the left, marching relentlessly towards the right-hand end. Your mission is to disable the camels' cybernetic implants by shooting them, to free the captive dromedaries, who afterwards will gallop happily towards the safety of your base. Of course, the game is not really that simple. The camels have huge firepower, and they attack in hordes. Along with the expected camels, you'll also find yourself fending off the incoming goats, lizards, technicolour cows, goldfish, and god-only-knows what else. A new type of enemy is introduced on almost every new level, so after a while the whole screen becomes very crowded with bad guys. It won't be long before you find yourself severely outnumbered - and having fun. Every once in a while, a brief interlude appears where you have to dodge ICBMs for ten seconds to win an extra life. The original game's addiction is left intact and enhanced with bright, colorful graphics. Sound effects are appropriately loud, with the usual explosions and high-pitched laser noises, and the excellent music is perfectly suited to retro gaming. Overall, if you enjoy mindless shooting games, this reincarnation of Yak's classic is simply a must-have - and you will find yourself addicted to its simple charm before long.
Videos
Free Game 1.3MB (uploaded by Retrospec)


BZFlag Chris Schoeneman, Tim Riker [top]

BZFlag, short for Battle Zone capture the Flag, is an online first-person shooter tank game. The code and media is licensed under the LGPL 2.1, with pieces of code and fonts being under other free licenses. Originally written by Chris Schoeneman, it is now maintained by Tim Riker. The game is written in the C++ programming language. BZFlag was written originally in C by Chris Schoeneman along with some of his classmates in 1992 when he was a student. Later, he rewrote the game into C++ for SGI's IndiZone contest. He won a computer for winning the Reality Engine category. BZFlag has several different game modes, including capture the flag, deathmatch, and kill the rabbit. Thus there are numerous BZFlag servers hosting different kinds of games. Players control tanks with which they can jump. Flags are items that enhance or handicap tanks' abilities. An example is a radar jamming flag, which jams your radar for a certain period of time. Another is a machine gun flag, which makes evading bullets impossible at close range, though it is also handicapped by the fact that it have a shorter range. Some flags are very deadly, such as the ability to launch homing missiles, making it very easy for a tank to get several kills in a row. Different servers often have different rules, affecting gameplay. For example, there is a laser only game where everyone only use laser to kill each other. Others have no jump rule, while others make jumping to allow the possibility of prolonged aerial combat.
Screenshots
 1  2 
Free Game v2.0.16 14MB (uploaded by Official Site)
Reviews
Infos
 1  2  3 
Videos


Chacal 3D A. BendiMerad [top]

Chacal 3D (Jackal 3D in English) is a French, fan made, split-screen deathmatch game that uses Doom graphics with a Wolfenstein-style engine. It allows two players to compete on the same screen, so on one computer in a three-dimensional world it's represented reminiscent of Wolfenstein 3D and id Software (the same rendering algorithm: 'ray casting'). The game has the following features: orthogonal walls, texture mapping walls and floors, a Wolfenstein-like two on one screen, sprites to represent objects and players can create their own maps (using a simple ASCII editor ), can use its own textures (walls, sprites, floors) of wallpapers, ability to load a map in-game, three types of representation of the world: day or night or in the fog, 4 DOOM type weapons (pistol, rifle, rocket, plasma). Objects in the game to get: weapons, pharmaceuticals, ammunition, night vision and in the fog - the PC speaker for sound effects!
Videos
Free Game 440kb (uploaded by Jeux Gratuits)
Free Game ~455kb (@ Baixaki)
Free Game ~430kb (@ Free Game Archive)


Disasteroids 3D LMNOPC [top]

If you've ever played the original Asteroids or a clone thereof, then you know what this is about. No surprises here...same mindlessly entertaining gameplay with very nice Open-GL 3D graphix and lighting/particle effects. Very cool looking explosions, a battlefield that warps around at the edges, UFOs, shield, hyperspace, it's all here. Features stereo sound and support for force-feedback joysticks. Settings menu is accessed with the ESC key.
Screenshots/Video
Free Game 486kb (uploaded by Official Site)
Videos


Elite: The New Kind Christian Pinder [top]

This is a rewrite in C of the original assembler source code for the original BBC Elite. As such, it has the same basic gameplay, input method and look, but is portable both to systems which have never had an Elite version of their own and those which can't run their Elite version on modern hardware. As in the original, you start out with a plain Cobra spaceship and 100 credits and it is up to you what to do; shop around, engage in piracy or fulfill missions. Or you could just enjoy the view. The graphics run in a higher resolution than the original BBC version, and the wireframe graphics can be swapped for filled polygons and even more advanced 3D effects depending on platform and version. Input devices not thought of when Elite was first written, such as mice, can also be used. In 2002, distribution of all versions of Elite TNK was shut down, along with further development, at the request of David Braben. As part of the Elite 30th Anniversary on Sep 17/2014, you can now download the game officially.
Screenshots
Free Game 868kb (uploaded by Official Site)
Chrome Browser-Playable Free Game (uploaded by Ian Bell's Home Page)


End of the World Yagi [top]

This is a first-person view 3D action game. When you think of 3D gun action, you probably think of DOOM, Quake, Unreal, SOF, Half-Life, etc.? EoW's stages are very similar to them, but it's not a game like the ones mentioned above where you move around and jump around. It is a game that clears realistic missions in the real world (rest assured that all enemies are humans). Missions include bombing buildings, looting property, invading bases, assassinating targets, and rescuing hostages. It's a very tense game. If you think of it as an intermediate game between Quake and other special forces simulation games, the big picture comes to mind. In a similar game, for the N64 there's GoldenEye, Perfect Dark and so on. Rather, EoW is developed to resemble the structure and operation of these games. These games are mainly agents of government organizations, but EoW is an agent of terrorist organizations. The main character is an agent who belongs to an organization specializing in terrorist acts called "End of the World Corporation". He has been involved in numerous terrorist attacks. You control him and carry out his mission. Even if you clear a stage, you will not be able to proceed to the next stage unless all the missions have been completed.
Videos
Free Game 5.6MB (uploaded by Vector)


Idinaloq [J] Namikaze Project [top]

Idinaloq is an arcade style, 4 level space shoot-em-up with 3D graphics. Earth is under attack by unknown enemies and it is the players task to combat these enemies. The player can choose between four female pilots each with their own unique attack ship. Each ship has it's own unique main weapon. In addition to that, all the ships can fire diagonally forward and diagonally backwards and they are also equipped with a gravity shield that can block many of the enemies weapons. Finally the ships are equipped with a gravity laser that deals massive amounts of damage. Each of the games four levels ends with a level boss. After completing the game once a bonus pilot will be unlocked. The game features no power-ups but unlimited continues.
Screenshots
Free Game v1.0.2 20MB (uploaded by Official Site)
Reviews
Videos


Kaboom / Cookiator Dieter Marfurt [top]

The KB3D is a simple Wolfenstein type engine for DOS written in QuickBASIC 4.5. It has texture-mapped orthogonal walls, ceiling and floor mapping, sprite objects with masking, moving enemies, Soundblaster support, support for GIF textures, a Map Editor and also includes the QBasic source. Kaboom isn't just a raycaster engine, but is also worked out as a game called Cookiator that shows the possibilities of the engine. The author later went on to develop the CSP Game Engine.
Review/Screenshots
Free Engine/Game 347kb (uploaded by Official Site)
Videos


Kingsborn Thomas Werth / Natom [top]

This free game made in Germany uses the Genesis engine and was the most modern looking free FPS at the time of its release. It has hardware acceleration via Direct X support, multiple different enemies, bot match and deathmatch, story mode, elevators and cutscenes. You can play in 3rd and 1st-person view, use camera zoom, and view your weapon. You can adjust the number of bots (0-10) and frags (1-100) in the game setup. Kingsborn's final version 1.03 includes 10 playable Levels, src-code and a development documentation.
Screenshots
Free Game v1.03 18MB (uploaded by Caiman)
Videos
Free Game (uploaded by MegaGames)


Never Crisis Naruto [top]

This is a Japanese vertical side-scrolling shoot 'em up game made with Hot Soup Processor (ホットスーププロセッサー). It looks like an STG, but the shield for releasing button 1 is quite hot. It is for beginners, but from LEVEL 20, even advanced users can get an erection. Be careful with the laser machine. By the way, the leak is 4000 points from the beginning, but if you are a skillful person, 5 digits are possible.
Videos
Free Beta3 140lb (uploaded by Vector)


Pencil Whipped Chiselbrain Software (Lonnie J. Flickinger) [top]

A truly unique FPS. All the textures are scanned pencil drawings. All sound effects are made by the programmer with a microphone. You face numerous enemies that pop out of the ground and insult you. The game is in black and white, with occasional splashes of color.
There isn't much of a story as so much as there is exploration of a bizarre series of caverns and doors. You collect hand grenades and guns to shoot such characters as Doobie Dude and the rats.
Created with tongue firmly in cheek, this game is fully programmed and designed by Lon Flickinger for the 2000 Independent Game Festival and uses the Pie In The Sky Software engine.
Screenshots
 1  2 
2-level Demo v2.48 ~13MB ( @ JeuxVideo)
Videos
2-level Demo v2.48 13MB (uploaded by Official Site)


Percussor TMB (The Making Brothers) [top]

A secret agent has intruded an enemy base to steal secret information, which explains how to create powerful weapons. He gets the files, but is followed by the enemies. He jumps on a plane and begins the journey home. A journey which won't be easy. The object of this game made with QBasic is to shoot as many enemies and buildings as possible. To do just that, you have 5 different weapons, ranging from the quick but weak fire shot, to the demolishing triple-power shot. Percussor features 6 fast, action-packed levels, with lots of enemies and including end-of-level bosses.
Screenshots
Free Game 951kb (uploaded by Internet Archive Software Collection)
Free Game ( provided by starlord & upped by Scaryfun) 949kb


Schneeballschlacht Richard Pichler (Sunlightning Design) [top]

Snowball Blast is a very special shooter in a winter setting - here the player doesn't just have to shoot everything senselessly, but can solve over 20 (!!) hidden puzzles - this guarantees long-lasting fun.
Free Game 2MB (uploaded by Caiman)


Space Invaders Future Software [top]

The mother of all invasion games comes raining down again. In the good old Atari days, it was very hard to look in a souvenir store without an arcade machine of Galaga, Galaxian, or Asteroids. All of these were great space shooters in their own right, but none ever really mimicked the pressure feel of the ever-popular classic, Space Invaders. Future Software introduces a modern take on the Space Invaders game. Shoot down alien swarms before they close in on you and your defenses. Conserve your energy and aim for the high score in three challenge levels, and get ready for some old-school arcade action.
Review/Screenshots
Free Game ( provided by starlord & upped by Scaryfun) 315kb


Turrican 32k Myth [top]

This was created for the 32k Game Competition Mekka Symposium 2000. The size of this Turrican remake is only 32KByte. The Hero-Sprite is from Turrican 1, the enemies and the level graphics seem to be from Turrican 2 and the music is a modified Turrican 3 tune (via C64 SID-Emulation!). New is the nice background graphics. Don't expect a "full" Turrican game. It has only one level, Turrican's movements are reduced and there is only one (upgradeable) weapon and few extras.
Videos
Free Game 380kb (uploaded by Delacroix)
Screenshots


Unreal PSX (cancelled) Pterodactyl Software Ltd [top]

Unreal PSX was a cancelled port of Epic MegaGames' Unreal for the PlayStation console, featuring an entirely new single player campaign. The PlayStation Unreal port was a sequel to the events from Unreal and Return to Na Pali, developed by Pterodactyl Software Ltd in 1998-2000. Cancelled by the will of Infogrames, the game was almost completely forgotten. However, in 2009, an Unreal community member Leo(T.C.K.) has made numerous attempts to acquire the content that was already made and finally, in early 2010, his actions gave fruit. Five of the mappers have sent all game resources they still had to Leo and a remake is slowly in the works. The resources that have been salvaged, include: special PSX low resolution textures, some of which are unique, high resolution texture samples, several of the game's unique scripts by Nick Pelling and 'BAN' (including a weapon known as the Implant Gun, able to possess some of the enemies), and most importantly: almost complete set of maps, containing over 30 levels split into smaller segments due to PSX hardware limits. The mappers that worked on the PlayStation Unreal port are as follows: Eric C. Reuter (original Unreal mapper whose work was cut and lost), John W. "Dr. Sleep" Anderson (original Unreal mapper whose work was cut and lost), Nathan "natestah" Silvers, Ilya "Elya IceKing" Isaykin (co-creator of the Unreal Tournament Russian Bonus Pack), James "eVOLVE" Hamer-Morton (later worked on numerous Unreal Tournament single player mods, a very respected mapper), Matthew Kagle, Jakub Kisiel ('Bleach', not to be confused with an employee of People Can Fly, the creators of Painkiller), Jeff Rubin, Terry Greer and Jason Watkins. The maps are on various stages of completion, several are unfinished in a major way, some only need to be debugged to work flawlessly. Still, the beta is mostly playable and very enjoyable. This beta contains most of the cancelled Playstation version of Unreal's mappage and was first available as a mod that required Unreal's music, sounds and textures (as well as mapfiles: Unreal.unr and Entry.unr) to run. In order to run the maps, they are to be opened from the console. If one wished to run this on newer versions of Unreal than 220, for example, 224, 225, 226 or 227, one had to use the *.u files from the Resources/System224+ dir and disregard the System subdir totally. A standalone version was released in 2011. It still requires the levels to be loaded from the console, or commandline initially to get things going. The formula is open mapname?difficulty=# or via commandline: Unreal.exe mapname.unr?difficulty=# where numbers from 0 to 3 reflect difficulties Easy to Unreal. The player plays the part of an agent by the name of Jack Odey, sent with his partner Fay Crowlex to the planet Na Pali. Their mission is to apprehend all escaped prisoners from the Vortex Rikers vessel and retrieve three sentient AI programs. Upon arrival to the Vortex Rikers, the two agents are ambushed and Fay dies. Jack is told to proceed with the mission and, after a duel, merges with the last surviving AI, Iris. Now, they have to leave the dreaded planet.
Infos
Unreal Mod Last Version (thanks to Delacroix & upped by Scaryfun) *requires Unreal to play / Older version (thanks to Meddle) 206MB
 1  2 
Videos
Standalone Unreal Playstation Beta & mirror (thanks to Delacroix & Scaryfun) 317MB
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Wolfendoom AReyeP [top]

This started out as an add on for the original full version of id software's Wolfenstein 3D. Back in 1995-96, when it was created, not many good addons existed. The creator borrowed the theme, and graphics, from id software's newer classic at the time, "Doom", created a completely new storyline, and thus "Wolfendoom" came to be. But, Wolfenstein was an old game by then, and so "Wolfendoom" did little more than sit forgotten on some back up disks for the next few years after that. Then, in late 2000, he discovered a whole Wolf 3D fan base on the Internet. With devoted fans creating new and original add ons, and recompiling the original Wolf 3D source code (made freely available by id software) to create even better addons, he decided it was time to give "Wolfendoom" a bit of a facelift. Thanks to a recompiling of the source code, and an editor for Wolf 3D called "Floedit", Wolfendoom is now a proper total conversion of the original Wolfenstein, rather than just an "add on". It's more than just Wolfenstein 3D with Doom graphics - level design, graphics and storyline blend together to make something akin to a new game altogether. You play B.J. Blazkowicz Jnr, son of the legendary World War II hero of the same name. Employed as a military consultant at the Union Aerospace Corporation (UAC), you become involved in a race to close down 6 portals to another dimension, nicknamed the "Doom Dimension", opened up inadvertently by UAC Research personnel. The full story is available from the main game menu, and unfolds as each episode is completed. Each of the six episodes begins in an UAC base, where the player makes his way to the portal, then fights his way through the monsters of the gothic-styled Doom Dimension. The player collects keycards to open doors, skulls for score, and more powerful weapons: a plasma rifle and a chaingun. The Windows version makes use of the SDL engine, allowing higher screen resolution.
Screenshots
Free Game / SDL Windows Version 1235kb/1872kb (uploaded by Official Site)
Videos
 1  2 


Wyrm DigiPen Institute of Technology [top]

This is a 3D Dragon Flight Simulation game with a lot of physics and A.I. You will have a rare opportunity to saddle one of those mythological creatures and try how does it feel to fly and fight as a dragon.
Screenshots
Free Game 43MB (uploaded by FreeGameArchive)


Simulations

3D Recon / Recon Exolt Software / New Age Games [top]

The federation is engaged in a brutal war with the bloodthirsty, vicious aliens. The aliens are preparing to unleash the most destructive weapon known to man. RECON has been enlisted to find and eliminate the potential threat. As one of the elite RECON pilots you will have access to state of the art weaponry. Filled with explosive action and heart-pounding visual effects, your journey will ultimately decide the fate of the universe. You compete in an action-packed Death Match with friends over the internet, modem, serial or local area network. You will go on an all out rampage searching for the best combinations of weapons and moves to execute a FRAG! Select from over 20 weapons each with their own statistics such as speed, range and damage. All weapons can be mounted on to your spacecraft simultaneously and all weapons can be independently changed during the game. It has 30 enemy base combat zones. Your mission is to secure the threat by destroying all enemy structures such as satellite up-links and factories. Not only do your missions transpire in space but as an elite pilot you will patrol 15 unique planets and moons ensuring the safety of the universe. You can tackle missions using one of four RECON premium spacecraft's, each retaining its own statistics such as armor, control and speed. Some of the missions in RECON consist of protecting large civilian cities from enemy attacks, your mission is to ensure the safety of the citizens by destroying all enemy units. Enhance your game experience by selecting from multiple camera views at a touch of a button. You can rescue stranded and captive soldiers from the enemy by holding the slow key ( Z ) at a substantial distance from the MIA and flying within close proximity of the ground. After you complete each mission credits are awarded to you, which then allows you to purchase more powerful weapons and faster spacecraft's. You can also trade in weapons you already own for extra credits.
Screenshots
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Level Demo 7MB (uploaded by FilePlanet)
ISO Demo 676MB (uploaded by Egon68)


Aces High HiTech Creations / Iceberg Interactive [top]

This MMO combat flight simulator game is subscriber based and is constantly updated and upgraded. While the main focus of Aces High is on World War II aerial combat, there is also a smaller selection of ground vehicles, ships and World War I aircraft. There are over 100 aircraft, vehicles and boats individually modeled in the game. The combat takes place in several online arenas, the WWII arenas focus on 'early', 'middle' and 'late' war aircraft. The World War 1 arena is setup as a dogfighting arena with 3 countries setup and bases in close proximity. Special events cover a wide range of historical and ahistorical topics. They include 'scenarios', 'squad nights', 'King of the Hill' and 'air races'. Scenarios are the largest of all the special events, and take the form of simulated aerial campaigns. They take place at least once a week multi-week events, typically with one or more multi-hour sessions called "frames" per week. They typically involve up to 500 players divided up into two sides with definite objectives, available aircraft, command staff, and mission orders for each side. Axis v Allies (AvA) arena pits historic opponents and weapons against each other within the confines of available plane sets and maps. The arena features 24/7 snapshots of historic or semi-historic WWII battles or campaigns in virtually all theaters of the war. Ordinarily, setups change each week. Using editors provided by the developers, players are able to create terrains and aircraft skins, which may be submitted to HiTech Creations for inclusion in the game. The game also contains a program called Aces High Film Viewer. This allows players to record their sorties for later viewing. Players can slow down or speed up the play back, use recorded views to watch the film as seen by the player in game, there is an option for trails to show the flight paths of aircraft as well as the ability to trim down film and remove text or vox from a saved film. The title of the game changed to Aces High 2 in 2004 but reverted to original name later. It's now supplanted by the improved Aces High III in 2017.
Screenshots
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Download: None currently available
Videos


Aero Dancing F [J] CSK Research Institute Corp. / Crave Entertainment, Inc. [top]

