Fisher-Price: School Bus Driver Fujitsu Parex 1988

Arcade game with a small element of "logic" for children. You have to play the equally beloved and hated character of folklore pampered overseas children school bus driver. The action takes place in a small town, and your task is to collect children from bus stops and deliver to the school. There are four levels of complexity: first the children just quietly standing at your stop all at once, no time limit, you just need to get everybody together and take; on the second the babies come at different stops at different times, one after another, but time limit is still there; the third - same, but with this limit of five minutes; finally, on the fourth you want to choose the right route because some roads barricaded by fallen trees or lying on the roadway, cows (pressure which, of course, nobody will allow). Side view, front and back - automatically replaced depending on the direction of the street relative to the beholder's gaze on the screen, but in full 2D; the bus is by default going forward, but you can give it back. Graphics is only CGA, it's very pale and not particularly clear. The area of the city is very big - it consists of many screens, but no scroll - when the bus edge of the screen automatically takes you to the next; apparently, this is "children and education" element is to train your memory. Since the landscapes are mostly mountainous forest (to go uphill, too, will have), we can assume that the action takes place somewhere in the Northern United States or even in Canada. The twists and turns of the bus with the perspective of the review in the screen is able to please, but the animation of planting the kids in the school and the children display and driver - ever-smiling dummy - very annoying.
Videos
Full Demo 77kb (uploaded by MyAbandonware)
Floppy Image ISO Demo 137kb (uploaded by Internet Archive Software Collection)


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