Exit: A Biodelic Adventure neurosaur 2024

In the world of excessive biotechnologies, an epidemic is ravaging the human race, infecting people's neuronet implants and enslaving them to the mysterious Worm. Who are you: a fighter of the infection, or a hunter of new prey? The game is like a cross between Cronenberg's ‘eXistenZ’ and the good old-fashioned 'Goblins' game series: solve challenging puzzles in a world of living technology. It's an unhurried chamber point-n-click adventure set in a Smart House struck with achootecture; meet talking cursors, get humorous reactions to almost every player action, explore a surreal mix of science fiction and alchemical imagery. It's impossible to get stuck: built-in hints are always ready to lend a helping tentacle... To overcome the challenges you’ll have to use your natural and implanted organs (nose, mouth, bioport, reference mollusc, caterpillar-injecta, etc.), which also communicate with each other. The game isn't very long, somewhere between 5-8 hours, but exploring the world is encouraged; even "wrong" actions generate unique reactions (and achievements too). You'll learn something new about this strange world, or maybe you'll just smile. Much of the game takes place in the spirit of fun classic quests like 'Space Quest' and 'Sam & Max Hit the Road', but towards the end the mood shifts to the darker side in the spirit of 'Sanitarium' and 'I Have No Mouth And I Must Scream'. Features: Biointerfaces - for poking, sniffing, and nibbling everything in sight; Body modifications - your bioport craves insectampules, and your ear can be detached and sent on a mission; Weird characters - a naturmorph, a crocoquacker, an octopod, and other of Adem's 11; Bizarre items - bioflashes, sniffer snails, brain cartridges, pheromone pods, and more; Unusual locations - a rooflid, an ichthyoserver room, and the lair of a love-struck shoggoth, etc.; Virtual Assistant "Jolly Jelly" with a dubious sense of humor ("If you've got hairy hands, you don't need a towel!"); Dramatic plot - presented concisely and without lengthy dialogues. It’s a biodelic adventure time.
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