This Japanese only release was the first for PC in the popular Dreamcast series of flight sims (known as AeroWings 2: Air Strike in U.S.). Whereas the first AeroWings game was all about flight acrobatics, this one is a fighter jet game. The most important modes selectable are free flight, which as the name implies gives you freedom to fly what you want (land it in the middle of a freeway if you'd like or next to skyscrapers) and over what type of weather and the split-screen versus mode (2 player). In addition to those modes, the game features training in over 30 fighter training missions and 15 tactical challenges. Successful completion of these challenges will unlock additional fighters (including the XF-3 Super Recipro, F-2B Support Fighter or F-15DJ Aggressor 2 to name a few) and decals/paint for the plane models. As far as the realism goes, the game is customizable with options for either Standard or Professional Flight controls. The main difference between the two being the inclusion of more realistic G-Forces on your plane. The PC version also adds a "Special Painting Machine" mode, and features special desktop wallpapers and pictures as bonuses for PC users. There's also a Top Gun inspired aircraft carrier landing simulation that tests your abilities to control the planes perfectly as well as let you enjoy the thrill of landing on a really big boat. Lastly, there's network play. The mode is a network fight, which will allow you to just have some wicked mid-air battles with Windows users all over the world.
Screenshots
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Level Demo 28MB (uploaded by AG.ru)
ISO Demo with English menus 520MB (uploaded by Molitor)


Air Offensive: The Art of Flying Bluemoon Interactive / Brightstar Entertainment Ltd., IncaGold [top]

This is a decent 3D shooting game where you play as a fresh recruit. You will join the militia forces of the Archipelago in a desperate attempt to fend off rebel forces trying to establish a regime of terror. You must defend your island through 50 levels of varied terrain, intense dog-fighting and ground attack missions as part of you squadron. Featuring 7 different hypothetical aircrafts, Air Offensive offers decent playability, although it comes across as only a marginally above-average game - nothing that will attract fans of Incoming or even Rebel Assault. The gameplay is decent enough: you fly the aircraft from a first-person perspective, blasting everything in sight from airborne enemies to ground terrets. Each of the 7 aircrafts in the game has its own arsenal, including air-to-air and air-to-ground missiles, cannon, and a few more esoteric weapons. SVGA graphics are crisp and smooth, but the levels are far from the detailed and varied vistas of Incoming.
Videos
ISO Demo 54MB (uploaded by Wastrel)
Screenshots
included in Imperium Gier 2-2004 - Polish ISO Demo 587MB (uploaded by Internet Archive Software Collection)
included in PC Fun 3 - Polish ISO Demo 522MB (uploaded by Internet Archive Software Collection)
PC World Komputer 10/2002 CD-ROM - Polish ISO Demo 1.1GB (uploaded by Internet Archive Software Collection)
ISO Demo + High-Res Scans 434MB (uploaded by Internet Archive Software Collection)


Air Power: The Cold War Just Flight [top]

The mighty air forces of NATO and the Warsaw Pact clash again! This amazing expansion provides 29 legendary aircraft, together with scenery and missions for Flight Simulator 2000/98 and Combat Flight Simulator. East or West, you won't find better - each aircraft is designed to exacting standards, using the very latest technology. Features include animated undercarriage, moving control surfaces and glazed canopy and cockpit windows. You can even see the pilots at the controls! Cockpits are authentically detailed, working period gauges ensure that the aircraft are as good to look at inside as out, and Flight Simulator 2000 users get a special treat with gauge night lighting effects and enhanced aircraft sounds sets.
Infos/Screenshots
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Download: None currently available


Airfix Dogfighter Paradox Entertainment AB, Unique Development Studios Sweden / Eon Digital Entertainment, Vision Park AB [top]

Here is a World War 2 air simulation with a difference. You get to fly model WW2 planes around a house, shooting Mom's best china, attacking the enemy base (in the living room downstairs) or blasting through a window and taking on the enemy in the back garden. The graphics are bold, brightly coloured and really rather good. There are twenty missions in all. There's a whole lot of aircraft to fly and a lot of humour ensures that this is not easy to forget.
Screenshots
Level Demo ~33MB ( @ Download.com)
Videos
Full Demo 127MB ( @ Old-Games.ru)
Videos
Proper ISO Demo ~389MB (thanks to pincopallo73 & uploaded by Scaryfun)
included in Komputer Swiat Gry 6-2002 - Polish ISO Demo 751MB (uploaded by Internet Archive Software Collection)
included in CyberMycha Extra 3-2006 - Polish Disc 3 ISO Demo 599MB (uploaded by Internet Archive Software Collection)


Allegiance Microsoft Research Games / Microsoft Corporation [top]

This is an online multiplayer game (the only offline component is the tutorial) with action and strategy elements. The game features six playing modes: Deathmatch, deathmatch with a time restriction capture the flag, properity (generating a certain income), artifacts (searching for artifacts) and conquest (conquering all systems). Every player can take control over the various space ships with different tactical uses, e.g. salvation ships for rescuing shot down pilots (otherwise they are out for a while) or stealth fighters for scouting. Then the game plays like a traditional space simulation. But of course it would be hard to be coordinated when everyone just does his own thing. Because of that there are two additional roles which play like a strategy game. The commander is responsible for coordinating military actions and for exploring unknown sectors. He also sends out vehicles to exploit resources. Money is administered by the investor who can use it for researching new technologies and ships, building production plants and updating ships with special equipment or ammo. The commander takes those responsibilities if no investor if available. The game can be played with two to six teams between 3 and 15 members each. Originally a paid subscription to MSN was necessary for statistics comparisons or registering squads (similar to guilds from online role playing games). The game never achieved commercial success and the official servers closed in 2002. However, in 2004 the source code was released by Microsoft and picked up by the community at FreeAllegiance.org and is now further developed by them. The game can be downloaded from the site and can now be played once again on their servers.
Infos
Free Game 130MB (uploaded by Official Site)
Screenshots
Steam Free Game (uploaded by Steam)
Videos


Aoki Uru Combat Flight Simulator Plane And Mission Module, The [J] Gainax [top]

This is an addon module for Microsoft Combat Flight Simulator. Fans have been waiting for years for Aoki Uru, Yamaga Hiroyuki's next project. It will add an original mission and add eight aircraft to the main software. Aircraft were designed by seven anime artists: The Dragonfly, by Ootomo Katsuhiro (AKIRA, Memories); The Foghorn, by Kobayashi Makoto (Mechanical Designer on Mobile Suit Gundam Double Zeta, Earth Defense Force, Ltd.); The Xylophone, by Kobayashi Makoto; The Windmill, by Sadamoto Yoshiyuki (Character Designer On Neon Genesis Evangelion, FuriKuri); The Seagull, by Shirow Masamune (creator of Appleseed and Ghost In The Shell); The Lock, by Miyatake Kazuki (mechanical designer on Top o Nerae!); The Rainbow, by Mikuriya Satomi (author of the Nora Gekiga Series); Pippe the Seeker, by Yokoyama Kou (mechanical designer on SF3D and Carnage Heart). The game also includes eight original missions for you to test your dogfighting technique--one-on-one, formation flying, air-to-ground attacks, attacking a flying aircraft carrier, it's all here, and it's all set in the world of Aoki Uru. You'll also want to take notice of the detailed landscape. There's also a duel to the death mission, which will really give you a taste of what dogfighting is all about. It included a disc and booklet. Cels are also recorded in the CD-ROM, you can see its original design and each aircraft there. You can also examine the aircraft in detailed 3-D renderings, allowing you to view them at any angle.
Screenshots
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Japanese ISO Demo 595MB (uploaded by Internet Archive Software Collection)
Videos


B-17 Flying Fortress: The Mighty 8th Wayward Design Limited / MicroProse Software, Inc. [top]

B-17 Flying Fortress: The Mighty 8th is the second flight sim featuring the famous WWII bomber. You can take control over every of 16 positions available in this plane: Pilot, Gunner, Bomber or communications officer. You can also fly one of the escort planes like P-38 Lightning, P-51 Mustang and P-47 Thunderbolt as well as German defense planes like the Bf 109, FW 190, Bf 110 or the ME 262. The flight model is very accurate, as is the graphics and sounds used to represent plane damage. On Jan 23/2024, B-17 Flying Fortress: The Mighty 8th Redux was released with updated visuals & menu in a remastered version with the original engine upgraded to support the functionality present in DX 12.
Screenshots
Level Demo 429MB (uploaded by Game Front)
Videos
ISO Demo 600MB (uploaded by Sid)
Redux Screenshots/Videos
included in Totally Flying 3CD ISO Demo 1.63GB (uploaded by Egon68)
GOG Digital ISO Demo v2.0.0.18 419MB (uploaded by scaryfun)


Bang! Gunship Elite / Big Bang Rayland Interactive / Red Storm Entertainment, Inc. [top]

Welcome to the Gunship Elite. Sorry to rush you out of training school, but we have full confidence in your abilities. You are fighting for the future of our cultures and the heritage of your Arikhan warrior ancestry. The Alliance is being invaded by the Sektar and their bloodthirsty allies, the Morgoths. While for years we have held them, their numbers are wearing us down. We must take the offensive soon. That is where you come in. Bang! Gunship Elite is an action game where you shoot a lot of enemies all by yourself, in the vein of Wing Commander or Freespace, but with the action turned up and tactics turned down. Add spectacular graphics, lots of "power-ups" (dropped by dead enemies or left in space by your supply ships), and you have a pretty good looking shooter. The game is mouse driven with keyboard inputs for things like speed and weapon selection. The plot is your typical "fight against all odds" story.
Screenshots
Level Demo 26MB (uploaded by File Planet)
Videos
ISO Demo 277MB (uploaded by Egon68)


Battleship: Surface Thunder / Battleship 2 Meyer Glass Interactive Ltd. / Hasbro Interactive, Inc. [top]

This is a rendition of the classic two player board game. This version can be played as a single player game or against a human opponent over a LAN, the internet via TCP/IP or in hotseat mode. The Classic game starts with the player(s) placing their ships in a grid and then progresses to each taking turns to take pot shots onto the opponents grid hoping to hit something. In this game mode there are three different sized grids 6x6, 8x8 or 10x10 and three different modes of play Classic - which is single shot, Salvo - where if a player hits something they continue to fire until they miss, and Salvo where players fire groups of shots. This game mode is played entirely with the mouse. In Surface Thuner - Arcade mode the player is presented with a series of missions in which they must navigate a watery maze collecting life rafts while avoiding/destroying gun turrets, gun boats, torpedo boats, airships etc. This game mode is keyboard controlled.
Screenshots
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Full Demo 19MB (uploaded by Old-Games.ru)
Videos
Clone ISO Demo 279MB (uploaded by Egon68)


Behind Enemy Lines Abacus Software, Inc. [top]

After four previous add-on titles based on historical events from World War II for Microsoft Combat Flight Simulator, Abacus turns their attention to a fictitious campaign that takes place between 1943 and 1945. This expansion pack contains thirty new scenarios designed by Combat Flight Simulator mission designer Peter Tanner, which take place from the Mediterranean to North Africa, France, Italy, and Germany. During the Behind Enemy Lines campaign, your assignment is to infiltrate German territory, secretly move from airstrip to airstrip and, using information gathered by secret agents at the various locations, work your way toward completing four critical objectives. Destroy two enemy installations and make two deliveries of critical information to successfully complete the campaign, but in doing so, you must maintain radio silence at all times! The game offers three starting points with the objective being to amass points while fulfilling missions. Get a perfect score of 4,000 and the manual promises a reward. Options include beginning the campaign in a glider at the edge of enemy territory, starting at the first airfield in a fighter plane, or starting in Berlin and obtaining 2,800 points. Random detection can occur when flying too close to enemy radar or spotters, at which time a timer is displayed on the HUD, giving an indication of how much time you have left to safely complete the mission. Three aircraft used in the missions include the Spitfire MkIXt, the primary Royal Air Force fighter plane, the Luftwaffe's Messerschmitt Bf 109G, and a Schweizer 2-32 sailplane (glider) for secretive reconnaissance flights over enemy territory. Also provided for further adventuring in the cities is a German SRV, an ultralight design that is not mission specific. Each aircraft in the game also has a realistically rendered cockpit panel. One of the thirty missions in Behind Enemy Lines available on the Single Mission menu of Microsoft Combat Flight Simulator upon installation, 16 are RAF-based with 14 counterpoint German responses. Additionally, a training mission RAF: Behind Enemy Lines is offered via the Training Mission menu that familiarizes you with gameplay and serves as a launching point for the 30 missions. The manual contains a series of notes and tips that range from how to avoid known problems of "phantom" buildings in Berlin in the Microsoft Combat Flight Simulator to scenery overload, carrier landings, and occasional sound glitches. Whether you're dodging enemy fighter squadrons, antiaircraft rounds, or snipers in blimps, or simply enjoying the satisfaction of completing missions in stealth, Behind Enemy Lines offers a variety of World War II fighter action. Behind Enemy Lines was originally released under the title of Combat: Operation Victory.
Screenshots
Download: None currently available


Bird Hunter: Wild Wings Edition Sunstorm Interactive, Inc. / WizardWorks Software [top]

Endorsed by both the National Wild Turkey Federation and Pheasants Forever associations, this brings turkey, waterfowl, and upland birds into easy reach for the intrepid fowl hunter. An arsenal with nine models of shotguns, bow equipment, and a muzzleloader provides firepower for hunting through six virtual locations in Arkansas, California, and Nebraska. Bird dogs, including the German shorthaired pointer, Hungarian shorthaired Viszla, Weimaraner, English setter, golden retriever, black and yellow Labrador, and the Chesapeake Bay retriever (male and female of each), are available for stalking 15 species of wild birds. Turkey, pheasant, dove, quail, grouse, prairie chicken, woodcock, goose, and duck are but some of the targets awaiting entry into your trophy room. It features multiplayer action via the Internet or a LAN, a variety of hunting accessories such as calls, decoys, blinds, multiple shell selections, keyboard mapping, and Global Positioning, as well as a practice target range (skeet and trap), hints, tips, and recipes. Hunter models can be customized with name, appearance (camouflage), and weapon of choice, each with a unique trophy room, profile, and statistics.
Screenshots
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ISO Demo 212MB (uploaded by scaryfun)
Videos


Browning African Safari: Trail to the Big 5 / Browning African Safari Deluxe Oquirrh Productions LC / ValuSoft, Inc. [top]

This is an expansion to the original game and both are include in the deluxe version. Try to survive the African bush once more as you gather trophy animals for Mr. Snidley's museum. He's reorganized the museum to fit the new trophies. Now it's up to you, the brave hunter to provide him with even more magnificent trophies from the wilds of Africa. Get ready to revisit and explore the mystery of the dark continent. There's seven new locations to hunt on your safari. Expand your world with seven all-new hunting locations shot in 360 degree Hunter Surround Vision. Combined with the previous locations of the original Browning African Safari, you'll have 14 beautiful hunting locations to choose from. Mr. Snidley is depending on you to bring back ore animals for his museum. If you're brave enough and have what it takes, you'll be able to bag the big 5... the dangerous lion, the sleek leopard, the magnificent rhino, the powerful cape buffalo and elephant! You'll also see new animals such as sable, warthog, kudu, nyala, hippo, leopard, and the grand elephant. Combined with the previous seven animals, you'll be hunting 14 different species of animals in the dangerous African bush.
Screenshots
included in African Safari Deluxe: Trail to the Big 5 (2000) ISO Demo 190MB (uploaded by Egon68)
Videos


Buckmasters Deer Hunting Sunstorm Interactive, Inc. / WizardWorks Software [top]

Master hunter and television host Jackie Bushman offers expertise on equipment, locations, weapons, and accessories in this follow-up to the commercially successful Deer Hunter. Full-motion video footage includes on-demand hunting and safety tips, as well as strategic insights into the art of deer stalking, whether hunting alone or with Bushman as your guide. In the Buckmasters Challenge segment, a series of four hunts with specific preset equipment, seasonal conditions, and locations test your skills and hunting prowess. Once completed, the areas, each containing only one monster buck worthy of a trophy, become available for multiplayer action, ensuring your companions will be expert hunters. Up to eight players can join in cooperative or competitive modes via Internet or LAN. Additional features include a sponsor menu detailing products and companies seen on the Buckmasters television program, a hunter creation option, inventory management, season or quick hunt modes, and a manual with tips and recommended hunting methods. A practice target range allows you to sight-in your weapons prior to a hunt, keyboard controls can be mapped to personal preference, and bragging rights can be settled using the Buckmasters Trophy Records Scoring System. There's four different locations and you can use a full complement of rifles, bows, and other authentic outdoor gear.
Screenshots
Full Demo 140MB (uploaded by scaryfun)
Videos


Cabela's Big Game Hunter 4 Elsinore Multimedia Inc. / Activision Value Publishing, Inc. [top]

This has new 3-D rendered locations to explore: the forests of Michigan, Sierra Nevada highlands and desert, the Pennsylvania foothills and the Labrador Tundra in Canada. There are three main views of the game: A top-down view of the player where they can navigate around the map, avoiding hazards like quicksand and thin ice as well as view animals, both game and dangerous ones. There is a first-person view where the player enters various stands set-up by them throughout the map and can use various calls and lures to attract them in and finally a first-person real video of the animal in question, where players use the mouse to position the reticle on the "kill zone" of the prey in order to take it down. There are 400+ live action animal clips throughout the game. There are 70 different items that can be used during hunts, ranging from GPS finders, various calls, lures, scent removers, scopes, decoys, rangefinders and many more. 24 different animals are in the game, 9 of them huntable (deers, elk) and 15 non-huntable and various protected species, which can be shot, but the player will be penalized. Players can choose from 21 different weapons, ranging from 30.06 to Compound Bows. There is also a Game Warden's station where the player can learn of the hunting conditions, tips on hunting as well as the hunting regulations of the region. A "Challenge-Hunt" mode is present that is more mission-based that has a player complete a hunt in a certain fashion to advance or players can customize their own hunting locations by creating new maps for each region. There are Video and 3-D target ranges where players can hone their sharpshooter skills and can post high scores on Cabela's game website.
Screenshots
ISO Demo 411MB (uploaded by MyAbandonware)
Videos


Cabela's Grand Slam Hunting: North American 29 nFusion Interactive LLC / Activision Publishing, Inc. [top]

Participate in the most authentic simulation of the ultimate hunting trophy! Take on 29 big-game animals including whitetail deer, Alaska-Yukon moose, black bears, bighorn sheep, barren ground caribou, American bison, desert mule deer and Columbia black-tailed deer. Travel to 8 different North American regions, 72 authentic square miles of terrain are simulated in various weather conditions. Use authentic Cabela gear, from tents to lures. You also get full arsenal of guns and bows and full range of vehicles, from trucks and ATVs to snowmobiles and boats. Two modes of play offer completely different experiences, though the locales and animals remain the same. The Quick Hunt option provides unlimited time to kill specific animals and earn high scores, and allows you to preset the starting distance from your prey in any given region. The Grand Slam event requires you to harvest at least one of all 29 species within a specific number of seasons. The difficulty level is tied to the number of seasons you choose, and penalties or failure to kill a particular animal found within the region will cost you a season. The arsenal includes a 12-gauge shotgun, four rifles (.243 small game, .270 all game, 338 big game, and .30-06 pump-action), a recurve bow, and a compound bow. Equipment consists of various types of optics, clothing, camping gear, accessories, and ammunition. A custom map editor is provided for creation of personal hunting territories and the Cabela website features an online search engine to view high top scores by hunter name, overall score, hunter name and animal, and animal.
Screenshots
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Clone ISO Demo 278MB (uploaded by Egon68)
Videos


Combat Squadron Abacus Software, Inc. [top]

This game is an add-on to enhance the Microsoft Combat Flight Simulator line. Combat Squadron includes several of the best-simulated craft from four previous Abacus add-on releases: Pacific Theatre, Tuskegee Fighters, Battle for Midway, and Wings Over China. This compilation includes 18 different planes from these previous releases, all of which are immediately playable using either the first two Microsoft Combat Flight Simulators or Microsoft Flight Simulator 2000.


