Two Worlds II: Pirates of the Flying Fortress REALITY PUMP Sp. z o.o. / SouthPeak Interactive Corporation 2011

The RPG-spectacle continues with yet another exciting trip to Antaloor, abducting you this time into the gloomy pirate world. The story plunges the player headlong into an adventure that is more than astonishing. The good old "Two Worlds" atmosphere waits, which is yet quite different this time around. Exotic flair, new enemies, new settings and new weapons - all fans are in for a shocking surprise. The developers have also once again taken player feedback to heart, massively adding more in terms of game play: In addition to thunder and rain storms, gamers can look forward to dozens of new weapons, impact-oriented horse armor, totally new breeds, fresh boss opponents as well as brand spanking new animations in the cut-scene and in-game dialogs. The extensive single player history as well as several brand new multiplayer maps will then be launched. The fantastic archipelago world inspires with exceptional dense and realistic vegetation. Idyllic beaches, dark forests and open grass land create a fascinating world that can be explored by the gamer per feet, horse or even sailing boot. The exploration fever is unlimited thanks to the completely barrier-free RPG cosmos. The extremely detailed face textures take care of a completely new and stunning experience during the ingame dialogues. Emotion changes shown be close-ups, dynamic camera drives between characters and the regarding soundtrack background make sure that the story gets under the skin plus claiming real questions of conscience all the time. Dozens of new weapons and even armor parts for horses, first time ever, deliver the perfect equipment for getting ahead in Antaloor alive. First of all of course the new crossbow! This distance weapon takes a bit more time for loading but it put real big damage at hidden enemies. Morning Stars, Pirates Swords and some more, really useful items take care of a lot of fun in close melee combat. You don't just can expect spectacular boss enemies like a basilisk or a stone golem. These creatures can't be beaten with pure power, but you need your brain to defeat them. For example the Golem won't get alive until you play some songs on your harp. Or you have to escape the eyes of the basilisk – otherwise you will get petrified.
Screenshots
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contained in Two Worlds II Epic Edition - DVD ISO Demo 4.97GB (uploaded by scaryfun)


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