Minimum TimeGate Studios, Human Head Studios / Atari 2014

This shooter is set in a uniquely stylized universe, where flaming katanas and 5-barrel rifles fit together in a collage of endless content diversity. It has RTS and RPG elements. Players must work together to develop a strategy to win! Teams fight over the world's energy by using Titans to break down each other's walls. Titans are powered by your team's Creep farming abilities. Set in a minimalistic stylized universe, Minimum features fast-paced, session-based combat that pits two teams of five against each other armed with powerful, craftable weapons. Each team has their own gigantic robotic Titan that they power up and support to help them fight and destroy the enemy's base. At the core of Minimum is an elaborate blueprint crafting system with endless possibilities, where players collect building materials from fallen foes and creatures to craft armor upgrades and gather loot to build more damaging weapons and gear during kill streaks, enabling skilled warriors and Titans to become deadlier as matches progress. Create hundreds of lethal weapons that power-up during kill streaks, which can be permanently upgraded and modified via the blueprint crafting system. Prior to each match, players can edit their loadouts to select the weapons they will have access to during play. Acquire blueprints by netting them with in-game achievements or finding them as randomized drops, and also gather crafting materials of varying rarities and values during matches. New weapons, upgrades, and armor can then be crafted by combining the correct blueprint with the necessary crafting materials. Earn armor pieces by playing or crafting with the blueprint system. Players can mix and match pieces from each set to create a unique battle look to intimidate foes. Pack extra firepower during matches by using crafted or earned deployable devices, including turrets, grenades, traps and mines. Fighters can select what devices they carry into battle. Titan Mode – Battle in epic matches centered on the player's Titan, a giant, destructive robot that fights for their team. Players can power up their Titan by performing tasks in-game, can defend their mammoth ally by killing enemy players, and can attack enemy Titans directly. The teams compete until one side's Titan reaches the enemy base and destroys it.
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