Crimson Skies Zipper Interactive, Inc. / Microsoft Corporation [top]

Hearkening back to the days when flight simulators had story lines and gamers valued playability over flight model fidelity, this is one of the more unusual games to appear in quite some time. The game is set in a fictional 1930s America, where sinister air pirates threaten both the sky and the ground and only you (playing the role of intrepid air adventurer Nathan Zachary) can save the day. Both the premission briefings and the missions themselves play out like the campiest of Hollywood cliffhanger serials. Everything from the music to the way the dialogue is delivered evoke memories of the few episodes of Mystery Squadron and Tailspin Tommy we've seen. It's the kind of game where your enemies taunt you while you're flying, stately zeppelins float through the sky, and stunts are encouraged - the crazier the better. In fact, every time you perform an aerial feat that is particularly skillful (or stupid), the game automatically takes a picture of the dramatic event for your photo album. Graphically, things couldn't be much better. The various planes are fanciful caricatures of real models of the period and are very detailed. The terrain and ground objects look amazing and are packed with little details. Mission environments are relatively small, but we never felt confined, thanks to the well-crafted mission objectives. So is it an action game or a flight simulator? If it's this fun and stylish, who cares? The flight model is realistic enough that dogfights and canyon runs are challenging - speed bleeds off as you climb or tighten your turns, and the planes actually feel like they have some mass and inertia. On the other hand, missions are so over the top that you can't help but feel like you are playing an arcade game. Whether you are squeezing through mountaintop tunnel or barnstorming a hangar (and watching hapless pursuers smack into the sides of said objects), It's more reminiscent of Star Wars than of an episode of Wings on the Discovery Channel and it's a high-flying blast.
Screenshots
Trial Demo ~43MB ( @ JeuxVideo)
Reviews
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ISO Demo ~585MB (upped by Egon68) Patches v1.01 & 1.02 (upped by zobraks)
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Infos
Windows 7 fix 1.1MB (uploaded by Supernova)
Videos
Level Demo included in Microsoft Software Jukebox For Toshiba 1.0 - ISO Demo 4.2GB (uploaded by Internet Archive Software Collection)


Deep Fighter Criterion Studios / Ubisoft [top]

As a private in the defense force by The General, players take on deadly missions to seek out and destroy enemies, perform reconnaissance into uncharted waters and rescue damaged craft and installations. Meanwhile, droids and drones scuttle around busily, maintaining and repairing the slowly crumbling city.
With the ultimate objective of the construction of a giant mothership, the Leviathan, that will transport the entire civilization away from hostile waters.
This games combines elements of furious 3-D dogfighting and challenging exploration in true 3-D environments. 3-D worlds actually react and evolve around you as the game's level of difficulty adapts to your skill level.
Five life-like and realistic environments, including the Abyss, Atlantis, and Jungle. Dynamic modes of battle include 3-D combat, unique weapons, special attack moves and upgradable fighter submarines.
Screenshots
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Level Demo ~67MB ( @ download.com)
Videos
2CD ISO Demo + No-CD Patch 794MB (uploaded by scaryfun)
Reviews
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Deep Raider Infobank Technology Corp / Cyberscape Graphics [top]

In this obvious try to capture Tom Raider's success, you play as a female protagonist named Jennifer who can speak to aquatic animals using telepathy. This talent earned her a place in the elite Navy S.E.A.L. unit, where she was utilized as a secret agent by the government until her recent retirement. Of course, when a undersea research facility codenamed DEEP is beset by mysterious attackers, she is yanked away from her idyllic lifestyle to investigate. Her task will involve her with a high level weapons program, a destructive enzyme known as X-118, and of course, a government coverup. It's your job to go in and neutralize the threat. Deep Raider will take Jennifer through six missions, which chronicle her exploration of the DEEP complex and its surroundings. These missions all take place underwater, tasking Jennifer with the completion of a variety of simple objectives, from repairing a damaged transmitter to defeating a giant mutated sea creature. Jennifer's telepathy allows her to communicate with certain animals to gain clues as to the true nature of her missions. Throughout the levels, she can also be paired with four helpful creatures that aid her in her travels. Jennifer's four animal companions, the dolphin, stingray, turtle, and mutant life form, give her different abilities when she rides them. The game package was highly overpriced at nearly $50. It came with a USB gamepad that doubles as a thumb-controlled mouse.
Screenshots
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Full Demo ~32Mb (Scaryfun)
Videos
ISO Demo 284MB (uploaded by scaryfun)


Deer Avenger 3D Hypnotix / Simon & Schuster [top]

This is the first 3d version of this series of parodies of hunting games. You play the deer Bambo who wants to get rid of hunters in his forest. There are 4 locations where you can use rifles, automatic weapons, and atomic-powered particle farts. You can lure hunters with beef jerky and fart-inducing snacks, plus nature lovers and other bystanders will help you out. Shoot or be shot, and endeavor to collect the heads of all 7 hunters for your trophy wall. Further, once you take out a hunter, you gain their weapon and can select from among your accumulated weapons during your next hunting round. It's fun for a bit just don't expect a great game.
Screenshots
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Full Demo ~73MB (uploaded by keropi)
Reviews
ISO Demo ~271MB (upped by Scaryfun)
Videos


Deer Hunter 3 Gold Sylum Entertainment, Ltd., Sunstorm Interactive, Inc. / WizardWorks Group, Inc. [top]

This is an upgraded and expanded version of 1999's Deer Hunter 3: The Legend Continues. New features in the Gold edition include added hunting locations in one of three areas in Wisconsin, a new rifle with an assortment of scopes, a new map editor to re-create your own favorite hunting spot and essential equipment, such as range finding binoculars and interchangeable scopes. Another bonus feature to the game is the Huntin' Country Music CD-ROM, which includes a 16-song soundtrack of "music to hunt by." In a new twist, you can even assume the role of the deer and have your online hunting buddies try to track you down. You carry a powerful cache of firearms and gear as you travel expansive fields, forests, bluffs, and mountains of Utah and Missouri on the hunt. Go on an individual pre-season scouting trip (don't forget your GPS unit, you wouldn't want to get lost!), engage in a multiplayer expedition with your online buddies (via GameSpy), join a cooperative deer drive, or compete in a timed tournament hunt. All hunting areas are created from United States Geological Survey (USGS) terrain data and the landscapes depicted in the game are based on true environments. Accurate sounds, types, and appearances of trees, birds, and vegetation indigenous to the areas all work toward the goal of an immersive hunting experience. Each hunting area is complete with seasonal changes of the environments, such as leaves falling from the trees as well as the daily changes of the sun rising and setting. Other realistic environmental affects include fish swimming in lakes and rivers and animals roaming the hunting areas. During the game you have the opportunity to drive a truck, all-terrain vehicle (ATV), and snowmobile. The game features both Whitetail and Mule deer, quail, pheasant, woodcock, grouse, rabbit, squirrel, and more (including bees and dragonflies). Your choice of firearms include 15 different rifles, shotguns, bows, and muzzleloaders and actual data from Federal Cartridge is incorporated into the game for greater realism.
Screenshots
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Full Demo 127MB (uploaded by Egon68)
Videos
ISO Demo 243MB (uploaded by scaryfun)


Deer Hunter 4: World-Class Record Bucks Sunstorm Interactive, Inc. / WizardWorks Software [top]

Whitetail, Columbia blacktail, and Mule Deer are the targets. The game's six locations are sites of actual world-record kills, including locales in Alberta, Saskatchewan, Colorado, Missouri, Oregon, and Washington, with a target range available to hone skills prior to venturing out into the wild. Gameplay modes feature daily hunts (quick play), primitive hunts with muzzleloaders or bows, and general seasons using rifles, bows, shotguns, or handguns. Vegetation and weather conditions change during early fall, late fall, early winter, and late winter; animal behavior realistically alters depending on time of day (dawn, morning, afternoon, or dusk); and deer sport antlers in thousands of type and size combinations. Six world-record slots, two for each type of deer (typical and non-typical antlers), are displayed in your trophy room with options to view the head mount, full body, or even the location of your killing shot. World-class trophy bucks are available only when bagged using the hard skill level (Avid Hunter). Unlike earlier games in the series, this contains three skill levels, including easy (for beginners and quick hunt enthusiasts) and medium (on a par with hunts in Deer Hunter 3). Additional features run the gamut from planting varying types of seeds (rye, corn, and wheat) and using decoys, scents, rattles, drip bags, and calls to lure deer, to utilizing ATVs, boats, snowmobiles, trucks, GPS units, scopes, and more. Depending on connection speeds (DSL or T1 recommended), up to six or seven players can hunt as companions with optional time or kill limits. A "Play the Deer" mode is offered for those who wish to test their animal instincts by emulating the prey.
Videos
Level Demo 120MB (uploaded by JeuxVideo)
Reviews
ISO Demo 417MB (uploaded by Egon68)
Screenshots
Clone ISO Demo 426MB (uploaded by Egon68)


Enemy Engaged: RAH-66 Comanche Vs. KA-52 Hokum Razorworks / Empire Interactive Entertainment [top]

A "sequel" to Apache/Havoc, this game features the RAH-66 Comanche (NATO) vs. the Ka-52 Hokum (Warsaw Pact). Control both the pilot and gunner stations. Multiple reality options let you tune the game to your liking. Improved control options, graphics, gameplay and more. There are three semi-dynamic campaigns set in Lebanon, Yemen, and Taiwan.
Screenshots
ISO Demo 415MB (uploaded by scaryfun)
Reviews
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GOG ISO Demo v2.0.0.13 191MB (uploaded by scaryfun)
Videos
Videos


F/A-18E Super Hornet Digital Integration Ltd. / Titus France SA [top]

Your orders have arrived and your mission is clear: utilize the F/A-18E Super Hornet’s full air-to-air and air-to-ground attack capabilities to seek out and destroy enemy targets on an unlimited number of flight sorties. Grab the flight stick and take control of your 3-D aircraft with unbelievably accurate weapon systems, 20 detailed training missions, 40 combat missions in two war-zones in changing weather conditions. From the makers of the award winning Apache Longbow comes the U.S. Navy's newest multi-role strike fighter. The Navy's best pilots have proven this sleek and efficient machine's worth over real battlefields. Now it's your turn... Indulge yourself and test your skills inside the Super Hornet's fully interactive cockpit. Key guide and complete pilot notes included!
Screenshots
ISO Demo plus Patch & Manual + Full Demo 324MB / 79MB (uploaded by Old-Games.ru)
F/A-18E Super Hornet and The Albanian Campaign - White Label Clone 2CD ISO Demo + Extras 440MB (uploaded by Egon68)
GOG ISO Demo v2.0.0.6 358MB (uploaded by scaryfun)


F/A-18E Super Hornet: The Albanian Campaign Digital Integration Ltd. / Titus France SA [top]

A mission pack for the F/A-18E Super Hornet, adding a campaign consisting of 20 missions taking place in Balkan country, as you take on Serbia as one of the NATO pilots. The mission pack also adds a multiplay support to the game, which allows up to 24 players to take on simultaneously.
ISO Demo 46MB (uploaded by scaryfun)
F/A-18E Super Hornet and The Albanian Campaign - White Label Clone 2CD ISO Demo + Extras 440MB (uploaded by Egon68)


Field & Stream: Trophy Big Game Hunting Sierra Sports / Sierra Online Inc. [top]

This updated hunting simulation, has the virtual hunting experience expanded with the added challenge of hunting black and brown bear. Hunting enthusiasts can now hunt for six species of big game in eight compelling 3D worlds, including four "superworlds" based onactual topographical maps. With the right combination of skills and strategy, virtual hunters can land a prize trophy. It has brown and black bear, moose, elk, whitetail and mule deer. There's compelling 3D geographical detail in eight real hunting areas (Stone Ridge, GA; Cook's Peak, OR; San Juan National Forest, CO; Sawtooth National Forest, ID; Firestone National Forest, MT; Holty River, ME; Kodiak Island, AK; and Sierra National Forest, CA). You have the ability to walk-through the hunting worlds in first-person perspective. Use dozens of name brand gear options including scents, calls, rattles, camoflauge, binoculars and more. It has a vast selection of scope, reticle and firearms including muzzleloaders, shotguns and rifles. A bow hunting option including tree stands. There's realistic deer sign, blood trail and bedding area details, and accurate species artificial intelligence. You have stalking, crouching and tree stand hunting options. Customizable hunting conditions include wind direction, skies, ground cover, temperature and time of year. Adjustable difficulty levels for everyone from beginner to expert hunters, plus a choice of quick hunt, solo hunt or group hunt. Available guide services for each featured hunting area, and an extensive how-to section.
Screenshots
2CD ISO Demo 586+368MB (uploaded by Internet Archive Software Collection)


Field & Stream: Trophy Hunting 4 Dynamix, Inc. / Sierra On-Line, Inc. [top]

The only simulation good enough to be endorsed by Field & Stream invites players to hunt in six different states and track whitetail, blacktail, mule deer and elk. Hunters have the option to select and change weather conditions, seasons, and species as they visit Moffat County (Colorado), Missouri River Break (Montana), Hells Canyon (Oregon), Hill Country (Texas), Olympic Peninsula (Washington), and Monongahela (West Virginia). Features include three levels of difficulty, three single-player hunt modes (Hunt Challenge, Hunting Trip, and Shooting Range), an animal AI incorporating more than 50 situational factors, and an arsenal of shotguns, bows, and rifles. Based on scores achieved during hunts, players are rated on a scale of 1 to 100, divided into six levels of expertise (novice, apprentice, hunter, master hunter, guide, and master guide). Online play offers a chance for bragging rights when hunting in areas with other players via the Internet.
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ISO Demo 202MB (uploaded by Internet Archive Software Collection)
Videos


Flying Heroes Pterodon / Illusion Softworks / Take 2 Interactive [top]

Flying Heroes combines the fantasy aerial combat of Drakan with Quake-style arena deathmatch, resulting in a game that, looks great and is surprisingly addictive. The focus is a ladder-style tournament where you compete for cash to buy better weapons and vehicles. Battles take place in various arenas, both indoors and outdoors, with power-ups scattered about. Most of the battles are Deathmatch style with mission-based levels and Tag games in between to add some variation. The attractive maps occasionally rival Unreal Tournament, and they sport nice details like flowing rivers and hidden caves. The weapons and vehicles, from the bat-like dragons of the Lizard Riders to the Jules Verne-style dirigibles of the Hammercraft clan, enhance the fantasy setting. Battle others while in search of powerups such as invisibility or extra ammo. Maps are big enough to include hidden spots and even some "camping" areas. A "career mode" allows you to increase your reputation and fight tougher opponents while obtaining better weapons and mounts.
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Level Demo ~92MB ( @ Download.com)
Reviews
Full Demo 131MB ( @ Old-Games.ru)
Videos
ISO Demo ~540MB (upped by Scaryfun)
UK AlcoholClone ISO Demo 567MB (uploaded by Egon68)


G-TOK: The Defender X3D, Acid Software / Guildhall Leisure [top]

Blast your way through planet after planet of extreme environments, evaporating your way through wave upon wave of alien intruders. Timing is crucial, this is fast reaction gameplay in a totally addictive shoot-em-up that will leave you desperate for more. Arcade action at its best - set in deceptively beautiful worlds where destruction is the law. Nvidia users can use 3-D glasses and get some cheap 3-D effects.
Screenshots
ISO Demo 27MB (uploaded by scaryfun)
Videos
ISO Demo with CDA tracks 223MB (uploaded by Wastrel)
ISO Demo included in eXtreme 3D PC Games Mini Pack 42.3MB (uploaded by Internet Archive Software Collection)


Ground Control Massive Entertainment AB / Sierra On-Line, Inc. [top]

The year is 2419. Rival mega-corporations Crayven Corporation and the Order of the New Dawn use the overt force of their armies to acquire and hold resources in outlying colonies. You are selected to lead Crayven Corp. expeditionary forces to secure the resources of remote planet Krig-7b. The New Dawn have already occupied the planet, in an attempt to acquire a secret item of unknown, but unimaginable power. Your task is to prevent the New Dawn from unlocking this secret. It's a real-time strategy game. Squads operate on a fully-three dimensional battlefield. Line of sight, ground cover and terrain advantage all come into play. Field commanders can easily zoom in and out from high vistas for a strategic view of the battlefield, all the way down to the detailed individual unit. There is no harvesting or technology tree in the game. Players only have the squads available in the field that they deploy in dropships, with reinforcements available in limited supply. Resource management in the game is the use and defense of combat field squads, not of harvesters or builders. Units (managed in groups or squads) are divided between the Crayven Corporation and the Order of the New Dawn. Individual units are fully rendered and animated 3D models. The Crayven Corporation tends to use more traditional squad types, such as tracked vehicles, that use explosive type weapons. For example, Crayven use the Armored Personnel Carrier with its field repair capability to assist in battlefield repair, and of course to deploy is effective 'Marine' Rifle Infantry. The light, medium, and heavy battlefield tanks (referred to as Terradynes) serve as the main Crayven offensive force, in addition to artillery squads. The Crayven will also deploy its airborne units (Aerodynes), such as the fighter, attack, or bomber class squads. The Order of the New Dawn employs less traditional squads to the battlefield. The New Dawn deploys hovering, high speed, high mobility units that use energy-based weapons. In addition to light, medium, and heavy 'Hoverdynes' (floating tanks), the New Dawn for example, employs powerful hovering beam platforms for artillery support. The New Dawn's armies are further bolstered by a several air squads. All told, players in service for the Crayven Corporation have fourteen unit types (four air units and ten ground unit types) available. New Dawn disciples will have also have fourteen squad types (eleven ground units and three air) at their disposal. Both armies have special weapons and equipment for each squad. The units for both corporations are available in the single player campaign. The first several missions are completed under the banner of the Crayven Corporation, using Crayven squads. Later, the player uses New Dawn squads to complete missions. Squads can be outfitted with numerous special weapons and equipment, such as tactical nuclear shells or deployable turrets. It does not ship with 'skirmish' support. It is not possible to call up a game and play against Artificial Intelligence opponents on all multiplayer maps. Cooperative play (multiplayer completion of the single player campaign) is also not supported. Another significant limitation is that the game does not have an in-game save feature. Multiplayer gameplay is fast-paced, with emphasis on tactics. The game is the first real-time strategy (RTS) game featuring 'drop-in' support: Players may simply log in to a drop-in game in progress, rapidly outfit their squads, and join in the combat. Gameplay types include traditional deathmatch, where players are awarded points for destroying enemy squads. The multiplayer also includes 'Scorezone,' and 'Flagzone' modes, where players are awarded for retaining control of strategic locations in the multiplayer arena. Teamplay is also fully supported, with up to eight players in a match. Multiplayer supports LAN and internet play, both customizable. Hosts can set the technology level available, either restricting, or providing access to more advanced squads. Hosts may also adjust the overall damage level for all squads, ranging from 'wimpy' to the devastating 'Viking' damage setting. They may also adjust game score and time limits, map cycles, squad weapon and equipment loadout, and the availability/vitality of the APC. In addition, the game comes with an (unsupported) map editor, GenEd, out of the box.

