Strife: Quest For The Sigil | Rogue / Velocity, CDV | 1996 | |
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On an alien planet you fall in the hands of radical monks called 'The Order'. Their adversaries, the rebels called the 'The Force', seem to be much nicer. Strife is not a typical shooter, it has some definite RPG aspects. Experience makes your aim and fatigue a lot better. Also, the vast amount of enemies make you sneak a lot more. Information and missions are received from conversations with the townfolk. Strife is reminiscent of Cybermage and System Shock even with the Doom-inspired graphics. Annoying is the fact that although you can save anytime, there's just one place to do that. This doesn't make you tend to wander around which is a shame. Strife is an adequate game with some neat ideas but it doesn't stray far from the path set by System Shock. In 2014, The Original Strife: Veteran Edition was released that included: support for high resolutions with proper aspect ratio, OpenGL for video backend to provide portability and support for vertical sync, dynamic lighting and bloom, widescreen support, Steam Achievements, Steam Trading Cards, ability to freely rebind all keyboard, mouse, and gamepad inputs. Completion of missing and unfinished options in the original game, such as: the planned "Capture the Chaliceā multi-player mode, marking of current objectives on the auto-map, special HUD for the Torpedo weapon. | ||
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