Natural Selection 2 Unknown Worlds Entertainment 2012

This is a commercial sequel to the popular Half-Life mod Natural Selection and continues in the same vein of that sci-fi multiplayer computer game mixing first-person shooter and real-time strategy gameplay. It started development in 2006 on the Source engine but a new engine was then created for it. People who pre-order the game get to play the beta. An SDK has been created for players to create their own maps and the best will be included in the retail release. Commanders play from overhead to lead their team to victory. Build structures anywhere, collect resources and research upgrades. Marines buy weapons at an Armory or build sentry turrets and siege cannons to assault the enemy. Aliens build upgrade chambers, evolve special abilities and plant traps. Whether you play as one of the elite marine Frontiersmen or the vicious alien Kharaa, you must use unique strategies and your abilities to win. Marines form persistent squads to find and destroy alien hives. Aliens can choose a wall-running Skulk, pudgy Gorge, flying Lerk, murderous Fade or gigantic Onos that can smash through doors. Spreading alien infestation deforms hallways and causes space station power failure, turning off lights and shutting down marine powered structures. Use a flamethrower to clear infestation or weld a bulkhead shut for a last defense. Every game is different.

See also: #Kodiak Pack

Screenshots
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Fan-Made Maps


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