See also: #Ground Control: Dark Conspiracy

Screenshots
Freeware Version 467MB (uploaded by ModDB)
Infos
UK AlcoholClone ISO Demo 697MB (uploaded by Egon68)
Videos


ID4 Online Mythic Entertainment, Inc. / Centropolis Interactive [top]

This arena-based action game is a follow-up to the sci-fi movie Independence Day where an alien invasion is vanquished by resourceful humans. A generation after the events in the movie, humans have studied the alien technology and made their own fleet of combat spaceships. Players can be either the aliens bent on conquering humanity, or the humans who want to expel the alien menace finally from our solar system after they made huge space bases near Earth from which to launch their attacks. Up to 30 players can battle it out in one match, with unlimited matches running at same time in the game. The space environment uses a 3D-accelerated engine and features a backdrop of Mars, the moon, Earth and other areas of the solar system. You control your ship in first-person view and can thrust in any direction. Game modes include Team Kill where a team must get a certain number of kills before the other team, and Escort Match where players must protect a mining vessel as it transports much-needed ore to the team's space station. The game was shut down in 2006 shortly after Electronic Arts bought developer Mythic Entertainment.
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Download: None currently available


In The Line Of Duty: Firefighter Mekada / Activision Value Publishing, Inc. [top]

Step into the boots of a fireman in this action shooter. The overall objectives are to put out raging fires and to save the lives of anyone unfortunate enough to remain inside burning structures. Save yourself as well to move on to the next level. There are ten missions (levels) to conquer, each becoming more difficult as the game progresses. It is a race against time so act quickly using your trusty axe to break down obstacles and your hose or extinguisher to soak blazes along the way. Thick smoke engulfs the insides of buildings impeding your vision and your strength. Monitor your oxygen so you don't run out of air. Switch between first and third person as necessary to assist your movements. The game is playable using a mouse with support for keyboard, a gamepad or joystick.
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ISO Demo 242MB (uploaded by scaryfun)
Videos


Jagdverband 44: Screaming Eagles Hammer Technologies / Blackstar Interactive GmbH [top]

Translated into English it means "Hunting Group ' 44" and features the Luftwaffe super-weapons. It's a mix between action game and flight simulation and takes place during World War II. The game features 50 missions which are based on real battles between 1939 and 1945. These missions can either be played individually or in a German or Allied campaign and mostly consist of shooting a certain objectives. The game comes with 17 aircrafts divided in fighter planes, bombers and special ones which where under construction but never finished. An editor can be used to build own missions.
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ISO Demo 198MB (uploaded by Egon68)


Jane's Combat Simulations: F/A-18 Simulator EA Baltimore / Electronic Arts, Inc. [top]

It's the proverbial "postage stamp" landing. Take one of the world's most powerful air-combat fighters, in this case the F/A-18 Super Hornet, one rocking and rolling deck of a United States Navy aircraft carrier and a fully interactive 3D rendered interactive cockpit. Mix the ingredients together and you've got the recipe for experiencing an aspect of modern Navy warfare of which legends abound or, conversely, the helplessness of unmitigated disaster. The precision landing test of skill that requires you, as pilot, to "call the ball" as you leverage your 46,000 pound machine from 100 knots to zero in only 150 feet of deck by catching the "third wire" with your tail hook is but one aspect of Jane's F/A-18. You'll take off in a blaze of speed and G-forces as you rocket from zero to 150 knots in only two seconds at the business end of the steam catapult. From the F/A-18's cockpit you'll gaze at a proprietary terrain-rendering system that features sun glare, water shimmer, ground clutter, dynamic lighting, 3D clouds, changing seas, mountainous vistas of Northern Russia and weapons-induced explosions and fireworks. The Jane's Combat Simulation team has developed the F/A-18 emulation to showcase realistic flight physics, avionics and weapons capabilities. The working cockpit replicates both performance and viewing perspective to complement the game's training missions, briefings and objectives over the span of a complete air campaign based on latest world intelligence (c.1999). Eschewing predictable scripted missions, the designers place you dead center in an escalating conflict in and around the area of Murmansk and allow you to fly missions in conjunction with Russian allies who are attempting to control a rogue Russian faction that has access to advanced technology and weaponry. Jane's F/A-18 supports multi-player action up to seven other players via a LAN, the Internet or modem (each player must own a copy of the game). Are you up to the challenge of mastering the F/A-18 Super Hornet? Ready to carry out deadly strike missions from the portable hangar that is a U.S. Navy carrier? Climb aboard the F/A-18 and find out!
Screenshots
ISO Demo 377MB (uploaded by scaryfun)
Videos
ISO Demo (mirror) 377MB (uploaded by Supernova)
Mods/TCs (uploaded by Team Super Hornet)


Jane's Combat Simulations: USAF Pixel Multimedia / Electronic Arts, Inc. [top]

Jane's USAF is a military jet aircraft era Combat flight simulation video game set around the time of the Persian Gulf War. The combat flight simulation is a survey simulation but featuring good photorealistic graphics and decent flight models. The simulation features 8 stock player flyable aircraft such as the F-105 Thunderchief, F-4E Phantom II, F-16C Fighting Falcon, F-15C Eagle, F-15E Strike Eagle, A-10A Thunderbolt II, F-117A Nighthawk, and the F-22A Raptor as the stock planes in the basic simulation. In the game you can play from four campaigns: Vietnam, Desert Storm, and the two "future" Red Arrow and Sleeping Giant fictional wars. There is a variety of missions in Iraq, Vietnam, and Germany. The gameplay is realistic including multi-fight missions, and realistic enemy AI. Also included are single missions, with maps from the Middle East to Korea. Training missions include take-off, landing, and refueling in Nellis Air Force Base.
Screenshots
2CD ISO Demo 1.12GB (uploaded by Meddle)
Fan-Made Missions/Mods
Level Demo 50MB (uploaded by File Planet)
Videos
Total Conversion
Windows XP Menu Fix + Tools 17+2MB (uploaded by Supernova)


JetFighter IV: Fortress America Mission Studios / TalonSoft [top]

Defend the USA! Take the high-tech arsenal of F-22 Raptor, F/A-18 Hornet, and F-14 Tomcat against terrorists and invading armies! Start by taking on insurgents holed up near the Lake Tahoe area and eventually take on the combined might of Russian and Chinese forces all over Northern California! Fly over famous landmarks including the Golden Gate Bridge and the Bay Bridge, Transamerica Pyramid, and more! This game puts the ACTION back into flight sims!
Screenshots
2CD ISO Demo 910MB (uploaded by Egon68)
Reviews
 1  2 
Level Demo 631MB (uploaded by File Planet)
Videos
ISO Demo included in Pack 5 Flying Games 660MB (uploaded by Internet Archive Software Collection)


Ka-52 Team Alligator Simis Limited / GT Interactive Software Corp. [top]

Take the latest Russian attack chopper out for a spin! Take multiple wingmen out on semi-dynamic campaign missions as you move in to surpress civil unrest in Belarus and Tajikistan in this fully 3D state-of-the-art helicopter simulation from the creators of Team Apache. 3D accelerated resolution up to 1280x1024 is supported at a decent frame rate as you fly under 100 ft at over 100 knots.
Screenshots
Full ISO Demo 368mb (uploaded by Egon68)
Review
Level Demo 87MB (uploaded by Internet Archive Software Collection)
Videos


Killer Tank / 3D Power Tank ElectroTech / 1C, Akaei, FX Interactive [top]

This is an arcade-style action game in which you pilot an upgradeable super-tank for a mad Russian scientist as part of his plans for global domination. Well, it makes a refreshing change from your traditional clean-cut do-gooding heroes. Although the game has a full campaign of twenty missions with a wide range of objectives and comic book style cutscenes, the focus is very on blowing stuff up. There's dozens of devestating weapons, with the ability to mar the scenery, run over pedestrians and incinerate passing wildlife.
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ISO Demo ~341MB (uploaded by Egon68)
Videos
Killer Tank - Glide Patch (uploaded by Zeus Software)


Master of the Skies: The Red Ace / Hunt for the Red Baron Fiendish Games / Small Rockets, Global Star Software Ltd. [top]

Red Ace is an action oriented simulation set in WWI, more exactly France, Belgium and Africa. In the three campaigns with overall 25 missions the goal is mostly to kill all enemy aircraft. Sometimes this gets varied by additional ground targets, e.g. factories, which have to be destroyed. The game features four planes: Airco DH2, Sopwith Camel, Bristol Scout and Spad VIII; all with turrets, bombs and rockets as weaponry. See also: #Red Ace Squadron
Video
ISO Demo 141MB (uploaded by Egon68)
Level Demo v1.02 15MB (uploaded by AG.ru)
Full Demo (Installer + serial) 15MB (uploaded by annoyment)
ISO Demo included in Pack 5 Flying Games 163MB (uploaded by Internet Archive Software Collection)


MechWarrior 4: Vengeance FASA Studio / Microsoft Games [top]

This game was developed by designers from FASA, the company that originated the board game. It's been less than two years since the last game in the series was released, but this is still a significant step forward, graphically with the mission maps being varied and appropriately decorated with trees and buildings look much better than the relatively desolate maps of MechWarrior 3. Also, because of the addition of smaller vehicles such as tanks and missile launchers, MechWarrior 4 effectively conveys the sense that you're piloting something really enormous. It has an expanded single player campaign that contains more than 30 missions where you play as the sole heir of the House Dresari, and you are tasked with restoring Davion rule in your homeworld of Kentares IV. Starting from a secret base on a moon orbiting the planet, the campaign takes you through arctic, alpine, desert, and swamp environments before ending in a series of titanic clashes in an urban jungle. The cutscenes between missions are acted out fairly well and move the story along nicely, while the various lancemates available to choose from have well-developed personalities and notable strengths and weaknesses in combat. The key to the campaign is salvaging destroyed enemy hardware as you go along so that little by little you get to design new mechs for use in subsequent missions though levels are fairly easy. In designing your own mech to test it against those designed by others in the proving ground of multiplayer combat, the mech chassis restricts you to choosing from certain weapons on particular mechs by differentiating between types of weapon hard points. The game's multiplayer support is excellent, and there are many game types to choose from, with one of the most popular being team attrition, where two teams of mechs score points for killing each other and inflicting damage within a given time limit. Another is team destruction, where the focus is on kills only; capture the flag and king of the hill are also available. The mechs seem somewhat easier to pilot and the game strikes a virtually perfect blend of pure action and simulation. Combat is fast, furious, and intense, but shrewd tactics and skillful piloting will greatly increase your longevity on the battlefield.

See also: #MechWarrior 4 MP: Black Knight, #MechWarrior 4 MP#2: Inner Sphere Mech Pack, #MechWarrior 4 MP#3: Clans Mech Pack

Screenshots
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Singleplayer Level Demo ~67MB ( @ Download.com)
Videos
2CD ISO Demo 1.11GB (uploaded by scaryfun)
Infos
Full Demo including Black Knight with Co-op Missions 1.4GB (uploaded by Internet Archive Software Collection)
Fan-Made Maps


Microsoft Combat Flight Simulator 2: WWII Pacific Theater Microsoft Corporation [top]

The sequel to Microsoft's first Combat Flight Simulator, the focus shifts to the Pacific theater, where carrier battles and island hopping dominate the strategy. Fly for the Japanese Navy or the American Navy/Airforce in either single battles or branching campaigns. Controllable aircraft include the standard Zero, the P-38, Wildcat, Hellcat, Corsair, and George, each fighter representing different design philosophies from the most nimble Japanese planes to the powerhouse American designs. Escort bombers, strafe transports, and provide CAP for your carrier group. Learn how to successfully land on a carrier in strong winds. Featuring much of the realism and potential complexity (it can be simplified through options) of Microsoft's civilian simulator, you can either play in an arcade-like mode, or increase the difficulty...to the point where you're following a fairly realistic checklist for take-off. Featuring unique 1940's art for cutscenes, the engine's graphics attempt to represent the relatively sparse terrain of ocean, beach, and jungle with some detail. Models take visual damage and damage can result in the removal of the damaged part altogether. Standard padlock and various target views are available, allowing both a realistic look and the ability to achieve more exciting, cinematic views.

See also: #Warbirds Extreme: Warriors in the Sky, #Battle for Midway, #Korean Combat Pilot, #Battle of Britain: Memorial Flight, #Harrier Jump Jet, #Combat Aces, #Combat Jet Trainer, #Combat Squadron, #Mosquito Squadron, #Mustang Vs. Fw 190, #Pearl Harbor, December 7th, 1941!: Pearl Harbor, #Pacific Combat Pilot, #MiG-29 Interceptor, #PBY Catalina, #The Dam Busters, #Sabre Vs. MiG: The Korean Conflict, #Spitfire, #Pacific Theatre, #Sabre Vs. MiG

Screenshots
AlcoholClone 2CD ISO Demo 803MB (uploaded by Egon68)
Reviews
Videos
Infos
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On the Trail of the Whitetail Fusion Digital Entertainment / Splash Games [top]

This features stunningly realistic 3D animation and graphics. Hunt the Whitetail Deer over 10 unique 3D landscapes, each with its own distinctive features and hunting challenges. From marsh, rivers and lakes, to lofty mountain valleys, dense forests and scrubland, it will have you coming back time and time again. Then once you have found your quarry lure it in closer using the calls at your disposal. When the deer is close enough, take aim and fire. Great shot - that’s another for the trophy room, but was it the monster buck that hides in these parts. Will you find him, the buck that legends are made of. One of a kind. Will yoube the hunter to hold that trophy high? It gives you the chance to experience the euphoria of the ultimate hunt. Are you up for the hunting challenge? Can you track down the elusive and legendary monster buck that wanders these hills and valleys? It has 3 levels of difficulty, multiple deer call lures, multiple choice of weapons, high power zoom on scope & binoculars, and GPS location system.
Screenshots
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ISO Demo 34MB (uploaded by Egon68)
Videos


Pacific Combat Pilot Just Flight [top]

An enhancement for Microsoft's Combat Flight Simulator, this includes 27 new aircraft, 2 campaigns and 20 missions. Sit behind the controls of a Supermarine Spitfire, Grumman Hellcat, B-29 Super Fortress, Nakajima bomber or many other classics.
Review
Download: None currently available


Pacific Warriors: Air Combat Action / Pacific Air Warriors InterActive Vision / Swing! Entertainment Media [top]

Imagine the classic Arcade game 1942 in 3D. You have a choice of flying 3 different WW2 planes in 25 Single Player Missions and 5 scenarios. While the game starts with classic weapon systems such as machine guns, you can power up to rockets and strange rayguns later on.
Enemies consist of Bombers, Cruisers, Battleships, Tanks, Pursuit Planes etc. The game has 3D positional audio and allows for 8 player dogfights.
Screenshots
ISO Demo 251MB (uploaded by Scaryfun)
Videos


Pheasant Hunt Challenge Inland Productions / Electronic Arts [top]

This is the most realistic pheasant hunting sim ever made. Thirty classic hunting scenarios drop you right into the action with tons of ways to fill your bag limit, including walking fields, scouting crops, dogs, shotguns, and more. Choose your dog, or go it alone for added challenge. New practice ranges featuring target and skeet shooting let you hone your skills before the hunt. Team hunting lets you play with up to four players over the Internet.
Screenshots
Ultimate Hunt Challenge: Pheasant Level Demo 15MB (uploaded by FilePlanet)
Videos
Included in Ultimate Hunt Challenge (2000) 3CD ISO Demo 1.55GB (uploaded by Egon68)
included in Ultimate Hunt Challenge - AlcoholClone 3CD ISO Demo 1.57GB (uploaded by Egon68)


Rocky Mountain Trophy Hunter 3: Trophies of the West Sunstorm Interactive, Inc. / WizardWorks Software [top]

Endorsed by Wildlife Forever, the hunt centers on big game like black and brown bears, elk, mountain goats, big horn sheep, moose, caribou, pronghorn, Dall's Sheep, and mountain lions. As in earlier titles, options include customization of your hunter's name, choice of model, camouflage outfit, and inventory. Sporting arms (weapons) include eight types of rifles (lever and bolt action), three bows (compound, crossbow, and longbow), two shotguns, two handguns (9mm and .44 Magnum), and a black powder muzzleloader. Accessories include bait, multiple animal calls, scopes, binoculars, a GPS unit, stands, and more. Track big game by horse over mountains, rivers, and valleys as you search the wilds of British Columbia, Alaska, Colorado, Idaho, New Mexico, and Wyoming. The developers suggest a limit of four or five players in multiplayer action over a LAN or the Internet, with the host server being the fastest machine to accommodate extra requirements. Multiplayer options include no swearing, display of safety warnings, time and kill limits, an event log, flood limits (chat messages), and selectable maps. It has a target range, and customization options for name, hunter model, outfits and inventory.
Screenshots
ISO Demo 171MB (uploaded by scaryfun)
Videos


Rocky Mountain Trophy Hunter: Alaskan Expedition Sunstorm Interactive, Inc. / WizardWorks Software [top]

This expansion takes the action above the 60th parallel for some of the biggest game to ever challenge sports hunters. Cover miles of 3D Alaskan territory on horseback in a search for trophy animals. Even armed with a choice of weapons like the crossbow or the 30.-06 rifle, virtual hunters will still need stealth, skill, and smarts to hunt down prizes like elk, caribou and grizzlies.
Screenshots
Full Demo 20MB (uploaded by scaryfun)
ISO Demo 43MB (uploaded by GigaWatt)
included in Sunstorm Interactive Hunting Pack - Full Demo to run on modern o/s 147MB (uploaded by Zomb's Lair)


Royal Air Force 2000 Just Flight [top]

RAF 2000 spans the RAF from the pre-WWII Hawker biplanes to the Eurofighter EF2000. The package includes 25 incredible RAF aircraft in total, consisting of 21 unique types and another 4 sub-variants. Each aircraft has been accurately designed and painstakingly constructed using the latest technology such as semi-transparent cockpit windows. All have rotating propellers and many aircraft have fully animated flight control surfaces. Some even have the pilots head turning as you roll left and right! Each aircraft has distinctive and authentic period markings. It can be installed in several simulators: Microsoft Flight Simulator 98, 2000, 2002 or Combat Flight Simulator. A campaign for the latter is set in 1940. It's exclusively endorsed by the RAF Benevolent Fund.
Screenshots
ISO Demo 286MB (uploaded by Egon68)
Review


Sportsman's Paradise 2 Sylum Entertainment Ltd., Sunstorm Interactive / Wizard Works [top]

Small game and dangerous predators are the target of this hunting simulation. Virtual sportsmen blast away at a variety of pesky critters and sly varmints as they travel 3D areas like the "Prairie Dog Farm" and the "Western Predator Range." Armed with a choice of several weapons ranging from a BB gun to a 12-gauge shotgun, players will be challenged to shoot down common pests like raccoons and opossums, fast-moving animals like rabbits and squirrels, elusive stalkers like the fox and coyote, and quick, deadly killers like the bobcat, wolf, and mountain lion.
Videos
Full Demo 55MB (uploaded by scaryfun)


Star Trek: Klingon Academy 14° East / Interplay Entertainment Corp. [top]

The sequel to Star Fleet Academy, this attempts to correct the faults of the previous game while allowing you to play as a member of the arch-nemesis of the Federation. You play Torlek, a young Klingon officer selected for Command Academy, where the finest naval officers are trained to be the most effective ship captains the Empire can produce. Your instructor and mentor is the famous General Chang, two years before the events that lead to a truce between the Federation and the Empire. Chang will test you and your classmen in a simulated campaign against the Federation, and should you succeed, you may be called for other services as well. Although not completely detached from the arcade nature of the original game, both the agility of the lighter Klingon ships and the sluggish controls and more elaborate commands make this sequel seem more a starship simulator than a fighter simulator. The majority of the gameplay takes place in a 3-D environment simulating space. Everything from black holes to ice rings will hinder your travels, but most important are the enemy ships you will encounter. From traitorous Klingons to Federation starbases to cloaked Romulans, over forty different types of vessels can be encountered, and most can be played in multiplayer. Lighting effects and models that can be scorched and damage enhance the visual effects. Control is through either a keyboard/mouse or keyboard/joystick combination and certain ship functions can be automated to allow you to worry about immediate concerns. Ships sail past each other, in a cumbersome imitation of dogfighting (although one must not forget that most vessels have side and rear firing weapons in addition to the forward-firing main weapons). In the single player game, you take Torlek through the Academy, following a creative campaign of Chang's that simulates a decisive assault on the Federation. Although simulated, failure results in dismissal, so there are no second chances. Eventually, you'll graduate and become embroiled in the political issues leading up to Star Trek VI. The between mission (and sometimes within mission) briefings occur through roughly 90 minutes worth of live action film, featuring both Christopher Plummer and David Warner returning to the roles they played in the movie. In the multiplayer game, players can do a free-for-all or divide up into teams, each choosing a vessel from the various races available in the game. They then can duke it out in a number of environments, from near a sun to within an asteroid belt to even in the upper reaches of a planetary atmosphere. Each environment causes different effects on your ship and, subsequently, different hazards.
Screenshots
Level Demo ~82MB (@Archive.org) / Multiplayer Level Demo ~104MB ( @ CNET Download.com)
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Reviews
6CD ISO Demo 3.76GB (uploaded by Old_Schooler)
Infos
Full Demo with dgVoodoo to run on modern o/s 2.34GB (uploaded by The Collection Chamber)
Videos


