CSP Game Engine Cyber Skunk Productions 2001


The CSP Game Engine is a single player first person perspective game engine for Win32 and DirectX 7 and higher. This project was started by a small number of PC games programming enthousiasts in the socalled Blitz Scene, the community of the famous Blitz3D compiler by Mr living Legend Mark Sibly. The time they can work on this project is limited, it's surely a fun-project of hobbiests. Due to several requests they have made the engines toolset available. An Engine License can be purchased for a symbolic amount of money. Over the years they have released several playable demos, usually containing one level each. Please note the quality and complexity of the demos increased with every new version. They are named: #2 Operation Enduring Pretzel, #3 The Secret of Manes, #4 Twilight of the Gods, #5 Broccoli Never Dies, #6 To Be Or Not To Be, #7 If It Moves - Shoot!, #8 The Spear of Destiny, #10 The Blob Conspiracy.
Screenshots
Level Demos 2-8,10 (uploaded by Official Site)


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