|In this third game in the popular sexually comic adult adventure series,
the game action takes place on Nontoonyt, the tropical island from LSL2 (which is
now a built-up vacation resort reminiscent of Honolulu, Hawaii), and is composed of
two parts. The first part is very similar to the two previous games. Larry is dumped
(Kalalau leaves him for a lesbian cannibal Amazon slot machine repairwoman) and loses
his job with Kalalu's father, and is left free to explore the resort and meet girls.
However, in typical Larry fashion, his encounters with the women he tries to seduce
are doomed to failure, with Larry always ending up humiliated in some way. This
continues until he finds his "One True Love", who this time is a pianist named
Passionate Patti. The second part of the game occurs after Larry and Patti break up
because of a misunderstanding; the player then takes control of Patti in her quest to
find Larry, who has wandered off into the jungle. The "Patti" portion more closely
resembles a traditional adventure game, with Patti having to collect various items
and use them in creative ways to solve puzzles. The ending is the most surreal of the
series as Al Lowe, the game's creator, wrote it as an ending to the trilogy of games...
but then more in the series were ordered. Sierra decided to return to the adult
oriented themes, absent from the previous game, so like the first episode of the
series, it also featured an age verification system; a series of questions to which
the authors reasoned only adults would know the answer. Unlike the first game, wrong
answers didn't forbid the player to play, but rather featured more 'light' themes
and expressions depending on the score. The levels differed in some 'dirtiness'
details, like whether Tawni had a bra on the beach or not, the action of the sexual
scenes, some vocabulary like the default explicit etc. The game had some
customization options that never appeared in any other Sierra adventure. For example
the player could change the colour of the message boxes and the fonts. Also, the
player could edit into the dialogues his favourite explicit phrase which is repeated
throughout the game. It is also the first Sierra game to allow players to switch roles
and see the story from another point of view.