Star Wraith StarWraith 3D Games [top]

Star Wraith was written entirely in DarkBasic. It was the first SW3DG game to feature the 3D radar display present in all current games. It also had fully animated explosions and 3D textured models. There isn't a cockpit, allowing for better graphics elsewhere. It featured a fully random campaign. It generated random missions with random numbers of ships. The player was allowed to change the number of ships in his/her fleet, and the number of ships in the fleet changed the difficulty of the missions generated (smaller fleets meant easier missions). The player is also allowed to play a mode called "instant action", which has three modes: Create mission - Allows player to set basic parameters to generate a level; Freeflight - Allows player to fly around in empty space with no enemies; Gauntlet - Test of how many randomly generated flights the player can survive. There are also a number of types of missions for each flight: Strike - Basic fight between two fleets; Joint Strike - Fight between two allied fleets and one enemy fleet; Bomb - Just like strike, except the player drives a different ship called the F-144C-B, which is slower and equipped with two nuclear missiles. The player can destroy the enemy capital ship using these missiles; Defend - Player has to intercept a number of missiles before they reach the capital ship. The campaign was normally randomly generated by default. However, by editing game text files, it was possible to create a linear campaign. The game became freeware in 2008.
Intro Video
Freeware Game 7.74MB (uploaded by Cadetes Del Espacio)
Free Game ( provided by starlord & upped by Scaryfun) 8MB


Starlancer Warthog Plc / Microsoft Corporation [top]

It's 2160, and the Eastern Alliance has launched a surprise attack on the Western Coalition's fleet and decimated it. The call has gone out for volunteers to become Alliance fighter pilots, and you have signed up with the 45th Volunteer Squadron. Designed by Chris and Erin Roberts, the creative force behind the Wing Commander/Privateer megaseries, this space fighting simulation features the genre's standard mission types: escort, fighter sweep, interception, attacking space stations, fighting in asteroid fields, etc. 12 pilotable fighters (you can choose which you fly as well as missile loadout, but not all are available in the early missions), 9 enemy fighter types.
Screenshots
Unique Level Demo + Mirror 72MB (uploaded by File Planet / Internet Archive Software Collection)
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Videos
2CD ISO Demo 1.39GB (uploaded by Egon68)
USA 2CD ISO Demo 713+581MB (uploaded by Internet Archive Software Collection)


Steel Beasts eSim Games / Shrapnel Games, Inc. [top]

Steel Beasts is more than just another modern tank simulation where you fight in Kuwait, Europe, and Korea and other locales. This design effort accurately models real-world conditions and tactics in a way that doesn't overwhelm the novice with a zillion key combinations and an over-the-top interface. Beyond the realism and gameplay, this tank sim includes the following added improvements: Real-world tank tactics and the means to use them, M1 and Leopard 2A4 tanks, integrated mission and map editors, accurate modeling of M1 and Leopard gunnery and the interplay that takes place between the crew members of a tank, a terrain rendering engine that enables players to read the lay of the land, superior AI that frees the player from micromanaging his units, sophisticated algorithms that enable real-world tactics to apply, and a powerful 2D map with line-of-sight display that allows meaningful prebattle planning. Friendly forces not under the player's control can now be part of the battle. There's sophisticated damage modeling, including loss of communications, and modeled infantry. Al Delaney spent 2 years coding Steel Beasts by himself, then through connections had it tested by real-life tankers who were so impressed with it that Shrapnel Games took notice and bought his game. West Point's Department of Military Instruction Warfighting Center ordered over 1000 copies of Steel Beasts for training purposes.

See also: #Steel Beasts: Gold Edition

Screenshots
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Level Demo ~20MB ( @ Download.com)
Reviews
ISO Demo ~188MB (uploaded by Egon68)
Fan-Made Maps/Mods
Infos
Videos


Super Air Combat III [J] SystemSoft Alpha / Gainax [top]

The player is a fighter pilot of UN and fly various fighter at various places in the world. The package contains a 40 page manual and the opening consists of CG and real movie. The scenario consists of 12 missions. Each mission has Easy, Normal and Hard level. In this simulation, the time is the near future. The player is a fighter pilot of UN. DPRK assisted by China invades south Korea. UN force fights against them. We are challenged in a variety of missions, such as a ground-attack, ship to ship air combat and surface-to-air interception and boarding aircraft in 14 state-of-the-art aircraft. In addition, in video mode, you can playback realistic missions after the end of the flight that you recorded any number of times. In addition, you can edit at will the video, it will allow you to create a combat movie of your own originality. Playable aircraft are F/A-18, F-22, JAS39, Rafale, Eurofighter, F-15, Su-27, F-14, AV-8B, MiG-29.
Screenshots
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Japanese Trial Demo 22MB (uploaded by Official Site)


Tachyon: The Fringe NovaLogic [top]

Jake Logan was an ace pilot, living in Sol and holding a steady job flying for Advanced Ganymede Technologies. However somewhere in the middle of a mission it all went wrong and explosions ended up killing several civilian lives. Jake has now been fired from his comfortable job, arrested by Star Patrol and exiled from Sol space. What's left is The Fringe, which consists of unexplored and contested sectors, linked together by gates run by the Tachyon Corporation. Out here, the rule of law is thin... and corporate rivalries take one a whole new deadly meaning. Take for instance a dispute between the Galspan corporation and Bora Mining, a conflict which threatens to overwhelm all allegiances within the Fringe. Tachyon: The Fringe is a 1st-person space combat game. Players will sign up for missions, which vary from starbase to starbase. The objectives include escort missions, combat, recon, search and destroy, cargo scanning and sector defense. Completion of these missions will increase Jake's credit balance and unlock new equipment and ship types from different corporations. Typical equipment includes laser guns, projectile guns, missiles, scanners, ECM, mines and targeting equipment. Jake can also hire wingmen to help him out for a small initial fee, as well as a percentage of each completed mission in which they participate. There are over 60 different missions, each of which is scripted. There is no free flight ability while not on a mission, though it's usually possible to move between space stations and sectors. Tachyon: The Finge also features two different multiplayer modes (Arena or BaseWar), which can be played over the Internet at NovaWorld.
Screenshots
ISO Demo 518MB (uploaded by Old-Games.ru)
Videos
Alcohol Clone ISO Demo 511MB (uploaded by Egon68)
ISO Demo 368MB (uploaded by Egon68)


Tank Wars Groove Alliance / 3D Groove [top]

The last U.S. city holding out for freedom is under attack by evil corporate overlords that have taken over the rest of the country. Only you have the courage, the skill, and the hardware to repel their assault. Select a tank, select a weapon, and then select your target! It's a game of vehicular combat in a sparsely populated city environment. This is one of a series of online-only games available in the summer of 2000 that uses the Shockwave "plug-in" and Groove Alliance's proprietary 3D Groove Xtra engine to produce three dimension graphics through a standard browser. It was one of the top played titles on shockwave.com, receiving over 1.5 million plays per month.
Screenshots
Shareware Demo v1.1 2.1MB (uploaded by Shareware Central)
Videos
Full Demo (3D Groove SX) 4.5MB (uploaded by UberLamer)


Terminus Vicarious Visions, Inc. / Vatical Entertainment LLC [top]

Join the United Earth League (UEL), the rebellious Martian Consortium (MC), the Marauder Pirate Clan, or the Independent Council of Governors (ICG) as you take on assignments, trade, fight, smuggle, and more. The game has similarities to Elite and Privateer, though with more detailed ship and environment simulation (with multiple space stations, Newtonian ship movement physics, and multiple ship components). Decide your own career in this 3D simulation and create your own destiny. The game also includes a training mode, multiplayer combat (up to 64 players) and a gauntlet.
Screenshots
3CD ISO Demo 1.26GB (uploaded by Old-Games.ru)
Infos
Videos


Tonka Space Station Data Design Interactive Ltd, ImageBuilder Software Inc. / Hasbro Interactive Inc. [top]

The player controls Tonka Joe and has to take over space station construction and operations. The game provides nine Tonka space vehicles that can be used in nine different missions. Examples of missions include blasting mutant weeds in the biosphere, mining lunar Tonkonium, and racing down wormholes. By completing missions modules of the space station can be upgraded. The game is marketed towards children aged five and up. Drive a Tonkonium Extraction Vehicle through a maze of lava pools and explosives, or speed a Terra Racer through the low-gravity zone of the station's sporting arena to entertain your station crew. Kids also get to make all the important decisions: Should they build defense grids to demolish hazardous space waste, or focus on food production for hungry workers? They also get to choose one of three futuristic designs, test out the high speed race course, and protect the space station from incoming asteroids. Earn promotions from lowly Photon 3rd Class all the way up to Galactic Commander.
Videos
ISO Demo 339MB (uploaded by Meddle)


Trans WizCom Entertainment [top]

TRANS a third person robot action game from Swiss-Bulgarian developer WizCom that combines the real-time adrenaline of the 3D shooter with the mental effort of a tactical operation. The story of TRANS is set in the year is 2250. The Earth is dead. The new world, Eladia emerges from the ashes of the old. Eladia is a world of perfect society. All dreams has been realized - no famine, no diseases, no inequality, no energy problem etc, all are required to play TRANS. A fluid called Transer is injected into the player's brain, which is where the TRANS simulation is played. In TRANS, players compete against each other on teams of transforming mechs. Certainly the mechs need energy to run, and energy is provided by the players base. That means you will be limited to staying near the base at first, but as the game progresses, you will be able to build a network of energy nodes to expand your territory and recharge your mechs. I think it's definitely great idea that makes gameplay more thinking. TRANS includes 16 levels, 21 robots, 30 weapons and more than 40 special effects: from heavy nuclear explosions to environmental effects. In addition, the game take place on various arenas, such a ruins of old cities, natural Earth surroundings, other planets etc. That makes TRANS very interesting in both single and multiplayer modes. The single player campaign features different objectives, such as destroying the enemy base, securing territory and hostage rescue. The multiplayer game offers variations on the theme of capture the enemy base. The game features an exquisite story, beautiful graphics and original trance music.
Screenshots
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Level Demo ~95MB ( @ Download.com) / Complete Free Version ~229MB ( @ FilePlanet)
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Videos
Full Demo ~166MB (upped by Scaryfun)
Full Demo (ripped movies) + keygen *works on 64-bit o/s 233MB (uploaded by Wastrel)


Tuskegee Fighters Abacus Software, Inc. [top]

Tuskegee Fighters is another release in Abacus Software's line of add-on packages for the Microsoft Flight Simulator. As the title implies, this pack allows the player to take to the sky in aircraft used across Europe and northern Africa during World War II. Learn the ropes in the Stearman bi-plane, then protect allied bombers over Italy from the cockpit of a P-51 Mustang. This release honors the Tuskegee Airmen by offering virtual pilots a chance to fly with the famous 332nd Fighter Group, whose skilled aviators prevailed through both vicious battles with the enemy and cultural challenges from their own compatriots, eventually destroying over 400 Axis aircraft and providing a crucial contribution to the Allied war effort.
Screenshots
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ISO Demo 81MB (uploaded by Egon68)


Wings Of Destiny General Simulations Incorporated / Psygnosis Limited [top]

Wings of Destiny is a flight simulation which takes place in World War II, more specific the air war between England and Germany. So the games simulates four aircrafts. The Messerschmit Me109e, the 12-cylinder, liquid-cooled, fuel-injected "workhorse" of the German fighters, or its companion plane, the Messerschmit Me262a (originally named the Stormbird), the first jet-engined aircraft to fly in active service, introduced very close to the end of WWII. If you choose to fly missions for the British, the North American Aviation P51 Mustang or the oft-revised Spitfire, developed in 1938 as a replacement for the British Bulldog fighter, are available. Both were originally powered by Rolls Royce Merlin engines, although the Spitfire simulated in the game features the updated Rolls Royce Griffon engine with its superior performance to German fighters. All four planes are depicted with realistic cockpit control panels and are modeled with real-life capability in terms of performance, handling and weaponry. The main forces of lift, weight, drag and thrust are replicated for each aircraft with workable ailerons, rudders and airbrakes. The planes are equipped with cannons and the physics of deflection firing are in force (leading the target where necessary). The 50 missions in the game are played at either easy, normal or hard skill levels and are played in linear fashion. Some missions include the added requirement to take-off and land while others begin with the flight already in progress. The interface supports both keyboard and joystick for actual flight maneuvering (joystick recommended by developers) and the mouse controls the in-game menus. Multi-player action is supported for up to four players over a LAN, the Internet or modem with two-player games supported by serial connection. Additional aircraft encountered in the skies during air combat include the Heinkel He 111H-3, Focke Wulf 190 F-8, Me 110G, Ju52, Ju87, Hurricane, B-17 and MC-200.
Screenshots
ISO Demo (uploaded by Egon68)
Videos


X-Tension EGOSOFT GmbH / THQ Inc. [top]

X-Tension is an expansion pack to X: Beyond the Frontier. The Earth pilot Kyle Brennan has vanquished the evil Xenon, and now finds himself stranded in space, light years from home. His "X-perimental" ship is reverse-engineered, and, with some credits in hand, he has nothing else to do but to kill some time. Unlike X: Beyond the Frontier, there is no main plot in the game. The gameplay is open-ended; the player is free to choose to be a trader or a bounty hunter, and undertake any missions and quests in any order. The expansion pack contains several new features. The player's craft is pre-equipped with weapons and a time-accelerator. The player can leave the ship and space walk in a space suit, purchase new ships from shipyards, and capture enemy ships that can be navigated later. The interface adds an automatic navigation system that includes a map of the galaxy. When certain conditions are met, the player is also able to monitor the economy, traffic, and prices in the X-Universe. The new interface also allows the player to control factories and ship tasks remotely.
Screenshots
Full Demo 180MB (uploaded by Old-Games.ru)
Videos
Level Demo 13MB (uploaded by File Planet)
X: Beyond The Frontier V1.96 ISO & X-Tension V2.1a ISO Demos & extras 623MB (uploaded by scaryfun)


ShootEm Up 2D/3D

0-Stinger MSK [top]

A super hard, exciting, hot blooded, orthodox vertical scroll shooting game. Approximately 6 months from the previous work "0-GUNNER". Power up about 100 times (compared to our company). Finally, the sequel "0-STINGER" has appeared. Manipulate three unique characters. Smoke the enemy's bullets. Save energy. Beam attack is peculiar to the character. Eliminate the enemy's bullets with the beam. Score a lot with the beam combo. Kick off the boss more than twice the previous work. Aim to conquer all stages. It's full of hidden elements. Manipulate three unique characters with different speeds, weapons, and special skills to destroy enemy planes. It uses a unique scoring system based on "Beam", and is characterized by abundant elements for earning scores. It's a game where you can enjoy "just hit, hit, hit and aim for a high score". There are two types of weapons that can be used: normal shots and "beams" that differ depending on the character. Normal shots are powered up by taking items. The beam adopts a "Tame" system that accumulates energy by letting the enemy bullets rub against you and becomes usable when the energy reaches a certain amount. In addition, the beam has a lot to do with aiming for a high score. If an enemy bullet hits when the energy is 100%, 10 points will be added for each frame that the bullet has scratched. Defeating enemy planes with a beam scores twice as much as a normal shot. Beam combo bonus if you use the beam to erase enemy bullets. Points that can aim for a high score are scattered everywhere. When the stage is cleared, the enemy destruction rate, no mistakes, maximum combo number, etc. are calculated and bonus points are added. In addition, the number of own aircraft increases depending on the score, and one aircraft increases with the first 50,000 points, and then one aircraft increases with every 100,000 points thereafter. There are 3 levels of difficulty. Collision detection can be said to be a severe category. If the appearance condition of the hidden element is satisfied, the item "OTANOSHIMI" will be added to the options, and various settings will be possible. The conditions for the appearance of OTANOSHIMI are hidden in a mystery, so please try to discover it.
Infos
Free Game 414kb (uploaded by Vector)
Screenshots


3D Asteroid Patrol Binary Brotherz [top]

In the year 2073, an unnamed captain discovers that a huge wave of asteroids from the area of Saturn is heading to destroy the Earth. The only possibility to avoid this is to take control of the GyroProbe, NASA's spaceship flying around Saturn and use it to clean the asteroids from the way. 3D Asteroid Patrol is a clone of 1979 Asteroids game but moved to the three dimensions gameplay. As in the original, the goal is to destroy all the asteroids in a single level and avoid getting hit by Alien Saucer entering the area from time to time. Ship is controlled using numpad keys - 8 and 5 to move forward / backwards, and keys 4 and 6 to thrust left or right. Firing the weapon required using a mouse button. Biggest asteroid chunks give 20 points, the smallest - 100 points.
Screenshots
Full Demo 1MB (uploaded by MyAbandonware)


3D Missile Madness / 3D Galactic Destroyer Webfoot Technologies, Inc. / Cosmi Corporation, Starshine Software [top]

This is a 3D clone of the classic Defender style of gameplay. The player's ship can move left or right in order to sweep the extraterrestrial landscape, destroy hostile enemies, and rescue friendlies trapped on the planet surface. Warp points at either end of the plane explicitly warp the player to the opposite side of the field. In an enhancement to the original style of gameplay, 3D Missile Madness also allows the player to move among 3 planes. In fact, all 3 planes must be cleared of enemies before proceeding to the next level.
Screenshots
ISO Demo 468MB (uploaded by Internet Archive Software Collection)


Absolute Terror Nekotech Ltd, Symbiosys Software / Crystal Interactive Software, Inc. [top]

This is a single player space shooter. Earth's colonies are revolting. What is worse, their forces are winning because they've developed hypergate technology. The player takes the role of the pilot of Katana Unit-01 which is Earth's only fighter craft equipped with similar technology. Aided by Natsuki, a sarcastic catgirl co-pilot, the player undertakes a series of hazardous missions. The Katana is equipped with advanced technology, namely the Schizuma-Von Neumann Matter Infusing Nanotech and Data Matrix Replication Engine, which utilizes space crystals to manufacture defence systems and other weapons. The enemy ships are varied. Some are easy to destroy while others are not, they have even developed 'healer' ships which spray their colleagues with nanobots. The enemy also use space crystals so gathering them not only boosts the player's capabilities it diminishes theirs. The game has over fifty missions and is a single-player space-themed shooter that is played either with the keyboard or with the joystick. All missions are essentially played on a two dimensional game area. The physics of the space ship are such that once the ship is moving in a given direction it keeps moving in that direction until a counter force is applied to make it stop. An attempt to turn while moving will just result in the ship rotating on its access unless it is accompanied by more thrust.
Screenshots
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Level Demo 7MB (uploaded by AG.ru)
Videos
ISO Demo 581MB (uploaded by scaryfun)
ISO Demo 565MB (uploaded by Egon68)


AlteredSaver AlteredWorlds [top]

