Is this... the end? Spyros Paraschis 2001

A game written in C / Allegro and inspired by Galaga and other similar classics. Apart from the cosmetic changes (like particle explosions, raytraced backgrounds, lighting effects etc), the developer tried to enhance the gameplay by making the aliens smarter. Thus, most enemy ships try to avoid your shots and generally do not follow preset movement patterns. However, each alien type has a certain weakness, and the player has to study their behaviour, to recognize this weakness, in order to fight the aliens effectively. A small amateur shmup where the levels are limited to a single screen in which the player's tiny ship, located at the bottom, shoots off swarms of equally sized enemies. The first of twelve levels is very similar to Space Invaders, as the enemies are grouped in rows, and in the following stages they simply circle the screen absent-mindedly. The ship is subjected to massive shelling, with one hit leading to death and loss of life, of which there are only three. Defeated enemies drop bonuses such as improved weapons or the placement of destructible defensive blocks, which are also borrowed from Space Invaders. Despite its essential primitiveness, the game does not seem bad; moreover, it is made at a decent level: three-dimensional graphics with a number of settings, pleasant animation and music. Recommended for fans of simple space shooters.
Screenshots
Free Game 1.38MB (uploaded by Old-Games.ru)
Free Game + Source Code 1.36MB+30kb (uploaded by Official Site)
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