Battlefield Hardline Visceral Games, EA Games / Electronic Arts Inc. 2015

This is a first installment of the subseries belonging to the Battlefield series of first-person shooters. It abandons the traditional theater of war to the conflict of a different sort – the police struggle against organized crime. The player assumes the role of Nick Mendoza – a young detective from Miami who embarks on a personal vendetta throughout United States against his former partners whom the perspective of a fast buck drew the path of lawlessness. The structure of the plot is modeled on television series – it is divided into episodes often finished with plot twists. Detective sequences during which Nick collects evidence and identifies suspects are sort of enrichment. He may also take additional orders (e.g. eliminate wanted criminals) to earn extra money needed to buy new upgrades and weapons. The maps are clearly bigger than those in the previous series, although some of them are smaller in size compared to the ones from the previous games. Due to the location of the story, the game is dominated by urban areas, although there are also sites such as American deserts. The game utilizes the Levolution system, known from Battlefield 4, which allows a high degree of destruction of the environment, actually affecting the appearance and shape of the map. The developers designed a new artificial intelligence of the computer opponents, so that the missions can go a little differently when replayed. The action takes place in the present, so the players can use a considerable arsenal of modern weapons equipped with a wide range of tactical accessories. The game also contains weaponry that is not used by regular armies, such as stun guns, sawed-off shotguns, or police batons. You can also utilize various gadgets, such as zip-lines or ropes with hooks. As in the previous Battlefields, it offers a ton of different vehicles – the players can use helicopters, police cars, special forces combat vehicles, boats, and even civilian cars and motorcycles. In accordance to the tradition of the series, the emphasis is put on multiplayer mode in which the participants assume the role of law enforcement officers or criminals. Multiplayer received new variants in competitive gameplay. In Heist, a team of thieves is trying to break into a bank, while the police try to stop them. Blood Money – somewhat similar in spirit, though characterized by faster pace – pits two teams against each other in a fight to secure a big sum of money. In Rescue, a SWAT team must free hostages. Hotwire mode is fairly original compared to the rest. It is a car chase in which, depending on the chosen side, the player must lose the police force or catch running criminals. In addition, the players can play in traditional modes (e.g. Team Deathmatch). The very foundation of the multiplayer gameplay cooperation between team members representing four character classes: Operator, Mechanic, Enforcer, and Professional.

See also: #Criminal Activity DLC, #Robbery DLC, #Getaway DLC, #Betrayal DLC

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