Protect your monitor with an interactive 3D screen savers that also lets you take over control and play the included game. Version 3 has 11 award-winning 3D scenes included. Switch between scenes automatically. Several different camera views are included in each scene - you're able to switch between them and smoothly rotate the view using the arrow keys. Great for youngsters. Download new 3D content from AlteredWorlds.com with one click. SpaceGnats - the SaverGame: This saver is also a game - the further you progress in the game, the more 3D content the saver will play. Blast your way through 6 levels of mayhem OR kick back and watch some amazing 3D graphics while listening to your favorite music (Audio CDS, MP3s and WAVs). Includes 3 additional bonus scenes. Shoot all Gnat fighters on each level before you run out of time, or it's back to the start of the level again. Blow up all the Gnats, and you'll move on to the next level. Make it through all 6 levels (3 on land, 3 in space) and you'll find a time tunnel leading you back to your own dimension.
Screenshots
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Full Demo v3.2 37MB (uploaded by roioros)


Army Men: World War / Army Men: Operation Meltdown The 3DO Company [top]

Your mission is to lead the Green Army in a vicious battle against the Tan nemesis. Carefully guide your troops through a deadly barrage of enemy fire in over 20 World War II themed missions. Only the best military minds will prevail in this blazing battle of ground based infantry. Many weapons from the era are at your disposal: call in strategic air strikes, a swarm of paratroopers, or quietly shoot the enemy from a distance with your sniper rifle. Never before has a plastic war reached this size and scale. Dive into the trenches! It's Real Combat. Plastic Men. Environments include beaches, jungles, countrysides and war-torn cities. Each army man has a range of weapons to use, including pistols, flame throwers and the bazooka. You can also use heavy artillery such as tanks, jeeps and boats when normal attacks fail to breach the enemy line.
Screenshots
included in Army Men Value Pack 2 - Clone 4CD ISO Demo 1.76GB (uploaded by Egon68)
Videos
ISO Demo 462MB (uploaded by Internet Archive Software Collection)


Assault on Bullet Shell SGL-XYZ [top]

This free game created with VC ++ 6.0 takes once again the most classic scheme of shoot 'em up, spaceship, several upgradable shots, smart bomb, boss at the end of level, collecting bonuses to increase your score ... But everything is so well orchestrated that this aspect couldn't be more basic absolutely does not bother. The game is very correctly restored with its simple but neat graphics, its soundtrack without surprise but adapted to the action and interspersed with sound effects of very realistic explosions, the control is very instinctive (must say that the game is an excellent illustration from the famous triptych "shot / bomb / dodge") and the impression that emerges is that of a fast-paced and frenzied game like Thunder Force. The speed of movement is indeed one of the sine qua conditions not posed by this game. The intense shooting sequences are legion, the enemies arrive in ordered but always massive clusters, and the size of the projectiles with which they water you is often sufficiently imposing to force you to maneuver with speed and precision. Fortunately, you have fairly effective shots: a multiple shot that will roll on the walls, an unimpressive but powerful self-guided shot, a direct laser shot and a rather strange shot which, if it limits the range of your weapon of the moment , gives you a fairly long protection which will end with a broad attack but of low power. little advice: linking this protection bonus can be saving in places. The smart bomb consists of a wide and very powerful missile, useful for cleaning the screen or destroying bosses. These are always multiple (they have several versions) and their attacks are surprising and often deadly. Some of you will even recognize several winks, like the first level which is inspired by the level of the desert of Thunder Force IV , or even level 2 which will scroll you back, down, up, like the Rayxanber III cave. Please choose the one that suits you from 4 difficulty levels and play. Be sure to read "Operation.txt" to set the game speed.
Screenshots
Free Game ver2 6.2MB (uploaded by Vector)


Atari Arcade Hits: Volume 2 Atari Inc. / Hasbro Interactive Inc. [top]

This is a compilation of six classic arcade games from the golden ages of Atari, reprogrammed to play in Windows computers. The package not only includes the games with changeable operator options in their original style and enhanced style, but also the Atari Archives, with media content that goes from flyer scans to advert videos, desktop themes based on the games offered in each package and online high score charts. Volume 2 includes Asteroids Deluxe, Battlezone, Crystal Castles, Gravitar, Millipede and Warlords. All games can be accessed from a taskbar button, and game progress is saved as soon as window is closed.
Screenshots
ISO Demo 118MB (uploaded by Internet Archive Software Collection)
Videos


Baroque Shooting Sting, Inc. [top]

This is an arcade vertical-scrolling shooter spin-off from the post-apocalyptic RPG Baroque. You play as an angel as you fly through the wastes of the Baroque game-world (urban wastes destroyed by an apocalyptic heat wave) in several stages filled with monsters taken from the game gunning for you. Hitting flying containers releases helpful "parasites" that can be assimilated into your angel and provide weapon power-ups depending on their unique power (fire, thunder or ice). These parasites can be combined in different ways thus giving your angel different weapons and abilities.
Screenshots
Full Demo 8.8MB (uploaded by scaryfun)
Videos
ISO Demo 48MB (uploaded by Internet Archive Software Collection)
Infos


Battle Fire Union Software Group [top]

This is a fairly unknown shoot em' up from Spain. It pays homage to the 194x series of "Capcom" shooters as you fly a bi-plane over the countryside from a top-down view while scrolling vertically and shooting other planes.
Videos
Full Demo 7.6MB (uploaded by AbandonSocios)
Screenshots
ISO Demo ( provided by starlord & upped by Scaryfun) 13MB


Battle Insects 5 Union Software Group [top]

One of a whole "sub-series" of budget vertical shmups from a Spanish company. The game came out extremely similar to Galaxian: the same lack of plot and absolutely black space without the slightest "decorations"; the same levels, measured in "waves" of fairly hardy enemy ships, perishing (while giving us points) only after a few accurate hits (though here they are at least numbered and have title screens); the same "flimsy" ship, exploding from any harmful effect, with infinite ammunition and several "lives" (without the possibility of replenishing or replenishing their number); finally, the same absence of any bonuses, except for a more powerful weapon - a "flamethrower" and two more types, which can be obtained by selecting a red ball, sometimes thrown out by destroyed opponents (this is difficult to do, because you have to dodge enemy attacks). But here is our own airplane, "protagonist". There is a certain real variety of "creatures" opposing us, - ships that resemble, sorry, maggots (!) and giant spiders (the latter rarely shoot, but, let's say, accurately and strongly, playing the role of a kind "half-bosses"); visual effects of attacks can also be called "nothing". The difficulty level is, perhaps, slightly higher than in the aforementioned Galaxian.
Screenshots
ISO Demo ( provided by starlord & upped by Scaryfun) 6MB
Videos


Blast Noodles Kapolab [top]

A vertical shooter played with a keyboard. All 5 stages. If you press the weapon button when certain conditions are met, you can equip the weapon. At this time, the closer your ship is to the enemy, the more attack directions the acquired weapons will have (up to 8 directions). First of all, it is basic to practice each stage firmly in the stage selection. Enemy appearance positions, movement characteristics, types of attacks, endurance, etc. All the information about him for each stage will be hammered into your head and you will aim to clear everything. The elements of memorization, strategy, puzzles, and high risk/high reward are intertwined. Board the phantom prototype "ROCKETGNAT" equipped with the "G System", a weapon system that converts dimensional energy generated between objects into weapon energy. Brainwashed by the evil weapon "BLASTNOODLE". Completely destroy the combat weapons operated by your comrades.
Screenshots
Free Game 8.8MB (uploaded by Internet Archive Software Collection)


Bugatron Retro64 Inc. [top]

This is a Galaga-styled shoot 'em up game where the player must shoot down armies of insects. The enemies typically fly onto the screen in spirals, and tend to pirouette all over the screen during the gameplay; depending on the level they might shoot at the player's ship or not. Some levels also contain unique gameplay elements, for example the enemies can only be destroyed by pushing them off their flight path into an obstacle, or the player must maneouver through a narrow path in one piece. Destroying the enemies occasionally causes pick-ups to appear, with both positive (new weapons, extra life, faster ship, larger enemies) and negative (slowdown, slower weapon, less controllable ship, smaller enemies) effects.
Screenshots
Full Demo v1.2 2.6MB (uploaded by Internet Archive Software Collection)
Videos
Full Demo 6MB (uploaded by roioros)


Crush Storm Mr.Smith [top]

This shmup is very subtle, full of finesse and very addictive gameplay. You can play with three planes, according to a classic pattern again: a machine with an overkill of direct shots, another with a little more flare shooting and another with side shots. Each plane has a smart bomb. Each killed enemy raises your gauge "Combo", with increasing multipliers. We can arrive at x200, x400 and even more if you completely destroy all enemies. In addition, each blue bonus increases the special attack meter. Once it switched on, it will change all enemies and much of the bonus projectiles (ingots, wreaths and other CD) that will increase scores . So if you shoot a lot of enemies, you will increase your combo and special attack can run more often ... where scores can amount to hundreds of millions. The sound part is nice too. In addition, the game features an endless mode and a time attack.
Screenshots
Free Game 1.1MB (uploaded by Supernova)
Free Game v3.51 1.2MB (uploaded by Vector)


D-Force Kuro 68k [top]

A "tribute" to Cho Ren Sha. It's a textbook shmup but for the time being it involves undressing girls. (^ - ^) There appears as a boss character and see in how many seconds you can remove Hakama daughter's clothes.
Screenshots
Free Game + Super D-Force patch 793+206kb (uploaded by scaryfun)
Videos


Dive and Destroy Blackeye Software [top]

At 0200 hours today, General Juan Diablo declared himself the supreme ruler of the tiny South American island of San Lopongo. San Lopongo is the center of a flourishing banana trade, and our company will lose billions of dollars should the island fall into Diablo's hands. Sub commander, we have no choice but to employ you in a suicide mission through the waters around San Lopongo, to pave a way for a direct amphibious assault on Diablo's island fortress. There is no other alternative. You must act swiftly, and without hesitation. This is a fast-paced shoot-em-up which features a legion of opponents to blast through, numerous power-ups to collect, and a massive end-boss.
Videos
Free Game 1MB (uploaded by MyAbandonware)


DriftZone Team C3 [top]

This is a space combat game on steroids so playing it is pretty straightforward. Basically fly around the screen causing as much mayhem and destruction as possible. Shoot to kill, but don’t forget to get some powerups along the way. The evil aliens are back in 3D and this time it’s personal. They will do anything to reduce your ship to a pile of space-junk. Players take control of a space ship floating around in a dangerous part of space called Vhol Drift. The ship is controlled by applying thrust to the engines. Space is full of asteroids and alien ships and therefore the player has to use his state of the art P-Type missile launcher to clean things up. The game feature three different space ships each with its own weapon configuration. The player only has one life and once he has been destroyed it's game over. The ship does however have armour. Some of the larger asteroids in the game has power ups hidden in them that the player can pick up. This includes new weaponry for the ship such as double, long and rear shots as well as shield, speed and armour upgrades. DriftZone consists of two game modes, the classic mode and the arcade mode. Classic plays on one screen and resembles the classic Asteroids gameplay. In the arcade mode, players have more space to explore and therefore is more tactical.
Screenshots
Free Game 5.2MB (uploaded by Internet Archive Software Collection)


Echigo-ya Cyber Echigoya Kobo [top]

A side-scrolling shooting game conscious of arcade games. It supports two players at the same time, in addition to joypads and keyboards for operation, employing a mouse, you can perform operations to overturn traditional common sense. Besides, there are subtle features such as dropping the graphic that captured 3DCG to 16 colors, and using DirectMusic 's software MIDI which is unusual in the world. There's a special mode which can be played after normal stage end. Weapons equipped on your aircraft are "normal bullet", "homing", "laser" three kinds. Normally bullets are split into five fan-shaped directions towards the front and bullets fly, so you can defeat a wide range of enemies at the same time. Homing is a missile that tracks enemies automatically, but you can also attack enemies in the vertical direction and backwards, but the power drops a bit compared to normal ammunition. Lasers can only attack enemies directly in front, but among the three types, damage to enemies is the largest. It is the point of capture to use these three kinds of weapons according to the aspect, and it is a playing point of the player's arm to successfully operate selection and launching of weapons with two buttons (keys). There are 4 stages in all in the stage. Beautiful scenes that tastefully continue, such as in space and in the sea of ​​clouds. Attack of enemies is also diverse. There are also enemies attacking from above and below and from behind, enemies suddenly warping, enemies spreading bullets and mines, etc. It's hard to expand. The enemies are totally rigid and considerably sophisticated techniques are required to clear without continuity. Especially the boss character that comes out in the last stage of each stage is hard, attacks are rich and move fast, so it will be pretty handy. However, since Continue is unlimited, you can challenge it as many times as you want. When you clear the stage, you get a bonus according to the percentage of enemies you shot down. Especially when the shooting down ratio on the stage is 70% or more, and if you do not receive damage once during the stage, special bonus will be entered. Also, after all stages are cleared, you can play "Special Mode" as bonus. Results in this mode are not registered in the top ranking displayed ranking, but in addition to being able to raise the speed and power of the bullets, it is possible to use a plane that can only be used in the special mode. In Config, you can set the speed of your machine, the frequency / speed of enemy bullets, the afterimage effects of missiles, the starting stage, etc., and options to increase / decrease game execution speed are also available.
Videos
Free Game 1.3MB (uploaded by Geocities)


Eisadler Jagd Christian AD Kassler [top]

"Ice Eagle Hunting" is another clone of the Moorhuhn game. You have to collect as many points as possible in 90 seconds by shooting ice eagles with the mouse. Larger and new levels compared to the original.
Free Game 920kb (uploaded by FreeGameArchive)


EndEffector# Kyoto University Micro Computer Club [top]

This is a fabulous shmup with 3D graphics, varied gameplay and flawless speed of action (you never get bored). It has good menu music and lets you choose the difficulty and training (5 in total). There are no power ups or super weapons to pick up. We have a classic multi shot and a secondary weapon activated by pressing the second button: it creates a ball of energy that holds until you release the button, the ball heads towards the direction we direct thanks to the pad. This is handy weapon to destroy enemies from all sides and adds a touch of creativity and fun (when it is well controlled).

See also: #Endeffector: Accomplished Edition [J]

Screenshots
 1  2 
Full Demo v3 + patches 201MB (uploaded by Supernova)


Excess Fraction Twinkle Soft [top]

This is a game that looks a lot like Barrage Tribe. The principle is to demolish enemy fire to get a bomb that will allow you to transform the patterns in points. It's a vertical scrolling bullet hell shmup. It has 5 stages. By connecting the scrapes, you can obtain scores that are magnified by the defeated enemies. For enemies and bullets that have been defeated by using Bomb, points that took magnification according to the distance can be obtained. Detailed explanation with HTML. 60 frames per second drawing realizes smooth screen display.
Videos
Full Demo 5.3MB (uploaded by scaryfun)


G-Darius [J] Taito Corporation / CyberFront Corporation [top]

Based on the 1997 arcade game, this introduces 3D polygonal graphics to Taito's side-scrolling shooter series. Instead of blasting futuristic vessels in the far reaches of space, you must obliterate mechanical fish, wasps, squid, and other odd creatures across blue skies, tropical vistas, and other vibrant locales. The game features 15 levels spread across five worlds and a total of 28 bosses to vanquish. One of the title's distinguishing features is the ability to collect enemies by ensnaring them in "capture balls" fired from your vessel. Captured enemies can then be used as power-ups. You can also build and save a powerful blast of energy called an "alpha beam," which can be used to counter certain boss attacks. Save your solo progress to memory card or team-up with a friend for cooperative play.

See also: #G-Darius HD

Infos
 1  2 
Japanese Full Demo 23MB (uploaded by Supernova)
Screenshots
Japanese ISO Demo 714MB (uploaded by AnimalBear)
Videos


G.O.E.M 5 Union Software Group [top]

This Spanish scrolling shoot 'em up was native to DOS even though released in 2000. You must simply shoot all enemy ships that come at you without worries of ammo or fuel running out. If enemies are missed as they fly down, they will return from bottom of screen flying upwards, so beware. At the end of level there is a more difficult boss to defeat.
Videos
Full Demo 44MB (uploaded by scaryfun)


Galactic Battle 5 Union Software Group [top]

The most complex plot-free (which is great) space vertical shmup from this Spanish developer of extra-budgetary arcade games exclusively for the domestic market, which did not refuse MS-DOS until 2001 inclusive. The formal essence, of course, is extremely simple - control the ship, which flies forward, and shoot at enemies. However, the maneuvering places are catastrophically low — the side of the screen is covered with asteroids, the projections of which are dangerous — more precisely, deadly — are no less than the shots that have reached their goal at us from the sides of enemy ships or collisions with these crockery: all this leads to instantaneous the death of the "protagonist", so believe that the seemingly relatively high (especially for the Spanish game) number of "lives" will most likely be spent very quickly; by the way, the ship is reborn after the explosion at the beginning of the level, and not at the point of its demise. Opponents are represented by other ships of various types ("shapes, sizes and colors"), attacking different (in appearance and power) ammunition. These "creatures" are quite strong - even the weakest, in contrast to our "dohlyak", withstand several hits - as well as the brisk, so they do not at all try to fit under your fire; They also often release their charges in flight on a very cunning "zigzag" trajectory. Some bonuses (including additional weapons or something that will increase the score on points) will be, but they still have to reach. The graphics for 2000 can probably be called “incredibly outdated”, but for “DOS-games out of time and space”, which are all of the specified developer’s products, it is quite good: the sprites are large and clearly traced, there are nice looking effects (let and minimalistic) and even some kind of background: the same nebula periodically appearing - as well as, oddly enough, speckles-stars, which surround everything around (in many similar games from this company and this is not provided).
Screenshots
Spanish ISO Demo 6MB (uploaded by Old-Games.ru)


Galaxian War 5 Union Software Group [top]

Superbudget plotless "vertical shmup" from the Spanish developer. Actually, games from this office, until 2001 inclusively released them only for DOS. All that awaits you here is absolutely (we emphasize this moment) black space, a "protagonist" ship with infinite ammunition and a certain number of "lives" (given for the entire passage), dying after a single enemy hit, and three types of opponents - other ships attacking in "waves": they all attack relatively sluggishly (this does not mean that the game is simple at all), but they have a good margin of safety, that is, they do not explode after one well-aimed shot; for their destruction, points are awarded (a different number depending on the type of killed). There is only one type of bonuses - red dots occasionally thrown out by defeated enemies, allowing you to replace the base weapon with three more powerful ones (including a flamethrower) - also without restrictions on the number of charges, but lost if you lose your "life"; taking this thing, by the way, is quite problematic due to the high density of enemy fire. Note also that one type of adversary is prone to formally "suicidal" attacks - direct confrontations - that actually kill us, but only weaken him. The drawing of the ships and the visualization of the attacks are simple; a certain difficulty (level "above average") is also present.
Screenshots
ISO Demo ( provided by starlord & upped by Scaryfun) 3.4MB
Videos


Gunocide Not'A'Tric [top]

Gunocide is a fast paced space arcade shoot 'em up game for 1 or 2 players that undoubtedly provides the player with hours of gameplay time. Gunocide utilizes the VulcanX2K graphics engine along with Microsoft Direct X 7.0 technology to enhance the player's game playing experience by showcasing original visually appealing modelled graphics, awesome sounding .mod music to convey an ominous mood, an intensely challenging enemy AI that leaves the player frustrated and confused. This game comes with 3 different ship types each with varying abilities, particle effects throughout and 3 game modes on 5 different stages.
Gold Edition - Free Game 2.5MB (uploaded by roioros)


Gunocide 2 Not'a'tric [top]

Classic style fixed screen shoot'em up for 1 or 2 simultaneous players , in which we can only move our space combat fighter on the horizontal axis (" Galaxian "style). Includes 3 game modes and 3 combat ships to choose from. Originally released as a commercial game, a year later, its creators decided to change the game license to freeware. In Sourceforge we can find both a later version of the game called "Gunocide II EX", and its source code.
Videos
Freeware Game 10MB (uploaded by scaryfun)
Gunocide II EX - Free Game 29MB (uploaded by SourceForge)


