Decadence Revolution System Games 2013

Decadence Origins chapters collectively comprise a series of stories. Each new iteration of Decadence Origins will demonstrate the innovations and advances of Digital Dream Engine, which will be visible in the technical and gameplay possibilities. Moreover, the users can make use of the tools included with Origins, in order to be able to work with them to make mods, make new maps and share these creations with the user community. Episode 1: Source of Memories is an adventure of Max, a nightmarish journey through his childhood fears. These episodes will lead up to Home, Sweet Home in the year 2152. After the definitive exhaustion of the natural resources, civilization survives thanks to the energy supplied by mysterious crystals discovered by accident. However, the prolonged use of the crystals as an energy source starts provoking a series of DNA mutations on living organisms. Max and Zoe, both inhabitants of the quiet and peaceful Hoppelin village, undertake a dangerous adventure in search of their father, Frank Lambd, who before disappearing left clues about the only cure that will save civilization from its own destruction... once again. This is an exciting third person adventure-RPG game, with a fascinating story and a brand new game engine called Digital Dream Engine. Move with freedom across open, wide and fully detailed scenarios. Earn experience, level up and choose your own skill tree. Face numerous mutated creatures stalking in the forest. Enjoy an extraordinary and original soundtrack composed by Eduardo de la Iglesia (Commandos 2 & 3). Quickness and strategy will be needed in perfect balance to defeat the terrible enemies that our protagonists will face along the adventure.
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