9MM Online / Mercenary Wars NM Productions, Beehive / Uforia, Funizen Co. 2009


This is a free-to-play multiplayer First-Person Shooter similar to Counter-Strike wherein an economic crisis and political unrest has caused the world to fall under a global governing body known as the Committee for Restoration of Global Peace and Prosperity, or the CRGPP. With the overhaul of global government, many pockets of military trained individuals banded together to fight against this unprecedented power seen by a government and, with the access and connections, armed themselves and poised themselves to take over the world. One team fights against another in either team death match or “plant the bomb” game modes. As is usually the case with realistic FPS, head shots are near instant kills, whereas body and limb shots are significantly less lethal. Movement decreases the accuracy of the player’s weapon, as does sustained fire, which gives the combat a level of tactical nuance commonly found in modern shooters today. One unique aspect of the game comes in the form of character leveling, and in tandem, character customization. The player can acquire new weapons to outfit themselves with, as well as increase personal statistics over time to enhance their ability with specific weapon types. The combat in the game is designed to feel very realistic, while also allowing players to adjust their speed, accuracy, and health stats. The game also features an innovative Artificial Intelligence system where computer controlled "bots" can be used in several ways ranging from practice to enhancing game play. Via four difficulty modes, players can select their desired skill level no matter what their previous FPS experience might be. Other features include multiple gameplay modes, a variety of character types and races, extensive ranking system including more than 50 different character ranks and title, an expansive number of weapons and equipment available for character customization and a built-in player-to-player audio communication tool for enhanced real-world combat simulation. The game was shut down in 2012.
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