Adeptus | Harald Schmidt | 2000 | |
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This is a classic adventure created by Harald Schmidt as a demo for the first 3D GameStudio / A4 and A5 versions. It shows you how the 3DGS can be used to make Morrowind-like 3D RPGs. It contains a final build, so don't try to build the level yourself - it will need 2 days without preview mode! All textures are 8 bit / 256 colours, but can easily be converted to 16 bit / true colour in WED's texture manager. Open ADEPT2.WMP, and start with RUN. | ||
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