Hellcarrier Johan Peitz / Free Lunch Design [top]

This is an excellent top-down 2D shooter by the freeware developer of Icy Tower and the Alex The Allegator series. You play a successful helicopter pilot flying for the UN on various missions to eradicate terrorists. The game is quite typical as far as its genre goes, but it is very well executed with smooth graphics, solid user interface, and a diverse set of missions. One of the neat things about the game is that you can select your co-pilot, who will handle the gun and repairs during your missions. His/her skill in the various fields greatly affect your performance in the game (some are sharpshooters but lousy at repairs, for example), so you must carefully select the co-pilot with skills that are compatible with your playing style. The missions range from retrieval to bombing the terrorists' base - again, nothing out of the ordinary, but the well-balanced gameplay makes the game's lack of originality irrelevant.
Screenshots
Free Game 3.2MB (uploaded by Official Site)
Videos


Intensity XS Midnight Synergy [top]

The Mon Saanti Empire has conquered most of the galaxy's peaceful species and bio-engineered them into weapons. You are the commander of the IXS Prototype Fighter Craft. The galaxy's fate is in your hands. This is a scolling space shooter. You control your ship with the mouse, holding down the left button for continuous fire. Pressing the right button fires a volley of proton torpedoes. You must fight wave after wave of enemy craft. Dispersed among them are bonus/upgrade satellites. These can get you part of the word BONUS or upgrade your weapon. As long as you have had upgrades, if you get hit, you just lower by one level. If you have no upgrades left and get hit, you die and game over. After so many waves, you warp to the next level and continue on.
Screenshots
Full Demo 10MB (uploaded by scaryfun)
Videos
included in Midnight Synergy Games Collection (2006) - ISO Demo 262MB (uploaded by Legends World)


Light Unit Naruto [top]

The system is similar to Konami's Gradius, a masterpiece of arcade games. Side-scrolling shooter. There are up to 6 levels, so it's quite long. There are also functions different from Gladius such as optional attack direction, which is interesting. There are few escape routes on the wall, and it is difficult to reach 5.6 because enemies are rushing in from all directions.
Videos
Free Game v1.01b 457kb (uploaded by Vector)


Magic Shootle ERI / Entis [top]

This is an obscure but pretty good Japanese side-scrolling shmup game with kawaii graphics. You play as a girl flying on a magic stick with different weapons like lasers and bombs against enemies.
Screenshots
Full Demo 5MB (uploaded by ClubShrimp91)


Magical Forces AkaneFan / Tsutomu Soft [top]

Vertical scroll shooting game where you are a witch riding a broom, with seven levels to play. The player character has an ear and a cat ear. New characters have been added (provisional), but still they have ears (a dog ear, a squirrel ear, a rat ear). There is no power-up or bomb, and it has a strange system that kills enemy bullets by shooting for sub weapon. The degree of difficulty can be selected from 5 levels from EASY to CRAZY, and it can be played from the beginner to the hot shooter. In addition, there are special attacks that can be played simultaneously by two players, and can only be played simultaneously. This works only with WindowsGDI. Therefore, it operates comfortably even on machines with low CPU power (minimum operating level is 80486-75 MHz). The screen size is 1x mode (192 x 256) or 2x mode (384 x 512).
Videos
Free Game v1.07.05 399kb (uploaded by Vector)
Screenshots


Martian Rover Patrol Cornutopia Software [top]

This is a variant of the classic arcade game Moon Patrol. Guide your moon buggy across the landscape, making it jump craters and shoot objects and aliens as you race to deliver your vital package.
Screenshots
Full Demo 3MB (uploaded by roioros)


Messier: The Extreme Destructive Device S.S.P. [top]

This is a freeware shooter game mostly based on classic Darius gaming and has bosses that look related to the bosses from Darius games. The player's ship, weapons and enemies are from Thunder Force (Thunder Force V to be more precise). Apparently set in an alternate Thunder Force V storyline, Rynex, rebuilt as Vasteel Original, is sent by the Artificial Intelligence known as the Guardian to destroy the Earth Side's forces, including the flight squadron Thunder Force 222, however, the situation takes an unexpected turn when mechanical sea creatures, resembling those of Belser/Thiima, make an appearance in the battle. The player takes control of the Fire LEO-04 "Rynex" (player's ship in Thunder Force IV and Stage 5 boss "Vasteel Original" in Thunder Force V) fighting against ships based on Thunder Force V such as the RVR-01 "Gauntlet" and the RVR-02 "Vambrace", while the boss battles are based on the cybernetic sea creatures from the Darius series. Rynex/Vasteel Original is equipped with 4 of the main weapons seen in Thunder Force IV, with the exception of the "Snake" weapon which wasn't included in Messier. Blade: The "Twin Shot" weapon designed for frontal attacks. Rail Gun: "Back Shot" weapon used to destroy enemies behind the player. Wave: Three-way shot which chases enemies. Fire: .A Multi-directional shot which can be aimed in 8 possible directions like the Freeway in Thunder Force IV. Barrel: Known in the Thunder Force series as "Over Weapon" which turns any of the previous 4 weapons into a powerful attack (for example, the "Blade" unleashes the "Sword" Over Weapon), unlike the Bomb format of the Darius Series or the Newalone beam in Metal Black, the Over Weapon is used as a controlled blast, until its energy runs out. CRAW (called CROW in the game): This energy orbs adds extra firepower to Rynex and increases the Barrel's power. CRAW is an acronym for Constituted Ray Art Weapon-unit.
Screenshots
Free Game 1.2MB (uploaded by Official Site)
Videos


Moorhuhn 2 Phenomedia AG / G+J Computer Channel GmbH [top]

Moorhuhn 2 is the sequel to the famous shooting game. Similarly to its predecessor, the player goes on a hunt for the eponymous birds. The player can shoot the passing birds with his mouse, reloading the rifle with the right mouse button. Each round lasts 90 seconds, and the goal is to gain as many points as possible. Apart from scoring points by shooting the passing Moorhuhns, the player can also shoot other objects in the environment, such as spiders, rocks or passing planes--some of these give points when shot, others give the player a score penalty.
Screenshots
Full Demo 5.7MB (uploaded by Internet Archive Software Collection)
Videos
included in Moorhuhn: Die ersten 10 Jahre - German DVD ISO Demo 2.34GB (uploaded by scaryfun)
German ISO Demo 51MB (uploaded by Old-Games.ru)


O-Den 2000 E Hashimoto [top]

This is a simple Japanese horizontal side-scrolling shoot 'em up game. The main player ship has a function that makes the speed of the moving faster for a moment. The speed of bullets from enemy units is too fast, that makes it more difficult.
Videos
Free Game 540kb (uploaded by Internet Archive Software Collection)


Ojamajo Shooting Ai-chan Hen [J] Chinchilla Softhouse [top]

Mallorca stole our secret photos and spread them around the witch world. That guy from Mallorca. I'll never forgive you.'' We, the witch apprentices, decided to split up and search for the photos. I'm sorry... but this is too much of an adventure. But I'll get every single one back no matter what. I'll leave it to you.
Screenshots
Japanese ISO Demo 19.5MB (uploaded by myloch)
Videos


Ojamajo Shooting Doremi-chan-hen Chinchilla Softhouse [top]

Manipulate your own Hazuki-chan and run around the witch world, looking for erotic pictures of "Ojamajo" characters. The stage is a side-scrolling type with a one-sided structure, so you can freely move back and forth. There is also a majolica shop on the way, where you can always buy hints and magic balls. (Maybe they sell a bargain too...) In addition to normal attacks, you can use magic. The type of magic corresponds to the color of the magic ball used, and there are 10 types of effects in total. There are several boss-like enemy characters, but there is no final boss character. Once all 12 photos have been collected, it will be the ending.
Japanese ISO Demo 77MB (uploaded by myloch)


Ojamajo Shooting Onpu-chan Hen [J] Chinchilla Softhouse [top]

I am Segawa Onpu. As everyone knows, she is the happiest beautiful girl in the world, a popular child and genius witch in training. Today, she is coming to the castle in the sky in the witch world to retrieve a dangerous photo that was stolen in Mallorca. Hmm... Well, I guess it can't be helped since it would be a bit troublesome if my weird photos were leaked to the outside world, anyway. Well then, let's do our best.
Screenshots
Japanese ISO Demo 28.6MB (uploaded by myloch)


Operation Meteorit / Asteroids 2000 BWM Software GmbH / BMS Modern Games Handelsagentur GmbH [top]

This Asteroids clone with modern graphics does not limit itself to a fixed screen but you can thrust your spaceship in a much larger area of space. Inertia will take your ship into the last direction pointed but to slow down, you must thrust in the opposite direction. Asteroids when fired upon, will break up into smaller pieces which fly at even higher speeds. There are useful bonuses that now and then appear in space. Missiles in assortment: simple, powerful, homing, multi-purpose; two types of protection, gun-shooter upgrades, transition to the next level, and extra lives.
Screenshots
Full Demo 25MB (uploaded by MyAbandonware)


Operation Spacehog Free Lunch Design AB [top]

This is a classic 2D side scrolling shoot'em up where players have to blast their way through space defending mother Earth from evil invading aliens. Three different pilots with their own characteristics can be selected from which adds some replayability. For each completely destroyed wave of enemies a power up token is awarded which can be used to but extra equipment for the craft like more fire power, heat seeking missiles, etc. Additionally, the game also supports for two simultaneous players for extra competitive action.
Screenshots
Free Game 0.7MB (uploaded by Free Game Archive)
Videos
Free Game 0.7MB (uploaded by Internet Archive Software Collection)


Out 'M' Up PPP Team [top]

Written as an entry for the 100KB PC Game compo at the Inscene 2000 demoparty, Out 'M' Up is a simple futuristic scrolling shooter: blast your way through endless alien attacks without getting blasted yourself, and try to take down as many of the oncoming hostiles as possible, as they keep pouring out from the top of the playfield. Your feisty little fighter ship can withstand a few hits from enemy fire, but once all power is gone - a life is lost. Some of the vanquished foes will drop power-ups, allowing you to upgrade your ammo type and firing speed. The alien assaults come in waves; when the final wave is done with, the game will loop back to the beginning.
Screenshots
Free Game 55kb (uploaded by MyAbandonware)


PixelShips Pixelmusement [top]

The PixelShip is a popular toy in the year 2079! A battery powered two-foot long spaceship provides for hours of enjoyment. All kinds of different people have been flocking to compete against one another. Grandmothers can play with their grandkids and lawyers can play against fast food employees. All pixelships are controlled through the same interface (named the PICC) allowing anyone to switch between different types. There are 160 different types of PixelShip and a rumored 161th type. Can anyone catch them all? This is a side-scrolling horizontal shooter. Players begin by choosing their initial ship and then entering a campaign number (random seed) to begin their adventures. Each pixelship has a health and energy bar. That energy bar is depleted as the main weapon is fired. More advanced PixelShips may carry more than one weapon. By defeating enemy swarms, power-ups will be dropped. Defeating enemy PixelShips can sometimes cause them to break up into their component pixels, which then are collected allowing the player to capture the ship for their own use. Missions in the game are randomized across 10,000 possible campaigns, making for a total of 100,000 potential levels.
Screenshots
Free Game v1.87 424kb (uploaded by Official Site)
Videos


Planet Force Wind bell Chirin [top]

This is a side-scrolling shooter that can switch 3 types of balls with buttons. Each ball has a level, and if you take an item, it will level up, but if it receives some damage, it will level down. Because of this, the enemy's ball can be extinguished at home, and a chase bullet is attached, and it can be enjoyed in various ways.
Screenshots
Free Game v0.5 783kb (uploaded by Vector)


r0x0r Serpentine Widgets [top]

This is a game that captures the spirit of the video arcade games of the late 70's and early 80's. A lot of those games used what was called vector graphics, where everything on the screen was made of thin lines because there were no actual pixels. Some vector graphics games you might recognize from that era are Star Castle, Tempest, Star Wars, Star Trek, Asteroids, and Omega Race. r0x0r does a good job of emulating the look and feel of vector graphics games. It also incorporates a lot of the elements that make many modern games a lot of fun. Virtually every element of the game is customizable and there is a wide variety of weapons and items that make gameplay more interesting. The sounds, graphics, weapons, items, and 45 options can all be changed. And you don't have to be an expert artist or math whiz to change the game to something that better suits your tastes. The general idea of the game is "controlling chaos" or more like "getting along with chaos" as you are piloting a spaceship and trying to avoid smashing into a bunch of flying debris. Making the whole thing a little more challenging is the fact that your ship is not "point and go" like a car. Instead you must maneuver around the way a real spacecraft does, such as the space shuttle. Features: Primary and secondary weapons (guns & missiles) plus powerups; Up to 4 player simultaneous multiplay on one computer; Free-for-all, Cooperative, and Team gameplay; Rally racing mode - race your ship around tracks against human or AI opponents; Optional Damage system: play with hit points or "you touch you die" mode; AI-controlled enemy ships warp in to stir up the action. It was later made freeware in 2006.
Screenshots
Shareware Level Demo + Registration Code 6MB (uploaded by Official Site)


Rally Raid Twinkle Soft [top]

This is a sequel to Excess Fraction. It has a huge gauge meter item like in G-Darius and Donpachi. It continues the tradition of excellent, commercial-quality shareware vertical shooters from Japan. Beautiful 3D graphics create a great illusion of depth in a 2D playing field, anime-style ship designs are excellent, and your ship's power-ups and weapons are nicely varied. Make no mistake about it, though: it's *very difficult* -- you will often find yourself trapped between so many rains of bullets from swarms of enemies that it seems impossible not to get hit. The action is non-stop, although the frequency of power-ups is generous.Yet the game has that elusive "just one more try" quality to make you grit your teeth and move on until you finish the game. It's a tad too brief, with each level lasting only a few minutes each. Fortunately, the high difficulty level and unpredictable patterns of enemy ship movements lengthen the actual play time. It's a definite must-play for anyone who enjoys vertical shooters.
Screenshots
Full Demo 4.7MB (uploaded by scaryfun)
Videos


Ravager Mariusz Rosa [top]

A very nice Space shooter game. A 2D map, but all graphics are 3D. Very professionally made. A bunch of short levels. After each level you have the possibility to buy/sell some stuff and to save the game. Controls are reconfigurable (in Options).
Free Game 2MB (uploaded by Caiman)


Robot Taekwon V, The [top]

This is a platformer based on the popular 1976 Korean animated movie of the same name. The movie inspired a string of sequels in following years. Dr. Kaff (or Dr. Cops), an evil scientist bent on world domination, creates an army of giant robots to kidnap world-class athletes and conquer the world. To fight off this attack, Dr. Kim creates Robot Taekwon V. Kim Hoon, the taekwon-do champion and the eldest son of Dr Kim, pilots Robot Taekwon V either mechanically or through his physical power by merging his taekwon-do movements with the robot. Comic relief is provided by Kim Hoon's younger buddy, elementary school student Kim Cheol. He has fashioned himself as "Tin-Can Robot Cheol" by cutting eyeholes in a tea kettle and wearing it on his head. Kim Hoon's girlfriend, Yoon Yeong-hee, is a pilot and taekwon-do practitioner. She can also operate Robot Taekwon V with buttons and levers, and pilots Kim Hoon in and out of the robot.
Screenshots
Korean Full Demo 102MB (uploaded by Wannabe)


San Kan Oh! Mobile Batter Studio Justice / Clover [top]

To the delight of shmup and baseball aficionados, this strange alliance which can, at first glance, be... jaw dropping. San Kan offers us to take a seat aboard a big Japanese mecha whose portrait is reminiscent of... Go look yourself, a choco BN is the key (clue - the name of the game even refers to it). The engine is comparable to titles made in Twinkle Soft like Excess Fraction or the most popular Rally Raid. The same goes for the graphics: nothing superb but it holds water and they even have a little charm in a “toy-style” way. So far nothing incredible except that as the name suggests your robot is a mobile batter. Clearly at any time in the game you can draw a baseball bat and return the shots to their senders which is absolutely enjoyable. Enemies appear on the screen and you can strike back and clear the way of the game space, in order to quietly make your way. The whole is of good quality with a difficulty sometimes very noted.
Screenshots
Free Game v1.3 755kb (uploaded by Vector)


ShellShock Xec96 (Jeremy Hammond) [top]

You are a pilot fighting for democracy in a war-torn time. You are responsible for preventing the communist attack on the democracy's last bunker. You have five planes, each with enough armor to take five hits. Once you lose your three planes, the game ends. You lose. To win, you must battle through eight sorties over enemy ground. Remember, they have the full advantage in anti-aircraft, planes, weaponary, and resources, so your mission will not be easy.
Screenshots
Free Game ( provided by starlord & upped by Scaryfun) 378kb


Shining Blast Tactical Arts Reverse [top]

You pilot a mecha in this free shmup. Two mechanics and two pilots volunteer to go to the pipe-breaker. The first mecha is equipped with direct fire, the second with multiple fire. The pilot is an expert in regular ripping, the pilot an expert in navigation. In other words, the two characters are respectively focused on power and speed. Nice idea, you can associate one or the other of the two pilots with the mecha of your choice. So it's up to you to create your mech / power / speed association. In addition to their shooting specificities, the mechas have a smart bomb whose effect will be a full bullet cancellation , and a "sword attack", an overpowered melee attack but almost suicidal to place. Note that the bomb increases your speed for a short period of time. The game offers 5 relatively short levels but all guarded by bosses who alone represent the real challenge of the game. The course opts for a rather frenetic rhythm: the packets of projectiles arrive at high speed, in an orderly manner (parallel bursts following the enemy movement) or in compact strings. The size of the sprites is quite substantial, but the collision mask of the mechs is reduced enough to allow you the most daring slaloms. Useful if you wish to play in “chains”, ie by destroying either several enemies of the same type in a row, or by destroying several enemies with the same salvo. It also seems that there are also other ways to open your chains. The boss patterns are still quite a challenge, their deployment and speed can give a hard time. Combine that with the resistance of the bosses, and you get often long fights and always at the finish. With graphics typed "16 bits", a very suitable animation and a rhythmic and heroic soundtrack, there is not too much to reproach concerning the realization of the game. Perhaps a lack of variety at the level of the decorations sometimes pretty monotonous however. A doujin after all without much innovation, but with furious gameplay and beefy bosses, which is played without being asked. In short, a fun game, and a game, if it is fun and offers a minimum of resistance, can claim to have fulfilled its contract honorably. Even if I can't get rid of the impression that a little je ne sais quoi would have made it a must play.
Screenshots
Free Game 3.4MB (uploaded by Freem!)


