Fast and Low Urban Giraffe Games Inc. 2019

This is a VR Tactical Shooter mixed with a traditional FPS. Players can play solo, locally via asymmetric multiplayer or play together online to breach rooms, neutralize hostiles, and rescue civilians. 'Cause when the bad guys gotta go...you gotta hit 'em Fast...and you gotta hit 'em Low. In a city under fire, it’s up to Officer Faust and Officer Lo to clean up the streets. Play as Faust or Lo, or the rest of the police force, to breach-and-clear your way through 16 hand-crafted missions as you are tasked with neutralizing hostile threats and rescuing civilians. It's a violent and intense tactical shooter that is depicted within a colorful and cartoonish setting. One of the key features is that it can be played both in VR, or entirely using traditional FPS mouse/keyboard controls. Whereas the VR player will be able to physically peek around corners, and blind-fire from safety, FPS players are in turn given a wider array of tools and equipment. This game is best played in VR mode. Players can play through the missions solo (with their respective AI partner), locally via asymmetric multiplayer (1 VR Player + 1 FPS Player on the same PC), or engage in up to 4-player Online Multiplayer Co-op. Features: Built from the ground up for room-scale Virtual Reality; Local Asymmetric Multiplayer; Online Multiplayer for up to 4 players; Game offers multiple forms of Free-locomotion (arm-swinging or touch-pad locomotion) and Snap/Smooth Rotation options... These can be adjusted in the menu board; Realistic weapon handling; 13 Base Missions + 3 Bonus Missions (with more to come in future updates); Base missions have bonus objectives that provide players with the opportunity to unlock new weapons and perks to further bolster their crime-stopping prowess; Randomized enemy/civilian spawns to make each deployment feel different; Sandbox Mode - A game mode where you can replay unlocked missions and adjust the civilian/enemy density, modify your health pool, or experiment with different slow motion options; locational-based damage for hostiles and civilians. Shoot a hostile's arm and you can disarm them. Shoot one of their leg's and you'll cripple them. Or shoot out both of their legs...and watch them fall helplessly to the ground. Each limb has it's own individual health bar...so there will never be a case where unloading a full clip on your target's foot will kill them; Ability to tone down the violence in the game. Character "gibbing" can be disabled entirely. The vision of Fast and Low was to create a violent, and engaging tactical shooter, within a colorful cartoonish world. This was meant to be a somewhat difficult game akin to the old-school “SWAT” or “Rainbow Six” series. Enemies will be able to kill the player quickly within one or two bursts, but likewise, players can quickly dispatch targets with well-placed headshots. I also wanted a game where the guns felt strong and the shots felt impactful. Since the game is depicted in a cartoonish environment, it allows for a bit more creative freedom when it comes to the violence. One of the key features is its ability to allow VR players to play locally with a buddy (via asymmetric multiplayer) on the same computer. I felt that there weren’t enough games currently in VR that allowed interaction between a VR player and the outside world.
Screenshots/Videos
Full Demo 334MB (uploaded by scaryfun)


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