Generator 2001

The player is sent on a mission to destroy some Generators that control water processing. Unlike the other maps by Kat, there are no zombies or anything related to the occult. You will be encountering the following: Guards, Mechanics, Scientists, One officer, Two Supersoldiers, One Protosoldier. The weapons that the enemies have include: Mp40, Luger, Mauser Rifle, Panzerfaust, Venom. The first level is in a graveyard. You will need a grenade to gain access to the treasure. On the second level, the player must rescue a British spy who is being held prisoner. When he is rescued, he somehow runs out of his cell armed with a mp40, then stands guard by the gate. He will leave when the player enters his cell, which triggers a cutscene showing the spy leaving. All 3 levels have custom notebook entries and clipboards, which is very creative. There are a couple of secret areas on level 2, which contain a gold bar and some ammo and a flak jacket. In level, you must not kill the unarmed scientists, otherwise the mission will fail. The "don't shoot" icon for the crosshair does not appear on these unarmed scientists, so be careful who you shoot. There is a secret area somewhere on level 3. You need dynamite to destroy the first 2 generators, but the other 2 can be destroyed with grenades. Throughout all 3 levels, you will need grenades to destroy structures and access secret areas, so make sure to conserve your grenade supply.
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