Sacrifice Shiny Entertainment, Inc. / Interplay Entertainment Corp. 2000

In this Real Time Strategy game, the player plays a wizard who escaped his own ruined world, only to arrive to a world who has quarreling gods, each trying to become the most powerful. On each of the different levels of the game, the Wizard can choose another God to support, and according to that God you'll get new spells and creatures. After finishing the game, each player will have his own unique set of spells. Unlike the traditional Top-Down view, it features a third-person view (much like Tomb Raider or Oni), and emphasizes combat rather than resources management. The most important resource, Souls, which is used to summon creatures, can only be obtained through combat- and there's a limited number of souls on the map. The game's multiplayer option is very similar to Blizzard's Battle.Net- you can log on to the company's chat room and find new players to play with. You can either choose a God to serve (and get all of his creatures) or load one of your Single-player wizards, so you'll have your own unique set. The 3D landscape is a dynamic part of gameplay, as lightning scorches the ground where it strikes and large explosions leave craters in the earth. The "scalable" game engine, developed specifically for Sacrifice, was designed to automatically adjust the intensity of the graphics to allow fluid gameplay on any given system.
Screenshots
ISO Demo 721MB (uploaded by Wastrel)
Videos
Level Demo 91MB (uploaded by CNET Download)
GOG Digital ISO Demo v2.0.0.3 + Extras 545MB (uploaded by hgdagon)


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