Synchrony 2007
This is a first-person puzzle shooter game where objects in the environment are used to eliminate enemies and traverse obstacles. Equipped with a device that phases objects in and out of existence, you will bring back bridges to get across gaps, phase in weights to crush enemies, and more. The device also allows you to nail enemies to surfaces for a few seconds, so use order and timing to your advantage as you make your way through a mysterious medieval monastery. It was made by Vancouver Film School Game Design students.
Video
Download 158MB (uploaded by Official Site)


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