Ash. [K] Himeya Soft / Game Box 1996

Originally on PC-98 in 1994, the entire game is graphical text adventure similar to a magazine oriented kind of psychological test questions (that is to select a branch, then will go to a, b, then will choose to branch from b). Finally, according to your choice you will achieve a different outcome. The whole game has 22 outcomes, although there is a difference in nature, but it does not matter if it's good or bad. Even to reach the relatively poor outcome, it's very intriguing. To reach a good outcome does not necessarily make people happy. Moreover, each triggered outcome seems to be able to think deeply. In fact, not only the outcome, but the game itself has some philosophical options. Even a simple yes or no, can to some extent reflects the thinking player tendencies. Similarly, the game will result in game over in many, many places, and some even choose an option to only walk into a dead end.
Screenshots
Korean ISO Demo 17MB (uploaded by scaryfun)


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