Wulfram II Slurpysoft 2002

This is a free hybrid genre massively multiplayer online first-person shooter, real-time strategy, and simulation game. The Crimson Federation and the Azure Alliance are battling for control over planets, and the players are the cannon fodder they use. Players control one of two hovering vehicles in order to bring their team to victory by destroying the enemy's bases and players. This game is free to play, but donations are encouraged. Gameplay hinges around building and sustaining a base or number of bases centered around one or more "Power Cells" (PCs) which power a certain number of base items and have a circular field of effect. Power supplied by PCs is drained by base items at varying rates, and PCs cannot overlap fields, however multiple PCs can be deployed at the same point for backup use. The various base items include Gun Turrets (GTs), Flak Turrets (FTs or flaks), Missile Launchers (MLs), Fuel Pads (FPs), and Repair Pads (RPs or "reps"). Other deployable items include Darklights (DLs) and Skypumps (SPs), these two items do not require power sources. Base items are created by and dropped onto the field of play by orbital supply ships, of which most games start with at least one, and may have a maximum of 3 for each team. Supply ships also have the capability of bombarding bases with orbital bombs, if the team has placed the ship above the target base. The game ends when one team has lost all of its Repair Pads, which serve as spawn points, and has no players remaining on the field. The supply ships functions are controlled by someone who has the Uplink, also called the Linker. The Uplink, or link, may be stolen by the other team, it is then set in self-destruct mode and detonates in thirteen minutes and is placed on order on the supply ship. Players fulfill their role in the game by commanding one of two vehicles (Tank and Scout), and fending off players of the other team while trying to destroy their base using many varied methods depending on the situation. All vehicles have two default weapons, the Autocannon and Pulse Cannon for the Tank, and the Chain Gun and Repair Beam for the Scout. There are also several optional tertiary weapon systems, including several types of missiles, mines, floating heat-seeking bombs called caltrops, flares, and a very low damage infinite range weapon used to force enemies to move away from higher level emplacements, called the maser. All of the tertiary weapons are obtained by landing on the Fuel Pad. One player, the Linker, is usually delegated to build, maintain, and defend the base(s) by placing mines and fighting flanking enemies. The other current mode of play involves single and team dueling between evenly or unevenly matched groups of players. The game servers were shut down in 2010.
Video
Free Game v2.1.5B 104MB (uploaded by CNET Download.com)


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