John Jordan's JJFFE / GLFFE 1995

John Jordan has taken the main executable from Frontier First Encounters and turned it into a Windows-compatible program with almost all the bugs removed, thus making the game playable and stable. During the summer of 2006, Kolijoco released a version of JJFFE called GLFFE, which uses an OpenGL 2.0 renderer, and includes new control console graphics - allowing FFE to be played in high resolution full screen. Instead of the original 320x200 screen, resolutions of 1024x768 and beyond are easily within the user's reach! In addition, the old low-res cockpit has been replaced with a cool new high-res one, making the game look even better. The basic gameplay remains the same but the game looks a lot nicer due to the increased resolution. Little details like the flashing signs on the Frontier planets and the small spinning radar dishes on some of the ships are much improved and in some cases are properly visible for the first time. Generally the ships show a huge improvement, many small markings becoming apparent. Nic's Mod lowers the GLFFE's requirement from OpenGL 2.0 to OpenGL 1.2 and introduces some useful features, including a doubling of all planet resolutions. It has: easy switching between full-screen and windowed mode, optional doubling of planet detail, use of jpg & png graphics rather than bulky bmp, Beta Lyrae crash fixed, and improved compatibility with older graphics cards.
Screenshots
Download JJFFE v2.8 (uploaded by Eliteclub)
GLFFE Nic's Mod v1.4 (uploaded by Official Site)
GLFFE (uploaded by SpaceSimCentral)


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