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In this mod, war battles are simulated, in contrast to Counter-Strike
with police and terrorists. Thus, defensive ditches, bunkers,
mines and similar things are available. At the start, one selects
his equipment and weapons. One has a number of predetermined
points which one can distribute into various items, until they
are used up. One can decrease body armor or buy more, for example,
and also for arms and legs. As with Counter-Strike there are
shock, smoke and concusive grenades (however, also Claymore
mines) and weapon types of all kinds from the knife to pistol
up to MGs (some from CS). In the game, one can gain better skills
similar to a role play game. Depending on if how many kills
one has, one climbs up in rank from the common private up to
the brigade General. By the higher rankings one becomes more
exact or quicker (in reloading), injuries become less from falls
and soon you can also give orders to other players. One can
also move by crawling which has a lower risk of being hit and
more accuracy in shooting. Also one gets out of breath if running
for too long and must rest. If one is shot, you bleed and must
search for yourself a quiet corner to heal within a few seconds.
Designwise, Firearms dates back to before Counter-Strike in
every area clearly. From the accurate weapon representations
of the surroundings, up to the animations - everything looks
much cheaper. I have played Firearms up to now only a little
bit more than one hour, so cannot review all the singleplayer
levels. Nevertheless, to me they appeared to be very realistic.
So it depends itself on how uptodate your system is to enjoy
the realism as well on how fast the server is that you play
multiplayer on. In the end, however, this is another very good
mod that I will look in the future to play now and again. |