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This is the fifth installment of the Might and Magic series. This time, the player controls a party of 6 heroes to save the Darkside of Xeen. The game is the completion of the huge quest that begun in Might and Magic: Clouds of Xeen and also brings to an end the story of the battle between the star travelers Corak and Sheltem, which started already in Might and Magic: Book I. The game uses nearly the same interface and graphics as Might and Magic III: Isles of Terra. Only small enhancements were made, e.g. that the player doesn't encounter any Non-Player Characters (NPCs) randomly but have to select them via a mouse click. All over the gaming world, there are pyramids which work as teleporters as soon as part four of the series, Might and Magic: Clouds of Xeen is installed. In 1994, World of Xeen, a special version of Clouds of Xeen and Darkside of Xeen rolled into one, with two differences: One, your characters are able to travel from one game to the other, doubling the size of the world available for exploration. Two, CD-ROM technology has made possible the use of digitized speech in all places that call for it. |