Enemy Territory: Legacy 2003

This is a new game-engine and a mod. It's based on the source code which was released in 2010 under the GPLv3 license. The main goal of this project is to fix bugs, remove old dependencies and make it playable on all major operating systems while still remaining compatible with the ET 2.60b version and as many of its mods as possible. It backports improvements from ioquake3 while staying binary compatible with the original game client, server and its mods. During the three years up to Jan/2015, the main code repository has seen more than 4,000 commits, fixing a great numbers of bugs and adding various improvements to the code. The engine has: an easy to run installer to get you in battle in no time; an updated engine with nearly all known security issues and exploits fixed; a clean, optimized code; a fast, built-in minimizer; better performance; an admin toolset in Lua, easily extensible (coming soon); raw input (this release uses the brand new SDL 2 library). The Legacy mod is the default mod shipped with ET: Legacy. It aims to add many useful features and improvements, while staying close to the original gameplay, as well as being lightweight and fully extensible through Lua scripts.
Download v2.72 11MB (uploaded by Official Site)


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