TKKG 10: Panik im Internat [G] TheWebProduction / Tivola, Vivendi Universal 2002

TKKG again has their hands full, for there is unrest and uncertainty in the boarding school. Who is playing evil pranks on the teachers? When is a string a real crime? TKKG has to deal with small racketeers with dangerous pranks. The idea is to identify hazards, avoid violence and do not look away, but intervene when it is necessary. In a virtual course "Penal Point" for example, each member of TKKG demonstrates their ability to detect violent situations in time and their knowledge of body language consciously. You play alternately in the role of one of the kids and go in search of clues. Through witnesses, you obtain evidence and logical gather logic to track the offender. In the very exciting final section, the criminals are discovered. The games from 10-16 in this series were not available in English.
Screenshots
German ISO Demo 223MB (uploaded by scaryfun)


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