Shooters Solitude System4 Hikware [top]

Basically it is a normal vertically scrolling shooter, but power up is done by command input like a fighting game. But at that time, "Radiant Silver Gun" was popular, so even if you keep defeating enemies of the same color, you will be able to power up. As a result, that is no longer the main. The coding stance changed during development and the programmer got hurt, so it was stopped with only one level completed.
Screenshots
Free Game v4.19 828kb (uploaded by MyAbandonware)


Shooting Gallery: Mayhem Oquirrh Productions / Topics Entertainment [top]

This game takes you onto prime hunting ground for the challenge of shooting the toughest prey around. It's open season on far-out hunting adventure, in this Huntin' Adventures series. Wild and wacky Shooting Gallery Mayhem features 5 old-school target games, just like in the arcades. From desert oases to polar villages the lunar surfaces - you'll enjoy shooting fun everywhere.! This cartoon 2D shooter ropes you into playing level after level, taking on aliens, animals, pirates and a wide assortment of characters too wacky to place a label on. The original music will keep you humming long after you've finally been able to take a break from the game.
Screenshots
ISO Demo 83MB (uploaded by scaryfun)
Videos


Shooting Heart Asys [top]

This is a great freeware side-scrolling shooter from a Japanese freeware group. Choose to play as one of 3 main characters from To Heart, a popular anime series about romance in highschool, starring both humans and androids. Fans of the anime will immediately recognize the weapons for each of the three characters as being very true to the series. Multi the cute cleaning robot, for example, rides her white broom which shoot laser, surrounded by two helper brooms. Akari, the orange-hair girl, rides a boar with two surrounding kiddie boars, and mysterious girl Serika rides a witch's broomstick and drops little cats as her weapon. The animations are very smooth, the music is excellent, and the gameplay a lot of fun. Shooter fans might regret the lack of variety in power-up items (most of the things you can collect are To Heart bonus scores), but the challenging gameplay (two hits from end-level boss can kill you, even on Easy level) more than makes up for it.
Screenshots
Full Demo 4.4MB (uploaded by scaryfun)


Shuusou Gyoku Shunsatsu sare do? / P.B.G / Amusment Makers [top]

This is a vertical-scrolling danmaku shoot 'em up, and is the first official game in the Seihou Project. It features one playable character (VIVIT) with 3 different modes. Homing missile is good for beginners or people who are too lazy to move. Wide shot is also useful for less movement, and can clear a whole screen of enemies quickly. Laser is great for destroying a boss fast. The game uses an Evade system to let the players rack up massive scores by constantly grazing. All enemies drop point/power items; their value increases based on the point system and how high you are on the screen when you collect them. The game is inspired by the Touhou Project. ZUN has contributed to some art within the game, where Reimu Hakurei and Marisa Kirisame appear in their brand new Windows outfits, two years before Embodiment of Scarlet Devil. The game takes place on Earth in the future. VIVIT, a robot maid, has been sent out to run errands for her master, but she is constantly interrupted by battles. There are 6 stages, and one very difficult extra stage. The music of this game includes 20 original tracks composed by ZUN in MIDI format for the SC-88Pro. Each of the phases in the final boss fight, as well as both extra stage bosses, have an individual theme, very similar to that of a typical Touhou Project game.
Screenshots
Full Demo 5.5MB (uploaded by scaryfun)
Videos


Solaris 1.0.4. Apollo Entertainment Software / Real Networks, Inc. [top]

In the future, mankind has mastered space travel, and joined the race for galaxy colonization. Many alien races try to prevent the inhabitants of the Earth from conquering other planets. The Earth has sent a highly trained pilot, 104, to destroy a generator located on the planet Bothrops. This generator sustains the energy for an impenetrable shield the aliens have built around their home base. The mission "Solaris" begins! This is a space shooter originally initiated back in 1995, put on hold and eventually completed 5 years later. Players try to eliminate as many hostile ships as possible by using the ship's guns. There is a total of 6 different guns available in the game. Some of the guns can accumulate energy to deliver devastating blows. Players can also "catch" many different items floating around, most of which are power-ups of various kinds (giving extra defense, extra life, etc.). It has Alpha-blended sprites, 11 stunning levels (CD version) with hundreds of different pre-rendered enemies and scenery, high quality MPEG cinematics (CD version), detailed high-color graphics, cool old-fashioned arcade music, and plays straight from the CD, just like a console game.
Review
ISO Demo 575MB (uploaded by scaryfun)
Screenshots
Videos


Space Combat Kool Dog [top]

Intelligence has intercepted and decoded a transmission from your enemies. The order was to attack your outposts and destroy everything in sight. Seek out the deadly pods and destroy them before they destroy you. Features: Create your own strategies; Realistic sound effects; Choose from over 40 weapons; 100 maps available; Save game option.
Screenshots
ISO Demo (provided by starlord & upped by Scaryfun) 121MB


Space Conquest Media Pocket / SoftPlace [top]

Adrenaline rush guaranteed - Space Conquest brings the shooting games of the early 80s up to date. At the controls of your spaceship, you will have to redouble your reflexes and skills to repel the hordes of invaders. Collect bonuses to improve your shooting power or better, play with two people on the same PC to join forces. A fun, simple and engaging game that everyone will enjoy. Features: 14 formidable enemies; 40 game levels; Magnificent sets and special effects; Bonuses with stunning effects.
Screenshots
ISO Demo (provided by starlord & upped by Scaryfun) 55MB


Space Haste Lukesoft / Cyberium Multi Media B.V. [top]

This is an arcade space-shooter, modified Asteroids clone. The story so far : Dr. Chromedome is a typical villain who wants to destroy Earth using his deadly ray gun. The player is a pilot of a lone space ship. Since Dr. Chromedome needs crystals to power his weapons, you have to collect them before he does and destroy your enemies looking for you.
Screenshots
ISO Demo (provided by starlord & upped by Scaryfun) 8MB


Space Mania Global Software Publishing [top]

This features 2 fast, furious classic arcade games - Alien Attack and Alien Escape. You'll need speedy reactions and all your wit to battle it out in space. As you move through over 100 levels, you'll have to take on more and more aliens so trying using the power-ups to your advantage to keep playing and stay alive. Time is of the essence, because your convoys are relying on you alone to complete your mission. Can you handle the challenge?
Clone ISO Demo 348MB (uploaded by Egon68)


Space Rocks WildTangent Inc. [top]

You're in the middle of an asteroid belt armed to the teeth. But watch out for the space amoebas, aliens and kamikaze nukes. Use all the special weapons you can to get through all 25 levels, destroying all that comes before you in this chaotic 3D arcade classic.
Videos
Full Demo + Win10 Unlocker 3.3MB (uploaded by scaryfun)


SpaceJack Mike Linkovich [top]

This is a throbbing arcade actioner that will give you flashbacks to the early 80's powered by your modern-day PC technology. It's a spaceship shoot 'em up similar to the old arcade "Rip-Off".
Screenshots
Free Game 1.2MB (uploaded by Internet Archive Software Collection)


Speed Freak Blackeye Software [top]

As Speed Freaks blaze through the abandoned tunnels underneath the crumbling cities, tunnel mutants and gang members fall at their gunfire and are splattered under their electron-charged gliders. Their speed bikes give them a sense of power that no illegal nerve drug could ever replace. In Blackeye Software’s latest shooter, you play the role of a notorious “Tunnel Queen” – a Speed Freak. Shoot and boost your way through hordes of hideous mutants who inhabit the speed tunnels, and go for the high-score.
Videos
Free Game 671kb (uploaded by MyAbandonware)


Stars Troopers 5 Union Software Group [top]

This is a classic horizontal shoot 'em up for DOS and released exclusively in Spain. The gameplay complies with all the traditions of the genre, at the same time, without introducing anything new: we fly, shoot, pick up bonuses, maneuver among shells, ships and walls. Given the year of release, the gameplay can be described as outdated, and, conversely, as "ageless classics." It looks beautiful but to say that it wins in terms of graphics over many of those fellow genres would not be entirely correct, since these brothers are usually five years older. The music in the game is bright and dynamic, but not everyone will like it. Like most of the shmups from this developer (however, like most shmups in general), this one has a high difficulty and may be too tough for even an average player. On the other hand, as the bonuses are picked up, the ship becomes more resistant to hits, so it's still not a fiercely complex one.
Screenshots
ISO Demo 6MB (uploaded by Old-Games.ru)
Videos


Stock-Blaster Phenomedia AG / DAB bank [top]

This is a fun coffee break game created by Phenomedia for DAB, a Germany bank, as a promotional game that also teaches the basics of the stock market. The very basic concepts, in other words: bull markets are good, and bear markets are bad. So in this game, you must shoot the cannonballs at cartoon bears who will run away with your money if they get too close. Leave the bulls alone, though, because they will bring you more money. If you shoot the bulls, your money will go down (killing the harbinger of good fortunes is never a good idea, apparently). You aim the cannonball's trajectory by choosing the right power - that's all there is to gameplay. The longer you press the space bar while shooting money, the further the money bag will fly. The game lasts 90 seconds, after which you can register online in a high score list to possibly win prizes. With attractive SVGA graphics and stampedes of both bears and bulls at the same time, Stock-Blaster is a cute little diversion ideal for the few minutes you can spare away from work.
Free Game 5MB (uploaded by MyAbandonware)


Thruster / Thrust Deluxe Wiebo de Wit / Kool Dog [top]


This free remake of the classic C64 game Thrust was made in Blitz Basic 2D. Thrust itself was based upon the Atari arcade game Gravitar. In Thrust you must guide your spaceship through increasingly difficult caves to collect the valuable Klystron Pods. After locating the pod, you must attach it to your ship and make your way up again, all the time battling the planet's gravity and the Empire's defensive systems, while keeping track of your fuel supply. Once you have beaten all six levels, the game restarts but adds the extra challenge of reverse gravity and invisible levels. To say that Thrust is a hard game may be true, especially looking at today's games' difficulty levels. But, once mastered it is great game to play. Thrust Deluxe is the original Thrust in all its glory, but with more levels and more features: Six extra levels; Defensive lasers; Pilots to rescue; Destroyable walls; Level password system; Selectable screen resolution; Customizable control keys; Parallax backdrop; Hi-score save; Multiple level demo mode; Rob Hubbard title tune remix. In 2001, a graphically updated commercial version called Thruster was published by Kool Dog.

See also: #Thrust Xtreme

Videos
Free Game ( provided by starlord & upped by Scaryfun) 872kb
Screenshots
included in Twin Pack Classic Arcade Gaming - ISO Demo (provided by starlord & upped by Scaryfun) 152MB


Total War 5 Union Software Group [top]

A rare Spanish platformer from the well-known developer, in extremely narrow circles, who at the turn of the millennium massively published "budget" arcade games and still running in DOS. The plot is exactly one line: monstrous aliens invaded the Earth, their appearance resembling all known "aliens", with the goal of destroying humanity, and our task as a brave solitary soldier is to prevent them from doing so. The essence is extremely simple: we control the soldier with a side view, jump on a large number of moving platforms, kill monsters from the machine with an infinite ammunition. The hero has a certain amount of health (not giant, but generally quite decent), and also, apparently, an infinite number of "lives"; no bonuses, cartridges, additional weapons, ways to make up for health and generally all that is often present in such games, no. The most important feature is the constant revival of "strangers" from peculiar "nests". The local task at each level is the destruction of a certain similarity of the "generator" located either in the upper or lower part of the location (that is, we must always get there first), which will have to undermine the "nests" located next to it; after that there is an automatic transition to a new stage, and the health of the hero, if he was dealt damage, is restored to the maximum. Note that in the case of the death of the character and its subsequent rebirth on the same episode, all previously destroyed "nurseries" of aliens reappear (but they must not be blown up all the time). In addition, there are occasional traps (for example, a low-pitched vat with acid at the very first level), complicating the passage; falling from a very (very) very high altitude is also capable of ending for the protagonist by death. But the mechanics of jumping, whether it is good or not, is relatively simple, and "strangers" are killed literally by one burst. Graphically, it looks, despite its "budgetary" origin, quite right and nice: well-traced (albeit monotonous, of course) "dark" backgrounds, eye-pleasing effects of explosions, funny nimble monsters-enemies. It should also be noted very fast pace of the game process and wonderful music, which is very suitable.
Screenshots
ISO Demo 4.73MB (uploaded by Old-Games.ru)


Ultra 2000: Xevious Namco, Mediakite [top]

This is a Japanese Windows port of the 1982 Namco arcade game Xevious, released under the Ultra 2000 line of Japanese budget PC games. A hundred thousand years ago, an ancient civilization prospered on our Earth, their product being GAMP (General Artificial Matrix Producer). In order to survive the Ice Age, most of the Earth's inhabitants have decided to leave it, finally settling on a planet called Xevious. A group of humans remained, becoming our own ancestors. Many years have passed, and the Xevians are now planning a massive comeback to their long-lost homeland. The pilot Mu, his android companion Eve, and Mio, a Xevian who opposes the GAMP regime, are back from a space travel just in time to warn the Earth of the upcoming invasion. The prototype fighter craft Solvalou is going to be used as the main weapon against the Xevian attack. Xevious is a vertically-scrolling shooter which is notable for being the first game of that type to feature an aircraft flying over the Earth (as opposed to the outer space in other games), displaying views of South American nature. It also introduced, for the first time, two types of enemies to fight: aerial and ground-based (the menacing SOL towers invoked by GAMP to aid their planes). The player-controlled ship, Solvalou, is equipped with two weapons, each assigned to a button: the Zapper for air enemies, and the Blaster, which drops bombs on ground targets with the aid of a lock-on. The aerial enemies are divided into sub-categories distinguished by their attack and behavior patterns. Certain enemy types are immune to Solvalou's weapons, and must be avoided.
Videos
Japanese ISO Demo 39MB (uploaded by Internet Archive Software Collection)
Infos
2007 Fan-Made Free Game by CAT 592kb (uploaded by Classic Retro Games)
Browser-Playable Arcade Version (uploaded by Internet Archive Software Collection)


Under Stellar 2, The STUDiO B-ROOM [top]

Another mech game where you happen to be a mech that transforms into a jet. This one is a shmup, though. The mecha form has a wide spread and can aim around 360 degrees. The jet mode is faster and its firepower is greater, the laser also penetrates across the whole screen, but it can only shoot straight forward. This started out as a minigame on the Gunners Broom DVD in 2000 and the final update came in 2003. 2 Minute Mode is unlocked by destroying the end boss in 4 Minute Mode. The missile stock at the bottom right builds the longer you hold down fire. Both Z and C seem to fire, and X changes you from ship into mecha, and V releases all missiles at once. Tapping shot also releases missiles, as does transforming. You can change the mecha's direction of fire by not firing whilst using the directional controls. Score 80,000 points in 2 minutes or 120,000 points in 4 minutes to unlock EXTRA mode. Ship and laser colours - Enter the following names in Name Entry to change the colours of the Gimlet and it's laser: CREA (Brown/ Blue), AISHA (Yellow/Yellow), LEASE (Green/Green), REN (Purple/Black), CAROL (Red/Red), MAY (Red/Red), SMITH (Black/Purple), EMIT (Blue/Brown), LIZA (Yellow/Yellow).
Videos
Free Game 46MB (uploaded by Supernova)
Infos


V.A.F. Squadron / Xeno Fighters Alluro95 [top]


V.A.F., which stands for Video Arcade Fighters, was created from scratch in Multimedia Fusion v1.2. V.A.F. Squadron began with a roster of six ships. The first ship is the original ship, the Amada Vipros, created and named by early contributor Isotoxin. The other five ships were guest fighters from other games. The Raiden mk-II and Judge Spear were included, as they are part of the Raiden Fighters guest roster. The other guest fighters are the two player ships from the 1987 Tecmo shmup, Gemini Wing, named Gemini Blue and Gemini Red, and the Solvalou from 1982's Xevious by Namco. When the name of the game was changed to Xeno Fighters, it was decided to add more original ships. Three new original ships were created and named by Isotoxin as well. They would replace three of the V.A.F. Squadron guest fighters. The Gemini Blue was replaced by the Phyxius, the Gemini Red was replaced by the Zaiva, and the Solvalou was replaced by the Xelcor. The Raiden mk-II and the Judge Spear remained as guest fighters, and the Vic Viper was added later. A fourth guest fighter was the second incarnation of the Solvalou, given new weaponry.
Infos/Screenshots
V.A.F. Squadron - Free Game 7.1MB (uploaded by Camo Yoshi)
Videos


Vladigame [Sp] Caretas [top]

First computer game on the hunting of the nefarious characters of the Fujimori regime in Peru made by a team of 4 developers. Like Dante's hell, Vladigame de Caretas is a descent into the sewers of Peru's political corruption of the last decade. In his adventure, a small hero named Niko must exterminate any "rat", "snake", "cockroach" and "vermin" that endanger the civic cleanliness of the country. Characters such as the Kouri brothers, Agustín Mantilla, Laura Bozzo, the Winter brothers, Marta Chávez and others are in some of these fancy cybernetic recesses, trying to protect the Fujimori-Montesinos partners' flight. Niko's slogan is: "Never back down, surrender to corruption, never." Peru today begets a true hero: Niko. He is the small-great protagonist of a new and fun game, the "Vladigame". Equipped with a shotgun (its combat ammunition), and a courage that everyone would like to have, this small version of Rambo, of course corrected and enlarged as the occasion deserves, is determined to avenge the democratic honor of his beloved and thrashed Peru. What Superman, what Batman, what Fantastic Twins! The story goes that Niko became a reckless defender of justice one day at the end of the last century, when he heard his parents complain about the crisis, the abuse of human rights and the widespread corruption of President Fujimori and his adviser Montesinos: a plague that had to be exterminated. Your tip is dangerous, and that ... will not allow it.
Screenshots
Spanish ISO Demo 503MB (uploaded by Old-Games.ru)
Videos


X Flash Emujii [top]

An orthodox vertical scrolling STG. There are 5 levels in total. Originally, it was made as an X game in the environment of FreeBSD + X11R6, so it was titled "X" Flash. This is its windows version.
Free Game v4.0 ( provided by starlord & upped by Scaryfun) 224kb


Xenon 2000: Project PCF The Bitmap Brothers [top]

This is a remake of Xenon 2: Megablast. In this top-down arcade shooter, blast away meteors and your enemies, while collecting power-ups for weapons upgrades etc. Eliminate the end level bosses to clear each level. The remake features higher-resolution graphics and a different soundtrack. This exclusive level of Xenon 2000 on PC was made for Future Publishing's widely respected PC Format magazine. PC Format did a step-by-step six month course serialized within the magazine, which guided it's readers into recreating the level themselves.
Videos
Free Game 14.2MB (uploaded by Official Site)


XFlash2 Emujii [top]

This side-scrolling shooter is made quite elaborately (compared to the previous work). Switch between 3 types of attacks according to the situation and defeat the boss waiting at the end of each stage. There are 6 levels in total.
Screenshots
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Free Game v1.02 ( provided by starlord & upped by Scaryfun) 542kb


Xtreme Space Games Xing Interactive / Dice Multimedia [top]

Get ready to blast off with the "Xtreme Space Games 12 Pack". They say we're alone in the universe -- well you better tell that to all the aliens trying to blow your ship up. In this outerspace odyssey you'll navigate your way through asteroid fields, evade showers of meteoroids, explore alien terrains, all while fending off wave after wave of alien attackers trying to take over the universe. You're all that stands between them and Earth... Are you up to the challenge? A collection of 12 games + 1 bonus game. They include: Alien Armada, Astroship Evader, Blasteroids, BUGS, Comet Busters, Lunar Defense, Moonshot 2.0, Neo Dragon, Roids, Star Child, Star Saber, SWARM. Bonus game - Smart Boxes. Features: All games FULL release versions; Unbelievable DirectX powered graphics; High resolution 8/16-bit color; 2D and 3D rendered graphics; State of the art installation interface; Content appropriate for the entire family.
Screenshots
ISO Demo (provided by starlord & upped by Scaryfun) 108MB


Zarkok 5 Union Software Group [top]

This is a representative of the line of extremely gameplay-similar vertical shmups from Spanish budget game maker. Specifically, here we have to play the role of a sergeant of the "space special forces", which, of course, is the last hope of mankind in the fight against the alien high-tech invaders called Kelgogs. Our ship is gifted with only one dull coaxial machine gun (although the rate of fire allows it to be positioned as a maximum as a carbine), from which we will fire at the enemies. They are represented by half a dozen types of equipment, which have a design that is dubious for war machines: some look like sheep's heads, and some like the Mir station. The battles here are not very dynamic, but this does not make them easy. Over time, the density of enemies increases - and it becomes difficult to dodge their projectiles, and some can still ram, performing intricate maneuvers across the screen. A collision, like any hit, leads to the instant destruction of our ship, but the initial supply of attempts is quite impressive.
Screenshots
ISO Demo ( provided by starlord & upped by Scaryfun) 6.6MB
Videos


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