Quake Level Design Handbook Matt Tagliaferri / Sybex Inc. 1997

Gamers are just beginning to explore and understand the power of QuakeC, the next-generation game programming environment developed by the creators of DOOM. Included with this book is non-shareware version of qED, the easiest and most flexible level design editor yet built for the Quake game engine. Using qED and the tutorials in this book, readers will quickly be able to build their own unique Quake environments for single play or for multiplayer "deathmatches" over networks or the Internet. The author provides a hands-on introduction to game design and includes a generous selection of the hottest Quake levels from independent developers. Matt also wrote "Duke Nukem 3D Level Design Handbook".
Custom ISO Demo 17MB (uploaded by scaryfun)


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