H-Hour: World's Elite SOF Studios Ltd 2015

Early Access Release This is a tactical, team-based military shooter in which cooperation among players is required for success. The game uses a third person perspective to enhance the player's situational awareness. Players can see where they are in relation to the world. This battlefield perspective allows for more strategic game play. A run and gun lone wolf approach very quickly results in death; only by cooperating with the team can a player hope to achieve victory. The design philosophy is simple: bullets are lethal and any character not working with their teammates will not last long, just as it is in the real world. All characters and locations are presented in a plausible, authentic manner. The game is inspired by real world events - the personal stories of Special Operations Forces - repurposed and staged in new and equally deadly locations for the purposes of preserving national security. The art style is hyper real - photorealism is the foundation but is exaggerated to a level of vivid, dramatic tones, grittiness, and dramatic lighting in which the color palette tells as much of a story as the mission briefings. Environments emphasis all the filth, chaos, and visual disruption that is common to many of the places where savages plot and launch their insurgencies or terrorism campaigns.
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