Closure Eyebrow Interactive 2012

Closure won the top prize at the Indie Games Challenge, netting developers Eyebrow Interactive $100,000. It's a puzzle platformer of 30 levels with a game mechanic based on light and darkness. The goal for each level is to reach a door. Most of the screen is however shrouded in darkness and the player is only able to view a small part of the area where there are light sources. For the player's character to move around, he has to carry glowing orbs with them, following their path as they move around. By partially lighting an area of the scenery, it is possible to traverse otherwise inaccessible sections. When there is no lit ground below the player's character's feet, he just drops down and the level restarts. Later levels bring along more difficult combinations of moving orbs, following their path with quick timing, doors that need multiple orbs to be lit properly and keys to open doors. Orbs can be carried or dropped, or put into pedestals. There are also certain areas where dropping is not allowed. Initially it was a popular free prototype browser game in 2009 but in Sep/2012, a commercial updated version was released. In the dark and mysterious world of Closure, only what you see exists. Manipulate lights to phase objects in and out of reality in this multiple-award-winning puzzle game. Play as a strange spider-like demon who explores the stories of three human characters through beautiful, eerie environments such as a decrepit factory, a murky forest, an abandoned carnival, and the strange, surreal realm that connects them together. The graphics are better, the music is better, the gameplay is smoother, the puzzles are less frustrating (and there’s nearly 100 of them!), there’s new mechanics, new features, new characters, and hidden silver moths to keep you busy for a long time.
Screenshots/Review
Prototype Browser-Playable Flash Game (uploaded by Kongregate)
Full Demo v1.1 239MB (uploaded by Egon68)


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